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Characters from Underhero.

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Main Characters

    The Masked Kid 
https://static.tvtropes.org/pmwiki/pub/images/icon_14_8.png

A minion of Mr. Stitches, and the game’s protagonist.


  • Adorably Precocious Child: They’re treated like an adult employee (and it’s also unclear just how young they are anyway), but they also have difficulty spelling certain words and mishear “Elizabeth the Fourth” as “Elizabeth the fort,” and doesn’t actually know what a fort is.
  • Ambiguous Gender: The game tries to avoid using pronouns for them, and they interrupt Elizabeth asking their gender, causing her to decide to just call them “Kid.” Their employee card also has their sex blurred out (in the demo, it was instead represented by a question mark).
  • Artificial Human: It turns out that they’re actually one of many clones of Stitches and T. Bur's friends that were made in a secret lab, but the latter presumably erased their memories of being created and trained there.
  • Anti-Hero: They start off only wanting to help Elizabeth because she promised there would be money involved, and they don’t have much of a problem with killing their fellow underlings; even before their adventure started, they didn’t seem to mind two other Masked Kids getting killed along with the Hero. Mr. Stitches even calls them out on following Elizabeth’s commands so easily without questioning it. It’s even lampshaded by two songs in the soundtrack called “You’re quite the hero” and “But not quite heroic.”
    • As the game goes on, they start to get tired of fighting enemies and feel remorseful about it by the end, deciding that if they do get the chance to return to their own world, they want to feel like they’ve earned it first.
  • Character Development: They start their adventure with money being their main motivator, and don’t mind following Elizabeth’s instructions to kill their fellow mooks, but as they learn more about how Mr. Stitches treats the three main bosses, they become more interested in defeating him in order to help them and by the game’s ending they feel remorseful about their earlier actions.
  • Easily Forgiven: Even though Elizabeth is upset at first when she finds out that they really did kill the Hero, she doesn’t get angry at them, nor does she hold a grudge, instead being more sad over the other reveals. It probably helps that T. Bur explains that they did it because the Hero would have killed them otherwise.
  • 11th-Hour Superpower: After Puzzleman brings them into his dimension, they gain the ability to flip around, letting them navigate around the place to reach him, and also to help them avoid some of his attacks more easily.
  • The Faceless: They wear a mask all the time, even when sleeping and drinking coffee (the mask does seem to have a hole where the mouth is). A Freeze-Frame Bonus during the second and third stages of the boss battle against Mr. Stitches gives us a hint at what they look like without it - they appear to have completely black skin and a jagged mouth.
  • Foil: To Mr. Stitches. Both of them were convinced to take the place of the person they killed in order to continue the Hero Cycle. The difference is that while Stitches killed Queen Rena to save his friend’s lives, the Masked Kid killed the Hero to save their own life; in addition, the Masked Kid needed some convincing to become the Hero and initially only agreed because of the promise of money, while Stitches became the new evil ruler because he was told the world would end if there wasn’t an overlord for a hero to defeat as part of the Hero Cycle.
  • Hello, [Insert Name Here]: You give them a name at the start, which is then used in their “dialogue”, their employee card, Puzzleman's show, and a few characters calling them by that name.
  • Heroic Mime: They don’t talk except for two instances at the end, however they still communicate through punctuation that several characters seem to understand, and they also write in a journal.
  • Horned Humanoid: Invoked with the horned mask that they wear. If you pay attention when they get shocked by the robot enemies or during one of Stitches' jump scares, you’ll see that they have actual horns under the mask.
  • Idle Animation: If you don’t do anything for a while, they’ll eventually sit down.
  • In-Series Nickname: Gets called “Green Boots” by the Grey Kid.
  • Mook–Face Turn: They start off as just another underling, and even when they take the Hero’s role, they do morally questionable things like killing their fellow mooks (even before then, they allowed two other Masked Kids to die along with the Hero), but as their quest goes on, they become more motivated to help the people they encounter, especially the three main bosses who were screwed over by Stitches in various ways.
  • Only in It for the Money: They are initially reluctant to take the Hero’s place, until Elizabeth mentions that if they defeat Mr. Stitches, they can have all of his money, as well as the money they find during their adventure. Later on, they become more determined to defeat him in order to help the people they’ve met along the way.
  • Suddenly Speaking: Towards the end of the game, they say “No” when they refuse to kill Stitches, and “Good-bye” when they leave through a portal to another world with Elizabeth.
  • You Are Number 6: They are called “745” by T. Bur, later revealed to be because they’re a clone (although it’s unclear if they are the 745th clone overall or just specifically of the Masked Kids).

    Elizabeth IV 
https://static.tvtropes.org/pmwiki/pub/images/icon_2_69.png

The Hero’s weapon, who was found by the Masked Kid after he was killed.


  • Affectionate Nickname: Gets called “Ellie” by Bella, which the Masked Kid also starts calling her in the journal.
  • Animate Inanimate Object: She’s a sentient hilt who seems to be able to bounce around when not being carried by anyone.
  • Character Development: She starts off disliking Mr. Stitches’ minions, believing that they’re all evil and must be defeated to help her wielder get stronger. Becoming acquainted with the Masked Kid and seeing what life is like for them and the other underlings helps to change her outlook, and by the ending she regrets her previous actions.
  • Deadpan Snarker: She often uses sarcasm in her dialogue.
  • Defrosting Ice Queen: While she can still be snarky, she becomes much friendlier and slightly less bossy towards the Masked Kid as their adventure goes on.
  • Exposition Fairy: She can be spoken to in different rooms to give some information and occasional advice about what to do, and also during battles to give hints about how to defeat the enemies and bosses. She also gives tutorials about different battle features during a few encounters in World 1.
  • Heroic BSoD: Has one after she finds out that everything she knows about the chosen heroes is wrong; for the last several centuries, the heroes (including the Scarf Boy) have actually been clones and she herself was created to serve as their weapon and had her memories erased every time a new cycle was started. She also finds out that the Masked Kid did in fact kill her previous bearer, although she seems to get over that quickly. Either way, she goes through a temporary period of not wanting to fight, only snapping out of it after the Masked Kid manages to defeat T. Bur all by themselves.
  • Legendary Weapon: Is stated to be a legendary weapon created by ancient beings, who is somehow acquired by the chosen hero at a young age by fate. This is actually just a made up backstory, and she wasn’t even aware of the truth. That said, she has been in use for centuries, having been wielded by Greg when he was alive.
  • Morph Weapon: She can become a sword, slingshot, or hammer.
  • Snarky Inanimate Object: She’s often sarcastic and complains about various misfortunes. At one point, she has a discussion with Bella about sentient inanimate objects being rude because most of them can’t move, which leads to her thanking the Masked Kid for carrying her around.
  • Talking Weapon: Her default form is a hilt, but she can transform into at least three weapons.

Supporting Characters

    Bella 
https://static.tvtropes.org/pmwiki/pub/images/icon_90_2.png

A candle who lives in the Long Woods, and can be lit with a blue flame that allows the Masked Kid and Elizabeth to encounter ghosts.


  • Animate Inanimate Object: She’s a talking candle, although she can’t move on her own and relies on Handy to carry her around. The other candles have faces, but it’s unknown if they are also sentient or not.
  • Live Item: She and Handy are shown as an item in your inventory, and they can be brought out or put away at any time.
  • Not So Above It All: She often dislikes how rude Handy is, but there are times when she agrees or gets amused by it, and at one point she almost repeats one of his swear words before getting interrupted.
  • Translator Buddy: Acts as one to Handy, although she explains that he says a lot of rude words that she leaves out.

    Handy 
https://static.tvtropes.org/pmwiki/pub/images/icon_88_4.png

A disembodied hand belonging to a ghost, but with a mind of his own.


Bosses

    Queen Alexandria II 
https://static.tvtropes.org/pmwiki/pub/images/icon_32_1.png

The Moth Queen, who rules over the smaller moths and lives in a giant tree in the Moth Forest.


  • Big Creepy-Crawlies: A giant moth, and the only one in the game who has visible legs.
  • In-Series Nickname: Is called “Alexa” by a few characters.
  • Insect Queen: The Queen of the moth enemies, who all refer to her as their mother even if they aren’t necessarily related.
  • King Mook: She’s a bigger version of the moth enemies who wears a crown, and is also a different colour.
  • Large and in Charge: She’s significantly larger than all the other moths, even the King.
  • Moth Menace: A huge moth that serves under Mr. Stitches and has an army of smaller moths (as well as a few other enemy types).
  • Red Eyes, Take Warning: Her eyes turn a pink-ish red during moments of anger.
  • Tiny Guy, Huge Girl: She’s enormous compared to her husband, who is the same size as the moth enemies.

    The Grey Kid 

Princess Cereza

https://static.tvtropes.org/pmwiki/pub/images/icon_86.png

Click here to see them unmasked

A Masked Kid who wears different colours to the others, and wants to take Elizabeth and defat Mr. Stitches themselves.


  • Chekhov's Gunman: She’s the Princess we see at the beginning of the game. After Mr. Stitches let her go, she found a Masked Kid outfit in a different colour and disguised herself while looking to take Elizabeth from the player character.
  • Dramatic Unmask: Does this after learning the truth about the Hero Cycle, revealing that not only is she actually a human, she’s also the Princess who was captured as part of the current cycle.
  • Meaningful Name: Cereza is the Spanish word for cherry, with the developers explaining that they named her after a fruit just like a certain other Princess.
  • Palette Swap: Looks just like the Masked Kids, except they wear a grey hoodie instead of a purple one, and their gloves and boots are red instead of green.
  • Really Royalty Reveal: She eventually reveals herself to be Princess Cereza, who wants to take Elizabeth from the Masked Kid and defeat Stitches herself.
  • Recurring Boss: Subverted. They’re set up this way, saying that they will return after they’re defeated in World 2, but the rematch in the theatre is cut short when they accidentally break the stage and send everyone falling into an unknown place that they then postpone (and eventually cancel) the fight to investigate.
  • The Rival: Elizabeth tells the Masked Kid that the Grey Kid is their rival, which the latter denies. By the ending, she’s more open to them being rivals, with her reminding the Masked Kid in her letter to them that they still owe her a rematch after their earlier attempt was cut short.
  • Samus Is a Girl: Is referred to with male pronouns as the Grey Kid, until she reveals her true identity near the end of World 4.
  • Sword Beam: One of their attacks involves firing these, which must be jumped over to avoid taking damage.
  • Token Human: She's the only one of two humans (unless you count Greg) seen in the game, and the only human who isn't a clone.
  • Wake-Up Call Boss: Unlike most other enemies, this one can block your attacks, and you have to be much more careful with your timings. You'll also find yourself using the shield much more than before.
  • Walking Spoiler: It’s hard to talk about this character without revealing that she is really Princess Cereza, who Stitches releases at the start of the game.
  • Warrior Prince: Actually a Princess, but she’s very skilled with a sabre and is also good at running and jumping while attacking.

    Baron van Gregory 
https://static.tvtropes.org/pmwiki/pub/images/icon_106.png

An undead war hero with an army of ghosts, who lives in a mansion in the Long Woods.


  • Ambiguous Situation: It’s unclear just how much of his journal entries actually happened and how much were made up to cover up the fact that he was once a “chosen hero”, or were just a fake backstory for him when he was the hero.
  • Artificial Human: He was actually the first cloned hero after Mr. Stitches took over as the evil overlord.
  • Cognizant Limbs: The third stage of his boss fight involves him using his separate body parts (and his lance) to attack you, and they must be beaten one by one.
  • Forgetful Jones: He’s constantly forgetting things, which makes him very frustrated. It’s a side effect of having his memories erased after he was brought back as an undead being, with the implication that the technology used hadn’t yet been perfected.
  • Ghastly Ghost: He was brought back to life as a ghost, although he seems to also have parts of his body as well.
  • Ghost Amnesia: He doesn’t remember anything from his previous life aside from what he looked like (because he loved himself so much that he hung portraits all over the Manor).
  • Lantern Jaw of Justice: He had one when he was alive, but he lost it some time after he died.
  • Puzzle Boss: In the first stage of his boss fight, you have to jump onto his lance in order to attack him from behind, which Elizabeth outright tells you to do if you ask her for help.
  • Reforged into a Minion: He was originally a hero clone, but when he found out Stitches wasn’t dead, he went to fight him again and ended up getting killed and brought to undeath, and then his memories were erased and he was given a job as one of the bosses that served under the evil ruler.
  • Sequential Boss: First you fight him as a zombie, then as a ghost, and then as his separate body parts.
  • Wake-Up Call Boss: He has not one but three different stages during his battle, forcing you to be more careful with evading his attacks and using potions.

    El Salserissimo 
https://static.tvtropes.org/pmwiki/pub/images/icon_138.png

A giant salamander who runs a salsa making business, and lives inside Pica Pica Island’s volcano.


  • Amphibian at Large: He’s a giant salamander.
  • Background Boss: Because of his size, he mostly follows you around in the background as you jump between platforms to evade his attacks and try to climb the ropes to the conveyor belt above.
  • Big Eater: He likes to eat a lot; Mr. Stitches got him to work for him by giving him all the food he wanted, and he even stops to eat during his boss battle.
  • Bilingual Bonus: The Spanish phrases he speaks are actually in correct Spanish and make sense when translated into English.
  • Breath Weapon: One of his attacks involves him breathing fire.
  • Feed It a Bomb: To even be able to do any damage to him, you have to drop a bomb pepper into his mouth when he opens it.
  • Fiery Salamander: He’s a red salamander that lives inside a volcano and breathes fire.
  • Gratuitous Spanish: Word of God says he’s supposed to be based on stereotypical Latin American characters who slip Spanish words and phrases into their speech, only he actually speaks the language correctly.
  • Load-Bearing Boss: After you defeat him, the volcano starts to erupt (implied to be intentionally caused by him out of anger), and you have about 7 or 8 minutes to escape (you only need to make it to the first underground room though).
  • Puzzle Boss: He is impossible to attack until you have an opportunity to climb up to the conveyor belt and feed him a bomb pepper, letting you go inside his body to find his weak point.
  • Really 700 Years Old: He’s said to be almost as old as Mr. Stitches is. Old enough to have been fought by Greg when he was a hero according to one of the journals in the Manor.
  • Somewhere, a Herpetologist Is Crying: He’s referred to as a salamander most of the time, but also gets called a lizard at least once without anyone commenting on it.
  • Weight Taller: He grew extremely large from eating the food Stitches gave him in exchange for serving him.

    T. Bur 
https://static.tvtropes.org/pmwiki/pub/images/icon_118.png

Mr. Stitches’ right hand man/shark, and also his scientist and friend.


  • Anti-Villain: He’s loyal to Mr. Stitches because the two are friends who once served under the previous evil ruler. Even though he doesn’t necessarily agree with some of Stitches’ decisions, he goes along with them anyway and believes that something is causing Stitches to act this way (which turns out to be correct).
  • Artistic License – Marine Biology: During his boss fight, he's shown to have bones when electrocuted even though a shark's skeleton consits mostly of cartilage. This could be justified as him not necessarily being an actual shark so much as a monster that resembles one.
  • Big Ol' Eyebrows: Has some rather large eyebrows that are somehow invisible behind his glasses.
  • Bullfight Boss: One of his attacks involves swimming right at you, and you have to position yourself so that he’ll hit an electrified switch, making him temporarily vulnerable and giving you the chance to fight back.
  • The Dragon: He’s referred to as Mr. Stitches’ right hand, and manages all of his underlings. And created them in the first place.
  • Fisticuffs Boss: After learning the truth about the Hero Cycle, Elizabeth goes through a Heroic BSoD and doesn’t want to fight, leaving the Masked Kid to face him alone. To defeat him, you must use his own devices against him.
  • The Glasses Come Off: He takes off his glasses right before his boss fight, and looks much more menacing without them.
  • Hoist by His Own Petard: How he is defeated. Without Elizabeth to help you, you have to get him to stun himself against one of the electrified switches (which also drains the water), press the switch near the floor that is now available to activate the huge laser, and then go near him so that it will shoot him.
  • My Master, Right or Wrong: Even though he’s aware that something isn’t right with Stitches, he remains loyal to him and wants to believe that someone is influencing his decisions rather than just him going crazy. It takes a boss battle to get him to agree to help the Masked Kid and Elizabeth, and even then he makes them promise not to kill Stitches.
  • Not So Above It All: He seems mostly annoyed by Mr. Stitches' antics, but one of his logs in his secret lab begins with him saying that if someone is reading it then he must be dead, before admitting he was just joking.
  • Only Known by Initials: It’s never revealed what the T in his name stands for, if it stands for anything.
  • Properly Paranoid: He is completely right about there being an entity that can’t physically interact with Stitches but can still communicate with him, and that he’s the one behind most of Stitches’ decisions.
  • Puzzle Boss: Even more so than the other bosses; you don't have Elizabeth with you at this point, so you have to use his own weapons against him instead.
  • Punny Name: His name comes from “Tiburon”, which means shark in Spanish.
  • Really 700 Years Old: He was around when Stitches became the evil ruler, and was also the one to bring Greg back as a ghost/zombie about 400 years ago.

    Mr. Stitches 
https://static.tvtropes.org/pmwiki/pub/images/icon_20.png

Click here to see him without his suit

The evil overlord who kidnaps princesses to be rescued by the chosen hero, who then defeats him.


  • Anti-Villain: He declares himself as the most evil being in the world, and does morally questionable things like having clones made of his friends so they can be killed by the hero instead, but he is actually being manipulated by Puzzleman, who told him the world would end if he didn’t continue the Hero Cycle. And aside from paying them very little and the aforementioned act of letting them be killed by the hero (and they get brought back as ghosts anyway), he does treat his employees much better than his predecessor.
  • Bad Boss: His first scene involves him killing one of his own minions because she witnessed the Masked Kid killing the Hero. Later subverted when she turns out to be alive (she wasn’t shown dying onscreen, after all); it turns out he actually just sent her to work for T. Bur in the Factory for a bit).
  • Beware the Silly Ones: He likes to play hide and seek, make fun of his friends, and play up his role as the evil king, but he's also very strong in battle and can attack repeatedly without getting too tired.
  • Determinator: His boss battle has three stages, since he just cannot afford to risk the world ending from the Masked Kid defeating him but refusing to take his place. Cereza even asks how he could possibly still be standing after the other bosses help to fight him.
  • Disc-One Final Boss: After the three stages of his boss battle, Puzzleman shows up, brings the Masked Kid and Elizabeth into his dimension, and becomes the actual final boss.
  • Face Framed in Shadow: When he’s not wearing his costume, he’s shown as completely black, with red highlights. Although apparently he really does look like that, making this trope an aversion.
  • Faking the Dead: He does this to the chosen heroes (and presumably all the other humans) after being defeated (or at least pretending to be), although his minions know that he’s been defeated without being killed. When Gregory found out he was still alive, he went to fight him again and got killed, leading to him being brought back as an undead servant of Stitches.
  • Foil: To the playable Masked Kid. Both of them took the place of someone they killed after some convincing to keep the Hero Cycle going, but he became the new evil overlord because he believed it was for the good cause of preventing the world from ending, while the Masked Kid was reluctant to become the new hero and was only interested in getting money from it at first. Additionally, the Masked Kid killed the Hero to save their own life, while Mr. Stitches killed Queen Rena to save the lives of his friends.
  • Horns of Villainy: He has two large, red horns. The red horns are actually just part of his costume, but he does have black horns underneath.
  • I Did What I Had to Do: His reasoning for killing Queen Rena, the previous evil overlord. According to him, she overworked her minions and didn’t care for them, and many of them died because of it, so he killed her to save his remaining friends, and even when he was convinced to succeed her, decided to have clones made of those friends rather than send them to be killed by heroes.
  • I Surrender, Suckers: Tries to pull this after the first stage of his boss fight, claiming that he can’t take any more damage. Elizabeth doesn’t buy it.
  • King Mook: It’s implied that he is this to the Masked Kids, as he is much taller than them, attacks with punches like the ones in Heroes Road do, and they have similar appearances beneath their costumes.
  • Large Ham: During his theatre speeches, he talks very loudly, does a lot of laughing and different movements, and often gets caught up in listing various evil-sounding titles when announcing himself.
  • Mister Descriptor: He’s called Mr. Stitches, (although some characters call him Lord or King), and he has stitches all over him.
  • Nobody Here but Us Statues: During the World 2 part of Heroes Road, one of the statues is actually the real Stitches pretending to be one. Specifically, it’s the one before you go into the room full of darkness, and he’s gone when you leave it.
  • Offscreen Teleportation: He briefly pops up in the background during your visits to the first 3 worlds, even though it takes you a while to get to those points. Most notably, he somehow gets into bottom of the Moth Queen’s tree in World 1 before you do, and in World 2 he looks in through a window shortly before you go outside, where he is nowhere to be seen. He also pretends to be a statue in Heroes Road, even though he is supposedly waiting for you in his room.
  • Really 700 Years Old: He is at least 400-500 years old, as Greg mentions that he hasn’t seen him in about 400 years.
  • Red Eyes, Take Warning: When he takes off his costume, he is shown to have red eyes.
  • Rubber Man: He is able to extend his arms, which he does for some of his attacks.
  • Scary Stitches: He has these all over his body. Except it’s not actually his skin, it’s just a costume.
  • Slouch of Villainy: He almost lies back in his chair, sitting in a very relaxed position.
  • You Kill It, You Bought It: He took Queen Rena's place after he killed her because Puzzleman convinced him that the world would end if there wasn't an evil ruler to be defeated by a hero. Before his boss fight, he warns the Masked Kid that they'll have to take his place if they kill him.

    Puzzleman (spoilers) 

Puzzleman/Endsman

https://static.tvtropes.org/pmwiki/pub/images/icon_39.png

Click here to see his true form

A mysterious being with a die for a head who appears at various points to make the Masked Kid do quizzes.


  • Beware the Silly Ones: He randomly appears out of nowhere to make the hero do puzzles (or in the case of the Masked Kid, quizzes) which he presents as a game show, has an over-the-top personality, and is the one who has been manipulating events so that the Hero Cycle keeps repeating. He also becomes much more dangerous when the cycle is broken, threatening to destroy the world while taking on a much scarier form.
  • Eldritch Abomination: He comes from another dimension, is able to teleport people into a separate area and back again (and can even drop them off in a different place to where they were before), and has Floating Limbs. While these may not seem particularly frightening at first, the more threatening form he takes for his boss battle, along with his glitching effects, make him much more unsettling.
  • Floating Limbs: His hands just float around with no arms attached to them, and he doesn’t even have legs or feet.
  • Giant Hands of Doom: The form he takes for his boss fight has these, which he will occasionally attack you with directly or fire attacks from.
  • Large Ham: He acts as a host to a game show and often talks very loudly.
  • The Man Behind the Man: He’s the reason why Mr. Stitches became the evil ruler after killing the previous one, telling him that he must continue the Hero Cycle like she did before him or the world would end, just so events can play out the way he wants them to.
  • Never My Fault: He tells the Masked Kid that it's their fault that things aren't going according to his script when they refuse to kill Mr. Stitches, even though he's the one who started the Hero Cycle in the first place and could have gotten Stitches to resume or restart it instead of letting the Masked Kid take the Hero's place just to see what would happen. He also forces the Masked Kid and Elizabeth into his dimension, which he then tells them he wasn't allowed to do.
  • Nice Job Fixing It, Villain: By bringing the Masked Kid and Elizabeth into his dimension, he not only gave them a way to physically attack him but also caused the former (at least) to gain the ability to flip between dimensions, which helps them evade some of his attacks.
  • One-Winged Angel: After he forced the Masked Kid and Elizabeth into his dimension and they chase after him, he loses his body and becomes much bigger, while repeatedly showing a glitching effect. Elizabeth even lampshades it by saying that he looks different.
  • Pop Quiz: He originally made the chosen heroes do puzzles, but when he appears to make the Masked Kid do the same, Elizabeth says that it would be too easy since she's already seen them and could therefore give away the solutions, so he decides to make them take part in a quiz instead.
  • Puzzle Boss: Fitting for someone who is all about puzzles; in order to attack him, you must collect the platforms that are formed from everyone cheering you on and then place them near him so you can reach him.
  • Unreliable Expositor: Some of the answers in his quizzes are actually correct when he says they are wrong, and vice versa (for example, answering that Stitches usurped Queen Rena as the evil overlord to protect his friends is said to be incorrect and instead the “right” answer is that he did it because he’s just that evil). Some answers also appear to be true at the time, but are later contradicted by new information that is revealed (such as the fact that Greg was really a “chosen hero”, which is said to be wrong). This is likely part of his “script”.
  • Villainous Breakdown: He starts having one when the Masked Kid defeats Stitches but refuses to kill him and take his place, breaking the Hero Cycle. It gets even worse when he himself is defeated, and he can only talk in symbols and binary (which translates to “Puzzleman.exe has stopped working”).
  • Walking Spoiler: It’s hard to talk about him without revealing his involvement in the majority of the game’s events, and the fact that he was the real villain all along.
  • You Can't Fight Fate: He is the mechanism that enforces it. He works in the shadows to maintain the Hero Cycle under the threat that if it is broken, the world will end. This isn't quite true though, as the world has no trouble continuing to turn after the cycle is broken; as a program, maintaining the Hero Cycle is literally what he was made for and has nothing else, so the only "fate" he's afraid of seeing broken is his own.

Other Characters

    The Chosen Hero 
https://static.tvtropes.org/pmwiki/pub/images/icon_146.png

An unnamed boy who wielded Elizabeth before the game’s events.


  • Artificial Human: He’s actually a clone who can be revived or replaced with another clone after dying.
  • Decoy Protagonist: You get to play as him at the very start of the game, but all you can do is run and jump before he gets crushed by a chandelier and the game switches to the Masked Kid who killed him, the actual protagonist.
  • In-Series Nickname: Called “Scarf boy” by Elizabeth.
  • No Name Given: If he has an actual name, it’s never mentioned; the dialogue boxes just refer to him as “Hero” and Elizabeth calls him “Scarf boy.”
  • O.O.C. Is Serious Business: At the beginning of the game, he doesn’t talk, and Elizabeth even says it’s something the Masked Kid has in common with him. So when he starts talking after waking up in the Factory, you know something isn’t right, and sure enough he doesn’t remember anything. Although it’s unclear if he was the same hero from before brought back to life or if he was an identical clone.
  • Scarf of Asskicking: His most notable feature is a red scarf, and he even has a nickname based on it.
  • Suddenly Speaking: He has no dialogue at the start, and is mentioned to be rather quiet. However, he talks much more after being revived or replaced by another clone.

    Tim & Timbolt 

King Timothy

https://static.tvtropes.org/pmwiki/pub/images/icon_44_9.png
Tim
https://static.tvtropes.org/pmwiki/pub/images/icon_46_9.png
Timbolt

A moth with a split personality who is encountered throughout the game.


  • Chekhov's Gunman: You see him in various places throughout the game and it can easily be assumed he’s just a comic relief character. But a visit to World 4 reveals that he’s the missing Moth King that was mentioned throughout World 1.
  • Cloud Cuckoolander: Both are quite silly; Timbolt is introduced wanting to use the elevator to reach the Moth Queen even though Tim points out that they can just fly up there, while Tim himself ends up causing trouble when he wants to drink some of the beer from a magic keg and ignores Timbolt telling him not to. And this is only in the first world.
  • High-Class Glass: He wears a monocle along with a top hat as Timbolt.
  • Really Royalty Reveal: He’s actually Alexandria II’s husband, King Timothy.
  • Split Personality: He has two personas; Tim is a naive child who wears a propeller hat while Timbolt is a posh gentleman who wears a top hat and monocle. They both also have different instruments for their theme song, which changes depending on which one is currently talking. lt turns out that he’s the Moth King, who had his memories erased by T. Bur after he accidentally discovered the clone factory; the erasure had the unintended side effect of giving him a split personality and he was kept there while waiting for it to be fixed but somehow escaped shortly before the events of the game began.
  • Tiny Guy, Huge Girl: He’s the same size as the other moth enemies, while the Moth Queen is much larger.

    The Previous Evil Ruler 

Queen Rena

Mr. Stitches’ predecessor, who he and T. Bur once served under.


  • Animal Gender-Bender: She resembles a deer with antlers, which only males have. Unless she’s based on a reindeer, or the antlers were actually just part of her crown.
  • Bad Boss: It’s implied that she was cruel to her underlings; Mr. Stitches says that she overworked them and saw them as inferior, not caring about them because they would easily be killed by the heroes. Stitches killed her to save those of his friends who hadn’t yet died because of her, only to end up taking her place when he was convinced that there needed to be an evil ruler or the world would end, but he decided to have his friends cloned instead of treating them the same way Rena had done.
  • God Save Us from the Queen!: Not only is she implied to have actually gotten heroes to fight her as opposed to the cloned heroes that Mr. Stitches uses, but she was also mean to those who worked for her.
  • Posthumous Character: She died hundreds of years before the events of the game take place.

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