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A list of the many characters in Touken Ranbu. Despite being a Japanese work, the swords' names actually follow Western order (given name first, family name second). This is because most of the time, a sword's "family name" is the smith's given name. For example, Aizen's full name is "Aizen Kunitoshi", where the given name is "Aizen" and the family name is "Kunitoshi". However, for the smith himself, the name was "Rai Kunitoshi", where the family name is "Rai" and the given name is "Kunitoshi."

Character Sheets

Sword Types

Due to the ever-growing number of swords being added in, the page has been split into subpages with the characters categorized by which sword type they fall under.


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Citadel and associated characters

Covers the Saniwa, Konnosuke, and other characters or entities from the good faction:

    Saniwa (審神者) 
Refers to the player. Covers general tropes related to the Saniwa 's across continuities.
  • Adapted Out: The Saniwa are not included in the majority of manga adaptations and anthologies, which tend to focus exclusively on the exploits of the Touken Danshi.
  • Ambiguous Gender: In the browser game, the Saniwa's gender is unspecified due to them being a stand-in for the player. This is also true for the Saniwa's from the Hanamaru and Warriors citadels, and also was true of the Saniwa from Katsugeki before the subtitles and dub confirmed his gender. As for other adaptations that give the Saniwa a semblance of a character, they usually go ahead and confirm their citadels Saniwa's gender, which is almost always male, except at the end of the first live action film, when the originally male Saniwa is replaced by a little girl.
  • Benevolent Boss: One thing that is usually consistent about the Saniwa is that their kindness inspires undying loyalty in the Touken Danshi.
  • The Chosen Many: There is no single Saniwa appointed to protect history, which is why the Saniwa has a different identity across every adaptation. The second live-action film emphasizes that anyone with the ability to hear the voices of tsukumogami has the potential to become a Saniwa, even if they were not chosen by the Government of Time to fill the position.
  • Depending on the Writer: The Saniwa is technically a different character in each continuity they appear in, but even basic aspects of the Saniwa role vary across continuities, such as how they manifest the Touken Danshi, whether they have other powers in addition to summoning Touken Danshi, and their general responsibilities within the citadel.
  • Dude Magnet: Quite a few of the Touken Danshi seem romantically interested in the Saniwa in the browser game, especially after Kiwame training where they return to the citadel more devoted than ever, although this is most likely due to the Fanservice aspect of the game.
  • He Who Must Not Be Seen: The Saniwa in the browser game is a Non-Entity General—neither seen nor heard by the player. This is also true for the Saniwa in Hanamaru and the musicals, although the other adaptations tend to avert this.
  • The Gadfly: While the player never hears them speak in the game, some of the Touken Danshi's reactions suggest that they tease them. They also seem to enjoy poking the Touken Danshi, even when they're severely injured.
  • Mission Control: They take on this role in the adaptations where Konnosuke is absent.
  • Non-Action Guy: Their primary duty is to bring the Touken Danshi to life and delegate missions and chores to them. While at least two adaptations show that the Saniwa has additional powers, these are always portrayed as being defensive, requiring the Touken Danshi to protect them from harm if they find themselves away from the safety of the citadel.
  • No Name Given: Their real name is unknown in all media, even if they are an actual character in the work. They are only ever referred to as "Master", "Saniwa", or "General"note .
  • Non-Entity General: The Saniwa functions as this in the game, being the faceless, unseen player character who orders the forges, repairs and teams up the characters so they can go on expeditions.
  • The Smurfette Principle: In the first live action film, the original Saniwa is replaced by a little girl in the end, with her being the only girl in the citadel and currently the only female official Saniwa in the series.
  • Token Human: As a representative for the player, this is the case for them in the browser game and the adaptations.
  • The Voiceless: The Saniwa from the original browser game is never heard despite some of the responses from the Touken Danshi suggesting that they are speaking. Averted in most of the adaptations, save for Hanamaru.

Saniwa (Hanamaru)

The Dogakobo portrayal of the Saniwa that appears in Touken Ranbu - Hanamaru.
  • Ambiguous Gender: Their gender is never stated, however, their interests seem to point them in the direction of being female or a man with feminine hobbies.
  • Audience Surrogate: Debatably. While they have a semblance of a personality, their modern interests, the fact that they are never seen, and the shots taken from their point of view give the impression that they are meant to be a stand-in for the audience.
  • Born in the Wrong Century: Despite coming from the year 2205, most of the items they leave around the Citadel are popular items from the 2010's. One touken danshi even notes that a magazine about host clubs they found was decades old.
  • Hikikomori: They are never shown leaving their room. According to Hasebe, they have a condition where the outside world makes them weary, although this is really just an excuse to not reveal their appearance to the audience.
  • The Unseen: Serves as both this and The Ghost. The closest we get to the Saniwa is when the boys stand just outside their room, and we mostly learn about them through what Hasebe says and what the other swords find from them.

Saniwa (Katsugeki)

https://static.tvtropes.org/pmwiki/pub/images/ufotable_saniwa.png
Voiced by: Junko Minagawa (Japanese), Cristina Valenzuela (English)
The Ufotable portrayal of the Saniwa that appears in Katsugeki/Touken Ranbu.
  • A Child Shall Lead Them: His age is never stated, but he appears to be no older than 15 and commands what is effectively an army of ancient warriors.
  • Ambiguous Gender: Notably has their gender among the classified information of their profile, although they are revealed to be male in the subtitles and dub.
  • Badass Cape: The saniwa wears a white gradient bronze cape with golden trim.
  • Child Mage: This version looks about Yagen's (physical) age and can manifest legendary swords into human-like form.
  • Crossdressing Voices: He's a boy, but has female voice actors. This is not unusual for young boys, however.
  • Flashy Protagonists, Bland Extras: He is a member of the main cast, so despite being a (presumably) human character, he avoids the common trope of human characters in the Touken Ranbu setting having extremely normal appearances when compared to the Touken Danshi, which is present even in this spin-off.
  • Flower Motifs: Cherry Blossoms. They appeared when the Saniwa came to help in "To the Frontlines", and using their magic to create Touken Danshi involves lots of cherry blossom petals swirling around the sword.
  • Mental Time Travel: The Saniwa can't stay in the past for too long and has to return to the Citadel. As shown in "Commander", his right hand glitched with electricity when he started to overstay his welcome.
  • Nice Guy: Despite commanding an army, he is kind and lenient to his subordinates, even when they disobey him.
  • No Name Given: Only ever referred to by his title by the Touken Danshi.
  • Summon Magic: Can summon the Touken Danshi to wherever he is.
  • Unexpected Character: This is the first time the Saniwa will be seen onscreen in a canon work. invoked
  • White Magic: The Saniwa can use white talismans to repair and restore a Touken Danshi from serious injuries after the battle. However, it costs tokens in order for the healing process to work.

Saniwa (Musical)

The Saniwa of the Musical Touken Ranbu continuity. He is never seen onscreen, but is defined by his deep male voice and speaks to the Sword Warriors before and after they set out on their missions.
  • Ambiguously Evil: From the audience's perspective, he doesn't seem to be that bad of a guy, if a little oblivious and negligent about the suffering of the Touken Danshi he employs. However, Mikazuki, one of the Touken Danshi who has known him longer than anyone else, seems to think he has a darker side, "jokingly" saying that he might enjoy watching them suffer.
  • Bad Boss: Zig-Zagged; While he is kind and compassionate to the Touken Danshi, making him seem like a Benevolent Boss at first glance, he crosses the line into being a bad boss due to his negligence regarding their mental health, seemingly being unaware of the very obvious and concerning signs of severe mental illness, especially in some of his first forged swords, who do very little to hide it, and continues sends them out on missions that will only do more harm to their mental states than good. He also works the Touken Danshi to the bone, which Tsurumaru calls him out on after being sent on another sortie immediately after returning from one that presumably lasted a few months.
  • Born Lucky: He must have been, given that he managed to summon Mikazuki Munechika and Tsurumaru Kuninaga as his third and fourth forged swords before most of the easier to obtain ones.
  • Captain Oblivious: Possibly. The way he handles his Touken Danshi's mental health is grossly negligent when compared to other prominent Saniwa in the series, but there's little indication that he's even aware of the long-term mental damage the missions he's sent them on have had on them, or that the veterans of his citadel are still struggling to overcome their grief over their lost comrade, with this being the reason they act the way they do.
  • Gender Reveal: The main story Saniwa is male.
  • He Who Must Not Be Seen: From the audience's point of view, he is never seen on screen and communicates with the Touken Danshi as a disembodied voice. The Touken Danshi are able to see him, though.
  • Mission Control: He serves as this in the absence of Konnosuke, who was Adapted Out due to being a talking fox.
  • Nice Guy: He's fairly easygoing with the Touken Danshi when he's not sending them on traumatic missions; he makes jokes, praises them, and lets them perform songs and dances for him.
  • Subordinate Excuse: The Touken Danshi are the ones who are put through the wringer to preserve history, but his kindness motivated them to be devoted to him to a fault and to sincerely care about his emotional well-being even more than their own.
  • "Well Done, Son" Guy: The Touken Danshi look up to him and crave his approval, also fearing his disapproval, treating him almost like a father figure.

Saniwa (Live Action Film)

The Saniwa's of Touken Ranbu: The Movie continuity who dispatches the Touken Danshi to prevent the Time Retrograde Army from interfering with the Honnō-ji Incident.
  • A Child Shall Lead Them: A little girl replaces the old Saniwa after the transferring process completes.
  • Ambiguously Human: The Saniwa. He looks human and is apparently susceptible to human aging, but he is never seen outside of his room, and when he is seen within his room, he is only shown in an unmoving seated position, even when he isn't meeting with the Touken Danshi. After years of service, the Saniwa is also revealed to need to be "transferred out" due to his magic fading, a process that causes him to vanish from existence when it completes, leaving only the pendant through which he channels his magic behind for the new Saniwa to inherit.
  • Ascended Meme: The fandom had jokingly entertained the idea of the Honmaru's Saniwa being a little girl long before this adaptation showed that it was indeed possible for the Saniwa to be a child.
  • Ascend to a Higher Plane of Existence: This is quite possibly what happened to the old Saniwa, as nothing except the pendant is left of him when the transferring process is complete.
  • Barrier Warrior: His other role, aside from bringing the Touken Danshi to life, is to use his power to create a protective barrier around Honmaru to keep the Historical Retrograding Force out.
  • Benevolent Boss: The old Saniwa. He's kind and patient with his subordinates, and he's hesitant to send them out to battle because he's worried about them, even apologizing to Mikazuki for having to send him on another mission. Mikazuki has to reassure him that they’ll be alright in order for him to agree to assembling a team. When Mikazuki sends the other Touken Danshi back to Honmaru to deal with the enemy alone, the Saniwa reassembles the team specifically to rescue and return him home almost immediately, being more concerned about his safety than his own.
  • The Chosen Many: One of the opening narrations reveals that there are multiple Saniwa who are charged with protecting history. This becomes a plot point in the second film.
  • Deadly Euphemism: "Transferring out" appears to be the Saniwa equivalent of "death." Mikazuki certainly treats it as such, and when the process is finished, the old Saniwa completely vanishes from existence, leaving only the magical pendant behind.
  • De-power: According to the movie's lore, Saniwa lose their power after years of service. This requires someone younger to take their place in Honmaru in order to prevent the barrier protecting Honmaru from weakening.
  • The Faceless:
    • Downplayed; The Saniwa is only seen behind a transparent curtain, meaning you can kind of see what he looks like, but not that clearly. As he is being transferred out, the viewer gets a slightly better view of him.
    • Played Straight for the main citadel's Saniwa in the second film, who has a ofuda talisman covering his face.
  • Friendship Favoritism: While every Touken Danshi is loyal to the Saniwa, it's clear throughout the film that Saniwa and Mikazuki have a closer relationship than master and attendant, and that Mikazuki is clearly his favorite, culminating into Mikazuki being the only Touken Danshi with whom he has onscreen interactions. When the "transferring" process is completed, Mikazuki is also the only one who gets to see him off. It's no wonder Hasebe was so jealous throughout the movie.
  • Functional Magic: The Saniwa brings swords to life using a pendant, although the magic to do this comes from himself and wanes over the years. The new Saniwa inherits this same pendant from him when she replaces him.
  • No Name Given: The Saniwa is always addressed as "Saniwa" or "Master." When Mikazuki introduces Honmaru to the new Saniwa, he never mentions her name, only referring to her "this little girl," raising the question of whether Saniwa who are born into the role even have names.
  • Secretly Dying: After years of service as the Saniwa, the Saniwa's magic has begun to wane, requiring him to be "transferred out" so that a new Saniwa can take his place. Initially, only Mikazuki was aware of the situation and helped in keeping the secret from the rest of Honmaru, but he was eventually forced to tell Uguisumaru, who then was also tasked with keeping the secret to keep the Historical Retrograde Army from finding out.
  • The Smurfette Principle: The little girl who takes over for the old Saniwa is one of the series' only significant female characters, as well as the first Saniwa to be explicitly stated to be female.
  • Walking Spoiler: The new Saniwa, who only appears at the very end of the film.
  • Wham Shot: The curtain rolling back and revealing that the new Saniwa is a little girl.

Saniwa (Warriors)

https://static.tvtropes.org/pmwiki/pub/images/af4e79e3_ec43_425f_9a60_2fefb40ef81f.jpeg

Saniwa to the 15 Touken Danshi in the Touken Ranbu Warriors citadel. Before the events of the game, a random and devastating attack on Honmaru by the Historical Revisionists led to their abrupt disappearance, leaving the Touken Danshi to find a way for themselves and wait for the right moment to act.


  • Ambiguous Gender: They are missing for the entire game, and the characters never discuss them in detail, other than what they did or said, and never mention their gender, making it unknown to the audience.
  • The Ghost: They are frequently mentioned by the Touken Danshi, giving the player a small inkling of their personality.
  • Memento MacGuffin: In their absence, they are represented by a music box with a sign on the side that has the first Kanji for Saniwa (審). Mikazuki Munechika often carries it around with him, and calls the Saniwa "the melody" of their citadel.
  • Nice Guy: The player never gets to see them, but the way the Touken Danshi talks about them suggests that they were both kind and wise.
  • Uncertain Doom: The way other characters talk about them, saying that they fell during the attack, that the swords were "unable to protect them" and such, it seriously sounds like they died. However, no one ever comes out and specifically says they died, and in fact several characters seem under the impression that they will return someday. How they would return, where they would return from, and what actually happen to them during the attack, is never elaborated on, although Konnosuke agreeing to return the Saniwa to Honmaru once the Touken Danshi finish their investigation suggests that the Government of Time took them away for unclear reasons.
  • Undying Loyalty: All of the Touken Danshi are fiercely loyal to them, being willing to give their lives if it means the Saniwa will have a safe Honmaru to return to once the onslaught investigations are complete.
  • What Happened to the Mouse?: One of the mysteries presented by Warriors's plot, as an attack on the citadel resulted in their Saniwa's disappearance. All that's left of them is a music box that plays a melody to keep the remaining Touken Danshi going. Konnosuke agrees that the Saniwa will be returned to their honmaru when they finish their investigations, but the game ends before it's revealed whether or not he (or rather, the Time Government) made good on his word.

Saniwa (Kai)

Voiced by: Daichi Endo

The Saniwa of the anime Touken Ranbu Kai.


  • Adaptational Early Appearance: He's shown in the citadel from episode 1, observing everything through a doll. In the stage continuity, the Saniwa doesn't actually show up until Hiden, five installments into the story.
  • Ambiguously Human: From the first episode, there are a few questions that can be raised about the Saniwa, such as whether he is a spirit possessing the doll or a human speaking through the doll. There's also the possibility that he's a Tsukumogami, similar to the Touken Danshi, who was born from a doll but never took on human form.
  • The Cameo: In the ending sequence, his doll is briefly shown watching the Touken Danshi on stage from the audience.
  • Creepy Doll: He's represented by a Japanese doll with deliberately ominous shadowing on its face, creating a stark contrast between the peaceful citadel and its colorful inhabitants, and the scenes in which the doll appears.
  • Gender Reveal: While deliberately kept silent for most of episode 1, the Saniwa is revealed to be a man by the end.
  • Sir Not-Appearing-in-This-Trailer: Not only was he not featured in any promotional materials, but he was also not listed as a character on the official website (and still isn't), despite the fact that other supporting characters such as Konnosuke, Mori Ranmaru, and Akechi Mitsuhide were, making his appearance in the first episode quite surprising to everyone.
  • Unusually Uninteresting Sight: The Touken Danshi seem completely unfazed by the fact that their master is talking doll despite having formerly served human masters, with even Fudou Yukimitsu brushing it off after first manifesting in the citadel.
  • Vocal Dissonance: Possibly intentional, and an example that doesn't actually contrast anyone's physical appearance, as the Saniwa is not physically shown, but he is represented by a Japanese doll with the voice of a middle-aged man.
  • The Voice: He isn't physically seen, but speaks to the Touken Danshi via a small Japanese doll that watches over things in his place.

    Konnosuke (こんのすけ) 
https://static.tvtropes.org/pmwiki/pub/images/konnosuke_normal.png
A small talking fox whose main function in the game is to guide the player through tutorials.
  • Adapted Out:
    • Due to his nature as a talking fox, he is not seen or mentioned in any of Touken Ranbu's live-action spin-offs, though the live-action film does allude to his existence with the Konnosuke-like fox statues seen at the shrine that the Touken Danshi use to time travel and he's referenced in the form of props in the musicals Shinken Ranbusai performances.
    • He is almost never included in anthologies and manga adaptations, which are almost exclusively centered on Touken Danshi shenanigans.
  • Adaptational Personality Change: In the browser game, Konnosuke is a polite speaker whose personality is difficult to gauge because he primarily serves as Mission Control and rarely expresses his own thoughts other than occasional concern or shock during events. However, the spin-offs tend to change how he acts, with Hanamaru and Katsugeki giving him a more colorful personality, whereas in Warrior, he acts more like the game's version of Konnosuke, albeit a bit colder and no nonsense for most of the game. Justified, however, as there is no single Konnosuke, and those who appear in spin-offs can be written as different characters with the same name and appearance.
  • Alternate Self: Every Honmaru is assigned a Konnosuke, who looks exactly like the original Konnosuke from the browser game and fulfills the same role, but has his own personality and lives his own life.
  • Asian Fox Spirit: He's a Kudagitsune who can speak and his face resembles a traditional Japanese kitsune mask.
  • Demoted to Extra: Despite being Mission Control in the browser game, he doesn't play that big a role in Touken Ranbu Hanamaru, even in Zoku where he is actually given voice-acting.
  • Interpretative Character: Touken Ranbu, Wanpaku! Touken Ranbu, and Touken Ranbu Kai alter his design to make him cuter, although Kai's design changes slightly more about his face design than Katsugeki, which really only updated his eyes and body shape. He's also a robot in Katsugeki, despite this not being implied to be the case in any other work, including the original browser game, and has clones that are basically palette swaps of himself.
  • Meaningful Name: "Kon" is the sound of a fox's bark in Japanese.
  • Mysterious Past: There is very little known about browser game Konnosuke, and the adaptations don't provide a backstory for how he and his kind first began working for the Government of Time either.
  • Mythology Gag: Being a talking fox, he doesn't appear in the live action continuities, but he is occasionally visually referenced:
    • In the musicals, he appears in the form of props and merch in Shinken Ranbusai 2018 and Shinken Ranbusai 2022.
    • In Touken Ranbu The Movie, there are four Konnosuke statues surrounding the shrine that the Touken Danshi use to time travel.
  • Non-Action Guy: He's not a fighter in any continuity, serving more as a guide if he goes into battle with the Touken Danshi.
  • One-Gender Race: Zig-zagged: Konnosuke is a Kudagitsune, which can be either male or female depending on the legends surrounding the spirits. However, in the world of Touken Ranbu, there are as many "Konnosukes" as there are Honmaru, all existing at the same time, and they are always, invariably, male.
  • Series Mascot: He's one of the main mascots for Touken Ranbu series along with Mikazuki Munechika and the five starter swords.
  • Talking Animal: He has ability to talk and provide information to the players about the next destination, when the enemies will strike in which era, and other helpful advice.
  • Team Pet: Outside of his designated role, he is also Honmaru's pet.
  • Those Two Guys: With Mikazuki Munechika in the Wanpaku! Touken Ranbu series due to being co-mascots.
  • Trademark Favorite Food: Abura-age according to official material.
  • The Voiceless: While he has text boxes that confirm his ability to speak, he doesn't have a voice actor in the browser game. This is averted in the spin-offs, in which he's given not one, but several different voice actors depending on the work.

Konnosuke (Hanamaru)

https://static.tvtropes.org/pmwiki/pub/images/hanamaru_konnosuke.png
Voiced by: Yūki Shin [Successor], Nobuo Tobita [Predecessor] (Japanese), Sonny Strait (English)
The Dogakobo portrayal of Konnosuke that appears in Touken Ranbu - Hanamaru.
  • Demoted to Extra: He doesn't play a big role in this series despite the fact that the majority of it takes place in Honmaru, where he should be most active. Zoku does give him voice-acting and slightly more appearances, but he isn't in the majority of the episodes, which still primarily focus on the Touken Danshi's shenanigans.
  • The Cameo: He got a brief, non-speaking role in the first season.
  • Identical Twin ID Tag: Zoku revealed that there are multiple Konnosukes who, unlike the Konnosukes in Katsugeki, look identical except for their accessories. The Konnosuke that gets newly assigned to the citadel in Episode 1 wears a red apron, while the one he replaces has a green furoshiki tied around his neck.
  • Intellectual Animal: The replacement Konnosuke had a desk job at headquarters before being transferred to Honmaru, but still behaves like a mostly normal fox (spirit), complete with animal stereotypes, and is treated like a pet.
  • Trademark Favorite Food:
    • His favorite food is fried tofu and he prefers it to be boiled, roasted or made into a sandwich.
    • Inari Sushi. He has a craving for them and it's heavily implied that he's the one who wrote one of items to search for in the scavenger hunt event that says, "a lot of Inari Sushi". He can be seen drooling and happy about it.
  • Vocal Dissonance: The original Konnosuke has quite a deep and masculine voice, in contrast to his (debatably) cuddly appearance.

Konnosuke (Katsugeki)

https://static.tvtropes.org/pmwiki/pub/images/konnosuke.png
Voiced by: Takuma Nagatsuka [Second Unit], Noriaki Sugiyama [First Unit] (Japanese)
Khoi Dao (English)
The Ufotable portrayal of the Konnosuke that appears in Katsugeki/Touken Ranbu.
  • Adaptational Attractiveness: He's drawn cuter in Katsugeki than in his home game. His eyes and more artsy features are toned down to produce a more cuddly look.
  • Cute Machines: Katsugeki portrays him and his lookalikes as robots from the Saniwa's era.
  • I Am Not Weasel: In the Katsugeki/Touken Ranbu x Granblue Fantasy collaboration, Lyria mistakes him for a puppy. He corrects her that he's actually a pipe fox.
  • Mission Control: His main purpose is to collect and relay information to the Touken Danshi that is useful for their missions.
  • Non-Action Guy: He can't fight, being a tiny fox, and can only provide support for Touken Danshi.
  • One-Steve Limit: Averted for this character in Katsugeki as it turns out that there are multiple Konnosukes that all share the same name with no variation between them. note 
  • Palette Swap: Katsugeki was the first piece of official Touken Ranbu media to reveal that there are multiple Konnosukes, all palette-swapped from the original video game version and assigned to different teams within the citadel. Despite their physical similarities, they all have distinct personalities and different voice actors, with the Konnosuke from the First Unit being prouder.
  • Secret-Keeper: He lets it slide when Izuminokami saved a child from being crushed underneath a burning building knowing full well that it may change history.
  • Tears of Joy: When Tonbokiri woke up from his coma after he was seriously wounded during his last battle against an Ootachi, Konnosuke is so relieved that he cries.
  • Trademark Favorite Food: He seems to have a craving for deep-fried tofu since he was drooling while talking about it. Like Kogitsunemaru, it's all a part of his Animal stereotyping as a fox.

Konnosuke (Warriors)

https://static.tvtropes.org/pmwiki/pub/images/pic_chr_konnosuke.png
Voiced by: Kappei Yamaguchi
A fox newly assigned to this honmaru by the Government of the Time. It will help navigate a path for the player during onslaught investigations.
  • Adaptational Personality Change: In contrast to the other adaptations where Konnosuke is more friendly or comedic, the Konnosuke of this citadel is all business, and briefs the Touken Danshi on what they need to do, often without fully explaining the details of the tasks they're assigned, much to their annoyance. He also appears to have less empathy for the Touken Danshi than previous incarnations, as he was fully aware that the Time Government intended to use them as disposable soldiers but continued to send them on their assigned "onslaught investigations" regardless. Tellingly, when Mikazuki exposes this, he's completely silent.
  • Alternate Self: There are multiple versions of Konnosuke, all with the same name, just as there are multiple versions of the Touken Danshi in other citadels. Omokage was escorted by one of these Konnosuke's before being moved in with the main characters.
  • Breaking the Fourth Wall: Unlike other characters who blame it on their imaginations or the wind when the player pokes them, Konnosuke will address the player directly and ask why they're poking him.
  • Defrosting Ice King: While calling him "icy" is a stretch, his business-like, "no time for nonsense, let alone questions" attitude toward the Touken Danshi makes him anything but warm in comparison to previous versions of Konnosuke. He most likely saw the Touken Danshi as disposable as well, as he knew full well that the Time Government intended to use them as a Red Shirt Army for the "onslaught investigations" but didn't inform them of this when trying to convince them to work with him. However, by the end of the game, it's clear that Konnosuke has grown increasingly emotionally invested in the Touken Danshi, to the point where he's distraught when they say that they're willing to risk being trapped in the dream realm if it means their wish of their Saniwa returning is granted.
  • Full-Name Basis: He casually refers to Mikazuki as "Mikazuki Munechika" at times, likely to emphasize the formality of their relationship.
  • Mini-Game: Konnosuke is the subject of the matching mini-game, and also participates in the Karuta mini-game, playing against the player characters Touken Danshi.
  • Mission Control: Similarly to his role in the browser game, he is the one who delegates missions from the Time Government to the Touken Danshi, gives guidance, and is also responsible for helping them navigate during investigations.
  • Non-Action Guy: His job is to relay information from the Government to the Touken Danshi, assign them their missions, and guide them to their next destination during investigations. Once an actual fight breaks out, he teleports away until it's over.
  • Not So Above It All: In Honmaru, he can be seen hanging out with the Touken Danshi, and also plays some of the mini-games with them.
  • Super-Empowering: He gives the Touken Danshi seals at the beginning of the game that boost their strength against the Historical Revisionist armies. These seals also give them new powers.
  • What Happened to the Mouse?: He disappeared during the final confrontation, and is not seen again when the Touken Danshi are returned to their Honmaru by Omokage. Even in the secret ending, where the Touken Danshi reunite with Omokage in what is very likely a dream world, Konnosuke is not with them, leaving his fate ambiguous.

Konnosuke (Kai)

https://static.tvtropes.org/pmwiki/pub/images/4733c981_6c90_439a_977c_4621919d54f5.jpeg
A kudagitsune who supports the Touken Danshi in their missions and training. He appears in the anime Touken Ranbu Kai.
  • Adaptational Attractiveness: Albeit in a different way than how Katsugeki cutefied Konnosuke's design, as his design is instead simplified here, with the cuteness being a byproduct of that.
  • Adaptation Deviation: Konnosuke was adapted out of the stage play continuity due to the logistics of including a talking fox in a live action stage work, as mentioned in the original Konnosuke's section. However, Kai is an animated adaptation of the first stage play, so he is included in the cast as a supporting character.
  • Appropriate Animal Attire: He wears a gold and red flower patterned neck scarf.
  • Cute Machines: Possibly. It's never explicitly stated what he is, but in episode 4, he uses his eyes to project a recording of what the other teams are up to on a screen for an audience of Touken Danshi who weren't chosen for practice, with dozens of other Konnosuke shown throughout the forest recording what's going on and transiting it to him with their eyes in lieu of a video camera, strongly implying that he is a robot rather than a magical creature.
  • Mission Control: Similarly to his role in the browser game, he supports the Touken Danshi on their missions and through training.
  • The Voiceless: There is no voice actor listed for him on his profile and he doesn't speak in any of his brief appearances, leaving it unclear whether he can talk like previous versions of Konnosuke.
  • You Don't Look Like You: Downplayed, as he's still recognizable as Konnosuke, but has a visibly different pattern on his face compared to his other incarnations. Episode 4 of the anime reveals that he's not the only Konnosuke in the citadel, as there are dozens of Konnosuke, all with unique facial markings.
    Tousou (刀装) 
Small troops that can be forged and summoned by the Sword Warriors. Swordsmith is also responsible for forging the swords before the Saniwa brings them to life.
  • Adapted Out: Even more so than Konnosuke, as they don't appear in any Touken Ranbu spin-off except Touken Ranbu Hanamaru as a minor cameo. When the Touken Danshi fight in the other spin-offs, they are always seen fighting alone.
  • Ambiguous Situation: It's never made clear what they are. They are not miniature humans, as the players forge them with the same material used to forge the Sword Warriors, albeit in much smaller quantities. They are also known by a different name than the Sword Warriors and are treated in battle as equipment that even the Historical Revisionists has their own versions of.
  • Badass Adorable: They serve as a very tiny, but very capable army for the Sword Warriors.
  • The Cameo: Show up twice in Touken Ranbu Hanamaru: once as keychains, and another time relaxing with Konnosuke.
  • Killed Off for Real: While they can usually heal from battle damage instantly when they return to Honmaru, if their health bar is completely depleted before the battle ends, they're gone for good.
  • Pint-Sized Powerhouse: They resemble miniature samurai, but they are quite strong and can take a few hits for the Sword Warrior they are assisting in battle.
  • Power Equals Rarity: Gold troops, which are literally labeled "Superior," are the best of the bunch because they provide the best stat boosts to the Sword Warriors and have more HP, but they are also more rare.
  • The Voiceless: Zig-zagged. They never speak, but they can make sounds, which they do when the player sends the Sword Warriors off to battle.

     The Government of Time (時の政府) 

  • Big Good: Of the entire series. They are the Saniwa's bosses, and the main reason why the Historical Revisionists haven't completely messed up history.
  • Good Is Not Nice: While they are undeniably on the good side, the adaptations show that they aren't particularly "nice" about how they conduct business, and will do whatever they believe is necessary to protect history:
    • In the stage play adaptation, they order the Saniwa to subject Mikazuki Munechika to a Cruel and Unusual Death by dismantling due to believing he is attempting to alter history. This is despite Yamanbagiri Kunihiro knowing his real intentions and the other Touken Danshi wanting to stop him, not kill him.
    • In the first live-action film, the Government of Time treats the Saniwa's as disposable, erasing them from existence when they run out of magic and replacing them with someone younger to repeat the process all over again, seemingly with no regard for the Saniwa's own feelings or the Touken Danshi's attachment to them. Everyone in the setting seem to be more or less accepting of this fact, however, and they treat it as a sad matter of course like actual death.
    • In Touken Ranbu Warriors, the Touken Danshi of that Citadel are treated as disposable soldiers by the Government, sent on "onslaught investigations" with no regard for whether or not they will actually survive them.
  • Minor Major Character: They are an overarching power in the Touken Ranbu story as part of the reason the plot is happening in the first place, but they rarely play a direct role in the ongoings of the various citadels.
  • No One Sees the Boss: They are the bosses of the Saniwa and Touken Danshi, but the Saniwa never interacts with them directly, as they instead relay information to the citadel via Konnosuke and their own employed Touken Danshi.
  • Well-Intentioned Extremist:
    • In the stage play, they ordered the Saniwa to dismantle Mikazuki due to perceiving him as a threat to history.
    • In the second live-action film, they send the Touken Danshi back in time to find or kill Yamanbagiri Kunihiro for the same reason.

     Kudagitsune-user 
https://static.tvtropes.org/pmwiki/pub/images/5692d3c0_9ade_455d_ba42_dee22c33db1e.jpeg
Voiced by: Ryuichi Kijima
A Kudagitsune-user employed by the Government. He makes a brief appearance in Part 4 of the event “Great Invasion” via an incoming call, signaling to the citadel that the decisive time is upon them.
  • A Little Bit Beastly: He has one large fox ear.
  • Ambiguous Situation: He is described as a Kudagitsune-user, which is the same type of Yokai that Konnosuke is. Given his fox-motif, it's unclear whether he's a Touken Danshi with fox spirit ties like Kogitsunemaru and Nakigitsune, a human with possession of the fox spirit, or a Kudagitsune given human form by the Time Government.
  • Cool Mask: He wears a fox mask, tying into his motif of being a Kudagitsune-user.
  • Meaningful Appearance: He is a Kudagitsune-user that wears a fox mask, one large fox ear, and what appears to be a fox-tail like decorative fur over his chest.
  • No Name Given: During Part 4 of the "Great Invasion" event, his name is simply listed as "???" while the official Twitter account refers to him as "Mysterious Person."
  • Uncertain Doom: His in-coming call made things appear dire at headquarters, and while Mikazuki and the starter sword of the players' choice successfully drove the invaders away from their citadel, it's unclear what happened to him once everything was over.
  • The Unreveal: Nothing is learned about his identity other than the fact that he is a Kudagitsune user who works for the government due to his brief appearance in the "Great Invasion" event and how quickly it is dismissed once the characters involved get the information they need to progress. His name is not even revealed to the players; he is simply listed as "???"

    Mysterious Figure 
https://static.tvtropes.org/pmwiki/pub/images/mysterious_figure.jpg
Voiced by: Kengo Takanashi
"So you've come.... You're well prepared."
A mysterious figure who appeared in the Citadel, who has brought along with them a mission from Time Government to investigate a world that has been abandoned - Jurakutei Palace whose history had been altered. For tropes relating to his real identity, go to Touken Ranbu Uchigatana.
  • In the Hood: His identify is unknown and he always wear his hood on to conceal parts of his face.
  • No Name Given: He's only referred to as "The Inspector". Subverted, his name is Yamanbagiri Chougi.
  • Secret Identity: Yamanbagiri Chougi.
  • Walking Spoiler: For obvious reasons.

Kudagitsune

Covers the non-Konnosuke Kudagitsune introduced in the series:

     General 
  • Intellectual Animal: The Government of Time assigns them different mission-important roles around the citadel, but they otherwise live like pets.
  • One-Gender Race: Very likely. With the exception of Momonosuke, who is unclear because they use the feminine pronoun "Atashi," almost all of the Kudagitsunes introduced in the Touken Ranbu series have been male. Even Konnosuke has always been male, regardless of how many versions of him appear in a single work.
  • Palette Swap: With the exception of Mamenosuke, all of the "-nosuke's" are palette swaps of Touken Ranbu's original animal mascot, Konnosuke, with only minor design changes.

    Kuronosuke (くろのすけ) 
https://static.tvtropes.org/pmwiki/pub/images/de1c3e58_5f3a_450f_90d2_44dea8d8ef35.jpeg

A black kudagitsune sent from headquarters. He is made to inspect your Citadel for any miscreant behavior.


  • Ascended Extra: Was present in the game from the beginning on the PVP icon with Konnosuke, though he didn't have a role in the franchise beyond this. Years later, he would be assigned to "inspect" the Citadel of miscreant behavior in the Twitter-only event "Kuronosuke's Citadel Observation".
  • The Bus Came Back: After being gone for over a year, Kuronosuke returns alongside Konnosuke for a New Years greeting post from the official Touken Ranbu media account.
  • Palette Swap: More or less a black Konnosuke, rather than a gold and white one. His eyes are also blue instead of gold.
  • Tsurime Eyes: Another difference between him and Konnosuke is his narrowed eyes.
     Momonosuke (もものすけ) 
https://static.tvtropes.org/pmwiki/pub/images/17cb43ee_1ae9_4802_8ba7_2db1c50943fe.jpeg

A pink kudagitsune that relays information about upcoming Touken Ranbu-related media to the player. They were introduced in 2022.


  • Appropriate Animal Attire: They wear a green paw-print bandana and matching green shirt.
  • Ambiguous Gender: Unlike Konnosuke and Kuronosuke, who are male, Momonosuke is pink and uses the feminine pronoun "Atashi" in its introduction, implying that it could be either female or a feminine male.
  • Meaningful Name: "Momo" means "Peach" in Japanese, and it's a pink Kudagitsune to match.
  • Palette Swap: It is a pink version of Konnosuke with lime green eyes and a green oval marking in the center of its face.

     Fukunosuke (ふくのづけ) 

A kudagitsune that debuted in the stage play Yamanbagiri Kunihiro Tandokuko -Nihontoshi-. He accompanies Yamanbagiri on his journey.


  • Eyes Always Shut: The toy was designed with shut eyes.
  • Parrot Pet Position: He rides on Yamanbagiri's shoulders throughout their travels, although this is because Fukunosuke's "actor" is a stuffed toy that can't move on it's own.
  • Suspiciously Similar Substitute: To Konnosuke, as this is the first time in a spin-off when a kudagitsune is a major character and isn't Konnosuke. He similarly resembles Konnosuke, with the main differences being his closed eyes, crescent-shaped head markings, and what appears to be a blue jewel beneath the middle crescent.

     Mamenosuke 

https://static.tvtropes.org/pmwiki/pub/images/3a1c8e99_3e0b_4637_90e8_228ed4a2b416.png

A LINE-app exclusive kudagitsune who helps navigate the site. The user is responsible for teaching him how to talk, but as a navigator, he can provide them information about the Touken Danshi and the world in which the series takes place.


  • Artificial Stupidity: As a chat bot, he only has a few pre-programmed responses by default and does not understand the majority of what is said to him. Justified In-Universe, as he is only a kit, and the chat bot's purpose is to teach him how to talk, with the bot learning over time.
  • The Baby of the Bunch: Of the introduced Kudagitsune, he is the only one who is a kit and visibly looks younger than the other "-nosukes." The day of his release into LINE is even stated to be his birth and he refers to the other "-nosukes" as his "Senpai".
  • Meaningful Name: Tied into Meaningful Appearance; "Mame" means bean, which can refer to a variety of beans, including soy beans, and green is heavily used in his palette to reflect this.
  • Nonstandard Character Design: He is the only "-nosuke" who isn't a palette swap of Konnosuke.
  • Painting the Medium: Unlike Konnosuke and the other kudagitsune, he is only a kit, so the majority of his responses are in hiragana to reflect his childlike nature.
  • Parrot Pet Position: Following his debut on the LINE app, he was edited into the Touken Ranbu icon, appearing to be innocently peering over Mikazuki's shoulder.
  • Rock–Paper–Scissors: One of his pre-programmed responses is to prompt the user to play Rock-Paper-Scissors with him.
  • Verbal Tic: He uses the phrases "Mame" (まめ) and "Me" (め) to end sentences or express confusion.
  • Version-Exclusive Content: A variant; Like most non-Konnosuke Kudagitsune, he doesn't appear in the browser game; instead, he appears in another Touken Ranbu medium, in this case the LINE app, and can be communicated with like a chatbot through there.

Other Characters

Covers the enemy faction, their sword types, and the Kebiishi:

    History Retrograding Force (時間遡行軍) 
A monstrous group of Touken Danshi sent to the past in order to knock history off its course. While the army itself is referred to as this, the individuals leading them are referred to as Revisionists (歴史修正主義者).

Tropes associated with the enemies as a whole:

  • Adapted Out: When Historical Retrograde Army men appear in the live adaptations, less humanoid enemies like the Tantou and Wakizashi don’t make the cut for obvious reasons.
  • Ambiguously Human: For a while, it was unclear if they were corrupted humans or other Touken Danshi, with Word of God deliberately not clarifying either way. Most spin-off works tend to confirm that they're Touken Danshi, however.
  • Anti-Villain: Downplayed, at least in the browser game. The Historical Retrograding Force conjured up a massive army to aid them in altering the past to prevent the global catastrophe that currently plagues the world in 2205. Their objective seems noble, but most of the spin-offs explain that changing the past will have disastrous consequences for the future instead of helping it, such as the erasure of millions of people. It's never made clear whether the Historical Revisionists are aware of this.
  • Chromatic Arrangement: Green revisionists are the weakest, while blue-violet is used for stronger enemies. Red denotes the most powerful revisionists.
  • Came Back Wrong: They, too, are Touken Danshi, and were most likely brought to life in the same manner as those in the citadel, but they look far, far more monstrous for unknown reasons.
  • Dem Bones: The group as a whole has skeletal motifs, but the smaller enemies are essentially walking skeletons.
  • Depending on the Writer: Compared to the otherwise ever-changing world of Touken Ranbu, which shifts depending on the writer's interpretation, the Historical Revisionists are typically portrayed as mindless mooks dispatched by the Touken Danshi to get to the meat of the work's plot, which is whatever drama the historical figures and Touken Danshi have going on. That is, until we get to the musicals and live action movies, where several plots show that the Historical Revisionists are actually quite intelligent and, in the musicals' case, occasionally sympathetic.
  • Eldritch Abomination: Except for the Tantou, who don't look like humans at all, the others resemble corrupted versions of the Touken Danshi, barely straddling the line between humans and demons in their new forms.
  • Enemy Mine: In Kousui Sanka, after being abandoned by their own faction following the Government of Time cutting off the Edo period from the rest of history, a group of Historical Revisionists were forced to work with the Touken Danshi to escape being permanently trapped in the abandoned world. They were clearly not happy about it and even tried to kill Izuminokami while he was trying to reason with them, but the interaction revealed that the Historical Revisionists are at least smart enough to know to put their differences with the Touken Danshi aside when it matters.
  • Evil Counterpart: To the Touken Danshi as a group of living swords that travel through time to influence history. However, while the Touken Danshi are attempting to prevent history from being changed, the Historical Revisionists are attempting to sabotage it in their favor. They
  • Expy: Of the Abyssal Fleet, being the designated enemies of the Sword Warriors. Though they have a more definite reason for being the enemies than the Abyssal Fleet do (they want to change history in their favor), it still isn't clear why they want to do this.
  • Fusion Dance: In Katsugeki, they can be fused together into a much bigger and stronger version of an Ootachi Type. They can also absorb their allies to heal their wounds.
  • Generic Doomsday Villain: Their entire faction can be boiled down to this in most works, as they recruited an infinite number of men for their cause of changing history in their favor, but no one for sure knows why, including the Touken Danshi, who are left to guess their motives and put a stop to whatever they have planned. This isn't the case for the original browser game, at least according to an Q&A panel, as according to Word of God, they want to change the past to help the future, although their attempts to help usually have disastrous consequences.
  • Grayscale of Evil: In comparison to the colorful Touken Danshi, they're all gray, white, and black, with only their glowing eyes and flames incorporating color.
  • Humanoid Abomination: Save for the enemy Tantous, the rest of the revisionists barely skirt the line between human and demon.
  • Hoist by Their Own Petard: In the musicals, in the few instances where their plans do succeed, it often ends up backfiring on them spectacularly:
    • In Kousui Sanka, they succeed in irreparably changing that period of history… but the Government of Time deals with that by cutting off that timeline from the rest of history, leaving them nearly trapped in an abandoned world with the million zombies Edo residents hellbent on killing them. They also got left behind by their own faction when this happened, forcing them to work with the Touken Danshi to escape.
    • In Hana Kage, they create a shadow forgery of Ichigo Hitofuri to replace the original with the plan to use him to assassinate Hideyoshi Toyotomi, only for the shadow copy to gain Ichigo’s personality and loyalty to Hideyoshi, turning on and dispatching the Historical Revisionists for wanting to harm his “master.”
  • Make Wrong What Once Went Right: According to Word of God, their goal is to change the past to prevent the Bad Future that plagues 2205.
  • Mook Chivalry: In the stage play and musical continuities, the Revisionists like to hang out and watch their comrades get their asses kicked while the Touken Danshi show off.
  • Motive Misidentification: In all continuities, it's unclear why the Historical Revisionists are doing when they first travel back in time to change something, leaving the work's protagonists to speculate on their motivations until they get it right. In a few cases, they've guessed incorrectly, causing more problems.
  • No Body Left Behind: Their bodies disintegrate into nothing when they're killed.
  • "Not So Different" Remark: In the The Musical, Akashi argues that the Historical Retrograding Force and the Sword Army are similar in that they both fight for what they think is right. They're only considered the bad guys because they just happen to be on the losing side.
  • Palette Swap: In the stage and musical continuities, any Touken Danshi that falls under the influence of the Historical Retrograding Force adopt dark color palettes, usually wearing black and gray.
  • Shock and Awe: The second variant has lightning motifs, and in the live action movie, this is how the Historical Revisionists signal their arrival, with swords raining down from the sky in red lightening strikes.
  • Stupid Evil: They seem to be less intelligent than the Touken Danshi, but how stupid they are depends on whose writing them. Most of them can't talk, with the sole exception having a limited vocabulary. They also seem to have limited knowledge of both the time periods they visit and how the changes they make will affect the future, making their plan to sabotage history to save their present seem like a hopeless shot in the dark. However, they can be depicted as crafty at times, outwitting the Touken Danshi and complicating their efforts to correct history.
  • Red Eyes, Take Warning: This is how you can tell someone is working with or under the influence of them in the movie continuity and Warriors, as they will have glowing red eyes.
  • The Voiceless: Despite being Touken Danshi and having many humanoid members, the Historical Revisionists never say anything and only make eerie groaning sounds, leaving one to wonder if they even can talk.
  • Well-Intentioned Extremist: It's unknown if their objectives are the same in all the adaptations, but Word of God has revealed that they attempt to alter history in order to stop the global catastrophe that devastates the game's present, while the Touken Danshi try to stop them because they believe that the past should be preserved and another way to fix the current state of the world should be uncovered instead.

Enemy Tantou/Kunai

https://static.tvtropes.org/pmwiki/pub/images/enemy_tantou_green.png
Tantō
https://static.tvtropes.org/pmwiki/pub/images/enemy_kunai_green.png
Kunai
  • Flying Weapon: They appear to be just skeletal snakes holding the tantou in their mouths.
  • Death of a Thousand Cuts: A team with mostly enemy tantō can become this. They're weak in terms of both attack and HP, but they're fast, allowing them to go first and chip away at your team's troops and/or HP.
  • Glass Cannon: The kunai; they're slow and fragile enough to take out in one hit, but if they're not killed quickly and allowed to hit your team, they can decimate their victims. Averted with the kunai in the Edo castle events; they only come in pairs and have low HP and speed, thus too few and weak to do anything before they're taken out.
  • Piñata Enemy: The kunai in the Edo castle events. Beating them grants huge amounts of EXP.

Enemy Tachi

https://static.tvtropes.org/pmwiki/pub/images/enemy_tachi_green.png

Enemy Oodachi

https://static.tvtropes.org/pmwiki/pub/images/image_591.png
  • Ascended Extra: In contrast to other Historical Revisionists who are just generic mooks for the Touken Danshi to cut through, he is a recurring antagonist in the first live-action film and is actually given dialogue.
  • Evil Sounds Deep: In the live-action film, he is one of the few Historical Revisionists who can speak, and his voice is frighteningly deep.
  • Hulk Speak: He is the only Historical Revisionist shown to be able to speak in the live-action film, but he speaks in simple sentences compared to the Touken Danshi.
  • The Leader: Appears to be the one in charge of the Historical Revisionists division tasked with mucking up Oda Nobunaga's death in the live-action film.
  • Malevolent Masked Men: They wear oni-styled masks on the lower half of their faces.
  • Mind Control: He keeps Kurikara Gou in a brainwashed state throughout the movie.

Enemy Wakizashi/Chū-wakizashi

https://static.tvtropes.org/pmwiki/pub/images/enemy_wakizashi_green.png
Wakizashi
https://static.tvtropes.org/pmwiki/pub/images/enemy_chuuwakizashi_green.png
Chū-wakizashi

Enemy Uchigatana

https://static.tvtropes.org/pmwiki/pub/images/enemy_uchigatana_green.png

Enemy Naginata

https://static.tvtropes.org/pmwiki/pub/images/enemy_naginata_green.png

Enemy Yari

https://static.tvtropes.org/pmwiki/pub/images/enemy_yari_green.png
  • Fangs Are Evil
  • Lightning Bruiser: The ones with the highest rarity, encountered from era 6 onward. They have obscenely high speed, allowing them to almost always attack first, as well as obscenely high leadership, making them ridiculously durable; add to that the yari's ability to bypass troops and their Fixed Damage Attack that almost always gets their victims into some state of damage, and they are a force to reckon with. There are a few solutions (i.e. employing high-speed swords like Hakata that can occasionally outrun them or relying on kiwame wakizashi's blocking), but none of them are completely reliable.

Enemy Summoner (Katsugeki)

  • Casting a Shadow: he uses this ability to summons the History Retrograding Army.
  • The Dreaded: During his first appearance in "The First Unit", his presence is so dreadful that the shogun army is too frightened to fight back or run away.
  • Evil Counterpart: To the Saniwa. He has abilities similar to the Touken Danshi's Saniwa except that he can fuse the History Retrograding soldiers into a bigger version of an Ootachi. While the Saniwa can't fight but only observe and summon the Touken Danshi in battle, he can fight his own battles.
  • Evil Mask: He wears a red demon mask that conceals his true identify.
  • One-Man Army: He slaughtered the entire shogun army off-screen in "The First Unit".
  • Summon Magic: He can summon the History Retrograding Army to wherever he is.

    Kebiishi (検非違使) 

Tropes associated with the Kebiishi:

  • Adapted Out: They aren't seen or mentioned in Touken Ranbu Warriors despite being an ever present threat in the browser game. This is likely because most of the game takes place in a Dream Sequence, however.
  • Anti-Grinding: They essentially exist to discourage excessive grinding as they appear only if the player clears a boss node on a single map ten times too many in a single period. They also spawn at the same level as the player's highest level Touken Danshi, making defeating them difficult, if not impossible, if the player is unprepared.
  • The Dreaded: For the players in the browser game and the Touken Danshi in the adaptations. In fact, the adaptations portray them as so fearsome that the characters prefer running away to actually confronting them, not that the Kebiishi ever let up.
  • Dub Name Change: They are called the "Justicar" in the English release.
  • Good Counterpart: To the Revisionists, since they share the same physical appearance but are ultimately for protecting history.
  • Instakill Mook: If one of your team's characters is significantly higher leveled than everyone else, the Kebiishi will spawn as that highest level and do this to everyone in the team.
  • Knight Templar: Their purpose is to purge the era of any time anomalies. Unfortunately for the Touken Danshi, this means anything out of place, even those who are working on the same side.
  • Level Scaling: The Kebiishi spawn as the same level as the highest leveled Touken Danshi on the players team.
  • Luck-Based Mission: When a map is infested with them, it is entirely up to chance whether a player will end up battling them.
  • Made of Iron: Downplayed in the musical continuity. They are much stronger and more durable than even the most experienced Touken Danshi, but they are not invincible and will eventually go down after taking enough hits. That said, it takes a lot of hits for the Kebiishi to show any signs of vulnerability, and even more to actually kill it.
  • Meaningful Name: Their name derives from the Heian Period police force that eventually grew so strong that they supplanted both the army and palace guards as law enforcement in Japan.
  • One-Man Army: They're depicted as this in the musical continuity. They only deploy one at a time, and it only takes one to put six Touken Danshi and any Historical Revisionist stupid enough to attack them to the test. Even the experienced Touken Danshi, who themselves can act as a one-man army against the Historical Revisionists, struggle against it.
    • Averted in the play Michi no Oku, Hitotsu wa Chisu, where they deploy multiple Kebiishi to deal with Mikazuki Munechika, the only Touken Danshi strong enough to handle them on his own due to being a one man army himself.
  • Time Police: They preserve the timeline of whatever period they show up in. If Touken Danshi end up dawdling too long in a period or start making dramatic changes (As Yamato-no-Kami or Ishikirimaru can attest), they deploy effective immediately.
  • The Voiceless: Like the Historical Revisionists, the Kebiishi never say anything.

Adaptation/spin-off-only characters

Covers characters introduced in the spin-off media of Touken Ranbu.

Warriors

    Omokage (面影) 
https://static.tvtropes.org/pmwiki/pub/images/pic_chr_omokage_1.png
Voiced by: Takuma Terashima
A mysterious man who gets involved with Mikazuki and the other Touken Danshi. A Canon Foreigner who debuts in Touken Ranbu: Warriors.
  • Ambiguously Related: The primary blade that makes up his existence is a Rai sword, which gives him a connection to Kuniyuki, Hotarumaru, and Aizen. With them not appearing in the game and Omokage being created from multiple swords, it's hard to say if the four would consider themselves related or not.
  • And I Must Scream: Downplayed Trope, but this is his fate at the end of the game: He is trapped in an endless dream realm, drifting for all of eternity, all alone after sending the Touken Danshi back to their world. However, it avoids being an outright horrifying for him because he is at least at peace with his decision, since he helped his friends fulfill their wish and in turn fulfilled his own. As well, in the Golden Ending, his fate is softened somewhat, as it's implied that he can at least still visit the Touken Danshi in their dreams.
  • BFS: He wields an Otachi that's nearly as tall as he is.
  • Blank Slate: Comes off this way. He does have a semblance of a personality, but its largely muted. He also admits to having no hobbies, and is lacking in very basic knowledge about the world thanks to being a new being created from multiple swords. Some of his interactions with the other swords see them trying to help him develop hobbies and interests.
  • Blessed with Suck: He is a unique Touken Danshi who was created as part of a government experiment to test the creation of a Touken Danshi made of multiple swords. This has many advantages, as he is very powerful and appears to have all of the powers of every other Touken Danshi inside of his vessel, such as the ability to imitate the appearances of others, duplicate himself, and create dream realms. Being multiple beings in one, however, made him feel deeply insecure about not being "complete" like the other Touken Danshi he met. It also causes him other outside problems because his other personalities can influence his emotions and actions in negative ways, and even split from him in the wrong situations.
  • Canon Foreigner: He doesn't exist in the original browser game and debuts in Touken Ranbu: Warriors.
  • Cloudcuckoolander: Mostly because he has no idea how the world, let alone other people, work, but some of his solutions to problems that arise tend to throw off the other Touken Danshi. In a conversation with Tonbokiri, he laments how difficult it is for him to get around Honmaru due to the size of his sword, which gets stuck in things. After consulting with him, his proposed solution is to adopt Namazuo's appearance, because he is smaller, or Tonbokiri's, so he can simply copy the way he moves around Honmaru, neither of which takes into account how much confusion the presence of duplicates would cause for everyone.
  • Dark Secret: The part of himself that he mentions he lost at the beginning of the game is actually his Literal Split Personality that splintered from him and developed a mind of it's own, going on to cause the events of the story out of grief. He hides this fact out of shame, particularly because he couldn't convince him to come back, and tries to deal with it alone, but Mikazuki eventually figures it out.
  • Deadpan Snarker: Not always, but he has his moments, especially in response to Hasebe's hostility and suspicions of him.
  • Defrosting Ice King: He joins Honmaru as an aloof figure who tries to keep to himself and rejects the other Touken Danshi's attempts to befriend him because he believes he isn't deserving of any friends, as well as because he doesn't understand the trust and bonds the Touken Danshi have with each other due to always working alone. He gradually loses this attitude as he spends more time with them, becoming warmer in the process.
  • Doppleganger Attack: He can create mirror images of himself to use in battle.
  • Dream Walker: The post-credits secret ending, which can only be unlocked by maxing out the bonds between the Touken Danshi and Omokage before completing the game, strongly suggests that he used his dream-based power to reunite with the Touken Danshi in their dreams after performing his Heroic Sacrifice.
  • Dream Weaver: Kurokage has the ability to take other people's dreams and turn them into fragments of reality, allowing them to live out the things they couldn't do in the real world. The HRA ends up using this ability for malicious purposes, creating false dream "timelines" for the Touken Danshi to travel to in order to try to destroy them.
  • Evil Costume Switch: His Evil Twin is dressed identically to him, save for the white parts of his costume being black instead.
  • Gameplay and Story Segregation: He starts off as a member of the third team, but joins the second and first team as well for their own missions, accompanying them as part of the story. Despite this, the game only considers him a member of the third team, and he is not regularly playable again until later in the game when you can select characters more freely.
  • Heroic Sacrifice: He uses his power to send the Touken Danshi home at the end of the game, but can't go with them, meaning he'll be trapped in Kurokage's dream dimension drifting alone, presumably for eternity.
  • Hidden Depths:
    • He may be shy and naive, but he can be pretty snarky when he wants to be, usually in response to Hasebe's hostility toward him.
    • He is as put off by Sengo's insatiable desire to strip naked as the other swords are, and rejects him when Sengo invites him to join him. He also gives Mikazuki a disapproving look when Mikazuki jokes that he wants to strip down, too.
  • Ineffectual Loner: He wants to be a loner due to believing he's undeserving of friends as an incomplete Touken Danshi who can't even get his other half to reunite with him. However, the Touken Danshi persist in their attempts to befriend him and gain his trust, with him eventually defrosting and allowing them in.
  • Inseries Nickname: To avoid confusion when discussing him, the Touken Danshi begins referring to his Evil Twin as "Kurokage" based on his dark clothing.
  • Literal Split Personality: Has one called Kurokage, a piece of him who split off from him and proceeded to cause the majority of the game's events out of grief.
  • Many Spirits Inside of One: It's revealed that Omokage is an experimental prototype Touken Danshi created by the Time Government in which multiple sword spirits once named "Omokage" were fused together. Omokage seems to be a singular person with a singular personality due to the most famous of the Omokage's manifesting strongly inside of him, but parts of him can break off and become separate beings when put in specific circumstances, resulting in the creation of Kurokage, the primary reason for the games plot.
  • The Mourning After: Kurokage's inability to overcome his grief over his former master Toyotomi Hidetsugu was the catalyst for the game's events, as the HRA detected his grief and swallowed Omokage up using a bug, causing the two to separate and Kurokage to be taken and corrupted by the enemy forces.
  • Mysterious Stranger: Introduced as one in Touken Ranbu: Warriors. His profile states that he becomes involved with the Touken Danshi, though his motives are put in a questionable light.
  • Poor Communication Kills: A lot of the games plot could have been avoided or done differently if Omokage had communicated sooner that his evil twin was causing trouble sooner rather than trying to handle it on his own. It takes until Chapter 6, when things are irreparable, for him to fully admit the truth behind what happened to him.
  • Red Eyes, Take Warning: Kurokage's eyes glow red when he is corrupted by the HRA, but they remain red even when he comes to his senses, suggesting that he has red eyes by default.
  • Sexy Backless Outfit: His outfit has a back-window.
  • Sarcasm-Blind: Because of his innocent personality, he often takes remarks made to him at face value, including Hasebe's sarcasm-masked hostility.
  • Ship Tease: Gets quite a bit with Hasebe, of all people:
    • Despite his distant demeanor toward the rest of the characters, Omokage spends nearly the entire third chapter questioning Hasebe's attitude toward him and attempting to gain his approval. Yagen and Tomoegata also back him up on this despite barely knowing him, and urge Hasebe to be friendlier toward him throughout chapter 3 and in their respective Bond Conversations. Combining their effort to unite the team with the fact that they tease Hasebe about how he's warming up to Omokage, it almost comes off like they're shipping them.
    • It almost looks like Omokage is blushing when Hasebe finally accepts him as a part of Team Three. In their Bond Conversation, he even admits to being flustered when Hasebe refers to him by name.
    • Hasebe yells for Omokage to stop when he's performing his Heroic Sacrifice, and is the only one to do so.
  • Shrinking Violet: He starts off as shy and closed-off, keeping to himself and trying not to bond too much with the other Touken Danshi due to feeling like he doesn't deserve to have friends. Growing past this and becoming a part of Honmaru is an aspect of his character arc, so he and the Touken Danshi can move forward as one and solve the story's overarching problem together.
  • Sixth Ranger: He joins the Third Unit in Chapter 3, and is from then on regarded as a part of that unit from a gameplay standpoint. He also accompanied the Second and First Units on some of their subsequent missions.
  • Superpower Lottery: Omokage benefits greatly from his many powers as a result of being multiple swords combined into a single being, as he can create multiple versions of himself to fight in battle, mimic the appearances of people down to their voices, create dream worlds, and, if the Golden Ending is any indication, enter the dreams of others. He doesn't exactly see this as a blessing, however, and is deeply insecure about not being a "complete" Touken Danshi because of how he was created.
  • Voluntary Shapeshifting: He has the power to mimic the appearance of others, with this power stemming from the fact that his blade is so polished that it can reflect any face. His voice and clothes also change to match the person whose appearance he takes on, making it easy for his alternate self to fool Yamanbagiri Chougi into thinking it's the original.
  • Woobie, Destroyer of Worlds: Not him, but his Literal Split Personality. Kurokage was unable to handle the grief over the death of his old master, making him open to corruption by the HRA. The events oof the game are caused by Kurokage's misguided attempts to see Toyotomi Hidetsugu's wishes fulfilled.

Stageplay

     Hototogisu 
https://static.tvtropes.org/pmwiki/pub/images/a7c2318d_e3f3_4456_9d3a_66b165f6b85d.jpeg

Portrayed by: Usui Masahiro
An original character that debuted in the Stage Play Hiden Yui No Me No Hototogisu.
  • Anthropomorphic Personification: Rather than being a specific sword, he is the personification of Ashikaga Yoshiteru's collection of famous swords, and carries the names, faces, and memories of Mikazuki Munechika, Honebami Toushirou, Daihannya Nagamitsu, and other swords owned by Yoshiteru inside of him.
  • Borrowed Catchphrase: He steals Mikazuki's "Hahaha. Now's not the time to laugh, is it?" catchphrase, also mimicking his movements as he says it. Justified, as he is technically Mikazuki. Or, at least, a part of him.
  • Canon Foreigner: He was introduced in the franchises fourth stage play, rather than debuting in the browser game like most of the other swords.
  • Inseries Nickname: The Touken Danshi refer to him as "Nue" because he has a tendency to act like many people, similarly to how a Nue has the parts of different animals.
  • Killed Off for Real: He dies in the same stage play that introduced him.
  • Split Personality: He carries the memories of all of Ashikaga Yoshiteru's swords within him and, as a result, exhibits their personality traits until he develops an identity of his own.
  • Undying Loyalty: All he wants is to save his master, and will go to any lengths to achieve his goal. Unfortunately, this gets him killed in the end.

     Hosokawa Gracia 
https://static.tvtropes.org/pmwiki/pub/images/b7b7d1f9_597a_499b_b4cf_b1e70ca8f267.jpeg

Portrayed by: Hiroki Nanami (stage play), Shizuka Ishigami (Warriors)

  • Arc Villain: Of the event Special Investigation: Keichou Kumamoto. Her existence created an incorrect timeline after Jizou Yukihira stole her away from the Daimyo, forcing Kasen Kanesada and Kokindenjunotachi to chase after them both and kill her.
  • In the Hood: When she finally makes an onscreen appearance as the events final boss, she wears a cloak that obscures everything except her hands.
  • The Smurfette Principle: One of the few named female characters to exist in the Touken Ranbu franchise, and is currently the first female character to make an appearance in the browser game itself.
  • The Unseen: She is this for the majority of the event in the browser game, despite being physically present in some scenes due to the lack of a sprite or any dialogue. Averted in Stage Play adaptation Touken Ranbu - Kiden Ikusayu No Adabana and Touken Ranbu Warriors.
  • Tragic Villain: Of the event Special Investigation: Keichou Kumamoto. Despite Jizou Yukihira's efforts to save her from her fate, she wanted nothing more than to be free from the abandoned world that Jizou had unintentionally created when he rescued her.

Musical

     Kage 
Live actor: Ryoji Sugiyama
A shadow forgery of Ichigo Hitofuri introduced in the musical Hanakage Yureru Tomizu.
  • Alleged Lookalikes: Even after he claims Ichigo Hitofuri's identity and gaining his color palette, it's pretty easy to tell the two apart due to his disheveled appearance and visible black streaks in his otherwise mint-colored hair. The Touken Danshi can tell the difference, but the historical figures assume he and the real Ichigo are the same person.
  • The Cameo: Makes a return to sing and dance with the Touken Danshi in Suehirogari. Non-canon, of course, as it was just a celebratory event.
  • Canon Foreigner: He's a Touken Danshi exclusive to the musical continuity.
  • Clap Your Hands If You Believe: Started out as a colorless shadow forgery of Ichigo Hitofuri, but as belief in him as the real Ichigo grew due to the Historical Revisionists influence, he grew stronger, gaining Ichigo Hitofuri's colors and forcing Ichigo Hitofuri to replace him as the fake.
  • Confronting Your Imposter: He confronts and is confronted by Ichigo several times throughout the play, with the final confrontation resulting in his death.
  • Cool Mask: He wears a solid black mask on the lower half of his face.
  • God Needs Prayer Badly: He needs people to believe that he is the real Ichigo Hitofuri, or else he risks becoming weak and disappearing, just as Ichigo Hitofuri almost did after he claimed his identity.
  • Copied the Morals, Too: After taking on Ichigo's identity, he inherited many of his personality traits and morals, including a desire to protect history and his former master Hideyoshi Toyotomi from the Historical Revisionists. He’s still the enemy of the Touken Danshi, however, and tries to kill them.
  • Enemy Mine: He temporarily teams up with the other Touken Danshi to defeat the Historical Revisionists after deciding he wants to protect Ichigo's former master Hideyoshi Toyotomi.
  • Evil Twin: To Ichigo Hitofuri. After taking on Ichigo's identity, however, he loses some of his evilness and really only opposes the Touken Danshi because they stand in the way of him being able to exist.
  • Hazy-Feel Turn: After fully assuming the identity of Ichigo Hitofuri, he turns against the Historical Revisionists to protect his "master" Hideoyoshi Toyotomi from them. He's still not completely on the side of good, though, and actively attacks the other Touken Danshi for being threats to his claim of being the real Ichigo.
  • Identical Twin ID Tag: After Honami Kotoku identifies him as the real Ichigo Hitofuri, he takes on all of Ichigo's colors, with the only thing distinguishing them being the black streaks in his otherwise mint-colored hair.
  • Inseries Nickname: The Touken Danshi take to calling him "Kage" based on the fact that he's a shadow forgery (kageuchi) of Ichigo Hitofuri.
  • Killed Off for Real: Ichigo cuts him down in their final confrontation and he disappears, presumably for good.
  • Meaningful Appearance: He is a shadow forgery of Ichigo Hitofuri and looks like a black and gray palette swap of him when he's first introduced.
  • Mercy Kill: You could say he was on the receiving end of one, as Ichigo chose to execute him in their final confrontation instead of having him fade from existence.
  • Palette Swap: He looks like a black and white palette swap version of Ichigo Hitofuri at least until he gains Ichigo's color palette.
  • Turned Against Their Masters: The Historical Retrograding Force created him to change history by replacing the original Ichigo Hitofuri and assassinating Hideyoshi Toyotomi. Unfortunately for them, after assuming his identity, he inherited Ichigo's loyalty to Hideyoshi and declared the Historical Revisionists to be the enemy.
  • Undying Loyalty: After assuming Ichigo's identity, he inherited Ichigo's loyalty to his former master Hideyoshi Toyotomi, prompting him to turn against the Historical Revisionists to protect him.

Live Action Film

First Film

     Nameless 
Portrayed by: Shimba Tsuchiya
A mysterious, nameless man clad in armor that works under the Historical Retrograde Army. In the ending, he is revealed to be Kurikara Gou, a Tantou that was once the favorite sword of Akechi Mitsuhide.

He debuts in Touken Ranbu: The Movie.


  • Brainwashed and Crazy: Downplayed Trope; While influenced by the Historical Revisionist Army, "Mumei" is surprisingly level-headed and acts as Oda Nobunaga's advisor and protector.
  • Canon Foreigner: Introduced in the movie continuity rather than the original browser game.
  • Demoted to Extra: In the second film, due to it being set in a different Honmaru from the one he debuted in.
  • Foreshadowing: Long before the ending revealed his identity, his momentary emergence from his brainwashed state after he caught a glimpse of Akechi Mitsuhide's tantou hinted at him being a Touken Danshi.
  • Identical Stranger: Well, probably not "stranger" since they're from the same school, but his appearance takes a lot of inspiration from Kotegiri Gou, a Wakizashi from the browser game, to the point where, without context, Kurikara could be mistaken for a live-action portrayal of him. The main difference between them is that Kurikara doesn't wear glasses.
  • Nice Job Fixing It, Villain: While under the influence of the Historical Retrograde Army, he unintentionally aided Mikazuki in leading to Nobunaga to destined death by not only saving him from the Honnouji Incident, as Ranmaru did in the original timeline, but also by telling Nobunaga to spread the word by about still being alive, which sealed his fate when Hideyoshi Toyotomi decided to finish what Akechi Mitsuhide couldn't at Azuchi Castle. Had he not said anything and kept Oda Nobunaga hidden, history would have been changed exactly as the Historical Retrograde Army intended.
  • Nonstandard Character Design: He is revealed to be a tantou at the end of the film, but he appears more like a wakizashi, which could be justified given that his design was apparently intentionally inspired by an existing Wakizashi, Kotegiri Gou.
  • One-Steve Limit: His name is one Kanji away from being the same as Ookurikara, an Uchigatana from the browser game. This is because both swords have the dragon Kurikara carved into their blades.
  • Sixth Ranger: Kurikara Gou becomes this to the team at the end of the film, as he assists them in defeating the enemy Oodachi and can be seen playing with the new Saniwa with them, implying that he joined their Honmaru.
  • Undying Loyalty: His devotion to his former master, Akechi Mitsuhide, causes him to temporarily break out of his brainwashed state and attempt to save him from being executed by Oda Nobunaga.
  • Villain-Possessed Bystander: Originally thought to be an enemy, he is revealed to be just another Touken Danshi taken over by the Historical Retrograde Army after his possession is lifted.
  • Walking Spoiler: "Mumei" being a brainwashed Kurikara Gou is a pretty big spoiler.

     Oda Nobunaga 
https://static.tvtropes.org/pmwiki/pub/images/83cdf7c4_fef1_4ca6_8a34_25679bab2832.jpeg
Portrayed by: Koji Yamamoto
A Japanese daimyō, one of the leading figures of the Sengoku period, and one of the former owners of Yagen Toushirou and Heshikiri Hasebe. The Historical Retrograde Army interfering with his death during the Honnouji incident is what kicks off the plot.
  • Better to Die than Be Killed: Because You Can't Fight Fate, Nobunaga is always destined to choose being between burning alive, being executed by the men who betrayed him, or committing sepukku. In all timelines, he always chooses to kill himself.
  • Dirty Coward: Not at first, but his increasingly desperate attempts to defy fate, culminating into him holding Honebami Toushirou at knife point in an effort to manipulate Mikazuki into saving him, turn him into one. He comes to his senses after Mikazuki calls him out on his behavior, and accepts that he’s fated to die.
  • Face Death with Dignity: It takes almost the entire movie, but when Nobunaga finally accepts that he is fated to die, he accepts it with dignity, asking his blade, Yagen Toushirou, to help make his death possible before gutting himself with it.
  • Faking the Dead: He spends a good portion of the film after being rescued from Honnouji Temple with no one knowing he's alive until "Mumei" advises him to spread the word. His sending a message to Hideyoshi Toyotomi is what ultimately seals his fate, however, as Hideyoshi takes it upon himself to finish what Akechi Mitsuhide couldn’t.
  • Last-Name Basis: He only refers to Mikazuki Munechika as "Munechika" after accepting him as his escort.
  • Jerkass: He’s not a very pleasant person, but it is Oda Nobunaga. In one of the first scenes, he abandons his loyal attendant Ranmaru Mori to face the attacking invaders alone while returning to his room to commit suicide. By the end of the film, he was also willing to sacrifice the lives of millions of people in order to defy his own fate, only accepting that he must die as history intended because Mikazuki called his desperate attempts to defy fate unfit for his title as the Demon King.
  • Never Found the Body: Regardless of the timeline, his body is always burned so badly in the fire that no remains can be found.
  • Unusual Eyebrows: In the manga adaptation of the film, his brows are parted in the middle two ways.
  • Unwitting Pawn: Downplayed. Nobunaga isn't stupid, and he immediately questioned Mikazuki's motives for wanting to help him when the latter previously wanted him dead. In the end, he only allows Mikazuki to accompany him to Azuchi Castle because he has no other options, given that most of his allies have died, and by the time he realized what Mikazuki truly had planned for him, it was already late for him to find a way out of the situation that didn’t involve him attempting to manipulate Mikazuki into helping him escape, which Mikazuki adamantly refused to do.
  • You Can't Fight Fate: In the original timeline, Nobunaga survived the Honnouji Incident thanks to Ranmaru and fled to Azuchi Castle with the few men he had left. He then sent a pigeon to his "trusted" friend Hideyoshi Toyotomi to request assistance, only to be betrayed by him when Hideyoshi decided to finish what his Akechi Mitsuhide couldn't, forcing him back into the same situation from which he had just escaped, where he would have to choose between suicide, burning alive, or being killed by his former companion. In the new timeline, it was the Historical Revisionists who helped him escape, and Mikazuki invokes this trope by guiding an unaware Nobunaga to his fated demise in Azuchi Castle.
    • Lampshaded by Nobunaga when Hideyoshi Toyotomi begins to burn down Azuchi Castle and he realizes he has just unwittingly escaped into a different version of what was initially assumed to be his death.
     Hideyoshi Toyotomi 
https://static.tvtropes.org/pmwiki/pub/images/ebda526a_7f72_4e64_84c5_3d1a160b24fa.jpeg
The second "Great Unifier" of Japan, a daimyō, and a Japanese Samurai, as well as Mikazuki Munechika's former owner.
  • Beware the Silly Ones: Throughout the film, he is presented as a comedic relief character who is not meant to be taken seriously, up until he confesses that he knew Oda Nobunaga was still alive all along after getting a letter from him and was then covertly scheming to kill him himself so that he can seize power over Japan.
  • Connected All Along: While anyone familiar with Mikazuki Munechika's history would have known that he was owned by Hideyoshi at some point, it didn't appear that it would be a factor in the story until the Plot Twist revealed that not only did Hideyoshi have possession of Mikazuki during the events of the film, but that he also brought him to Nobunaga's assassination, allowing him to witness Nobunaga's true death as it happened.
  • Embarrassing Nickname: "Monkey," as Nobunaga refers to him. Hasebe assumed he is called "monkey" because of his reputed unattractiveness, but he reveals that it is actually because he has two red baboon-like marks on his ass that Nobunaga noticed while they were bathing together, earning him the nickname. This is how he knew Nobunaga was alive after reading the letter, despite Hasebe and Nihongou telling him differently, because only Nobunaga knew the real reason he was given that nickname.
  • Face–Heel Turn: He may have cared about Nobunaga to some extent, because he mourned him briefly after learning of his "death"... until he saw a vision of what Japan could become if he took over. All affection for the man vanished at that point, and learning that Nobunaga was actually still alive interfered with his plans, motivating him to finish what Akechi Mitsuhide couldn't.
  • False Friend: To Oda Nobunaga. In the correct version of history, after learning that Oda Nobunaga survived the Honnouji Incident, he ignores Oda Nobunaga's plea for assistance and then plots his own assassination so that he can claim power over Japan. This leads to him burning down Azuchi Castle while Nobunaga is inside, forcing him to commit suicide. To slap him in the face even more, he not only brought Mikazuki Munechika, the sword Nobunaga wanted, to the burning so he could flaunt it as something Nobunaga could never have, but he also claimed Yagen Toushirou, the sword Nobunaga killed himself with, from the castle ruins, feeling no remorse for killing his former "friend".
  • Gonk: Discussed. When Hasebe and Nihongou are asked why they think he's nicknamed "Monkey," Hasebe assumes it's because of his reputed unattractiveness, which would also be a nod to the real historical basis for the nickname, but not why he's actually called so in the movie, hinting at the plot twist that the movie's version of historical events and facts are not exactly like how things went in real life.
  • Informed Deformity: According to the "popular" version of history, Hideyoshi was given the name "Monkey" due to his alleged unattractiveness, which Hasebe remarks on before being stopped by Nihongou. However, aside from making exaggerated expressions for comedic effect, the actor portraying Hideyoshi looks fairly normal.
  • Jerkass: When his true motivations are revealed, he turns out to be no more pleasant than Oda Nobunaga himself, especially when he attempts to have Hasebe and Nihongou killed for lying to him about Nobunaga's death.
  • Obfuscating Stupidity: He spends the bulk of the film as a seemingly ignorant joke character who goes along with whatever is said to him, only to reveal that he's lot more devious than he let on when he admits that he knew Oda Nobunaga was still alive and planned to assassinate him himself.
  • Unusually Uninteresting Sight: The sight of the ashen and demon-like Historical Retrograde Army doesn’t seem to phase him all that much.

Second Film

     General 
  • Advertised Extra: Every temporary Saniwa except Kotone plays a very minor role in the film beyond summoning their respective temporary Touken Danshi.
  • Audience Surrogate: They represent the various types of ordinary people who can become "Saniwa" / people interested in Touken Ranbu's world.
  • Gender-Equal Ensemble: There are two men and two women among the main temporary Saniwa.
  • Non-Action Guy: Justified. They're ordinary people who developed Saniwa abilities and were thrust into the film's plot by chance, meaning that they're powerless against the Historical Revisionists and need to be protected from harm by their assigned Touken Danshi.
  • Out of Focus: Compared to Kotone, the other temporary Saniwa receive little screentime for their adventures with their respective Touken Danshi, with Kurawashi receiving the least in this regard.
  • The Smurfette Principle: After the nameless young girl from the first live-action film, Kotone and Mitsuru are the second and third female (albeit temporary) Saniwa to be canonically introduced in the series.
     Kotone 
https://static.tvtropes.org/pmwiki/pub/images/77aab386_4b38_4d5c_b75d_bf116054c4ed.jpeg
Mikazuki Munechika's temporary master.

She is a high school student in a light music club in Tokyo. She has the power to hear the voices of objects, and happens upon Mikazuki Munechika by chance, becoming his temporary master in the process.


  • Audience Surrogate: She serves as representation for the high school students who play Touken Ranbu.
  • Badass and Child Duo: Kotone is a teenage girl who becomes the temporary Saniwa of Mikazuki Munechika, who is a thousand-year-old Touken Danshi warrior from the future, after he ends up in 2012. Unlike most examples of this trope, however, she's still old enough to find this dynamic annoying, since having him around disrupted her otherwise normal life.
  • Cloudcuckoolander's Minder: She unwillingly becomes this to Mikazuki Munechika, trying to keep him out of trouble with ordinary people and introducing him to the modern day conveniences of her time.
  • Meaningful Name: "Koto" refers to a type of musical instrument, while "ne" means sound. Not only is she a member of a light music club, but her ability to hear the voices of tsukumogami is integral to the plot, as it signifies that she has the potential to become a Saniwa and allows her to become a temporary Saniwa to Mikazuki Munechika.
  • Nice Girl: Downplayed. Her attitude throughout the film is pretty realistic of a moody high school student, and it's clear from their first meeting that she doesn't want to be involved with Mikazuki, which persists even after she understands the purpose of his mission and why he needs to be her bodyguard. Nonetheless, she proves herself to be a decent person by attempting to be understanding despite the absurdity of her situation. She also treats Mikazuki to a matcha Macchiato despite being mildly annoyed at how laidback he is.
  • Non-Action Guy: Justified; After all, she's just an otherwise normal high school girl who just happens to have Saniwa powers, meaning she's helpless against the inhumanly strong Historical Retrograde Army. Mikazuki Munechika essentially acts as her bodyguard after she becomes his temporary Saniwa.
  • Ordinary High-School Student: She's an ordinary high school student... with the ability to hear the voices of tsukumogami, which means she has the potential to become a Saniwa. Unfortunately for her, this gets her sucked into the whirlwind that is the movies plot after she becomes involved with Mikazuki Munechika by chance.
     Mitsuru 
https://static.tvtropes.org/pmwiki/pub/images/40a2cd89_0c6f_48d0_a21c_44e24a5a968c.jpeg
Heshikiri Hasebe’s temporary master when he arrives in Tokyo. She is a college student living in Fukuoka, but travels to Tokyo with Hasebe after being caught up in movies plot. She has a curious and talkative personality.
  • Ambiguous Situation: Unlike the other temporary Saniwa, we never learn the circumstances behind how she ended up encountering Heshikiri Hasebe and becoming his temporary Saniwa.
  • Audience Surrogate: She serves as representation for the college students who play Touken Ranbu.
  • Call to Adventure: She has the ability to hear the voices of Tsukumogami voices, which qualifies her to become a Saniwa. Her chance meeting with Heshikiri Hasebe and temporarily becoming his master is what draws her into the film's plot.
  • Gleeful and Grumpy Pairing: She’s the bubbly and cute opposite to Hasebe’s grumpy, hard-ass personality, much to his dismay due to the situations she forces him into.
  • Gyaru Girl: Her makeup and contacts calls the mind to one.
  • Genki Girl: She's described as having a curious and bubbly personality.
  • Innocently Insensitive: Continues to refer to Heshikiri Hasebe as "Heshi" due to not knowing why being addressed by his first name offends him.
  • The Nicknamer: She calls Heshikiri Hasebe "Heshi," much to his annoyance.
     Kagami 
https://static.tvtropes.org/pmwiki/pub/images/ab6a1b67_077f_4451_afe5_25179917bc50.jpeg
A national civil servant working for the "National Security Bureau." He is a dull man who is ridiculed by his colleagues as a "blood-tax thief," but becomes the temporary Saniwa of Yamanbagiri Chougi by chance.
  • Audience Surrogate: He serves as representation for the ordinary civil servants and businessmen who play Touken Ranbu. Yes, they exist.
  • Call to Adventure: He has the ability to hear the voices of Tsukumogami, meaning that he has the potential to become a Saniwa. After stumbling upon Yamanbagiri Chougi by chance, he becomes his temporary master and gets sucks into the whirlwind that is the movies plot.
     Kurawashi 
https://static.tvtropes.org/pmwiki/pub/images/2a70847c_cd97_4cce_b548_893af008e5fd.jpeg
The Shinto priest of a shrine in Kyoto. He becomes the temporary master of the Genji brothers, Higekiri and Hizamaru, and heads to Tokyo with them for a "special mission."
  • Audience Surrogate: To really hammer home the idea that anyone can be Saniwa/become interested in Touken Ranbu, he is an aged Shinto priest who gets involved with the Touken Danshi.

Alternative Title(s): Touken Ranbu Hanamaru, Katsugeki Touken Ranbu, Tou Myu, Tou Stage, Touken Ranbu Musou, Touken Ranbu Warriors, Touken Ranbu Stage, Musical Touken Ranbu, Touken Ranbu Kai

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