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Characters / Ranma ½: Major Story Arc Characters

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Martial Arts Figure Skating Arc

    Both 
The very first "guest star" adversaries in the entire series, Azusa and Mikado are teenagers who attend Kolhotz High School. Despite their quirks, they are both masters of Martial Arts Figure Skating, and have earned fame as "The Golden Pair". They came into Ranma & Akane's lives when Azusa kidnapped "P-chan" whilst Akane and Ranma were at the ice skating rink; when Mikado attempted to put the moves on Akane, and then kissed the female Ranma, the duel was inevitable.
  • The Cameo: The two of them make cameos in the "Tendo Family Christmas Scramble" OVA.
  • Combination Attack: Two-fold; the Couple Cleaver/Goodbye Whirl is two moves that are meant to be used in combination, and which in turn requires teamwork from the pair of them to pull off. In the "Couple Cleaver" portion of the technique, Azusa sits on the ice rink and grabs the male half of the enemy team by the legs so she can sling them over her shoulders, causing him to grab his own female partner by the hands or wrists as he falls. Mikado then lifts Azusa onto his shoulders and begins spinning rapidly in place, causing the enemy team to be swung around like a flail. As he does this, Mikado tells his male opponent that if he lets go of the female opponent, he'll be put down unharmed. Once either the opponent lets his female partner go, or the centrifugal force pulls her out of his grip, Mikado tosses Azusa up and goes to rescue the female opponent, whilst Asuza brings the male opponent crashing to earth in a kind of spinning piledriver.
  • Crouching Moron, Hidden Badass: At first impression, Azusa and Mikado seem pretty harmless; one's a simpering girl who acts like she's much younger than she is and keeps stealing things that aren't hers, and the other's a skirt-chasing pretty boy. Get them out on the ice, though, and they show that they're incredibly skilled fighters, with their "Assault of 100 Foes" practice session consisting of them taking on 100 angry ice hockey players... and flattening them all in 9 seconds flat, without taking so much as a scratch in the process.
  • Foil: Azusa and Mikado serve as this to Ranma & Akane during the events of their arc. Azusa and Mikado are masters of both skating and martial arts; Akane is a great skater, but not on Ranma's level when it comes to martial arts, whilst Ranma is a great martial artist who absolutely sucks at skating. Azusa and Mikado seem like a functioning team, but detest each other on a personal level, and ultimately sabotage themselves due to their dislike for one another. Ranma and Akane bicker and quibble, but do care for each other deep down (and we mean deep, deep down), and ultimately are able to pull together as a functioning team when they need to.
  • Martial Arts and Crafts: The two of them practice Martial Arts Figure Skating, which combines "figure skating" with "beat the shit out of the other team".
  • Red Baron: Azusa and Mikado are known as both "The Golden Pair of (Martial Arts Figure Skating/Kolhotz High)" and "The Anti-Matchmakers".
  • Teeth-Clenched Teamwork: Whilst the two make a very formidable team on the ice, on a personal level, they really don't seem to like each other at all. Azusa is more than willing to beat up Mikado if he gets in the way of her trying to steal something she wants, and Mikado openly denigrates her as an annoying brat when she pushes him too far. The mood is set in their first scene together, where, after Mikado gives P-chan back to Akane, Azusa begins bludgeoning Mikado over the head with increasingly heavy objects until he finally snaps at her... a sequence that then repeats itself when Ranma & Akane get ready to leave! In fact, the anime version of the figure skating match ends when Azusa recognizes the now-intruding Ryōga as her beloved "pet" Charlotte and lays Mikado out cold to defend him.

    Mikado Sanzen'in 
https://static.tvtropes.org/pmwiki/pub/images/mikado_sanzenin.png
Voiced by: Kazuhiko Inoue (Japanese), Ian James Corlett (English), Gerardo Reyero (Latin American Spanish)

Mikado is a handsome and charming lecher who has kissed almost 1000 girls.


  • Beauty Is Never Tarnished: Hilariously subverted. For a young man as handsome and popular as he is, he gets seriously injured multiple times, and most of those attacks come from his skating partner Azusa. She beats the living crap out of him during her childish hissy fits, even rendering him unconscious more than once.
  • Believing Their Own Lies: His delusions shift down to a childish, crayon-drawn version of reality to serve his ego.
  • The Casanova: Mikado claims to have kissed almost a thousand girls —stealing Akane's lips would make it an even 1000— and is so proud of his pursuits he doesn't even deny accusations of womanizing. While many girls certainly consider him handsome, and he has a fanclub even at his own school, many do consider him creepy and Akane is outright disgusted by his flirtations.
  • Forceful Kiss: He wants to kiss as many women as he can, without giving a damn about such details as the girl's consent. He steals Ranma's Sacred First Kiss while he's in his woman form.
  • Handsome Lech: Mikado is handsome, good-looking, at least superficially charming, and a shameless lecher who openly declares to Ranma that he thinks about nothing other than kissing women. He will not hesitate to steal kisses from attractive girls by force, and is seemingly incapable of being faithful. Despite this, he has a huge fanclub made up mostly, if not solely, of girls smitten with him for his looks and charm.
  • Meaningful Name: Reputedly, one translation of possible kanji for "Mikado Sanzen'in" is "Sex-Obsessed Neurotic". The direct translation of the two halves of his names are "Emperor" and "3000 Mansions", which, when put together in English ("Emperor of 3000 Mansions") is a reference to his constant pursuit of new women to seduce.
  • Self-Proclaimed Love Interest: Much like Tatewaki Kuno, Mikado insistently believes that female Ranma is an innocent girl hopelessly in love with him, calls her his "girlfriend" and becomes creepily possessive of her, despite all evidence to his face that Ranma loathes him to the core.
  • Self-Serving Memory: When "recalling" the time he kissed female Ranma, Mikado has an Imagine Spot that looks like it was drawn by a kindergartener and features female Ranma crying Tears of Joy as she gleefully runs away. Ranma, who is utterly disgusted with Mikado, has more than one protest and a knee to the head to give Mikado for editing the memory like that.
  • Serial Homewrecker: He'll kiss any beautiful woman, regardless of her marital status. This reputation becomes somewhat more literal than usual when it turns out that his signature double-team attack with Asuza Shiratori (which is to grab the girl of an opponent skating couple, wait until the guy tries to pull her away and then twist around like a tornado until one team member eventually lets go of the other, getting the guy badly hurt and hopefully breaking the team's mutual trust) has the name of "the Couple Cleaver".
  • This Is Unforgivable!. He emasculates Ranma so badly with a kiss that Ranma swears violent vengeance upon him. He's one of the only rival of Ranma's that has managed to make such a low jab on Ranma, even when he wasn't aware of Ranma being a boy at the time he kissed him.
  • Wouldn't Hit a Girl:
    • Weaponized in the Couple Cleaver/Goodbye Whirl, which ends with Mikado saving the female half of the enemy team from taking any damage. Combined with how prior to that he had coaxed the male half into abandoning her to save his own skin, assuming that the enemy team are still physically capable of fighting, their ability to work as a team is usually destroyed.
    • Mikado may not harm girls physically, but he certainly doesn't care whether their emotions are trampled.

    Azusa Shiratori 
https://static.tvtropes.org/pmwiki/pub/images/azusa_shiratori.png
Voiced by: Naoko Matsui (Japanese), Cathy Weseluck (English), Socorro de la Campa (Latin American Spanish)

Azusa is a ditzy child-like girl with serious kleptomania.


  • Ascended Extra: In the manga, she and Mikado vanish after the Martial Arts Figure Skating story arc. In the anime, Azusa returns in an episode that pairs her up with Kunonote .
  • Camera Abuse: The anime original episode Kuno Becomes a Marianne! ends with Azusa stealing the camera.
  • Cloudcuckoolander: To say she's stuck in her own little world is an understatement. It's all too easy to think something is genuinely wrong with her beyond her kleptomania. And given the lineup of crazy characters in this series, that's saying a lot.
  • Genius Ditz: Azusa acts like a rather dumb child most of the time—and her self-sabotaging stunts like knocking out her own partner in mid-fight in a childish temper tantrum prove she's not Obfuscating Stupidity—but she does also display an intelligent, capable and tactically adept side to herself during fights. She's even shown to run herd on Mikado's pervier instincts.
  • I'm Taking Her Home with Me!: Her most defining trait is her tendency to randomly fixate on various objects that she deems "cute"note , doing anything she can to grab it and take it home after giving it a "cutesy" French name. "Doing anything" includes "beating up whoever has it or who tries to stop her".
  • Kawaiiko: Azusa is actually closer to a burikko, trying so hard to be "cute" and "child-like" that it just comes off as obnoxious and annoying. She always speaks in third-person syntax, throws tantrums like a little girl, giggles at nothing in particular, and then there's her whole "surround herself with cute objects she's given cute nicknames to" shtick. It works in-universe, serving as the source for her fanclub, but readers and viewers are more likely to find her annoying.
  • Kiddie Kid: Azusa is a teenager around the same age as Ranma and Akane, but is pretty much an overgrown crybaby toddler in terms of her personality.
  • Moral Myopia: Azusa often seems to genuinely believe anything she latches onto becomes hers and anyone that gets in her way or takes their possession back from her is a bully.
  • Screw the Rules, I'm Beautiful!: A variant; Azusa tries to exploit her cuteness to get away with petty theft and assault.
  • Shout-Out Theme Naming: She names her purloined possessions after characters from The Rose of Versailles. This is much more evident in the anime, where she steals and names many more items on-screen than she does in the manga—and dresses up Genma-panda in full Lady Oscar cosplay.
  • Spoiled Brat: She's rich, pampered, delusional and can get violent when someone stands in the way of what she wants.
  • Sticky Fingers: Her most notable quirk is her extreme kleptomania; she has an obsession with objects (and occasionally animals) she considers to be "cute" and will frequently try to take them for herself, giving the object in question a French name from The Rose of Versailles and proclaiming it to be hers. As far as she's concerned, anything she latches onto is rightfully hers and anyone who tries to take their things back from her is a bully.

Tsubasa Kurenai Arc

    Tsubasa Kurenai 
https://static.tvtropes.org/pmwiki/pub/images/tsubasa_kurenai.png
Voiced by: Eiko Yamada (Japanese), Saffron Henderson (English), Socorro de la Campa (Latin American Spanish, female voice), Carlos Íñigo (Latin American Spanish, male voice), Rebeca Gómez (Latin American Spanish, Movie)

At her last junior high school, Ukyō Kuonji found herself the recipient of the affections of one Tsubasa Kurenai, who pursued her relentlessly. When Tsubasa tracked Ukyō to Furinkan, it caused quite a stir... mainly because everyone thought that he was a she. Usually, Tsubasa will be found hiding inside some sort of costume.


  • Abhorrent Admirer: The targets of Tsubasa's affections only want him off their backs, both because of his overbearing personality and because they either think he's a lesbian or know he's a crossdresser.
  • Ascended Extra: He's a One-Shot Character in the manga for a three chapter storyline. In the anime, he becomes a minor recurring character after his introduction — he has a role in a season 7 filler episode and makes a cameo in the first movie and the Christmas OVA.
  • Astonishingly Appropriate Appearance: His disguises usually relate to the situation at hand. Upon sending Ranma a challenge letter, he showed up as a mailbox. When charging at Ranma at Ucchan's, he did it as a soda vending machine. At the school yard, he chooses a tree. If it's raining, he shows up as a Karakasa. Once, while feeling down in the dumps, he even disguised himself as a trash can.
  • Attractive Bent-Gender: He makes a very cute girl when crossdressing, even attracting more attention than Ranma's female form.
  • Because You Were Nice to Me: He falls for female Ranma and Akane after they show concern about him and try to comfort him when he's feeling upset.
  • Boomerang Bigot: Possibly; Akane took Tsubasa as a stereotypical man-hating lesbian, but he turns out to actually be a boy. However, it's not clear if Tsubasa is an actual misandrist or just really hates being hit on by guys or told to get a boyfriend.
  • Camp Straight: He's heterosexual, despite his cross-dressing and feminine behavior.
  • Character Catchphrase: "Charge!", said while running forward, often in disguise and through a wall.
  • Comically Missing the Point: When, after Ranma gives him the slip, Tsubasa cries out to the heavens, "What is it about me she doesn't like?" while his entire body from the neck-down is wrapped inside the "leg and foot" portion of a karakasa costume like a burrito. The onlookers wonder whether he's looked in a mirror lately.
  • Creepy Crossdresser: Tsubasa considers himself a boy, but wears girls' clothes because he likes them better. If he's disguised as random scenery, he'll still be wearing a pretty dress under the costume. His crossdressing hobby, along with habit of stalking girls he's attracted to, make other characters see him as an annoying and creepy weirdo.
  • Double Standard: Abuse, Female on Male: When the audience is still led to believe Tsubasa a girl, Akane and Ranma only try to send her off with words, rejecting Ukyo's solution of "a good smack". Akane even prevents Ukyo from hitting Tsubasa for damaging the restaurant while Ranma lets her hit him like any other girl (rather viciously in the anime). As soon as it's revealed Tsubasa is a boy, the plotline is resolved by Ranma beating him into submission, despite Tsubasa seeming defenseless and cowering in fear.
  • Dub Personality Change:
    • In the Japanese versions and English manga, Tsubasa doesn't try to pass as a girl and is oblivious that people mistake him for one; he only calls himself "a guy who likes girls' clothes". In the anime's English dub, Tsubasa actually does call himself a "girl/lady" until his dressed it ripped off, and when questioned on his crossdressing just insists he isn't a pervert.
    • The dub also has Tsubasa agreeing with Akane's assumption that he outright hates boys, saying it's only OK for him to do it, not her.
  • Effeminate Voice: He's a guy who wears girl's clothes for fun and for the sake of his Unsettling Gender-Reveal, he's voiced by a woman in all languages. Curiously, the Latin American dub has him suddenly be voiced by a man after Ranma discovers his real gender.
  • Expository Pronoun: Tsubasa uses the very feminine pronoun atashi. Coupled with him being a crossdresser and his girly voice, no one can tell he's a guy from how he speaks.
  • Expy: Of Nagisa Shiowatari from Rumiko's previous manga Urusei Yatsura. Like Nagisa, Tsubasa is an attractive crossdresser who is initially mistaken as a girl and is an Abhorrent Admirer to the resident Bifauxnen.
  • Gender-Blender Name: Tsubasa is a gender-neutral name, which contributes to the surprise of his Gender Reveal.
  • Incompatible Orientation: Subverted. At first, Tsubasa is thought to be a lesbian who is crushing on straight girls (and the female form of a Sex Shifter who considers himself a straight guy). Ranma tries to woo Tsubasa in his male form, only for Tsubasa to not be into him... because Tsubasa is actually a guy who likes girls despite dressing like one.
  • Insistent Terminology: Tsubasa insists he is not an okama (a term with rather broad meanings related to gender and sexuality), but "a boy who likes girl's clothes". The difference is a bit difficult to translate: The English manga makes it "I am not [a crossdresser]! I'm just your ordinary boy who likes to dress up." The anime subtitles instead have him say wearing girls' clothes doesn't make him gay, while in the dub he just says he isn't a pervert.
  • Long-Haired Pretty Boy: He has long hair to go with his crossdressing habit.
  • Master of Disguise: He regularly pretends to be a girl, and has also been a vending machine, mailbox, trashcan, wastepaper bin, flower arrangement, umbrella, kasa-obake...
  • Mistaken for Gay:
    • Part of Ukyō's initial desire to avoid Tsubasa is that she believed he was gay and had a crush on her feigned male persona. She was dumbfounded to learn he'd actually been aware of her real identity & gender all along.
    • When Ranma & Akane meet Tsubasa and discover "she" knew Ukyō was a girl all along, they mistake "her" for lesbian, instead of the crossdressing guy he actually is.
    • It works the other way around as well: When Ukyo told Tsubasa that Ranma is her fiancee, she assumed Tsubasa thought she was a guy and so pretended Ranma was always a girl. This leads Tsubasa to assume Ukyo, Ranma, and maybe even Akane are all into girls.
  • Psycho Lesbian: The audience is lead to believe Tsubasa is a girl who endlessly hounds any cute girl that catches her eye, virulently rejecting all men. Basically everyone but Ukyo's reaction is openly homophobic, Akane and Ranma particular acting like Tsubasa will be a nuisance until they get her interested in boys instead. Only in the end does it turn out Tsubasa is a hetero guy, not a lesbian, though the "psycho" still applies.
  • Psychological Projection: Upon seeing Ranma change from female form to male, Tsubasa assumes it's a disguise rather than an involuntary transformation, further concluding Ranma is another boy with a similar hobby.
  • Queer People Are Funny: Presented to the audience first as a lesbian and then a straight male crossdresser, Tsubasa spends the whole time acting thoroughly buffoonish, obnoxious, and troublesome.
  • School Uniforms are the New Black: Played with; Tsubasa usually wears a Sailor Fuku, but is only possibly shown attending class in a one-panel flashback. Not only is he a boy, he attends an all-boys school. So he's either taking Custom Uniform to the extreme or not really wearing any uniform at all.
  • Secret Identity Vocal Shift: Tsubasa's voice is usually high even for a girl's, but a lot lower and more hoarse when he's not dressed as one, especially in the Japanese version. The same happens when Tsubasa is rejecting guy Ranma, hinting at his actual gender. The Latin American dub exaggerates this, having Tsubasa suddenly shift to a completely different, male actor when his secret is out.
  • Secret Secret-Keeper: Ukyō just assumed Tsubasa was gay for her until Akane shows him Ukyō's cleavage and Tsubasa reveals he always knew Ukyō is a girl in male clothing.
  • Selective Obliviousness: Tsubasa is completely feminine-presenting—not just in terms of clothes, but also hair, speech, voice, and bodily mannerisms—and yet somehow surprised that Ranma assumed he was a girl.
  • Serial Romeo: Tsubasa will immediately fall in love with basically any cute girl who's nice to him—including consoling him after the previous one rejected him. Sometimes he doesn't even wait to get over one girl before falling for another.
  • Singing Voice Dissonance: When Tsubasa sings, his voice sounds deep and rough instead of high and girly.
  • Stalker with a Crush: When Tsubasa likes a cute girl, he follows her wherever she goes, chases her in the streets, and sends her hundreds of love letters.
  • Sweet on Polly Oliver: As part of her "masquerade" as a boy, Ukyō attended an all-boy's junior high school where she met Tsubasa and he fell for her. Ukyō thought Tsubasa was gay until he admits he had actually seen through Ukyō's disguise from the beginning.
  • Trans Equals Gay: Defied. Tsubasa is a male crossdresser and quite vocally only interested in girls. Akane asks Ukyo if Tsubasa is an okama, and he chimes in to insist he is a "guy who likes women's clothes".
  • Unsettling Gender-Reveal:
    • Ranma and Akane didn't know Tsubasa is a crossdresser, so they're obviously shocked when they see Tsubasa's very male chest. Ukyō knew all along, but assumed they did as well. Akane is just surprised, but Ranma give Tsubasa a face full of bruises and head full of lumps.
    • Tsubasa himself experiences the other end as well, being one of the several guys who fall in love with girl Ranma and was displeased to find he was "really" male, immediately deciding he just likes Akane and needs to run away from Ranma. However, it's implied Tsubasa assumed Ranma's girl form was just a disguise, and not clear how he'd feel if he knew it was a full physical transformation.

Martial Arts Dining Arc

    In General 
  • Big Eater: The Martial Arts Dining is all about eating large amounts of food at light speed.
  • Gratuitous French: They use French words often.
  • Jaw Drop: When they're shocked, usually from hearing the mention of the "Parlay du Foie Gras" Dangerous Forbidden Technique, their jaws drop almost to the floor.
  • Overly-Long Tongue: Their tongues are so freakishly long that they can use it as an extra limb to eat food without using their hands.

    Picolet Chardin II 
https://static.tvtropes.org/pmwiki/pub/images/picolet___anime.png
Voiced by: Keiichi Nanba (Japanese), Kirby Morrow (English), Eduardo Garza (Latin American Spanish)

A member of the wealthy Chardin Family and a master of the Martial Arts Dining. He comes to the Tendō Dojo to demand one of the Tendō daughters as his future wife because Sōun once promised Picolet's family to give them one of his daughters' hand in marriage to pay off a debt. Having been defeated by Picolet in an eating duel in front of the whole school, Ranma decides to become Picolet's fiancée and learn the Martial Arts Dining in order to defeat him.


  • Abhorrent Admirer: To female Ranma. Picolet's monstrously big mouth is repulsive to his "fiancée". Whenever he "kisses" female Ranma (i.e. engulfing Ranma in his mouth), he gets sent flying by a Megaton Punch.
  • Arranged Marriage: Because of a debt Sōun and Genma owe to the Chardin family, Picolet comes to claim one of the Tendō daughters as his bride. At the end of his arc, he demands Ranma to give him his future daughter's hand in marriage to pay off the debt he owes him.
  • Innocently Insensitive: He doesn't seem to realize that eating right in front of a starving Ranma during the latter's Training from Hell is only making his "fiancée's" suffering even worse.
  • Phenotype Stereotype: He's a French young man with blond hair and blue eyes.
  • Stalker with a Crush: He's often seen spying on Ranma from a door. He also sneaks into Ranma's bedroom to give his "fiancée" a good morning "kiss", much to Ranma's disgust.

    Madame St. Paul 
https://static.tvtropes.org/pmwiki/pub/images/madame_st_paul_anime.png
Voiced by: Yuuko Mita (Japanese), Ellen Kennedy (English), Patricia Hannidez (Latin American Spanish)

The head maid and bridal instructor to the Chardin Family who oversees Ranma's training.


  • Etiquette Nazi: She won't allow any behavior that doesn't fit into the Chardin Family's "elegant" etiquette, which means she beats Ranma whenever the latter tries eating like a normal person since the Martial Arts Dining requires people to never be seen with food in their mouth or hands.
  • Improbable Hairstyle: Her hair is styled to resemble a cooked chicken or turkey.
  • Not So Stoic: The only time she loses her cool is when she figures out Ranma is mastering the "Parlay du Foie Gras" Dangerous Forbidden Technique.
  • Perpetual Frowner: She frequently has a stern look on her face and very rarely smiles.
  • Stern Teacher: She subjects female Ranma to Training from Hell, including starvation and forcing Ranma to wear an iron corset. However, she deep down believes Ranma has potential for the Martial Arts Dining and is glad to see her student eating food with just the tongue.
  • Stoic Spectacles: She's a very strict and composed woman with big round glasses.

Martial Arts Cheerleading Arc

    Mariko Konjo 
https://static.tvtropes.org/pmwiki/pub/images/mariko_konjo.png
Voiced by: Yuko Kobayashi (Japanese, anime), Katsuaki Arima (Japanese, Chougi Rambuhen), Jocelyne Loewen (English), Carmen Martínez (Latin American Spanish)

A master of Martial Arts Cheerleading from a rival high school, Mariko makes an enemy of Ranma when she humiliates Akane at a volleyball match between Furinkan and Seishun. When Mariko falls in love with Kuno, Ranma sees the chance for revenge.


  • All-Cheering All the Time: Mariko is constantly talking as if she was giving a cheer, spelling out words and rhyming. Notably, all of her appearances during the arc happen when she is performing Combat Cheerleading, so we don't know if she ever "turns it off" in the manga (in the anime she makes a few cameos afterwards, and in those she is in a cheering event when the craziness of Furinkan comes knocking).
  • All Girls Want Bad Boys: Even when Kuno openly rejects her attempts to shower him with affection, it just makes Mariko want him more.
    "Being as cold, cruel, and selfish as you can... that's what I call a real man!!"
  • Because You Were Nice to Me: Ironically, given her subsequent All Girls Want Bad Boys declaration, Mariko fell for Kuno when he knocked her out by landing on her head after being punted skyward, and the more jaded Kuno shrugged off the impact, apologized for hitting her, and put a bandaid on the comedic lump that the impact raised on her head.
  • Combat Pragmatist: Will do anything to have her team win the match. Specially using her props to injure or block the opponent in the middle of the match.
  • Genki Girl: As you'd expect of a cheerleader character, she's constantly bubbling with energy, and is usually in constant motion.
  • Graceful Loser: Goes into an impassioned speech about how the strength of Ranma and Akane's love enabled them to defeat her (much to Ranma's chagrin).
  • Improbable Weapon User: Extensible steel batons, throwing batons, pompoms that harden into urchin-like spike spheres...
  • In Love with Love: For some reason, Mariko has never been able to get a boyfriend, and she's absolutely desperate for one, which is why she falls head over heels for Tatewaki Kuno after he apologizes for accidentally landing on her head after a megaton kick and puts a bandaid on the resultant bump... even though Kuno himself expresses that he's not attracted to her and makes it very clear he's much more interested in two other women.
  • Not-So-Harmless Villain: Her stereotypically overly-feminine antics in a World of Action Girls would imply she's nothing to write home about. However, she's probably the strongest teenage female martial artist in the series, giving Ranma a harder time than Ukyō or Shampoo ever could, and even knocked him out twice, albeit by surprise.
  • Ojou: She's the cheerleading queen of her high school, and she is treated like a queen by them. She's also implied to be from a wealthy background. However, unusually for this trope, she has short sensible hair, as long hair would get in the way of cheerleading.
  • Pom-Pom Girl: She inspires her team and wears the standard outfit. However, when cheers don't get the job done she can turn her pom-poms into balls of spikes to hit opposing players with.
  • Rhymes on a Dime: She does this a lot, along with S-P-E-L-L-I-N-G out her words.
  • Shout-Out: One of her attacks consists on slamming her baton on a foe, catching them by surprise as it extends "magically" to strike from afar. For another, her troop of cheerleaders gather their pompoms overhead and she rides them towards her opponent. She explicitly calls them out as "Nyoibo" and "Kintoun". Whether this is a direct reference to Journey to the West or to other, more popular interpretations of the work, is up to the reader.
  • Valley Girl: The English dub gives her a "Valley Girl" accent, due to her association with cheerleading.

Musk Dynasty Arc

    In General 
  • Edible Theme Naming: The three are named after edible plants.
  • Proud Warrior Race Guy: The Musk Dynasty was made to be the masters of Beast-Style Kung Fu, so this is a natural effect.
  • Uneven Hybrid: They're the distant descendants of animals cursed into human women shapes and mated with human males. As a result, they've inherited subtle animalistic traits.

    Herb 
https://static.tvtropes.org/pmwiki/pub/images/herb_ranma.png
Voiced by: Katsuaki Arima (Japanese, games)
Ruler of the mysterious Musk Dynasty in deepest China, Prince Herb had never seen a woman since he was weaned from his mother. When told he would soon be expected to take a bride, he captured a monkey and went to Jusenkyo to find out what women looked like. An unfortunate accident involving the Nyanniichuan and the Ladle of Locking ensured, and so he comes to Furinkan in search of the Kettle of Opening, which will undo his problem.
  • Always Someone Better: In terms of raw power, Herb may be the strongest period, with the destructiveness of his Ki Manipulation being unparalleled by anyone other than perhaps Saffron. Ranma is constantly warned that Herb is one enemy that he has no hope of ever defeating, with his power being beyond human limits (which most of the main cast are still said to be in).
  • Arc Villain: For the Musk Dynasty arc, which fundamentally revolves around Ranma's need to defeat him to avenge his cruelty in Furinkan.
  • Aristocrats Are Evil: Thinks nothing of insulting or treating those he thinks are beneath him like trash, or ruthlessly punishing those who object to his haughtiness or the misconduct of his servants.
  • Attractive Bent-Gender: Much like Ranma, Herb's Gender Bender specifically turns him into a very attractive girl... of course, he was pretty good looking (almost Bishōnen tier) as a guy, so this makes a lot of sense.
  • Badass Cape: He constantly wears a flowing, elegant cape that helps him look like a refined but badass warrior-prince. It also helps to cover up his Gender Bender curse.
  • Berserk Button: Showing him breasts may make him embarrassed, but it also makes him bloody furious, because he remembers how they caused him to get cursed; in fact, he himself likens "breasts" to his draconian "gekirin" —the "reverse scale" on a dragon's hide that, when touched, makes it go berserk with murderous rage. On top of that, he's also developed a particular dislike for monkeys, and he'll attack them even without provocation. Therefore, Ranma is doubly offensive to him, because female Ranma happens to look exactly like the very same monkey-girl who dunked him in the spring. This was actually lucky, as his aim was much less accurate while Ranma kept him angered.
  • Cruel Mercy: Herb had Ranma at his mercy, planning to kill him for discovering Herb had been made female. Then Herb discovered Ranma had the same Jusenkyo cure, and decided making Ranma permanently female with the ladle was a more fitting punishment.
  • Disproportionate Retribution: When Ranma gets upset at Herb's minions for manhandling Akane, Herb pummels Ranma and then gives him a Mode Lock, despite knowing firsthand how much that sucks. When Ranma comes after him demanding his curse be unlocked, Herb tries to kill him.
  • Distracted by the Sexy: Showing him breasts is the easiest way to get him distracted. This is actually how he ended up cursed in the first place; he went to Jusenkyo and turned a monkey into a woman only to get so distracted by her naked breasts that the monkey-turned-woman dunked him in the spring and turned him into a Gender Bender.
  • Doppelgänger Gets Same Sentiment: He reveals he hates Ranma so much because Ranma's female form is inexplicably identical to the form his monkey "training woman" assumed through Jusenkyo, which Ranma certainly can't control!
  • Dragon Ancestry: The distant descendant of a dragon cursed into a human woman shape and mated with a human male.
  • Final Boss: Of the third Super Famicom fighting game.
  • Flying Brick: Although Happosai has been seen hovering inside his battle aura, Herb is the only person in the whole series who was depicted actually flying under his own power (often, without even manifesting said aura.)
  • Gender Bender Angst: Herb comes from a very gender-segregated culture, and didn't just become a Sex Shifter like Ranma, he gets a Shapeshifter Mode Lock almost immediately therafter. Correspondingly, he takes his curse even worse than Ranma did, to the point of trying to conceal his altered body and kill anyone who discovers his secret.
  • Hoist by His Own Petard:
    • Herb only got stuck as a girl in the first place because he decided to bring the Ladle of Locking with him to Jusenkyo, when he didn't even intend to keep the monkey-girl he planned to make, he just wanted to ogle her so he'd know what to expect when his Arranged Marriage was finalized. Taking it a step further, he wouldn't have gotten cursed at all if he hadn't gone to Jusenkyo for such a shallow, self-serving plan in the first place.
    • Ranma only managed to beat Herb by coming up with a reversed version of the Hiryu Shoten Ha that both took advantage of Herb's ability to make it suck up Ranma instead of Herb and sucked in all of the ki energy that Herb had been throwing around. The result was a downward-aimed blast of energy that caught Herb and smashed him against the ground with such force that the mountain couldn't take any more punishment.
  • Jerkass: Whilst Lime and Mint's bumbling does justify his harsh treatment of them to an extent, his interactions with Ranma showcase his true self. He's arrogant, entitled, ruthless and bloodthirsty, at one point gloating that he will slowly decapitate Ranma with a ki blade, as well as being prone to Disproportionate Retribution.
  • Ki Manipulation: Although Ryōga, and especially Happosai, are evidently even more powerful ki-generators as such, Herb is able to use freely mold his blasts to somewhat change direction midflight, turn into blades or swords, can regulate its temperature and project cold ki at will, and knows assorted other tricks such as the Hiryu Shoten Ha.
  • Knight of Cerebus: Zigzagged. The series mostly remains an episodic comedy long after Herb comes and goes, but he is the first opponent to put Ranma into a serious life-or-death battle in a series where the stakes otherwise weren't usually too high, setting the stage for future characters like Ryu Kumon and Saffron.
  • LEGO Genetics: A maternal ancestor was a dragon that had been turned into a human and Mode Locked that way, making him part dragon.
  • Person of Mass Destruction: Capable of making chasms in a mountain by blasting it enough.
  • Proud Warrior Race Guy: The Musk Dynasty was made to be the masters of Beast-Style Kung Fu, so this is a natural effect.
  • Rapid-Fire Fisticuffs: Clearly outmatched Ranma in this area, at least when Herb was in female form.
  • Recursive Crossdressing: While stuck as a girl, Herb wears the same clothes as his male form, wrapping his cape around his body and face to obscure his sex.
  • Sex Shifter: Amazingly, he's the only canonical character in the series other than Ranma to fall into the Jusenkyo Spring of Drowned Girl, afflicting him with the same "turn into a girl when splashed with cold water" curse as Ranma.
  • Shapeshifter Mode Lock: He's trapped in his female form because he got splashed with the Ladle of Locking. It's looking for a way to undo this that brings him to Furinkan in the first place.
  • Surrounded by Idiots: Once Lime and Mint find out that Herb is a woman (due to being cursed by the Spring of Drowned Girl and locked into the form) they're constantly ogling or talking about how beautiful they find her (especially her breasts) which, without fail, prompts an irate Herb to blast or punch them into the sky.
  • Walking Spoiler: The fact that Herb is a) a girl, and then b) a Sex Shifter suffering a Mode Lock in female form are both distinct revelations that don't come until separate points in the story proper. But it's very hard to talk about Herb at all without revealing he's actually a man.
  • What Happened to the Mouse?: His last scene shows he still has the "regular" curse activated by water. If he'd use his proximity to Jusenkyo to become male permanently is not specified.
  • Worthy Opponent: When told that Ranma saved his life, he says that his outmatched opponent may have been a man to be reckoned with after all.

    Lime and Mint 
https://static.tvtropes.org/pmwiki/pub/images/mintlime.png

Herb's two most loyal lieutenants, but rather dimwitted in their own right. They have no idea of what has befallen their ruler.


  • Casanova Wannabe: A G-rated version, basically, if only due to ignorance. They're fascinated by the idea of "women" and want to go on dates, touch hands, see their breasts, and otherwise do all of the "neat stuff" that you can apparently do with women.
  • Crouching Moron, Hidden Badass: Sure, they may look silly and bumbling, but they are Herb's elite personal guards. When they drop the silliness and turn serious, they become freaking scary.
  • Flechette Storm: Mint's favorite opening move is to rain down dozens of daggers upon his foe, pinning him to the wall.
  • Fragile Speedster: Mint is arguably the fastest character seen in the series by far, but just one good hit by Mousse (which he only landed thanks to Mint being distracted) was enough to knock him out and allowed Mousse to take him out of the fight by tying him to a tree.
  • LEGO Genetics: Lime inherited Super-Strength from a tiger-turned-human girl that was a female ancestor of his, while Mint got his Super-Speed from a wolf in the same situation.
  • Mighty Glacier: Lime, but only relatively speaking, as he is extremely swift himself. Ryōga specifically noted that, for all his strength, Lime is slower than Ranma, making Ryōga the Lightning Bruiser during the encounter.
  • Sacrificed Basic Skill for Awesome Training: They have absolutely no idea how to do anything besides fight and follow orders... and in the latter case, they still tend to screw things up due to ignorance if it involves anything more complicated than breaking or stealing stuff. Even going shopping is complicated for them... although mostly due to fawning over the very plain-looking cashier...
  • Sensitive Guy and Manly Man: Lime plays the burly, silent type while Mint is more straightforward and excitable.
  • Skilled, but Naive: They've never been to the outside world, let alone seen real-life women. These fearsome warriors will shrink back into wide-eyed, timid children at the sight of something new.
  • Super-Strength: Lime is the strongest person in the entire series, capable of knocking Ryōga unconscious with a single punch, admittedly with the advantage of some surprise. That aside, he can catch gigantic boulders falling from the air with just one hand, with as much effort as a normal person would use to catch a ping-pong ball. And by pushing his limits he was able to keep a ravine in a collapsing mountain from closing.
  • Super-Speed: Mint is the swiftest martial artist in the series.
  • There Was a Door: Instead of walking through doors, Lime walks through walls, destroying them in the process. Solid steel vault doors aren't safe from him either.
  • Those Two Guys: An unusual variant; despite being major bad guys who give Mousse and Ryōga some of the toughest fights of the series, we actually don't know that much about them and their personalities are pretty interchangeable. They're dumb, loyal, girl-obsessed brutes, and that's basically the extent of their characterization.
  • True Companions: Fiercely loyal to their lord, Herb, and care very much for each other.
  • Weaksauce Weakness: With Lime's unrestrained superhuman strength and endurance, or Mint's lightning-fast speed and swords mastery, they'd be practically unbeatable... if they weren't so easily Distracted by the Sexy. Or even the hint of sexy, followed by a surprise boulder to the head of course. Although Ryōga managed to stand up to Lime fair and square until Mousse gave an extreme opening by throwing Mint at him. He was also the only one of the three who won his fight upfront, but was almost killed before that.

Ryugenzawa Arc

    Shinnosuke 
https://static.tvtropes.org/pmwiki/pub/images/shinnosuke_ranma.png
Voiced by: Takeshi Kusao (Japanese), Jason Gray-Stanford (English), Luis Daniel Ramírez (Latin American Spanish)

Shin-who? Oh, now we remember. He is the stoic guardian of the legendary forest of Ryugenzawa, and successor to his grandfather (the janitor of the zoo that previously stood there, and the first guardian of the forest). Shinnosuke is a kind, introspective boy with a forthright —if often aloof— demeanor. Having taken over his role from an early age, he once saved a preschool-age Akane from a giant animal attack, getting himself mortally wounded in the process. His grandfather, desperate to save his life, used the mystical Water of Life to heal Shinnosuke's injuries... but inadvertently caused Shinnosuke to be fully dependent on the water, and without it, he lapses into a sickly state, then coma, then finally... wait, who were we talking about again?


  • Accidental Pervert: He draws an outdoors bath for Akane... then promptly forgets all about her (but not about drawing the bath). He heads for the bath (naked, natch) and runs into Akane just as she's climbing out.
  • Ambiguously Orphaned: His parents neither make an appearance nor are mentioned at all.
  • Badass Longcoat: A janitor's coat, yes, but Shinnosuke makes it look badass.
  • Bunny-Ears Lawyer: He's brave, strong, and smart enough to keep the boundaries of Ryugenzawa safe for animals and people alike, and will face down and attack a dangerous giant serpent from the mists of Japanese myth without hesitation, it's just he... forgets things. Lots of things. Like his own grandpa. Or the traps he himself set in the forest.
  • Faking Amnesia: Played with. Since everyone knows how forgetful he is, when a contrite Ranma tries to thank him for saving Akane's life Shinnosuke claims to not know any Akane, seconds before the girl in question shows up and he laments his unrequited love for her internally.
  • Forgetful Jones: Shinnosuke suffers from severe memory problems. Long-term is shot to hell (he can't even remember his own grandpa, to the latter's distress and annoyance) and short-term is basically non-existent. He can basically remember only two things: what his job is, and (by the end) Akane. For the most part, it doesn't really affect his daily life (except to annoy his grandpa) so his condition is generally Played for Laughs: although he knows he rigged the whole forest with monster traps and deadfalls, he always forgets where they are and falls right into them. But when he meets people other than his grandfather, his forgetfulness starts affecting his relationships with them, and even endangers his life once (in the manga version, where he attacks the Orochi with his broom after forgetting it has the Moss of Life already smeared on its bristles). In his heartbreaking final scene, he watches Akane leave the forest with Ranma and regrets not getting the chance to confess his love for her... even though he did.... twice!
  • The Hermit: He and his grandfather are basically this, due to their self-imposed task of keeping the animals of Ryugenzawa from leaving the forest while preventing ordinary people from venturing too deep into it.
  • Hopeless Suitor: He falls in love with Akane and his feelings had quite an impression on her, but Akane still chooses Ranma over him.
  • Improbable Weapon User: Shinnosuke's weapon is a simple janitor's push-broom, the kind his grandfather used to scrub animal pens at the zoo. And he's deadly with it.
  • Incurable Cough of Death: The first sign that Shinnosuke is going into Water of Life withdrawal.
  • No Social Skills: Since Shinnosuke has been immersed in his work since childhood, with only his grandpa for company, he has very few words and the ones he lets out are often very blunt. When Akane got past that barrier, however, she found him to have a very innocent, earnest outlook towards her and other people.
  • Note to Self: In order to keep himself from forgetting Akane's name, he scribbles it with a permanent marker all over his house (and all over his grandfather,) much to her amusement. Judging by the end of his arc, it worked.
  • Phlebotinum Dependence: To the Water of Life, which otherwise makes ordinary animals grow to titanic proportions.
  • The Quiet One: Doesn't talk much.
  • Raised by Grandparents: He has lived alone with his grandfather his entire life. To his grandfather's dismay, Shinnosuke keeps forgetting about him.
  • Romantic False Lead: Given how Akane responded to him, and the drama with which the story treated the relationship (as opposed to, say, her obliviousness to Ryōga's Dogged Nice Guy attempts), he's generally considered Ranma's only serious rival for Akane's affection.
  • Romantic Runner-Up: Falls helplessly in love with Akane and wastes no time confessing it to her once he realizes it. This comes a huge emotional blow to her, since he's the first genuinely nice guy to say those words and leaves it entirely up to her if she wants to reciprocate. Shinnosuke still loses to Ranma, inevitably.
  • Scars Are Forever: As a child, Shinnosuke received three huge gashes across his back from a giant platypus' claw while trying to save Akane from the animal. He would have died from this injury without application of the Water of Life, but these scars remain and prove to Akane that he IS the boy from her childhood. By the end of his arc, his grandfather forcefully scrubs the Orochi's moss (which creates the Water of Life) into Shinnosuke's scars, which vanished permanently.
  • Secretly Dying: Inverted. Shinnosuke is the only one who doesn't know, and his grandpa goes to huge lengths to keep him unaware of his own condition, especially the fact that he's slowly dying. When Akane learns about this, she joins the charade to keep Shinnosuke from finding out. At his story's climax, they cure him with the more powerful Moss of Life, which permanently restores him to full health.
  • Sugar-and-Ice Personality: He's often businesslike, aloof and very blunt, but he reveals a much more sweet and innocent side to Akane.
  • Your Days Are Numbered: The healing effect of the Water of Life on Shinnosuke grows less and less potent as time goes by, requiring him to take more and more of it in increasingly shorter periods. Worse, the springs from which the Water issues have been drying up. His grandfather realizes that, one way or another, Shinnosuke is doomed to die. Subverted when they attain the more potent Moss of Life that creates the Water of Life, which is a more powerful healing agent and fully restores Shinnosuke to normal.

Impostor Ranma Arc

    Ryu Kumon 
https://static.tvtropes.org/pmwiki/pub/images/kumon_ryu.png
Voiced by: Mitsuru Miyamoto (Japanese, games)

When Ryu's father was killed practicing one half of a paired school of martial arts that Genma invented, Ryu spent the rest of his life training himself to master the Yamasenken in hopes of tracking Genma down, taking the Umisenken and then building a new dojo to the memory of his father. When Nodoka mistook him for her long-lost son, he tried to take advantage of that to get what he wanted. But losing to Ranma revealed to him the ugly truth behind the 'Senken Schools' and so he left Furinkan, a sadder but wiser man.


  • Affably Evil: High on affable. He antagonizes Ranma and Genma for the scroll of the Umisenken and lets Ranma's mother believe he's her long-lost son. However, he's trying to rebuild his late father's dojo by gaining the scroll, he did save the life of Ranma's mother and politely told her he wasn't the son she was looking for, complimented Ranma after defeating him, and promised to seal off the Yamasenken style as he promised.
  • Arrogant Kung-Fu Guy: He is a bigger jerk than Ranma when it comes to gloating about being a martial artist. He also is a meaner Combat Pragmatist.
  • Blackmail: Once he learns of Ranma's hiding from Nodoka, he uses his knowledge that Ranma and "Ranko" are the same person to force Ranma into agreeing to duel him.
  • Character Development: Grows distinctly softer and more fleshed out as a person over the course of his arc, culminating with him abandoning his lifelong quest because he realizes it would dishonor him to pursue it any further.
  • Chronic Hero Syndrome: If it is a Damsel in Distress at least, even older ones that he isn't attracted to. At the very least heavily into Giri in some respects.
  • Combat Pragmatist: His fighting style is largely based on distracting opponents and then attacking full force. One "attack" simply consists of tying up the enemy in a lasso just to make them vulnerable to a real attack.
  • Dangerous Forbidden Technique: Zigzagged with the Yamasenken. It's not inherently dangerous to the practitioner, unless you're Too Dumb to Live like Mr. Kumon, but because of the terms of his and Ranma's battle, Ryu is forbidden from using the Yamasenken techniques after losing to Ranma. He also doesn't want to use them anyway because he's humiliated by the fact that they were created as thieving techniques, not fighting techniques.
  • Even Evil Has Standards: He draws the line at torture; his word is his bond; he is very dedicated; will rescue bystanders from monsters, wild animals, and similar things he happens upon that he can actually do something about; and he isn't a particularly bad person in general. A bit chauvinistic, and tends to be very ruthless in battle though. However, he apparently refrained from using his strongest/killing moves against Ranma after getting to know Nodoka.
  • The Fettered or Honor Before Reason: To his vows. First to find the other half of the school, and then not use his art for destruction again.
  • Foil: In many ways, Ryu is who Ranma wishes he could be, which is why Ranma is so determined to best him. In contrast to Ranma, who, even beyond his Jusenkyo-related issues, tends to be a manipulative and emotional schemer who just can't overcome his desires for mischief and self-preservation, Ryu is a 100% stoic badass archetype played straight, and even when Ryu engages in subterfuge, it's as a last resort, whereas Ranma tends to resort to it instinctively. In many ways, Ryu is what Ranma believes his mother hoped Ranma would turn out like as a result of Genma's tutelage, instead of how he actually turned out, and this really gets to Ranma.
  • Friendly Enemy: At the end of his story, he makes up with Ranma, who he had nothing personal against in the first place, and leaves on peaceful terms. Before that, he wants to defeat Ranma in order to secure the Umisenken for himself.
  • Heel–Face Turn: Zigzagged; he was never a totally evil person, but he opened up emotionally after Nodoka played mother for him, and the revelation that his style was created for violent burglary caused him to reevaluate his entire life, choosing to abandon its use and find a new, more honorable purpose to his life.
  • Jerk with a Heart of Gold: Ryu initially seems to be just a wandering bruiser, so manipulative that he will even take advantage of Nodoka's loneliness. As the story progresses, though, he shows a genuine soft side and a fundamentally honorable nature.
  • Now What?: He has dedicated his entire life to finding the counterpart school of the Yamasenken in order to rebuild the Kumon Dojo. Not only did he lose the chance, he has to seal away his school, the school he uses exclusively and likely the only school he knows by this point. What is he supposed to do now?
  • Person of Mass Destruction: Thanks to his Yamasenken mastery, Ryu is a highly destructive force, capable of literally tearing up anything in his way. As his fighting style is based on violent burglary, he has a tendency to smash his way through walls and doors to get to places.
  • Pet the Dog: Although Ryu initially was manipulating Nodoka to try and find the Umisenken, he repeatedly does things just for the sake of making her happy, and before he leaves asks Ranma to finally come clean and present himself to her, so that she can end her loneliness.
  • Razor Wind: The Yamasenken's ultimate attacks are "vacuum blades" that can carve through solid steel, which Ryu can even Beam Spam if he wants.
  • Sacrificed Basic Skill for Awesome Training: Ryu is one of the most lethal adversaries that Ranma has to fight, thanks to his Yamasenken training, but is extremely socially inadequate as a result of spending all his life training and doing nothing else.
  • Shout-Out: To Guile, but not overly so.
  • Super-Scream: The Yamasenken school usually opens with a loud yell of "Don't move!" It's not the words that freeze the opponent, but the sheer VOLUME that catches anyone, even rampaging grizzlies, off guard.
  • Super-Speed: He can easily move fast enough to keep up with Ranma in combat.
  • Super-Strength: At least as strong as Ranma.
  • Super-Toughness: He's at least in Ranma's class when it comes to durability.
  • Walking the Earth: Ryu has spent many years roaming Japan, honing his martial arts and trying to find Genma Saotome for revenge.
  • You ALL Share My Story: Despite the fact Ranma had never even heard of him, Ryu and Ranma are ultimately drawn to clash because Ryu is searching for Ranma's father, a search that inadvertently brings him into contact with Ranma's mother.

Pink and Link Arc

    Pink and Link 
https://static.tvtropes.org/pmwiki/pub/images/pink_and_link___full_color.png

Pink and Link are a pair of identical twin herbalists from the neighbouring herbalist village to that of Shampoo, who was poisoned by Pink and then healed by Link. However, as they are twins, Shampoo couldn't tell them apart and so mistook them for the same person, leading her to beat up either one on sight whenever she met them. They come to Furinkan to get revenge on Shampoo.


  • Anime Chinese Girl: They're from a village near the Joketsuzoku and similarly to Shampoo, they wear typical Chinese clothes. Although, they're herbalists instead of martial artists.
  • Bullying the Dragon: They know from experience how much stronger Shampoo is, and that she wastes no time killing her enemies... And have picked fights with her for years, risking she'd decide to just kill them rather than beat them up on sight, even before finding a way to finally neutralize her. After leaving Japan they brag at the Amazons' paper to have defeated Ranma, finally getting her worked up enough to hunt them down.
  • Entertainingly Wrong: They are under the mistaken impression that Ranma is Shampoo's husband. Delighted by this, Shampoo does very little to clear their misunderstanding.
  • Expy: Their status as small-statured female Chinese twins with an unexplored past connection to Shampoo, who always act together, engage in Finishing Each Other's Sentences, have Theme Twin Naming and rely on a gimmicky approach to combat? The anime continuity did that much earlier with a set of twins called Ling-ling and Lung-Lung, who are Shampoo's honorary little sisters and whose goal is to try and help Shampoo.
  • Flowers of Nature: Both herbalist twins wear flower decorations on both sides of their hair.
  • Green Thumb: Being herbalists, their techniques allow them to grow giant plants with various properties in seconds.
  • Hoist by Their Own Petard: Their plant manipulation ends up hurting them just as much as those did to Ranma, Akane and Shampoo.
  • Identical Twin ID Tag: Pink has the kanji for poison on her chest plate and wears red accessories while Link has the kanji for medicine on her chest plate and wears blue accessories.
  • Jerkass Has a Point: Though they did have the bad habit of provoking Shampoo, they do have a point of antagonizing her because Shampoo was herself in the habit of pummeling them tender every time it happened.
  • Moral Myopia: They make Shampoo out to be the villain for beating them up... ignoring that Shampoo started beating them up because Pink decided to near-fatally poison Shampoo for laughs.
  • Polar Opposite Twins: Pink is a sadistic poisoner and Link a benevolent healer.
  • Perpetual Frowner: Link, the compassionate healer, is constantly wearing a frown, which distinguishes her from Pink.
  • Perpetual Smiler: Pink, the sadistic poisoner, is constantly smiling, which distinguishes her from Link.
  • Red Oni, Blue Oni: Red-wearing Pink is sadistic, ruthless and cheerful. On the other hand, blue-wearing Link is righteous, considerate and serious.
  • Sadist: Pink poisons random people for fun.
  • Spell My Name With An S: Link's name is sometimes translated as "Rink" due to the interchangeability of "R" and "L" in Japanese.
  • Theme Twin Naming: Pink and Link are twins with rhyming names.
  • Verbal Tic: They usually say "douzo" at the end of their sentences, meaning "if you please" in English. Although, this is sometimes mistranslated as "Over".

Kinnosuke Kasha-ō Arc

    Kinnosuke Kasha-ō 
https://static.tvtropes.org/pmwiki/pub/images/kinnosuke___full_color.png

A seemingly wealthy suitor of Nabiki's, Kinnosuke is the seventh generation of the Kasha-ō Dojo. In reality, his dojo doctrine specializes in absolute mooching to sustain oneself, and to never spend even one cent of one's money to do it. Unfortunately for the Tendō Dojo, they become the target of his ruinous mooching.


  • Refuge in Audacity: The stuff he does to accumulate debt on someone else's name is so preposterous, that he basically bankrupts the Tendōs with very little effort. He is immovable and shameless, and so effective at it that Nabiki falls for his misdirection without realizing that his wealthy purchases for her are made on her family's name.
  • Spear Counterpart: To Nabiki, though his focus is not on accumulating money, but rather, on ruining everyone he comes across.
  • The Thing That Would Not Leave: Dude's a leech, and he makes Nabiki and her family his target.
  • Worthy Opponent: Even more shameless than Nabiki, though more financially harmful than her.

Rouge Arc

    Rouge 
https://static.tvtropes.org/pmwiki/pub/images/rouge_ranma.png

An Indian Hindu girl who is the recipient of the most powerful known Jusenkyo spring. Pantyhose Taro accidentally stumbled across Rouge bathing one day. During her resultant punishment of him, he accidentally got her magnetic plasters (for treating her constant backaches) stuck to him, so she chased him after he ran away from her fury. The two of them tore up Furinkan until Ranma managed to settle the problems.


  • Alternate Identity Amnesia: She seems unaware of what she does in her Asura form, in one memorable incident helping to repair the Tendo Dojo after destroying it in Asura form, apparently completely oblivious to that she destroyed it in the first place and simply thinking that it is a sign of bad luck.
  • Awesome, but Impractical: Her transformation into a six-armed Asura looks awesome, but it causes her a killer backache.
  • Blessed with Suck: The Spring of Drowned Asura grants Rouge supernatural powers that make her one of the strongest creatures in the series, but her transformation causes her to suffer such extreme backache from carrying around six arms that she can't take its form for long without locking up in pain.
  • Flying Brick: Superhumanly strong, tough, capable of transoceanic flight, insanely accurate, and can generate light, fire, and electricity at will.
  • Glass Cannon: Her cured form has plenty of raw power as befitting of a Physical God, but she isn't very durable compared to Ranma.
  • Hero Antagonist: Borderline. She's only a problem because Pantyhose Taro didn't explain the full circumstances of his encounter with her (Notably his obsession with gaining "the Source of her Power" and his megalomania), and her vindictiveness and battle between her and Pantyhose threatened to destroy the Tendo household. It turns out her "Sources of Power" were really just magnetic plasters she needed to soothe her back from the burden of carrying six arms. She happily returns home after Ranma takes her to the drug store to buy as many of them as she can carry.
  • Kill It with Fire: In Asura form, she can breathe fire from any of her mouths and creates small bolts of fiery energy from her hands.
  • Magic Pants: In human form, her vaguely Indian-inspired wardrobe includes translucent pants under her skirt. Whenever she turns into Asura, the pants mysteriously go away, and they come right back when she reverts. They're the only article of clothing she wears that does this (although her waist-long hair also shortens enough to accommodate the extra three faces, and grows back when normal.)
  • Many-Faced Divinity: Her curse transforms her into an Asura with three faces.
  • The Mind Is a Plaything of the Body: Unlike most Jusenkyo transformations that are purely physical, she becomes an Asura mentally as well as physically, causing her to become distinctly more aggressive and forthright in her cursed form. In fact, she's the only canonical Jusenkyo victim in the manga whose transformation alters personality, although Pantyhose Taro did try to curse Happosai with a Spring of Drowned Virtuous Man that would make him more benevolent, and the anime did feature the unique character Kin'nee, whose Spring of Drowned Buddhist Priest turns him into a meek, docile, benevolent pacifist.
  • Misery Poker: She blames all her suffering all on the evil man chasing her. She seems to genuinely believe it all though, as she is a firm believer in astrology, bad signs, happenstance, and the like.
  • Multi-Armed and Dangerous: In Asura form, she has six arms.
  • Multiple Head Case: More like Multiple Face Case — she has three faces on one head, though each seems to have its own personality and mind, as they can be knocked out separately.
  • Naked First Impression: Pantyhose Taro met her while she was taking a bath.
  • Physical Goddess: Rouge's cursed form is the living embodiment of Asura, a semi-divine warrior-demon from Hindu Mythology.
  • Required Secondary Powers: Subverted. The curse of the Spring Of Drowned Asura neglected to account for stronger back muscles to go with those six arms. As a result, Rouge suffers from wicked backaches after spending any amount of time in her cursed form, and she relies heavily on magnetic sticking plasters to alleviate the cramping.
  • Shock and Awe: Conjuring lightning is her secondary, but most devastating, means of attack.
  • Superpowered Evil Side: In her human form, Rouge is a sweet, polite, and harmless girl. As Asura, she's one of the most powerful characters in the series, but her personality becomes much more aggressive, angry, and violent.
  • Superpower Lottery: Lucked out even better than Pantyhose Taro, having gained the curse of a Hindu war god/demon with all the supernatural powers that entails.
  • Unskilled, but Strong: Rouge doesn't have any martial arts skills at all, so her normal form is that of a plain girl. Her power comes from the destructive abilities of her Asura curse, and makes her one of Ranma's most powerful adversaries.
  • Weaksauce Weakness: She can only remain in Asura form for a little while, as her tremendous backache forces her to retreat to recover even when she has the upper hand of a battle.

Mirror Mansion Arc

    Mirror Mansion Ranma 
https://static.tvtropes.org/pmwiki/pub/images/mirror_girl_ranma.png
Note: The character's name is a placeholder, since her name is not mentioned in the manga.

A magical clone of girl Ranma who is the product of a Magic Mirror belonging to the noble Monkey family, the lords of the Mirror Mansion, which Ranma and Genma stumble upon on a rainy night. Originally the heiress of the family who died a century before, lamenting the fact that she neglected to obtain a boyfriend after spending her short life gazing at said mirror, her spirit now inhabits an identical clone of whoever gazes upon the mirror and starts hitting on every boy she comes across. She proves to be a huge pain in the butt for everyone that encounters her, providing a sizeable headache for Ranma and Akane in particular.


  • Expendable Clone: She lasts about a week, mostly due to the caretaker being able to produce a protective cover for the magic mirror.
  • Ghostly Goals: She was created from the regret of a girl who died without ever getting a boyfriend. Therefore, all she wants is finding a boyfriend at all costs, no matter who gets trampled along the way.
  • In Love with Love: She basically wants a boyfriend regardless of who he may be.
  • Mirror Monster: A relatively tame example. The mirror produces an identical clone of its victims, but with an unabashed, boyfriend-crazed girl's spirit driving it.
  • Mirror Self: She is the exact duplicate of Ranma's Jusenkyo-granted female form in appearance.
  • Never Given a Name: She doesn't have a name of her own due to being a magically created clone of girl Ranma.
  • Never My Fault: When her initial, highly aggressive attempts to court a guy fail, she angrily blames her failure on her being stuck with Ranma's female face, literally telling the real Ranma that it's because "she" is so ugly.
  • No Guy Wants to Be Chased: Despite having girl Ranma's good looks, all the guys she hits on reject her for coming on so absurdly strong. Ranma tries to teach her to play hard-to-get, but Akane smacks him out of it for leading by example.
  • Poltergeist: Unlike a ghost, she's a physical entity.
  • Power Copying: She's capable of using Ranma's fighting techniques.
  • Screw Yourself: At the end of her arc, the haunted mirror creates a clone of male Ranma. Mirror Girl Ranma and Mirror Boy Ranma instantly fall in love with each other.
  • Shapeshifters Do It for a Change: She's a spirit created by a woman's desire for a boyfriend, but the mirror can also make male clones who will look for a girlfriend instead.
  • The Trickster: She uses every resource around her to take advantage of the situation, managing to trick everyone she meets so much that a small Running Gag forms around the fact that her victims end up berating the real Ranma, even when it's obvious that it's not him.
  • Tulpa: She's basically a physical manifestation of unfulfilled desire, this being the heiress' drive to find a boyfriend.

Jusendo Arc

    Saffron 
https://static.tvtropes.org/pmwiki/pub/images/saffron_adult.png

This humanoid phoenix is the immortal ruler of the Jusendo Bird People. However, although haughty, arrogant, obnoxious, and petty, he nevertheless has sufficient concern for his rural citizens to have provided heat and light for centuries.

On the other hand, he has a storage room full of citizens encased in imprinting eggs, so dissidents apparently get brainwashed, but he will at least not stoop to execute his own subjects for misunderstandings, since he let Koruma and Masala go after they beat him up for being obnoxious.

He also has no concern or patience for anyone not of his tribe, and can be underhanded, sadistic, ruthless, and even manipulative, if they get in his way.


  • Aristocrats Are Evil: He starts out being a Royal Brat who is willing to order his minions to kill people who anger him. Then he reveals a sadistic streak when he gloats about the fact that Ranma and his friends will be literally consumed by his metamorphosis to provide him with required nutrients. Once he fully matures, he gets even worse, and goes out of his way to kill Ranma for having had the audacity to stand up to him.
  • An Arm and a Leg: Ranma, in the course of their fight, manages to sever both his wings and shatter an arm with the Gekkaja. Of course, he grew them back, and later, even tore off his own wings to use as a flaming Fuuma Shuriken against Ranma.
  • Big Bad: Of the Mt. Phoenix arc, which is the series' Grand Finale. But that's the extent of his role, as the series itself is too episodic to have a true Big Bad.
  • Bird People: As one of the Jusendo Bird People, Saffron is descended from a tribe of humans who used a Jusenkyo Spring of Drowned Bird for drinking water and laundry until it mutated them. As a result, he's a Winged Humanoid with bird-like talons for feet and hands that resemble bird talons.
  • Born-Again Immortality: His death results in his regeneration into an egg, and subsequent hatching as a baby.
  • Even Evil Has Standards: He is openly disgusted at Ranma supposedly using a human shield, specifically the apparently dead Akane after she had sacrificed herself for him.
  • Final Boss: He is the final villain of the manga.
  • Glass Cannon: On a relative scale. Although still superhuman by ordinary standards, especially due to his regenerative skills, he can't quite withstand the blunt force punishment that the Made of Iron Ranma characters usually dish out (and receive), and direct hits will daze him simply because he's not built up resistance to getting hit.
  • Healing Factor: Any wound inflicted on him, in any way, is healed within seconds (or sooner) through the power of his own flame. When being frozen solid and shattered forced a massive regeneration, but still failed to kill him, you know you're in the big leagues of Good Thing You Can Heal.
  • I Have Your Wife: Comes up with the idea of kidnapping Akane to use against Ranma.
  • Kamehame Hadoken: Tenka Shunmetsu Kokyuu Dan, roughly, "Entire Empire Instant Annihilation Shot." A gigantic focused heat ray with the power to go through several mountain spires, vaporize them, and keep going. And he can toss one right after another, with zero recovery or penalty. Your only warning (other than Saffron calling out its name) is a sphere of flame swelling around Saffron's body, giving you no time to dodge...
  • Ki Manipulation: Averted. His powers generate raw flame and light through magic, not ki.
  • Mundane Utility: Ironically, it turns out that what this incredibly powerful fire-manipulating being serves for his people is... largely the role of a power plant. Saffron's primary duty is to serve as an incredibly powerful, inexhaustible bonfire that lights up the night and keeps the chill of winter at bay from Ho'o Peak.
  • No Conservation of Energy: In a series where Ki Manipulation, Super-Strength and Super-Speed are already commonplace, Saffron still manages to stand out with the sheer amounts of energy his body can generate out of nowhere.
  • One-Winged Angel: His maturation from "powerless kid" to "mountain-vaporizing Physical God."
  • Orcus on His Throne: There really isn't much else for the adult, mature Phoenix King to do other than to sit tight and provide ambient light and heat to his subjects, even when he could easily raze the world if he wanted to.
  • Person of Mass Destruction: He's quite possibly the strongest character in terms of raw power, having been shown with the most destructive attack in the entire series. His power is great enough to let him discharge heat rays that reduce mountaintops to ash, one after another.
  • The Phoenix: He's known as "The Phoenix King", and as a humanoid bird with powerful Playing with Fire abilities, a Healing Factor, and Resurrective Immortality, he clearly invokes the Western Phoenix as opposed to the Chinese Fenghuang. The biggest oddity about him is that his "rebirth", which in this case is the transformation from a child into an adult rather than simply being revived, requires a prolonged bath in steaming hot water taken from the source of the Jusenkyo springs.
  • Physical God: There's no canon confirmation of him being a true god, but he might as well be one. He has demonstrated high levels of supernatural powers (including regeneration and elemental attacks that can liquefy mountains), as well as being the most powerful character in the series in terms of destructive level.
  • Playing with Fire: Has several fire-based attacks.
  • Resurrective Immortality: When slain, Saffron transforms into an egg, and then hatches from it as a baby which has to grow up all over again.
  • Spoiled Brat: Particularly when in his childish form, likely because he is invariably spoiled by his doting guardians in child form, and this has been going on for multiple incarnations. He's introduced having snuck off to a local hotspring in the lowlands, where he's been beating up everyone who arrives to take a bath so he can hog the hot water all to himself. He showcases a genuinely Enfante Terrible side when he gloats that Ranma getting too close to Saffron as the Phoenix Prince was entering his incubation egg will result in Ranma being digested alive as "nutrients" to fuel his maturation.
  • Superpower Meltdown: Part of his maturation process grants him a conscious Power Limiter to give him controlled use of his extraordinary firepower. Interrupting his transformation did not decrease said power at all... but he hatched lacking that ever crucial Power Limiter. He's only too happy to use his flame as dangerously and destructively as possible.
  • Unskilled, but Strong: By far the most powerful foe Ranma has ever encountered, being a Person of Mass Destruction who can lay waste to mountains. But he's very lacking in hand to hand combat skills and is also a Glass Cannon who goes down quite easy if it wasn't for his Healing Factor.

    Kiima 
https://static.tvtropes.org/pmwiki/pub/images/kiima_ranma.png

Saffron's long-suffering spymaster, and general handywoman, possibly including being the captain of his guard, Kiima is sent to retrieve the map from the Jusenkyo Guide so that Saffron may undergo his maturation ceremony. Indirectly, she causes the whole mess with the Nerima Wrecking Crew.


  • Bird People: As one of the Jusendo Bird People, Kiima is descended from a tribe of humans who used a Jusenkyo Spring of Drowned Bird for drinking water and laundry until it mutated them. As a result, she's a Winged Humanoid with bird-like talons for feet and hands that resemble bird talons.
  • Berserk Button: Don't call her "old", or she'll beat you up.
  • Evil Knockoff: Invoked. She voluntarily curses herself with a Jusenkyo spring made from Akane, letting her turn into Akane's exact physical duplicate, so she can infiltrate Ranma's team.
  • Femme Fatale Spy: She is mostly a spy per profession, but seems to do a little bit of anything that is required of her, as it is a small society. She can talk to and control large flocks of birds to find information or carry out instructions; uses "Imprinting Eggs" for instant brainwashing; or Jusenkyo waters to pose as a human version of herself, or other female human disguises for spying on or seducing targets.
  • Proud Warrior Race Girl: Takes her duties very seriously, no matter the lengths she has to go to.
  • Razor Wind: She's quite skilled at sending out razor-sharp arcs of wind shears with her wings.
  • Shameless Fanservice Girl: When disguised as Akane, she proceeds to get completely naked in front of Ranma in order to seduce him. Then when she changes back into her real form, she's still fully naked and does nothing to cover herself up completely uncaring about her state of dress in front of others.
  • Speaks Fluent Animal: Can speak to birds and use them as spies.
  • Stripperiffic: Her official uniform is basically a sleeveless leotard and boots.
  • Vain Sorceress: Quite vain, turns upset if anybody calls her middle-aged, and enjoys shapeshifting into younger women.
  • Xanatos Speed Chess: Quite adept at coming up with clever, and surprisingly successful plans in the middle of a mission.

Anime-Original Characters

    Kaori Daikoku 
https://static.tvtropes.org/pmwiki/pub/images/kaori_daikoku.png
Voiced by: Hiromi Tsuru (Japanese), Kelly Sheridan (English), Gisela Casillas (Latin American Spanish)

Appearing in an anime filler episode based on the Martial Arts Takeout Race arc from the manga, Kaori Daikoku is the third named girl in the anime canon whom Genma promised Ranma's hand in marriage to. When Ranma and Kaori were just babies, Genma stumbled across the beachside camp of Kaori's father as he was wandering the land on a training mission. Starving and out of supplies, Genma traded Ranma to Kaori's father as Kaori's future husband in exchange for a grilled fish, a bowl of rice, and two pickled vegetables, then stole Ranma back when Mr. Daikoku's back was turned. Years later, the Daikokus tracked Ranma down at the Tendo Dojo, and initially demanded that Ranma wed Kaori as was promised. For some reason, though, Kaori decided from observing them that Akane Tendo was actually in love with Ranma, and offered her the chance to win Ranma's unchallenged hand if Akane could defeat her in a delivery girl race currently being held. Though she fought hard with her skills as heir to the Daikoku School of Martial Arts Takeout, she was ultimately defeated by a team-up between Akane and Ranma's female form, whereupon she honored her word and left peacefully.


  • Action Girl: Initially, she appears to be a Yamato Nadeshiko type, showing up at the Tendo Dojo wearing her wedding kimono. Then she turns out to be a very fast, skilled and competent martial artist who puts Akane through the ringer.
  • Arranged Marriage: Genma promised to her father that Ranma and Kaori would wed when she came of age, giving Kaori's father custody of Ranma once he was paid with a meal. Whilst Genma stole Ranma back and ran away immediately afterwards, the Daikokus never forgot Genma's promise.
  • Expy Coexistence: She has a tremendous resemblance to Ukyō Kuonji, both in her backstory and in her character design. It's notable that her appearance predates Ukyō's arrival in the anime continuity. She's even voiced by the same voice actresses as Ukyō in Japanese and English.
  • Foreshadowing: Whilst still in her wedding kimono, she leaps into midair and eviscerates a flying broom head, reducing it to scattered straws with her bare hands too fast for the eye to follow before neatly landing right back in her original kneeling position. It's a very clear warning that she is not just some dutiful homemaker, and sure enough, she proves her Action Girl credentials in the subsequent battle.
  • Martial Arts and Crafts: Practices Martial Arts Takeout, which emphasizes speed, balance and the ability to use foodstuffs as weapons. She can blind foes with barrages of narutomaki slices in her Fishcake Blizzard technique, throttle foes with ramen noodles turned whip using the Ramen Roundup Noodle Noose, and fling chopsticks with enough precision to hit pressure points.
  • Silk Hiding Steel: When she arrives, she is the picture of a traditional Yamato Nadeshiko, humbly kneeling on the floor and speaking only to her father, and even then only in whispers. When she's fighting Akane, however, she proves herself to be a powerful martial artist and a strong-willed, fiercely determined young woman.
  • The Ugly Guy's Hot Daughter: Kaori is a beautiful young girl, whilst her father is short, squat, plain-looking and sports massive earlobes.
  • Villainous Valor: She offers Akane the chance to win back the rights to be Ranma's uncontested wife-to-be on first meeting her, despite the fact that she only sees Akane being angry and distrustful towards Ranma. When she loses her fight, she makes no attempt to call foul over being teamed up against by two girls when she was supposed to only be dueling Akane, and instead graciously concedes the match, wishing Akane and Ranma happiness before leaving.

    Ling-Ling & Lung-Lung 
https://static.tvtropes.org/pmwiki/pub/images/ling_ling_and_lung_lung.png
Ling-Ling is voiced by: Yuko Mita (Japanese), Nicole Oliver (English), Ana María Grey (Latin American Spanish)
Lung-Lung is voiced by: Yuko Kobayashi (Japanese), Nicole Oliver (English), Mónica Estrada (Latin American Spanish)

A pair of young twin girls from the Joketsuzoku tribe in China, Ling-Ling & Lung-Lung are sisters who deeply admire Shampoo and consider themselves to be her little sisters. They desperately want to prove their own strength, and to help Shampoo be happy. Sadly, their skills are somewhat... underwhelming.


  • Ambiguously Related: Whether they're Shampoo's blood-related sisters or not is unclear. The English dub does have Akane specify they're not her blood-relatives; they just consider her their Onee-sama.
  • Anime Chinese Girl: Also being from Joketsuzoku, they wear a Cheongasm uniform and hair buns much like Shampoo does. They're a lot younger than usual examples of this trope, however.
  • Attack Hello: They "greet" their big sister Shampoo with a surprise attack that she easily blocks. From what Shampoo says, this seems to be a common greeting in their hometown of Chinese warrior girls.
  • Best Her to Bed Her: Invoked, played for laughs, and subverted. Their debut episode has them announce that since Ranma defeated them in battle, by law he has to marry them as well as Shampoo. In the last minutes of the episode, after they've left, Ranma and Akane's conversation explains to the audience that the Joketsuzoku law is "first come, first served", so luckily Ranma "only" has to marry Shampoo.
  • Beware the Silly Ones: Inverted. Ling-Ling and Lung-Lung are initially presented as child prodigies in the martial arts, able to take on and defeat stronger opponents and mastering ancient, secret Joketsuzoku martial arts. But in both their episodes, their "dreaded techniques" turn out to be incredibly silly gimmick moves. First, there's the Great Dance of the Fire Dragon, in which the two of them... parade around with a ratty handmade two-person dragon sculpture that hides two concealed weapons; a tape-deck playing a recording of magic music that compels whoever hears it to dance, and a flamethrower they can use to attack their foes as they dance. Then there's the Great Dance of the Super Phoenix, which can mean either... flying around in a rattletrap, pedal-powered flying bird and throwing egg bombs at their opponents, or erecting a huge plywood cutout of a phoenix and then tipping it over onto their enemy. Even Cologne is embarrassed to admit that these are actually real techniques from her tribe.
  • Big Sister Worship: The two adore Shampoo, who they refer to as their Onee-sama, and want to be just like her.
  • Broken Pedestal: Shampoo was their inspiration for trying to train so hard to become great martial artists, and they are heartbroken when Shampoo first seems to have betrayed their laws by giving up and remaining dishonored, then actually tries to prevent them carrying out what the law demands. The pedestal gets rebuilt after it's finally made clear to them that the "girl-type Ranma" doesn't exist but is actually Shampoo's beloved husband (in denial) Ranma under a Gender Bender curse.
  • Dynamic Entry: They're introduced when they attack Shampoo who was on her way to a delivery.
  • Identical Twin ID Tag: While they're twins, it's easy to tell them apart thanks to their different hair colors and hairstyles.
  • Little Miss Badass: They're young girls, but both were raised in the same female warrior tribe as Shampoo. They challenge and easily defeat many strong men in the Furinkan town.
  • Martial Arts Staff: Ling-Ling wields a short staff weapon.
  • Murder the Hypotenuse: Their second episode revolves around the twins trying to beat up Ukyo Kuonji, Kodachi Kuno and Akane Tendo so that they will agree to stop pursuing Ranma's heart and let Shampoo marry him. Emphasis on trying.
  • Precocious Crush: Their age is indeterminate outside of being younger than Ranma or Shampoo, but they very clearly become smitten with Ranma once they meet him as a guy. In their debut episode, after Ranma's true gender is revealed, the two of them excitedly latch onto either of his arms and happily proclaim that now he has to marry the two of them as well as Shampoo, under the laws of Joketsuzoku. In their second episode, when Ranma tries to politely talk them out of fighting with his would-be girlfriends, they believe immediately that Ranma has fallen in love with them, and seem very excited by the idea.
  • Single-Minded Twins: They're a pair of twins who act and fight in unison as if they were one character.
  • Spell My Name With An S: The twins are sometimes called "Rin-Rin & Run-Run" due to interchangeability of "R" and "L" in Japanese.
  • Theme Twin Naming: The twins' names are written almost identical, except for a letter.

    Anna Brown 
https://static.tvtropes.org/pmwiki/pub/images/anna_ranma_1.png
Voiced by: Yuko Kobayashi (Japanese), Maggie Blue O'Hara (English), Diana Pérez (Latin American Spanish)

A farm girl who mistakes Ryoga for the legendary hero Joe, and begs him to help her family's farm, which is being driven out of business by a ruthless local thug.


  • Damsel in Distress: She gets kidnapped and held hostage by some thugs that wanted to fight Ryoga.
  • Hopeless Suitor: Ryoga does briefly consider staying with Anna as he might not find another girl who likes him as much as she does, but he still chooses to keep pining after Akane and says goodbye to Anna.
  • Nice Girl: She's a sweet girl who treats Ryoga very nicely, except for when she and her grandfather initially mistake him for a cattle thief.
  • Raised by Grandparents: She lives with her grandfather at their farm with none of her parents in sight.
  • Rescue Romance: She falls in love with Ryoga after he saves her from a group of thugs.
  • Satellite Love Interest: She only appears in one filler episode to be a potential secondary love interest for Ryoga, but he ends up turning her down.
  • Super-Strength: After Ryoga rescues her, Anna is revealed to be strong enough to effortlessly get up and run while carrying a large boulder on her back.

    Natsume & Kurumi 
https://static.tvtropes.org/pmwiki/pub/images/natsume_and_kurumi.png
Natsume (left) and Kurumi (right)
Natsume is voiced by: Masako Katsuki (Japanese), Lalainia Lindbjerg (English)
Kurumi is voiced by: Yuko Mizutani (Japanese), Kelly Sheridan (English)

Wandering sisters who practice Anything-Goes Martial Arts, Natsume & Kurumi are the antagonists of the two-parter OAV "The One to Carry On". When they arrive in Furinkan, they claim to be the daughters of Soun Tendo, who have been wandering Japan and honing their skills to establish their rights to be the heirs to the Tendo Dojo. This understandably infuriates Akane Tendo, the legitimate heir to the Tendo Dojo, who challenges them to a duel to see who is the true successor.


  • Big Eater: Kurumi's signature defining character trait is her massive appetite for food, which causes her to run away and steal things to eat behind Natsume's back.
  • Combination Attack: Their ultimate maneuver is the Ring of Dragon's Fire, where Kurumi creates a horizontal vortex of fiery ki by swinging her ribbon and then Natsume launches a bolt of cold ki down its center with a swing of her carpet beater. The interplay of hot and cold energies creates a massively powerful bolt capable of taking down even Ranma Saotome in one shot.
  • Extreme Omnivore: Kurumi loves food so much that she can happily eat Akane's cooking and ask for more.
  • Hoist by Their Own Petard: In the rematch, Ranma defeats them by using their own Ring of Dragon's Fire technique against them, reversing it with a horizontal variant of his own Hiryu Shoten Ha and repelling it straight back at them, along with a jet-propelled Akane Tendo as a human bullet.
  • An Ice Person: Natsume's signature ability is to channel icy ki through her carpet beater, imbuing her attacks with a frigid aspect that causes them to leave frost on whatever they touch.
  • Improbable Weapon User: Natusme uses a carpet beater and Kurumi uses a ribbon.
  • Ki Manipulation: They are the only female characters in the series outside of Miss Hinako and Herb to have an explicit ability to manipulate ki. Both can imbue their weapons with temperature-based ki — freezing cold for Natsume, burning hot for Kurumi — and they can create a ki blast technique by working in tandem.
  • Playing with Fire: Kurumi can infuse hot ki into her ribbon, causing it to burn like a white-hot branding iron.
  • The Reveal: Natsume & Kurumi actually aren't Soun Tendo's illegitimate daughters. They're a pair of random orphans that Happosai befriended prior to his being sealed away, and he told them to seek the Tendo Dojo as its rightful heirs as something to give them hope to live by.
  • Silk Hiding Steel: Natsume has a very Yamato Nadeshiko temperament and both girls play the part of a traditional dutiful daughter for Soun, but Natsume is also ruthless when it comes to battling potential threats to her goal, and if she has to crush Akane's dreams to prove herself the true heir to Tendo Anything Goes, she will.
  • The Worf Effect: Natsume and Kurumi face off against Ranma and Akane in a 2-on-2 match at the end of the first of their two OAVs, and win handily.
  • Worf Had the Flu: Natsume & Kurumi's victory over Ranma and Akane largely comes from Ranma and Akane's inability to work as a team, being more focused on bickering over Ranma's insistence on being left to face them alone and asserting that Akane is too unskilled to help. When they actually put their egos aside and work together in the rematch, they win.

    Uragishi Sankichi 
https://static.tvtropes.org/pmwiki/pub/images/sankichi_uragishi_1.png
Voiced by: Katsuji Mori (Japanese), Ron Halder (English), César Soto (Latin American Spanish)

Self-proclaimed master of Martial Arts Shogi, Uragishi Sankichi is the antagonist of the episode "Shogi Showdown". He comes to Furinkan seeking revenge on Genma Saotome, who defeated him in a game of shogi one year prior — an act, Sankichi claims, that caused Sankichi's beloved wife to run out on him in disgust. But it turns out that Sankichi's story and reality don't quite see eye to eye...


  • Cloudcuckoolander: Sankichi literally sees every woman or girl he meets as his wife, addressing them by his wife's name and attacking others for being "too familiar" with her. It doesn't matter how different they look to his actual wife, he still is convinced that they are his wife. He literally addresses Akane, Nabiki and Kasumi as being his wife, all within a few minutes of each other. Only when his wife is actually present does he stop doing this.
  • Combat Pragmatist: He uses Akane as a human shield in his final battle against Ranma.
  • Crouching Moron, Hidden Badass: Zigzagged. His Martial Arts Shogi looks absolutely ridiculous, as he and all his fighters are dressed up in shogi piece costumes, but he's a pretty decent tactician. That said, when Ranma actually fights him for real, he doesn't really seem to have much martial arts prowess himself. It's only the fact he has Akane as a human shield that keeps Ranma from whipping his ass in a few moments.
  • Dogpile Of Doom: His only named special technique, the Grandmaster Slam, has his army of underlings jump into the air and dogpile onto his target, smothering them under their collective weight.
  • Dub Name Change: The English dub of the anime changes his fighting style from "Martial Arts Shogi" to "Battle Shogi", and his wife's name from "Koharu" to "Clarabelle".
  • Even Evil Has Loved Ones: Sankichi's more stupid, annoying and possibly crazy than evil, but his most humanizing trait is his genuine and sincere love for his wife. When his wife shows up to take him home, they're shown to be genuinely in love with each other, interacting with a gentle affection that leaves Akane rather envious.
  • Informed Ability: Aside from it being unclear if Sankichi is really any good fighting on his own as opposed to overwhelming a foe with his underlings, Sankichi also doesn't seem to really be that great at shogi. A scene in the episode before he tracks Genma down has Sankichi playing shogi against a teenager, begging desperately for a do-over as his unimpressed opponent declares that Sankichi stinks. The inference is that Sankichi is only a middling player at best... but his willingness to beat up anybody who defeats him with his Martial Arts Shogi lets him claim the victory.
  • Martial Arts and Crafts: Martial Arts Shogi, or Battle Shogi, is basically a cross between a shogi version of Human Chess and a mob brawl. Sankichi and his 19 underlings (representing the 20 pieces of a shogi side) take to a field made up to look like a giant shogi board, with Sankichi and his underlings all wearing full-body costumes made up to resemble shogi pieces. Each fighter can only move in the same way as the piece their costume resembles. The style basically revolves around tactically moving the assorted "pieces" around and trying to overwhelm the player, as when two pieces meet, they brawl.
  • Mooks: Sankichi has 19 underlings who dress in kuroko costumes.
  • Never My Fault: When his wife asks him why he had Akane in a shogi piece costume magnetized to his own, Sankichi nonchalantly asserts that she's some strange girl who just glomped onto him. When the reality was that Sankichi put Akane in that position due to being convinced she was his wife.
  • Non-Action Big Bad: Sankichi doesn't really fight on his own if he can avoid it. He mostly sits at the back of the arena and lets his nameless minions do the fighting for him, directing them like a general.
  • Serious Business: Shogi. Sankichi is obsessed with shogi, and if he loses, he immediately resorts to a bout of Martial Arts Shogi in order to claim the "moral victory" by beating up whoever defeated him. It is mentioned in passing that "his silly hobby pays the bills", so he may actually make his financial living by defeating others in shogi games, but even with that, he's still obsessive.

    Genji Heita 
Voiced by: Shinnosuke Furumoto (Japanese), Tony Sampson (English), Benjamín Rivera (Latin American Spanish)
https://static.tvtropes.org/pmwiki/pub/images/heita_genji_1.png

A starry-eyed youth from a farming family, Genji Heita dreams of becoming a great martial artist, and sets off from the family farm in hopes of fulfilling that goal. Witness to the explosive finale of a battle between Ranma Saotome and Happosai, Genji becomes convinced that the Anything-Goes School is the one to help him achieve that dream. More specifically, that Happosai is the mentor he needs. He is the titular character of the anime filler episode "A Formidable New Disciple Appears!"


  • Charles Atlas Superpower: Despite having no official martial arts training, Genji is still shown to be hugely strong and tough. He explains that this is due to a combination of his farm-boy background and intense daily training. To put it in perspective, his warm up routine consists of 2000 punches, followed by 3000 squats, followed by 4000 sit-ups and finally 5000 push-ups.
  • Corrupt the Cutie: He starts the episode as a sweet and slightly naive guy who would rather talk his problems out than just start swinging. But he's so desperate to impress Happosai that he ultimately becomes a Panty Thief for him.
  • Determinator: Genji will not stop from achieving his goals, no matter what he has to face to overcome it.
  • Detrimental Determination: Despite discovering that Happosai is a Dirty Old Man, he refuses to be swayed from his goal of impressing the old lech and being formally recognized as his student (after a little unwitting peptalk from Akane). He succeeds in impressing Happosai... and also destroys his reputation and the good-will he had built up with the Tendo family.
  • Exotic Eye Designs: Genji has old-fashioned "starry eyed" pupils, a mocking homage to old-school spokan characters.
  • Hero Antagonist: Genji's a genuine Nice Guy who has no hostile intentions towards Ranma at all — and the two never directly clash, outside of Genji insultingly describing Ranma as "that guy that got beat up by the great master" when they first meet. But Ranma's passive-aggressive jealousy, fueled by Genma's own paranoia that Soun might decide Genji would make a better son-in-law than Ranma, keeps the two from making overtures of peace. Oh, and there's also the little matter that Genji actively wants to learn from Happosai, Ranma's resident Evil Mentor.
  • Horrible Judge of Character: Genji thinks Happosai is a cool mentor figure worth respect and trust. Just let that sink in.
  • Nice Guy: Genji's just a loveable big lug of a guy who is polite, accommodating, generous and all-around probably the single most decent person in the series. He immediately goes out in the rain to fix leaks in the Tendo dojo's roof, and even talks down Ryoga from one of his usual attacks on Ranma.
  • Panty Thief: Determined to impress Happosai and prove he can master Anything-Goes Martial Arts, Genji steals every single set of panties in Furinkan, including Happosai's own collection, in one night.

    Toramasa Kobayakawa 
Voiced by: Hiroshi Masuoka (Japanese), Terry Klassen (English), César Arias (Latin American Spanish)
https://static.tvtropes.org/pmwiki/pub/images/torasama.png

An elderly man who runs the long-abandoned original school store at Furinkan High, Toramasa has been left to molder with his store in the bowels of the building for many years at the time of his introduction in the season 6 episode "The Secret Don of Furinkan High". Eccentric but not stupid, Toramasa is a bitter enemy of Principal Kuno, as Toramasa knows some of the principal's darkest secrets. Thanks to the intervention of Ranma and Akane, he is allowed to become an official member of the school staff once more, and they interact with him on several other occasions.


  • Blackmail: Toramasa's greatest weapon is the arsenal of secrets he has ferreted out over his years skulking around the dark places of Furinkan High, and he isn't afraid to use this knowledge to get what he wants.
  • Boisterous Weakling: Toramasa talks up a good deal about his fighting skills, even claiming to have been Furinkan High's official martial arts instructor, but he's no Old Master. In an actual fight, he revolves on running away, hiding, booby-traps, and getting Tatewaki Kuno, Akane Tendo and Ranma Saotome to fight his battles for him.
  • Cloudcuckoolander: Toramasa is prone to telling rambling stories that make absolutely no sense, creating narratives that would be wildly improbable even given they tend to mix and match events from across centuries. Such as claiming he led the students and staff of Furinkan High to battle to unify the country during the Sengoku Periodnote , only for their campaign to prove pointless when they reached Kyoto and found it under attack by American bombers in World War II.
  • Good Old Days: Likes to complain about how weak and wimpy the modern students of Furinkan High are compared to how they were in his heyday.
  • Incompetence, Inc.: Whilst it's partially due to having been cut off from supplies for many years, Toramasa still makes his debut trying to sell moldy food and incredibly old-fashioned clothes to a very disapproving Furinkan High student body. Even after being officially made part of the staff again, it's revealed he still tries to fob off some of his ancient junk on unwitting students.
  • Jerk with a Heart of Gold: He may come across as a bit of an arrogant old windbag, and he's not shy about blackmailing people, but he does have a decent heart deep under all the crust. He is disgusted when Principal Kuno takes Akane hostage, ordering his old foe to let her go and agreeing to duel the younger Principal for her safety, and he's shown to be very compassionate towards Kogane.
  • Stealth Expert: Toramasa's fighting skills are seemingly non-existent, but he's capable of disappearing with incredible finesse. He's established a labyrinth of secret doors and passageways throughout the school grounds, can move with surprising speed for such an old man, and is also skilled in ninja-esque techniques, like using body-double mannequins and cloth covers that blend him into the background.
  • Stealth Hi/Bye: Toramasa can vanish in front of a person's eyes thanks to all his trap-doors, and he loves to startle people by suddenly emerging out of seeming thin air behind or next to them.
  • Trap Master: The most dangerous thing about picking a fight with Toramasa is that first you have to get your hands on him, and he's set up all manner of traps and tricks around Furinkan High that he knows how to lure a would-be opponent into.
  • Tunnel King: Downplayed. Toramasa has set up secret tunnels and hidden walkways all over Furinkan High, allowing him to vanish into the ground or through a wall and then pop up seemingly out of thin air anywhere on the school grounds that he likes.

Movie #1 Characters

    Kirin 
https://static.tvtropes.org/pmwiki/pub/images/kirin_ranma.png
Voiced by: Kaneto Shiozawa (Japanese), John Payne (English), Irwin Daayán (Latin American Spanish)

Ruler of Nekonron and leader of the Seven Lucky Gods School of Martial Arts, he comes to Furinkan in search of a legendary scroll half... and if that is in the possession of a woman, he must marry that woman. As Akane happens to be holding it at the time, Hilarity Ensues.


  • And Now You Must Marry Me: It wasn't his fault. He was supposed to come for the bearer of that scroll, and just happened to come at the exact moment Lychee let Akane take a look at it.
  • Anti-Villain: He's really not such a bad guy at all. He's the antagonist of the movie, but his antagonistic actions, such as kidnapping Akane to marry her, are a result of his strict adherence to tradition (he's looking for a legendary scroll half, and if it is in the possession of a woman, he must marry that woman; Akane happens to be holding it at the time), which in addition to being given plenty of sympathetic traits, makes him a pretty Nice Guy.
  • Badass Cape: Kirin wears a flowing yellow cape to make himself look both more regal and more imposing.
  • Barrier Warrior: He can create an unbreakable barrier simply by snagging his opponent's fist with his metal chopsticks before it gets close...unless, that is, the other person uses the other fist, or hurls something non-solid through his guard.
    • In a more serious fight, he can block rapid fire punches from both hands.
  • The Evil Prince: Ranma and the others believe him to be this, especially when he kidnaps Akane. It turns out he's actually not evil so much as somewhat hidebound and unused to being told "no".
  • Gold-Colored Superiority: As part of this movie's Saint Seiya parody, Kirin's Battle Aura is gold to Ranma's blue.
  • Happily Married: To Lychee in the end.
  • I Do Not Drink Wine: As a Nekonronian, his mutated metabolism can only digest rice and pickled vegetables. Culturally, even a basic fried egg is disgusting Foreign Queasine to him.
  • Improbable Weapon User: He uses chopsticks to create an almost impenetrable barrier about his person and can turn grains of rice into ki-laden bullets.
  • Large Ham: Even for a Ranma 1/2 character, Kirin is prone to loud and melodramatic announcements.
    "His name is... KIRIN!"
  • Punch-Clock Villain: Portrayed as the antagonist of the movie, especially once he kidnaps Akane to marry her, but also given plenty of sympathetic traits and, once you get past his strict adherence to tradition, is a pretty Nice Guy.
  • Third-Person Person: Kirin always addresses himself in third person as a personal quirk, although precisely why is anybody's guess.
  • Trademark Favorite Food: It's not so much that he prefers "PPPP-PICKLES!!!!" but more like that's all his metabolism can deal with.
  • The Wise Prince: He's loved by all his followers and they're fiercely loyal and devoted to him.

    Lychee 
https://static.tvtropes.org/pmwiki/pub/images/raichij.png
Voiced by: Sakiko Tamagawa (Japanese), Diana Wong (English), Mónica Estrada (Latin American Spanish)

Bearer of one half of the Scroll of Luck from Nekonron, she comes to Furinkan chasing Happosai, who gave it to her grandparents and told them it would bring them luck. It did — all bad. When she sees Prince Kirin, she thinks her "happily ever after" has come at last... then he decides that Akane is his bride, because she caught the scroll that Lychee just threw away.


  • Anime Chinese Girl: Like Shampoo, she's a cute foreign girl from the remote regions of China who, in the English dub, speaks in broken patterns with an emphasis on using her name instead of personal pronouns. Unlike Shampoo, she's not a martial artist, and instead relies on the protection of her wrestling elephant, Jasmine.
  • Earn Your Happy Ending: Lychee does manage to win Kirin's affections eventually, after she risks her life in a water geyser to get back half of the scroll.
  • Gave Up Too Soon: After spending a lifetime waiting for her promised prince, secret scroll in hand, she finally gets frustrated enough to toss it away. Two seconds later, cue legendary prince...
  • Roaring Rampage of Revenge: What brings Lychee to Furinkan, searching for Happosai.
  • Small Girl, Big Gun: Like Akari, she is ever attended by a monstrous animal guardian, the wrestling elephant Jasmine.
  • Thinks Like a Romance Novel: And it turns out poorly. Until the very end of the movie, where she does finally get her guy.
  • This Looks Like a Job for Aquaman: She's not very skilled at martial arts, and thus cannot usually contribute much to the group...but the fact that she has a pet elephant named Jasmine is essential to getting past the otherwise nigh-invulnerable Wu, because Wu takes an interest in making friends with Jasmine.
  • Throw the Dog a Bone: As we learn in the post-credits scene, she does eventually end up marrying Prince Kirin.
  • You No Take Candle: In the dub, she's the only Chinese character other than Shampoo to speak in Hulk Speak.

Six Lucky Gods

The loyal vassals of Kirin and his fellow masters of the Seven Lucky Gods School of Martial Arts. These six warriors — the fierce-looking Bishamonten, the twins Daikokusei and Daihakusei, the hulking Wu, the dwarfish Ebiten and the sultry Monlon — serve as Kirin's last line of defense and agents of his will.


    Bishamonten 
https://static.tvtropes.org/pmwiki/pub/images/bishamonten_ranma.png
Voiced by: Kazuhiko Inoue (Japanese), Robert O. Smith (English), Abel Rocha (Latin American Spanish)

  • The Unfought: After a formidable display of spearfighting skills, Bishamonten is taken out by a single Happodaikarin because Happosai tripped.

    Wu 
https://static.tvtropes.org/pmwiki/pub/images/wu_ranma.png
Voiced by: You Yoshimura (Japanese), Terry Klassen (English)

  • Attention Deficit... Ooh, Shiny!: Wu doesn't care much for letting people past him as long as he has a plaything to distract him.
  • Dumb Muscle: He's bigger than the Asian elephant Jasmine and dumber than a box of rocks, while being almost impossible to hurt.
  • Gentle Giant: As formidable as he looks, Wu is actually very placid and would rather play with Jasmine than fight.
  • Nigh-Invulnerable: Wu's skin is so thick that Mousse's blades just bounce off of it.
  • The Speechless: He can't even speak, he's that dimwitted.

    Monlon 
https://static.tvtropes.org/pmwiki/pub/images/monlon_ranma.png
Voiced by: Eiko Yamada (Japanese), Lynda Boyd (English), Ilia Gil (Latin American Spanish)

    Daikokusei and Daihakusei 
https://static.tvtropes.org/pmwiki/pub/images/daikokusei_and_daihakusei_ranma.png
Daikokusei is voiced by: Takehito Koyasu (Japanese), Paul Dobson (English), Roberto Carrillo (Latin American Spanish)
Daihakusei is voiced by: Mitsuaki Madono (Japanese), Michael Dobson (English), Igor Cruz (Latin American Spanish)

    Ebiten 
https://static.tvtropes.org/pmwiki/pub/images/ebiten_ranma.png
Voiced by: You Yoshimura (Japanese), Nick Misura (English), Carlos Íñigo (Latin American Spanish)

Movie #2 Characters

    Prince Toma 
https://static.tvtropes.org/pmwiki/pub/images/toma_ranma.png
Voiced by: Mitsuaki Madono (Japanese), Alessandro Juliani (English), Yamil Atala (Latin American Spanish)

Ruler of the floating island of Togenkyo.


  • Absurdly Sharp Blade: He may use it mostly as a focus for his illusions, but Toma's sword is sharp enough to easily sink halfway through the ceiling.
  • Amazon Chaser: Toma seems to have a thing for strong, authoritative women, given that his ultimate choice of bride is Akane and he chooses her because she had the audacity to slap him.
  • And Now You Must Marry Me: Toma and his minions kidnap various women. Then the bored prince demands that they compete in a "bridal tournament" for his amusement; the winner gets to marry Toma, and the losers will be divided up amongst the other residents of Togenkyo as they see fit.
  • Bonding over Missing Parents: Toma does this with Akane, soothing her justified rage towards him by revealing how his parents died when he was young and causing her to compare him to herself with her deceased mother.
  • Love at First Punch: Toma decides Akane is the perfect bride after she climbs up to his spot, slaps him and chews him out for his treatment of the women he's selected to be his bride.
  • Master of Illusion: He's able to use a powerful technique called the Mystic Illusion Chaos Strike, which engulfs a foe in illusory fire so realistic that they actually feel like they are being burned alive.
  • Parental Abandonment: His parents died when he was very young.
  • Royal Brat: Having the allegiance of an entire island and its elite warriors thrust upon him went to his head.
  • Shout-Out: Prince Toma and his elite guards are a parody of the famous Japanese mythological hero, Momotaro.
  • Supernatural Martial Arts: Toma's techniques are amongst the most blatantly magical moves seen in the anime, and easily compare in weirdness, if not in power, to the techniques of Herb and Saffron.
  • Your Mind Makes It Real: Toma's Mystic Illusion Chaos Strike technique, which is his most powerful move, involves enveloping a foe in phantasmal fire and making them think they're being burned alive. However, it doesn't work if the victim concentrates (or uses real pain to block the fake one), which Ranma is able to do in their second fight, seeing through the illusion.

Toma's Elite Guards

Toma's three animal-human hybrid henchmen
    Sarutoru 
https://static.tvtropes.org/pmwiki/pub/images/sarutoru_ranma.png
Voiced by: Nobuo Tobita (Japanese), Paul Dobson (English), José Arenas (Latin American Spanish)

  • Casting a Shadow: He knows an unnamed technique that lets him summon a mobile, two-dimensional cloud of shadow that is Bigger on the Inside and can be moved across land and water at very high speeds. He uses this ability to sneak around opponents, as well as to easily abduct women for the bridal ceremony.
  • Emotion Bomb: His ultimate technique, Shadow Fall, envelops a foe in a dark mist and fills them with visions that plunge them into a despairing state so intense they typically lose the will to fight.
  • Hoist by His Own Petard: Sarutoru attempts to use his most powerful technique on Ryōga, "Shadow Fall." He envelops Ryōga in black fog, trapping Ryōga in a nightmare where he thinks Akane has hooked up with Ranma because Ryōga makes her sick. The technique technically works; Ryōga slumps over and becomes incredibly depressed. Unfortunately for Sarutoru, Ryōga is absolutely the worst person to use that technique on...because making Ryōga unhappy powers up Ryōga's Shishi Hokodan, which Ryōga then uses to knock Sarutoru out.
  • Ignored Enemy: Poor Sarutoru actually has to raise his hand and ask for permission to engage Ryōga in a fight because the latter is too busy arguing with Ukyō about whether it's worth it to rescue her instead of Akane.
  • Monkey King Lite: He's a monkey man serving as a bodyguard for a prince along other two animal hybrid men. His design is obviously based on Sun Wukong, up to wearing a gold circlet around his forehead.
  • Punny Name: Sarutoru is a pun on Sartre/Sarutore, and "saru" is Japanese for "monkey".

    Toristan 
https://static.tvtropes.org/pmwiki/pub/images/torristan_unmasked.png
Voiced by: Issei Futamata (Japanese), Gerard Plunkett (English), Luis Daniel Ramírez (Latin American Spanish)

  • Berserk Button: Don't make fun of Toristan's appearance. Just don't if you value your life.
  • Flechette Storm: A favorite tactic of Toristan is to launch volleys of feathers turned darts to strike at foes' Pressure Points and incapacitate them with pain.
  • Gonk: Poor Toristan got the short end of the stick when exposed to the waters of Togenkyo's central spring; he still looks like a bird, with a scrawny neck, oversized round head, big eyes with beady little pupils, and a tiny beak in the center of his moon-like face. The overall impression is absolutely ridiculous-looking, causing Shampoo and Mousse to burst into uncontrollable laughter when they see it.
  • Hide Your Otherness: Understandably, he's incredibly sensitive about his comically bird-like face, and wears a more intimidating looking Street Fighter Claw-esque mask at all times to cover it up.
  • Punny Name: Toristan is a pun on Tristan/Torisutan, "tori" is Japanese for "bird".

    Wonton 
https://static.tvtropes.org/pmwiki/pub/images/wonton_ranma.png
Voiced by: Satohito Nakajima (Japanese), Terry Klassen (English), Roberto Mendiola (Latin American Spanish)

  • Dogs Are Dumb: Wonton, a dog-man, is the stupidest of Toma's guards, with even Toristan, the bird-man, displaying more intelligence.
  • Dumb Muscle: Wonton is incredible strong and fast, but no smarter than a particularly large and dimwitted dog. He curbstomps Kuno by effortlessly dodging Kuno's blows and then flattening him with open palm strikes, only to be defeated when Nabiki tosses a bone out of the window and Wonton instinctively chases it, falling to a knockout far below.
  • Punny Name: Wonton is a pun on the Chinese food dish, "wan" is the Japanese onomatopoeia for a dog's bark, "woof".


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