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All the Damage Champions for the videogame Paladins

These champions can consistently deal high amounts of damage. Damage champs gain 100% more Credits for dealing damage to enemy champions.

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In General

  • Exactly What It Says on the Tin: Damage champions are primarily geared towards doing damage, and their kits reflect that.
  • Skill Gate Characters: Damage champions are rather straightforward in how they play and what their general role is in-game, meaning they tend to be the easiest to play, but other classes can still outperform them if their enemy is experienced enough.

     Betty La Bomba 

The Bomb Queen

Faction: Neutral

Species: Human

https://static.tvtropes.org/pmwiki/pub/images/betty_la_bomba_paladins.png
"Viva la bomba!"
Voiced by Tiana Camacho
Dragonette skin voiced by ???
"Let's get this bomb on the roll!"

A tyrannical warlord and the designer of Bomb King.
Betty La Bomba's Abilities:

  • Grenade Launcher, her primary fire, launches grenades that explode 2 seconds after being shot or upon hitting an enemy. Their power is increased if they directly hit an enemy.
  • Cluster Grenade throws a large bomb that spawns up to 6 more bombs after exploding, depending on how many enemies the initial blast hits.
  • Hail of Bombs throws a device that launches several bombs into the air, bombarding the area around it.
  • Explosive Personality lets Betty jump up to 3 times in a row while active. Each jump under this effect creates an explosion that damages enemies.
  • Long Live The Queen, her Ultimate, summons a giant bomb that Betty rides like a rocket. The bomb's explosion knocks away enemies and herself. The ability can be refired to dismount the bomb and launch it in a straight line.

Betty La Bomba's Talents:
  • Fiery Disposition grants incendiary Damage Over Time to Betty's Grenade Launcher.
  • Controlled Fury reduces the spread of Hail of Bombs, and decreases its cooldown slightly.
  • Gotta Bounce significantly reduces the cooldown of Explosive Personality, but also reduces its effectiveness and Betty's movement speed.
Her champion teaser can be seen here.

  • Affably Evil: While Bomb King is something of an Ineffectual Sympathetic Villain with delusions of grandeur, Betty is very much the opposite; a despised warlord taking territory by force, and is even reported on in the Realm's newspapers as rising up again.
  • Animate Inanimate Object: She commissioned a warlock to create sentient bombs for use in her tirade against the Realm; however they gained too much free will, and the self-appointed Bomb King ran away from Betty to lands anew.
  • Becoming the Costume:
    • Her Dragonette skin turns Betty into an apparent dragon in the form of a human; definitely not drawing inspiration from a certain other humanized monster known as Bowsette.
  • Borrowed Catchphrase: "Explosive Personality" shares its name with a joke voice line for Bomb King; "I have such an explosive personality".
  • The Cameo:
    • Bomb King features quite prominently in her trailer; being the painting she looks at, on scraps of paper as design documents, and also being used as the template to create the "Crash King 47/48" skins; Bomb King replica's that let her test her weaponry.
    • Betty appears in Bomb Kings' revised splash art.
    • Barik, Cassie, Inara, Makoa, Sha Lin, Ying, and even Karne and Valera all make minor appearances in pictures on the various papers in Betty's teaser trailer (though these details are extremely tricky to spot without going frame by frame. You can see them here.
  • Cartoon Bomb: Something shared with Bomb King is that her bombs have faces, most obviously with her Hail of Bombs ability.
  • Damage Discrimination: Explosive Personality works like this. She can jump up to three times while dealing damage to anyone below her if they are sufficiently far down. Unlike Bomb Kings' Poppy Bomb, it cannot be used frequently, and has a ten second cooldown.
  • Death from Above: A very real possibility with Betty, as her grenades fire in an arc and her Explosive Personality can position her to be right about the enemy to deal some hefty damage with. And of course, her Ultimate is quite useful when used on unsuspecting enemies... and who would ever think to expect her from above?
  • Demolitions Expert: Betty la Bomba, if the name didn't tick you off, is a warlord whose specialty is bombs. Her weaponry are all explosive too, and she wields a grenade launcher.
  • Combos: One could shoot a Cluster Grenade or Hail of Bombs to chase enemies out of cover in order to more accurately shoot them with regular grenades, or one could send enemies flying with Long Live The Queen', following it up with several regular grenades as the enemy flies away.
  • Early-Bird Cameo: Betty appears as the warlord mentioned in this newspaper clipping in the splash art for VII.
  • Foil: To Bomb King. Betty is a ruthless warlord who wants to take land for the hell of it, while Bomb King is a jovial Ineffectual Sympathetic Villain who, while deadly in his own right, is a lot friendlier and doesn't have the same motivations (largely due to him delusionally believing everything already belongs to him).
  • Gold-Colored Superiority: Her Golden Recolor gives her a golden and black makeover, with black checked leg nettings, and as usual it can be unlocked at Character Mastery Level 50.
  • Gratuitous Spanish: Very much like Tiberius and his penchant for French, about a third of her voice lines are snippets of Spanish.
  • Hair-Trigger Temper: Comes with being a powerful Mad Bomber warlord, and shown throughout the trailer when blowing up the Crash King dummies.
  • Impossibly-Low Neckline: Betty's outfit is notable, especially in how she constantly flies all over the place in-game and card artwork, yet luckily for Betty, her top stays on perfectly.
  • Improbable Use of a Weapon: Her Hail of Bombs ability sees her tossing out a grenade launcher magazine, not to explode it, but to have it shoot out a hail of bombs that bombard the surrounding area, while also somehow not ruining or setting off all of the other rounds inside as grenades explode around it.
  • It's All About Me: She declares "Viva la bomba!" while using her ultimate, Spanish for "Long live the bomb!"...or in other words, "Long live me!" Her motivations are naturally self-absorbed.
  • Jump Physics: Betty's ultimate has her do a twirl beforemounting a large missile. If Betty does this in the air, she'll remain completely still in midair, allowing her momentarily violate the law of gravity. She can also double and triple jump with her Explosive Personality.
  • Knock Back: Explosive Personality is very similar to Bomb King's Poppy Bomb, and uses knockback to let Betty jump up to three times around the battlefield.
  • Laughing Mad: Occasionally laughs while firing her weapon. Otherwise still clearly not the epitome of mental stability.
  • Misleading Package Size: However many grenades she has in the one she uses for Hail of Bombs, it's definitely over triple the actual six-round capacity of it.
  • Ms. Fanservice: While definitely not one of the most extreme examples, it's hard to deny Betty's design intent with the size of her... various "bombs".
  • No Ontological Inertia: Unlike just about every other Champion in the game, averted. Any bombs Betty throws out before her death will still detonate after her death, so you don't want to get too comfortable after taking one down. Even her Ultimate will still detonate after her death, provided she's no longer riding it once she does.
  • Nonstandard Character Design: While character designs in Paladins had been becoming darker and more modern looking, Betty looks like she could be a cartoon character, noticeably being even more over the top looking at times such as in her champion icon than older more whimsical characters.
  • Painted-On Pants: Betty wears extremely form fitting leggings under her already tight shorts.
  • Recursive Ammo: At first, Cluster Grenade is a regular grenade, one that splits into multiple other grenades after hitting an enemy or surface. Hail of Bombs appears to toss out a grenade launcher magazine, which rotates and continuously dispenses bombs for a short period after it lands. The Eureka Moment card provides this for her more indirectly, refilling a round in her main weapon each time she fulfills a threshold of damage against the enemy team.
  • Riding the Bomb: Her ultimate has her ride a missile briefly, and then jump off and it goes careening in a straight line, dealing massive damage to anyone caught in the blast. It is, however, completely Friendly Fireproof and cannot harm Betty or any allies even if she decides to just entirely ride the missile directly into impact.
  • Rocket Ride: Betty can also control her ultimate rocket prior to having it explode, allowing it to be used as a form of mobility to escape or chase an enemy.
  • Rocket Jump: Her Explosive Personality skill has some strong knockback applied to her that lets her jump up to three times in succession. There's no explanation on how it works, it just does.
  • Spicy Latina: Of the Afro-Latino variety. She is very Hot-Blooded (being a warlord makes this almost necessary), and is occasionally a Deadpan Snarker in her voice lines.
  • Throw Down the Bomblet: Lots of her abilities have her spawn bombs that can be used to clear out an area, as well as using explosive knockback to harm nearby enemies while she jumps through the air.
  • Throwing Your Sword Always Works: In an rarely used version of this trope, Betty throwing her grenade launcher magazine with Hail of Bombs always works. The magazine always lands straight up to continuously dispense grenades that come out similarly upwards... even if the magazine clearly lands on a slope.
  • When All You Have Is a Hammer…: Much like Bomb King, she kind of just uses explosives for everything she does, though visually speaking her capabilities are at least a bit more distinct due to making use of grenades, a grenade launcher magazine and finally a missile.
  • Yandere: Towards Bomb King. Her teaser is filled with various pieces of paraphernalia where drawings of Bomb King are accompanied by love hearts, one of her taunts also relishes in defeating him, and spawn chatter has her go on a paragraph long profession of love.

     Bomb King 

His Majesty

Faction: Neutral

Species: Construct

https://static.tvtropes.org/pmwiki/pub/images/paladins_bomb_king.png
Give your king a big hug!
Voiced by Joshua Tomar
A-bomb-inable skin voiced by ???
Digitized skin voiced by Alejandro Saab
Honey King skin voiced by ???
Pumpking skin voiced by Joshua Tomar
Twitch Prime skin voiced by Thom F. Badinger
"No-no, boy! Explosions first, questions later."

A delusional walking bomb who believes the entire Realm is his kingdom.

Bomb King's Abilities:

  • Sticky Bombs are his main weapons. They stick to surfaces and enemies and can be detonated with...
  • Detonate causes all active sticky bombs to explode.
  • Grumpy Bomb throws a big, angry bomb that damages and stuns all enemies around it when it explodes.
  • Poppy Bomb throw an unstable sticky bomb that causes extreme knockback to enemies and Bomb King when detonated.
  • King Bomb, Bomb King's Ultimate, transforms him into a large, rolling bomb that deals massive damage and stuns enemies when he explodes.

    Bomb Kings's Talents:
  • Chain Reaction, makes each bomb after the first deal 270 damage extra when hitting an enemy with multiple bombs.
  • Royal Subjects increases the explosion size of Sticky Bombs by 20%.
  • Accelerant makes Grumpy Bomb explode 40% faster (from 3 seconds to ~1.3 seconds).

    His champion teaser can be seen here.

  • Action Bomb: His ultimate turns him into this. Unlike other examples, however, he doesn't die upon detonation. The same can't be said for the various bombs he creates and throws though.
  • Adipose Rex: One of the more rotund champions, and a very proud monarch.
  • Affably Evil: He thinks everyone around him is his servant or peasant. Either way, he's an Ineffectual Sympathetic Villain at heart.
  • Animate Inanimate Object: He's a walking bomb that was magically brought to life.
  • Ascended Meme: The statement "Bomb King is the king of bombs" has become a meme in the Paladins community, with it eventually being added into the game as a loading screen "tip".
  • Becoming the Costume:
    • His A-bomb-inable skin turns Bomb King into a jovial snowman with a love of Christmas.
    • Pumpking turns him into a walking, talking pumpking.
    • Love Machine, released during the OB69 update (yes...really!) is a womanizer that talks in a low, sultry voice, and speaks in obvious euphemisms and innuendos, as well as having very ...unsettling sounding Grumpy Bombs.
    • Digitized turns him into a walking talking video game machine, one that believes himself to be on the cutting edge of video game technology.
    • Honey King and Polar Bear changes him into the King of the Honeycomb Kingdom. He hopes to find a bride and hold a royal wedding so the Realm will be forced to acknowledge his kingdom. Unfortunately, he doesn't appear to have the best luck in that regard.
  • Badass Cape: A regal cape for his bombastic majesty.
  • Badass in a Nice Suit: His Biz-King skin makes him wear a nice dapper pinstriped suit with a Red Tie, with a dollar sign placed on the front of his crown.
  • Beware the Silly Ones:
    • For a goofy character, Bomb King has a few surprisingly dark lines.
    (upon killing Buck): "I shall make a bomb out of your head!"
    (upon killing Cassie): "Oh look, she rolls even after death."
    • After being brought to life by a warlock that had been comissioned by Betty La Bomba, he single-handily eradicated her entire army before setting off on a delusional quest to visit every land under his rule... which just so happened to be all of them.
  • Cartoon Bomb: Bomb King and all his bombs look like this. They even have cute little faces!
  • Cloud Cuckoolander: He's pretty much your stereotypical abusive, dictatorial, power-mad monarch that wouldn't be out of place as an Ineffectual Sympathetic Villain in a Saturday morning cartoon. He assumes that everyone exists only to serve him, shouts a cheerful "Goodbye!" before making an enemy explode, and doesn't pass up any opportunity to mention how superior he is. None of this makes him any less dangerous in-game.
  • Combos: It should be pretty easy for players to avoid his Grumpy Bomb...but he can place a Poppy Bomb in your escape path to knock you back to it. Grumpy Bomb or King Bomb's stun will also make it simplistic for Bomb King to stick his somewhat-difficult main weapon onto you. The threat of Grumpy Bomb can also force enemies to cover while Bomb King uses up his ultimate, preventing them from killing him before he lands it.
  • Damage Discrimination: If used on himself, his Poppy Bomb deals knockback but not self-damage, allowing him to harmlessly Rocket Jump to higher places or out of danger. His own sticky bomb doesn't damage him either.
  • Demolitions Expert: He creates bombs from his arms, so Bomb King definitely qualifies.
  • Fantastic Slurs: Being a robot, he'll sometimes call the other champions "meat bags".
  • Gold-Colored Superiority: His Golden Recolor turns him into a shiny blindingly bright gold bomb!, with black trimmings on his head and bombs. It is unlocked at Character Mastery Level 50.
  • Hair-Trigger Temper: Though he acts regal, he supposedly has quite the short fuse and can fly into a rage at the drop of a hat... or at least, that's what his bio mentions, despite the fact nothing whatsoever would suggest this in-game.
  • Hurricane of Euphemisms: His "Love Machine" skin, which drops quite a lot of Innuendo's, but not nearly as many as "Infernal Seris", and they're relatively subtle. That being said, Grumpy Bomb's...moan is not.
  • Incredibly Obvious Bomb: Grumpy Bomb is a big, red bomb that grumbles before it explodes, making it hard to miss. There's even an indicator for when you're within its blast radius. The Accelerant Talent alleviates this somewhat by shortening Grumpy's fuse, giving enemies less time to get away.
  • Informed Attribute: Bomb King's in-game bio mentions that despite his general good nature, he can become explosively angry at the drop of a hat... despite the fact literally nothing that comes out of his mouth in-game would suggest it.
  • Informed Obscenity: His line for "Curses" is "What the Devil?!"
  • Knock Back: The purpose of the Poppy Bomb is to let Bomb King Rocket Jump to higher places, or to travel faster, using Knckback to do it.
  • Laughably Evil: He's quite a joyous character all-round, and it's quite easy to be very amused by playing as him.
  • Large Ham: His personality in a nutshell. One of his death quotes is him Chewing the Scenery to the extreme:
  • Living Weapon: His Bombs are sentient (though to what extent is unclear), and seem to enjoy being blown up. Except Grumpy Bomb that is...
  • Mighty Roar:
    • Lets out a bellowing roar in the "Be More Than a Hero" trailer.
    • His Royal Wrath emote has him do the exact same roar, pose and all.
  • One-Man Army: His lore mentions that he singlehandedly destroyed Betty La Bomba's entire army before setting off on his delusional quest to visit all the lands he believed were under his rule.
  • Out of Focus: Bomb King is a particularly notable example of being completely superfluous in the game's lore for just shy of six years, which is even more noticeable due to him being one of the oldest characters in the game in terms of updates. Eventually, Bomb Kings' lore got fleshed out with information leading up to Betty La Bomba's release (Betty being the warlord who created him), and outside of card art depicting him, Bomb King himself hasn't made any new physical appearances since the cinematic trailer.
  • Pumpkin Person: The Pumpking skin, natch.
  • Rocket Jump: His Poppy Bomb skill causes a strong knockback to any target in range, including himself. It shouldn't come as a surprise that he's the only character who can cartoonishly fling himself into the air without any way to hover (like Drogoz and Androxus can).
  • Sharp-Dressed Man: His Biz King skin dresses him up in a pinstripe business suit with a cape shaped like a dollar bill.
  • Snowlems: The A-Bomb-Inable skin turns Bomb King into a jolly living snowman with colorful ornament bombs and a grumpy snowball bomb.
  • Sticky Bomb: His primary weapon. With his "Chain Reaction" Talent, they do bonus damage if more than one is stuck to an enemy.
  • Throw Down the Bomblet: He can throw up to six Sticky Bombs and detonate them at will. He can also throw a larger Grumpy Bomb that will explode on its own and stun anyone in its blast radius.
  • Trick Bomb: His Grumpy Bomb stuns people in a radius and his Poppy Bomb sends him or his enemies flying.
  • When All You Have Is a Hammer…: Bomb King... throws bombs, explodes the thrown bombs, tosses a different bomb that explodes to stun enemies around it, throws another different bomb that knocks back enemies or Bomb King himself, and his ultimate... is just him rolling in to explode himself (fortunately, non-lethally to himself) as a bomb. "Bomb King uses bombs" is technically a correct description of him in a nutshell, one might even say that Bomb King is the king of bombs.

     Cassie 

The Hunter's Daughter

Faction: The Resistance

Species: Human

https://static.tvtropes.org/pmwiki/pub/images/paladins_cassie.png
Go, Zigs!
Voiced by Lindsay Seidel
Dragoncaller skin voiced by Marissa Lenti
Dune Crawler skin voiced by ???
Night Bane skin voiced by ???
Sunkissed skin voiced by ???
WHIPPED CREAM skin voiced by Caroline Cecil
"Elbow out, shoulders back, wrists loose. Find your mark, and just breathe."

Daughter of a legendary huntsman, Cassie left her home in search of adventure alongside her hunting partner, Zigs.

Cassie's Abilities:

  • Crossbow shoots bolts semi-automatically.
  • Disengage shoots a bolt that damages and knocks back enemies.
  • Blast Shot fires an explosive bolt that deals damage in an area.
  • Dodge Roll makes her dodge and roll in the direction she is moving.
  • Scout, her Ultimate, sends Zigs into the sky to reveal all enemies to her allies while also increasing her movement speed and granting her crowd control immunity.

    Cassie's Talents:
  • Exaction makes her deal 30% more damage with her first shot after using Dodge Roll damage stats.
  • Impulse increases the damage of Blast Shot to 550, and reduces its cooldown to 10 seconds.
  • Big Game makes enemy hit with Disengage lose an additional 8% of their maximum Health when shot during the next 6 seconds.

  • Art Evolution: Cassie underwent a re-design in Open Beta at the end of 2016, while Zigs remained largely unchanged. Her original, more revealing design and its recolor are available as alternative skins.
  • Animal Eye Spy: Her ultimate uses Zigs to highlight all enemies for eight seconds. As ultimates go, it's pretty Boring, but Practical, but it's also useful in most cases.
  • Animal Motifs: Birds. Cassie has a bird, Zigs, that follows her everywhere. She's also a hunter, meaning Zigs comes in quite handy for tracking down prey. She also Speaks Fluent Animal.
  • Automatic Crossbow: Her main weapon, which uses magazines to load bolts.
  • Badass Family: She's the daughter of a legendary huntsman and a crack shot with a crossbow.
  • Becoming the Costume:
    • Her Nightbane and Blood Moon skins change Cassie into a vampire hunter.
    • Sun Kissed and Copacabana turn her into an over the top beachgoer, which has become infamous in the community, particularly due to one specific voice line...
    • Dune Crawler makes Cassie a planet explorer with just a bit of Star Wars inspiration.
    • Dragoncaller turns her into a warrior accompanied by a small dragon.
    • WHIPPED CREAM results in Cassie becoming a Monstercat themed skin of WHIPPED CREAM.
  • Boring, but Practical: Her ultimate, Scout is pretty basic. All it does is reveal the location of all enemies on the map, but for a game like this, it's very useful, especially if there's more than one Flank champion running around. The ultimate also increases her movement speed by 30% while active, which is still pretty mundane, but useful nonetheless in-game.
  • Boom, Headshot!: Averted. Her bolts can't headshot opponents, one of the few weapons in the game that cannot do so.
  • Braids of Action: Wears her red hair in one large braid, which flip around well with the whole Dodge Roll thing.
  • The Cameo: Cassie appears in two cards for Corvus; Magistrate's Might and Priority Targets, and one card for Furia; Light of Dawn.
  • Combos: Disengage's knockback can cause an enemy to move along a predictable trajectory to allow her to land more shots against them. Blast Shot can freely be used in between crossbow shots, so with the Impulse talent she can quickly cause over a thousand damage to a target in less than a second. Shooting a target once, hitting them with Disengage, and then hitting two more shots along with a Blast Shot against them as they fly around is a brutal combo that will kill non-frontline players by the time they hit the ground.
  • Curse: Some sort of curse prevented her from leaving her home until an oracle offered a way for her escape. She took it, despite an as-of-yet unspecified sacrifice required for her to take it.
  • Difficult, but Awesome: The Exaction talent along with the relevant cards for its build, which is based around using Dodge Roll and then shooting an enemy with her next crossbow shot to activate the Incitement card to heavily reduce Dodge Roll's cooldown. Succeeding in doing this consistently is a bunch of free damage and mobility, failing to do so (and even just shields absorbing the shot prevents Incitement from occuring) means not having much of a talent and probably now your Dodge Roll is on cooldown for little cause which Cassie could really use to help keep her alive.
  • Divergent Character Evolution: Originally, Cassie used a bow as her weapon. When another archer was added in the form of Sha Lin, Cassie was later redesigned with a crossbow to differentiate the two. It helps that Cassie's bow acted more like a crossbow in the first place, lacking the Charged Attack expected from bows.
  • Expy: Red hair, comparatively conservatively dressed, wields a crossbow, fights alongside a Noble Bird of Prey that can scout for her. She's basically Quinn. Her bird is also named Zigs, almost one of the characters from League too.
  • Fanservice Pack: Inverted. She originally showed quite a bit of skin and had a rather large chest, but was later redesigned with a more covering outfit and a smaller chest. Her original clothes are available as an alternate skin, though.
  • Gold-Colored Superiority: Her Golden Recolor makes her clothing be black, but with golden trimmings. Zigs also has a gold and black makeover, while her crossbow has the same black and gold makeover, as well as purple crystals on either side. It is unlocked at Character Mastery Level 50.
  • Heroic Lineage: Not much has been made of it, but developers have revealed Cassie's lineage goes back to someone with connections the original Paladins.
  • Informed Obscenity: Her Curses voice line is her saying "Oh splinters!"
  • Jumped at the Call: Her friends went off to fight against the Magistrate, and so did she... despite an unclear price being required for her to leave her home to do so in the first place.
  • Mage Marksman: Uses a crossbow to kill enemies, with two TrickArrows on hand to help with that.
  • Ms. Fanservice: Oddly enough, Cassie was largely shifted away from this. Originally having large breasts, a slim figure, and fiery orange hair, she was shockingly toned down in her redesign, though her old designs are still available as skins, which definitely qualify, as do several others.
  • Noble Bird of Prey: Zigs is a bird who loyally flies beside Cassie into battle. He's used in her ultimate; Scout, to reveal all enemies on the map for eight seconds. Every skin turns him into a different bird; Night Bane/ Blood Moon transforms him into a Raven, Sun Kissed/ Copacabana transforms him into a cockatoo (A Teal-Pink combo for the former, shades of green for the latter), Dune Crawler turns him into a Star-wars-esque droid, Dragon Caller turns him into a miniature dragon, and Golden turns him Gold and Black.
  • No Ontological Inertia: Zigs dies when she's killed, which is lampshaded by Ying's kill taunt towards her.
  • Overly Long Gag: Her "Sun Kissed" voice pack has only one joke in it, but it's 31 seconds long. Spamming this line is a very easy way to annoy allies. If you're curious, here it is.note 
  • Orphaned Reference: Her joke "The keep is under siege, we're fighting an army of goblins and robots, and I have a bow and arrow" (which itself is a Shout-Out to Avengers: Age of Ultron) references mutiple aspects of the game that are now removed:
    • The Keep being under siege is a reference to the closed beta's version of Siege (which had you push a payload, and knockdown a keep.)
    • Cassie no longer has a Bow and Arrow, it being replaced by a more conventional crossbow when Sha Lin came along.
  • Painted-On Pants: Her Dragoncaller skin is blatantly her only skin where she doesn't have something resembling a small skirt on her. In spite of the fact the material over her lower body and back looking like quilted wool.
  • Scarf of Asskicking: A small cloak-like covering around her neck connected to a scarf going down behind her as if it's a cape is a common visual element to nearly all of her skins (aside from her Sun Kissed / Copacabana and Dragoncaller skins, the last of which instead substitutes ridiculously-voluminous white hair.)
  • She-Fu: One of her moves lets her do a roll forwards and sideways, or a backflip to go backwards, in order to dodge gunfire.
  • Speaks Fluent Animal: Seems to understand Zigs:
    Cassie: "Zigs, what do you think of our chances?"
    (Zigs responds)
    Cassie: "Oh, well... let's just keep that to ourselves."
  • The Straight and Arrow Path: She uses a crossbow inherited from her father.
  • Trick Arrow: She can fire bolts that explode or knock her enemies back. Or with the Megaton card, both.
  • Unnecessary Combat Roll: Averted, as her roll is actually quite useful, hell very necessary for combat against the champions in the Fantasy Kitchen Sink setting. It launches Cassie quite a good distance, and synergies well with the right card upgrades, and even makes her next shot do more damage with the right Talent. Enough cards (combined with accurately hitting some enemy) and the Chronos item and Cassie can nearly Speed Blitz with all of the rolling she can do.
    • Though she would eventually live up to this trope by doing a completely unnecessary roll in Yagorath's teaser trailer, which served literally no purpose whatsoever.
  • Valley Girl: Her Sun Kissed / Copacabana skins talk like one.

     Dredge 

Admiral of the Abyss

Faction: The Abyss

Species: Abyssal Entity within Human Vessel

https://static.tvtropes.org/pmwiki/pub/images/paladins_dredge.png
Release the kraken!
Voiced by Bill Rogers
Merrymaker Skin Voiced by: Bill Rogers
Omega Skin Voiced by: Jordan Dash Cruz
"No crew ever mutinied on me. None that still be breathin'. Ahahahaha!"

Originally the most feared pirate of the Eight Oceans, no treasure eluded Judd Roberts, also known as Admiral Dredge. However, one treasure ended up being more than he bargained for. Attracted to the power of ancient gauntlets carried by the Resistance, Dredge stole the artifacts easily, before being attacked by a Warder dragon that deemed him unworthy of the gauntlets, sending him down to what should have been his watery grave. But the Abyss intervened, reviving him as Dredge, Admiral of the Abyss.

Dredge's Abilities:

  • Cursed Howizter, his primary weapon, fires explosive projectiles that bounce around and detonate when hitting an enemy or after a period of time. Reloading fires an energy ball that requires a direct hit.
  • Broadside fires three shots at once. These shots do not bounce off the ground and need time to arm before exploding, but deal more damage.
  • Harpoon is a piercing projectile that damages and slows enemies.
  • Shortcut creates a tear in reality. Once two are created, Dredge can enter one to teleport to the other.
  • Kraken, his Ultimate, creates a spherical rift that, after a period of time, unleashes abyssal tentacles that deal mild (for an Ultimate) damage and knock enemies away.

    Dredge's Talents:
  • Scuttle makes his reload projectile explode in an Area of Effect.
  • Hurl removes Harpoon's cooldown, but makes it no longer slow down enemies.
  • Abyss Spike makes Harpoon stick into terrain, explode for 1000 damage, and also slightly knocks enemies back after 2 seconds.

    His character trailer can be seen here.

  • Affectionate Gesture to the Head: His weapon inspect animation is Dredge initially attempting to touch his squid's tentacles, only for it to angrily lash out, but after a few seconds, Dredge pats it on the head, which it appears to tolerate.
  • The Alcoholic: He's an undead pirate, it's a given he makes references to rum and booze in his voice lines.
    (After purchasing an item) "It's not rum, but it'll do."
  • Bad Santa: His Merrymaker skin, covered shortly, counts.
  • Becoming the Costume:
    • His Merrymaker skin turns him into a piratical Santaclaus figure whose presents consist of explosions.
    • Omega turns Dredge into a far flung future version of himself obsessed with explosions.
  • Boisterous Bruiser: Constantly shouts while attacking, while still bringing the hurt.
  • Calling Your Attacks: "Broadside" has him shout the ability verbatim in a joyous pirate manner.
  • The Cameo: He appears in one of Raums' cards; Sinister Allies.
  • Combos: The lengthy 2 second delay on his Broadside charges exploding and 1.7 second delay on the Kraken getting released usually means people really shouldn't getting hit by them, aside from when they're really stuck in a corner with no where to go...unless Dredge also slows them with Harpoon so only dashes will be able to save them from getting exploded. Broadside and Kraken may also be used together (especially as Hurl users will need) to make an enemy stuck in a Morton's Fork by placing the Kraken in front of the path of a player escaping Broadside charges, and neither possibilities of getting hit by the 2500 damage potential of Kraken or 950 each from Broadside are very appealing.
  • Deal with the Devil: Dredge is one of the few cases of a creature from the Abyss mostly keeping its word during such an exchange. Sure, Judd himself doesn't really exist anymore, but his body was revived to continue his pirate ways.
  • Demonic Possession: The Kraken Dredge took over Judd's body following his defeat at the hands of the Warder dragon enabling the pirate's legacy to live on.
  • Department of Redundancy Department: The card "Hull Piercer" reduces the cooldown of Harpoon in 1.2 second increments, however, one of his talents; Hurl, removes the cooldown entirely, meaning running these two in-game is a waste of card loadout points.
  • Difficult, but Awesome: His Shortcut seems underwhelming compared to the movement options of his fellow Damage Champions and appears to be of dubious use in getting back into the battlefield quickly when you can just do so using horses. However, it's meant to compensate for Dredge's mediocre foot speed, giving him a backdoor should his current engagements go awry so he can regroup. Tweaking his deck can actually cause him to recover health from being around his shortcuts, boosting his survivability, or jump far higher to take the high ground.
    • His Abyss Spike talent takes very precise placement to maximize (being fired pretty much right into the bottom on an enemy's feet), but succeeding in doing so will cause 1800 damage to an enemy in quick succession.
  • Dressed to Plunder: He's an undead pirate, this kind of comes with the territory. An alternate skin gives him a nautical-style cloth head wrap instead of a captain's hat.
  • Eyepatch of Power: As a pirate, he naturally has this. His recolor skin removes this, along with his pirate hat.
  • Evil Laugh: His default emote is letting out one jolly one while bending forward and straightening up as he laughs, ending with his undead bones noticeably cracking.
  • Evil Weapon: His main weapon is a bomb-lobbing howitzer, which has a small kraken perched on top, while his weapon shots come out of the permanently open Abyssal portal on the end.
  • Fighter, Mage, Thief: The "thief" in the dark trinity of Abyss-loyal Champions alongside Raum (Fighter) and Seris (Mage).
  • Foil: To Bomb King. Bomb King uses Sticky Bombs, while Dredge uses Harpoons and Grenades. Either one can kill the other by just being close to one another.
    • To pretty much every Shield-toting champion. His kit shreds shields in a matter of a few seconds, especially when the Wrecker item is equipped.
  • Ghost Pirate: After he was drowned by the Warder Dragon, the Abyss reanimated him as a zombie pirate.
  • Gold-Colored Superiority: His Golden Recolor for him and his Howitzer are black and gold. It is unlocked at Character Mastery Level 50.
  • Glass Cannon: He's slow, has decent health, and his Shortcut needs time to teleport him. However, he is a beast when it comes to area damage, and certain talents make him him able to heal himself quite a lot.
  • Gone Horribly Wrong: He plundered the Warder's relic from the Resistance and used it to summon a powerful dragon, but the dragon deemed him unworthy of its aid and sunk him and his ship. The Abyss, on the other hand...
  • Grenade Spam: Broadside, which fires three grenades that deal a lot of damage, but they have to take time to charge before exploding. They deal 1000 damage per grenade, and were nerfed a single patch later after his release to have Broadside's burst damage be performed in an AOE, so you don't immediately die to a 3x1000 grenades lobbed at your direction. Instead, you have to be quite close to the bombs to be affected.
  • Heal Thyself: Dredge certainly isn't the only champion who has cards for doing this, but combining his Mortal Skewer, Dark Bargain, and Sea Dogs cards along with the Hurl talent can heal himself so much it's almost like he's got a healer dedicated just for him permanently.
  • If I Had a Nickel...: Wryly remarks "If I had a doubloon..." when he respawns... because, you know, he's an undead pirate who was already brought back to life.
  • Informed Obscenity: His "Curses!" line is the rather odd "Bilge and blood!"
  • Irony:
    • Despite insisting that There Can Only Be One, Dredge's kit benefits immensely from Seris' and Raum's ultimates.
    • He occasionally says "Dead men tell no tales..." despite being a dead man reanimated by the Abyss.
  • Kraken and Leviathan: His ultimate summons the tentacles of the Abyssal kraken to destroy enemies. His ultimate callout for this? "RELEASE THE KRAKEN!"
  • Living Weapon: Dredge's main weapon has been enhanced with an Abyssal squid. It hates being poked, as Dredge's weapon inspection shows. It'll also glance to see what the fuss is about in his first-person animation while using his ultimate.
  • Negated Moment of Awesome: Dredge stole the Warder's gauntlets from the Resistance, tried to fight off a dragon with nothing but a harpoon, was revived by the Abyss with incredible powers... only for Imani to defeat him within seconds without her gauntlets, making the entire thing completely pointless.
  • No "Arc" in "Archery": Grenades from his howitzer avert this, but his harpoon plays it straight. This makes the harpoon useful for when you have to be direct.
  • No-Sell: When Dredge is entering his Shortcut, the fact you can still see him until he comes out of the other side is incidental - he's completely invulnerable to anything enemies can do to him until he exits the other side and entering it removes any crowd-control on him.
  • Our Zombies Are Different: Technically a reanimated corpse brought on by the Abyss itself.
  • Reality Warper: His ability to open portals and to summon the Kraken is explicitly referred to as making tears in reality, putting him on the very low scale of this.
  • Retcon: Early on, Dredge's revival was framed as though Judd himself was revived as an agent of the Abyss, especially due to his incredibly strong pirate demeanor, only for it to later be stated Judd doesn't really exist anymore and that the one controlling his body is the kraken Dredge. While it puts him more in line with Seris lore wise, who's similarly being controlled by an Abyssal Lord, it makes the pirate personality incredibly weird.
  • Retool: His teleporter portals inherited a now-removed talent into his basekit in update 2.01, that lets allies use the teleporters without consuming the entrance (only the exit needs to be replaced).
  • Spam Attack: With the "Hurl" talent, Dredge becomes one of the few Champions who has an ability not beholden to cooldown, allowing him to attack with his Harpoon with reckless abandon.
  • Unorthodox Reload: Reloading his weapon has the squid attached to it swallow the empty magazine and fires it as a projectile. With the "Scuttle" talent, the reload projectile explodes.
  • Talk Like a Pirate: Of course he does. He never actually says "Arrrr!", but a line from him taking damage will have him exclaim "Yarrrrrgh!" with special emphasis, of course, on the Rs.
  • There Can Be Only One: Says this word-for-word if he kills Seris, a fellow agent of the Abyss.
  • Thinking Up Portals: His Shortcut ability opens a hole through space and if Dredge has two open, he can teleport between them, consuming the entrance in the process.
  • This Looks Like a Job for Aquaman: In-universe, he managed to defeat and steal from the Resistance because in spite of their combined powers at the time, Dredge was just that good at naval combat.
  • Throw Down the Bomblet: He may not be Bomb King, but Dredge is all about launching bouncing grenades which worked more similarly to Junkrat. He can even alter his harpoon with a talent to turn it into a proximity mine.
  • Villainous Valor: He originally perished trying to harpoon a dragon.
  • Was Once a Man: He used to be a human pirate by the name of Judd Roberts.
  • Younger Than They Look: While he looks like an elderly (albeit ghoulish) buccaneer, Dredge was actually cut down in the prime of his life.

     Drogoz 

The Greedy

Faction: Neutral

Species: Wyrin

https://static.tvtropes.org/pmwiki/pub/images/paladins_drogoz.png
Behold, the dragon's fury!
Voiced by Chris Rager
Abyssal Lord skin voiced by Adin Rudd
DZ-03 Draco skin voiced by Aaron Aryanpur
Dreadhunter skin voiced by ???
Freegle skin voiced by ???
Pyre Warrior skin voiced by Jamieson Price
"All will turn to ash!"

A wyrin with an obsession for gold. Originally served a dragon master, but escaped using crystal-powered wings created by Barik.

Drogoz's Abilities:

  • Drogoz can fly using his jetpack by holding down the jump button. He has limited fuel that recharges when he's on the ground.
  • Rocket Launcher, his main weapon, bombards areas with explosive rockets.
  • Fire Spit spits out an unstable loogie that makes struck enemies take more damage from Drogoz's attacks, but can also be shot at with a rocket to make the loogie explode in a huge fireball that deals heavy area damage and knocks back foes.
  • Salvo sets all of his loaded rockets to fire at once, dealing less damage to enemies, but covering a much wider area and dealing more damage to shields.
  • Thrust launches him up into the air.
  • Dragon Punch, his Ultimate, launches him forward at high speed to deliver a jet-powered punch that kills an enemy in one hit, regardless of health.

    Drogoz's Talents:
  • Combustible makes Fire Spit knock back and deals an additional 195 damage to targets hit over a 2 second period.
  • Fusillade makes Direct Shots deal 25% more damagedamage stats.
  • W.Y.R.M Jets Increase your Movement Speed while using your Booster.note.

    His champion teaser can be seen here.

  • Becoming the Costume:
    • His Dreadhunter and Terrormorph skins turn Drogoz into a vicious alien monster.
    • DZ-03 Draco changes him into a more emotionless robot killing machine.
    • Abyssal Lord replaces Drogoz with an Echo skin intended to represent Abyssal Lord Seris, the one that destroyed the village of Seris and played a part in Corvus, Furia, and of course, Seris' stories.
    • Pyre Warrior makes Drogoz a high ranking guardian of the Pyre.
    • Freegle turns him into a relaxed freedom loving eagle.
  • Death from Above: His moveset his optimized by his ability to move relatively freely in the air, making up for his attack speed by being able to bombard enemies from above.
  • Difficult, but Awesome: Drogoz's kit can be a bit complicated at first, with many players spending too much time exclusively on the ground or in the air, and can end up struggling to get kills and stay alive because of it. However, he has one of the hardest hitting basic fires in the game, and can give enemies a debuff to do more damage, not to mention an ultimate that instantly kills any enemy. Long story short, play him right and his damage output will be nothing to laugh at.
  • Draconic Humanoid: His design speaks for itself.
  • Draco Lich: The Abyssal Lord skin, which changes Drogoz's jetpack into a pair of skeletal wings held together with scraps of sinew.
  • Everything's Sparkly with Jewelry: He's decked out in a necklace and several bracelets made of gold.
  • Flying Firepower: Uses a jet pack with mechanical wings to launch himself and rain down rockets. However, the wings are usually folded up when flying, preferring to rely on his boosters. He'll extend them when using Thrust or Dragon Punch.
  • Gold-Colored Superiority: His Golden Recolor for his launcher gives it a black and gold makeover. It is unlocked at Character Mastery Level 50.
  • Jerkass: Drogoz isn't exactly the friendliest individual, even insulting Barik, who created the wings he uses to fly.
  • Jump Jet Pack: He can launch himself straight up and hover for a good amount of time, but his horizontal movement is rather slow. With the "W.Y.R.M. Jets" Talent, Drogoz's jetpack gets enhanced, allowing him to fly faster and stay in the air longer. With the proper loadout and fuel management, he can potentially stay in the air indefinitely.
  • Logical Weakness: His jetpack lets him fly out of the reach of enemy projectiles, but champions with "hitscan" weapons, such as Viktor and Tyra, don't have to worry about that, since their weapons instantly calculate a line and hit whatever's at the end with zero travel time, making it much easier for them to shoot him out of the sky.
  • Loves Only Gold: Drogoz has a bit of an obsession with gold to put it mildly.
  • Macross Missile Massacre: His Salvo ability is this, loading all the rockets in your clip into a single, area-enveloping barrage. The rockets deal around a third of their normal damage to players, but get a damage bonus against the Front Line heroes shield abilities.
  • Mighty Roar:
    • His "Woohoo" voice line has him roar with vigor.
    • His Raging Beast emote has him hunch over, claw the ground with his foot, and then release a primal roar.
  • One-Hit Kill: His ultimate, Dragon Punch, unleashes a jet-powered punch to the poor man/woman/animal/elf/plant that gets in his way, one-shotting them as soon as it connects and deals 100% of their health as damage. During the charge, you pass through and ignore any and all shielding and damage resistance effects. Some champions can counter this, though it's not that common, and often still requires some skill to pull off.
  • Our Dragons Are Different: He's not a true dragon, but a wingless wyrin. However, his mechanical wings give him the flight of a true dragon with tenacity to match.
  • Pride: Although greed is his most prominent trait, Drogoz is also incredibly egotistical. He loves to boast and belittles anyone who crosses him. His ultimate callout sums it up pretty well.
    "BEHOLD, THE DRAGON'S FURY!"
  • Reptiles Are Abhorrent: Downplayed. He's a greedy, threatening dragon who loves gold more than people, but is more morally grey and self-centered than truly villainous.
  • Retcon: Drogoz was originally said to be a dragon, but was later changed into a wyrin.
  • Super Spit: His alt-fire fires an explosive loogie, which you can either hit an enemy directly with it to deal 150 damage and deal 30% more damage for a short while, or (which is slightly harder, but usually more effective) shoot the loogie with a rocket in midair, which causes the loogie to explode, dealing 1000 damage to everyone in range. note  The Talent Combustible adds knockback to the attack and adds some afterburn to the explosion.
  • Xenomorph Xerox Two unlockable skins; Dreadhunter and Terrormorph, take a lot of inspiration from the xenomorphs.

     Imani 

The Last Warder

Faction: Neutral

Species: Human

https://static.tvtropes.org/pmwiki/pub/images/paladins_imani.png
Igmore-Vonte Dracon!
Voiced by Christine Sanders
E-Mani skin voiced by Keena Ferguson
Omega skin voiced by ???
Steel Forged skin voiced by ???
Stellar Sorceress skin voiced by Je Nie Fleming
Yang Xiao Long skin voiced by ???
"I am Imani, last of the Warders and guardian of the realm. I swear, those who would seek to harm you shall suffer a dragon's judgment."

Long ago when the Realm was in chaos, a wise mage discovered the secrets of the dragons, allowing her to control them and resulting in the creation of the Warders, a group that helped pave the way for the Golden Age of peace by dealing with the dragons that ravaged the Realm. At some point, the group would disappear, with everyone thinking they were completely gone; that is, until Imani appeared.
Imani's Abilities:

  • Mana gives mana when attacking enemies with her primary ability. When her meter is full, she consumes it to instantly fire a second shot of her current spell.
  • Imani has two elements that she can switch between to use different abilities.
  • Her main attack changes depending on elemental stance:
    • Pyreball is a projectile that deals more damage if it's charged up.
    • Frost Shard slows the target, but deals less damage than Pyreball.
  • Her alt fire also changes depending on stance:
    • Inferno Cannon channels a long, piercing beam of fire wherever Imani is aiming.
    • Frost Bomb is an AOE that damages and roots enemies hit by it.
  • Elemental Shift changes between the two stances.
  • Frostfire Glide creates an ice snowboard that Imani uses to fly through the air.
  • Dragon's Call, her Ultimate, summons a dragon that uses a frostfire breath to damage and slow enemies. While controlling the dragon, Imani is immobile and vulnerable to surprise attacks. The dragon can be killed, but is immune to Crowd Control.

    Imani's Talents:
  • Splitting Ice makes Frost Bolt bounce to an additional enemy, dealing 350 damage.
  • Pyromania makes all fireballs explode in an Area of Effect.
  • Mana Rift creates a Mana Rift after standing for 1 second, generating Mana and healing Imani for 25 health per second.

    Her champion teaser can be seen here

  • Achilles' Heel: The Bulldozer item affects her dragon, as it does more damage to deployables, which is what Imani's Dragon is classed as (the following patch after her release rectified the previous wording to make this more obvious). Even if the enemy only buys the first tier of Bulldozer, it's enough to take the dragon down fairly quickly. She's also incredibly vulnerable when using her dragon, as it leaves her defenseless, which flanks tend to be fond of.
  • Becoming the Costume:
    • Her Omega skin turns Imani into a haughtier cyborg version of herself.
    • Steel Forged and Dragon Forged largely keep Imani the same, but replace her design with one more closely resembling one of her previous concepts.
    • The various Stellar Sorceress skins turn her into a veteran magical girl who's incredibly familiar with the various tropes of said genre, something she brings up constantly.
    • E-Mani and Genesis change Imani into a gamer girl that constantly makes gaming references.
  • Call to Adventure: When the beacon was lit in the "Dragon's Call" event, Imani arrived to help protect the Realm from chaos... though she arrived late.
  • The Cameo:
  • Charged Attack: Pyreball is at its strongest when fully charged up.
  • Cleavage Window: Not so much a window as it is Imani's top struggling to keep her cleavage from bursting out.
  • Combo Platter Powers: She possesses fire and ice powers. Her fire powers are more damaging, but her ice powers are able to inflict crowd control effects, such as slows and rooting.
  • Death of a Thousand Cuts:
    • Patch 3.05 made her frost bolts fire out of her gauntlet much faster (from 0.8 to 0.5 seconds), which means they can be spammed pretty easily. This, of course, means that the damage of each frost bolt was also lowered to compensate for this (650 -> 410 damage).
    • Ruckus and Bolt can take down the dragon with their raw firepower, due to the miniguns Bolt has attached to him have the single most DPS of any champion in the game, along with a shield emitter to give him and Ruckus extra shielding from the frost fire, despite the damage of each shot being a relatively low 40 damage per bullet...when you have 200 bullets (40 x 200 = 8000 damage). With this knowledge, the miniguns don't outright shred the dragons' health, and you will come close to dying, but Ruckus and Bolt can kill the dragon if you keep moving about, never stop shooting, and are crazy enough to try it in the first place.
  • The Dreaded: It is almost guaranteed that once Imani deploys her Ultimate, the enemy team is going to be either running away or focusing on killing it/Imani as soon as possible due to both its high firepower and health.
  • Dragon Tamer: Her ultimate lets Imani control a dragon on the playable space for up to 12 seconds, which can be absolutely devastating for the enemy team. Said dragon has 7500HP, so either you'd better run and hide from the it, or be sure you and your team can take it down.
  • Doesn't Like Guns: She scoffs at guns, calling them "primitive".
  • Kamehame Hadoken: Her Inferno Cannon unleashes a sustained two-handed fire blast so strong, it goes right through enemies.
  • Gold-Colored Superiority: Her Golden Recolors have her Dragon have a black, red and gold makeover. It also makes her clothes silver trimmings golden. It is unlocked at Character Mastery Level 50.
  • An Ice Person: One of the elements she uses is ice. While in ice stance, her gauntlets can create an ice bomb to freeze opponents and shoot out ice shards.
  • Informed Obscenity: Her "Curses!" line is the rather odd "Ahchalla!"
  • Last of Her Kind: As her title implies, she's supposedly the last Warder, a mage who can command dragons using special gauntlets.
  • Made of Iron: Not her, but her dragon has a whopping 7500 HP, meaning that not only will it hit hard, it's going to take quite a bit of punishment before going down.
  • Mechanically Unusual Fighter: Is the only champion to use mana as a mechanic, but not as a perishable resource. It works similarly to Koga's energy meter, where it's constantly regenerating.
  • No Ontological Inertia: When using her ultimate, Imani is exposed and stationary, leaving her wide open for attack. If she's killed while controlling the dragon, the dragon will die as well.
  • Not Quite Flight: Frostfire Glide has Imani ride on a snowboard made of ice that she propels through the air using her fire powers. While speedy, its turning is lousy.
  • Not in This for Your Revolution: While she did answer the call to assist the Resistance, she's not allied with them, her main goal being quelling bigger threats such as the Abyss and Darkness.
  • Painted-On Pants: Imani's pants are noticeably form fitting.
  • Playing with Fire: One of the two elements she can use is fire. She can create a fire beam and shoot fireballs.
  • Power Up Let Down: Dragon's Call can be one of the most devastating ultimates in the game. However, if the enemy team is working together, and have all bought even a single tier of the Bulldozer item, the dragon will be taken down pretty quickly.
  • Remote, Yet Vulnerable: She is extremely vulnerable while controlling her dragon, as Imani can't see anything happening around her body (unless she flies the dragon there, but that's a waste of time), and a common strategy is to flank the team to kill Imani to stop the dragon.
  • Stance System: She can switch between using fire and ice. There is a six second cooldown for switching between the two however, so you cannot spam the ability, and a 0.25 second cast time.
  • Strong and Skilled: Dragon's Call summons a Dragon with not only an astounding amount of health, but the firepower and maneuverability to hunt down an entire team. For that reason, it's usually very vital to take down the dragon or Imani as soon as possible when it's activated.
  • Summon Magic: Her ultimate unleashes a dragon onto the battlefield, which she can control. If Imani gets killed while she's controlling the dragon, both the dragon and Imani are killed.
  • Summon Bigger Fish: Her ultimate summons a mighty frostfire dragon that the player can control to lay waste to the battlefield.
  • Tricked-Out Gloves: Her gauntlets allow her to summon and command dragons.

     Kinessa 

The Bounty Hunter

Faction: Neutral

Species: Human

https://static.tvtropes.org/pmwiki/pub/images/paladins_kinessa.png
Try and run!
Voiced by Martha Harms
Battlesuit Eagle Eye skin voiced by Amber Lee Connors
Nova Strike skin voiced by ???
Shore Patrol skin voiced by ???
Valentina skin voiced by ???
Dunestrider skin voiced by ???

Formerly a member of the elite Magistrate unit known as the Sentinels, Kinessa left the group to become a bounty hunter, believing it to be more fruitful.

Kinessa's Abilities:

  • Sniper Rifle, her main weapon, fires long-range shots, but also doubles as an assault rifle for close combat.
  • Sniper Mode extends her weapon into a sniper rifle for long range combat and charges her shots to deal more damage.
  • Oppressor Mine deploys up to two mines that damage enemies who pass by.
  • Transporter deploys a drone a short distance that teleports her to its location.
  • Head Hunter, her Ultimate, makes her deal 50% more to enemies when she shoots their upper body and does not use ammo for the duration.

    Kinessa's Talents:
  • Steady Aim increases her next fully charged shot's damage by 20% for 4 seconds after hitting with another fully charged shot.
  • Reposition changes her Transporter to be instant.
  • Oppression gives Kinessa two additional mines that she can throw out at a time instead of one with extended lifetime once set, but increases the cooldown by two seconds.

    Her champion teaser can be seen here.

  • Achilles' Heel: Unlike Strix, she is absolutely useless at short-range combat, her morph weapons' rifle mode has pretty middling damage (180 damage on bodyshots, 270 for headshots, both about seven times less damage than what you can do in sniper mode) but it's fairly powerful at long range (1200 for bodyshots, 1800 for headshots), especially when you place down her trip-mines, which deals damage to the enemy and reveals them to your teammates and yourself. She will, however, have a hard time escaping flankers, unless you take the Reposition talent, and damaging them essentially boils down to Death of a Thousand Cuts in most cases.
  • Ambiguously Brown: Has a brown complexion, but her ethnicity is unclear. However, she is put on extended free rotations for the Black History Month events, alongside Atlas, Imani, and Lex.
  • Arch-Enemy: She really doesn't like Skye, as evidenced by her kill taunts towards the twilight assassin.
    "Remember me?"
    "That bounty is mine!"
  • Art Evolution: Her weapon was updated to look less sci-fi in February 2018 to better fit with the setting. Not that it stopped the weapon from appearing in one of Saati's cards out of absolutely nowhere.
  • Badass Boast: "Try and run!" is her ultimate callout, though she has other lines in her voice pack that are just chock-full of boasts, such as insulting the enemy about running away from her, and them dying tired.
  • Becoming the Costume:
    • Her Nova Strike and Star Silver skins turn Kinessa into a more sci-fi bounty hunter.
    • Battlesuit Eagle Eye changes her into a mecha-anime protagonist inspired battlesuit pilot, one determined to do good and save the world.
    • Shore Patrol and Beach Bash turns Kinessa into a life guard, one that's not particularly invested in her job.
    • Valentina replaces Kinessa with Valentina Romanyszyn from gen:LOCK.
    • Dunestrider changes Kinessa into an ancient Egyptian bounty hunter.
  • Blood Knight: Is a tad too obsessed with taking bounties. Man or woman, young or old, it doesn't matter to her and she loves it when they run.
  • Boom, Headshot!: Quotes the trope verbatim as one of her "dealing damage" voicelines (even if it wasn't a headshot).
    • Encouraged with her ultimate, as it puts targets on enemies' heads and makes shots to their upper body deal more damage than normal.
    • Also encouraged with her Eagle Eye Talent, which grants her 25% bonus damage to headshots (from 1800 to 2200).
  • Bottomless Magazines: While her ultimate is active, that is.
  • Bounty Hunter: She's explicitly neutral, though she does bring in bounties.
  • Charged Attack: Her rifle deals more damage the longer it's zoomed in.
  • Crippling Overspecialization: Her playstyle is mostly designed for long-range battles, so players who try to use her morph-weapon as a sub-machine gun will be sorely disappointed that it doesn't deal all that much damage.
  • Diminishing Returns for Balance:
    • Kinessa isn't hugely popular in ranked settings because she lacks mobility on most maps, the sightlines are not great, and while a skilled Kinessa is a true force to be reckoned with, pretty much any other damage dealer is considered a better pick (even Strix, a fellow Sniper, can do adequate damage at close range), as they are not limited by standing in one spot, making Kinessa a bit of a sitting duck, and outclassed in comparison.
    • As with Strix, having one sniper on a team is enough due to the limitations of the sniping playstyle; having two snipers is just asking for trouble.
  • Difficult, but Awesome: Comes with territory of being a sniper, but place her mines down in strategic locations, as well have a good loadout for long-range damage, and she can be very rewarding to play.
  • Dump Stat: A very odd case. One of her cards; "Octoppressor" locks onto an additional one person per level, up to six people at max, which is pointless to do, as no more than 5 enemies can be in a match at any given time.
  • Easter Egg: If you look closely, Kinessa's old weapon, the Buster Rifle, has the phrase "Read Pwner's manual before operating" written on it.
  • Emergency Weapon: Her carbine has one of the lowest damage outputs for an automatic weapon, has low damage fall off, and its accuracy gets worse the longer it fires with no real way to adjust beyond reloading the clip. Needless to say, Kinessa likely won't be using it unless she has to.
  • Every Bullet is a Tracer: Every shot fired has Kinessa leave a short burst of energy behind it to make sure that enemies know her location. If her bullets didn't do this, then enemies would have a hard time pinning her exact location down on the more grandiose of maps.
  • Foil: To Strix. Personality-wise, Kinessa is a lot more chatty and bullish, whereas Strix is cold, honorable in how he speaks, yet distant from most emotions, as well as being a man of few words. Gameplay-wise, Strix does more damage per second with their sniper rifle, and can even be a viable flank with their pistol, but Kinessa really excels at sniping with her mines revealing enemies to her, allowing her to get picks more frequently.
  • Friendly Sniper: Despite her Blood Knight personality, she can come off as fairly affable and social, even if what she says is far from the most comforting thing in the world.
  • Gold-Colored Superiority: Her golden recolor for her sniper rifle is given a black and gold makeover. It is unlocked at Character Mastery Level 50.
  • Informed Obscenity: Her "Curses!" line is "Frr-aaag!"
  • Morph Weapon: Her weapon needs less than a second to transform from assault rifle to sniper rifle or vice versa.
  • Not the Intended Use: Head Hunter is mainly supposed to give Kinessa increased sniper damage without worry of reloading, but there's nothing stopping her from using the assault rifle mode to make use of the upper body damage due to the rapid fire.
  • Only in It for the Money: Kinessa fits the definition of a mercenary, she doesn't play for any faction in the realm, taking bounties from both sides.
  • Pointless Band-Aid: Has one on her cheek. it's unknown why it's there.
  • Teleportation: She can deploy a transporter that takes her to the place it was deployed after a few seconds.
  • Sentai: Her Battlesuit Eagle Eye skin is inspired by Sentai TV shows.
  • Weak, but Skilled: Weak at short range endeavors, but really good at long range sniping.

     Lian 

Scion of House Aico

Faction: The Magistrate / House Aico

Species: Human

https://static.tvtropes.org/pmwiki/pub/images/paladins_lian.png
Kneel!
Voiced by Caitlin Glass
Dark Monarch skin voiced by ???
Eternal Conflict skin voiced by ???
Galactic Scion skin voiced by ???
Goddess skin voiced by Marissa Lenti
High Elf skin voiced by Terri Doty
Merrymaker skin voiced by Kira Buckland
Shore Patrol skin voiced by Lindsay Seidel
Soulweaver skin voiced by Alice Himora
"I was born a warrior, you want to test me?"

Though she may have ployed her way onto the Ruby Throne, her dedication to her family's legacy and skill with the rifle earned her respect. Now she sits at the top of the Ruby Throne, closely backed by her Primus and bodyguard Khan, as well as her Scholar and friend Rei.

Lian's Abilities:

  • Most of Lian's abilities count as weapon attacks, meaning that items like Life Rip also affect them.
  • Heirloom Rifle, her main weapon, is a semi-automatic, mid-long range rifle.
  • Valor is a charged shot that automatically hits all enemies in range.
  • Presence is a long-range, piercing shot that deals high damage.
  • Grace has Lian quickly flourish into any ground-based direction, firing off a single auto-aimed shot that's equal to a normal shot at the nearest enemy.
  • Enlightenment, her Ultimate, has her float in the air, becoming immune to CC and gaining 50% damage reduction during the charge-up before firing a single, piercing shot for massive damage. If this ability lands the killing blow on an enemy, she instantly regains 50% of her ult charge.

    Lian's Talents:
  • Alacrity reduces the cooldown of Grace by 1 second and makes it hit all enemies in front of her instead of just one.
  • Eminence makes Presence deal up to 400 more damage based on range (base damage is 800) and reduces its cooldown by 4 seconds.
  • Precision increases the damage of Heirloom Rifle by 7% for each successive shot on the same target, stacking up to 4 times.

    Her champion teaser can be seen here.

  • All There in the Manual: According to her official Twitter account, her full name is Lian Amarasi-Marila.
  • Always Accurate Attack: Grace and Valor are always going to go toward some enemy in front of Lian. Their shots might having their damage falloff due to distance or end up impacting shields in front of the enemy instead, but they're always going to go in the right direction.
  • Ascended Meme: The "Neil!" meme, a mondegreen of Lian's "Kneel!" ultimate line, where the community questions who Neil is, and why Lian is shouting at him mid-match. Well, the community now has an answer, as the meme gets referenced in Shore Patrol Lian's skin:
    Getting into a match "Ugh, I can't believe Neil talked me into this community service gig."
Winning a match "Just wait til' Neil gets here. Then you'll be even more sorry you stepped foot on my beach."
  • Becoming the Costume:
    • Her Goddess skin transforms Lian into... well, a goddess, one somewhat based on the interpretation of Hera from Hi-Rez's other game, Smite.
    • High Elf similarly also changes her into a haughty individual, only this time a stereotypical elf rather than a goddess, and she's not shy about how great she believes elves are.
    • Galactic Scion turns Lian into a galactic leader that makes more than a few obvious references to Star Wars.
    • Merrymaker completely flips her personality and makes Lian a friendly Christmas loving girl, one designed with the intent of fitting the Sexy Santa Dress.
    • Shore Patrol and Beach Bash turns Lian into a lifeguard, though similarly to most of the Shore Patrol skins, Lian doesn't care much for her actual job.
    • Dark Monarch and Death-Goddess makes her a dark elf queen.
    • Eternal Conflict and Dark Conflict changes Lian into a battle obssessed Pyre Lord.
    • Soulweaver and Death Mage transform her into a demon ordering witch.
  • Blue Blood: Lian is the heiress of House Aico, a once powerful family that's lost much of its power and reach. Therefore, she's taken it upon herself to restore her house to its former glory. Her cards similarly make heavy use of this theme with names like Heraldry, Highborn, Signet Ring, and more...
  • Boring, but Practical: In a vein similar to Rama, all of her abilities are just varying ways to shoot you. As a result, she has an answer to practically every situation when it comes to enemy placement and makes heavy use of items that affect weapon shots.
  • Can't Argue with Elves: Her High Elf skin's personality in a nutshell. She even mocks Skye and Torvald for lacking the classiness needed to truly be an elf like her, and may compliment Tyra for killing her as she hunts "like an elf".
  • Character Blog: She's one of the few Paladins characters who owns an official Twitter account, where it also gives out one detail never seen in-game or anywhere else: Her full name is 'Lian Amarasi-Marila'.
  • Cleavage Window: Instead of being placed closer to the top, Lian's cleavage window is right inbetween her breasts.
  • Cold Sniper: Subverted. She has the aloof, unfriendly and arrogant personality of the trope, but her regular rifle is a semi-automatic one with damage falloff and it doesn't have the traditional scope used by snipers, like Kinessa and Strix use. She can get a bit closer toward this with the Eminence talent however and can output pretty close to sniper-level damage at long-range with it (though she will certainly not be killing anyone by herself at such a distance unless someone decides to completely stand there without regard for their own life).
  • Combat Stilettos: Walks around the battlefield with high heels, though she's not kicking with them.
  • Cooldown Manipulation: Killing an enemy with Enlightenment refunds 50% of the ultimate's charge. While this doesn't stack with additional kills (e.g. killing two players with her ultimate will not cause the ultimate to be immediately available again), killing an enemy currently on a ten killstreak will immediately make the ultimate available again.
  • Foil: To Viktor. She is a young heir of a noble family commanding her armies to regain her house's glory, he's an old and experienced soldier that believes being a champion is about doing what's right.
  • Dash Attack: Grace has her dash in a direction and then fire a shot toward the enemy closest to the Lian player's reticle.
  • Gold-Colored Superiority: Her golden recolor for her rifle is given a black and gold makeover. It is unlocked at Character Mastery Level 50.
  • Ice Queen: She displays a cold and no-nonsense personality with a very sharp tongue, and her Blue Blood certainly gives her a royal vibe.
  • Impoverished Patrician: Downplayed in the old lore. While House Aico had lost a lot of power that Lian is trying to reclaim, she still manages to avoid being reduced to wear rags. In the new lore, House Aico's influence is still enormous and Lian's 'lost glory' was just that one time she failed to get Jenos to the Magistrate's side, behind Karne's back (but even then, she made it up by sending Rei during Yagorath's rampage, and her efforts succeeded).
  • Jerkass: Lian is rude to pretty much everyone, even the extremely dedicated Khan.
  • Lady of War: Lian carries herself with an arrogant grace and her fighting style requires a combination of speed and precision, she doesn't slow herself down with a sniper scope but her shots travel very quickly and will damage someone in the line of fire the moment they're shot, allowing her to get closer to battle, jumping around while shooting precisely, or slide around gracefully and delivering an Always Accurate Attack.
  • The Leader: Leader of House Aico and likes to think herself as a leader who gives out orders to her men. After the Darkness Arc, Karne decided to give her control of the Magistrate despite it making absolutely zero sense why he would trust her after she already went behind his back before to try and recruit Jenos into House Aico.
  • Kneel Before Zod: Her ultimate callout basically commands her enemies to KNEEL.
  • Ms. Fanservice: Lian's outfit really speaks for itself; the open top that barely hides her cleavage, on top of the huge slit in her skirt leaves little to the imagination.
  • Navel-Deep Neckline: Her outfit noticeably features a plunging neckline that reaches her stomach.
  • No Scope: Her default rifle, as well as other rifles from her other skins, don't have a scope attached to the side of her gun due to the rifle's semi-automatic nature, so it makes it all the more jarring when her Merrymaker skin has a scope attached to side of the rifle. Like with Furia and the community "Pants vs No Pants" debacle, Merrymaker Lian got the community up in arms in a "Pro Scope vs No Scope" debacle, and like last time, Evil Mojo compromised, and kept both designs, and made a variant without a scope that also comes with the skin.
  • Noblewoman's Laugh: One of her laughs gives this vibe, being the scion of House Aico and all.
  • One Hit Poly Kill: Presence and Enlightenment can pierce through enemies, hitting any enemies in their way. Valor literally hits every visible enemy on a Lian player's screen. Her Alacrity talent can add on to make Grace hit all enemies in front of her instead of just firing one shot, making every one of her abilities able to hit multiple enemies at once. The icons of Presence and Valor even lampshade it by showing the respective abilities hit three targets at once.
  • Our Elves Are Different: Her High Elf skin, which fits her haughty attitude.
  • Physical God: Her Goddess skin dresses her like a Greek goddess who speaks in a haughty tone. She looks down on Jenos and has special dialogue if slain by Androxus the Godslayer.
  • Pretty Princess Powerhouse: Technically a princess, and also rather skilled with her rifle and being perfectly capable of joining the battle herself if she wishes.
  • Punch-Clock Villain: Despite being aligned with the Magistrate, Lian treats the whole deal as 'mercenary work', she doesn't have Undying Loyalty to them and can be a bit rebellious, but the Magistrate has the best chance to restore their former glory.
  • Retcon: Originally, it was mentioned that Lian inherited the Ruby Throne from her father, only for it to later be stated she had to scheme her way into being the legitimate heir, while her father was never mentioned again.
  • Rewarding Inactivity: Despite doing little to help in the effort against Yagorath, Karne still decided to give Lian control of the Magistrate when he stepped down, despite her going against him in the past prior to this.
  • Royals Who Actually Do Something: She technically counts as a princess, one who joins the battle herself, though how often she canonically does so is unclear.
  • Side Boob: Unlike regular sideboob, Lian's are the side in the middle of her breasts.
  • Stripperiffic: Lian may be a noble, but that doesn't mean she's going to dress like one, instead opting for a huge slit in her skirt and opening in her top that does little to hide her assets.
  • Wins by Doing Absolutely Nothing: Unseating Karne had always been one of her goals, which ended up happening following the Darkness Arc due to Karne believing he'd failed for unclear reasons and deciding to give control of the Magistrate to House Aico, despite the fact they did little to help against Yagorath, and have also gone against Karne in the past prior to this.

     Octavia 

The Indomitable

Faction: The Magistrate

Species: Human

https://static.tvtropes.org/pmwiki/pub/images/octavia_5.png
This, is our battlefield!
Voiced by: Jeanie Brown
Beachside skin voiced by Jacklyn Uweh

A veteran Magistrate commander, Octavia joined the Magistrate at a young age, only to lose her leg in a mission, but coming rushing back as soon as she got a prosthetic. She lead a major resistance against Yagorath when the beast began rampaging throughout the Realm, determined to prevent the monster from destroying everyone once more.

Octavia's Abilities:

  • Octavia can choose one of four passives at the start of a match. These passives benefit her entire team.
    • Commander's Cooldown: Reduces cooldowns by 10%.
    • Commander's Credit: Grants 150 credits for each 5 enemies eliminated.
    • Commander's Shield: Grants a 500-health shield upon respawning.
    • Commander's Ultimate: Increases Ultimate charge rate by 15%.
  • Marksman's Rifle, her primary fire, is a semi-automatic rifle.
  • Designated Sights lets Octavia aim her rifle more precisely, reducing fire rate but increasing damage.
  • Commander's Leap is a superpowered jump. Using Designated Sights after this ability will let Octavia hover for a few seconds.
  • Distortion Field creates a bubble that is opaque to the enemy team and slows down enemies within it. In a Mirror Match, Octavia can see through the enemy Octavia's Distortion Field with Designated Sights.
  • Creeping Barrage, her Ultimate, fires several laser beam clusters from the sky in a line. Each beam cluster consists of a small targeting beam that destroys shields, and several large beams that deal more damage.

    Octavia's Talents:
  • Hell or High Water creates a zone near Octavia when she lands from Commander's Leap that heals allies within it and allows her to fire without consuming ammo.
  • Asymmetric Warfare heals allies and damages enemies while they are inside of a Distortion Field.
  • Display of Force roots enemies hit by Creeping Barrage's Targeting Beam, and increases the damage of the large beams.

Her champion teaser can be seen here.
  • Artificial Limbs: The art for her "Determined Defense" shows that she lost her right leg in combat. Teaser material reveals that her replacement was made by Torvald, and discussion during the Indomitable Update Show revealed she has multiple prosthetics she can switch between when out of combat.
  • Awesome, but Impractical: Octavia's ultimate involves raining down a barrage of laser beams on the enemy, the problem is that in addition to it being fired not far from where she is, it moves in such a set pattern that the enemy is guaranteed to avoid being killed by it if they stand still or move forward.
  • Becoming the Costume:
    • Her Beachside and Freedom Fighter skin puts Octavia into a swimming outfit and gives her a personality somewhat along the lines of Cassie's beach skins, though without the infamy those skins gained... at least at the moment of writing.
  • Boring, but Practical: Essentially what her passives come down to. During her PTS cycle, many players feared her passives would be too strong, and she would be an insta-ban in ranked games because of this. When she was put into the game proper...this didn't happen. While her passives aren't inherently bad, they were clearly designed in such a way so as to not be overwhelm the enemy, and thus, they are used as utility, not for dominating the enemy team. That and the stats on them are no better than the items in the store any player can purchase to get the desired effect.
  • Bitch in Sheep's Clothing: A less extreme example. While Octavia appears to be a respected commander that cares deeply for her troops, which she does indeed to some extent, having saved a soldier from Yagorath and fighting the monster on the front lines, her poor relationship with other formerly high ranking Magistrate troops such as Viktor, Strix, and Kinessa, with Viktor especially being highly respected in the Magistrate, as well as not empathizing with Atlas' struggles suggest Octavia's not as caring as she makes herself out to be.
  • The Cameo: Quite a few cameos by other champs:
  • Combat Stilettos: Her prosthetic leg has a high heel built into it. It doesn't affect her movement at all.
  • Determinator: She's described as having fierce determination to get the job done.
  • Early-Bird Cameo: She appears in the card art of "Last Efforts", a card for Yagorath.
  • Finger Gun: Her ultimate and her emote both involve her using finger guns.
  • Mechanically Unusual Fighter: Downplayed. She's unique in that she grants a permanent buff to her entire team, which is chosen before the match begins in a manner similar to choosing talents and loadouts.
  • A Mother to Her Men: Octavia tries to be encouraging and reliable towards her soldiers, pushing one out of harm's way when Yagorath was rampaging, with her voice lines also having her constantly present her leadership.
  • Ornamental Weapon: She has a sword on her hip and a knife on her left leg that she never uses.
  • Sleep Deprivation: Two of her voice lines suggest that Octavia gets sleep when she can, which is in stark contrast to her other voicelines that make her sound fully awake.
  • Suspiciously Similar Substitute: For two characters in this case.
    • Atlas was the original driving force in uniting the Realm and fighting Yagorath on the front lines... until Octavia appeared out of nowhere and more or less took his role, with Atlas himself completely vanishing from the story.
    • Viktor was originally a respected high ranking Magistrate soldier that cared deeply for his team, but after a past failure that severely hurt his reputation, Viktor puts his all into regaining his former glory. However, Viktor has largely been reduced to minor cameos in recent years, though not to worry, as a similarly respected high ranking Magistrate soldier that also had a past failure that damaged them (only this time physically) has appeared to take his role.
  • Teeth-Clenched Teamwork: Lampshaded by one of her unused spawn chatter voice lines.
  • Utility Party Member: Her passives functionally add small, but useful benefits to her teammates: A boost to credits for every 5 enemies killed, a 10% reduction on cooldowns, a 15% charge rate for ultimates, or a 500 health shield upon spawn.
  • "X" Marks the Hero: Octavia has an "X-shaped" scar on her right cheek, similar to how Kinessa has a Pointless Bandaid in the same place.

     Omen 

Disciple of the Abyss

Faction: Abyss

Species: Unknown

https://static.tvtropes.org/pmwiki/pub/images/paladins_omen.png
Step into the Dark...and DIE!
Voiced by ???
"...Push it back. PUSH. IT. BACK. I'm not him anymore!..."

An Abyssal entity using the power of the Abyss to accomplish what the gods he once looked up to couldn't. He serves as Nyx's loyal servant, helping his new unholy patron spread chaos and death to the Realm as she reshapes it in her image.

Omen's Abilities:

  • Ominous Brand brands enemies and causes them to receive additional effects from Deadly Domain and 'Gravity Vice for three seconds.
  • Aphotic Reaver is his primary, a hybrid shotgun with two firing modes depending if the trigger is tapped or held respectively: Penumbra Mode fires in a wide spread while Antumbra Mode fires in a narrow spread.
  • Deadly Domain places a pool of poison grows in size and that damages enemies that are stuck within it. Additionally slows enemies that have Ominous Brand applied to them.
  • Gravity Vice lifts the enemy in the air before throwing them away, Aphotic Reaver is automatically set to Antumbra Mode after throwing the target. Additionally, enemies that have Ominous Brand applied to them are also Marked and Ignited, and take bonus damage from Aphotic Reaver.
  • Dark Stride allows Omen to move in any direction laterally while leaving spikes along the way, while bumping into a Champion stops Omen and knows the enemy back. Can be used during Gravity Vice. Also Ominous Brand to any enemy hit by the spikes or Omen himself.
  • Heavens Asunder makes Omen immune to Crowd Control and slower while he places a Blinding Abyssal Rift. After the Blind status effect dissipate, the rift fires a beam that does damage. Also applies Ominous Brand.

Omen's Talents:
  • Everyone Dies makes hitting an enemy with Dark Stride reduces the cooldown Gravity Vice by half while also increasing the strength of the former.
  • Umbral Lance causes Aphotic Reaver to not longer ramp down, but its spread and fire rate are reduced.
  • Binary Void gives Deadly Domain two charges but increases its cooldown by three seconds.

His champion teaser can be seen here.
  • Breaking Old Trends: Every other entity that served the Abyss was very vocal that There Can Only Be One to the point they'd kill each other despite having very similar or exactly the same goals. Omen is instead quite loyal and submissive to Nyx, fellow entity of the Abyss. Though this seems to be due to the fact Nyx brought him back to life as her servant, rather than being the subject of possession by another entity.
  • The Cameo: His teaser features Azaan, Nyx (who gave him his power), and Jenos.
  • Card-Carrying Villain: Omen is unabashedly and unquestionably evil, and is a Large Ham in just about most of the voice lines he has, purposely being overblown in his villainy and servitude to Nyx.
  • Dem Bones: Well, mostly bones, but since his head, neck, and part of his upper shoulders are the only things that have any dead flesh left, he still counts.
  • Foil: To Jenos. Both wanted to serve the universe in different ways, Jenos by using the power of stars to harm and heal, while Omen uses his power for destruction and revenge. A comparison of how they got imbued with their powers is even noted in his lore bio. Not only that, but all the card art Omen has are corrupted "Abyssal" takes on Jenos's card art (A meteor changing into a flaming skull, Jenos's hand turning into a Finger Gun etc.), ands his ultimate quote is a darker version of Jenos's.
  • Not So Above It All: In death, Omen generally tries to act liket his, saying "I don't fear death and more importantly, I don't fear any of you." In practice, however, he still grunts in pain, yells in panic and confusion when he get hit with stuns, and his "Need healing." VGS are very demanding and outright annoyed that he's not getting any. He may no longer be mortal, but dying and being gravely injured are still as unpleasant as ever.
  • Resurrective Immortality: Omen can never permanently die, as Nyx's powers keep letting his body reconstruct itself until his consciousness can inhabit it again. Omen often brags about this to his enemies, emphasizing how he and Nyx's campaign against the Realm can only be slowed down, never stopped.

     Saati 

The Trickshot

Faction: Neutral

Species: Dark Elf

https://static.tvtropes.org/pmwiki/pub/images/saati_default_8.png
Leaving so soon?
Voiced by Laila Berzins
Sea Queen skin voiced by Tara Langella
Blake Belladonna skin voiced by ???
"I'm about to ruin our enemies' entire day."

A Dark Elf bounty hunter.
Saati's Abilities:

  • All of Saati's Abilities have no cooldowns. Instead, she has 8 Pips of energy that are consumed and slowly regenerate over time. While she has less than 5 Pips, her movement speed is slightly increased. While at 5 or more, her firing rate is faster.
  • Hand Cannon, Saati's primary fire, is a powerful semi-automatic pistol.
  • Ricochet throws a coin in an arc through the air. The coin deals a small amount of damage if it hits an enemy. If Saati shoots the coin with Hand Cannon while it's in the air, it will stop in its tracks and redirect the shot towards the nearest enemy. After bouncing four shots, the coin explodes, dealing area damage. This ability costs 2 Pips to use.
  • Blast Back is a backflip kick that moves Saati backwards and pushes enemies away, igniting them. This costs 4 Pips to use.
  • Dead Ringer deploys a cardboard cutout of Saati that shoots straight ahead, while granting her Stealth for a short time. Enemies who shoot the decoy are revealed to Saati, and those who destroy are revealed longer.
  • Wall Bang, Saati's Ultimate, empowers her next 3 Hand Cannon shots, letting her shoot through walls and dealing increased damage per shot.

Saati's Talents:
  • Improvised makes Dead Ringer decoy explode when enemies get too close.
  • Window of Opportunity makes enemies hit by Back Blast launch into the air and increases the damage they take from Saati.
  • Heads or Tails empowers shots that bounce off Ricochet's coin, making them deal extra damage to shields and can hit two enemies in a single shot.
Her champion teaser can be seen here.
  • Affectionate Nickname: Repeatedly calls Skye "Babe" whenever referring to her.
  • A.K.A.-47: Her weapon is named the Hand Cannon, and is modelled after the Desert Eagle, with a triangle-y aesthetic skin over the weapon, and an ultimate lighting indicator in the side. It sounds very similar to the gun too, and has the recoil and ammo count to match.
  • All Women Are Lustful: Saati blatantly hits on with every female champion she interacts with except Io and Imani, and occasionally hints she wishes to go further than just flirting.
  • And Your Little Dog, Too!: For some reason, Saati doesn't seem to like Io or Luna, and quotes the trope in spawn chatter.
  • Becoming the Costume:
    • Her Sea Queen and Crimson Tide skins turn Saati into a similarly haughty supposed royalty of the ocean.
    • Blake Belladonna replaces Saati with, well, Blake Belladonna from RWBY.
  • Breaking the Fourth Wall: Saati becomes aware of the game in one of her voice lines:
  • The Cameo: Several champions cameo in her various pieces of card art:
  • Coin-Targeting Trickshot: One of her Abilities, "Ricochet", tosses a coin into the air that she can shoot with her Hand Cannon. Successfully hitting the coin causes the shot to home in nearby enemies; the initial hit targets the nearest enemy, while subsequent hits target the enemy with the lowest health in its range. Successfully shooting the coin four times in succession causes the coin to explode, damaging nearby enemies even more.
  • Deadpan Snarker: A good third of her voice lines are basically this, making snide remarks toward the enemys' skill, or just in general goofing off on the job. One of her lines implies she thinks the match is a waste of time.
  • Early-Bird Cameo: She appears in the uncropped version of Rei's "Beach Bash" splash art, albeit from behind.
  • Extreme Libido: Nearly every single one of Saati's interactions with other characters is her flirting with them, while implying she wants more.
  • Can't Argue with Elves: Saati is very prideful about herself and insults both allies and enemies.
  • Jerkass: Downplayed. Saati is somewhat sharp tongued and will not hesitate to voice her disapproval of others, but she's hardly as nasty as many other Champions in the game.
  • Hand Cannon: Her weapon is named as such, clearly being based off of the Desert Eagle.
  • Hitbox Dissonance: While Saati's coin has a pretty generous hitbox (it counts the coin, plus the shimmering circle it creates), it can be hard to shoot the coin when the servers are a factor. This makes a character whose main gimmick is steady aim and tracking shots on an otherwise-small coin a chore, and can be painfully hard. So if you can't track shots to save your life, the servers are playing up, or you happen to have over 100 ping, it renders you with an ability that's impossible to use consistently. Thankfully, this has been fixed since her release, with the hitbox growing to be significantly more generous than before.
  • Hurricane of Euphemisms: Many of Saati's lines fall into this, be it euphemisms or a questionable tone of voice.
  • Hypocrite:
    • In her trailer, she taunts Skye after Kill Stealing five of her bounties. In-game, if she gets an elimination instead of a kill, she complains about it.
    • Saati also sometimes claims a match should be harder when doing well, but will then proceed to complain about it and insult her allies if the match actually does become harder.
  • Improbable Aiming Skills: One of her abilities throws a coin which she can bounce her shots off of. Any shots that hit the coin automatically bounce towards the nearest enemy.
  • Mechanically Unusual Fighter: Instead of cooldowns, her abilities consume some of her 8 "pips" (no relation), which slowly regenerate over time, very much like Koga and his energy meter.
  • Money Mauling: Downplayed with her Ricochet ability. While its main use is to give her shots auto-aim, she can deal some damage to enemies by hitting them with the coin. Also, after redirecting four shots, the coin explodes, which deals more damage depending to nearby enemies, which is then increased by how many times Saati shot it.
  • Ms. Fanservice: Only wearing a short open jacket, a bra, and Painted-On Pants, it's not hard to see how.
  • Nonstandard Character Design: Her character design and lore are at odds to the Realm's aesthetic. For some reason, in a fantasy world that's largely Dungeon Punk-inspired, Saati wears a fairly modern looking outfit, wields a relatively modern looking gun, and worst of all, rides around on a modern goddamn motorcycle, something that completely breaks from the setting and its apparent technology level. Especially notable as many characters, most notably Ruckus, had their designs changed to ones that better fit the setting, specifically to avoid this trope.
  • Not So Above It All: Despite her attitude being somewhat rude to other people and acting above them, her death quote to Imani has her express blatant jealousy.
  • Painted-On Pants: Saying her pants are tight would be an understatement.
  • Really Gets Around: Saati is constantly going around having flings with people and flirting with the rest. Notably, Octavia, Kinessa, and Lian all appear in her card art, and about a third of her card art depicts her is different outfits and at high-class parties.
  • Sound-Effect Bleep: When taunting, Saati may say "Aw, you're so cute when you lose your s**t", marking the second time a default champion has sworn in-game (the other one being Ash, in her starting intro).
  • Stripperiffic: Much like Skye, she's not afraid to show some skin, wearing nothing but a bra and small open jacket and incredibly tight pants.
  • The Tease: Saati pretty much does nothing but try and flirt with several female characters in her various taunts and spawn chatter.
  • Two-Headed Coin: Saati's coin has two heads on it; one side has Karne, the other side Valera.
  • You Must Be This Tall to Ride: Parodied. Her Dead Ringer Decoy may say "You must be this tall to die!".

     Sha Lin 

The Desert Wind

Faction: The Resistance

Species: Human

https://static.tvtropes.org/pmwiki/pub/images/paladins_sha_lin.png
Winds, hide me!
Voiced by Stephen Fu
Omega skin voiced by Andy Field
Outlaw skin voiced by ???
Vigilante skin voiced by ???
"My arrows strike true, as they shall learn!"

A adventurer who's supposedly been on many adventures. Once joined the Thousand Hands, and now spends a lot of time with Ying.

Sha Lin's Abilities:

  • Long Bow, his primary fire, shoots arrows that get stronger when fully drawn back.
  • Crippling Arrow replaces his next regular arrow with one that cripples enemies, preventing them from using movement abilities.
  • Rapid Shot rapidly fires a volley of arrows.
  • Withdraw makes him leap backward and turn invisible.
  • Heat Haze, his Ultimate, gives him prolonged invisibility and leaves a flickering image of him when he shoots his bow.

    Sha Lin's Talents:
  • Desert Silence makes Crippling Arrow inflict Silence and Slow instead of Cripple, preventing the use of all Abilities except primary fire and reducing enemy movement speed by 15%.
  • Recurve increases his draw speed by 25%.
  • Sand Trap makes Crippling Arrow explode in a 20-unit area on contact, dealing 300 additional damage, but the Cripple applied has its duration reduced by 1s and its cooldown increased by 1s.

    His champion teaser can be seen here.

  • Art Evolution: He got a face update in OB 50. Battle Pass 1 references this with the "In the Bag" cosmetic, which is literally just a paper bag with a smiley face on it.
  • Becoming the Costume:
    • His Vigilante, Guardian, and Crime Fighter skins all turn Sha Lin into a comic book styled superhero.
    • Outlaw changes him into a questionably canon older version of himself, one that's more experienced, yet also more arrogant.
    • Omega makes him into a robot from a far flung future version of the Realm with the goal of defending the leaders of a resistance group, presumambly a future variant of the same Resistance in the original lore.
  • Boring, but Practical: Sha Lin's ultimate, even compared to the rest of his kit. It's one of the few ultimates that do absolutely no damage and doesn't even give a damage boost, but he can fire faster, move faster, and go invisible for a while unless shooting, which is pretty handy for a good escape or disorientation strategy.
  • Bottomless Magazines: He doesn't need to pick up his arrows once he's used them, as he has an infinite supply.
  • Brown Bag Mask: His "In the Bag" cosmetic from Battle Pass 1. It's as silly as you think it looks.
  • The Cameo:
  • Charged Attack: Has to pull back on his bow to get the most damage out of his arrows. His "Planted" ability allows him to fire off six arrows really quickly, all of which do a decent amount of damage to boot.
  • Damn You, Muscle Memory!: Much like Furia and Io, Withdraw makes him jump backwards, not forwards. Although in Sha Lin's case, it a pretty small jump, and the point of it is to sidestep and escape to cover, not to be used as a true movement ability to flee, which is also why it turns you invisible.
  • Darker and Edgier: His "Outlaw" skin transforms Sha Lin into an older, grittier bandit, complete with an Eyepatch of Power, Perma-Stubble, menacing bow, and much lower voice.
  • Death or Glory Attack: His Planted ability has pretty good damage output (600 damage per arrow, 3200 if they all connect), which is comparable to most ultimates, but has a long cooldown and Sha Lin is stuck firing those arrows, and cannot cancel out of it.
  • Difficult, but Awesome: Sha Lin is difficult to get used to as his arrows require draw time and are projectiles instead of being hitscan-based. The arrows also sharply avert No "Arc" in "Archery", meaning hitting your target requires consistent aim and prediction of an enemies movement.
  • Gold-Colored Superiority: His golden recolor for his bow is given a black and gold makeover. It is unlocked at character mastery Level 50.
  • Invisibility Flicker: His ultimate allows him to attack while invisible, but he'll flicker in and out invisibility when he shoots.
  • No "Arc" in "Archery": Averted. His arrows require consistent aim and prediction of an enemy's movement if you want to get consistent damage or headshots on them.
  • Stealth Expert: Has two abilities that allow him to turn invisible.
  • Trick Arrow: His "Explosive Arrows" Talent makes his impaler arrows explode on contact, causing area damage and knockback, but can no longer stun.

     Strix 

Ghost Feather

Faction: The Magistrate

Species: Human

https://static.tvtropes.org/pmwiki/pub/images/paladins_strix.png
Flash out!
Voiced by Cris George
Hustler skin voiced by Armen Taylor
Infiltrator skin voiced by ???
Mercenary skin voiced by ???
Remix skin voiced by Cyrus Rodas
Scalebane skin voiced by ???
"Many men wish death upon me."

An old sniper who mentored Kinessa and fought alongside Viktor back in the day.

Strix's Abilities:

  • Strix has two main weapons, a bolt-action Talon Rifle and a semi-automatic Side Arm pistol.
    • Talon Rifle, as to be expected from a sniper rifle, is extremely powerful and long-ranged, but is slow to fire and inaccurate if the scope is not used.
    • Side Arm is inaccurate, but fires quickly and is surprisingly damaging.
  • Strix's alt fire also changes depending on his weapon:
    • Scope allows Strix to aim at distant enemies with his Talon Rifle.
    • Flare reveals enemies in an area, making them visible through walls.
  • Quick Switch swaps out his equipped weapon for his other weapon.
  • Stealth turns Strix invisible until he fires his next shot. Stealth can be toggled on and off at any time as long as he has enough energy.
  • Flash Bang, his Ultimate, throws a Flash Bang grenade that detonates on contact, doing 150 damage and blinding nearby enemies with an after-image for 3 seconds.

    Strix's Talents:
  • Nocturnal makes his Stealth bar last 50% longer.
  • Unauthorized Use makes Flare deal 250% more damage, travel faster, and reduces its cooldown by 10 seconds, but no longer reveals enemies.
  • Elemental Bullet adds a damage over time effect to Strix's Talon Rifle shots, but prevents him from landing headshots.

His champion teaser can be seen here.

  • The Ace: Is renowned in the Realm as the best of the best.
  • A.K.A.-47: His pistol's appearance is blatantly based off of the Luger, most notably the distinctive toggle lock on the top of the gun and the chunky back of the receiver.
  • Animal Motifs: Owls. Strix is named after a mythical owl, has an owl-shaped hood, and wears owl feathers as a cloak. His "Woohoo!" voiceline has him make hooting noises.
  • Becoming the Costume:
    • His Infiltrator skin changes Strix into a more sci-fi soldier.
    • Mercenary similarly makes him into a sci-fi soldier, only this time more arrogant and taking just a bit of inspiration from Star Wars.
    • Remix and Redux turns him into a relaxed music lover.
    • Hustler and Swindler changes Strix into a wild west criminal wanted for various crimes.
    • Scalebane and Dragonsbane makes him into a dragon hunter.
  • Blinded by the Light: His ultimate is a flashbang grenade, similar to that of a Counter-Strike Flashbang grenade. It's not nearly as flashy as other ultimates, but it is useful in the right circumstances.
  • The Cameo: Strix appears in Corvus's teaser trailer, as well as the card art for Yagorath's Collateral Damage card.
  • Captain Obvious: A lot of his voice lines come off as this, due how he speaks:
    Saying "You Rock!" "You have skill."
  • Cold Sniper: Unlike his student, Kinessa, Strix is stern, distant, and doesn't speak unless he needs to.
  • Creepy Crows: His Raven skin gives him a spooky black and red ghillie suit with a beaked mask.
  • Face Death with Dignity: Similar to Viktor, one of his death lines is "Not... afraid..."
  • Fighting Your Friend: He worked with several characters such as Viktor and Kinessa in the past. While he has no hard feelings when killed by them (he even congratulates Kinessa), there is a hint of remorse in his voice if he kills Viktor.
  • Flare Gun: His pistol has this, and damages players. The Flare XL card increases the reveal range of the Flare by 10% - 50%, while the "Unauthorised Use" Talent removes the flare's properties and increased its damage and projectile speed three-fold, and reduces its cooldown significantly (15 seconds to 5 seconds).
  • Foil: To Kinessa. While Kinessa is a more upbeat sniper who uses advanced technology such as her Morph Weapon and teleporter, Strix is a more distant sniper who uses more primitive looking (albeit crystal empowered) weapons.
  • Gold-Colored Superiority: His golden recolor for both his sniper rifle and the Luger flare gun is given a black and gold makeover. It is unlocked at character mastery Level 50.
  • Glass Cannon: He has average health, high damage potential, and invisibility, but lacks a mobility skill to quickly get out of trouble. It can be hard to find him, but once he's found, he's going to have a hard time escaping. He can also be forced out of invisibility when he takes at least 500 damage. For comparison, Skye has to take 1,200 damage to be forced out of stealth.
  • Highly-Visible Ninja: His Remix / Redux skins put him in flashy outfits that constantly glow in beat with music he constantly gives off.
  • Informed Obscenity: His "Curses!" line is "This...is fragged".
  • Interface Screw: Flash Bang blinds enemies and leaves an after-image.
  • Meaningful Name: Strix is a genus of owls named "Strigidae", better known as "earless owls".
  • Mechanically Unusual Fighter: Is the first champion to have two main weapons that he can switch between. Unlike other stealth champions, his stealth can be toggled and has an energy resource instead of a cooldown.
  • Mentor Archetype: Was Kinessa's mentor in the Sentinels.
  • Mighty Glacier: He can deal a lot of damage, but lacks any mobility to help him escape danger.
  • No Scope: One of his emotes makes a reference to the "360 no-scope" meme, which is him spinning on the spot, and taking the scope off his rifle, then replacing it with a spare a few seconds later.
  • Offhand Backhand: In his champion teaser, he shoots a bird out of the sky without even looking.
  • Ominous Owl: He certainly looks the part.
  • Old Soldier: An old, seasoned sniper, Strix was part of the same unit as fellow old soldier, Viktor. In his champion teaser, the two work together to attack the enemy team.
  • Perpetual Frowner: He doesn't smile much while in a match or on the lobby screens.
  • Palette Swap: His Phoenix and Switch skins fit.
  • The Quiet One: He doesn't talk much and when he does, it's often short and to the point.
  • Stance System: Strix can switch between his rifle for long-range attacks and his pistol for short-range attacks and shooting flares.
  • Stealth Expert: Can turn invisible, which relies on an energy resource to keep track of. While the stealth can be toggled, it requires a certain amount of energy to be active and firing while in stealth will drop the invisibility and use a chunk of energy. His default Talent, Nocturnal, slows the drain of energy while in stealth.
  • The Stoic: He always speaks in a gruff, low tone, hardly ever raising his voice.
  • Terse Talker: There are approximately seven voice lines that are longer than four words. Strix does not speak much.

     Tiberius 

Faction: Neutral

Species: Tigron

https://static.tvtropes.org/pmwiki/pub/images/paladins_tiberius.png
En garde!
Voiced by Armen Taylor
Aka Oni skin voiced by ???
Lifeguard skin voiced by ???
Tomb Keeper skin voiced by Armen Taylor
"Ah, none have mastered every blade in zhe tigron arsenal as I have, and NONE have such style, huh?."
A legendary tigron hero that travels the Realm searching for worthy challengers.

Tiberius' Abilities:
  • Bladed Chakrams, his main weapon, is a thrown projectile that can bounce off surfaces.
  • Tiberius' alt-fire has two parts to it:
    • Heavy Blade throws Tiberius' sword, piercing through shields and enemies and slowing them down. The blade lodges itself into the first surface it meets.
    • Recall well... recalls the Heavy Blade back to Tiberius' hand, damaging all enemies in the way.
  • Crouching Tigron is a mobility Ability. Tiberius charges up for half a second before leaping.
  • Combat Trance increases Tiberius' fire rate and movement speed for a brief period of time.
  • Blade Dance, Tiberius' Ultimate, makes him draw his Heavy Blade. While his blade is out, Tiberius cannot use his regular Abilities and instead uses:
    • Striking Tigron, a quick dash that deals damage to enemies in the way.
    • Whirling Blades, a leaping strike that makes Tiberius invulnerable and deals area damage upon landing.
    • Blade Dance lasts 15 seconds or until 5 abilities have been used.

Tiberius' Talents:
  • Predatory Instincts makes Bladed Chakrams bounce 2 additional times.
  • Tigron's Fury replaces Recall with an explosion centered around the Heavy Blade for the cost of some damage on the initial throw being reduced.
  • Vicious Assault gives Crouching Tigron another charge and deals damage to nearby enemies after landing.

    His champion teaser can be seen here.

  • Animal Motif: Much like Maeve, cats, but to a far greater degree, since Tiberius is a fully-fledged tigron. One of his emotes is him swiping a cup off of a table, which cats in real life are prone to doing to satisfy their curious nature. His recolor skins continue this motif, as they all have different patterns; one features him sport orange fur and black panther spots, his golden skin is based on a Maltese tiger's dark grey stripes and white-ish fur, and his Season Pass skin has his fur completely ash-grey.
  • Armor-Piercing Attack: His Heavy Blade goes through shields, both when it's first thrown and when it's recalled. When it's recalled in particular, the blade will go through any surface to return to its master.
  • Becoming the Costume:
    • His Tomb Keeper and Sphinx Soldier skins turn Tiberius into an equally narcissistic Egyptian themed god.
    • Lifeguard changes him into a... well, lifeguard, which as is to be expected from these types of skins, doesn't care that much about his job... unless the person he's saving is good looking.
    • His Aka Oni and Aoi Oni skins turn him into a demon inspired by Japanese oni.
  • Big Ol' Eyebrows: He has thick white eyebrows. They're easy to miss since it blends with the rest of his fur.
  • Breaking the Fourth Wall: He has a few voice lines that do this:
  • The Cameo:
  • Cat Folk: He's a Tigron, which looks like a humanoid tiger.
  • Cavalier Competitor: Strongly shows shades of it when he fights Raum, openly enjoying it like a game as the Abyssal lord attempts to kill him.
  • The Charmer: Unusued voice lines have him openly flirt with Imani and Skye.
  • Crowd Pleaser: To such an extent one of his in-game cards is literally called this.
  • Dash Attack: Can perform up to five while using his ultimate. En garde!
  • Dreamworks Face: Sports one in his champion trailer when facing Raum.
  • Fantastic Racism: Towards Pip, calling him a rodent if killed by him, which Tiberius is not pleased about.
  • Gold-Colored Superiority: His golden recolor makes his fur grey with dark grey stripes, with his weapon having golden blades, and black straps. His hair is also changed from white to orange and black, to full-on black. It is unlocked at mastery level 50.
  • Gratuitous French: His speech is peppered with French words. His ultimate notably has him yell the fencing term "En garde!"
  • Interspecies Romance: His kill taunt towards Maeve has him question her half-breed nature. Unused spawn chatter has him elaborate and guess that The Oldest Profession may be the answer, though he claims to not be too surprised considering there are "tigrons like [him] on the market". Other unused spawn chatter and kill taunts imply he's downright open to the concept, with him flirting with a variety of the female human champions.
  • Jack of All Trades: He's got the abilities to do good damage, keep himself alive and keep himself moving around the battlefield pretty well.
  • Keet: Tiberius is a showman as well as a weapons expert, often leaning more towards the former in his voice lines, and the latter with his skill with his weapons.
  • Maurice Chevalier Accent: He speaks with a distinctive French accent, much like Maeve does, though unlike Maeve, Tiberius does use quite a fair amount of actual French throughout his lines.
  • Meaningful Name: His name is of roman origin, however The Other Wiki 's disambiguation page has many articles of Romans by that name; including Roman Emperor Tiberius Caesar Augustus and Military Commander Tiberius Coruncanius (His battles with Pyrrhus of Epirus led to the term; Pyrrhic Victory), among others, so it's not entirely clear what his name is in reference to, if it is indeed a reference at all.
  • Not the Intended Use: As tradition seems to dictate in this game, much like other sword-wielding champs, his Heavy Blade isn't used like an actual sword outside of his ultimate. Instead, Tiberius throws it at a wall, and recalls it whenever needed. Tigron's Fury upgrades this to create a fairly small explosion when recalled back. Even his ultimate, which has him perform up to five Dash Attacks with the sword he carries, is generally better used for the purpose of mobility rather than, you know, trying to kill someone with a sword due to the fact that the Dash Attacks in question do less damage than his actual weapon (which further means the ultimate is pretty often a lot more useful for getting out of dodge rather than trying to slash people to death).
  • Pinball Projectile: Bladed Chakrams can bounce up to 2 times off walls and floors, or 4 times with the Predatory Instincts talent. Chakrams deal less damage after bouncing.
  • Power Up Letdown: Blade Dance is not as powerful as one might suspect, as both means of damage are actually less powerful than Heavy Blade and his primary, it is good for getting around however.
  • Poirot Speak: Of course, he peppers plenty of phrases with Gratuitous French.
  • Summon to Hand: His sword works like this, allowing him to summon it back, dealing damage when thrown into a wall/ floor, and retrieved to his hand.
  • Spirited Competitor: Tiberius is the pinnacle of tigron achievements and loves nothing more than a good fight, with part of the reason he began traveling the Realm to search for worthy opponents. Even when up against an Abyssal Lord that's been causing chaos, Tiberius treats the battle as nothing more than a game. If he's killed, he gives an occasional Touché and when he respawns he's nothing if not excited to go back into the battle once again.
  • Vocal Dissonance: His voiceline for "Hi" has him initially start in French, saying "Bonjour!", in a really happy tone, then follows up with what "Humans" say when saying hello; that being the Default announcer voice saying "Hi".
  • Who Writes This Crap?!: One of the jokes for his Sphinx Soldier / Tomb Keeper skins is his VA; Armen Taylor, stopping midway through the line read, exasperated, and refusing to finish the joke as he's "not paid enough to say this sh-Bleep-t".
  • Worf Effect: His appearance marks the end of Raum's rampage in what appears to be a rather easy victory on Tiberius's part.

     Tyra 

The Untamed

Faction: The Resistance (currently), The Magistrate (formerly)

Species: Human

https://static.tvtropes.org/pmwiki/pub/images/paladins_tyra.png
"Give them hell!"
Voiced by Morgan Garrett
Archangel skin voiced by ???
Dire Wolf skin voiced by Rachael Messer
Drakefire skin voiced by Sarah Natochenny
Firebrand skin voiced by Dawn M. Bennett
Gunslinger skin voiced by ???
Heartbreaker skin voiced by ???
Red Winter skin voiced by ???
Marauder skin voiced by Shara Kirby
"The gods are watching, our blood is rushing, and the hunt... is on."

Once a member of the elite Sentinels in the Magistrate, Tyra left when the group fell apart, heading home to hunt, only to later return and join the Resistance during the war.

Tyra's Abilities:

  • Auto Rifle, her main weapon, is most effective at medium range and heals her with each bullet that hits an enemy.
  • Nade Launcher launches a grenade from her rifle that explodes on impact.
  • Fire Bomb throws a drinking horn that lights the ground on fire, which spreads and deals damage over time.
  • Hunter's Mark marks an enemy for a short duration, exposing the enemy to all allies and allowing Tyra to deal more damage to the marked enemy.
  • Crossfire, her Ultimate, replaces her rifle's magazine with a drum that grants her unlimited ammo and faster firing speed for a short time.

    Tyra's Talents:
  • Mercy Kill makes Nade Launcher have 3 charges (instead of just one).
  • Hunting Party improves Hunter's Mark. The talent gives it 2 Charges, reduces its cooldown to 13 seconds (from 15), makes revealed enemies visible to your allies, and increases its bonus damage to 25%.
  • Burn, Monster! makes Fire Bomb cripple enemies, deal 30% more damage, and reduce healing by 60%.

  • Achilles' Heel: Since she can't get out of a fight easily, she has to keep on shooting to be effective. Which can be abused by flanking and catching her by surprise.
  • Back in the Saddle: Was part of the Magistrate's elite unit the Sentinels, but after their final mission failed and the group fell apart, Tyra retired from the military life to hunt monsters, later joining the Resistance during the war.
  • Becoming the Costume:
    • Her Dire Wolf skin turns Tyra into a... well, wolf themed huntress.
    • Red Winter changes her into an operative of some unnamed organization.
    • Drakefire makes Tyra into a dragon hunter.
    • Archangel turns her into an angelic-themed hunter of demon, oddly making no reference to the Pyre or Abyss.
    • Heartbreaker changes Tyra into a more flirtatious individual.
    • Gunslinger and Bandit turns her into a criminal from the wild west wanted for such dastardly crimes like cursing on a Sunday.
    • Firebrand and Frostbrand make Tyra just a tad bit obsessed with fire, and by that, she never stops talking about how much she loves fire.
    • Marauder and Royal Mark turn her into a gold obsessed pirate that was cursed by Seris into being a fish woman.
  • Boring, but Practical: With an assault rifle and grenades as her primary weapons, she's pretty similar to Viktor, but with a fire bomb and some abilities lifted from Cassie and Kinessa.
  • Bottomless Magazines: Her ultimate, which makes her shoot faster and doesn't consume ammo for its duration. Technically speaking though, her ultimate is really just a different drum magazine being inserted into the rifle for its duration, so it could technically just be a magazine that happens to have as much ammo as she could use in that time.
  • The Cameo: She appears in two separate cards, those being Plans Within Plans for Vivian, and Priority Targets for Corvus.
  • Cleavage Window: Many of Tyra's skins feature this to varying extents.
  • Fantastic Racism: Considers orcs and vulpin, like Grohk and Pip, to be nothing more than beasts for her to hunt.
  • Gold-Colored Superiority: Her golden recolor for her gun is given a black and gold makeover. It is unlocked at character mastery level 50.
  • Glass Cannon: Unlike a lot of other champions, she has no mobility skill to quickly maneuver about, she has to rely on standing her ground and fighting it out, which is pretty much all she can do.
  • Hotter and Sexier: For some reason, the Chinese version of Paladins changes Tyra's outfit to what was basically a battle bikini for no apparent reason.
  • Kill It with Fire: She can throw a fire bomb that engulfs the ground with flame, burning enemies in the area.
  • Meaningful Name: Tyra is Greek for "untamed". This translates her title as "Untamed, the Untamed".
  • More Dakka: Her ultimate gives her rifle a Bottomless Magazine and greatly increases her firing rate.
  • Ms. Fanservice: Her Chinese skin, which put her in what was pretty much a bikini, fits.
  • Nemean Skinning:
    • Has a bear skin draped over her shoulders, apparently slain by her. Averted in the Chinese version of Paladins, which replaces it with a mundane cloak.
    • Her Dire Wolf skin replaces the bear with a wolf, natch. The Dragonslayer skin does the same with a dragon.
  • Older Than They Look: Was in the same unit as old soldiers Viktor and Strix. In an unimplemented spawn chatter line from Strix, he notes she "Hasn't aged a day".
  • Percent Damage Attack: Her Fire Bomb. (Maximum HP variant).
  • Rugged Scar: Has three claw scars on her upper arm, presumably from one of her hunts.
  • Scarily Competent Tracker: She's a skilled huntress whose Hunter's Mark ability lets her highlight an enemy for her team to track down.
  • Skill Gate Characters: Like Viktor, she plays very much like a traditional FPS character, albeit slower and more aggressive. Her easiness to play is why she became a free character when she was released.
  • Stripperiffic: Her Chinese design definitely applies, pretty much putting her in a bikini for no apparent reason.
  • This Cannot Be!: When killed, one of her death lines is "But... how?"
  • You Have Researched Breathing: Her ultimate, Crossfire, which is really just her inserting a drum magazine into her gun for its duration. Only game balance explains why doesn't she do this all the time. As well, after it ends, she'll quickly reload the rifle with a normal box magazine and is able to shoot again...at a far faster speed than she can ever reload at otherwise.

     Viktor 

The Lone Wolf

Faction: The Magistrate

Species: Human

https://static.tvtropes.org/pmwiki/pub/images/paladins_viktor.png
Barrage incoming!
Voiced by Edward Bosco
Chase skin voiced by Conrad Haynes
Code Green skin voiced by Aaron Roberts
Draconic Fighter skin voiced by ???
Full Moon skin voiced by ???
Legionnaire skin voiced by ???
Rambo skin voiced by Jim Foronda
V1-KTOR skin voiced by ???
"The strength of the team is each member, and the strength of each member, is the team."

One the commander of the elite Sentinels unit, after taking blame for the failure of their final mission, he was demoted, leaving him to attempt and regain his reputation.

Viktor's Abilities:

  • Assault Rifle, his main weapon, fires quickly.
  • Iron Sights has him aim down his rifle's sights for better accuracy at the cost of slower movement.
  • Frag Grenade throws a grenade that can be cooked to explode faster.
  • Hustle makes him sprint for as long as the button is held down and has no cooldown.
  • Barrage, his Ultimate, lets him use his binoculars to call down three artillery strikes on his enemies.

    Viktor's Talents:
  • Cardio heals Viktor for 300 health per second when using Hustle.
  • Burst Mode makes Assault Rifle do 3-shot bursts, increasing damage and improving effectiveness at range (200 damage per shot).
  • Shrapnel increases the Area of Effect of Grenade by 40%.

    His champion teaser can be seen here. His visual update can be seen here.

  • A Father to His Men: He believes in teamwork and encouragement. When the Sentinels failed their final mission, he took the blame himself.
  • Almighty Janitor: Was once commander of the elite Sentinels, but was stripped of his rank after their final mission went awry. However, he still pushes himself and fights hard even in this lower-ranked position.
  • Animal Motif: Wolves. His title is The Lone Wolf and he has a wolf-shaped shoulder guard. Some of his alternate skins play this up, with the Full Moon skin turning Viktor into a werewolf, while the Legionnaire skin gives him a wolf-themed armor set and rifle.
  • Art Evolution: In OB 70, he was redesigned from a grizzled old soldier with wrinkles and greying hair to a younger soldier with Dungeon Punk clothing and a larger haircut. His arsenal was also updated, such as his assault rifle being less futuristic and given a (non-functional) bayonet.
  • Badass Normal: The setting is Dungeon Punk and most characters have magic-enhanced weapons or inborn powers. Viktor? Just a normal soldier with an ordinary gun.
  • Bayonet Ya: Subverted. While his rifle is fitted with a bayonet, he's unable to fight with it in-game.
  • Becoming the Costume:
    • His various Code Green skins turn Viktor into a stereotypical soldier, and a toy to boot.
    • V1-KTOR and Reaver change him into a sci-fi soldier reminiscent of a certain other Doomguy.
    • Full Moon morphs Viktor into an Abyssal werewolf.
    • Legionnaire makes him an old veteran that's had more than enough action for his life and just wants to get the fighting over with.
    • Draconic Fighter and Hunter's Bane turns Viktor into a draconic soldier.
    • Chase replaces Viktor with Julian Chase from gen:LOCK.
    • Rambo similarly replaces Viktor with another character, this time John Rambo from... well, the Rambo franchise.
  • Boring, but Practical: Of all the other champions in this game, Viktor stands out for having a kit that can be found in other FPS games; assault rifle, grenades, sights, and can sprint around. This doesn't, however, make him weaker than the other champions.
  • Butt-Monkey: "Viktor getting killed in trailers" is a running joke throughout the game's lifespan. Even after his remodel, he hasn't escaped this.
  • The Cameo:
  • Death from Above: He calls down artillery shells for his ultimate.
  • Death Montage: Hi-Rez made a montage of all the times Viktor's been on the receiving end of other champions' wrath. This includes being blown up, pinned to the wall with arrows, killed and stuffed into a chest by Vivian, and getting punched halfway across Ascension Peak by Khan.
  • Eye Patch Of Power: Has a few types of eyepatches as alternative skins.
  • Face Death with Dignity: One of his death lines is "I'm not afraid..."
  • Gold-Colored Superiority: Viktors golden recolor for his assault rifle is given a black and gold makeover. It's unlocked at character mastery level 50.
  • Grenade Spam: With the right cards, Viktor can lob grenade after grenade.
  • Hit-and-Run Tactics: The specialty of a Viktor using Cardio, who can sprint away from trouble and dart into cover while healing himself the entire time, and then attack you from another angle or waste your time chasing him. A careful Viktor with Cardio is nigh unkillable.
  • Jack of All Stats: Has decent survivability, speed, and firepower.
  • Legacy Character: An unusual variant. The Old Viktor design appears in the card art for Yagorath's Futile Effortscard... alongside his current design.
  • Military Superhero: A soldier part of the Magistrate's forces.
  • Nice Guy: If you need proof that the Magistrate isn't evil, look no further than the supportive, father-like, jovial Viktor. A lot of his dialogue has him claiming he's got teammate's backs, compliments and expresses gratitude regularly, and reassures them if they lose. All-around one of the game's most pleasant characters.
  • Non-Indicative Name: His Barrage ultimate which is a military term that refers to continuous artillery fire at series of points along a line... his ultimate instead can only fire just three rounds toward a singular target which he can see, making it more evocative of concentration fire than a barrage.
  • No-Respect Guy: Pretty much no one but his former Sentinel allies respect him. In-game, most characters insult or think little of him, while out of game, he's constantly subjected to death in champion teasers.
  • Old Soldier: His original design had prominent age lines on the face. He's not the oldest champion in the roster, but he easily looked like he could be in the neighbourhood of fifty years old. His current design averts this by making him appear 30-40 years old.
  • Our Werewolves Are Different: His Full Moon skin turns him into a rifle-toting werewolf, making him a true Lone Wolf.
  • Right Makes Might: He remarks that it's not powers, but doing what's right that makes someone a champion.
  • Rule 63: His V1-KTOR and Reaver skins make reference to the popular meme of Tyra being a female version of Viktor:
  • Running Gag: Viktor commonly appeared in champion teasers early in the game's life, which unfortunetly for him, pretty much always ended in his death. Even in the modern day with his redesign, Viktor still sometimes ends up dead in champion teasers.
  • Russian Guy Suffers Most:
    • Took the fall for his crew and lost his high rank. However, he still gives it 100% to restore his reputation.
    • In champion teasers, he is the most likely champion to be killed or injured when he appears. His visual update trailer features a montage of nearly all the times he's suffered.
  • Skill Gate Characters: Much like Soldier: 76 or Oscar Mike, Viktor is something of a Call of Duty guy, with a machine gun, grenades, and a running sprint. He's very good for beginners of the FPS genre, though his basic skills can remain potent as one advances further into the game.
  • Space Marine: The V1-KTOR skin gives Viktor bulky futuristic armor fit for any sci-fi soldier.
  • That Russian Squat Dance: One of his taunts is the Cossack Dance.
  • You Have Researched Breathing: He's the only champion in the game who is able to sprint whenever he pleases (though other champions like Raum can sprint, it's often tied to an ability on cooldown).

     Vivian 

The Cunning

Faction: The Magistrate

Species: Human

https://static.tvtropes.org/pmwiki/pub/images/paladins_vivian.png
"Have you met my friends?"
Voiced by Fryda Wolff
Day Walker skin voiced by ???
Full Throttle skin voiced by Tiana Camacho
Omega skin voiced by ???
Student of Magic skin voiced by Ashe Thurman
"In the end, I will reign supreme."

A cunning member of the Magistrate who hopes to one day take control through deceit.

Vivian's Abilities:

  • Light Machine Gun, her main weapon, has a large ammo count to keep the heat on enemies at medium range.
  • Precision Sights has her look down the barrel of her gun to improve accuracy, but significantly reduces her movement speed.
  • Deflector Shield projects a small shield in front of her to block damage as she shoots. However, the shield leaves her lower body and back exposed.
  • Sensor Drone throws out a deployable sensor that reveals enemies within its radius. The light on her gun will turn red if an enemy is detected by her sensor.
  • Sentinels, her Ultimate ability, summons two sentinel drones that fire energy blasts while she shoots, greatly increasing her attack power. These drones will persist indefinitely until they are destroyed or Vivian is killed.

    Vivian's Talents:
  • Suspect Everyone increases her shield's health by 350, and halves its cooldown if it's destroyed.
  • Booby Trap makes Sensor Drones explode, dealing 600 damage when an enemy is within 20ft.
  • Opportunity In Chaos makes shots deal 20% more damage after firing continuously for 2 seconds (204 damage per shot, 14,280 damage is the maximum possible, assuming all shots hit) until you need to reload.

    Her champion teaser can be seen here.

  • Attack Drone: Her ultimate summons two that fire explosive blasts in conjunction with her light machine gun.
  • Becoming the Costume:
    • Her Full Throttle skin turns Vivian into a stereotypical biker.
    • Day Walker and Contessa similarly turn Vivian into a stereotypical vampire.
    • Omega and Sigma reimagine her from a far flung future version of the Realm, with this version of Vivian notably being into hacking.
    • Student of Magic and Novice change Vivian into a magical student with an obsession for books and knowledge, not too dissimilar to another girl from a magical school with an endless desire to learn...
  • Booby Trap: Literally one of her talents. It makes her Sensor drones arm and explode when an enemy gets too close to them.
  • Boring, but Practical: Her kit is very straightforward, but effective.
  • The Chessmaster: Boasts about knowing her enemies' every move and that she always has a fallback, though ironically this is largely an Informed Attribute.
  • The Cameo:
  • Cleavage Window: Vivian wears a jacket that covers her arms entirely... and none of her chest, over a top that exposes cleavage, thereby pretty much making her upper body's ensemble this. Her cards even show downplayed male examples of this trope in that they're wearing pretty much the exact same style of clothing as Vivian, but Vivian's neckline is a lot more daring for obvious reasons.
  • Deflector Shields: Her Deflector Shield ability, of course. It's a weak shield, but it can keep her alive during a fight.
  • Double Meaning: One of Vivian's auto-callout voicelines for suggesting to teammates that they should assist the frontline is: "Our frontline is getting hammered!". For most players, the phrase means they're getting attacked, but for Brits, it has a secondary meaning, where Vivian's saying the frontline's getting extremely drunk.
  • Drone Deployer: She has two: Sensor drones and Sentinel Drones.
  • Fashionable Asymmetry: Wears a shoulderpad only over her left arm, and has a belt looped around the opposite side's leg.
  • Fighter, Mage, Thief: The thief to Corvus' mage and Terminus' fighter.
  • Foil: While meta-wise she's similar to Viktor with a few differences (in general, they boil down to 'machine gun-totting soldiers with a zoom ability'), while their names start with 'Vi'. That's where the similarities end. Viktor is A Father to His Men and a Nice Guy who suffers a lot, and in general doesn't rank highly amongst the Magistrate despite being a team leader, and yet he believes in the good the Magistrate would bring. Vivian appears to be one of the higher ranking members of the Magistrate (being quite close to Corvus), but is more selfish and power-hungry, and generally not concerned with the good promises of the Magistrate, she's only in it for herself, and the Magistrate just happens to have the best offerings.
  • Gold-Colored Superiority: Her golden recolor for both herself and her SMG is given a black and gold makeover. Her normally red clothing is turned black, with golden trimmings. It's unlocked at character mastery level 50.
  • Goggles Do Nothing: Her Full Throttle skin's sunglasses have no gameplay use and only exist to make her look cool. She doesn't take them off on the champion menu either.
  • He Knows Too Much: What she actually cares about as to why she's taken to the battlefield - silencing the unidentified individual that knows about her schemes. Some kill taunts imply Barik may be that individual, though this hasn't ever been confirmed, leaving the witness to Vivian's plans a mystery.
  • Informed Attribute: Despite many things about Vivian hinting as to her knowing darker secrets and capable of predicting others, she's not yet done anything in the lore that demonstrates her skill in this area.
  • Infinite Supplies: Taking Hidden Reserves (Every shot made in Precision Sights has a chance to not cost ammo) and Unchecked Ambition (Hitting a shot has a chance to not cost ammo) at level 5 each in a loadout makes it so that hitting shots in iron sights will mean that you never have to reload. The former card maxes out at a 40% chance, while the latter maxes out at a 60% chance, making for a 100% chance... in other words: No reloading required. Using this with the Opportunity In Chaos talent makes your damage output also gain 20% increase damage after 2 seconds of continuous shooting.
  • It's All About Me: A more serious example - Vivian is only concerned with gaining power, and doesn't really care much about the whole "Magistrate vs Resistance" thing; the Magistrate just happens to be what she's gaining power from. Correspondingly, she's fighting just to find the person who knows about her schemes.
  • Magitek: Her gun seems to fire normal bullets, but is powered by crystals. When her gun runs dry, the crystal dims and she replaces it with a new one.
  • Mechanically Unusual Fighter: Her ultimate is the only ultimate in the game that lasts indefinitely, though it can be destroyed. She is also the only non-Frontline champion to have a shield ability, and the only shield ability in the game that doesn't protect its target's feet.
  • Mighty Glacier: Lacks a movement ability, but compensates with her shield, sensor drone, and damage capability.
  • More Dakka: Her main weapon holds 75 bullets, which is quite a lot for this game. The Unchecked Ambition card can even give her chance to not expend a bullet if it hits an enemy, and the Hidden Reserves gives a chance to make any shots made while not aiming down the sights to consume ammunition, and as they're loadout cards, they both stack with each other). Combine with the Opportunity in Chaos talent where you gain 20% more damage after continuously firing for 2 seconds, and you can use Vivian for all your left-clicking needs!...that's assuming you can actually hit your enemies to make use of Unchecked Ambition, however.
  • Painted-On Pants: It's like she got fashion tips from Skye's old wardrobe.
  • When All You Have Is a Hammer…: With the exception of Booby Trap rigging her drones to explode, Vivian has only one real way to do damage: Shooting her gun. It's not flashy, but boy can it be effective.

     Willo 

Of the Summer Court

Faction: The Summer Court

Species: Faerie

https://static.tvtropes.org/pmwiki/pub/images/paladins_willo.png
"Reach for the sky!"
Voiced by Xanthe Huynh, Kira Buckland (During OB66-67 only)
Hemlock skin voiced by ???
Sugar Plum skin voiced by Jill Harris
Will.0 skin voiced by ???
"Mmm, time to stretch my wings!"

A angry faerie who despite her court's insistence they stay back and regroup, has decided to take up arms against the Magistrate and Resistance all by herself.

Willo's Abilities:

  • Wand of Overgrowth, her main weapon, blasts explosive fae energy in an area with notable splash damage.
  • Dead Zone fires out a toxic spore that completely negates all healing in an area for a few seconds, and very temporarily stops it even after they leave.
  • Seedling tosses out a seed that explodes into four more seeds, that also explode.
  • Flutter propels herself forward and upwards, and additionally gives a speed boost after use.
  • Fae Flight, Willo's Ultimate, allows her to fly for several seconds uninhibited by Crowd Control while also giving her wand unlimited ammo.

    Willo's Talents:
  • Nightshade makes Dead Zone have a larger radius
  • Blastflower makes targets hit by Wand of Overgrowth take 20% additional damage, stacking up to 4 times, with the effect lasting for 3 seconds.
  • Scorn increases the damage of each Seedling to 750, and reduces the fuse time by 25%.

    Her champion teaser can be seen here.

  • Anti-Regeneration: Her Dead Zone prevents healing in its radius. Willo is the only champion to have an anti-heal ability, with only Torvald coming close to it ability-wise (He silences all abilities except primary fire). The passive anti-heal in a match only reduces healing up to 90% (and it take sa good while to get there), making Willo's Dead Zone the best anti-heal in the game.
  • Balance Buff: It took until Patch 7.2 for Willo to be able to hover while jumping if Space is held down, an ability Androxus has had since the games' release into Open Beta. Furia has also been able to do this too since their release, albeit automatically and in a controlled-fall sort of way. This also means that the player can extend her flight-time post-Ultimate use too if the player is able to get some height first.
  • Becoming the Costume:
    • Her Firecracker and Hemlock skins turn Willo into a more obviously sadistic fairy.
    • Sugar Plum does the exact opposite and changes Willo into a friendly holiday lover.
    • Will.0 and Yellowjacket replaces her with a robotic variant built by Barik.
  • Bottomless Magazines: During Fae Flight, her wand doesn't need to reload.
  • The Cameo: Until Yagorath came along, Willo held the record for most champions making a cameo in a single teaser (Drogoz, Evie, Fernando, Lex, Torvald, Tyra, and Pip are all fighting one another).
  • Clap Your Hands If You Believe: The name of one of her cards; "Just Believe!", as well as one of her death quotes, is based on this.
  • Crippling Overspecialization: She excels in wide area damage, but her low single target DPS makes her terrible at 1v1 fights. Her Blastflower Talent alleviates this by making her wand do more damage to enemies with each successful hit, stacking up to four times. In the games' meta, Willo is primarily used for her Ultimate (which grants her true flight) that is used as a distraction while enemies try to shoot her down, as well as for her Dead Zone ability (which negates all healing within its radius) which is very useful on capture points, but not so much in 1v1's or when the payload starts moving.
  • Cute, but Cacophonic: Her voice is high and squeaky, as if she's been perpetually inhaling helium. Spamming her voicelines is an easy way to annoy allies.
  • Cute Monster Girl: She looks rather inhuman compared to traditional fairies, but she's cute regardless.
  • Disproportionate Retribution: In her teaser, she annihilates everyone on the battlefield because Fernando trampled a flower she was admiring.
  • Dying Race: There aren't many faeries left because of their short lifespan and war against modern civilization.
  • Exposed to the Elements: Willo has unused voice lines wondering if she's underdressed as she shivers on colder maps.
  • The Fair Folk: Her Hemlock / Firecracker skins transform the cheery, playful Willo into a malicious, twisted villainess who enjoys making others suffer.
  • Fairy Sexy: Hugely downplayed due to her less human-like appearance, but she does wear rather revealing attire.
  • Fighting Your Friend: She's good friends with Grover and isn't happy when she kills him or vice versa.
  • Flight: Those wings aren't for show, she can take to the air in two of her abilities.
  • For the Evulz: Her Hemlock / Firecracker skins make her sound like an unhinged Ax-Crazy serial killer.
  • Garden Garment: Wears clothes made out of petals.
  • Gaia's Vengeance: She's waging a one-faerie war on modern civilization to preserve the forests.
  • Genki Girl: She's very playful, whimsical, and treats battles like a game.
  • Glass Cannon: Willo has some pretty devastating area of effect moves, and has the mobility to put her in the flank class, while still having the range of the usual damage class. To offset this, she has no real way to mitigate any oncoming damage, and will go down like a sack of bricks if focused.
  • Gold-Colored Superiority: Her golden recolor for her wand is given a black and gold makeover. It's unlocked at character mastery level 50.
  • Green Thumb: Two. Her Seedling ability, which, as the name suggests, makes her throw seedlings. They explode into four more seedlings, which then also explode. The second is her Deadzone ability, which has her throw toxic spores in an AOE that negates all healing.
  • Horseback Heroism: She doesn't ride her horse so much as grab its reins and float over it.
  • Hitbox Dissonance: Don't bother trying to shoot at her wings to score damage, it wont work. Her capsule hitbox only covers her actual body (everything but the wings).
  • "Just Joking" Justification: On death, she may say "It's just a prank, bro..."
  • Killer Rabbit: She's a cute little faerie who's weapon of choice is a flower of destruction. She even jokes about how "harmless" she looks.
  • Lampshade Hanging: In unused voice lines, Willo comments she may be underdressed for the climate.
  • Land of Faerie: Comes from the Summer Court, located in Greenwood.
  • Meaningful Name:
  • No-Sell: Dead Zone prevents healing of any kind as long as enemies are in its area of effect. Fae Flight gives Willo immunity to any and all cc effects.
  • Our Fairies Are Different: Other than not being literal tiny humans with wings, as well as their plant-based designs (which aren't that unique themselves), Paladins faeries are pretty much your stereotypical faeries.
  • Out of Focus:
    • Outside of her initial release, Willo hasn't been seen much in the game's lore, only making one cameo appearance in Strix's reveal trailer (which itself seems questionably canon due to Willo working with humans, as well as Pip fighting alongside Magistrate characters, despite him being opposed to them).
    • Willo really doesn't get many balance adjustments outside of her Deadzone ability, which is fantastic for negating healing, and she can be quite powerful when attacking on capture points because of how much it helps her and her teammates. However, her damage isn't great in 1v1 matchups, and her Ultimate is comparatively mediocre (it simply allows her to have true flight and infinite ammo for about ten seconds so they can distract enemies) which further compounds the problem. This makes her Boring, but Practical and utilitarian when put against the other damage champions, who simply outclass her in all the areas she fails at (Imani and Tiberius do more damage, have more flexible movement abilities, and are very good at 1v1 match-ups), with her only redeeming ability being the aforementioned Deadzone, as supports can't do anything about it when allies step into it.
  • Power Floats: She flies pretty much everywhere, even on horseback.
  • Power Nullifier: Dead Zone doesn't do any damage, but completely nullifies enemy healing within its radius. Even the passive match anti-heal at its highest level doesn't grant full anti-heal (a maximum of 90% for 1.5 seconds), which makes Dead Zone the ultimate anti-heal mechanic.
  • Trick Bomb: Seedling is essentially a cluster bomb that explodes into four additional grenades that each do the same damage as the first.
  • Video Game Flight: Her ultimate gives her true flight, allowing her to freely soar through the air while firing away.
  • We Are as Mayflies: Inverted. Faeries have very short lifespans. While Willo is an adult faerie, she's only around 3 or 4 in human years.
  • Wings Do Nothing: Played With. Her flight is limited to being a few centimeters off the ground in most circumstances. The sole exception is her ultimate; Fae Flight, which averts the trope, and allows her to reach the skybox if a player so wishes.

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