Follow TV Tropes

Following

Characters / Mythic Quest

Go To

    open/close all folders 

Main

    Ian 

Ian Grimm Jr.

https://static.tvtropes.org/pmwiki/pub/images/mq_ian.png
Portrayed By: Rob McElhenney

The creator and Creative Director of Mythic Quest.


  • Abusive Parents: His father was physically abusive toward him, at one point putting out a cigarette on his arm for not turning his console off fast enough.
  • Control Freak: Part of what makes him so hard to work with is that he's horribly controlling, always tweaking everything to his own specifications and never allowing anyone to do something by themselves. Both Ian and the staff even have a name for this, referring to it as "noodling". Season Three shows that despite his best intentions, he's also unable to maintain interest in working on anybody's ideas but his own.
  • Disappeared Dad: To his son, Pootie Shoe. He provided financially for him, but was entirely absent for ten years of his life.
  • Even the Guys Want Him: It is a running gag that many of the characters in the show have had a "sex dream about Ian", including David, who is stated to be straight.
  • Fitness Nut: He's obsessed with keeping his physical and cognitive performance on point, so he works out a lot, maintains a strict diet and regularly pursues new Silicon Valley health fads.
    • This aspect of him takes on a deeper, sadder meaning in Season 3 when it's revealed that he struggled to perform well at school.
  • Inferiority Superiority Complex: He's a creative powerhouse with seemingly endless charisma and self-confidence, but he isn't nearly as strong on the technical side, and in Season Two he confesses his darkest fears: that Poppy is "the younger, smarter version" of himself and that MQ is the only good idea he'll ever have. Season Three shows that despite his success in the present, Ian was a poor student and struggled academically even when he tried his hardest. He inadvertently admits to resenting Poppy when she decides to try to "do his thing" (big picture ideas as opposed to technical execution), and it culminates in him admitting that he has no desire to actually work on her game.
  • It's All About Me: Called on this constantly by many although, to his credit, he acknowledges it even if he can't change how he thinks.
  • It's Pronounced "Tro-PAY": He's called I-An in favor of the more common Ee-An. In season 3 the former is revealed to be how his troubled, but supportive mother called him, whereas his abusive father Ian Sr. insisted on the more traditional pronounciation.
  • Jerk with a Heart of Gold: Ian is a egotistical, micromanaging nightmare blinded by his own ambition, but he does sincerely desire to make the game an amazing experience, respects and cares about the fans, and rarely sets out to purposely hurt someone with his actions. He also genuinely loves Poppy as a friend and is determined to keep trying to make their creative partnership work no matter what.
  • Mentor Archetype: To Poppy, especially when they met.
  • Never My Fault: In "Blood Ocean", when David calls him out on the fact that he is central to making the workplace so crazy that the staff is unionizing, Ian accuses David of failing at his job of reigning him in.
  • Odd Couple: Pretty much his entire dynamic with Poppy. He's the big-picture creative genius to her detail-oriented technical wizard.
    Ian: We are broken, but in all the right places. And for some reason, we, like, fit together.
  • Platonic Life-Partners: Albeit a rather toxic and codependent example of one. But Poppy and Ian do care about each other and love each other, and their relationship to each other is the closest relationship each of them have. Their relationship isn't romantic in nature, however.
    Ian: I don't know, man. All I know is I love you, you love me, and everything else is semantics. W-We mess up, we apologize, we move on. But the point is, no matter what, our relationship is worth it.
  • Screw Yourself: He has sex dreams about himself.
  • Would Hit a Girl: When Poppy lobs a "fireball" at him (OK, a plastic ball representing a fireball for LARP-ing), he throws it back hard enough to knock her off her feet.

    Poppy 

Poppy Li (born Poppy Liwanag)

https://static.tvtropes.org/pmwiki/pub/images/mq_poppy.png

Portrayed By: Charlotte Nicdao

Mythic Quest's lead programmer and later co-creative director.


  • Abusive Parents: Played with. Her mother is strict and domineering, forcing Poppy into practicing piano, showing little patience for her interest in video games, and refusing to get an internet connection for the household because she fears it will distract Poppy from academics. Completely subverted with her father, who is endlessly kind and supportive towards his daughter.
  • Asian and Nerdy: She is of Philippine descent and a very talented game programmer who was hired by Ian straight out of MIT.
  • Brutal Honesty: Her lack of social skills makes it difficult for her to be delicate with people. There are some exceptions though, such as her relationship with Jo in season 3.
  • Bunny-Ears Lawyer: Her programming skills are genuinely unmatched by anyone in the company; she essentially built Mythic Quest by herself and would later create the prototype "Hera," which is universally praised as a technical achievement. She is certifiably odd, however.
  • Cloudcuckoolander: Eventually ends up falling into this as the series progresses.
  • Consistent Clothing Style: She's usually seen wearing hoodies and jeans.
  • Ditzy Genius: Poppy is an incredibly intelligent programmer, but her skills in other areas such as tact, communication, and even personal hygiene leave a lot to be desired.
  • Does Not Drive: The higher-ups in Montreal give Poppy a Porsche as a bonus for the success of the battle royale expansion. The car is later given away as a prize during the office Christmas party/all-nighter, never driven. Later, in "The Year of Phil," a newly-confident Poppy wants to drive herself and Dana to the pitch meeting with a VC, and they show up late because the pedals prove to be "very confusing" for her.
  • Dude, Where's My Respect?: She's responsible for much of what goes into Mythic Quest, but is constantly frustrated because people credit Ian with her accomplishments, and Ian doesn't do much to correct the misconception.
  • Elite School Means Elite Brain: Poppy went to MIT, and she is an exceptionally talented programming genius.
  • Friendless Background: Thanks to her lack of social skills, she doesn't have any friends outside of work, and her own family goes out of their way to avoid meeting up with her. Her flashback in season 3 shows that she had no friends growing up, with her mom expressing concern over how her obsession with video games alienates her from her peers.
  • Gamer Chick: Formerly. Her flashback in season 3 reveals that as a kid, she used to be deeply passionate about playing games like Final Fantasy 9. However, once she started actually working in the games industry, she seems to have lost touch with the joy of being a player somewhere along the way. When testers try out her game "Hera," they remark that it's technically impressive, but not enjoyable to play - and Ian wonders if she even knows what fun is, pointing out that many of her ideas involve taking control away from the player. On the other hand, she's still much better at actually playing MQ than Ian is.
  • Have I Mentioned I Am Sexually Active Today?: A Running Gag involves her (unconvincingly) bragging that she's a Sex Goddess, but her Erotic Dream involving Ian ending with him telling her she's pretty terrible in bed makes it clear that she's just very insecure about sex.
    Poppy: I am super good at sex, okay? I'm, like, so good at sex.
  • Heroic BSoD: Has a unique kind of one in Season Three when her partnership with Ian seems all but dissolved and "Playpen" has been rejected by every VC. She simply returns to her desk and... keeps working on the dead-in-the-water game. Ian ruefully remarks that if nobody intervenes she'll probably keep going for weeks, perfecting code that will never see the light of day simply for the sake of perfecting it.
  • Hidden Depths: She's actually much wilier than people give her credit for, capable of playing different parties against one another to get exactly what she wants.
  • Hollywood Homely: Poppy frequently gets made fun of for her appearance, with references made to her dry skin and unkempt hair; in Season Three she admits she doesn't own a mirror. However, aside from the Season One pandemic bottle episode when she is supposed to be descending into isolation-induced depression, Charlotte Nicdao always looks fresh and well-groomed.
  • Inferiority Superiority Complex:
    • In contrast to Ian, Poppy is an academic (MIT-educated) genius and technical wizard, but struggles to communicate with other people and has poor social skills in general. She tries to compensate with a mask of arrogance and false confidence, but she's ultimately very sensitive about her shortcomings.
    • On a deeper level, this is a big part of why her partnership with Ian is so rocky. She can achieve incredible feats as a programmer, but she can't "see it" (have revelatory, big picture ideas that players will enjoy) the way Ian can, and she is convinced in her own mind that means she will always be subservient to him despite him saying he doesn't see it that way.
  • Innocently Insensitive: She tends to come off as dickish and rude, even when she doesn't intend to.
  • Insufferable Genius: Poppy often acts incredibly arrogant and is a nightmare to work with, but she legitimately is a brilliant programmer and a technical genius.
  • Intelligence Equals Isolation: She's smart and technically savvy, but has poor social skills and is very awkward when she has to deal with other people.
  • Internalized Categorism: Implied. Poppy constantly calls the Mythic Quest programmers "freakazoids," which confuses Ian since Poppy is also a programmer and thus is insulting herself. The season 3 flashback episode shows that Poppy's Big Sister Bully Tracy used to call her a "freakazoid," implying that by the present day, Poppy has internalized this and as a result, considers anyone similar to her, for instance, the Mythic Quest programmers, "freakazoids" as well.
  • It's All About Me: She can be pretty egocentric, not as much as Ian, although unlike him she's less self-aware about it.
  • Jerk with a Heart of Gold: Poppy is abrasive, brutally honest, and obnoxiously arrogant, and she's a nightmare of a boss to her underlings as a lead programmer and only gets worse when she's promoted to co-creative head. However, she isn't usually rude on purpose and she has moments when she tries to dial back her general Brutal Honesty, such as with Rachel and Jo in season 3 once they start bonding over brunch and crushing cars with tanks. She also genuinely cares about Ian, no matter how much he gets on her nerves.
  • Nerd Glasses: She regularly wears thick and large-framed glasses, which is fitting for the lead programmer of a video game studio.
  • No Social Skills: Poppy is incredibly blunt, somewhat self-absorbed, and inadvertently rude, which makes her offputting to most people. When she first met Ian, who she admired for his game design, one of the first things she tells him after telling him she loved his game Sarian was that the code for it was shit.
  • Not So Above It All: As it turns out, Poppy can be very willing to get sidetracked from her responsibilities and go along with some of Ian's crazier ideas.
  • Only Sane Man: One of the few at the studio who's actually there to make a game rather than engage in interpersonal drama and turf wars. She is less this in Season Two, when she becomes Ian's co-creative director and starts adopting some of the bad behavior she had suffered and goes overboard with an ambitious expansion.
  • Odd Couple: Pretty much her entire dynamic with Ian. She's a detail-oriented technical wizard but she can't "see it" like Ian does, while he's a big-picture creative genius who is not adept with details and can't "build it."
    Ian: We are broken, but in all the right places. And for some reason, we, like, fit together.
  • Platonic Life-Partners: Albeit a rather toxic and codependent example of one. But Poppy and Ian do care about each other and love each other, and their relationship to each other is the closest relationship each of them have. Their relationship isn't romantic in nature, however.
    Ian: I don't know, man. All I know is I love you, you love me, and everything else is semantics. W-We mess up, we apologize, we move on. But the point is, no matter what, our relationship is worth it.
  • Pop-Cultural Osmosis Failure: Being quite a bit younger than Ian, and Australian to boot, she doesn't get some of Ian's pop-cultural references. She finds herself on the other side of it when Dana doesn't understand a The Karate Kid reference.
  • Sarcasm-Blind: As part of her trouble with social cues, Poppy has issues telling when people are being sarcastic or not. She used to be much worse at this, as shown in the season 3 flashback, but she's still not fantastic at grasping sarcasm in the present day.
    Poppy: So, are you, uh... Are you working on anything new, or...
    Ian: Yeah. I am actually. I could tell you about it. (sarcastically) You could tell me how it's all a bunch of shit.
    Poppy: (seriously) Totally!
    Ian: That was a joke.
    Poppy: (laughs loudly and awkwardly)
    Ian: You don't know what a joke is, do you?
  • Seriously Scruffy: Under the stress of the pandemic and the isolation from her already limited circle of acquaintances and friends, she starts looking considerably more unkempt as a reflection of her derailing mental state during the pandemic episode.
  • Sweet Tooth: Poppy is constantly swilling big gulps and eating Jolly Ranchers or ice cream sandwiches, to the horror of Fitness Nut Ian.
    Ian: (looking through Poppy's purse, which is full of candy) It's like a Halloween bag. This is disgusting!
  • Workaholic: Poppy has poor social skills and almost no friends, and all of her family are in Australia. Her co-workers account for most of what little human interaction she gets, and during quarantine lockdown she works marathon hours at home to distract herself from her own loneliness. When "Playpen" is rejected by every VC she pitches, she doesn't know what to do besides continue working to refine the code of a game that nobody wants.

    Brad 

Brad Bakshi

https://static.tvtropes.org/pmwiki/pub/images/mq_brad.png
Portrayed By: Danny Pudi

Mythic Quest's head of monetization - I.E. the person in charge of making the game as profitable as possible. He openly disdains video games and gamers, taking joy only in coming up with new schemes to separate players from their cash. He is a master of intraoffice power plays and getting his co-workers to debase themselves for him.


  • Arrogant Kung-Fu Guy: In the Everlight special, he's full of swagger upon revealing he's an expert fencer and archer.
  • Cain and Abel: With his older brother who at first appears to be the Abel but is actually the Cain
  • Card-Carrying Jerkass: He's constantly manipulative toward his coworkers and doesn't shy away from it.
    Poppy: Brad, you are such an arsehole.
    Brad: And now you're caught up.
  • Equal-Opportunity Evil: Brad is a vile character, but he doesn't target any specific demographic. In his eyes, pretty much everyone is beneath him.
  • Even Evil Has Standards: He's a prick who genuinely enjoys wringing every last bit of value and dignity he can out of others, but even he draws the line at discriminatory speech.
  • Hidden Depths: When Brad's brother Zack stops by in Season Two, it's revealed that much of Brad's cold persona is probably a facade born of his own insecurities and need to control the world around him.
    • While Zack comes off as an extremely genial guy at first, he's actually even more horrible than Brad. He mocks Brad just the way their father did for being "weak" - because Brad didn't want to kill a beloved pet pig when they were children
    • It also turns out Brad fought an eating disorder in his childhood, and that his brother seemed to actively encourage or may have even been the source of said eating disorder. Zack laments to David that Brad used to count calories, then calls him "Motu." While the others assume this is a cute childhood nickname, it actually means "fatso" in Hindi. Season Three shows that Brad still counts calories despite his extremely slim adult physique.
  • Lean and Mean: Justified when his eating disorder is revealed.
  • Manipulative Bastard: He enjoys manipulating everyone around him, throwing out successful Batman Gambits on a regular basis. Later it's revealed that his true love isn't money like everyone thinks, but control. Brad likes to own people.
  • Mentor Archetype: To Jo, when she unofficially becomes Brad's assistant.
  • Necessarily Evil: Brad is a semi-sociopathic, greedy manipulator who has zero interest in making the game anything but a cash cow, and as such everyone else views him with suspicion at best. However, they all understand that he's absolutely vital to keeping Mythic Quest running, since it's his schemes that keep the money rolling in.
  • Pet the Dog: After humiliating David over his inability to attract a date, Brad takes pity and crafts a dating profile that will help David meet women.
    • He also seemed to feel bad for Rachel when she blames herself for Dana losing her job as a streamer at MQ. Lou had taken Dana's tester job, so Brad made up a position for Lou in order for Dana to get her job back. Yes, he told Rachel that he owned her, but Jo had a point in Season 2 - Brad had, at that point, not cashed in his "favour" with Rachel. Doesn't mean he wouldn't have, but for him to have done this without having an angle first like he usually does seems to indicate that he felt bad for Rachel's guilt.
  • Reformed, but Not Tamed: Played with in Season Three, when after taking the fall for insider trading and going to prison at the end of Season Two in order to thwart his brother Zack, everyone (including seemingly Brad himself) is uncertain how much he's really changed upon his return to MQ. He's still a greedy schemer who enjoys playing mind games on everyone around him, but he also seems much more willing than in previous seasons to use his skills to help others get what they want or find their way out of a jam.
  • Rooting for the Empire: In-universe and literally. When asked why all his 'Star Wars'' references are villains, Brad replies "they're the heroes" as if it's obvious.
  • Wouldn't Hurt a Child: Despite trying hard to put out an ego-centric, selfish persona, he's very sweet to Poppy when she's dressed in cosplay (and he assumes that she's a ten-year-old boy).

    Jo 

Jo

https://static.tvtropes.org/pmwiki/pub/images/mq_jo.png
Portrayed By: Jessie Ennis
"That wasn't me, that was Jo, that was my assistant. Technically she's David's assistant... she's more of just a free-floating agent of chaos, we should probably fire her."
—Ian

David's new assistant.


  • Ax-Crazy:
    • She's disturbingly quick to suggest violent methods and is a big fan of watching animals get killed and eaten by other animals. The more death, the better.
    • Shown in graphic detail during the Everlight special, where she takes the LARP tournament way too seriously and causes actual physical harm to her opponents.
  • Consistent Clothing Style: Jo usually wears cardigans.
  • Manipulative Bastard: When forced to work with Rachel and Dana on a mobile game, she plays the situation to be able to claim credit for any success and assign blame on the others and leave her hands clean in the event of failure.
  • No Social Skills: Jo's overwhelming aggressiveness amplifies her general difficulty with social situations and her lack of social skills. Despite her generally terrifying nature to most people in Mythic Quest, she's genuinely quite nervous about dealing with normal situations that would require interacting with people, such as a brunch with coworkers, or meeting with an actor to discuss a role for him in a movie adaptation of Mythic Quest.
  • Politically Incorrect Hero: Played with, as she's not exactly a hero, but she's a sympathetic character who holds some bigoted beliefs, notably homophobia regarding Rachel and Dana's relationship.
  • Psychopathic Manchild: Is fond of violence and has suicide baited at least two people, but can be innocently enthusiastic at times. Ian even treats her like a toddler at one point to keep her from going too far off the rails.
  • Self-Serving Memory: Probably due to her mental issues. She talks of how she "went after a bully" in high school...who had simply asked her to play with dolls so she hit her with horrible memes and nearly caused her to kill herself. She doesn't seem to hear Ian's assertions about how Jo was the bully in this.
  • Unwitting Pawn: Brad's brother Zack tricks her into committing insider trading as part of a ploy by him to weaken Mythic Quest's reputation.

    Rachel 

Rachel

https://static.tvtropes.org/pmwiki/pub/images/mq_ashley.png
Portrayed By: Ashly Burch

One of Mythic Quest's testers.


  • Action Girl: Turns out she's surprisingly good at LARP-ing and beats colleagues left, right, and center in simulated combat.
  • Butch Lesbian: Due to her androgynous/masculine appearance, she is mistaken for male by multiple characters.
  • Dude, She's A Lesbian: Rachel has to repeatedly remind fellow tester Lou that she's a lesbian — and therefore *not* sexually interested in him — when he assumes she wants to sleep with him and "turns her down".
  • Know-Nothing Know-It-All: She presents herself as someone who's well aware of the issues plaguing the game industry, but it's actually a superficial understanding. When Ian gives her a golden opportunity to pitch ideas and more or less states that he'll mentor her and fast track her career development if she can tell him what she wants, she freezes because she's never actually thought about what she'd do when given the chances she's been loudly demanding.
  • Silver Vixen: The COVID quarantine prevented her from coloring her hair, revealing that she's gone very gray. She decides to keep it that way as Dana says it's a good look on her.
  • Soapbox Sadie: She habitually rants and raves against the establishment and patriarchy. Ian eventually calls her out on this, pointing out that she's not actually saying anything but expressing vague sentiments about issues people are aware of and agree with.
  • Will They or Won't They?: She pines after Dana, but is hesitant to make her feelings known especially since she's not entirely sure about Dana's orientation. This is resolved by the episode "Titan's Rift", in which Rachel and Dana kiss.

    Dana 

Dana Bryant

https://static.tvtropes.org/pmwiki/pub/images/mq_dana.png

Portrayed By: Imani Hakim

Another one of Mythic Quest's testers. She was also briefly acted as a streamer on the studio's behalf, before moving to Grim Pop in season 3.


  • Ambiguously Bi: After the show makes blatant hints toward her being a lesbian, she admits to having had a sex dream about Ian, which sends Rachel reeling because she's no longer sure which way Dana swings (though Dana was telling about it to show that sex dreams aren't really about sexual attraction).
  • Nice Girl: In the first two seasons, she's one of the few in the studio who doesn't have any ulterior motives and isn't out to take someone down. In the third season, as she becomes exasperated at being the only employee of Ian and Poppy's new studio besides Ian and Poppy themselves - which means having little or no work to do, being caught in the middle of constant bickering, and watching as their dysfunctional partnership threatens to doom the fledgling company - she becomes more of a Deadpan Snarker.
  • Nerd Glasses: She wore a pair of these when she was streaming on Rachel's suggestion, which apparently helped increase her gamer cred with the viewers.
  • Will They or Won't They?: Rachel has a badly hidden crush toward her and whether or not she's aware and reciprocates forms much of their subplot. Resolved in episode "Titan's Rift".

    C.W. 

C.W. Longbottom

https://static.tvtropes.org/pmwiki/pub/images/mq_cw.png
Portrayed By: F. Murray Abraham, Josh Brener (young)

An award-winning writer whose time has mostly passed, and the head writer for Mythic Quest.


  • The Alcoholic: He has a pretty consistent drinking problem, and usually keeps a bottle or flask within reach.
  • Dirty Old Man: He's fond of East Asian sex tourism and doesn't shy away from oversharing about his trips.
  • Fallen-on-Hard-Times Job: "Backstory" shows that he'd been reduced to trying to sell roast chicken at renaissance fairs when Ian and Poppy found him.
  • Eccentric Artist: C.W. is a writer who takes his work incredibly seriously while also being hammy, melodramatic and just plain weird.
  • Exact Words: While writing Tears of the Anaren, his signature book, C.W. asked Isaac Asimov to take a look at a draft. When Asimov returned the manuscript after rewriting the entire thing, C.W. abused the phrasing of the accompanying note (telling him to keep or discard the edits because it's his book) to simply take Asimov's version and present it as his own work.
  • Junkie Prophet: "Backstory!" reveals that, in a drunken frenzy, he was one of the first in his scene to predict the storytelling potential of video games. His colleagues were having none of it.
  • Killed Offscreen: In the season 3 premiere, it turns out that he got an unfortunate medical prognosis after the events of season 2 and decided to end his life on his turn by driving a car into the Grand Canyon; his remains were then recovered and launched into orbit in a satellite.
  • Large Ham: He's about as extraordinarily hammy as you'd expect from a semi-delusional alcoholic genre writer.
  • Pop-Cultural Osmosis Failure: It turns out he's never heard of Star Wars (though he remarks that he might have and just forgotten about since he did a lot of drugs in the 70s).
  • White-Dwarf Starlet: The height of his writing career was in the 1970s, during which he won a Nebula Award for Best Novella that he still loves to show off, and it seems to have been mostly downhill from there; when they dug him up and asked him to start writing the game's story, he was in a rotisserie chicken contest. (He did win the contest, though.)

    David 

David Brittlesbee

https://static.tvtropes.org/pmwiki/pub/images/mq_david.png

Portrayed By: David Hornsby

Mythic Quest's executive producer and the one supposed to be in charge of it all.


  • Abusive Parents: David has alluded to his mother emotionally abusing and belittling him and his father often being too drunk to bother standing up for him, as well as his parents' very messy divorce.
  • The Alleged Boss: David means well, but he's largely ineffective and his submissive personality means very few people take him seriously. He might be signing all their pay slips, but everyone feels comfortable mouthing off to him at any given opportunity.
  • Butt-Monkey: He's often the butt of the joke and is openly mistreated or mocked by others, despite the fact he is technically the boss.
  • Incredibly Lame Fun: A conversation with C.W. reveals that he really enjoys deep cleaning, finding it therapeutic.
  • Romancing the Widow: In Season Two, his foray into online dating leads to a relationship with a woman whose husband recently died. They break up by the end of the season.
  • Took a Level in Badass: In "The Year of Phil" from the third season, David finally stands up to Ian and forces him to back down after losing all patience with Ian hanging around the MQ offices and meddling in the production of the MQ movie. He then manages to put both Jo and (inadvertently) Joe Manganiello in their places as well. Of course, in the next episode the MQ movie is cancelled due to the game's declining player numbers and David shows all signs of reverting to the sad sack he was before.

    Carol 

Carol

Portrayed By: Naomi Ekperigin

The Mythic Quest office's head of HR and later Head of Diversity and Inclusion.


  • Drunk with Power: In Season Three, with Brad's help, Carol figures out how to turn her largely-meaningless new position as HoDI into one with actual power, and doesn't handle it well. By the end of the season she's gratuitously denigrating innocent employees whose only sin is not checking enough demographic boxes. When she goes too far and gets MQ threatened with an ageism lawsuit from an over-40 employee she had casually mocked, she arbitrarily fires two testers so she can replace them with older people and "prove" MQ doesn't discriminate based on age. She's also picked up an obnoxious habit of referring to herself in the third person.
  • Only Sane Woman: For the first two seasons she tends to be the only one acting like a responsible adult at the office... then in Season Three she takes a level in jerkass.

Recurring

    Pootie Shoe 

Pootie Shoe

Portrayed By: Elisha Henig

A popular streamer with great influence over the gaming industry.


  • Bad Influencer: The fandom of the titular in-universe MMO is represented by Pootie Shoe, an influential teenage streamer with millions of followers. He's also bratty and very crass, and the developers frequently call him a "piece of shit" even as they await his opinion with bated breath.
  • Child Prodigy: He's a fourteen-year-old streamer who rakes in millions, has huge influence over the gaming industry, enjoys a massive and dedicated fanbase and is able to hack a professional gaming company to take control of an NPC. He's a smart cookie, and Ian is duly impressed.
  • Good All Along: Perhaps not "good" but the fact that all his nasty actions come not from arrogance but a genuine-if-misguised attempt to re-connect with the father he hasn't seen in ten years paints him in a much more sympathetic light.
  • Jerk with a Heart of Gold: A very grating streamer asshole. The entire staff at MQ consider him a piece of shit. Still, despite being obnoxious, he does provide for his mother and as contentious as their relationship might be, he does love her. All of his more villainous actions are an attempt to reach out to Ian from son to father.
  • Phrase Catcher: Whenever he turns up, someone will call him a piece of shit.

    Michelle 

Michelle

Portrayed By: Aparna Nancherla
  • Chuck Cunningham Syndrome: She only appears in some episodes of the first season and is just gone in the next season without explanation.
  • The Cynic: To the point of telling a group of young girls who visit the company to learn about coding how they will be forced to compete with each other and stand very little chance of success.

    Sue 

Sue Gorgon

Portrayed By: Caitlin McGee

Mythic Quest's community interface manager, which basically means she reads and analyzes the players' feedback.


  • Stepford Smiler: Sue keeps her fragile mental state guarded with a painted-on smile and overly nice personality, with the true insanity and despair leaking out through the cracks in her facade from moment to moment.

Other

    Doc and Beans 
Portrayed by: Jake Johnson and Cristin Milioti

A couple of developers in the 90s that end up opening the studio Oubliette, that eventually made Mythic Quest. The two made a runaway success by pitching horror game Dark Quiet Death, and the sudden success puts a strain on their relationship.


  • Amicable Exes: Meeting again 6 years after their divorce and having both left Oubliette Studios, they are happy to see each other, greeting each other with a hug and jokes. Once they part again, they are in good terms.
  • Creator Couple:invoked They are one, with Doc, who had experience developing video games before they met, being more focused on the business angle and Beans on the creative direction.
  • Nightmare Fetishist: Beans is a dark and brooding woman that loves death and morbid things. Doc convinces her to get a place for their studio by revealing that it was the setting of a great fire that killed 42 workers in a sweatshop.
  • Only Known by Their Nickname: When their names are used, it's just their nicknames "Doc" and "Beans" (references to Dr. Robotnik's Mean Bean Machine); Doc's real name is eventually revealed to be "Michael".

Top