Follow TV Tropes

Following

Characters / League of Legends: Kayle

Go To


Kayle, the Righteous

https://static.tvtropes.org/pmwiki/pub/images/kayle_originalloading_1.jpg
"They shall tremble at my perfection."

Voiced by:
Zehra Fazal (English)
Noora Louhimo (As the Pentakill vocalist)
Conchi López (European Spanish)
Rebeca Gómez (Mexican Spanish)
Ayumi Tsunematsu (Japanese)
Mariangela Cantú (Brazilian Portuguese)
So-Yeong Lee (Korean)
Olga Kuznetsova (Russian)
Appears in: Legends of Runeterra

"No human is perfect. But I am not human."

Born to a Targonian Aspect at the height of the Rune Wars, Kayle honored her mother’s legacy by fighting for justice on wings of divine flame. She and her twin sister Morgana were the protectors of Demacia for many years—until Kayle became disillusioned with the repeated failings of mortals, and abandoned this realm altogether. Still, legends are told of her punishing the unjust with her fiery swords, and many hope that she will one day return...

Kayle is a Specialist champion who drastically escalates in power and range the longer the game goes on, delivering swift justice upon her foes and divine aid upon her allies.
  • Her passive, Divine Ascent, causes Kayle to ascend into a new divine form after she reaches certain levels, changing her appearance and the properties of her basic attacks.
    • She starts the game as Zealous and strictly melee, with her basic attacks granting her an attack speed bonus, stacking up to five times. At maximum stacks, Kayle becomes Exalted, gaining bonus movement speed.
    • At level six she becomes Arisen, gaining a second set of wings and transitioning from melee to ranged.
    • At level eleven she becomes Aflame, losing her helmet and gaining a third set of wings, causing her basic attacks while Exalted to launch waves of fire in the target's direction that damage all enemies in their path.
    • At level sixteen she becomes Transcendent, turning her wings golden and splitting her blade in two, becoming permanently Exalted and further increasing the range of her basic attacks.
  • Her first ability, Radiant Blast, sends out a blade of light in a target direction that explodes upon hitting an enemy, damaging, slowing and reducing the armor and magic resistance of all enemies caught in the blast.
  • With her second ability, Celestial Blessing, Kayle blesses herself and a nearby allied champion, healing both targets and briefly increasing their movement speed.
  • Her third ability, Starfire Spellblade, passively causes Kayle's basic attacks to deal bonus magic damage. When activated, her next basic attack becomes a projectile that deals bonus damage based on the target's missing health. After becoming Aflame, the projectile also explodes to damage other foes around the target.
  • With her ultimate ability, Divine Judgement, Kayle channels as she bestows divine protection upon herself or a nearby allied champion, making them completely immune to damage for a few seconds. After a brief delay, a barrage of purging swords falls around the target, dealing heavy damage to nearby enemies.

Kayle's skins include Silver Kayle, Viridian Kayle, Transcended Kayle, Battleborn Kayle, Judgement Kayle, Aether Wing Kayle, Riot Kayle, Iron Inquisitor Kayle, Pentakill Kayle, PsyOps Kayle, Dragonslayer Kayle, Pentakill III: Lost Chapter Kayle, Sun-Eater Kayle, Immortal Journey Kayle, Empyrean Kayle, and Prestige Empyrean Kayle.

In season 1 of Teamfight Tactics, Kayle is a Tier 5 Noble Knight. Her ability, Divine Judgement, temporarily makes the ally with lowest health percentage completely immune to damage - on higher star levels, it can affect multiple allies. She was removed in season 2. She returns in season 3 using her Aether Wing Kayle skin as a 4 cost Valkyrie Blademaster. Her ability is Divine Ascent, which causes her attacks to launch waves that deal additional magic damage to enemies hit for the rest of the round. She was removed alongside the other Valkyrie champions in the Return to the Stars mid-set update. She returns in season 4's Festival of Beasts mid-set update as a Tier 4 Divine Executioner using her Transcended Kayle skin. Her ability remains unchanged apart from being renamed to Ascend. In season 5, she uses her Viridian Kayle skin as a Tier 5 Redeemed Verdant Legionnaire. Her ability, while retaining the name Divine Ascent from season 3, is instead a passive that causes Kayle to ascend every few seconds up to four times, giving her a different boost each time. Kayle's first ascension causes her basic attacks to deal bonus true damage based on her attack damage, her second causes her basic attacks to deal her full attack damage and the bonus true damage to enemies around her target, her third causes every fifteenth basic attack to briefly make Kayle immune to damage, and her final ascension makes her basic attacks call down a barrage of swords that deal additional magic damage around her target. She loses her Verdant origin due to the removal of the trait in the Dawn of Heroes mid-set update. She was removed in season 6, returning in season 8 using her PsyOps Kayle skin as a Tier 1 Underground Duelist. Her new Starfire Spellblade ability empowers her next three basic attacks to deal bonus percent attack damage to her target and magic damage in a 1-hex radius around them. In season 9, she returns to using her base skin as a Tier 1 Demacia Slayer. Here, her Divine Ascent ability grants Kayle passive bonuses based on her Tactician's level. At Level 1, Kayle's basic attacks deal bonus magic damage. At Level 6, every third attack launches a wave that deals the bonus magic damage and applies a magic resistance shred to enemies hit. At Level 9, the wave travels farther and every basic attack launches a wave. In season 10, she uses her Pentakill Kayle skin and is a Tier 2 Pentakill Edgelord. Her Fires of Ascension ability causes her basic attacks to deal bonus magic damage in a cone behind her target and shred the magic resist of enemies hit for a few seconds. Once the spell's duration expires, she deals a final burst of magic damage around her current target.

In Legends of Runeterra, Kayle is a 5-mana 1/5 Targon Champion who passively gains +1/+0 for each time an ally has attacked with buffed Power, and grants all allies +1/+0 (+1/+1 if she's levelled up) when she's summoned. Her abilities scale further as her power increases. At 6 power, she gains Quick Attack. At 11 power, she levels up at the start of the round, gaining +1/+1 and Overwhelm and granting allies a further +1/+1. Finally, at 16 power, her Quick Attack upgrades to Double Attack. Her signature spell is Kayle's Divine Judgment.

Kayle has two main incarnations that have existed, her original version from 2009, and her Visual-Gameplay Update from 2019. Both versions will have respective folders with tropes specific to them.

    open/close all folders 
    In General 
  • Cain and Abel: She's twin sisters with Morgana, and the two have been enemies with one another ever since the dawn of Demacia. .
  • Combat Medic: Despite her huge emphasis on damage-dealing, she also has several supporting abilities to heal allies or render them completely invulnerable to damage.
  • Difficult, but Awesome: Her ultimate, Intervention, which makes an allied target immune to all damage for a few seconds. Properly timed, this ability can largely nullify the abilities of the enemy team and pretty much the very purpose of the mage and assassin champion archetypes. Communication with her team can pay huge dividends if she coordinates to use Intervention offensively on someone who can wreak havoc on the enemy team with abandon- trying this on someone that's unaware of her intentions will likely just waste it.
  • Face Framed in Shadow: Prior to her VGU, Kayle's face was completely hidden in the shadows while wearing her helmet. Initially on the rework, her splash art was designed so that you could faintly see her human face through it, but this has since been undone, and her face is now completely obscured again.
  • Flaming Sword: She carries one or both halves of one belonging to her and Morgana’s mother, the Aspect of Justice. Her attacks take on more fiery properties as she evolves.
  • Glass Cannon: As immensely powerful as her damage gets, Kayle's biggest weakness throughout all stages of the game is her lack of durability and few escapes. Even with her invincibility ultimate, she can't attack while casting it on herself.
  • Good Is Not Soft: She ascribes by the Demacian values of justice (and in fact, was the inspiration behind them back when Demacia was originally just an anti-magic refugee settlement). Case in point, during "In the Fires of Justice", Kayle descends to punish a wicked tyrant from rewriting the laws of his decaying land and planning to Kill the Poor, saving his subjects and allowing them to rebuild in the name of justice and honor... but did so by obliterating the king and his corrupt followers in holy fire, seeing them as utterly irredeemable for their crimes.
  • Heal It With Fire: When she's not using it to smite evildoers, Kayle has an ability to heal herself and allies using her celestial fire.
  • Lady of War: She carries herself with a stoic reserve and duty to justice. Combined with her beautiful gold and white armor, angelic wings, and glowing BFS, she shows herself to be graceful female paladin.
  • Light Is Not Good: In many ways Morgana definitely feels this way about her. Also, at one point she was one of the few purely good champions, but her lore update made her a more conflicted figure.
  • Magikarp Power: Post-VGU: Highlighted to a pretty extreme extent with her passive. Kayle in the early game lacks damage and range and must play carefully around her enemies, but her level-based power spikes are crazy (each rank effectively eliminates a core weakness; her first ascension gives her reliable range, her second gives her valuable waveclear, etc.), and by the late game, she'll be able to deal some enormous hybrid DPS and have some additional and powerful support utility at her disposal, becoming a very dangerous monster even if she's behind.
  • Meaningful Name: Her name might be derived from caelum ('cale-UHM', Latin: 'sky','heaven') and/or Kelila (Hebrew: 'laurel wreath'), both are very fitting for an angel.
  • Nigh-Invulnerability: Her Ultimate gives an herself or an ally this for a few seconds.
  • Our Angels Are Different: Kayle and Morgana aren't actually angels, post-VGU at least. Prior to their 2019 relaunch, they were indeed winged divine beings, but Riot moved away from this due to cultural connotations that clashed with the setting/story progression. But it continues to be their aesthetic, with Kayle in particular bringing to mind Archangel Michael. She has multiple wings, wields the power of celestial starfire, and is enshrined in beautiful gold and white colors. She also mixes in elements of Valkyrie mythology, being an armored, valiant leader of Demacian armies.
  • The Paladin: Kayle still fits traditional criteria for the archetype, from the holy veneer to the mixed offensive and supporting gameplay.
  • Really 700 Years Old: She and her sister have been around since the origins of Demacia, making them centuries old. Her old lore went even further; she was fighting in the war in her own world for over ten thousand years.
  • Retcon: In the original lore, Kayle and Morgana were angels fighting for dominance over a divine, heavenly realm beyond Runeterra. With her 2019 VGU, both of them were brought much closer to earth, exploring their mortal origins and better detailing Kayle's exact relationship with Morgana.
  • Splash Damage Abuse: Holy Fervor, and her new empowered autos and Starfire Spellblade, gives her attacks additional range and an area of effect, making it possible to shred multiple opponents at once by attacking the only one within her reach.
  • Tomboy and Girly Girl: Compared to Morgana, she's seems to be more of a tomboy — she's heavily armored and utilizes her physical attacks more, though both use their abilities heavily as part of their gameplay. Taken to the max with her reveal as the boisterous female vocalist of Pentakill.
  • Winged Humanoid: She received wings after first picking up her mother's power, obviously evoking of an angel or valkyrie, with her artwork most commonly being depicted as having two pairs. In-game, she begins with one pair, but gradually escalates as the game goes on, with up to three pairs.

    Modern Kayle (Post-VGU) 

    Old Kayle (Pre-VGU) 

Kayle, the Judicator

https://static.tvtropes.org/pmwiki/pub/images/kayle_originalloading.jpg

Voiced by:
Lisa Lindsley (English)
Noora Louhimo (As the Pentakill vocalist)
Conchi López (European Spanish)
Laura Ayala (Mexican Spanish)
Carla Pompílio (Brazilian Portuguese)

"Justice comes on swift wings."

A great hero and the strongest among her kind, Kayle is an angelic warrior dedicated to purging those beyond redemption. After conflict divided her people, she took up her enchanted armor and flaming sword in the name of order, disowning her very flesh and blood in the process. When Kayle descends upon the field of battle, her justice is swift—for none can escape the light of divine and righteous fury.

Kayle is a Specialist champion who excels at dealing mixed damage while also supporting her team with her assortment of strong utility spells.
  • Her passive, Holy Fervor, causes Kayle's attacks and abilities to reduce the armor and magic resist of enemies they damage, stacking up to five times.
  • With her first ability, Reckoning, Kayle smites a nearby enemy with a blast of light, damaging and slowing them.
  • Her second ability, Divine Blessing, blesses a nearby allied champion, healing them and granting them a movement speed bonus.
  • Her third ability, Righteous Fury, passively causes Kayle's basic attacks to deal bonus magic damage. When activated, Kayle ignites her sword with holy fire for a few seconds, making her basic attacks ranged and causing them to deal even more bonus magic damage that also spreads to enemies around her target.
  • With her ultimate ability, [[Intervention, Kayle protects herself or an allied champion with a shield of light, completely blocking all incoming damage to the target for a few seconds.

    Kayle's skins include Silver Kayle, Viridian Kayle, Unmasked Kayle, Battleborn Kayle, Judgement Kayle, Aether Wing Kayle, Riot Kayle, Iron Inquisitor Kayle, and Pentakill Kayle.

  • Ancient Artifact: Her armor is stated to be enchanted, and the only existing masterpiece of an extinct race of craftsmen.
  • Art Evolution: Much of Aether Wing Kayle's art assets were made from scratch, resulting in a much more dynamic model, particle effects, and animations. Her auto-attack animations in specific feel much smoother than the somewhat clunkier ones found in her regular skins, to a point where many Kayle players consider using her Aether Wing skin to be a straight-up buff due to the clarity.
  • BFS: One of the largest in the game behind Tryndamere´s and Commando Jarvan. Bonus points for wielding it with one hand.
  • Breast Plate: Her old model barely had any feminine features other than a slim waistline. An updated model pushed out her features somewhat. She remains completely covered, but her anatomy is more feminine. Played completely straight by her Battleborn Kayle skin.
  • The Faceless: Was always fully-armored with a face-concealing helmet in official pictures of her and in-game. Now there are two skins that can be bought with her helmet off. Her background states she avoids showing her face — this is due to her constant fighting for thousands of years taking a toll on her spirit, and wearing her helmet constantly to fittingly match how she feels the justice she dispenses to be an ugly thing.
  • Hidden Buxom: In her classic skin people will often mistake her for a man, but her newer skins show she's definitely not lacking under that armor.
  • I Meant to Do That: Her joke with the Aether Wing skin.
  • Informed Attractiveness: Was officially described as "incredibly beautiful," but she's also always covered head to toe in official sources...Well, she was.
  • Innocent Blue Eyes: Seen on her Unmasked and Aether Wing skins, to help her angelic image.
  • Jack of All Trades: Kayle used to be literally the only champion in the game who can viably be played in ANY position: top, jungle, mid, ADC or support (although playing her as a primary ADC took some effort since she was only ranged during Righteous Fury, which caused her to push the lane unintentionally, not a good thing during laning). Because of this, she was the only champion in the game that could feasibly make use of any item or build (though obviously this depends on what role she intends to take), leaving her damage options open as to whether to build a hybrid of AP, AD, and/or AS or just focus on AP or AD. As a result, seeing Kayle in the enemy team will tell you very little about what she'll be doing.
  • Lethal Harmless Powers: Intervention makes an ally invulnerable for a few seconds, which sounds like the perfect defensive tool to save a teammate. It's suddenly a lot less harmless-looking when a fed ally of hers (which can include herself) uses it offensively to tear through the enemy team with abandon using this window of invulnerability.
  • Palette Swap: Her Viridian and Silver Kayle skins were very blatant recolors.
  • Samus Is a Girl: Part of the appeal of her original look was the androgyny of her heavy-looking armor, which surprised players when her gender was revealed. Her color scheme is even based on Samus's.
  • Shoulders of Doom: She has some pretty big shoulder pads in any skin, especially her Battleborn Kayle skin.
  • Theme Song Reveal: Tear of the Goddess reveals Kayle as the newest singer in the Pentakill, adding her angelic voice to the mix of metal and fire.
  • Utopia Justifies the Means: Her Aether Wing Kayle skin has this as her backstory. The lore also implies this is played COMPLETELY straight and that the utopia is a good thing.

Top