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This is a partial character sheet for Kamen Rider Ex-Aid. Visit here for the main character index. Subjective trope and audience reactions should go on the YMMV page.

Because of the nature of the characters on this page, it is impossible to discuss them in detail without spoiling major elements of the story. Unmarked spoilers below.

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Genm Corp.

    Kuroto Dan/Kamen Rider Genm 
  • See his page for more details.

    Masamune Dan/Kamen Rider Cronus 

Masamune Dan/Kamen Rider Cronus

https://static.tvtropes.org/pmwiki/pub/images/masamune_dan.png

Portrayed by: Hiroyuki Takami (live), Kosuke Asai (suit)

"Now, it's time for Judgement!"
Former CEO of Genm Corporation and father of Kuroto. Was imprisoned, but recently released and is now back as the CEO of Genm Corp. In reality, he's actually Evil All Along, using Kuroto as his Unwitting Pawn to complete Kamen Rider Chronicle. After revealing his true colors, he transforms into Kamen Rider Cronus through the Buggle Driver II and the Master version of the Kamen Rider Chronicle Gashat.

In #42, fed up after the Riders spoiling all of his plans, he kills Gamedeus and absorbing its data, becoming the True Final Boss of Kamen Rider Chronicle. Was brought back along with his Bugster in Kamen Rider Genm vs. Lazer only to be killed off by Kuroto.

Tropes that apply to him in general

  • Abusive Parents: To the point where he viewed his own son's talents as merely a product of the Genm Corporation. Given how many of Genm's shown games were Kuroto's ideas it goes to show how little he values his son, and why Kuroto ended up the way he did.
  • Ace Custom: He creates a personal Genm game console that allows him to delete and reinstall Bugsters with his Kamen Rider Chronicle Gashat from the comfort of his office.
  • Archnemesis Dad: Turns out to be even worse than his son and is now the series' biggest threat.
  • Bathos: He's an exaggerated parody of a game company executive who's only concerned with profit and who views his employees as tools, but he's also a dangerous villain set on becoming ruler of the world.
  • The Battle Didn't Count: In #40, Emu and Parado prove to be too much for him and destroy the Kamen Rider Chronicle Master Gashat. Unwilling to stop, Masamune uses his own Bugster infection to rewrite reality, undoing his loss and erasing Hyper Muteki from existence.
  • Beneath the Mask: At first appears to be a good person who was The Scapegoat for Zero Day, and is a Benevolent Boss to his employees. Beneath that is a Sociopathic monster who views everyone but himself as a product to use or dispose of as he sees fit. And seemingly beneath that is a man who loves his wife dearly and disapprove of his son for soiling her memories.
  • Better to Die than Be Killed: How he and his regimen ended: He injected the Kamen Rider Chronicle Master Gashat into his body, dissolving him into data, technically giving himself a Game Over to assure that other game over victims would not be saved. Unfortunately he ended up getting brought back to be killed off by his son in the sequel trilogy shorts.
  • Big Bad: The true mastermind behind Kamen Rider Chronicle. Once he becomes Kamen Rider Cronus the plot shifts to everyone trying to stop him from trapping everyone within the game.
  • Brought Down to Normal: In the last episode, Parado's Heroic Sacrifice from the previous episode interferes with Masamune's virus, causing his powers to start breaking down. It starts with Emu being able to move in his time stop, which then stops working outright, and ends with him being weakened to the point where he can be beaten by the Riders at Level 2.
  • Came Back Wrong: Implied: after merging with Gamedeus, he gets a Game Over...but doesn't vanish. He then declares That Man Is Dead in a tone completely different than his mannerisms immediately prior, implying that while Masamune's body is still alive, he's no longer the one inside it. It's just him being a ham like his son, though.
  • Character Catchphrase: “ZEPPAN DA.”note, often used when insulting something or in Lovelica's case, a Pre-Mortem One-Liner.
  • The Chessmaster: He manipulated Kuroto and the Bugsters into completing Kamen Rider Chronicle for him, and arranged for his own false imprisonment and then exoneration in order to throw off suspicion of his involvement in Kamen Rider Chronicle, allowing him to seize control of both Genm Corp and the game once he's freed from prison.
  • Combat Pragmatist: Other than his power edge, this is his main form of making up for his poor combat ability. Masamune basically does everything in his power to make a fight against him as unfair as possible for his opponents.
  • Contrasting Sequel Antagonist:
    • Whereas Adel was a Knight Templar who started off with well-intentioned goals only to jump off the deep end as the series progresses, Masamune is only motivated by a selfish desire to control everything and makes no secret of that.
    • He appears to be a self-controlled version of Tenjuro Banno, considering both fulfill a similar role in story as both of them manipulated their own respective sons, exploited a race of artificially intelligent beings and hijack the plot in the endgame. The difference being that while Banno spends most of his show disconnected from the main plot, Masamune was secretly pulling the strings for most of Ex-Aid. He's also the Final Boss, whereas Banno gets dealt with prior to the finale and his creation serves as the Final Boss in his stead.
  • Control Freak: Makes a big deal of stating how he controls everyone's fates and seems to take pleasure in doing so. In fact, his intended goal for "Kamen Rider Chronicle" is basically to get as many human lives under his control as possible. Notably the only thing that seems to anger him is that control slipping.
  • Corrupt Corporate Executive: Whereas his son's status as CEO of Gemn was more of a front for goals that had little to do with money making, Masamune is very much this. He views his conflict with the Riders and everything dealing with Kamen Rider Chronicle as a business venture rather than a life and death conflict with human lives on the line.
  • Creative Sterility: Despite being the CEO of a gaming company, the man seems incapable of coming up with any ideas of his own, as every single actual aspect he's brought into play has been taken from someone else in some way. Even his method of 'managing' Energy Items is incredibly simplistic and more or less consists of a book he can take them out of (which comically enough is just a repurposed prop from a different Rider series). Even before he became a supervillain, Kuroto seemed to be the one inventing all of Gemn Corp's games rather than Masamune.
  • Death of Personality: Merges himself with Gamedeus in a fit of insane desperation, giving himself a Game Over in the process. What comes out declares itself to no longer be Masamune, but it's just him doing the same thing as his son, and he's mostly if not fully in control of the resulting fusion.
  • Defeating the Undefeatable: Cronus was intentionally designed to not be something that could be defeated, so beating Masamune after he obtained Cronus' power becomes this.
  • Defiant to the End: It gradually becomes clear that the only things Masamune is legitimately good at are cultivating a good public image and doing whatever it takes to avoid losing, no matter how underhanded. After his initial period of dominance thanks to his ability to stop time unopposed comes to an end, he never reclaims a lasting advantage, but manages to keep his schemes alive well past the point where Emu could defeat him in direct combat with ease by pulling a long string of increasingly dirty tricks. While he's much like Kuroto in this regard, Masamune is far more extreme: where his son was willing to do anything to survive, Masamune is even willing to kill himself in pursuit of his goals. And then again, just to spite the heroes.
  • Dehumanization: He refers to characters by the name of the Gashat they use, rather than their human/Bugster or Rider names; for example, he calls his own son "Dangerous Zombie" rather than "Kuroto" or even "Genm". The one exception is Ex-Aid, who he refers to by his Rider name upon acquiring Hyper Muteki, but switches to calling him by the name of the Gashat when Emu can no longer use it and is thus no longer a threat to him once more. Furthermore, Masamune refers to killing people as "discontinuing" them, as shown with his Bond One-Liner to Lovelica, and his threat to Snipe and Nico.
  • Determinator: Masamune may be a horrible, monstrous excuse for a human being and a Dirty Coward, but it's really hard blame him when it comes to determination. He wants to Take Over the World and he'll do anything to achieve that goal, even risking his own life.
  • Diabolical Mastermind: He's quite ambitious and manipulative for the CEO of a video game company, seeking to take over the world and having the tools and cunning for this goal to be well within reach for him.
  • Dirty Coward: Between his abuse of Cronus' powers, refusal to let Kamen Rider Chronicle end by using extremely insane and underhanded methods, and blackmailing Hiiro into doing his dirty work, Masamune proves himself to be an unbelievably selfish and greedy bastard who is an even bigger coward than his own son.
  • Dissonant Serenity: All things considered, he's oddly nonplussed about the fact that he's been falsely incarcerated for what was basically a biological terror attack. When questioned in jail, he only expresses disappointment about Kuroto wasting his potential and his company. Later, as Cronus, the tone of his voice hardly changes, even when he's curbstomping all the Riders and Bugsters and killing Loverica.
  • "Do It Yourself" Theme Tune: The character has a theme song named "JUSTICE" sang by him. Helps that his actor Hiroyuki Takami is the singer for the legendary band Access. He also sang Kuroto Dan's theme "Wish in the Dark". He actually sings a couple lyrics of it in the series itself.
  • The Dog Was the Mastermind: Spends most of the show as seemingly a hapless victim of his son's misdeeds. In fact he's actually the true mastermind manipulating both him and the Bugsters.
  • Driven to Suicide: After being definitively defeated, he refuses to be captured and judged by others, still clinging to his delusion of being the 'controller of lives' to his last. Instead he kills himself with the Master Gashat to prevent anyone from being resurrected purely out of spite.
  • Early-Bird Cameo: He makes a couple appearances early on to give the Riders information about Kuroto, long before assuming the role of Big Bad and becoming a regular.
  • Establishing Character Moment: Oddly enough, it's 20 episodes after his debut that his true character becomes apparent. Upon appearing on the battlefield, he walks past all the riders and Bugsters calmly and unharmed, emphasizing that he's essentially invincible as Cronus and doesn't need to do much. And when addressing everyone, including his own son, he refers to them by their Gashat titles, showing that human or Bugster, he thinks of all of them as mere products of Genm Corp and little more than that.
  • Even Evil Has Loved Ones: Masamune may be a rotten person, but he genuinely loved his wife. The reason why he never even thought of playing Zombie Chronicle to resurrect her was because it be a disgrace to her name and that she was still alive in his heart.
  • Even Evil Has Standards: As mentioned above, his love for his wife and willingness to accept her death is one of the reasons why even he finds his son to be insane with his goals, and how his own crimes don't make him any less right to stop him.
    • While he blackmails Hiiro into stopping Emu from ruining his plans with Hyper Muteki, Masamune reassures him even he wouldn't insist Hiiro kill Emu, which would be scummy enough as is but in Hiiro's case would also be forcing him to break his oath as a doctor. Instead he orders him to destroy Parado (who's both a Bugster and not human and also is an enemy to both of them at the time anyway) to take away Emu's Genius Gamer abilities.
  • Evil All Along: As it turns out, he infected himself with the Bugster virus 16 years ago to be able to transform into Cronus and he was actually using Kuroto to complete Kamen Rider Chronicle while he stays in the shadows. Now that it is completed, he no longer has any reason to hide his true purpose.
  • Evil Cannot Comprehend Good: He seems sincerely unable to understand why others find his actions morally wrong or that he doesn't have the right to do what he does.
  • Eviler than Thou: To his son Kuroto, whom he manipulated for his own ends. Though ultimately Played With. On one hand, he's undoubtly more evil than Kuroto, stronger than him, and hijacked his Evil Plan (which had already been hijacked by Parado). On the other, he's ultimately comes off as less competent than his son, with many of his plans backfiring on him and being an absolutely abysmal fighter against anyone that can get past his time skip. While Kuroto also relied on his power edge, him getting repeatedly defeat was part of his overall gambit (as the repeated deaths ultimately made him stronger in the end), while Masamune's are genuine complete failures on his part.
  • Evil Is Hammy: Must run in the family. At first it isn't apparent, but when he gains victory or an edge after his plans get derailed, he shows his rather dramatic side.
  • Evil Is Petty: His last act is to kill himself with the "Kamen Rider Chroncile" Master Gashat in such a way that he robs everyone else who died of the Bugster virus of the ability to revive, angry at the fact that beings he considered lower than him defied him and deciding that only he will be the one to pass judgement rather than anybody else.
  • Exact Words: He tells Hiiro that if he helps him out, he'll revive Saki for him from her Proto Gashat. While he does so shortly after Hiiro starts working for him, if Hiiro wants her complete with memories and all, he's going to have to keep working for him.
  • Fair-Play Villain: While Masamune is largely in control of the Gamedeus fusion, Gamedeus seems to inflict his sense of fair play on the otherwise ever-cheating villain: he doesn't finish off the heroes when he has the chance, as Nico is now his primary foe as the True Final Boss of Kamen Rider Chronicle, then proceeds to patiently wait for her to transform for some time rather than simply killing her while he had her alone and vulnerable as would be best for him, and does the same with Taiga. He also doesn't break out his One-Winged Angel form until it'd be correct for him to do so by game rules rather than just going straight to it. It's unclear if this is due to Masamune's gigantic ego, Gamedeus's programming, or some mismatch of the two resulting from their fusion.
  • False Reassurance: What He did to Hiiro to make him work by using Saki..with empty memory.
  • Faux Affably Evil: His whole motivation is done like a president of a video game company but with added shades of godhood. He has the virtues of an ideal CEO - he treats his employees well, compensates them properly, and makes sure the products the company releases are in good form. While he treats the heroes merely as products of his company, he does talk to them for a deal, and asks them to behave properly for the sake of Kamen Rider Chronicle's success (and thus his company be world-renowned with him at the helm). He does warn his foes first about calling off fights before engaging them when they relent. However, as his plans begin to go more and more off the rails, it becomes clear this is all a facade and Pragmatic Villainy: in actually he's just as, if not more, sadistic and monstrous than Kuroto was.
  • Foil: To his son, Kuroto. Both were the CEOs of Genm Corp, have massive god complexes, are steadily revealed to be far more evil than they initially appeared, and have Rider forms mainly consisting of two colors. But while Kuroto is introduced as a successful man, Masamune is introduced in jail. Kuroto becomes louder when revealing his true colors, while Masamune becomes more quiet. Kuroto's Rider form lets him come back to life anytime he wants and makes him fight in an insane and unstable manner while flailing around, but Masamune's Rider form lets him kill off anyone else permanently and ensures that he barely has to lift a finger no matter what he needs to do. Its especially apparent in how they manage Genm Corp: Kuroto developed wildly creative ideas and developed plans entirely to show his genius to the entire world, all to stroke his ego. Masamune instead focused on business, selling Kamen Rider Chronicle to the best of his ability, "buying out" competition by recruiting Kiriya and Hiiro, while working on his own plans of world domination.
  • Framing the Guilty Party: Kuroto framed him for Zero Day, not knowing that Masamune also had his own ambitions regarding Kamen Rider Chronicle and that Masamune allowed Kuroto to frame him as part of his scheme.
  • Fusion Dance: Merges with Gamedeus to become Gamedeus Cronus. The result is decidedly not pretty. At all.
  • The GM Is a Cheating Bastard: Kuroto was never a fair player when he was running things, but with Masamune, it's worse. He regularly abuses his ability to pause time so anyone who tries to fight him can't do so much as move; if anyone has anything that can stop him, he'll take it away; when he realizes the Energy Items can help people get up to his stats, he takes them all so only he's allowed to use them. To put it in Layman's terms, Masamune never wants to play fair and will make it so he always has the upper hand whenever he can. Notably, when he's forced to play fair, he doesn't do very well at all and he has a meltdown over it.
  • A God Am I: "I am the rule of this world."
  • Hate Sink: To an even greater extent than his son. Masamune's is basically everything one can hate about the Corrupt Corporate Executive and Sociopath tropes distilled into a person. It says a lot when Emu, the guy who was willing to think Kuroto and Parado (Though it takes time for both of them.) might actually be worth saving, questions if the guy has a soul or not.
  • Hijacked by Ganon When Gamedeus is almost beaten, he comes in and absorbs its data. As a result, he becomes the "true final boss" of Kamen Rider Chronicle.
  • Hoist by His Own Petard:
  • Humanoid Abomination: While he still looks human after merging with Gamedeus, the way he talks and the effects surrounding it makes it clear he's decidedly not anymore.
  • Humans Are the Real Monsters: Similarly to Kuroto; the Bugsters have reasonable Freudian Excuses for their behavior but Masamune doesn't. He sees everything connected to Genm Corp as company property, including his own son; and doesn't care that the lives of those playing his games are at risk.
  • Hypocrite: He despises his son for infecting his wife with the Bugster virus, saying how he doesn't tolerate nor forgive him for toying with her life... This is coming from the guy who effectively toyed with tons of lives, including using Saki as blackmail for Hiiro to do his bidding, such as trying to murder his friends, as well as denying the Kamen Riders a chance to revive those who died in Kamen Rider Chronicle, thus toying with their lives as well.
  • Hypocrite Has a Point: He actually did care about his wife enough to apparently accept her imminent death by terminal illness, rather than disgrace her memory with his son's attempts to save her.
  • The Immune: A requirement for him to wield the power of Cronus. Masamune's immunity to the Bugster Virus might be even more complete than Emu's.
  • Ironic Name: Masamune is best known as the name of one of Japan's greatest swordsmiths, whose blades were pure and believed to not destroy indiscriminately. This is not an apt description of Masamune, particularly given his habit of stealing the ideas of others rather than coming up with genuine ones himself.
  • It's All About Me: Ultimately, the success of his own ventures and desires are the only thing he's capable of caring about. Even all his talk about the good of his company is a farce: it's all just so he can Take Over the World with "Kamen Rider Chronicle".
  • Kick the Dog: When Masamune first transformed into Cronus, the first thing he did was beat the hell out of the Doctor Riders, his own son, and the Bugsters. The worst part? Giving Loverica a permanent "Game Over".
  • Killer Game Master: The apple doesn't fall from the tree, but with Masamune, it applies even moreso, since his ability to control time ensures he can do just about anything in the area and not have a single thing happen to him.
  • Lack of Empathy: He sees everyone who's not him as little more than products rather than actual people and shows no remorse or guilt in deleting Saki's data (basically murdering her) or the effect it has on Hiiro, more being angered by Hiiro not doing what he desired.
  • Laughing Mad: Come #42, his repeated failures have caused him to begin to be this. He goes fully into it as he's merging with Gamedeus.
  • Like Father, Like Son: As the series goes on, it slowly becomes apparent that he's not as different as his son as it may seem, and by the end, it's clear that he's just like Kuroto, but dialed up and without any redeeming qualities.
  • Make Way for the New Villains:
    • Takes over as the new Big Bad and hijacks Kamen Rider Chronicle by waltzing up during the apparent Final Battle with the Bugster Executives and curbstomping both sides, as well as revealing he can permanently kill Bugsters by doing so to Loverica.
    • Is on the receiving end by the upgraded Dan Kuroto in Another Ending.
  • The Man Behind the Man: Masterminded the creation of Kamen Rider Chronicle and tricked the Bugsters and his son into completing it for him. Pretty impressive, considering he was in jail for much of this time.
  • Manipulative Bastard: Having played every side for fools, Masamune openly states that his intent is to manipulate everyone to ensure that Kamen Rider Chronicle never ends.
  • Mask of Sanity: Is able to easily pretend to be a normal person and benevolent CEO to the point his workers have a very high opinion of him, but his actions after becoming Cronus shows he's a Sociopath who's anything but a sane rational human being. It begins slipping when things stop going his way.
  • Meaningful Name: One meaning of Masamune can be "True Origin", fitting given his status as the other Patient Zero. It can also mean "True Religion", fitting his gigantic god complex.
  • Meaningless Villain Victory: He successfully manipulates Emu into killing Parado, but fails to actually De-power Emu in the process. Worse yet, Parado survives and the event prompts a Heel–Face Turn that leads to Masamune's situation becoming even worse.
    • The aftermath of this is actually even worse for him. He manages to reset time to a point before Hyper Muteki existed, supposedly leaving him with Graphite as the only potential threat against his Pause ability and the opportunity to rest time again if necessary. However this A) cures Nico of her second Game Disease, drastically decreasing the amount of leverage he had against the Doctor Riders B) returns the Gamer Drivers and Gashats he'd previously stolen back to Hiiro, Taiga, and Kiriya C) resets Kuroto's lives back past 90 and of course D) Dan almost immediately recreates the Hyper Muteki Gashat and comes up with a counter against Masamune's Reset ability. The only thing he has to show from all this is that he gets the Proto Gashats back into his possession.
      • Point C turns into a full-fledged Hoist by His Own Petard, since Kuroto's extra lives are instrumental in the creation of the Doctor Mighty XX Gashat that neutralizes Gamedeus' strain of the Bugster Virus. This not only saves the lives of countless people, but allows Emu to strip away a significant portion of Masamune's power, setting him up for his inevitable defeat.
      • Looking at it further, it can't even really be said that Masamune manipulated Emu into killing Parado. While Masamune simply forced a situation that pushed Emu into needing to kill Parado, Emu himself simply used the situation to engineer the Bugster's Heel–Face Turn via playing into the latter's recent fear of mortality, while having a way for Parado to survive his supposed killing. In short, Masamune got Out-Gambitted hard right there.
  • Mirror Character: Kuroto most likely picked up a lot of traits from his father, but they are very much alike in more ways one than one — right from their massive God complex and knack for theatrics. So much so that the Kuroto that became Another OOO acts more and more like Masamune.
  • Nice Job Fixing It, Villain: As it turns out, his Reset not only helped the heroes more in the long run, but Another Ending reveals it also undid his deletion of Saki and made her able to be restored.
  • Oh, Crap!: While we can't see his face when it happens, given his clearly visible flinch, he has this reaction upon seeing Ex-Aid activate Hyper Muteki for the first time. Although to be fair, it's pretty hard to expect your opponent to be able to move while you've frozen time.
  • One-Winged Angel: In a fit of insane desperation, he merges himself with Gamedeus, becoming a Bugster. The resulting fusion has its own One-Winged Angel form, Super Gamedeus. He even comments about it as a Lampshade Hanging about Final Boss battles in video games to boot.
    • Clipped-Wing Angel: Super Gamedeus, while overwhelmingly powerful, is simply a more potent and cohesive Bugster Union. While tough enough to handle all the Riders in their most powerful forms, It's simply no match against them at Level 1 due to Level 1 being specifically meant for fighting Bugster Unions.
  • Patient Zero: Turns out, he's the other Patient Zero for the Bugster virus. Having infected himself with the virus 16 years ago, probably before even Emu.
  • Power Incontinence: After his defeat in #40, Masamune's stress triggers his Bugster infection to progress in similar fashion to when Emu activated Mighty Brothers XX, with the virus shown corrupting his DNA into a green and orange palette. This triggers Reset, a power Masamune didn't know he had.
  • Pragmatic Villainy: While at first he seems somewhat nicer than his son, it becomes apparent his Affably Evil facade is this trope rather than his genuine personality. Being a Benevolent Boss to his workers and a Villain with Good Publicity let's him continue "Kamen Rider Chronicle" without running into the same issues as the previous villains with the Ministry of Health getting in his way. He also goes through the trouble of making Cronus out as a character to the Ride Players, rather than actually transforming in front of them for similar reasons.
  • Reality Warper: Reset is the one power Masamune has that doesn't come from Kamen Rider Chronicle. When used, it changes reality in a way that resembles rewinding time, so that Hyper Muteki vanishes and the broken Kamen Rider Chronicle Gashat is fixed. Despite the name it's more of this trope than time travel, as only certain actions are undone:
    • Any Gashats or Drivers that Masamune willingly gave away note  remain with the people he gave them to.
    • Any Gashats or Drivers that Masamune took by force or were taken from him by force note  return to the owners they would have had if not stolen.
    • Game Disease infections and possibly the resulting Game Overs note  return to the state they were in when Hyper Muteki was first created.
    • The Hyper Muteki Gashat is erased from existence, and the Kamen Rider Chronicle Master Gashat is restored to working order.
    • All memories and events outside of the game are left intact.
    • Another Ending reveals another consequence of this: anyone Masamune rendered Deader than Dead are no longer such and can be brought back.
  • Redemption Equals Death: His more humane side is revealed in Genm vs. Lazer, even if he doesn't live too long afterwards.
  • Redemption Rejection: Once he's lost any chance of possibly winning, Emu gives him a chance to atone for his sins and be judged by the justice system. He refuses, declares that only he may pass judgement upon the world and its inhabitants, and kills himself to leave those who died without a method of revival just to spite the heroes.
  • Sadist: Is a sociopathic Corrupt Corporate Executive, a Combat Pragmatist Killer Game Master, AND a Faux Affably Evil Control Freak who is more than willing to abuse his authority for no reason other than playing "God". His ego is so huge, he even made Kuroto look like a saint!
  • The Scapegoat: Masamune deliberately allowed Kuroto to frame him for the Zero Day incident. This allowed Kuroto to continue creating Gashats without interruption, with the eventual goal of creating Kamen Rider Chronicle, while Masamune allowed his Bugster Virus immunity to fully mature, allowing him to wield the power of Cronus that the Master version of the Kamen Rider Chronicle Gashat would grant. As an added bonus, being in jail throughout the majority of the events of Ex-Aid provided Masamune with immunity from blame for the many, many criminal actions involved in Kamen Rider Chronicle's creation and early release, allowing him to in turn make his son the scapegoat for his own plans.
  • Sealed Evil in a Can: Has spent the last 13 years in prison. Turns out everyone was safer with him locked up.
  • Shadow Archetype: Masamune projects a reflection of what Kuroto would be if he had no one in his life to support his talent as a game developer, and at the same time allowing his God complex to cloud his morality.
  • Sharp-Dressed Man: Clad in several sharp suits, including a silver tuxedo.
  • Slasher Smile: He sports an absolutely monstrous one to the remaining Bugsters when they keep giving him lip in #33, reminding them that they can be permanently deleted like Loverica was if they step out of line.
  • Smug Snake: Masamune is too overconfident for his own good, no matter how cunning he is. So much so that Kuroto is, if not entirely, the only reason the Doctor Riders being able to be one step ahead of him.
  • The Sociopath: A high functioning example, but an example none the less. Particularly given the only emotions he seems capable of genuinely showing are sadistic joy and rage when slighted (fitting the shallow emotions symptom), and him viewing everyone except himself as 'products' rather than people to the point of being willing to make them 'out of stock' without a moments regret if it suits him. He's also able to pretend to be an up standing CEO and play the system such as his son and Parado did all the set up for his plan without him being legally considered responsible for it. And of course, like his son, he has a rather pronounced god complex.
  • Sore Loser: The only thing that's so far managed to break through his facade is getting beat. And when it breaks, it breaks. Emu as Hyper Muteki Ex-Aid manages to do just that, angering the loon to the point where the first thing he does in his Villainous Breakdown at the end of Episode 36 is to force Hiiro to make a Sadistic Choice between saving Emu or Saki's life.
  • Stealing the Credit: Unlike his son's vehement hatred of "bootleg" Gashats like Ju Ju Burger and Mighty Brothers XX, Masamune is all for allowing them to exist because in his opinion, it was Genm Corp's resources that made them and therefore they belong to him.
    • He does have a hatred of the Hyper Muteki Gashat, although it's more because of other reasons as opposed to being a knockoff.
    • It should also be noted that of the two Gashats he's introduced to Kamen Rider Chroniclenote , neither are an original concept. Both are simply modifications of games his son had already created and one is explicitly acknowledged as ripping off Hiiro's backstory of all things. Dan is understandably pissed off. note 
  • Take Over the World: Eventually reveals this to be his desire with "Kamen Rider Chronicle": once he gets enough people trapped in the game, he'll essentially rule everything as the one controlling all the lives ensnared by it.
  • Taking You with Me: As a final act of defiance against the Riders, he uses the Kamen Rider Chronicle master Gashat to kill himself, so nobody who died can be revived. It's not entirely successful, as the CR and Genm is looking for a way to revive the people in the Proto-Gashats, but he still hinders their efforts nonetheless.
  • That Man Is Dead: Says such after merging with Gamedeus. Unlike most examples, he seems to be speaking rather literally.
  • Too Clever by Half: Ultimately, his greatest weakness: he is a legitimately cunning Manipulative Bastard and The Chessmaster, but he's ultimately not as completely in control as he thinks he is, and if it weren't for managing to recruit Brave and Lazer to his side, who just happened to be in position to help him when he needed it, his time as Big Bad would've been one episode long. Recruiting Lazer also backfires on him, as he underestimated how good of a liar Lazer actually was, resulting in him swiping all the Proto Gashats out from under his nose. Not even taking control of all the Energy Items works for long, since it allows Parado to use Perfect Puzzle against him.
  • Transhuman Treachery: He eventually fuses with Gamedeus and becomes a Bugster in the name of his desire to control everything.
  • True Final Boss: Of Kamen Rider Chronicle, after hijacking the Final Boss role from Gamedeus by merging with him to become Gamedeus Cronus. He even refers to himself as such.
  • Underestimating Badassery: One of his biggest faults is he can't seem to take the heroes seriously and keeps being blindsided by their ingenuity.
  • The Unfettered: Masamune wants to Take Over the World with "Kamen Rider Chronicle", and absolutely nothing will stop him from doing so. Abusing his own son after using him as a puppet for all his life? No problem. Letting himself be put in jail for 13 years as part of his plan? Done. Blackmailing Brave by threatening to murder his girlfriend permanently? Perfectly acceptable tactic. Turning Gamedeus from a Final Boss into a sapient pandemic? Go for it! Risking his own life by injecting said sapient pandemic into himself as a last resort? He'll do it without question. It also helped him grow immune to the Bugster Virus all those years by never losing his calmness.
  • Universally Beloved Leader: A rather dark and rare villainous example. He may be a manipulative bastard who sees everyone as a commodity, but the reactions of the Genm Corp employees to his return indicates that Masamune is very good at winning the loyalty of those who work for him. Of course, the CEOs in his absence having been Kuroto and Ren might have helped make Masamune look better by comparison. He helps this by claiming to his board that he has every intention to work hard to return the lives of those lost to the game, to which they applaud to. Of course, we know he doesn't really give a damn about that.
  • Villain Song: "JUSTICE", his Image Song which his actor also sings. Unusually, he actually does sing and hum a few lines of it in the series itself.
  • Villainous Breakdown: He doesn't take getting his butt handed to him by Ex-Aid Muteki Gamer very well. Things keep going south from there for his mental state. Seeing his plan to use Gamedeus to infect the entire world as part of his plan fails is the straw that broke the camel's back, driving him completely insane to the point he decides to make the insane move to merge himself with Gamedeus, which ends up destroying his personality and creating something much worse.
  • Villain with Good Publicity: His workers have no idea he's a sociopathic monster and he's orchestrated things such that he's not legally responsible for "Kamen Rider Chronicle", as he was in prison while his son and Parado put it into motion.
  • Walking Spoiler: Masamune only gets one scene early in the show that tells the audience almost nothing about him, and another slightly later that offers only a little more detail. Once he begins to be involved in events, he rapidly becomes one of the most important characters in the show.
  • What Measure Is a Non-Human?: He exclusively refers to Kamen Riders and Bugsters by the names of the Gashats they are linked to as he views all of them as profitable, but ultimately expendable, products.
  • You Have Outlived Your Usefulness: He's more than willing to wipe out a Bugster if they're no longer useful, as he demonstrated with Loverica and Salty.
  • You Monster!: Emu openly questions whether or not the man has a soul and Hiiro outright calls him the "cancer of this world".

Tropes exclusive to him as Kamen Rider Cronus

https://static.tvtropes.org/pmwiki/pub/images/krea_cronus.png
Buggle Up! Ten wo Tsukame Rider! (Wow!) Kizame Chronicle! Ima koso Toki wa Kiwamareri!note  (Wow!)

  • Achilles' Heel: The button commands to activate Pause work regardless of who inputs them into his Bugvisor. His Gashat, like all the others, can be destroyed, leaving him unable to transform. And as Gamedeus Cronus, he might be an invincible being, but his bond with the Bugster isn't, allowing Level 1 Riders (who are specifically designed to break humans out of Bugsters) to sever it. Also, while his Reset can be done even if his Gashat is destroyed, he still needs his Bugvisor to do it, so if that gets damaged or destroyed, he's out of luck, and damage to it can also disable his Pause ability permanently.
  • All Your Powers Combined: As Gamedeus Cronus, he has the combined powers of Cronus and Gamedeus, and by extension the powers of all 13 Bugsters.
    • Cronus itself manifests this by being able to use and summon all Rider weapons. It's just that Masamune doesn't use this, unlike Taiga.
  • Badass Longcoat: Has snazzy coat tails as part of his suit. It really adds more gravitas and charisma into his design.
  • Chainsaw Good: Like with the previous Bugvisor, this one has a chainsaw mode.
  • Deader than Dead: Those who got killed by him when he is using his time manipulation powers will truly disappear, even Bugsters who completed their manifestation like Loverica.
  • Deadly Upgrade: Only those with the same level of immunity and compatibility as Emu can transform into Cronus, since the Buggle Driver II was only designed for Bugsters to wear. Turns out, Masamune already infected himself 16 years ago, becoming the other Patient Zero.
  • 11th-Hour Superpower: Was intended to be this for "Kamen Rider Chronicle", as his power was supposed to be claimed in order to fight and defeat the Final Boss Gamedeus. Masamune had other plans.
  • Elite Mook: For all of Masamune's delusions of grandeur, Kamen Rider Cronus is just a souped-up Ride Player, and Super Gamedeus is just a Bugster Union on steroids, with all that entails.
  • Expy: As a Kamen Rider, his powers can be compared to Kamen Rider Odin, mainly because both have time manipulation powersnote  as well as having stats much higher than even the highest normal Rider powers in their respective series, Ryuki and Knight Survive for Odin, Maximum Gamer and Perfect Knock Out Gamer for Cronus. Both are also named after gods.
    • He's also one to Kabuto, having the power to slow and stop time and his Rider Kick being a roundhouse kick.
  • Finishing Move: Cronus has three.
    • Critical Judgement: A shooting attack using the beam gun mode of the Bugvisor.
    • Critical Sacrifice: Uses the Chainsaw Mode of the Bugvisor II to summon a giant buzzsaw of black-green energy, firing it at the opponent.
    • Critical Crews-aid: Inserts the Kamen Rider Chronicle Gashat into the Bugvisor II and a clock appears under him before he performs a roundhouse kick.
  • Game-Breaker: Played With heavily. Used as intended, Cronus isn't gamebreaking so much as it is mandatory: acquired when intended, Gamedeus would spawn under the same conditions that allowed the player to acquire Cronus in the first place, making it an 11th-Hour Superpower necessary to beat Kamen Rider Chronicle. Acquired that way, it would be used by a player so skilled and dedicated that in their hands it would truly be unstoppable. Masamune subverted the intended method of acquiring Cronus' power by building up his viral immunity before the game started, so he didn't have to reach the stage of the game where Gamedeus would normally spawn to fight him, leaving Cronus' outrageous level of power completely unchallenged and turning it into an In-Universe example of a Disc-One Nuke. However, that same cheating meant he never trained as a fighter, making him simply Unskilled, but Strong and resulting in his defeat by opponents that someone who acquired Cronus legitimately would have had no trouble with.
  • Golden Super Mode: Gamedeus Cronus turns much of Cronus gold, along with enhancing his strength and giving him access to Gamedeus' abilities.
  • Green and Mean: Has a lot of green on his suit and the biggest threat in the series currently.
  • Horned Humanoid: Kinda. He has horns on the sides and front of his helmet to form a crown.
  • Infinity +1 Sword: Is this for Kamen Rider Chronicle, being designed to be able to fight and defeat the Final Boss Gamedeus, but only acquirable by being dedicated enough to play over a decade to build up the required immunity. Unfortunately, Masamune hijacked it and doesn't want to bring the game to an end at all.
  • It Was with You All Along: A darkly villainous example. The components for bringing forth Cronus were well within the reach of the heroes for several episodes. These include a Bugvisor Zwei (which Poppy owns), the right antibodies (which Emu has), and a retail copy of Kamen Rider Chronicle (which can be bought wherever Genm Corp's products are sold, but for more proper use of this trope, is itself already owned and used by Nico).
  • Logical Weakness:
    • His Buggle Driver II naturally has to continue functioning normally in frozen time, since he couldn't do anything but move in it otherwise. As a result, a Bugster currently inside it (like Kuroto) is unaffected by the time freeze even after emerging.
    • His Reset ability returns things to what they were like at a previous point in time. This includes things he did, and thus reverts his own actions along with everyone else's, such as him swiping the Riders transformation devices and Nico being infected by the the Gamedeus Virus. Also, memories are unaffected, meaning while it got rid of Hyper Muteki, there was nothing stopping Kuroto from just making a new one from scratch since he remembered how to.
    • His Super Gamedeus form is just a supercharged version of the Bugster Unions from the very start of the show, and can be beaten the same way: use Level 1 to separate the patient from the virus. Even more logical because Gamedeus as a whole is designed to fight Ride Players and Cronus himself, who lack a Level 1 form and thus couldn't exploit that vulnerability.
  • Magikarp Power: The Kamen Rider Chronicle Gashat that lets gamers transform into wimpy Ride Players can turn them into the incredibly overpowered Cronus if they have the right antibodies and a Bugvisor handy.
  • Mascot Villain: He's the most prominent figure on the Kamen Rider Chronicle box art and cartridge label. Ironically, he's only this trope from due to Masamune hijacking it, as originally it was intended to be the Infinity +1 Sword for the game.
  • Multiple Reference Pun: He is officially spelled as Kamen Rider Cronus. However, note the pronunciation of Cronus (and thus Kronos) and Chronos being the same, and that the Greeks often confuse the two (to the point where the Renaissance has attributed the confusion to Father Time). It explains why he has time powers.
  • Nerf: #38 sees Cronus introduce a book-like object which allows him to "manage" Energy Items, preventing all other Riders from spawning them and allowing him to use them whenever he likes. This is a nerf to all of the Riders to some degree, but it absolutely cripples Para-DX, whose abilities rely extensively on the manipulation of Energy Items.
  • Nothing Is Scarier: Cronus is missing two very important things: A Level for his game and his Rider Gauge.
  • Post-Mortem One-Liner: Gives one to Loverica. Too bad his enemy is frozen in time and can't hear it though.
    *after performing his Rider Kick* Tokimeki Crisis is now out of stock.
  • Purposely Overpowered: Created by Kuroto to be able to fight and defeat Gamedeus, Cronus is unsurprisingly broken beyond belief.
  • Puzzle Boss: Due to his overpowered abilities and sheer reliance on them, defeating him is less about becoming more powerful and more about finding creative ways around his powers. Such as rapid fire swapping the 10 second invincibility of the Muteki Gashat for anyone but Emu, having Emu maneuver Cronus into attacks during pause, having Para-DX use his Puzzle Gamer power to turn Cronus's own Energy Items against him, or using a Save Token to bypass his Reset power. Some tactics have more success than others.
  • Red Eyes, Take Warning: Gamedeus Cronus has red eyes, and becomes even more powerful than either Gamedeus or Cronus was alone. Notably, they also make the "pupils" narrower and have multiple red zig-zags making up the rest of the eyes, making him look even more menacing and insane.
  • Religious and Mythological Theme Naming: Cronus in Greek mythology is the name of the leader of the Titans and father of the gods. Aptly, he is the true father of the Bugster virus and Kuroto's father.
  • Spikes of Villainy: Has spikes in his shoulder pads and definitely evil.
  • Super Mode: Gamedeus Cronus, created by fusing Cronus with Gamedeus' abilities.
  • Survival Sandbox: Kamen Rider Chronicle (Master version), allows Cronus to transform into Chronicle Gamer. If the Ride-Players represent players inside the sandbox, Cronus basically represents the flipside: the ruler of the sandbox. He has powers that allows him to govern the game the way he wants it to and is basically unchallenged by anyone.
  • Swiss-Army Weapon: Just like its predecessor, the Bugvisor Zwei. Though this time, Cronus can use it as a weapon and a transformation device.
    • Chainsaw Mode: Allows Cronus to use the chainsaw end of the Bugvisor to slash his enemies.
    • Beam Gun Mode: Allows Cronus to use the gun portion of the Bugvisor for ranged attacks.
  • Takes One to Kill One: Cronus and Gamedeus are designed to be Purposefully Overpowered specifically so the only thing that is capable of beating one is the other. Parado and Graphite try to get a piece of Gamedeus' code to beat Cronus, and it might have succeeded if not for Lazer Level 0's involvement. Kuroto had to intentionally create the Hyper Muteki Gashat to be on the same level as they are to give the Doctor Riders a chance of beating them.
  • Time Master: Cronus can stop time, an ability that allows him to curbstomp all the Riders and the three most powerful Bugsters. He also demonstrates the ability to turn day to night and night to day for dramatic effect, even without being transformed.
  • Transformation Trinket: The Buggle Driver Zwei and the original Kamen Rider Chronicle Gashat.
  • Unholy Holy Sword: The Power of Cronus is the only tool to defeat Gamedeus that Kuruto bothered to program into Kamen Rider Chronicle. Presumably, it would have been bequeathed to a Ride-Player determined enough to finish the game that he or she would have kept playing for at least 16 years to build the antibodies necessary to use it. Instead, it's currently being wielded by someone who wants to prolong the duration of Kamen Rider Chronicle indefinitely.
  • Unskilled, but Strong: Like his son, Masamune is overly reliant on having an edge over his opposition both in raw power and in having a broken ability to make the fight unfair. Hiiro demonstrates the ability to keep up with Cronus using only Taddle Fantasy as long as Masamune doesn't stop time, while Emu absolutely dominates him once he can use Hyper Muteki to No-Sell the time stop. After his Driver is damaged and he can't Pause anymore, as well as Parado suppressing his virus with his sacrifice, while he still clearly has a power edge, unlike Parado he clearly lacks the skill necessary to take on so many people at once when he can't cheat, making the heroes able to finish him off with Level 2.
  • Useless Useful Spell: Kuroto claims that the power of Cronus is the only force in Kamen Rider Chronicle that will allow Ride Players to defeat Gamedeus. He also neglected to mention that Pause is absolutely useless against said final boss.
  • Video Game Genre: As with all Gamer Riders, the Gashat he uses are based on a video game genre.
  • Weaksauce Weakness: His gigantic and overwhelmingly powerful Super Gamedeus form, while intimidating, is at its core a Bugster Union, and therefore is weak against the humble Level 1 forms that were designed to beat Bugster Unions.

    Tsukuru Koboshi 

Tsukuru Koboshi

https://static.tvtropes.org/pmwiki/pub/images/tsukuru_koboshi.png

Portrayed by: Shohei Uno

A video game developer of Genm Corporation. After a scandal rocks the corporation due to Kuroto's absence, Tsukuru began working on more Gashats in order to save the company. After Masamune is defeated, he becomes the new CEO.
  • Author Appeal: In-Universe and played for laughs. Apparently monks. When Taiga and Nico request a game where the player kills an immortal zombie, what does he choose? A game about a monk slaying zombies. His other idea was a monk exercise game, with Nico quickly and impatiently telling him to choose something other than monks as the basis for the Gashat they need.
  • Broken Pedestal: He once thought very highly of Kuroto, but not so much anymore after discovering his former boss's true nature and seeing him kill Burgermon.
  • Earn Your Happy Ending: After all the trouble working for Genm Corp gave him, he gets promoted to CEO and turns the company around. Not only that, but not only is Ju Ju Burger released to the general public, it also is such a commercial success that Burgerman becomes Genm Corporation's secondary mascot.
  • Forced to Watch: He could do nothing but watch as Gemn kills his surrogate son.
  • Meaningful Name: Tsukuru means "to make".
  • Like a Son to Me: Monster of the Week be damned, this is what he feels about Burgermon.

Others

    Ride-Players 

Ride-Players

https://static.tvtropes.org/pmwiki/pub/images/krea_ride_player_6.png
Enter the Game. (Whoa!) Riding the End!

Clad in simple brown armor, these are various civilians who have bought Kamen Rider Chronicle in order to engage Bugsters in real life to win the game.


  • And You Thought It Was a Game: They all think that Kamen Rider Chronicle is just an incredibly sophisticated Augmented Reality game. It isn't and they only get to learn this after they get a Game Over.
  • Attack! Attack! Attack!: Pretty much goes for Bugsters without even trying to access power ups readily available in the playing field. The closest they get as a strategy is getting stronger weapons... before proceeding to go back to relentlessly attacking with the new weapon.
  • Beef Gate: The Bugsters to the Ride Players....by design.
  • Cannon Fodder: There are so many of them, yet they are easily outmatched by the likes of Kamen Rider Para-DX. The only one who gets around this is Nico, who acts like the only one among them who has ever played a video game before.
    • If that wasn't enough, they can't stop fighting because all of them are infected by an evolved form of the Bugster virus that isn't cured until the Bugster is defeated.
    • It also doesn't help that stat-wise, they're all weaker than the Riders' Level 1 forms.
  • The Enemy Weapons Are Better: They are armed with a measly weak sword-gun at first. In true video game fashion, they need to obtain Gashatrophies or a Rider's Gashat to gain better weapons. It also helps that it actually lets them use finishers, as their Gashat is compatible with them.
  • Freudian Excuse: After the initial run of Riders is given a game over and the Government spreads the word of Chronicle's danger, many of the successive Ride Players tend to fall under this. Though a few still treat it like a game, the majority are fighting to bring back the one's lost previously, or are already infected with the virus and see no reason to stop.
  • Let's You and Him Fight: When Ex-Aid stumbles upon the Ride Players, Poppy tricks them into attacking the Riders for "rare items," knowing the Kamen Riders can't attack innocents. After the Kamen Rider Chronicle recall, they ease back on this.
  • Master of None: Their stats are all-around balanced, but with the exception of Nico, all of them are terrible compared to the other Riders in any of their forms.
  • Power Copying: A limited subversion. If a Ride Player gets one of the Kamen Riders' Gashats, they can activate it to take their signature weapon to use for themselves...Until another player takes the weapon from their hands, since the Gashat can be used only once. It at least lets them use Finishing Move attacks with their Gashat.
  • Player Killing: They are more then willing and encouraged to beat up the Kamen Riders to steal their Gashats and weapons, though mostly because they are encouraged by the game.
  • Shout-Out: To Goombas with their color and head shape, as well as expendability.
  • Suicidal Overconfidence: Most of the first few batches of Ride Players are ridiculously overconfident in their ability to take down opponents more than ten times their level.
  • Super Prototype: They're on the wrong side of this trope. While Kamen Rider Cronus, who uses the original Kamen Rider Chronicle Gashat, is designed as the strongest Rider of all, the Ride Players and their mass-produced Gashats are worthless in battle.
  • Swiss-Army Weapon: Their swords can be turned into guns (being repurposed Axel Ray Gun props from Kamen Rider 555), not that it helps.
  • Too Dumb to Live: All of them are at sub Level 1 stats, have no tactics, and wield crappy weapons and yet they're trying to take on enemies who are at the very least Level 10. This gets a whole bunch of them killed, and somehow, it gets even worse from there, as the surviving Ride Players A) decide that they can't and don't want to trust the CR Riders to fight Bugsters, despite knowing full well that they have far better gear and more experience than they do, and B) believe that they can overcome that by gathering enough of their numbers to basically Zerg Rush all the Bugsters, Para-DX included, until they win the game. It would have been an absolute massacre had the Riders not stepped in to save their dumb asses.
  • Working Through the Cold: Using the Kamen Rider Chronicle Gashat immediately infects the person with game disease, so they pretty much are playing while being sick.
  • Zerg Rush: This combined with the Hippocratic Oath (for Emu and Hiro at least) is the only way they can overpower a Rider.

    Saki Momose 

Saki Momose

Portrayed by: Kana Nakagawa

https://static.tvtropes.org/pmwiki/pub/images/saki_momose.png
Hiiro's girlfriend. She was one of the victims during the Day Zero Bugster Outbreak five years ago. When Taiga failed to defeat her Bugster Virus, which would become the Graphite Bugster, she disappeared.

Like all Game Disease victims, Saki's data was stored inside the Proto Gashat of the Bugster that had infected her, in her case the Proto Drago Knight Hunter Z Gashat. She was eventually revived by Masamune Dan as his payment for Hiiro's services. Unfortunately for Hiiro, Exact Words applied.


  • Came Back Wrong:
    • Hiiro's agreement with Masamune was to revive Saki in exchange for working for him; Masamune did so, but as previously seen with Kuroto, just reviving the person without restoring their consciousness simply leaves them as an empty shell that repeats their final words over and over. Getting that back would require additional services.
    • She comes back as a minion of Lovelica, having been brainwashed. Once he's defeated, she's freed but also can't live on her own since she was recreated using his power. She finally tells Hiiro that she doesn't blame him and would rather he forget so that he can live his life.
  • Damsel in Distress:
  • Disposable Woman: Not once, not twice, but three times. The first time in Hiiro's backstory, the second in series for drama and the third time in a V-Cinema after a Hope Spot.
  • I Want My Beloved to Be Happy: She didn't tell Hiiro about her infection because she didn't want him to get distracted from his studies.
  • Kill the Cutie: Twice over, once by Graphite taking over her body and then another by Masamune when he deletes her data.
  • Meaningful Name: Saki's name is written as 小姫 in Japanese. The second character is the kanji for "princess". Taddle Legacy is about a hero saving a princess.
  • Morality Pet: Hiiro was still an aloof jerk when she was alive, but he cared about her enough to adopt her Sweet Tooth despite not liking desserts himself in memory of her and to base his entire dream around her dying request.
  • Nice Girl: One of her very few character traits is that she was the nice girl to even out Hiiro's aloof attitude.
  • Posthumous Character: She died five years before the start of the series, and her appearances are limited to flashbacks until #34, when Masamune revives her body.
  • Sweet Tooth: She loves sweets, and would give Hiiro desserts while they were dating. Both he and Graphite would inherit this trait after she died.
  • Walking Spoiler: The fact that Saki exists at all is an early spoiler, while the fact that she could be revived isn't brought up until past the halfway mark.

    Jiro Maki 

Jiro Maki

Portrayed by: Masaki Kaji

https://static.tvtropes.org/pmwiki/pub/images/jiro_maki.png
A friend of Taiga's who worked in the radiology department at the Seito Hospital and was the original volunteer for Kamen Rider Snipe. He appears in the Kamen Rider Snipe miniseries, and dies in #2.
  • Back from the Dead : Revived after Taiga managed to defeat a Zombie Gamer in the Zombie Chronicle game.
  • Blood from the Mouth: His first attempt at using Proto Bang Bang Shooting resulted in this, putting him into ICU.
  • Doomed by Canon: Never appeared before in the main series, and dies to Game Disease in #2 of the miniseries. Averted in Kamen Rider Genm vs Lazer as he shown to be alive after Taiga killed a Zombie Gamer.
  • Fat Best Friend: A hefty guy and Taiga's best friend. His concern for Taiga's life costs him his own.
  • Refused by the Call: When Taiga chose to decline his place as Snipe, Maki tries to have the compatibility surgery to replace Taiga, but was deemed incompatible for the surgery. His attempt to be The Unchosen One and still transform with Proto Bang Bang Shooting resulted in the above listed Blood from the Mouth event.
  • Remember the New Guy?: Was never mentioned before nor did he ever make an appearance in the series proper. Partially justified, since he died to Game Disease and Taiga was the only witness. He does get mentioned by Emu in the final episode as one of the victims of the disease and among one of the people we shouldn't forget.

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