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     Abaddon 

Abaddon (Ryan Gaven)

Affectionately(?) called 'tentacle monster', this young superhero with a rather disturbing power and an attitude is a new arrival to Gotham from Miami. Fairly experienced for someone so new to crime-fighting. Divides his time between it, part-time jobs and studying at the local university... and gets into trouble on his nights off.


  • Animal Motifs: Ryan is generally associated with mongrel dogs, especially wolfdogs.
  • Anti-Hero: While he often puts up a Jerkass front, he is fully capable of being kind and gentle when needed. He has elements of the Byronic Hero but ultimately he averts it, given how comparatively well-adjusted and friendly he can be, but he maintains Knight in Sour Armor moments when he’s going through personal crap.
    • In fact, he's a subversion of the '90s Anti-Hero. He has many of the physical trappings of the type, especially with his 'edgy' alias (although he didn't pick it and only calls himself that because it sticks) his gore-tastic power and his appearance, but his personality and attitude is more or less the complete opposite and he's more likely to make fun of the trope than adhere to it.
  • Arbitrary Skepticism: Ryan likes to subvert this a little. He’s a natural skeptic and doesn’t accept ‘fantastic’ explanations immediately, but he’s willing to change his mind when there’s enough evidence – and hilariously, he takes almost everything in his stride. Aliens? Telepathic parasites? Demons? Extra-planar entities equal to gods? Gigantic, sentient pink cephalopod warriors? He’s alright with it.
  • Armor Is Useless: Averted; Ryan’s armor can take a lot of damage and still protect him, but only because he knows how to use it in a combat situation so that it doesn’t hinder him. It helps that the armor is completely under his very precise control and can flow along him as needed. The armor does have its limits, though: Ryan got shot in the head by a sniper from a distance of over 100 meters and was knocked unconscious, but he stated that if the distance were shorter or the sniper were using armor-piercing ammo, he’d be dead. He also survived a frag grenade thrown at him, creating a shield that cushioned some of the shockwave and protected him from shrapnel. He was still hurt by the shockwave, but his injuries were negligible compared to what could’ve happened. On the other hand, Deathstroke's blows affected him through the armor and cracked several of his ribs and broke his shoulder.
  • Awesomeness by Analysis: His profiling and analysis skills give him an edge because he pays close attention and deduces things about his opponents. Even in combat, despite his lesser training, he has a unique, logical perspective of fighting and a very in-depth understanding of pain. He tends to profile his opponents’ combat methodology and figures out ways to throw them off. Although he’s rather an average detective, his reasoning skills are sound enough to help him work out problems.
  • Badass Boast: Ryan rarely makes them, but when he does, they’re usually delivered in a deadpan or amused manner and you can be certain he’s more than willing and able to follow through. Interestingly, his most badass boast seems to be simply shutting up. That’s when things get really bad and you really should run.
  • Badass Longcoat: His coat suffers much abuse but remains badass.
  • Berserk Button: Although he has a short temper and a lot of buttons in need of an operator, Ryan can show admirable restraint even in cases that hit too close to home. But repeated or persistent prodding of a Berserk Button will lead to a big Oh, Crap! moment when Ryan has his meltdown.
    • One of his buttons is his brother and by extent, his team - whichever that is. Do anything to hurt his friends and he will make you suffer in ways you didn’t think were possible.
    • Do not hurt a child in his presence or anywhere where he can catch you. Just don’t. He may not kill, but he has no problem messing you up so bad you’ll wish he had.
  • Big Brother Instinct: So very much, especially about his brother. Ryan tends to react pretty badly when he is threatened. He also takes it badly when people hurt kids around him. Heck, he risked his neck for Damian of all people. This is starting to apply for the Young Justice crowd, too. Being the eldest, even though he's new to the team, brings out the big brother in him in full force.
  • Big Eater: Ryan can eat fairly a lot of food without putting on much weight. He’s also perfectly capable of stomaching foods that disgust others. Somewhat justified in that Ryan needs to eat a lot to keep up with his weird metabolism and the blood loss required for his power. Funny enough he also has amazingly good table manners and most people don’t even notice he eats like a horse.
  • Blood Knight: A very literal example when his armor is on! Personality-wise, not so much, but he does have his moments.
  • Bloody Murder: Ryan’s power is of the Blood Weapons and Prehensile Blood variety. And this includes all the Squicky implications; Ryan is very... inventive with his power but fortunately for everyone, he's not that kind of tentacle monster. Unless you ask nicely.
  • Breaking the Fourth Wall: He does it a lot and it annoys his creator to no end.
  • Bunny-Ears Lawyer: Ryan has a lot of personality quirks and issues, a disgusting superpower and he may indeed be a little crazy. Most people think of him as an annoying little prick. Yet he’s also incredibly intelligent and resilient, he's a master profiler and usually succeeds even when the odds are stacked against him. Granted, he is a bit of a nutcase, but he’s just so good at what he does that it’s best to leave it at that.
  • The Cavalry: He was the recipient of such a moment when Batman showed up in time to save him from Deathstroke. And then again needed saving from the black ops team that was sent to extract him, by Batman and Archangel.
  • Chivalrous Pervert: Ryan has never, ever denied his appreciation of the opposite sex…or his own sex. However, he genuinely cares about people he gets involved with, even if they are short-lived flings. He actually manages to make sincere and saucy comments and give no offense. He also never crosses any lines with the people he’s flirting with and knows when to stop if he’s making someone uncomfortable.
  • Chronic Hero Syndrome: Ryan tries awfully hard to avoid this and for all intents and purposes, nobody believes he’s got it in him. But he does, despite the healthy helping of realism he’s got. He even puts himself in danger trying to help people who want little to do with him. It doesn’t stop him from being a Deadpan Snarker, though. Made more poignant because to use his powers, he has to harm himself.
  • Combat Pragmatist: Fancy blood-based powers and basic martial-arts aside, Ryan is not above using any dirty, underhanded or downright ridiculous trick in the book to win the day, if someone else’s life is on the line. His only rule is not killing. Everything else is fair game. This continues even to his preferred martial arts, Capoeira (which is all about deception) and Savate (which is a largely pragmatic art even in its sport form).
  • Combat Tentacles: His specialty. He uses them to great effect due to the high degree of control he has over them. He can alter them as needed in a flash and nothing is too fiddly for him to pull off. And yet he's still capable of lifting a car off the ground with them.
  • Confusion Fu: Ryan's incorporation of his power in fighting. He uses numerous tentacles that can alternate between solid and liquid states and shapeshift immediately on demand. He combines them with his agility and the fact that he’ll use dirty tricks and downright ridiculous actions in conjunction with simple, pragmatic moves. He’s also ambidextrous and excellent at multitasking; he often telegraphs one kind of attack but then does something completely different.
  • Daddy Had a Good Reason for Abandoning You: As detailed in the short story When A Good Man Is Hurt. Mathilda Rivven is an awful human being who gave her son a Hobson's choice between his family and friends and his illegitimate son.
  • Dark Is Not Evil: Despite his disgusting, gore-tastic powers, bad temper and often arbitrary behavior, Abaddon is a genuine hero and on the side of good. He's also pretty friendly if you aren't doing anything stupid around him.
  • Deadpan Snarker: No matter what's going on, Ryan delivers jokes, put-downs and sarcastic jabs without missing a beat.
  • Determinator: It takes doing to get Ryan this motivated, but if it happens, it sticks. This is where his terrifying penchant for getting back to his feet no matter how badly he’s injured comes from. Ryan will also go to extreme lengths to track down criminals and investigate threats.
  • Genius Bruiser: Ryan doesn’t look like a bookworm until you realize that he has near-genius intelligence, a solid education and a fondness for classic literature and sciences that rivals his fondness for...porn and rock music. Most people are surprised to find that this Jerkass is actually an intellectual.
  • Good Is Not Soft: Despite the attitude he often projects, Ryan is a good kid at heart and perfectly willing to try and talk to people and help them – even his enemies. That does not mean he will spare any criminal their just desserts. People call him ‘tentacle monster’ for more than just meta-joke reasons.
  • Heroic Bastard: Spectacularly so. His father was engaged to be married to another woman when he had an affair.
  • Heroic Build: Averted. Ryan looks scrawny compared to some superheroes, but his lean build hides a surprising amount of strength. It's fun to compare him to his dad, who plays the trope straight.
  • Heroic RRoD: Ryan flirts with this too much for his own good. He has a severe (if fictional) heart condition. If he gets pushed too hard, it tends to act up, typically in all the wrong moments. It can range from chest pains to a full-blown heart attack, as it almost did in his fight with Deathstroke.
  • Hidden Depths: It's easy to write him off as an arrogant and cocky snarker, but a more careful perusal of his character reveals that it isn't quite that simple.
  • Indy Ploy: It's not that Ryan doesn't make careful plans; they just tend to fall apart quite often, forcing him to make it up as he goes. This also applies to his combat methodology.
  • I Shall Taunt You: With a bit of You Fight Like a Cow thrown in. Ryan likes to talk and he loves to snark. His opponents, his allies, his creator — anyone and everyone can and will get taunted, if he feels it is appropriate. Given that he's very good at reading people, sometimes his insults really hit the mark, for better or for worse.
  • Knight in Sour Armor: He tends to keep his cynicism on the low because he begrudgingly accepts that the world needs idealism, not more snark. He grumbles about the world and people a lot but he genuinely puts all his effort into bettering it.
  • Le Parkour: Ryan is incredibly proficient at free running and roof leaping. Using his powers he can perform a number of gravity-defying, super-human antics. He lacks the finesse and discipline of trained acrobats, but the kid works with what he’s got.
  • Made of Iron: His defining trait. Ryan can handle inhuman amounts of punishment to little effect. His ability to get back up after suffering insane beatings at the hands of villains is a little unnerving.
  • Mr. Fanservice: And it's completely intentional, according to his creator.
  • Muscles Are Meaningless: Far from a twig, Ryan lacks the high muscle definition and bulk displayed by most superheroes, and even his own father. He’s still surprisingly strong for his appearance and he understands the most effective ways to apply his strength logically.
  • Must Have Caffeine: Ryan makes a big deal out of coffee, especially in the morning. Given what his life is like, it’s rather easy to understand why. And Ryan takes his coffee tall and bitterly black.
  • No-Sell: His ability to endure almost anything his opponents throw at him without flinching, hold back his response to pain and then get back up to finish a fight, if he’s determined, such as when he didn't give the Deathstroke the satisfaction of hearing him scream in pain.
  • Not So Stoic: Ryan has a bad tendency to bottle up his feelings and avoid dealing with them until they overwhelm his coping mechanism – whereupon he lets loose in almost uncharacteristic displays of harsh verbal assaults to anyone and ugly breakdowns. Given that Ryan has made a name for himself for his ability to keep his head when everyone else loses it, his outbursts at people who don’t deserve it come as a complete surprise when they happen.
  • One-Man Army: Under the right conditions he can pull this off. He more or less single-handedly mowed down a pack of bio-organic weapons that conventional weaponry can barely maim when he and Wild Card were ambushed in the sewers.
  • O.O.C. Is Serious Business: If you are getting into a fight with Abaddon or you just see him coming at you and he is not cracking jokes, generally snarking or issuing cheesy one-liners, you are not going to have a good day. Because that means you've done something to piss him off. Since he isn't busy making merry of the situation, he's dedicating 100% to making your life hell. And he is very inventive with administering pain and suffering.
  • Oral Fixation: Ryan smokes. People who know he has a heart problem are trying to get him to quit. It's not quite working.
  • Original Character: Ryan was created for the RP and is not a DC comics character.
  • Power Perversion Potential: Ryan’s never been shy about the stuff he could do (or does) with his power. The only thing stopping him from going overboard is his respect for other people’s personal space. Now if you were to consent... that's another thing. Nobody can say God wasted this particular power on a prude.
  • The Profiler: Superpowers or not, Ryan feels that this is his real calling.
  • Really Gets Around: Shamelessly bi, very few reservations, and a sincere enthusiasm for the act; he's technically a tentacle monster, what'd you expect? Although he is a very good date and a caring partner, even in his flings.
  • Running Gag: Ryan's habit of taking any odd job he can get and the wide variety of jobs he’s taken over the years.
  • Superhero Sobriquets: His alias started as one. Now there's Blood Hunter, Bloody Freak, Knight in Snark Armor and his personal favorite, Charismatic Bastard.
    • Then there's stuff other people call him: Deathstroke calls him Squid, Damian Wayne calls him Mr. Octopus and Spoiler came up with Tentacool.
  • Tall, Dark, and Snarky: 6' tall? Check. Black hair and preference for muted colors? Yup. Snarky? Very.
  • This Is Gonna Suck: This is more or less what some people say when Abaddon’s bearing down on them for a beatdown. Hilariously, he says it often enough too, like when he and Deathstroke were about to fight. He knew he was going to get his butt kicked.
  • Would Hit a Girl: Ryan’s got no problem striking back if he thinks a woman is seriously dangerous to him or other people.
  • Wrecked Weapon: Ryan did this to Deathstroke, of all people.

     Alfred Pennyworth 

Alfred Pennyworth

Batman/Bruce Wayne's aide-de-camp, Alfred is the glue that keeps the Bat Family together. He runs the household to allow the Bruce Wayne side to appear to be the billionaire playboy the world thinks he is and the Batcave to keep the Batman from betraying his ideals.


     Batgirl 

Batgirl (Cassandra Cain)

David Cain raised his daughter Cassandra to be the ultimate assassin, but after being traumatized when she killed someone for the first (and only) time, Cassandra now uses her talents to fight crime as Batgirl.


  • Action Girl: Possibly one of the Ultimate Action Girls. Cass can kick your ass with several different styles of martial art. Even after being shot.
  • Atoner: For the one murder she committed back in the day. Doesn't come up much but if pushed on the matter she'll become upset.
  • Book Dumb: Oh soooo much. Her constant struggle with reading, writing and speech comes up often. Basically if she isn't able to see you she's much less likely to understand what you're saying. She's slowly working to understand things though and has some basic English under her belt. She has not gone through the major character derailment here whilst under the control of Slade so she still remains at the low level linguistic understanding.
  • Cain and Abel: Mad Dog, her sort of adoptive brother, would like to make this happen like he killed many of Cain's other 'kids'.
  • Cute Bruiser: She's adorable in her attempts to learn how to speak but she can break your arm in seconds if she needs to.
  • Cute Mute: She's trying not to be mute but she is a very silent person.
  • Daddy's Girl: Cass may have two dads but she has a deep affection for both of them despite her past problems with her birth father. If you want Batgirl to bring the pain, then hurt one of them.
  • Dodge the Bullet: Has pulled this trick before.
  • Happily Adopted: Glad to be part of the Bat Family even if she still loves her birth father.
  • Legacy Character: Depending on what way you slice it she's either the second or third Batgirl after Barbara and Helena.
  • No Social Skills: Cass is definitely lacking in this department. Her interactions with people are quite physical, usually based around hugs and high fives.
  • One-Woman Army: She can walk her way through dozens of Goons without so much as a scratch on her.
  • Platonic Life-Partners: Steph and to a lesser degree Tim. Helps that they all joined the crime fighting business at around the same time and they are of similar ages.
  • The Quiet One: Even by Bat-Family standards she is quiet but that's mainly cause of her upbringing. She desperately wants to speak to everyone more than anything.
  • Retcon: It was Cassandra who took the year-long world trek with Bruce and Dick, not Tim.
    • Aversion: David Cain loves and cares deeply about his daughter and she loves him in return. There is no bitter hatred between the two but merely a complicated divide that the two cannot bridge. She has not been retconned into hating him.
  • Taking the Bullet: Has been shown willing to do this for complete strangers if it comes to it. She is willing to sacrifice her life for others if the need arises.
  • Thou Shalt Not Kill: Very firmly in this camp, despite the way her life has turned out. Her desire not to kill may be stronger than Bruce's. However, in a telepathic illusion, his death seems to be something that could be used to push her close to the edge.

     Batman 

Batman (Bruce Wayne)

When Bruce Wayne was eight-years-old, his parents were shot to death in front of him. Because of this, he dedicated 12 years of his life to training himself to the peak of human perfection in order to wage his war on crime as Batman.

He has since been joined by a group of other vigilantes, forming the Batfamily.


  • Action Hero: Batman is involved in plenty of action. He is a top martial artist who is trained. Batman is able to take on numerous people at a time.
  • Advantage Ball: Batman almost always has the advantage in direct conflict. Three guys with knives or a dozen Mooks with machine guns, it makes no difference. As such, the general method of his rogues gallery to deal with him is to attack him indirectly, especially by undermining what he believes in and threatening those he values.
  • Badass Boast: Ocassionally. Can back it up and then some.
  • Badass Cape: He wore his cape this way long before it was popular. Still does!
  • Badass and Child Duo: Batman and all of the other Robins and Batgirls.
  • Badass Normal: The Trope Codifier for superheroes. Those who do not realize this usually end up learning it all too well.
    • He fills this role when he's required to be in an ensemble. Despite having no inherent superpowers, he's earned a spot in the inner circle of the Justice League of America, fighting alongside the likes of Superman courtesy of a steel-trap intellect combined with a bit of a mean streak that means he can consider plans other members can't, and consider them well. Batman has the proven ability to develop the means to disable each of his fellow Leaguers — proven when those plans were stolen by villains and used to great effect.
    • To put it another way, whenever a Justice League villain mockingly says of Batman, "He doesn't even have any powers!", get some popcorn.
  • Battle Boomerang: Batarangs are his signature weapons.
  • Becoming the Mask: On United We Stand, Bruce is in a sort of in between place regarding who he is. He's definitely not the playboy he portrays Bruce Wayne as to the public, but since the events of Infinite Crisis and "52", he has also begun to distance himself somewhat from the dark, brooding persona of Batman that he has had for the past seventeen years.
  • Belligerent Sexual Tension/Unresolved Sexual Tension: With Catwoman, mostly. And, even though he hates to admit it, he thoroughly enjoys it. So does she.
  • Berserk Button: Don't ever kill an ally or close friend of his — if you do you'd better hope he keeps his no killing rule. Batman's done this twice with The Joker; first when the Joker killed Jason Todd, and second when Batman thought the Joker killed his childhood friend Thomas Elliot (since the Joker's the trope namer for Joker Immunity, he survived both attacks).
    • He also has a very dim view of bad things happening to children, as the Sewer King found out the hard way.
      Batman: I don't pass sentence. That's for the courts to decide. But this time, this time, I am sorely tempted to do the job myself.
      • If you kill a couple in front of their young child, Batman will 1.) Have a flashback and 2.) Hunt you down no matter where you go. And then 3.) Make. You. Suffer. Like you have never suffered before or, you will hope, since.
  • Betrayal Insurance: Batman has some kryptonite in case Superman ever goes rogue, and he also has plans to take down any other Justice League member he might have to.
  • Broken Ace: While Batman stands head and shoulders above the greater majority of heroes in the DCU, it's fairly obvious that in doing so he's not the most well-adjusted or emotionally mature individual, has great difficulty forming close relationships, and frequently experiences friction with people whom he is close to. This is also occasionally acknowledged by Bruce himself; in one instance, Nightwing laments over the belief that he can never match up to Bruce, who assures him that despite living a very similar life in the same line of work Dick hadn't allowed it to mess him up as much, having a much more positive personality and maintaining a good relationship with every fellow hero he knows, and as such was already better than him.
  • Building Swing: Goes hand in hand with his Grappling-Hook Gun.
  • Bulletproof Vest: Batman's costume is a suit of advanced lightweight armor with the Chest Insignia intended to draw fire to his thick chest piece.
  • Charity Ball: Bruce Wayne, being a wealthy playboy, attends a lot of these.
  • Charles Atlas Superpower: Batman has had intense training for more than a decade to prepare for his war on crime. He has also given nearly equally intense training to all of his proteges.
  • The Chessmaster: One of the most intelligent superheroes and an utterly brilliant tactician. If you don't have a superpower then improve your smarts instead.
  • Chest Insignia: He has a bat shaped one on his chest.
  • Chosen Conception Partner: Talia al Ghul is very keen on having children with Bruce. She was partially successful with Damian, although that hasn't turned out as she wanted.
  • Clothes Make the Legend: You don't even need to see his emblem - Bats is so infamous and feared that he can be identified just by the silhouette of his cowl.
  • Combat Pragmatist: As Batman once said, it's not fighting unfair, it's winning.
  • The Comically Serious: Especially in storylines featuring the JLA. Anything can be made funnier by adding Batman as the straight guy.
  • Composite Character: This version of Batman takes aspects from a wide variety of the different incarnations of him throughout the years.
  • Confirmed Bachelor: Poses as The Casanova in his Bruce Wayne persona. Privately, his reasons are closer to a combination of Married to the Job and It's Not You, It's My Enemies.
  • Cool Car, Cool Plane, Cool Boat, and Cool Garage:
    • The Batmobile in its various incarnations, has come to define this trope to the point where any character's cool car may be dubbed the (Character's Name)-mobile (real-world example: the famous "Popemobile").
    • The Batplane, and sometimes Batcopter.
      • Batman's small one-man copter, The Whirly-Bat has its own legion of fans.
    • Various incarnations of the Batboat. Especially the ones that turn into a Batsub.
    • The Batcave. The animated series version not only contains the Batmobile, but a whole fleet of cars of various models when Batman needs a less conspicuous ride.
      • Taking it even further: in the Hush story arc, the Batcave has revolving racks featuring every Batmobile ever seen.
  • Covered with Scars: Since the 1970s, his body is often shown to be covered in scars from his multiple fights.
  • The Cowl: He practically built this trope, or at least the way it is seen now, but is not the Ur-Example, and is not exactly the Trope Maker. The description describes the quintessential Batman Cold Open, emerging from the shadows and inducing fear in all the criminals his eyes meet. Most examples of the trope nowadays are at least partially influenced by the Dark Knight.
  • Crazy-Prepared: A good thing for the most part.
    • He apparently spends most of his time devising contingency plans to use in the event that he has to fight a given individual, to the point that it's widely said that Batman can beat anyone or anything "if he's prepared". He also prepares himself to an almost unhealthy extent, regularly injecting himself with antitoxins in the off chance a poison wielding villain might attack him, and training most of his day.
    • Batman has attempted to be prepared in case of the inevitable superhero Face–Heel Turn, most notably in two infamous incidents. In the "Tower of Babel" arc of the Justice League comic, it was mainly confined to the League. The second was when he decided to secretly tab every superhero/metahuman on Earth he could, so he built the Brother Eye program to monitor them. Both blew up in his face horribly (Ra's found and used the files and Brother Eye was hijacked by Max Lord and, later, Alexander Luthor).
    • On one ocassion, the Martian Manhunter has shifted into a Japanese woman using the name Hino Rei. Batman recognises J'onn instantly, and mentions that "the name is a giveaway". Yes, Batman knows enough about Sailor Moon to spot the name of Sailor Mars.
    • During the Hush incident, it is revealed that if he is ever knocked unconscious, his helmet will release tear gas on anyone brave enough to reach for his mask, as well as his suit tasering anyone stupid enough to touch him.
    • Lampshaded by Jaime Reyes, the Blue Beetle, in one of his teamups with Batman. An enemy has just ambushed them by essentially spawning an arctic blizzard above them, causing them to get buried in a few meters of snow. After Beetle breaks out and stops the blizzard by scaring off their attacker...
      Blue Beetle: Batman! Hold on! I'll find you and get you out! Can you break out the Bat-Snowblower or something?
      (minor explosion)
      (Batman digs his way out of the hole caused by the explosion)
      Blue Beetle: (in awe) Please don't tell me you actually have a Bat-Snowblower...
      Batman: Heating flare capable of melting through ice in a hurry. You'd be surprised what you pack after going up against Mr. Freeze enough times.
    • Batman Does Not Like Guns, but he still takes his proteges to the firing range. When asked why, Batman explained that it's useful to know as much about guns as possible even if he doesn't use them.
  • Dark Is Not Evil: Batman dresses predominantly in black and specializes in fear tactics with heavy amounts of violence, but is a good guy.
  • Dating Catwoman: With the obvious, but also with Talia al Ghul and a few others. He's well aware of his penchant for this trope.
  • Death Glare: Quite famous for using these, despite being a Technical Pacifist.
    • A good example was during the "Contagion" incident. Other members of the Bat-family are trying to disperse an angry mob, to no effect. Cue Batman appearing, pointing a finger, giving a Death Glare to the entire mob, and stating: "Disperse. NOW." It worked.
  • Depending on the Writer: Averted, as there is only one person who writes Batman on United We Stand.
  • The Dreaded: One of the most feared heroes in the entire DC Universe. Even those who don't fear Superman are afraid of Batman.
  • Dysfunction Junction: Initially. However, after the events of Infinite Crisis and "52", Bruce has undergone some Character Development and become more well-adjusted as a result. There are still problems, particularly when it comes to his newly-discovered son, Damian, but overall, Batman is no longer Darker and Edgier.
  • Friend to All Children: Kids don't fear Batman. Batman hurts the bad guys, not kids. Every child knows this. Batman makes DAMN sure to never betray children's faith in him. In fact, if a criminal is about to hurt a child and the child says that Batman's gonna kick his butt... well, the criminal's tempting fate if he proceeds, cause Batman WILL show up and destroy him.
  • Frothy Mugs of Water: Inverted. Bruce Wayne doesn't drink, afraid that it'll ruin his edge; however, a socialite like himself must on occasion be seen drinking, to erase any suspicion of being Batman. Thus, he will often drink non-alcoholic beverages, usually ginger ale, prepared to look to others as though they are made with alcohol. He'll even go so far as to act drunk, usually as an excuse for slipping out to chase after criminals.
  • Genius Bruiser: He's one of the most intelligent heroes in all of comics and has a figure that can pass for Superman in a dim light, is one of the world's greatest martial artists and stealth fighters, and only seems lacking in a world filled with superpowered heroes and villains... all of whom he can figure out how to defeat.
  • Grandfather Clause: Probably one of the only characters to not get laughed at for placing "Bat" in front of his equipment.
  • Grappling-Hook Gun: One of his primary means of transportation; he swings between buildings and travels across rooftops.
  • Guile Hero: He's one of the sharpest heroes in DC universe of them all. If you lack superpowers than make them up with wits and smarts. There's a reason why he's called the "World's Greatest Detective". Especially in group settings where his companions and adversaries have superpowers that render his gadgets and martial arts prowess less relevant. He's not called the World's Greatest Detective for nothing, and his habit of spinning victory from available resources have spawned the popular belief that he can take down any opponent with nothing more than "ample time to prepare."
  • Heterosexual Life-Partners: With Superman.
  • High-Altitude Interrogation: One of Batman's favorite methods for questioning mooks.
  • Honest Corporate Executive: As Bruce Wayne. To the point where he will not only shut down projects that are morally questionable, but he also gives jobs to people who are down-on-their-luck at the drop of a hat, and working at Wayne Enterprises in any capacity means that you get complete medical coverage, insurance, and free tuition should you attend higher education.
  • Hope Bringer: To the honest people of Gotham.
  • Horrifying Hero: "I'm telling ya, man!! A GIANT BAT!!"
  • Identity Impersonator: He's probably done it as much as Superman.
  • It's Not You, It's My Enemies: Has been forced to give up many a love interest because of this.
  • I Work Alone: Averted. The events of Infinite Crisis and "52" have softened him on this, and he now is more than okay with the idea of working with others.
  • Jack of All Trades: Among the members of the Bat-Family, Bruce is this in terms of overall ability (at least when writers aren't going full-on 'Bat-God' mode). He isn't the natural acrobat or leader Dick Grayson is, he doesn't have the level of computer and intel-gathering skills Oracle has, he lacks Cassandra Cain's incredible martial arts ability, and admitted to himself that Tim Drake would eventually surpass him as the World's Greatest Detective. But the fact that he is still very good and experienced in all such fields allow him to more then pull his own weight whatever the circumstance. Fairly reasonable, considering the implications that would result in him actually being the best at everything.
  • Jerk with a Heart of Gold: In spite of his Character Development, he can still slip into this fairly often.
  • Lethal Chef: He believes cooking to be simple, as "it's just chemistry". He's very wrong, and screws up every single thing he tries to make. Even tuna sandwiches.
  • McNinja: One of the best examples in America. He even trained in Japan.
  • Morality Chain: Jim Gordon has pulled him back from the brink of Knight Templardom more than once, including shooting him to keep him from killing the Joker.
  • Morality Pet: Bruce admits that the entire Batfamily take this role for him.
  • My Greatest Failure: Several, because he believes that every failure he encounters is his fault. The top four are (in chronological order): The "creation" of The Joker; Harvey Dent's transformation into Two-Face; Jason Todd's death; and allowing his suspicions of his fellow supers to overcome him and building Brother Eye, which then hi-jacked by Max Lord and led to the death of Ted Kord.
  • Never My Fault: Although he is working to improve himself in this (and other) areas, Batman can still display instances of this.
  • No Badass to His Valet: Alfred is immune to Batman's fear-striking methods.
  • Non-Powered Costumed Hero: Of course.
  • Not So Stoic: Occasionally, he lets his mask of stoicism slip.
  • Orphan's Ordeal: He watched his parents die as a kid...
  • Papa Wolf: Don't hurt his sidekicks.
  • Parental Substitute: You may be discerning a theme here. Bruce is this to primarily all of the Robins and Batgirls. Bruce is a substitute father to all of the Robins and has adopted both Dick and Jason. He has also been a substitute parent/father to all of the Batgirls, and has officially adopted Cassandra Cain.
    • Also, Alfred and Leslie Thompkins are both parental substitutes for him. In his biggest moments of honesty, Bruce has explicitly said that Alfred and Leslie, more than anyone, are the ones who've kept him from going over the edge.
  • Red Baron: The Batman has been known by the following nicknames: The Caped Crusader, the Masked Manhunther, the Darknight Detective which would evolve into his most distinctive title - the Dark Knight.
  • Roofhopping: One of his many specialties.
  • Rogues Gallery: One of the most recognizable in all of comics.
  • Science Hero: Not quite as emphasized as the other flavors of hero he fills, but with his skill in scientific analysis and his seemingly unlimited gadgets, he more than qualifies.
  • Shadow Archetype: Of Superman. Most of his rogues are ones of himself.
  • Shrine to the Fallen: Batman keeps Jason Todd's costume on display in the Batcave. Even after Jason came back from the dead, he keeps the costume on display, as a memorial to the Jason who was, not the killer Jason has become.
  • Signature Team Transport: Batman has plenty of Bat-vehicles, but the Batmobile is the most iconic.
  • Socially Awkward Hero: Social skills isn't one of his strong points.
  • Step into the Blinding Fight: Often invoked by Batman with his use of shadows and smoke pellets to scare criminals. It disorients his enemies and make them easier to pick off one by one.
  • The Stoic: Added to his The Comically Serious, usually, though he does have bouts of anger or other emotions.
  • The Strategist: He has no peer as a combat strategist and plan-maker in The DCU. Quite simply, if Batman cooks up a plan, it's probably the BEST plan.
  • Superhero Sobriquets: The Caped Crusader, the Dark Knight, the World's Greatest Detective, the Dark Knight Detective.
  • Super-Reflexes: Acquired through training.
  • Survivor Guilt: Until recently, Bruce/Batman's entire life revolved around the guilt he felt at his parents' murder. However, thanks to the events of Infinite Crisis and "52", he has actually begun to move past this.
  • The Team Normal: In superhero ensembles.
  • Terror Hero: Batman seeks to put enormous fear into anyone he goes up against. Given that he's one of the most dreaded heroes in comics, even among superpowered villains despite having no superpowers himself, he is very good at it.
  • Thou Shalt Not Kill: Most (including Batman himself) believe that if he were to break this, he would be Jumping Off the Slippery Slope, and that is why he is so staunchly against killing. However, Alfred and Superman see this instead as Bruce being quite literally unable to intentionally kill anyone, as a result of the trauma of seeing his parents killed in front of him at such a young age, having been relatively sheltered from life's hardships until then.
  • Took a Level in Kindness: After the events of Infinite Crisis and "52".
  • Two First Names: It was actually the first thing that he and Thomas Elliot talked about when they met as children.
  • Underestimating Badassery: Done constantly by superpowered villains who have never faced him before. After they do fight him, they figure out why he's one of the most feared heroes of them all.
  • Unstoppable Rage: Whenever one of his Berserk Buttons is pushed, this tends to happen.
  • Used to Be a Sweet Kid: A rare heroic example. Had his parents not been killed by a mugger in the alley, he would still be the same vigilante, minus the Good Is Not Nice personality.
  • "Well Done, Son" Guy: He does say it, and he definitely feels incredibly proud of his children. It's just that he honestly thinks that the Batfamily know that he feels that way, and thus doesn't verbalize it as much as he should.
  • Where Does He Get All Those Wonderful Toys?: From his family fortune.
  • World's Best Warrior: Doesn't matter who or what he's up against, Batman can win or will be instrumental in victory. No one is safe from Batman. No one.
  • Would Hit a Girl: Well, not first but if she's coming at him with the intent to fight or kill him, she's fair game.
  • Wouldn't Hurt a Child: A good way to make him pissed off for real is to hurt or threaten children in front of him.

     Bunker 

Bunker (Miguel Barrigan)

     Kid Flash 

Kid Flash (Bart Allen)

Born in the 30th Century, Bart Allen was born with his grandfather (Barry Allen)’s speed, but had no way to control it. He was sent back in time to the 20th Century to learn how to control his speed from Wally West. He became the teen hero Impulse, & later adopted the "Kid Flash" mantle.


  • Anime Hair: Bart's hair is ridiculous. Just look at some pictures of him in his Impulse costume.
  • Attention Deficit... Ooh, Shiny!!: His first codname was Impulse, what do you expect?
  • Big Eater: This one is expected from someone with an accelerated metabolism.
  • Cloudcuckoolander: Considering he spent a lot of his childhood in a virtual reality machine, Bart has a little trouble fitting in with other people.
  • Fun Personified: Bart is the life of the party at Young Justice's HQ; the rest of the team just haven't been informed there's a party going on.
  • Incorruptible Pure Pureness: Like the rest of the Flash family, Bart would choose good over evil any day.
  • Kid from the Future: This one speaks for itself.
  • Motor Mouth: Another side effect of his time in the virtual reality machine; Bart just can't keep his mouth shut, even if his life depended on it.
  • Nice Guy: This is expected from all Flashes, Kid or otherwise.
  • Personality Powers: Bart is your typical impatient speedster. It's not his fault the world around him goes by so slowly.
  • Sidekick: Although Bart would absolutely never admit it, his current codename gives off the impression that he is Wally's sidekick.
  • Super-Speed: Just in case you hadn't noticed, Bart can actually move fairly fast, among other talents.
  • Super-Speed Reading: Bart read every single book in the San Francisco Library. Every. Single. One.

     Nightstar 

Nightstar (Mar'i Grayson)

The young daughter of Dick Grayson (Nightwing) and Koriand'r (Starfire) from another dimension, Mar'i Grayson has been flung from her own reality and has wound up in the reality of "DC: United We Stand".


  • Analogy Backfire: Mar'i attempts to use Disney movies as analogies for morality, but Damian quickly discovers alternate messages, one of which is "that enslaving powerful beings is an effective way to reach your goals (Aladdin)"
  • Blood-Splattered Innocents: In "The Marvelous Adventures of MINI BATMAN & ROBIN" just as she reaching out to check the crook's pocket for a phone, Deathstroke blows a hole in his brain and Mari's vision goes red.
  • Break the Cutie: Finding out that everyone you know is dead is hard, especially when the memory is triggered by monsters that feed into your fears. Then the likes of Joker and Harley appear just when you're starting to smile again to remind you that nowhere is safe. Then Deathstroke the Terminator comes by to kidnap you and it's hard not to wonder if anything is really worth it anymore...
  • Canon Immigrant: From Earth-22 (Kingdom Come universe).
  • Fantastic Romance: Mar'i and Damian are still children so this is more fantastic friendship, but there may be a certain destiny at work given that in their early incarnations in the DC universe they fell in love and got married. Platonic or otherwise, it's only possible because some universal laws of physics are seriously broken.
  • Freak Out: Given that she's half Tamaranean her freak-outs involve lots of explosions and fire. The above events have left her more frequently devolving to this (she's only burned a building down 'twice'!) but they're actually out of character for her. Sure, she could be moody and temperamental, but she was always in control of herself.
  • Go Through Me: Both Mar'i and Damian have put themselves in this position for each other when faced with Harley and Deathstroke respectively.
  • Half-Human Hybrid: Her mother is Tamaranean and her father is human.
  • Hair Flip: Usually tosses it over her shoulder when she's feeling confident and feminine, but has whipped her hair about when exiting the room in a huff.
  • I Am Your Opponent: Being a half-Tamaranean has afforded her the opportunity to feasibly gamble with her life against experienced but less powerful enemies, and so she'll engage them in a fight in order to draw fire away from the people she protects.
  • Trapped in Another World: From her perspective, she's living in an alternate universe where people are mostly the same, but the details have changed and family members don't know her because Dick Grayson and Starfire never had a child.
  • Trauma-Induced Amnesia: In both senses, surviving the apocalypse and falling through a rift had left her believing she was in her original universe. It wasn't until another traumatic event in "Don't Turn of the Lights" where the memories were assisted to the surface and triggered her arc detailed above under Break the Cutie.
  • You Can't Go Home Again: Even if they could find a way to put her back in her proper universe, which is questionably non-existent, Mar'i's been orphaned thanks to an apocalypse.

     Redbird 

Redbird (Damian Wayne) (Ibn al Xu'ffasch)

The son of Bruce Wayne and Talia al Ghul, whose existence was initially unknown to Batman, Talia has recently revealed Damian's existence to Bruce Wayne and has left him in his father's custody in an effort to disrupt Batman's work.


     Spoiler 

Spoiler (Stephanie Brown)

The daughter of the low-level criminal The Cluemaster, Stephanie Brown became Spoiler to help stop her father. After training with Batgirl, Robin and Batman himself, Spoiler has now become a true member of the Batfamily.


Villains

     Bat-Devil 

Bat-Devil (Michael Lane)

After a string of tragedies, combined with the effects of a joint military and GCPD experiment designed to create someone who could take over for Batman should anything ever happen to him, Michael Lane snapped and became Bat-Devil.


    Bizarrogirl 

Bizarrogirl

Created by Bizarro #1 using his 'Bizarrovision', Bizarrogirl is the Bizarro version of Supergirl. She is at once like the other Bizarros and not like them. While she shares their childlike mind, she is relatively intelligent for a Bizarro and has an additional power: Solid vision which turns people into statues.

     Captain Boomerang I 

Captain Boomerang (George "Digger" Harkness)

Captain Boomerang is a perennial member of both Flash's Rogues and the Suicide Squad. He is one of the least pleasant of either group to be around, given that he is a foul-mouthed, racist, sexist, bigoted bully, and those are his more endearing qualities.
  • Battle Boomerang: It's in his name, after all. Sometimes they explode.
  • Dirty Coward: In his sample (a brief one-shot written in the initial character application), he ran to the bathroom rather than face down the Flash.
  • The Friend Nobody Likes: To the Rogues and the Suicide Squad.
  • Jerkass: His behavior toward most people.
  • Miles Gloriosus: He talks a much better game than he ever displays.
  • Politically Incorrect Villain: He wear his bigotry on his sleeve.
  • Sticky Fingers: Stole some foodstuffs and a coat from a church after being brought inside by the minister, having passed out near their bushes in "Prodigal Son".

     Doctor Poison II 

Doctor Poison II (Rei Maru)

Doctor Poison is an amoral scientist who kills people with deadly poisons, viruses, and chemicals for the sake of her own intellectual curiosity. She is the granddaughter of the original Doctor Poison who fought Hippolyta during the second World War.
  • Breakout Villain: She is much more prominent on site than in the comics.
  • The Butcher: One of her Supervillain Sobriquets is the Butcher of Skartaris. Naturally she brags about this. "Find Warlord of Skartaris. Ask him what I did to his people."
  • Child Hater: To the point that she self-sterilized.
  • Creepy Child: In "A Family Outing" an eight-year-old Doctor Poison buried a man alive to see how long he'd live.
  • Deadly Doctor: She has a caduceus on the side of her mask.
  • Frozen Face: Self-inflicted. Her Thousand-Yard Stare and Slasher Smile are there to both terrify her victims and to make sure that she doesn't unintentionally respond to nonverbal positive cues she might otherwise receive.
  • Giant Mook: Frequently employs these given her love of genetic experimentation and making myths real.
  • Hate Plague: Released a version in Washington D.C. that only targeted men.
  • Mad Scientist: A big fan of experimentation and not so much the Hippocratic oath or the Geneva Conventions.
  • Nightmare Fetishist: In a cold and clinical manner, but yes.
  • Plaguemaster: A frequent scheme of hers is to gather the necessary supplies to release some hellish disease on a major population center.
  • "The Reason You Suck" Speech: Doctor Poison gave one to the Flash in "Rubbing Elbows with Rogues".
  • Thinking Out Loud: Much of her dialogue as she is constantly dictating notes to herself.
  • Weapon of Mass Destruction: A big fan of chemical and biological weaponry.

     Faith Reinfeld 

Faith Reinfeld

Trained from a young age to be an assassin and growing into a sociopath, Faith has become somewhat obsessed with the idea of killing heroes, particularly the one known as Abaddon.


  • Bad Boss: Any Mooks assigned under her often fear getting on her bad side, which isn't hard to do.
  • The Baroness: Has traits of both versions:
    • The Sexpot: Only by appearance. She's young, extremely attractive, wears black catsuits that show off her figure and is a subordinate to a major villain.
    • The Rosa Klebb: Only by personality. She is completely asexual and does not demonstrate any behavior that is remotely seductive towards either ally or enemy.
  • Berserk Button: DO. NOT. TOUCH HER.
  • Blood Knight: Fighting and killing are the two things that make this woman happy. With heroes being her favorite prey because they provide more of a challenge.
  • Daddy's Little Villain: Her father runs his own mercenary syndicate and she's one of its most deadly agents.
  • Dark Action Girl: She gives Abaddon the fight of his life every time they clash.
  • Evil Has a Bad Sense of Humor: Type 2 in spades. If she blew off your leg she'd offer to blast away the other to "even you out".
  • Face of an Angel, Mind of a Demon: With her slender, curvacious figure, pretty face, and piercing blue eyes, you probably wouldn't expect someone of that description to be a bloodthirsty mercenary.
  • For the Evulz: Why she tends to go for what most would call overkill every chance she gets.
  • Hand Cannon: Herophonos, or "Hero Killer", falls under this as a customized magnum revolver that fires explosive rounds capable of blowing a hole through solid concrete. As the name implies she uses it for tougher prey.
  • Hates Being Touched: An easy way to lose your hand. Or your life.
  • Hero Killer: Made a profession out of it, even her Hand Cannon gun is named as such.
  • Improbable Aiming Skills: Whether it's with a gun or knives, due to her superhuman perception and coordination she tends not to miss.
  • It's Personal: Her reasons for wanting to kill Abaddon. He survived a fight with her.
  • Lack of Empathy: Feels absolutely no sympathy or remorse for her victims or her actions.
  • The Perfectionist: The main reason she Hates Being Touched. She considers it an offense and will respond very violently. Losing to Ryan resulted in a huge obsession with killing him above any other hero she's been recruited to take out.
  • Psychopathic Womanchild: Type E. She takes a childish delight in torturing and murdering her prey like a kid frying ants under a magnifying glass, and rarely ever turns down opportunities to indulge in petty cruelty for her own amusement.
  • The Sociopath: Has slaughtered many despite her young age, and enjoyed every second of it.
  • Super-Soldier: Experiments done on her at an early age granted her Super Strength, superhuman reflexes and perception, and accelerated healing. They may have also contributed to her psychotic tendencies, though.
  • Trigger-Happy: It takes very little to get her to start shooting someone.
  • Tyke Bomb: Trained and molded from a very early age to be an assassin. As a result she grew up into a sadistic murderer.
  • "Well Done, Daughter!" Gal: Is fanatically loyal to her father, and always strives for his approval with all of the tasks and missions she's assigned.
  • Worthy Opponent: Considers superheroes as this, with Abaddon it's more a personal vendetta.
  • Would Hurt a Child: It doesn't matter if you're young or old, she'll kill you all the same and laugh about it later.
    • Shot Damian in the back with a sniper rifle. Though hired to do so, it was evident she enjoyed it.

     Hush 

Hush (Thomas 'Tommy' Elliot)

A former close friend of Bruce Wayne’s, Thomas Elliot is a violent psychopath known as Hush, hellbent on ruining both Batman & Bruce Wayne.


  • Badass Longcoat: Provides a billowing, utilitarian look, while remaining functional.
  • Chessmaster: Simple plans are for simple people, needless convolution is almost a calling card for Hush's machinations.
  • Deadly Doctor: The Hippocratic Oath is for sissys, if he has knowledge it his right to use it how he sees fit.
  • Deadpan Snarker: Sarcastic, bitter, and more often than not obnoxious.
  • Enfant Terrible: Mommy and Daddy really shouldn't have abused little Tommy.
  • Evil Cannot Comprehend Good: Most plans have one failure point, mostly involving Bats having friends or some form of Heroic Sacrifice, as Tommy just simply cannot comprehend the concept of True Friendship.
  • Faux Affably Evil: Polite, courteous, unassuming, almost meek, warm and soft, unrepentantly evil.
  • Gambit Roulette: Think like your opponent, predict their responses, and plan for the most likely outcome, usually on a grand scale.
  • Green-Eyed Monster: Deep seated problems rooted from his mother’s want to have Bruce as son more than her own flesh, he sees everything Bruce doing with his life a waste, first wanting to be him, then envying him, and finally wanting to destroy him and his family’s legacy.
  • I Just Want to Be You: See Green-Eyed Monster above.
  • Insufferable Genius: Is talented, knows he's talented, and doesn't have any qualms demonstrating.
  • Kick the Dog: Wanting to turn Bruce’s world to ash, he will destroy everyone that Bruce is close to, who has ever or will ever have loved.
  • Never My Fault: When the bottom falls out, there is always someone else at fault, some pawn did not play his part correctly.
  • Politically Incorrect Villain: Misogynist, classist, dislikes "freaks" (costumed heroes and villains), generally just a misanthrope.
  • Self-Made Orphan: He had his own parents killed so he could get their inheritance.
  • Shadow Archetype: Bruce through a glass, darkly.
  • Smug Snake: Holds equal disdain for friends and enemies alike, too arrogant to be rattled.
  • The Sociopath: Manipulative, narcissistic, self-entitled, lacking empathy on a fundamental level.
  • Stalker without a Crush: Watches Bruce and his closest from the shadows.
  • Stealth Expert: Has been able to sneak up on Batman and Catwoman.
  • Yandere: Crazy about Bruce, will destroy anything and anyone who gets between him and his plans for Bruce.

     Jinx 

Jinx (Nicole Diaz)

Originally part of the H.I.V.E., Jinx has been an out-and-out villain for about half of her teenage life.


  • Agony Beam: When Jinx fires her hex magic at living targets, it essentially becomes this.
  • Animal Eyes: Jinx's eyes are pink and have slit pupils, like a snake or a cat's.
  • Canon Immigrant: From the Teen Titans cartoon.
  • Closet Geek: Like Raven, she's secretly a Pretty Pretty Pegasus fan. For obvious reasons, she doesn't want anyone knowing this.
  • Dark Action Girl: One part Lady of Black Magic, one part She-Fu.
  • Embarrassing Nickname: "Lucky", a nickname her one-time boyfriend Kid Cold used to call her when they dated. She doesn't appreciate it when anyone calls her this.
  • Just a Kid: While Jinx is extremely competent for her age, and certainly has the potential to make it to the big leagues if she wanted to, she sometimes has this problem with older more experienced super-criminals seeing her this way.
  • Legacy Character: She is depicted as being the daughter of the original Jinx, who was an Indian sorceress that murdered her teacher and fellow students to steal their power.
  • Pink Eyes Take Warning: Jinx's eyes often glow a bright pink color like her magic when she uses her more powerful hex abilities.
  • Slasher Smile: Has a rather intimidating sneer when she's having fun.
  • Superpowerful Genetics: She was born with her abilities and appearance due to all the dark magical energy her mother accumulated from her attempts to gain power.
  • Swiss-Army Superpower: Her hex abilities allow her to manipulate almost anything through sheer force of will.
  • Winds of Destiny, Change!: Her ability is essentially to manipulate things around her in disastrous ways by channeling "hex energy" into them.

     Joker 
The Clown Prince of Crime is the Batman's best (well, only) friend. He brings jokes and merriment to the people of Gotham. It is a service for which Batman is eternally grateful!
  • Action Fashionista: The man likes playing dress up to the point it sometimes borders on Costume Porn. In site canon he's dressed in classic outfits when not in his normal purple suit: he wore his undertaker look in "Crossing the Rubicon" and the tourist look (to troll Barbara to boot) in "It's Always Sunny in Gotham". His appearance in "A Canvas and a Clown" was based on the Ledger version and his outfit in "Bad Choices" had elements of the Batman's Joker. He's dressed for the joke, appearing as a 70s Game Show Host in "Wheel of $100,000 Family Game Squares", as a chef in "THE TIME JOKER FRIED SOME FISH AND AQUAMAN CRIED MANLY TEARS", as a doctor in "Three Bats and a Baby", as a little old lady in "The Ruse", as the Golden-Age hero the Jester in "It Belongs in a Museum!", as a horrifically ridiculous 'border bandito' to eat Tex-Mex in "Fun and Fine Dining", in Lloyd Christmas' orange tuxedo in "Five Star Dining", as if he were on a 19th century safari while he was hunting men for sport in a non-canon story, and as a blue Flash in "A Flash in the Pan". Finally, he wore a purple tux and tophat in "Why Did the Tomato Lose the Race?".
  • Actually Pretty Funny: The Joker's reaction to the Rabbi that his mooks had kidnapped for a eulogy calling him out in "The Last Waltz". He was less charitable toward the priest and the minister.
  • Attending Your Own Funeral: The Joker faked his own death in "The Last Waltz" to see who would actually show to his funeral. Harley was less than pleased when she found out.
  • Crazy Jealous Guy: His reaction to Harley Quinn and Condiment King having a friendly platonic relationship in "Why Did the Tomato Lose the Race" and to some club patrons dancing with Harley in "He's Hot He's Cold but Lately He's More Cold".
  • Creepy Crossdresser: When he does it, it's usually this. He has dressed as a little old lady as part of a con in "the Ruse", created a variant Sinestro costume with his ring based on Batgirl's old costume (with added Forrest Gump-style leg braces) in a non-canon story, and wore a dress taken from Martha Wayne's corpse in "Crossing the Rubicon".
  • Breaking the Fourth Wall The Jokers comments in character to other character's plotters (pages used to describe the character and the stories that they are in).
  • Diabolus ex Nihilo: As is fairly standard with the Joker. None of the countless backstories are official on site, or to think of it another way, they all are.
  • Dirty Coward: The Joker tried to make Harley take the fall for his at the end of "Five-Star Dining" by tripping her up as he ran away. He was captured and she got off scot-free.
  • Evil Laugh: As always with the Joker. Nnnhehehehahahahahahaha!
  • For the Evulz: A lot of the terrible things he does are for his own perverse amusement. Often becomes Politically Incorrect Villain when targeting someone like Oracle.
  • Heel–Face Turn: Invoked in one of his schemes after he supposedly went straight after being paroled. Nobody believed it for a second.
  • I Will Punish Your Friend for Your Failure: Done in "Wheel of $100,000 Family Game Squares". If the contestants of his 'game show' got an answer wrong, their family member was electrocuted.
  • Oh, Crap!: In one non-canon story, the Joker got a Sinestro Corps ring.
  • "Reason You Suck" Speech: Given to him by Martha Wayne of all people (or a manifestation of her in his mind) in "Crossing the Rubicon".
  • Right Behind Me: Played with in "Three Bats and a Baby", the Joker delivers a monologue to an infant about all the terrible ways he might kill the child. He then realizes the Bat is standing behind him and asks him how much he heard.
  • Reminiscing About Your Victims: The Joker will often invoke Jason Todd and Barbara Gordon, sometimes in front of them.
  • Sound-Effect Bleep: Done by the Joker shooting a firearm to cover up a reveal of his real name by a Sinestro Corps ring announcing he was getting one.
  • Stage Whisper: Often done for the sake of yet another joke.
  • Unhand Them, Villain!: Done by the Joker with an infant in "3 Bats in a Baby". The Batman sees through the Joker's use of Exact Words immediately.
  • Villainous Crush: Claims to have dreams of he and Batman riding around on horseback while shirtless or to have dreamed of a version of Harley with Batman's head.
  • We Have Reserves: His attitude toward henchmen in general, in particular the Junior Jokers.
  • Would Hurt a Child: In "Three Bats and a Baby", his plot involved killing all the newborn boys at Gotham General whose last name began with "J" as he was the only "Mr. J" who should make anyone smile. In the same thread, he used an infant as a human shield to prevent Batman from punching him in the face before trying to spike her like a football. In another arc, he employs child soldiers.

     Lex Luthor 

Lex Luthor

One of Superman’s most formidable & constant enemies, Lex Luthor is a Machiavellian industrialist and white-collar criminal. He has even served as President of the United States for a short time.


  • Affably Evil: When not dealing with Superman, Lex is actually a pretty reasonable person and actually quite sincere about how he treats his employees, and he has respect for blue-collar people who go beyond their means to get ahead (since he used to be one as well).
  • Alliterative Name: Lex Luthor.
  • Archenemy: When asked to name a villain of Superman nine times out of ten the person will name Lex Luthor and rightly so. He is the man's greatest enemy and anyone who says differently is lying to themselves. Or so he believes.
  • Badass in a Nice Suit: When not in his power suit laying the smackdown on Kryptonian's Luthor can usually be found wearing one of these.
  • Big Bad: He founded the Injustice League and Legion of Doom. Most villains, and people, fear the Joker but want to be Lex Luthor.
  • Cardboard Prison: Doesn't matter what it is he's done, Luthor will be out of prison in days if not hours.
  • Cultured Badass: Loves classic literature, philosophy, classical music, and art, seeing them as proof of his superiority.
  • Cut Lex Luthor a Check: He's The Trope Namer, do I really need to say more?
  • Evil Genius: Does this need explaining? 10th level intellect.
  • I Just Want to Be You: The real reason he hates Superman. Don't tell anyone.
  • Never My Fault: Doesn't matter what it is he's done Luthor always finds someone else to blame/take the blame for what he's done. Usually he himself blames Superman.
  • Plausible Deniability: One of Lex's greatest weapons back when he was a Corrupt Corporate Executive. Lex could pull all of these stunts to try to kill Superman and when they all inevitably failed, he always had a way to mitigate his involvement.
  • The Only One Allowed to Defeat You: He is the only one allowed to beat Superman. Not Zod, Not Braniac, not even Darkseid. Only Lex.
  • Super-Intelligence: In the DC Universe only Braniac is considered smarter than him.

     Nasty Luthor 

Nasty Luthor

Nasthalthia "Nasty" Luthor is Lex's niece and cousin of both Lena and Lori. She is a supervillain herself and concentrates on Supergirl much more than the Man of Steel. She is petty, vain, vindictive and spiteful, just as her name implies.


     Red X 

Red X

Originally an alternate identity created by Robin, the costume was then stolen & the identity of Red X was adopted by a mysterious thief who uses it to commit crimes.


  • Anti-Hero: On a good day he shifts between Unscrupulous and Nominal whenever it suits him.
  • Anti-Villain: He's extremely self-serving and will manipulate and screw over others for his own benefit, but there are still lines he won't cross.
  • Badass Normal: Even without the abilities his suit provides, Red X can go toe-to-toe with Robin and even hold his own against Batgirl for awhile.
  • Canon Immigrant: From the cartoon network Teen Titans show.
  • Chameleon Camouflage: How Red X's cloaking device works that allows him to briefly turn invisible, giving the illusion of a Flash Step.
  • Clothes Make the Superman: His Xenothium-powered costume gives him a variety of abilities resembling super-powers. Unlike most examples, he's still far from helpless without them.
  • Combat Pragmatist: Not above using dirty tricks and dishonorable methods to win a fight.
  • Create Your Own Villain: Robin's reluctance to destroy the Red X suit or otherwise turn it over to someone who could after its intended one-time use lead to it being stolen and worn by a theif who uses it for crime.
  • Gentleman Thief: Considers his heists a work of art, and remains amiable towards his opponents rarely ever losing his cool, even when outwitted.
  • Know When to Fold 'Em: Will abandon a fight that proves to be far more trouble then it's worth.
  • Only in It for the Money: Crime is simply a living to him.
  • Power Source: Red X's suit is powered by a dangerous mineral called Xenothium. A single capsule of it from his belt has the explosive power of a hand grenade.
  • Wild Card: He will forge temporary alliances with hero and villain alike out of convenience and abandon or outright betray them once he gets whatever he's after.
  • Worthy Opponent: Considers Robin as one.

     Scarecrow 

Scarecrow (Jonathan Crane)

Bullied as a child, Jonathan Crane became obsessed with fear & its power over people. He became a psychologist & professor at Gotham University, but was fired after wielding a gun in class. He then became the villain known as Scarecrow, one of Batman’s most frightening enemies.


  • Abusive Parents: His grandmother who raised him was a religious zealot who locked him in an old chapel with hungry crows whenever he defied her. Eventually he had her suffer a Karmic Death this way.
  • Evil Mentor: To Scream Queen.
  • For Science!: His primary motive for his crimes is to study fear and its effects on people, with all of Gotham as his test subjects.
  • Four Eyes, Zero Soul: Often seen with Scary Shiny Glasses when not in costume.
  • Lean and Mean: He's as cruel and sadistic as he is gangly in form.
  • Mad Scientist: Kidnaps people to experiment on and study their reactions to fear.
  • Master of Illusion: Uses hallucinogenic drugs to invoke this in the most terrifying ways.
  • Psycho Psychologist: Is a former professor of psychiatry who worked in Gotham University before his dismissal when one of his lessons allegedly endangered one of his students.
  • Revenge of the Nerd: When he's not doing his crimes For Science!, he's often doing it as an act of revenge against people who remind him of his childhood tormentors.

     Scream Queen 

Scream Queen (Nina Skorzeny)

Scarecrow's protégée, Scream Queen is a young metahuman with the ability to emit a destructive scream, fly and transform the sleeves of her costume into clawed-hands.


  • Body Horror: Her hood transforms into a huge fanged maw for her screaming attack, her face disappearing completely.
  • Broken Bird: The abuse she went through growing up made her very open to the Scarecrow's manipulations.
  • The Dragon: To the Scarecrow when she's working for him.
  • Flight: One of her abilities. Her debut appearance in Batman: The Brave and the Bold suggests she can fly almost as fast as the original Flash, Jay Garrick, can run.
  • In the Hood: Always wears a hooded robe as part of her costume.
  • More Teeth than the Osmond Family: Her hood transforms into a Venom-esque gaping maw filled with lots of fangs when she attacks.
  • Our Banshees Are Louder: Played with. She's not an actual banshee but rather a metahuman with similar abilities, but her scream is used as her primary method of attack and serves more as a powerful concussive force than a Brown Note.
  • Teens Are Monsters: A literal example. She's a teenage metahuman with bansheelike abilities.
  • Villainous Legacy: The Scarecrow's true intention is for her to pick up where he leaves off should Batman or someone else ever permanently do away with him.

     Sun Girl 

Sun Girl (Deborah Morgna)

Originally from the 30th Century, Deborah Morgna travelled back to the 21st century with her on-again-off-again boyfriend, Inertia.


Other

     Detective Warren White 

Detective Warren White

The second of four children, Warren grew up in Ivy Town and has worked his way through the police department to become detective.

He is currently dating Alex Wright, a defense attorney.


  • Badass Normal: It is rather impressive that he's able to keep up with some heroes and not die despite having no powers or gadgets.
  • Big Brother Mentor: What he often acts as to Jack and sometimes other heroes.
  • Breakout Character: Was created as supporting cast for Jack Dolci/Card Master/Wild Card but seems to have evolved past that to a certain degree. The character appears in threads with other characters as well.
  • Chronic Hero Syndrome: Whilst not being a masked Vigilante himself he is very much a good cop. This is part of the reason he can't abandon Jack despite what the kid does or give up on him. Warren's also rather willing to put himself in the line of fire for others.
  • Cloud Cuckoolander: What he appears to be to the Gotham City M.C.U but really, most of his weirder suggestions come from living in Ivy Town, which is more science fiction weird than Gotham. He demands that time travel be kept on the board as a valid method for murder and the one time he's correct he smugly smiled the whole day.
  • Commissioner Gordon: Looks up to the man and sort of plays a similar role for some of the younger heroes in Gotham, when Jim is unavailable of course.
  • Deadpan Snarker: Warren's prone to sarcasm, usually to get his point across when others are being crazy.
  • The Lancer: Often the role he plays when placed up against more optimistic heroes. Sort of played this role to Jack in his role of 'Hero'.
  • My God, What Have I Done?: His internal reaction upon Card Master hospitalizing his second villain since coming to Ivy Town whilst the Detective had done nothing to stop him. White realized at that point that things had to change.
  • Only Sane Man: Very much. Warren is the only played character who doesn't dress up in a costume to fight crime. Usually plays this role when thrown in with the heroes and villains.
  • Oral Fixation: He smokes. He chain smokes if it's been a really bad week.
  • Original Character: Warren is not a DC Comics character and was created for the RP.
  • Promoted to Parent: For Jack Dolci/Wild Card, Warren is now his adoptive father alongside Alex Wright. Of the two, Warren's the one adapting to it worse.
  • Reasonable Authority Figure: Viewed as one by most, but Jack tends to think he's very unfair.
  • Secret-Keeper: Acts as this for Jack, though it's not much of a secret.
  • Sidekick: Sort of acts like a sidekick to Jack but probably more falls into a Mentor role. He does, unlike many mentors, actively participate in combat when the need strikes.
  • "The Reason You Suck" Speech: Delivered one to Jack upon their reunion in Gotham when the kid kept treating Warren like the bad guy. This was after Jack had run away from home and decided that he wasn't coming back to Ivy Town... Warren did not take that lying down.
  • Thou Shalt Not Kill: Averted. Whilst he is against killing for the most part he is not above shooting a perp if it will save the life of innocent people. He does however see it as a last resort and not something to be taken lightly. He also could be pushed to it if someone close to him was killed.
  • Vitriolic Best Buds: Has this relationship with his Detective Partner Catherine back when he was part of Ivy Town Police Department. His and Jack's relationship has shades of this as well.
  • Weak, but Skilled: Not trained to be a hero but a damn good shot with a 9mm and pretty fine detective.
  • What the Hell, Hero?: Calls Jack out on some of his worst behavior. Just because he's trying to help the Kid be a better person doesn't mean he won't yell at him for his mistakes.

     Marion Ravensdale 

Marion Ravensdale

After being sexually assaulted by a member of her high-school's football team, Marion Ravensdale received no support and was slandered by anyone and everyone she thought she could trust. And so, after discovering that she has the ability to control other people's motor functions, Marion began plotting against them. She was talked down by Batman and Abaddon.


  • Asshole Victim: What Marion does to the Jerk Jock and his friends who tried to rape her is pretty well-deserved, to say the least.
  • Monster of the Week: Was the antagonist of a single story.
  • People Puppets: Her metahuman powers are this.
  • Police Are Useless: Her assailant's wealthy parents have enough of the GCPD in their pocket to keep him from being arrested, leading toa Roaring Rampage of Revenge.
  • Woobie, Destroyer of Worlds: A Jerk Jock classmate and his friends tried to rape her at an after-game party. While she manages to get away due to her powers manifesting, he still avoids arrest when she reports him thanks to his wealthy family and smears her name at school, turning friends and family alike against her. It's really no wonder she snapped.

     Scarlet 

Scarlet (Sasha)

The only living victim of Professor Pyg, Sasha has become the protégée of Jason Todd (the Red Hood) and fights crime with lethal force as Scarlet.


  • Anti-Heroine: Unscrupulous. Having been taken in and mentored by Jason Todd following her father's death, she has no problem killing criminals (namely ones that ''really'' deserve it), but she will protect innocents at all costs. She also has a soft spot for those orphaned by Gotham's criminals, as she is one herself.
  • Broken Bird: Oh. So. Much. She's a surviving victim of Professor Pyg, and even after being rescued from him, had to kill her father whom Pyg had already fully converted to a Dollotron.
  • Crazy-Prepared: Comes with being trained by a former member of the Bat-family.
  • It's Personal: While she follows Jason Todd's philosophy on lethal force against criminals, she holds a (rather justified) personal grudge against Professor Pyg in particular.
  • Facial Horror: Had a Dollotron mask glued to her face thanks to Professor Pyg when he captured her and her father. Though it has since peeled off on its own the mental scars still very much remain.
  • Mercy Kill: Did this to her father, who had been reduced to one of Pyg's mindless Dollotrons by then.
  • Self-Made Orphan: Her mother's status is currently unknown, but she was in fact the one who killed her father(albeit through a Mercy Kill).


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