- The first game mostly had an Excuse Plot, but there were some gems in the story:
- The player character is the only member of the Raze Task Force who avoids turning into a zombie. This leads to their famous reputation in the second game.
- Robo-Johnson. A shout-out to a well known FPS Sci-fi franchise, the dude was turned into a zombie, but the humans managed to transform him into a super-tough cyborg who serves as the final boss of the Alien Campain.
- In the second game, the zombies are all former humans who lost their minds as their bodies were horribly mutated. You'd think that the Raze Soldier would succumb to this as well, but they don't. Instead, their mutation gives them double the health bar in the semi-final mission, up to FIVE TIMES the normal health bar in the last mission! Even as a full-blown zombie, they took down the three Alien Commanders and activated the last barrier artifact, saving Earth and humanity along with it!
- In a small bit of YMMV, blasting through waves of aliens in Deathmatch or Survival is awesome by itself. But try doing it 1v6 at Insane difficulty. ''And win''.
- The Aliens' plan for survival in the second game. Basically, the average player might wonder why the Aliens fought so hard to keep the barrier artifacts out of humanity's hands if all four artifacts were needed to protect just one planet. The answer is that they weren't fighting very hard at all. The Raze Soldier managed to save Earth, but the battles against the Raze Soldier were just a distraction so that they could secretly invade the planet.
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