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** Although it sounds minor, the removal of cactus damage was major for a lot of people.
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** Corruptors are this for those who like to make projects, as their spit corrupts terrain.
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* HateDumb: See the FanDumb section on {{Minecraft}}.
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** The soundtrack for The Destroyer is rather slow for a fast paced boss fight but it's pretty damn menacing
** Both the underground hallow and corruption tracks are essentially a combination of the corrosponding biomes theme with the cave theme.
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** During the Blood Moon, zombies can bash doors open, but only inward. Putting something that occupies the space but doesn't have collision (a cloth banner or another door, open in the opposite direction, for example) will make the door impossible to open inward, meaning that you can come and go freely but the zombies won't get in.
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** Since 1.0.5, he has become much more useful as he can show you everything you can craft with an item if you show it to him. Crafting is no longer a guessing game, and it certainly makes the world a whole lot kinder to new players who try to experience the game without immediately resorting to a wiki.

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** Since 1.0.5, he has become much more useful as he can show you everything you can craft with an item if you show it to him. Crafting is no longer a guessing game, and it certainly makes the world a whole lot kinder to new players who try to experience the game without immediately resorting to a wiki.wiki.
* ScrappyMechanic: Potion Sickness.
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** I'm not sure that one goes under YMMV... (Joke)
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** I'm not sure that one goes under YMMV... (Joke)
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* HighOctaneNightmareFuel: The deeper you go, the more [[EldritchAbomination Lovecraftian]] the horrors get. Then there's the Wall of Flesh...
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** And the mummies, which have a much deeper, more ominous groan than almost any enemy in the game, despite being very easy to kill.

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*** [[ItGetsWorse Then in 1.1]] they added the Giant Bats, which are tougher and do more damage than the Hellbats. Oh, and they can also confuse the player, potentionally making you walk yourself into lava or a crowd of Skeleton Archers. Or more Giant Bats.

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*** [[ItGetsWorse Then in 1.1]] they added the Giant Bats, which are tougher and do more damage than the Hellbats. Oh, and they can also confuse the player, potentionally potentially making you walk yourself into lava or a crowd of Skeleton Archers. Or more Giant Bats.Bats.
**** Speaking of skeleton archers, they're annoying as heck too. The hit you from a long way away, do hefty damage, and can set you on fire.


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** No mention of Gastropods? They shoot pink lasers from OFF SCREEN with ridiculous speed and accuracy, and deal massive damage for a common mob, plus they tend to gang up on you. Not to mention the Chaos Elementals that run like crazy, charging you and teleporting all over the place.


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** Yet all three will constantly ram you to death...
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** Unless of course, [[TheScrappy you hate the Guide]].
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**CLOWNS. These only appear on hardmode bloodmoons, and very rarely, but they are [[{{Minecraft}} this game's answer to Creepers]], throwing bombs that can destroy terrain.


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**It's not entirely clear if the Dao of Pow and Light Disks should do what they do with walls, so the jury's out as to whether or not they fall under this category.
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** Go to the underworld, create a line of something (like obsidian), put a lot of heart statues that're connected by wire to a one second timer that's switched on, you've got a setup that can allow you to solo all four hard mode bosses at once.
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Added to the Goddamned Bats entry, on the new Giant Bats.

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*** [[ItGetsWorse Then in 1.1]] they added the Giant Bats, which are tougher and do more damage than the Hellbats. Oh, and they can also confuse the player, potentionally making you walk yourself into lava or a crowd of Skeleton Archers. Or more Giant Bats.

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* GameBreaker: Originally, the Aqua Scepter sprayed a constant stream of water that did both continuous {{Knock Back}} and damage, with a very low [[{{ManaPoints}} Mana]] cost per second

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* GameBreaker: Originally, the Aqua Scepter sprayed a constant stream of water that did both continuous {{Knock Back}} and damage, with a very low [[{{ManaPoints}} Mana]] cost per secondsecond.
** The Hamdrax removes anything in one click. Justified in that it is literally the last possible tool to get in the game.
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* AwesomeMusic: Of the whole soundtrack, the Corruption themes and boss battle themes 1 and 2 stand over the rest. The Corruption musics are creepy and evil, boss theme 1 (Which plays while fighting the pre-1.1 bosses and Skeletron Prime) is intense, and boss theme 2 (Which plays while fighting [[FanNickname Wally]] and [[DualBoss The Twins]]) is outright frightening... Which is what you will be when you see how fast they can kill you!
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* TheScrappy: The NPC known as "Guide" who appears in every world upon creation, runs around and will move into any house you build. He's supposed to give tips to new players, but [[StopHelpingMe there's no way to get rid of him]]; even if he dies, he respawns within a minute. But the worst of all is that he often [[TooDumbToLive opens your house's front doors during night when there's zombies outside]], so it makes them able to enter your house and kill you. Even the creators themselves find him incredibly annoying: they walled him in and trapped him in their LetsPlay (which doesn't help anyway because he can teleport). They even added an item recently called the [[TakeThatScrappy Guide voodoo doll]],[[spoiler:[[VideogameCrueltyPotential which summons The Wall of Flesh if thrown into the lava pits of the Underworld.]]]]

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* TheScrappy: The NPC known as "Guide" who appears in every world upon creation, runs around and will move into any house you build. He's supposed to give tips to new players, but [[StopHelpingMe there's no way to get rid of him]]; even if he dies, he respawns within a minute. But the worst of all is that he often [[TooDumbToLive opens your house's front doors during night when there's zombies outside]], so it makes them able to enter your house and kill you. Even the creators themselves find him incredibly annoying: they walled him in and trapped him in their LetsPlay (which doesn't help anyway because he can teleport). They even added an item recently called the [[TakeThatScrappy Guide voodoo doll]],[[spoiler:[[VideogameCrueltyPotential doll]],[[spoiler:[[VideogameCrueltyPunishment which summons The Wall of Flesh if thrown into the lava pits of the Underworld.]]]]
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** And then it got broken AGAIN when 1.1 made it so not even the sand trick worked anymore.
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* MoralEventHorizon: The Player Character. In order to progress to the endgame, you must summon a boss in the Underworld, and in order to do so, you must murder The Guide with the Guide Voodoo Doll. As of 1.1, it's clear that death is not cheap for the non player character allies, as when they die they are not resurrected, but rather replaced, and thus this amounts to murdering The Guide simply to progress in the game.

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* MoralEventHorizon: The Player Character. In order to progress to the endgame, you must summon a boss in the Underworld, and in order to do so, you must murder The the Guide with the Guide Voodoo Doll. As of 1.1, it's clear that death is not cheap for the non player character allies, as when they die they are not resurrected, but rather replaced, and thus this amounts to murdering The the Guide simply to progress in the game.
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* MoralEventHorizon: The Player Character. In order to progress to the endgame, you must summon a boss in the Underworld, and in order to do so, you must murder The Guide with the Guide Voodoo Doll. As of 1.1, it's clear that death is not cheap for the NPCs, as when they die they are not resurrected, but rather replaced, and thus this amounts to murdering The Guide simply to progress in the game.

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* MoralEventHorizon: The Player Character. In order to progress to the endgame, you must summon a boss in the Underworld, and in order to do so, you must murder The Guide with the Guide Voodoo Doll. As of 1.1, it's clear that death is not cheap for the NPCs, non player character allies, as when they die they are not resurrected, but rather replaced, and thus this amounts to murdering The Guide simply to progress in the game.
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* MoralEventHorizon: The Player Character. In order to progress to the endgame, you must summon a boss in the Underworld, and in order to do so, you must murder The Guide with the Guide Voodoo Doll. As of 1.1, it's clear that death is not cheap for the NPCs, as when they die they are not resurrected, but rather replaced, and thus this amounts to murdering The Guide simply to progress in the game.
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* TheScrappy: The NPC known as "Guide" who appears in every world upon creation, runs around and will move into any house you build. He's supposed to give tips to new players, but [[StopHelpingMe there's no way to get rid of him]]; even if he dies, he respawns within a minute. But the worst of all is that he often [[TooDumbToLive opens your house's front doors during night when there's zombies outside]], so it makes them able to enter your house and kill you. Even the creators themselves find him incredibly annoying: they walled him in and trapped him in their LetsPlay (which doesn't help anyway because he can teleport). They even added an item recently called the [[TakeThatScrappy Guide voodoo doll]].

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* TheScrappy: The NPC known as "Guide" who appears in every world upon creation, runs around and will move into any house you build. He's supposed to give tips to new players, but [[StopHelpingMe there's no way to get rid of him]]; even if he dies, he respawns within a minute. But the worst of all is that he often [[TooDumbToLive opens your house's front doors during night when there's zombies outside]], so it makes them able to enter your house and kill you. Even the creators themselves find him incredibly annoying: they walled him in and trapped him in their LetsPlay (which doesn't help anyway because he can teleport). They even added an item recently called the [[TakeThatScrappy Guide voodoo doll]].doll]],[[spoiler:[[VideogameCrueltyPotential which summons The Wall of Flesh if thrown into the lava pits of the Underworld.]]]]
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** Justified; 1.1 was basically a free expansion pack, which explains why it took so long.
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** Version 1.1.

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** One of the more annoying bugs is the inability to place anything in lava anymore, meaning that harvesting and growing fireblossom is much harder now, and that making tunnels to Hell are much harder to create now unless you exploit dropping sand into the lava or are really patient about using water to make obsidian walls. Since mining Hellstone creates lava now, this makes Hellstone almost impossible to mine without lava-immunity potions.
** Fortunately, the release of 1.0.6.1 will correct these bugs, and has calmed down the base.

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** One of the more annoying bugs changes is the inability to place anything in lava anymore, meaning that harvesting and growing fireblossom is much harder now, and that making tunnels to Hell are much harder to create now unless you exploit dropping sand into the lava or are really patient about using water to make obsidian walls. walls or digging a reservoir to drain the magma into. Since mining Hellstone creates lava now, this makes Hellstone almost impossible difficult to mine without lava-immunity potions.
potions or digging a reservoir below to carefully drain the magma into.
** Fortunately, the release of 1.0.6.1 will correct these corrected the bugs, and has calmed down fixed the base.fireblossom issue.



** In the underground jungle, you have swarms of Hornets. They have 100 health and deal 40 damage per hit.

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** In the underground jungle, you have swarms of Hornets. They have 100 health and deal 40 damage per hit. 1.0.6 gave them a ranged attack.



** Even the thorns in the corruption can qualify when a tiny square of it knocks you backwards and sends you tumbling down a ravine.



** Fire Imps. They teleport constantly, shoot projectiles that pass through walls even from off-screen, have a fair amount of HP and defense, and often appear in groups of 2 or 3. And they can and will show up when you're busy fighting Bone Serpents. Ah, and unless you take preventative measures to have flooded the area with water, or obtained the Obsidian Skull, you'll also be busy avoiding lava puddles and molten hot ore. [[SarcasmMode Have fun]]!

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** Fire Imps. They teleport constantly, shoot projectiles that pass through walls even from off-screen, have a fair amount of HP and defense, and often appear in groups of 2 or 3. And they They can and will show up when you're busy fighting Bone Serpents. Ah, and unless you take preventative measures to have flooded the area with water, or obtained the Obsidian Skull, you'll also be busy avoiding lava puddles and molten hot ore. [[SarcasmMode Have fun]]! Fortunately, the spawn rate of the underworld was toned down in a subsequent patch, although fire imps are still a pain if they start lobbing fireballs from an inaccessible location.



** A more potent example are the Lava Slimes in the Underworld. They jump far and fast, literally leap off of lava like a spring, and once defeated, they burst into lava which can melt an unwary player.
** After the newest patch introduced the Big Eaters and Little Eaters, it appears the number of Eater of Souls and it's variants has skyrocketed. People have seen as many as ''15 at once''.

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** A more potent example are the Lava Slimes in the Underworld. They jump far and fast, fast and literally leap off of lava like a spring, and once defeated, they burst spring. They also used to turn into lava which can melt an unwary player.
when killed.
** After the newest patch introduced the Big Eaters and Little Eaters, it appears the number of Eater of Souls and it's its variants has have skyrocketed. People have seen as many as ''15 at once''.
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* FanDumb: ''Everything'' about the whole {{Minecraft}}/Terraria argument. Boss monsters? Copying Terraria! Lava wells in ruins? Copying Terraria! Mushroom biomes? Terraria! More content added to Hell? Terraria! Because ''clearly'' Notch has run out of ideas and has resorted to turning Minecraft into 3D Terraria.

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* FanDumb: FanDumb / FandomRivalry: ''Everything'' about the whole {{Minecraft}}/Terraria argument. Boss monsters? Copying Terraria! Lava wells in ruins? Copying Terraria! Mushroom biomes? Terraria! More content added to Hell? Terraria! Because ''clearly'' Notch has run out of ideas and has resorted to turning Minecraft into 3D Terraria. This goes the other way too, with Minecraft fans accusing Terraria of being Minecraft But In 2D.
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* DevelopmentHell: the game had up until recently been updating several times a month. It is now September of 2011, and it hasn't updated since July.

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* DevelopmentHell: the game had up until recently been updating several times a month. It is now September Mid-October of 2011, and it hasn't updated since July.
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* Development Hell: the game had up until recently been updating several times a month. It is now September of 2011, and it hasn't updated since July.

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* Development Hell: DevelopmentHell: the game had up until recently been updating several times a month. It is now September of 2011, and it hasn't updated since July.
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* Development Hell: the game had up until recently been updating several times a month. It is now September of 2011, and it hasn't updated since July.

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