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** Bazelgeuse's method of attacking can sometimes look less like a B-52 Bomber and more like a bird dropping... [[DungFu something else.]]

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** Bazelgeuse's method of attacking can sometimes look less like a B-52 Bomber and more like a bird dropping... [[DungFu something else.]]else]].



** When are Nergigante's thorns signalling that he's going to do his infamous divebomb? When they're [[BlackIsBiggerInBed Long, Black, and Hard.]]

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** When are Nergigante's thorns signalling that he's going to do his infamous divebomb? When they're [[BlackIsBiggerInBed Long, Black, and Hard.]]Hard]].



** The ''Iceborne'' expansion introduces a LethalJokeItem called the Juicy Well-Done Hammer, which is a Hammer made to look like a Well-Done Steak. In this case, it's the meat that beats ''[[RussianReversal you.]]''
* AmericansHateTingle: The Handler is very popular in Japan for her cute quirks, but Westerners have a less forgiving attitude toward her [[LeeroyJenkins propensity for running headlong into danger.]] She doesn't tend to be quite TheScrappy, as she does know when to fold 'em and actually is smart once she realizes things have gotten dangerous, but [[UnintentionallyUnsympathetic she tends to lose a lot a sympathy]] when the player character is the only reason she's still alive after rushing headfirst into a dangerous area.

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** The ''Iceborne'' expansion introduces a LethalJokeItem called the Juicy Well-Done Hammer, which is a Hammer made to look like a Well-Done Steak. In this case, it's the meat that beats ''[[RussianReversal you.]]''
you]]''.
* AmericansHateTingle: The Handler is very popular in Japan for her cute quirks, but Westerners have a less forgiving attitude toward her [[LeeroyJenkins propensity for running headlong into danger.]] danger]]. She doesn't tend to be quite TheScrappy, as she does know when to fold 'em and actually is smart once she realizes things have gotten dangerous, but [[UnintentionallyUnsympathetic she tends to lose a lot a sympathy]] when the player character is the only reason she's still alive after rushing headfirst into a dangerous area.



** The final battle with Zorah Magdaros has become infamous for being 15 minutes of attacking rocks and loading cannons. Granted, you're not trying to kill the poor thing, but it is still considered a resounding disappointment. The Arch-Tempered version is at least more involved. [[note]]25 minute time limit, Zorah deals '''much''' more damage to the barrier, and Nergigante will not leave on its own.[[/note]]
** The mystery final boss, [[spoiler:Xeno'jiiva]], also is this for a lot of hunters, but that's more because anyone who gets to it had to be [[ThatOneBoss forged in the fires of Nergigante and Teostra]] first. Compared to the other late-game monsters, Mystery Monster is enormous, but if anything this makes it easier to get around and to hit (''especially'' for Insect Glaive users) and it's rather bad about using its bulk to try and punish you outside of a few very heavily telegraphed attacks, usually preferring to try and use {{Slow Laser}}s instead (which aren't too difficult to dodge). Having no elemental weakness but conversely no elemental ''resistance'' also doesn't help, along with having very large and easy-to-hit weak spots, and simply has a ton of HP to drags things out. [[spoiler:There is some story justification for this, given that it's implied - then confirmed in ''Iceborne'' - to be an ''infant''.]] The Arch-Tempered version significantly ups the difficulty, not just with its massive HP and a shorter time limit but with having multiple new attacks and additions to its older ones.

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** The final battle with Zorah Magdaros has become infamous for being 15 minutes of attacking rocks and loading cannons. Granted, you're not trying to kill the poor thing, but it is still considered a resounding disappointment. The Arch-Tempered version is at least more involved. [[note]]25 minute time limit, Zorah deals '''much''' more damage to the barrier, and Nergigante will not leave on its own.[[/note]]
** The mystery final boss, [[spoiler:Xeno'jiiva]], also is this for a lot of hunters, but that's more because anyone who gets to it had to be [[ThatOneBoss forged in the fires of Nergigante and Teostra]] first. Compared to the other late-game monsters, Mystery Monster is enormous, but if anything this makes it easier to get around and to hit (''especially'' for Insect Glaive users) and it's rather bad about using its bulk to try and punish you outside of a few very heavily telegraphed attacks, usually preferring to try and use {{Slow Laser}}s instead (which aren't too difficult to dodge). Having no elemental weakness but conversely no elemental ''resistance'' also doesn't help, along with having very large and easy-to-hit weak spots, and simply has a ton of HP to drags things out. [[spoiler:There is some story justification for this, given that it's implied - -- then confirmed in ''Iceborne'' - -- to be an ''infant''.]] The Arch-Tempered version significantly ups the difficulty, not just with its massive HP and a shorter time limit but with having multiple new attacks and additions to its older ones.



* UnintentionallyUnsympathetic: The main reason why some Western fans dislike the Handler is because she ''constantly'' puts herself in mortal danger by accident. While the intent is for her to come off as endearingly plucky and naive, the execution can make her look pretty foolish, and her being a lot more cautious in the ''Iceborne'' update wasn't [[NeverLiveItDown enough for them to change this view.]] Interestingly, other non-Hunter [=NPC=]'s who do the same thing - studying their focus in the field, usually right where monsters regularly stroll past - don't seem to get the same reaction.
[[/folder]]

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* UnintentionallyUnsympathetic: The main reason why some Western fans dislike the Handler is because she ''constantly'' puts herself in mortal danger by accident. While the intent is for her to come off as endearingly plucky and naive, the execution can make her look pretty foolish, and her being a lot more cautious in the ''Iceborne'' update wasn't [[NeverLiveItDown enough for them to change this view.]] Interestingly, other non-Hunter [=NPC=]'s [=NPCs=] who do the same thing - -- studying their focus in the field, usually right where monsters regularly stroll past - -- don't seem to get the same reaction.
[[/folder]][[/folder]]
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** "Swolecat" for the Meowscular Chef who runs the canteen in ''World'', for just how [[IncrediblyLamePun meowscular]] and [[MemeticMutation GAINS]] obsessed he is.

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** "Swolecat" for the Meowscular Chef who runs the canteen in ''World'', for just how [[IncrediblyLamePun [[{{Pun}} meowscular]] and [[MemeticMutation GAINS]] obsessed he is.
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** Bazelgeuse has been nicknamed [[CoolPlane "The B-52"]] due to its habit of suddenly showing up and [[StuffBlowingUp carpet bombing you]] during high rank hunts. [[note]]Hilariously, Bazelgeuse [[ContrivedCoincidence landed in exactly 52th place]] during Capcom's 2024 Monster Rankings[[/note]] Also, Film/{{Beetlejuice}} on account of its name being very similar to Betelgeuse, which Beetlejuice is a corruption of, and the equally hilarious "Bagel Goose". It's also known as the "minecone" due to its explosive scales making it rather resemble a pinecone.

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** Bazelgeuse has been nicknamed [[CoolPlane "The B-52"]] due to its habit of suddenly showing up and [[StuffBlowingUp carpet bombing you]] during high rank hunts. [[note]]Hilariously, Bazelgeuse [[ContrivedCoincidence landed in exactly 52th place]] during Capcom's 2024 Monster Rankings[[/note]] Rankings.[[/note]] Also, Film/{{Beetlejuice}} on account of its name being very similar to Betelgeuse, which Beetlejuice is a corruption of, and the equally hilarious "Bagel Goose". It's also known as the "minecone" due to its explosive scales making it rather resemble a pinecone.
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** Bazelgeuse has been nicknamed [[CoolPlane "The B-52"]] due to its habit of suddenly showing up and [[StuffBlowingUp carpet bombing you]] during high rank hunts. Also, Film/{{Beetlejuice}} on account of its name being very similar to Betelgeuse, which Beetlejuice is a corruption of, and the equally hilarious "Bagel Goose". It's also known as the "minecone" due to its explosive scales making it rather resemble a pinecone.

to:

** Bazelgeuse has been nicknamed [[CoolPlane "The B-52"]] due to its habit of suddenly showing up and [[StuffBlowingUp carpet bombing you]] during high rank hunts. [[note]]Hilariously, Bazelgeuse [[ContrivedCoincidence landed in exactly 52th place]] during Capcom's 2024 Monster Rankings[[/note]] Also, Film/{{Beetlejuice}} on account of its name being very similar to Betelgeuse, which Beetlejuice is a corruption of, and the equally hilarious "Bagel Goose". It's also known as the "minecone" due to its explosive scales making it rather resemble a pinecone.
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** Guiding Lands-exclusive monster materials mainly come from special shiny drops. For some reason the Geology skill triggers for these shinies[[note]]Aside from a few odd exceptions, like Kulu-Ya-Ku[[/note]], allowing them to be gathered twice. As such it's considered mandatory to have at least one level of Geology when farming Guiding Lands monsters.

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** Guiding Lands-exclusive monster materials mainly come from special shiny drops. For some reason the Geology skill triggers for these shinies[[note]]Aside from a few odd exceptions, like Great Jagras and Kulu-Ya-Ku[[/note]], allowing them to be gathered twice. As such it's considered mandatory to have at least one level of Geology when farming Guiding Lands monsters.
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** Guiding Lands-exclusive monster materials mainly come from special shiny drops. For some reason the Geology skill triggers for these shinies, allowing them to be gathered twice. As such it's considered mandatory to have at least one level of Geology when farming Guiding Lands monsters.

to:

** Guiding Lands-exclusive monster materials mainly come from special shiny drops. For some reason the Geology skill triggers for these shinies, shinies[[note]]Aside from a few odd exceptions, like Kulu-Ya-Ku[[/note]], allowing them to be gathered twice. As such it's considered mandatory to have at least one level of Geology when farming Guiding Lands monsters.
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** Collecting Brute Tigrex, Silver Rathalos, and Gold Rathian investigations is more involved than other monsters. After raising the correct zone of Guiding Lands to Level 6 (Rotting, Coral, and Wastelands respectively), the monster has a chance of spawning there. The player must then fight and capture the monster to unlock the related Special Arena fight. Completing this then unlocks the chance to receive the investigations from tier 6 monsters, but ''only'' in the Elder's Recess rather than the equivalent to the Guiding Land zones.

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** Collecting Brute Tigrex, Silver Rathalos, and Gold Rathian investigations is more involved than other monsters. After raising the correct zone of Guiding Lands to Level 6 (Rotting, Coral, and Wastelands respectively), the monster has a chance of spawning there. The player must then fight and capture the monster to unlock the related Special Arena fight. Completing this then unlocks the chance to receive the investigations from tier 6 monsters, but ''only'' in the Elder's Recess rather than the equivalent to the Guiding Land zones. Later in the game's lifecycle, their investigations were added to the random pool and events involving them became permanently available, so it's easier (if still random) to find investigations for them.
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* PowerUpLetdown: Alatreon, the semifinal monster to be added to ''Iceborne'', offered players what is potentially the most spectacularly difficult fight in the game bar the soon-to-be-added [[TrueFinalBoss Fatalis]], and its weapons were generally considered decent at worst. The same can't be said about its armor set, which while possessing good stats, skills, and slottage, also came with Alatreon Divinity, which on paper sounded like a good set bonus but ended up being notoriously undertuned for the difficulty of even beating Alatreon in the first place. It granting a bonus to elemental attack scaling with total elemental defense sounds good on paper, but not only does ''Iceborne'' heavily favor increasing raw damage and affinity over element, the conversion rate is a paltry ''5%'', meaning that even with maxed out resistances, you'd still only be getting a comparatively miniscule damage buff considering you'll be all but forced to slot in resistance jewels to bump up the numbers. Three pieces of the armor will raise all your resistances by a further 20%, but resistance numbers are generally too small for 20% to make any meaningful difference, much less once they go through the damage conversion. The result is a set bonus that forces you to pay a prohibitive cost for an ignorable benefit, and is a defensive armor at a stage in the game mostly revolving around maximizing damage output - monsters mostly dealing physical and not elemental damage makes massive elemental resistances only really good for neutralizing blights, which can be replicated far easier with level 3 Blight Resistance. In contrast, Fatalis' gear completely overturned the meta by becoming [[InfinityPlusOneSword effectively unrivaled in the endgame]], outclassing even previous meta armors like Raging Brachydios and Safi'jiiva, much less Alatreon's - and to add insult to injury, the next game ''VideoGame/MonsterHunterRise'' would introduce Dragon Conversion, likened to a strictly better Element Conversion that was not only properly tuned for its place in the game, but completely overturned its meta overnight.

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* PowerUpLetdown: Alatreon, the semifinal monster to be added to ''Iceborne'', offered players what is potentially the most spectacularly difficult fight in the game bar the soon-to-be-added [[TrueFinalBoss Fatalis]], and its weapons were generally considered decent at worst. The same can't be said about its armor set, which while possessing good stats, skills, and slottage, also came with Alatreon Divinity, which on paper sounded like a good set bonus but ended up being notoriously undertuned for the difficulty of even beating Alatreon in the first place. It granting a bonus to elemental attack scaling with total elemental defense sounds good on paper, but not only does ''Iceborne'' heavily favor increasing raw damage and affinity over element, the conversion rate is a paltry ''5%'', meaning that even with maxed out resistances, you'd still only be getting a comparatively miniscule damage buff considering you'll be all but forced to slot in resistance jewels to bump up the numbers. Three pieces of numbers; the armor will raise all your resistances by three-piece bonus did little to help, as a further 20%, but 20% resistance numbers are generally buff is still too small for 20% to make any meaningful difference, much less once they go through the damage conversion. difference. The result is a set bonus that forces you to pay a prohibitive cost for an ignorable benefit, a benefit that is easily outclassed by things like Safi'jiiva Seal or Namielle/Velkhana Divinity, and is a defensive armor at a stage in the game mostly revolving around maximizing damage output - monsters mostly dealing physical and not elemental damage makes massive elemental resistances only really good for neutralizing blights, which can be replicated done far easier with level 3 Blight Resistance. In contrast, To throw salt in the wound, Fatalis' gear completely overturned the meta added afterwards actually lived up to its endgame position by becoming [[InfinityPlusOneSword effectively unrivaled overthrowing every other meta set in the endgame]], outclassing even previous meta armors like Raging Brachydios and Safi'jiiva, much less Alatreon's game]] - and to add insult to injury, the next game ''VideoGame/MonsterHunterRise'' would introduce Dragon Conversion, likened to a strictly better Element Conversion that was not only properly tuned for its place in the game, but completely overturned its actually ended up ''defining'' a new meta overnight.because of its strength.[[note]]Dragon Conversion converts a much higher 25% of resistances into element, provides flat resistance buffs instead of smaller percent-based ones, and has synergy with the game's wider variety of element-boosting armor skills and more generous caps for elemental values.[[/note]]

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