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Dewicking Tier Induced Scrappy, which is now a disambig.


* {{Fanon}}:
** Yachiyl is the {{Reincarnation}} of Cid.
* SugarWiki/FunnyMoments:
** The FlavorText for Dogcog, an ancient that decreases the cost for hiring and leveling heroes, reads as follows: "Your heroes unanimously voice a great amount of displeasure at the notion that you might use this ancient."

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* {{Fanon}}:
**
{{Fanon}}: Yachiyl is the {{Reincarnation}} of Cid.
* SugarWiki/FunnyMoments:
**
SugarWiki/FunnyMoments: The FlavorText for Dogcog, an ancient that decreases the cost for hiring and leveling heroes, reads as follows: "Your heroes unanimously voice a great amount of displeasure at the notion that you might use this ancient.""
* LowTierLetdown: Xyliqil is supposed to provide Idle bonuses to your ancients but many players, even those who primarily played Idle, looked down on it due to the exponential cost to level it up along with the fact that the ancient does not progress as much as the other outsiders particularly due to the fact that by late game, Idle gameplay eventually falls behind in contrast to Active gameplay, not even benefiting those who prefer timelapsing through the zones as it only adds an additional 1.9 zones for each level.



* TierInducedScrappy: Xyliqil is supposed to provide Idle bonuses to your ancients but many players, even those who primarily played Idle, looked down on it due to the exponential cost to level it up along with the fact that the ancient does not progress as much as the other outsiders particularly due to the fact that by late game, Idle gameplay eventually falls behind in contrast to Active gameplay, not even benefiting those who prefer timelapsing through the zones as it only adds an additional 1.9 zones for each level.
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Added DiffLines:

* {{Fanon}}:
** Yachiyl is the {{Reincarnation}} of Cid.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SugarWiki/FunnyMoments:
** The FlavorText for Dogcog, an ancient that decreases the cost for hiring and leveling heroes, reads as follows: "Your heroes unanimously voice a great amount of displeasure at the notion that you might use this ancient."
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None


** The very fact that mercenaries could die during missions. Not only do they either cost your valuable Rubies (sometimes up to hundreds) to revive them or bury them but also meant that you essentially wasted all your levels and investments banked on a particular mercenary considering that it takes days to essentially level it up to 11 only for it to abruptly die.

to:

** The very fact that mercenaries could die during missions. Not only do they either cost your valuable Rubies (sometimes up to hundreds) ''thousands'') to revive them or bury them them, but it also meant means that you essentially wasted all your levels and investments banked on a particular mercenary considering that it takes days to essentially level it up to 11 only for it to abruptly die.
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* TierInducedScrappy: Xyliqil is supposed to provide Idle bonuses to your ancients but many players, even those who primarily played Idle, looked down on it due to the exponential cost to level it u[ along with the fact that the ancient does not progress as much as the other outsiders particularly due to the fact that by late game, Idle gameplay eventually falls behind in contrast to Active gameplay.

to:

* TierInducedScrappy: Xyliqil is supposed to provide Idle bonuses to your ancients but many players, even those who primarily played Idle, looked down on it due to the exponential cost to level it u[ up along with the fact that the ancient does not progress as much as the other outsiders particularly due to the fact that by late game, Idle gameplay eventually falls behind in contrast to Active gameplay.gameplay, not even benefiting those who prefer timelapsing through the zones as it only adds an additional 1.9 zones for each level.
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None

Added DiffLines:

* TierInducedScrappy: Xyliqil is supposed to provide Idle bonuses to your ancients but many players, even those who primarily played Idle, looked down on it due to the exponential cost to level it u[ along with the fact that the ancient does not progress as much as the other outsiders particularly due to the fact that by late game, Idle gameplay eventually falls behind in contrast to Active gameplay.

Added: 640

Changed: 390

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* TheyChangedItNowItSucks: Update 0.25 changed the death mechanics of Mercenaries, so that instead of death being chance based on the quest that's chosen, they're on limited lifespans instead so they'll eventually die regardless. While most people dislike the change, it was [[NoFairCheating presumably changed as the original system could be cheated to avoid deaths]], especially when using a third-party calculator.

to:

* TheyChangedItNowItSucks: TheyChangedItNowItSucks:
**
Update 0.25 changed the death mechanics of Mercenaries, so that instead of death being chance based on the quest that's chosen, they're on limited lifespans instead so they'll eventually die regardless. While most people dislike the change, it was [[NoFairCheating presumably changed as the original system could be cheated to avoid deaths]], especially when using a third-party calculator.calculator.
** Patch 1.0e10 ''removed Solomon from the game'' and buffed Ponyboy to replace his function. The one memetic Ancient which people [[MetaPowerup leveled up to get more Hero Souls]] was removed from the game. Needless to say, there was much outcry.

Changed: 59

Removed: 58

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** ''[[FanNickname Solomon Heroes]]''. [[labelnote:Explanation]]There are numerous threads on the game's [[Website/{{Reddit}} subreddit]] regarding the excessive farming and grinding needed for leveling up the Ancient Solomon that the game was jokingly called ''Solomon Heroes''. A fan later made an edit to the game's logo to display "Solomon" instead of "Clicker", and a subreddit moderator then made it so that while you're hovering the mouse over the logo at the top of the page it turns into said fan edited logo. Now renamed to "Borb Heroes"
after ''Solomon got removed from the game''.[[/labelnote]]

to:

** ''[[FanNickname Solomon Heroes]]''. [[labelnote:Explanation]]There are numerous threads on the game's [[Website/{{Reddit}} subreddit]] regarding the excessive farming and grinding needed for leveling up the Ancient Solomon that the game was jokingly called ''Solomon Heroes''. A fan later made an edit to the game's logo to display "Solomon" instead of "Clicker", and a subreddit moderator then made it so that while you're hovering the mouse over the logo at the top of the page it turns into said fan edited logo. Now renamed to "Borb Heroes"
Heroes" after ''Solomon got removed from the game''.[[/labelnote]]

Added: 233

Changed: 188

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** ''[[FanNickname Solomon Heroes]]''. [[labelnote:Explanation]]There are numerous threads on the game's [[Website/{{Reddit}} subreddit]] regarding the excessive farming and grinding needed for leveling up the Ancient Solomon that the game was jokingly called ''Solomon Heroes''. A fan later made an edit to the game's logo to display "Solomon" instead of "Clicker", and a subreddit moderator then made it so that while you're hovering the mouse over the logo at the top of the page it turns into said fan edited logo.[[/labelnote]]
** Also, whenever someone posts their Ancient levels, someone will usually chip in with "Your Solomon is underleveled!" no matter how high the level is.

to:

** ''[[FanNickname Solomon Heroes]]''. [[labelnote:Explanation]]There are numerous threads on the game's [[Website/{{Reddit}} subreddit]] regarding the excessive farming and grinding needed for leveling up the Ancient Solomon that the game was jokingly called ''Solomon Heroes''. A fan later made an edit to the game's logo to display "Solomon" instead of "Clicker", and a subreddit moderator then made it so that while you're hovering the mouse over the logo at the top of the page it turns into said fan edited logo. Now renamed to "Borb Heroes"
after ''Solomon got removed from the game''.
[[/labelnote]]
** Also, whenever someone posts their Ancient levels, someone will usually chip in with "Your Solomon is underleveled!" no matter how high the level is. Again, this is now doubly hilarious since ''Solomon was removed from the game''.
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Added DiffLines:

** Likewise, Gilding a hero used to be random, until for the rather high price of 80 Hero Souls where one could un-gild and gild a ''specific'' hero in mind.
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Added DiffLines:

* TheyChangedItNowItSucks: Update 0.25 changed the death mechanics of Mercenaries, so that instead of death being chance based on the quest that's chosen, they're on limited lifespans instead so they'll eventually die regardless. While most people dislike the change, it was [[NoFairCheating presumably changed as the original system could be cheated to avoid deaths]], especially when using a third-party calculator.

Added: 152

Changed: 1099

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The 0.22 update fixed InfinK numbers.


* MemeticMutation: ''[[FanNickname Solomon Heroes]]''. [[labelnote:Explanation]]There are numerous threads on the game's [[Website/{{Reddit}} subreddit]] regarding the excessive farming and grinding needed for leveling up the Ancient Solomon that the game was jokingly called ''Solomon Heroes''. A fan later made an edit to the game's logo to display "Solomon" instead of "Clicker", and a subreddit moderator then made it so that while you're hovering the mouse over the logo at the top of the page it turns into said fan edited logo.[[/labelnote]]
** Also, whenever someone posts their Ancient levels, someone will usually chip in with "Your Solomon is underleveled!" no matter how high the level is. Even when it's at InfiniK.

to:

* MemeticMutation: MemeticMutation:
**
''[[FanNickname Solomon Heroes]]''. [[labelnote:Explanation]]There are numerous threads on the game's [[Website/{{Reddit}} subreddit]] regarding the excessive farming and grinding needed for leveling up the Ancient Solomon that the game was jokingly called ''Solomon Heroes''. A fan later made an edit to the game's logo to display "Solomon" instead of "Clicker", and a subreddit moderator then made it so that while you're hovering the mouse over the logo at the top of the page it turns into said fan edited logo.[[/labelnote]]
** Also, whenever someone posts their Ancient levels, someone will usually chip in with "Your Solomon is underleveled!" no matter how high the level is. Even when it's at InfiniK.
Is there an issue? Send a MessageReason:
None


** The very fact that mercenaries could die during missions. Not only do they either cost your valuable Rubies(Somethimes up to hundreds) to revive them or bury them but also meant that you essentially wasted all your levels and investments banked on a particular mercenary considering that it takes days to essentially level it up to 11 only for it to abruptly die.

to:

** The very fact that mercenaries could die during missions. Not only do they either cost your valuable Rubies(Somethimes Rubies (sometimes up to hundreds) to revive them or bury them but also meant that you essentially wasted all your levels and investments banked on a particular mercenary considering that it takes days to essentially level it up to 11 only for it to abruptly die.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The very fact that mercenaries could die during missions. Not only do they either cost your valuable Rubies(Somethimes up to hundreds) to revive them or bury them but also meant that you essentially wasted all your levels and investments banked on a particular mercenary considering that it takes days to essentially level it up to 11 only for it to abruptly die.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Also, whenever someone posts their Ancient levels, someone will usually chip in with "Your Solomon is underleveled!" no matter how high the level is. Even when it's at InfiniK.
Is there an issue? Send a MessageReason:
None


* MemeticMutation: ''[[FanNickname Solomon Heroes]]''. [[labelnote:Explanation]]There are numerous threads on the game's [[Website/{{Reddit}} subreddit]] regarding the excessive farming and grinding needed for leveling up the Ancient Solomon that the game was jokingly called ''Solomon Heroes''. A fan later made an edit to the game's logo to display "Solomon" instead of "Clicker", and a subreddit moderator then made it so that while you're hovering over the logo at the top of the page it turns into said fan edited logo.[[/labelnote]]

to:

* MemeticMutation: ''[[FanNickname Solomon Heroes]]''. [[labelnote:Explanation]]There are numerous threads on the game's [[Website/{{Reddit}} subreddit]] regarding the excessive farming and grinding needed for leveling up the Ancient Solomon that the game was jokingly called ''Solomon Heroes''. A fan later made an edit to the game's logo to display "Solomon" instead of "Clicker", and a subreddit moderator then made it so that while you're hovering the mouse over the logo at the top of the page it turns into said fan edited logo.[[/labelnote]]
Is there an issue? Send a MessageReason:
None


* MemeticMutation: ''Solomon Heroes''. [[labelnote:Explanation]]There are numerous threads on the game's [[Website/{{Reddit}} subreddit]] regarding farming for the Ancient Solomon that the game was jokingly called ''Solomon Heroes''. A fan later made an edit to the game's logo to display "Solomon" instead of "Clicker", and a subreddit moderator then made it so that if you hover over the logo at the top of the page it turns into said fan edited logo.[[/labelnote]]

to:

* MemeticMutation: ''Solomon Heroes''. ''[[FanNickname Solomon Heroes]]''. [[labelnote:Explanation]]There are numerous threads on the game's [[Website/{{Reddit}} subreddit]] regarding the excessive farming and grinding needed for leveling up the Ancient Solomon that the game was jokingly called ''Solomon Heroes''. A fan later made an edit to the game's logo to display "Solomon" instead of "Clicker", and a subreddit moderator then made it so that if you hover while you're hovering over the logo at the top of the page it turns into said fan edited logo.[[/labelnote]]
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None

Added DiffLines:

* MemeticMutation: ''Solomon Heroes''. [[labelnote:Explanation]]There are numerous threads on the game's [[Website/{{Reddit}} subreddit]] regarding farming for the Ancient Solomon that the game was jokingly called ''Solomon Heroes''. A fan later made an edit to the game's logo to display "Solomon" instead of "Clicker", and a subreddit moderator then made it so that if you hover over the logo at the top of the page it turns into said fan edited logo.[[/labelnote]]
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** You can't just choose whatever Ancient you want. Instead you get a choice between four, and if none of them appeal to you, then you must spend ''several of your precious Hero Souls'' ([[AdamSmithHatesYourGuts the price of which increases the more Ancients you have, by the way]]) to reroll your choices. [[FromBadToWorse And it's pseudo-random too]], which means if you try saving and importing, [[NoFairCheating it will reroll in the same pattern everytime]].
** Sometimes a bee will fly slowly across the top of the screen, and when clicked 50 times, activates a random powerup for free. Doesn't sound bad, unless you're using an idle playstyle, in which the bonus is rendered useless if it chooses Lucky Stikes, Golden Clicks, or Super Clicks. Worse, if it chooses Clickstorm, it ''takes you out of idle status''. And if it chooses Energise or Reload, it defaults to Clickstorm.

to:

** You can't just choose whatever Ancient you want. Instead you get a choice between four, four picked at random, and if none of them appeal to you, then you must spend ''several of your precious Hero Souls'' ([[AdamSmithHatesYourGuts the price of which increases the more Ancients you have, by the way]]) to reroll your choices. [[FromBadToWorse And it's pseudo-random too]], which means if you try saving and importing, [[NoFairCheating it will reroll in the same pattern everytime]].
** Sometimes a bee will fly slowly across the top of the screen, and when clicked 50 times, activates a random powerup for free. Doesn't sound bad, unless you're using an idle playstyle, in which the bonus is rendered useless if it chooses Lucky Stikes, Golden Clicks, or Super Clicks. Worse, Worse yet, if it chooses Clickstorm, it ''takes you out of idle status''. And if it chooses Energise or Reload, it defaults to Clickstorm.
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None


* WakeUpCallBoss: Octotentacle, the boss of Zone 140. It has far more HP than all the previous foes so far, and is referred to as the game's first "wall". This boss is meant to show that the player must [[NewGamePlus ascend]] several times so that they'll be able to rack up Hero Souls and Ancients until eventually they'll allow the player to get past it and reach further zones.

to:

* WakeUpCallBoss: Octotentacle, the boss of Zone 140. It has far more HP than all the previous foes so far, and is often referred to as the game's first "wall". This boss is meant to show that the player must [[NewGamePlus ascend]] several times so that they'll be able to rack up Hero Souls and Ancients until eventually they'll allow the player to get past it and reach further zones.
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None

Added DiffLines:

* ScrappyMechanic:
** You can't just choose whatever Ancient you want. Instead you get a choice between four, and if none of them appeal to you, then you must spend ''several of your precious Hero Souls'' ([[AdamSmithHatesYourGuts the price of which increases the more Ancients you have, by the way]]) to reroll your choices. [[FromBadToWorse And it's pseudo-random too]], which means if you try saving and importing, [[NoFairCheating it will reroll in the same pattern everytime]].
** Sometimes a bee will fly slowly across the top of the screen, and when clicked 50 times, activates a random powerup for free. Doesn't sound bad, unless you're using an idle playstyle, in which the bonus is rendered useless if it chooses Lucky Stikes, Golden Clicks, or Super Clicks. Worse, if it chooses Clickstorm, it ''takes you out of idle status''. And if it chooses Energise or Reload, it defaults to Clickstorm.
* WakeUpCallBoss: Octotentacle, the boss of Zone 140. It has far more HP than all the previous foes so far, and is referred to as the game's first "wall". This boss is meant to show that the player must [[NewGamePlus ascend]] several times so that they'll be able to rack up Hero Souls and Ancients until eventually they'll allow the player to get past it and reach further zones.
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