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** ''Ride/FastAndFuriousSupercharged'' was the first ride announced for this park, but the ride's poor reception in Florida resulted in it being cut. An earlier idea was that ''Film/{{Transformers}}'' and ''Film/TheFastAndTheFurious'' would share a single land together, named ''Heroes & Legends''.

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** ''Ride/FastAndFuriousSupercharged'' was the first ride announced for this park, but the ride's poor reception in Florida resulted in it being cut. An earlier idea was that ''Film/{{Transformers}}'' ''Film/Transformers2007'' and ''Film/TheFastAndTheFurious'' would share a single land together, named ''Heroes & Legends''.

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* In response to [[Ride/DisneylandParis Euro Disneyland]], Universal wanted to build a Parisian park of their own, and even got as far as purchasing land near Melun, a town on the southeastern outskirts of Paris' metropolitan area. When Euro Disneyland began facing headwinds during its development, Universal decided against trying to directly compete as closely, and this ultimately led to Universal purchasing Port Aventura near Barcelona instead.

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* In response Alongside the development of Universal Studios Florida, Universal also had their eyes on building a park in Europe, developing two competing concepts for a park in either London or Paris. Ultimately neither proposal went through for different reasons.
** The London park would've been built on the Rainham Marshes, a former Ministry of Defence firing range that at the time was a mix of marshland and some industrial and waste disposal properties. The plan for Universal Studios London was that alongside the park, it would also feature a Studio Tour as well as production facilities that could be used by local companies, including the BBC who were keen on the idea. The UK government also heavily supported the project as a way
to attract visitors away from Paris and the future [[Ride/DisneylandParis Euro Disneyland]], Disneyland]]. The main opposition to the park came from environmentalist and conservationist groups, who were not only concerned about the park being built over sensitive marshland but also raised alarms about the risk of waste contamination from the land's past use. It was those environmental factors that ultimately doomed the park, as Universal wanted were unwilling to build take on the cost of developing an adjacent nature reserve alongside the already heightened construction costs of turning Rainham Marshes into land suitable for a large resort, and so they opted to turn their attention to Paris instead. Today, the Rainham Marshes are a fully protected RSPB nature reserve.
** Universal's
Parisian park of their own, was known as Universal's [=HollywoodLand=], and even in comparison to the London proposal was smaller in scale, being more along the level of a Universal Studios Japan in terms of content. Universal got as far as purchasing land near Melun, a town on the southeastern outskirts of Paris' metropolitan area. area, for the project. When Euro Disneyland began facing its highly-publicised headwinds during its development, Universal decided against trying to directly compete as closely, and this ultimately led to Universal purchasing shares in Port Aventura near Barcelona instead.in Catalonia instead in 1997.
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** Around the same time in the early 2010s, Universal toyed with revamping their [=Kidzone=] area with [=DreamWorks=] as a whole. It would've included a ''Franchise/{{Shrek}}'' meet and greet near the entrance, a ''Franchise/{{Madagascar}}'' play area, a ''WesternAnimation/RiseOfTheGuardians'' flat ride, a ''Franchise/KungFuPanda'' tracked ride, a ''How to Train Your Dragon'' mini-land, and most surprising of all, a Quick Service location based on WesternAnimation/WallaceAndGromit, which would've almost certainly involved further negotiations with Creator/{{Aardman|Animations}}. Similar to the aforementioned example, [=DreamWorks=] is now rumored to replace Kidzone, now having closed for good in January 2023.

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** Around the same time in the early 2010s, Universal toyed with revamping their [=Kidzone=] area with [=DreamWorks=] as a whole. It would've included a ''Franchise/{{Shrek}}'' meet and greet near the entrance, a ''Franchise/{{Madagascar}}'' play area, a ''WesternAnimation/RiseOfTheGuardians'' flat ride, a ''Franchise/KungFuPanda'' tracked ride, a ''How to Train Your Dragon'' mini-land, and most surprising of all, a Quick Service location based on WesternAnimation/WallaceAndGromit, which would've almost certainly involved further negotiations with Creator/{{Aardman|Animations}}. Similar to the aforementioned example, [=DreamWorks=] is was now rumored to replace Kidzone, now having closed for good in January 2023. It was later confirmed to be true in July later that year.
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* In response to Euro Disneyland, Universal wanted to build a Parisian park of their own, and even got as far as purchasing land near Melun, a town on the southeastern outskirts of Paris' metropolitan area. When Euro Disneyland began facing headwinds during its development, Universal decided against trying to directly compete as closely, and this ultimately led to Universal purchasing Port Aventura near Barcelona instead.

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* In response to [[Ride/DisneylandParis Euro Disneyland, Disneyland]], Universal wanted to build a Parisian park of their own, and even got as far as purchasing land near Melun, a town on the southeastern outskirts of Paris' metropolitan area. When Euro Disneyland began facing headwinds during its development, Universal decided against trying to directly compete as closely, and this ultimately led to Universal purchasing Port Aventura near Barcelona instead.
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** The area where ''Franchise/KungFuPanda[=:=] Land of Awesomeness'' is to be constructed was originally meant for the park's version of ''Ride/SuperNintendoWorld'', which was scrapped due to the Nintendo brand's [[AmericansHateTingle historically poor appeal in China]]. A land themed after ''WesternAnimation/SpongeBobSquarePants'' (based off old plans for [=KidZone=] at Florida) was designed as a backup plan and it went pretty far with some ride designs and concept art made, but it too was scrapped before it could be green-lit for reasons unclear (some suggest Viacom had cold feet towards licensing a property to the notoriously pirate-friendly China, while another theory suggests Universal pulled the plug when test audiences were indifferent to the idea). The decision to scrap the land was made just as Universal was negotiating an acquisition of Creator/DreamWorksAnimation, giving them the perfect franchise to market in the Chinese park.

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** The area where ''Franchise/KungFuPanda[=:=] Land of Awesomeness'' is to be constructed was originally meant for the park's version of ''Ride/SuperNintendoWorld'', which was scrapped due to the Nintendo brand's [[AmericansHateTingle historically poor appeal in China]]. A land themed after ''WesternAnimation/SpongeBobSquarePants'' ''WesternAnimation/{{SpongeBob SquarePants}}'' (based off old plans for [=KidZone=] at Florida) was designed as a backup plan and it went pretty far with some ride designs and concept art made, but it too was scrapped before it could be green-lit for reasons unclear (some suggest Viacom had cold feet towards licensing a property to the notoriously pirate-friendly China, while another theory suggests Universal pulled the plug when test audiences were indifferent to the idea). The decision to scrap the land was made just as Universal was negotiating an acquisition of Creator/DreamWorksAnimation, giving them the perfect franchise to market in the Chinese park.
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* [[http://www.slashfilm.com/universal-video-game-theme-park/ Supposedly]], one of the ideas tossed around for Epic Universe was a park dedicated almost entirely to video game franchises. It would've included rides based off an immeasurable number of franchises, from classic arcade games such as ''VideoGame/PacMan'' and ''VideoGame/GoldenAxe'', to modern franchises such as ''VideoGame/{{Minecraft}}'', ''VideoGame/SonicTheHedgehog'' and ''VideoGame/MetalGear'', among others, and would've also been used for Creator/{{Nintendo}} franchises that wouldn't have been used for ''Ride/SuperNintendoWorld'' when it was being considered for USF due to lack of space and/or budget. Given that the demands would've almost certainly included technology that hadn't yet existed for theme parks (something Universal was already investing for ''Super Nintendo World'') and would garner a huge bill for merely licensing the properties, it's no surprise that this idea never went forward.

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* [[http://www.slashfilm.com/universal-video-game-theme-park/ Supposedly]], one of the ideas tossed around for Epic Universe was a park dedicated almost entirely to video game franchises. It would've included rides based off an immeasurable number of franchises, from classic arcade games such as ''VideoGame/PacMan'' and ''VideoGame/GoldenAxe'', to modern franchises such as ''VideoGame/{{Minecraft}}'', ''VideoGame/SonicTheHedgehog'' ''Franchise/SonicTheHedgehog'' and ''VideoGame/MetalGear'', among others, and would've also been used for Creator/{{Nintendo}} franchises that wouldn't have been used for ''Ride/SuperNintendoWorld'' when it was being considered for USF due to lack of space and/or budget. Given that the demands would've almost certainly included technology that hadn't yet existed for theme parks (something Universal was already investing for ''Super Nintendo World'') and would garner a huge bill for merely licensing the properties, it's no surprise that this idea never went forward.
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* ''WhatCouldHaveBeen/HalloweenHorrorNights''
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* Not long after Creator/{{Nintendo}} granted Universal the rights to develop theme park attractions, Universal again sought to revamp the [=KidZone=] through a re-theming to ''Franchise/{{Pokemon}}'', which was a way for Universal to keep Nintendo fans entertained as Super Nintendo World was under construction at Universal's Epic Universe miles away. This was shelved after ''Ride/FastAndFuriousSupercharged'' failed to impress. This was planned around the same time Universal was considering re-theming the Lost Continent area to ''Franchise/TheLegendOfZelda'', which was also simultaneously shelved.

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* Not long after Creator/{{Nintendo}} granted Universal the rights to develop theme park attractions, Universal again sought to revamp the [=KidZone=] through a re-theming to ''Franchise/{{Pokemon}}'', which was a way for Universal to keep Nintendo fans entertained as Super Nintendo World Ride/SuperNintendoWorld was under construction at Universal's Epic Universe miles away. This was shelved after ''Ride/FastAndFuriousSupercharged'' failed to impress. This was planned around the same time Universal was considering re-theming the Lost Continent area to ''Franchise/TheLegendOfZelda'', which was also simultaneously shelved.



* During the conceptualization of Super Nintendo World at what could become Universal's Epic Universe, Universal planned to re-theme the ''Lost Continent'' area into a land based off ''Franchise/TheLegendOfZelda'', which would've opened while Epic Universe was still under construction. Like the ''Pokémon'' re-theme of the [=KidZone=] as mentioned above, it was shelved when ''Ride/FastAndFuriousSupercharged'' bombed.

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* During the conceptualization of Super Nintendo World Ride/SuperNintendoWorld at what could become Universal's Epic Universe, Universal planned to re-theme the ''Lost Continent'' area into a land based off ''Franchise/TheLegendOfZelda'', which would've opened while Epic Universe was still under construction. Like the ''Pokémon'' re-theme of the [=KidZone=] as mentioned above, it was shelved when ''Ride/FastAndFuriousSupercharged'' bombed.



* [[http://www.slashfilm.com/universal-video-game-theme-park/ Supposedly]], one of the ideas tossed around for Epic Universe was a park dedicated almost entirely to video game franchises. It would've included rides based off an immeasurable number of franchises, from classic arcade games such as ''VideoGame/PacMan'' and ''VideoGame/GoldenAxe'', to modern franchises such as ''VideoGame/{{Minecraft}}'', ''VideoGame/SonicTheHedgehog'' and ''VideoGame/MetalGear'', among others, and would've also been used for Creator/{{Nintendo}} franchises that wouldn't have been used for ''Super Nintendo World'' when it was being considered for USF due to lack of space and/or budget. Given that the demands would've almost certainly included technology that hadn't yet existed for theme parks (something Universal was already investing for ''Super Nintendo World'') and would garner a huge bill for merely licensing the properties, it's no surprise that this idea never went forward.

to:

* [[http://www.slashfilm.com/universal-video-game-theme-park/ Supposedly]], one of the ideas tossed around for Epic Universe was a park dedicated almost entirely to video game franchises. It would've included rides based off an immeasurable number of franchises, from classic arcade games such as ''VideoGame/PacMan'' and ''VideoGame/GoldenAxe'', to modern franchises such as ''VideoGame/{{Minecraft}}'', ''VideoGame/SonicTheHedgehog'' and ''VideoGame/MetalGear'', among others, and would've also been used for Creator/{{Nintendo}} franchises that wouldn't have been used for ''Super Nintendo World'' ''Ride/SuperNintendoWorld'' when it was being considered for USF due to lack of space and/or budget. Given that the demands would've almost certainly included technology that hadn't yet existed for theme parks (something Universal was already investing for ''Super Nintendo World'') and would garner a huge bill for merely licensing the properties, it's no surprise that this idea never went forward.



* When the first details of ''Super Creator/{{Nintendo}} World'' came out, a map showed that the area would be built in the space used for the Universal Cool Japan events, rather than the parking lot next to Japan's version of ''The Wizarding World of Harry Potter'' (which was also built on a former parking space) that it ended up occupying.

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* When the first details of ''Super Creator/{{Nintendo}} World'' ''Ride/SuperNintendoWorld'' came out, a map showed that the area would be built in the space used for the Universal Cool Japan events, rather than the parking lot next to Japan's version of ''The Wizarding World of Harry Potter'' (which was also built on a former parking space) that it ended up occupying.
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** Around the same time in the early 2010s, Universal toyed with revamping their [=Kidzone=] area with [=DreamWorks=] as a whole. It would've included a ''Franchise/{{Shrek}}'' meet and greet near the entrance, a ''Franchise/{{Madagascar}}'' play area, a ''WesternAnimation/RiseOfTheGuardians'' flat ride, a ''Franchise/KungFuPanda'' tracked ride, a ''How to Train Your Dragon'' mini-land, and most surprising of all, a Quick Service location based on WesternAnimation/WallaceAndGromit, which would've almost certainly involved further negotiations with Creator/AardmanAnimations. Similar to the aforementioned example, [=DreamWorks=] is now rumored to replace Kidzone, now having closed for good in January 2023.

to:

** Around the same time in the early 2010s, Universal toyed with revamping their [=Kidzone=] area with [=DreamWorks=] as a whole. It would've included a ''Franchise/{{Shrek}}'' meet and greet near the entrance, a ''Franchise/{{Madagascar}}'' play area, a ''WesternAnimation/RiseOfTheGuardians'' flat ride, a ''Franchise/KungFuPanda'' tracked ride, a ''How to Train Your Dragon'' mini-land, and most surprising of all, a Quick Service location based on WesternAnimation/WallaceAndGromit, which would've almost certainly involved further negotiations with Creator/AardmanAnimations.Creator/{{Aardman|Animations}}. Similar to the aforementioned example, [=DreamWorks=] is now rumored to replace Kidzone, now having closed for good in January 2023.
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* The publicity concept art for Epic Universe featured a large outdoor amphitheatre in the ''Franchise/UniversalHorror'' section of the park. The construction plans submitted to the City of Orlando for their approval appeared to show that this had been turned into a smaller indoor theatre instead, before being scrapped altogether in favor of a tracked ride (currently rumored to be a spinning coaster courtesy of Mack Rides, but subject to confirmation).
* In the hub area near the racing coasters, a quick-service burger restaurant (tentatively named "Meteor Burger") was present in both the concept art and the site plans, but was cut at the very last second before construction began for unknown reasons, leaving only its attached restrooms.

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* The publicity concept art for Epic Universe featured a large outdoor amphitheatre in the ''Franchise/UniversalHorror'' section of the park. The construction plans submitted to the City of Orlando for their approval appeared to show that this had been turned into a smaller indoor theatre instead, before being scrapped altogether in favor of a tracked ride (currently rumored believed to be a spinning coaster courtesy of Mack Rides, but subject to confirmation).
* In the hub area near the racing coasters, a quick-service burger restaurant (tentatively named "Meteor Burger") was present in both the concept art and the site plans, but was cut at the very last second before construction began for unknown reasons, leaving only its attached restrooms. Also cut was "Cassini", a sit-down Italian restaurant and bar located next to the hub's central fountain display between the ''Wizarding World'' and duelling coaster. The permit for this restaurant was submitted, but Universal never paid for it and allowed it to expire. It is believed that "The Oak & Star Tavern" was upgraded from a quick-service BBQ restaurant to a full-service restaurant and bar to make up for the loss of Cassini.
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* A ''WesternAnimation/HowToTrainYourDragon'' attraction was discussed, but scrapped due to failed negotiations between Universal and [=DreamWorks=] Animation. It was supposedly planned as a replacement for ''Ride/JimmyNeutronsNicktoonBlast'', which was ultimately replaced with ''Ride/DespicableMeMinionMayhem''. Now that Universal ''owns'' [=DreamWorks=], the property is rumored to be getting a fully-themed land at Epic Universe.
** Around the same time in the early 2010s, Universal toyed with revamping their [=Kidzone=] area with Dreamworks as a whole. It would've included a ''Franchise/{{Shrek}}'' meet and greet near the entrance, a ''Franchise/{{Madagascar}}'' play area, a ''WesternAnimation/RiseOfTheGuardians'' flat ride, a ''Franchise/KungFuPanda'' tracked ride, a ''How to Train Your Dragon'' mini-land, and most surprising of all, a Quick Service location based on WesternAnimation/WallaceAndGromit, which would've almost certainly involved further negotiations with Creator/AardmanAnimations. Similar to the aforementioned example, [=DreamWorks=] is now rumored to replace Kidzone, now having closed for good in January 2023.

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* A ''WesternAnimation/HowToTrainYourDragon'' ''Franchise/HowToTrainYourDragon'' attraction was discussed, but scrapped due to failed negotiations between Universal and [=DreamWorks=] Animation. It was supposedly planned as a replacement for ''Ride/JimmyNeutronsNicktoonBlast'', which was ultimately replaced with ''Ride/DespicableMeMinionMayhem''. Now that Universal ''owns'' [=DreamWorks=], the property is rumored to be getting a fully-themed land at Epic Universe.
** Around the same time in the early 2010s, Universal toyed with revamping their [=Kidzone=] area with Dreamworks [=DreamWorks=] as a whole. It would've included a ''Franchise/{{Shrek}}'' meet and greet near the entrance, a ''Franchise/{{Madagascar}}'' play area, a ''WesternAnimation/RiseOfTheGuardians'' flat ride, a ''Franchise/KungFuPanda'' tracked ride, a ''How to Train Your Dragon'' mini-land, and most surprising of all, a Quick Service location based on WesternAnimation/WallaceAndGromit, which would've almost certainly involved further negotiations with Creator/AardmanAnimations. Similar to the aforementioned example, [=DreamWorks=] is now rumored to replace Kidzone, now having closed for good in January 2023.



* The ''WesternAnimation/{{Madagascar}}'' boat ride had early plans to feature a drop in a volcano-based finale and it was all actually built, but severe flaws in ride's infrastructure resulted in the drop having to be removed and the finale redesigned. The ride itself was at one point envisioned as a "Photo Safari" attraction, but was changed early in development.

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* The ''WesternAnimation/{{Madagascar}}'' boat ride ''Ride/MadagascarACrateAdventure'' had early plans to feature a drop in a volcano-based finale and it was all actually built, but severe flaws in ride's infrastructure resulted in the drop having to be removed and the finale redesigned. The ride itself was at one point envisioned as a "Photo Safari" attraction, but was changed early in development.



** The area where ''WesternAnimation/KungFuPanda[=:=] Land of Awesomeness'' is to be constructed was originally meant for the park's version of ''Ride/SuperNintendoWorld'', which was scrapped due to the Nintendo brand's [[AmericansHateTingle historically poor appeal in China]]. A land themed after ''WesternAnimation/SpongeBobSquarePants'' (based off old plans for [=KidZone=] at Florida) was designed as a backup plan and it went pretty far with some ride designs and concept art made, but it too was scrapped before it could be green-lit for reasons unclear (some suggest Viacom had cold feet towards licensing a property to the notoriously pirate-friendly China, while another theory suggests Universal pulled the plug when test audiences were indifferent to the idea). The decision to scrap the land was made just as Universal was negotiating an acquisition of Creator/DreamWorksAnimation, giving them the perfect franchise to market in the Chinese park.

to:

** The area where ''WesternAnimation/KungFuPanda[=:=] ''Franchise/KungFuPanda[=:=] Land of Awesomeness'' is to be constructed was originally meant for the park's version of ''Ride/SuperNintendoWorld'', which was scrapped due to the Nintendo brand's [[AmericansHateTingle historically poor appeal in China]]. A land themed after ''WesternAnimation/SpongeBobSquarePants'' (based off old plans for [=KidZone=] at Florida) was designed as a backup plan and it went pretty far with some ride designs and concept art made, but it too was scrapped before it could be green-lit for reasons unclear (some suggest Viacom had cold feet towards licensing a property to the notoriously pirate-friendly China, while another theory suggests Universal pulled the plug when test audiences were indifferent to the idea). The decision to scrap the land was made just as Universal was negotiating an acquisition of Creator/DreamWorksAnimation, giving them the perfect franchise to market in the Chinese park.
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* At one point in the mid-1990s, there were plans by Universal to build attractions based off the ''VideoGame/CrashBandicoot'' and ''Franchise/SpyroTheDragon'' video game franchises, due to their then-ownership of said franchises. It is said that Creator/{{Sony}} (who published the games for the UsefulNotes/PlayStation console) shot the plans down in objection, so they instead came up with a meet-and-greet experience for the Crash Bandicoot character. The franchises are now under the ownership of Creator/{{Activision}}, who currently have no plans to license rides based off either franchise.

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* At one point in the mid-1990s, there were plans by Universal to build attractions based off the ''VideoGame/CrashBandicoot'' and ''Franchise/SpyroTheDragon'' video game franchises, due to their then-ownership of said franchises. It is said that Creator/{{Sony}} [[Creator/{{SonyInteractiveEntertainment}} Sony Computer Entertainment]] (who published the games for the UsefulNotes/PlayStation console) shot the plans down in objection, so they instead came up with a meet-and-greet experience for the Crash Bandicoot character. The franchises are now under the ownership of Creator/{{Activision}}, who currently have no plans to license rides based off either franchise.



* A ''WesternAnimation/HowToTrainYourDragon'' attraction was discussed, but scrapped due to failed negotiations between Universal and Dreamworks Animation. It was supposedly planned as a replacement for ''Ride/JimmyNeutronsNicktoonBlast'', which was ultimately replaced with ''Ride/DespicableMeMinionMayhem''. Now that Universal ''owns'' [=DreamWorks=], the property is rumored to be getting a fully-themed land at Epic Universe.
** Around the same time in the early 2010s, Universal toyed with revamping their [=Kidzone=] area with Dreamworks as a whole. It would've included a ''WesternAnimation/{{Shrek}}'' meet and greet near the entrance, a ''WesternAnimation/{{Madagascar}}'' play area, a ''WesternAnimation/RiseOfTheGuardians'' flat ride, a ''WesternAnimation/KungFuPanda'' tracked ride, a ''How to Train Your Dragon'' mini-land, and most surprising of all, a Quick Service location based on WesternAnimation/WallaceAndGromit, which would've almost certainly involved further negotiations with Creator/AardmanAnimations. Similar to the aforementioned example, Dreamworks is now rumored to replace Kidzone, now having closed for good in January 2023.

to:

* A ''WesternAnimation/HowToTrainYourDragon'' attraction was discussed, but scrapped due to failed negotiations between Universal and Dreamworks [=DreamWorks=] Animation. It was supposedly planned as a replacement for ''Ride/JimmyNeutronsNicktoonBlast'', which was ultimately replaced with ''Ride/DespicableMeMinionMayhem''. Now that Universal ''owns'' [=DreamWorks=], the property is rumored to be getting a fully-themed land at Epic Universe.
** Around the same time in the early 2010s, Universal toyed with revamping their [=Kidzone=] area with Dreamworks as a whole. It would've included a ''WesternAnimation/{{Shrek}}'' ''Franchise/{{Shrek}}'' meet and greet near the entrance, a ''WesternAnimation/{{Madagascar}}'' ''Franchise/{{Madagascar}}'' play area, a ''WesternAnimation/RiseOfTheGuardians'' flat ride, a ''WesternAnimation/KungFuPanda'' ''Franchise/KungFuPanda'' tracked ride, a ''How to Train Your Dragon'' mini-land, and most surprising of all, a Quick Service location based on WesternAnimation/WallaceAndGromit, which would've almost certainly involved further negotiations with Creator/AardmanAnimations. Similar to the aforementioned example, Dreamworks [=DreamWorks=] is now rumored to replace Kidzone, now having closed for good in January 2023.



* Around 2012, Universal was considering replacing Woody Woodpecker's [=Kidzone=] with an ''WesternAnimation/IceAge'' re-theme and got far enough for attraction ideas and concept art to be designed, but these plans were never built, possibly due to failed negotiations between Creator/TwentiethCenturyStudios and Creator/BlueSkyStudios or never being pitched at all.

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* Around 2012, Universal was considering replacing Woody Woodpecker's [=Kidzone=] with an ''WesternAnimation/IceAge'' re-theme and got far enough for attraction ideas and concept art to be designed, but these plans were never built, possibly due to failed negotiations between Creator/TwentiethCenturyStudios [[Creator/TwentiethCenturyStudios Fox]] and Creator/BlueSkyStudios or never being pitched at all.



* During Islands of Adventure's conception, it was first thought of as a "Cartoon World,"[[note]][[http://www.themeparktourist.com/sites/default/files/images/Cartoon%20World.preview.jpg Concept art here]][[/note]] which would have featured attractions and rides themed after WesternAnimation/LooneyTunes, Creator/DCComics characters and Creator/DrSeuss characters. While Universal was able to move forward with the Dr. Seuss themed-land, the former two concepts were rejected after Creator/WarnerBrothers refused to license the characters to Universal (likely to keep their relationship with Ride/SixFlags afloat, in which was purchased by the Warner Bros. company in 1990, [[FridgeLogic despite Six Flags not operating any parks in Florida]]). In addition, the massive success of ''Film/JurassicPark'' pressured Universal's research and development team to develop and entire land based off the film, which brought the "Cartoon World" concept to its coffin. The DC Comics concept would later be transformed to a Creator/MarvelComics land that went through.

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* During Islands of Adventure's conception, it was first thought of as a "Cartoon World,"[[note]][[http://www.themeparktourist.com/sites/default/files/images/Cartoon%20World.preview.jpg Concept art here]][[/note]] which would have featured attractions and rides themed after WesternAnimation/LooneyTunes, Creator/DCComics characters and Creator/DrSeuss characters. While Universal was able to move forward with the Dr. Seuss themed-land, the former two concepts were rejected after Creator/WarnerBrothers Creator/WarnerBros refused to license the characters to Universal (likely to keep their relationship with Ride/SixFlags afloat, in which was purchased by the Warner Bros. company in 1990, [[FridgeLogic despite Six Flags not operating any parks in Florida]]). In addition, the massive success of ''Film/JurassicPark'' pressured Universal's research and development team to develop and entire land based off the film, which brought the "Cartoon World" concept to its coffin. The DC Comics concept would later be transformed to a Creator/MarvelComics land that went through.
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** Around the same time in the early 2010s, Universal toyed with revamping their [=Kidzone=] area with Dreamworks as a whole. It would've included a ''WesternAnimation/{{Shrek}}'' meet and greet near the entrance, a ''WesternAnimation/{{Madagascar}}'' play area, a ''WesternAnimation/RiseOfTheGuardians'' flat ride, a ''WesternAnimation/KungFuPanda'' tracked ride, a ''How to Train Your Dragon'' mini-land, and most surprising of all, a Quick Service location based on WesternAnimation/WallaceAndGromit, which would've almost certainly involved further negotiations with Creator/AardmanAnimations. Similar to the aforementioned example, Dreamworks is now rumored to replace Kidzone, now having closed for good in January 2023.
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* Around 2012, Universal was considering replacing Woody Woodpecker's [=Kidzone=] with an ''WesternAnimation/IceAge'' re-theme and got far enough for attraction ideas and concept art to be designed, but these plans were never built, possibly due to failed negotiations between Creator/TwentiethCenturyStudios and Creator/BlueSkyStudios or never being pitched at all.
* In the summer of 2013, there was heavy consideration of closing down E.T. Adventure in favor of a ''Franchise/TheSmurfs'' replacement, entitled A Smurfs Celebration, based off the then-recent live action duology, but after the extreme negative feedback it got after it's reveal in a survey, it never came to be, likely due to people finding out what it was going to replace.
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* A second attraction at Diagon Alley that was meant to go in the ''Fear Factor'' plot was scrapped altogether in early 2022. It was rumored to be a broomstick VR attraction. No reason has ever been given but rumors run the gamut from having issues getting permits to it being deemed too similar to the attractions at the Harry Potter store in New York (about which Universal had never been formally informed) to not wanting to crowd out the Epic Universe expansion to an across the board push away from VR attractions.

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* In the hub area near the racing coasters, a quick-service burger restaurant (tentatively named "Meteor Burger") was present in both the concept art and the site plans, but was cut at the very last second before construction began for unknown reasons, leaving only its attached restrooms.
* In the ''Wizarding World'' area, a second attraction themed to the French Ministry of Magic was planned. This is believed to be a VR attraction that would simulate riding on broomsticks; for a look at how it would have worked, ''The Twilight Saga: Midnight Ride'' at Lionsgate Entertainment World is a high-capacity VR attraction that sees guests riding on motorcycles, and whose ride system would likely have been similar to the French Ministry of Magic ride. This was cut from the land with the intent of building it at Universal Studios Florida as an expansion of Diagon Alley instead (replacing the ''Fear Factor Live'' stage), before being scrapped altogether.
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* There were plans to make a rather elaborate ride for based on the CGI Creator/IlluminationEntertainment film of ''WesternAnimation/{{The Lorax|2012}}'', but the film's mixed reception and objections from the Seuss family led Universal to shelve the project.

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* There were plans to make a rather elaborate ride for based on the CGI Creator/IlluminationEntertainment film of ''WesternAnimation/{{The Lorax|2012}}'', but the film's mixed reception and objections from the Seuss family led Universal to shelve the project.
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* In response to Euro Disneyland, Universal wanted to build a Parisian park of their own, and even got as far as purchasing land near Melun, a town on the southeastern outskirts of Paris' metropolitan area. When Euro Disneyland began facing headwinds during its development, Universal decided against trying to directly compete as closely, and this ultimately led to Universal purchasing Port Aventura near Barcelona instead.
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** ''Ride/FastAndFuriousSupercharged'' was the first ride announced for this park, but the ride's poor reception in Florida resulted in it being cut. An earlier idea was that ''Film/{{Transformers}}'' and ''Franchise/FastAndFurious'' would share a single land together, named ''Heroes & Legends''.

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** ''Ride/FastAndFuriousSupercharged'' was the first ride announced for this park, but the ride's poor reception in Florida resulted in it being cut. An earlier idea was that ''Film/{{Transformers}}'' and ''Franchise/FastAndFurious'' ''Film/TheFastAndTheFurious'' would share a single land together, named ''Heroes & Legends''.

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* ''Ride/FastAndFuriousSupercharged'' was the first ride announced for this park, but the ride's poor reception in Florida resulted in it being cut.
* The area where ''WesternAnimation/KungFuPanda[=:=] Land of Awesomeness'' is to be constructed was originally meant for the park's version of ''Ride/SuperNintendoWorld'', which was scrapped due to the Nintendo brand's [[AmericansHateTingle historically poor appeal in China]]. A land themed after ''WesternAnimation/SpongeBobSquarePants'' (based off old plans for [=KidZone=] at Florida) was designed as a backup plan and it went pretty far with some ride designs and concept art made, but it too was scrapped before it could be green-lit for reasons unclear (some suggest Viacom had cold feet towards licensing a property to the notoriously pirate-friendly China, while another theory suggests Universal pulled the plug when test audiences were indifferent to the idea). The decision to scrap the land was made just as Universal was negotiating an acquisition of Creator/DreamWorksAnimation, giving them the perfect franchise to market in the Chinese park.
** Among the various attractions planned for the ''[=SpongeBob=]''-themed land were an interactive play area for children modeled after Goo Lagoon, with a playground based upon the Flying Dutchman's ship adjacent to it, a Krusty Krab-themed restaurant, a kiddie ride themed after the Chum Bucket, a meet-and-greet area with [=SpongeBob=] and other characters outside the titular character's pineapple, and a carousel where guests could ride bubble creatures made by Patrick, who would ride with the guests. The main attraction would've been an indoor ride where guests would board boats and drive through Ms. Puff's Boating School, only for the boats to veer off-course and drive through various Bikini Bottom locations and characters. The ride would then take a venture outside before culminating in a climatic drop through Rock Bottom. The ride would've made extensive use of special water effects and animatronics had it been constructed. [[https://www.youtube.com/watch?v=xI4eoBZheuw This video]] elaborates on how the land was envisioned.

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* The park evolved quite a bit during its design phase. The original plan was for it to act as a "best of" park, with the facades for each ride deliberately meant to contrast with each other connected by a studio soundstage theme. The park evolved over time to what we have today, with a selection of immersive lands themed to specific IP's.
**
''Ride/FastAndFuriousSupercharged'' was the first ride announced for this park, but the ride's poor reception in Florida resulted in it being cut.
*
cut. An earlier idea was that ''Film/{{Transformers}}'' and ''Franchise/FastAndFurious'' would share a single land together, named ''Heroes & Legends''.
** ''Ride/RevengeOfTheMummy'' was also considered for this park, being given a mini-land themed to an Egyptian temple named ''Epic Adventures''. This land would have also featured a family-friendly car ride based on Singapore's ''Treasure Hunters''. It was ultimately decided to cut ''Epic Adventures'' and leave the space as a future expansion plot.
**
The area where ''WesternAnimation/KungFuPanda[=:=] Land of Awesomeness'' is to be constructed was originally meant for the park's version of ''Ride/SuperNintendoWorld'', which was scrapped due to the Nintendo brand's [[AmericansHateTingle historically poor appeal in China]]. A land themed after ''WesternAnimation/SpongeBobSquarePants'' (based off old plans for [=KidZone=] at Florida) was designed as a backup plan and it went pretty far with some ride designs and concept art made, but it too was scrapped before it could be green-lit for reasons unclear (some suggest Viacom had cold feet towards licensing a property to the notoriously pirate-friendly China, while another theory suggests Universal pulled the plug when test audiences were indifferent to the idea). The decision to scrap the land was made just as Universal was negotiating an acquisition of Creator/DreamWorksAnimation, giving them the perfect franchise to market in the Chinese park.
** *** Among the various attractions planned for the ''[=SpongeBob=]''-themed land were an interactive play area for children modeled after Goo Lagoon, with a playground based upon the Flying Dutchman's ship adjacent to it, a Krusty Krab-themed restaurant, a kiddie ride themed after the Chum Bucket, a meet-and-greet area with [=SpongeBob=] and other characters outside the titular character's pineapple, and a carousel where guests could ride bubble creatures made by Patrick, who would ride with the guests. The main attraction would've been an indoor ride where guests would board boats and drive through Ms. Puff's Boating School, only for the boats to veer off-course and drive through various Bikini Bottom locations and characters. The ride would then take a venture outside before culminating in a climatic drop through Rock Bottom. The ride would've made extensive use of special water effects and animatronics had it been constructed. [[https://www.youtube.com/watch?v=xI4eoBZheuw This video]] elaborates on how the land was envisioned.
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* There were plans to make a rather elaborate ride for ''WesternAnimation/TheLorax'' based on the CGI Creator/IlluminationEntertainment film, but the film's mixed reception and objections from the Seuss family led Universal to shelve the project.

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* There were plans to make a rather elaborate ride for ''WesternAnimation/TheLorax'' based on the CGI Creator/IlluminationEntertainment film, film of ''WesternAnimation/{{The Lorax|2012}}'', but the film's mixed reception and objections from the Seuss family led Universal to shelve the project.
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* ''Ride/FastAndFuriousSupercharged'' was the first ride announced for this park, but the ride's poor reception in Florida

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* ''Ride/FastAndFuriousSupercharged'' was the first ride announced for this park, but the ride's poor reception in FloridaFlorida resulted in it being cut.

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* The publicity concept art for Epic Universe featured a large outdoor amphitheatre in the ''Franchise/UniversalHorror'' section of the park. The construction plans submitted for approval appeared to show that this had been turned into a smaller indoor theatre instead, before being scrapped in favor of a ride (currently rumored to be a spinning coaster courtesy of Mack Rides, but subject to confirmation).

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* The publicity concept art for Epic Universe featured a large outdoor amphitheatre in the ''Franchise/UniversalHorror'' section of the park. The construction plans submitted to the City of Orlando for their approval appeared to show that this had been turned into a smaller indoor theatre instead, before being scrapped altogether in favor of a tracked ride (currently rumored to be a spinning coaster courtesy of Mack Rides, but subject to confirmation).


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* ''Ride/FastAndFuriousSupercharged'' was the first ride announced for this park, but the ride's poor reception in Florida
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* ''Ride/JurassicWorldAdventure'' was first developed with using ride vehicles based on the film's Gyrospheres in mind, but technical considerations as well as a desire to extend the length of the ride meant that more traditional vehicles were chosen instead.
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* The publicity concept art for Epic Universe featured a large outdoor amphitheatre in the ''Franchise/UniversalHorror'' section of the park. The construction plans submitted for approval appeared to show that this had been turned into a smaller indoor theatre instead, before being scrapped in favor of a ride (currently rumored to be a family spinning coaster, but subject to change as more details emerge).

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* The publicity concept art for Epic Universe featured a large outdoor amphitheatre in the ''Franchise/UniversalHorror'' section of the park. The construction plans submitted for approval appeared to show that this had been turned into a smaller indoor theatre instead, before being scrapped in favor of a ride (currently rumored to be a family spinning coaster, coaster courtesy of Mack Rides, but subject to change as more details emerge).
confirmation).
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** An early draft of the ride had a the 2015 sequence being set in the air highways, along with there being a 1885 sequence where the riders just narrowly dodge getting hit by a train.
* A ride based off of Casper the Friendly Ghost was first considered in the mid 90's, but dropped after the 1995 film failed to meet Universal's expectations. Such a ride was later again considered, this time for the Toon Lagoon section of Islands of Adventure, but again failed to make it past the drawing boards. With Universal later ''owning'' Casper, however, things could be set back into motion.

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** An early draft of the ride had a the 2015 sequence being set in the air highways, along with there being a 1885 sequence where the riders just narrowly dodge getting hit by a train.
* A ride based off of Casper the Friendly Ghost ''WesternAnimation/CasperTheFriendlyGhost'' was first considered in the mid 90's, mid-90's, but dropped after [[Film/{{Casper}} the 1995 film film]] failed to meet Universal's expectations. Such a ride was later again considered, this time for the Toon Lagoon section of Islands of Adventure, but again failed to make it past the drawing boards. With Universal later ''owning'' Casper, however, things could be set back into motion.
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to:

* The publicity concept art for Epic Universe featured a large outdoor amphitheatre in the ''Franchise/UniversalHorror'' section of the park. The construction plans submitted for approval appeared to show that this had been turned into a smaller indoor theatre instead, before being scrapped in favor of a ride (currently rumored to be a family spinning coaster, but subject to change as more details emerge).
Is there an issue? Send a MessageReason:
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* Super Nintendo World was supposed to be built where the [=KidZone=] stands now. In fact around mid to late 2017, blueprints and permits were leaked with the complete layout of the land, and construction walls began to go up around [=KidZone=]. Then in early 2018 the walls were taken down around the land as around that same time Universal had just gotten the green light to build their third gate now known as Epic Universe and thus decided it would make more sense to save it for the new park.

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* Super Nintendo World Ride/SuperNintendoWorld was supposed to be built where the [=KidZone=] stands now. In fact around mid to late 2017, blueprints and permits were leaked with the complete layout of the land, and construction walls began to go up around [=KidZone=]. Then in early 2018 the walls were taken down around the land as around that same time Universal had just gotten the green light to build their third gate now known as Epic Universe and thus decided it would make more sense to save it for the new park.
park. This initial pitch for the proto-''Super Nintendo World'' was a bit more built out than what would eventually initially be built: Alongside the ''Super Mario'' and ''Donkey Kong'' areas, a ''The Legend of Zelda'' area themed around the ''Ocarina of Time'' version of Kokiri Forest and Hyrule Castle was suggested, along with a ''Kirby''-themed children's play area and a "Pokémon Training Academy" within the retail space.
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* During Islands of Adventure's conception, it was first thought of as a "Cartoon World,"[[note]][[http://www.themeparktourist.com/sites/default/files/images/Cartoon%20World.preview.jpg Concept art here]][[/note]] which would have featured attractions and rides themed after WesternAnimation/LooneyTunes, Creator/DCComics characters and Creator/DrSeuss characters. While Universal was able to move forward with the Dr. Seuss themed-land, the former two concepts were rejected after Creator/WarnerBrothers refused to license the characters to Universal (likely to keep their relationship with Ride/SixFlags afloat, [[FridgeLogic despite Six Flags not operating any parks in Florida]]). In addition, the massive success of ''Film/JurassicPark'' pressured Universal's research and development team to develop and entire land based off the film, which brought the "Cartoon World" concept to its coffin. The DC Comics concept would later be transformed to a Creator/MarvelComics land that went through.

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* During Islands of Adventure's conception, it was first thought of as a "Cartoon World,"[[note]][[http://www.themeparktourist.com/sites/default/files/images/Cartoon%20World.preview.jpg Concept art here]][[/note]] which would have featured attractions and rides themed after WesternAnimation/LooneyTunes, Creator/DCComics characters and Creator/DrSeuss characters. While Universal was able to move forward with the Dr. Seuss themed-land, the former two concepts were rejected after Creator/WarnerBrothers refused to license the characters to Universal (likely to keep their relationship with Ride/SixFlags afloat, in which was purchased by the Warner Bros. company in 1990, [[FridgeLogic despite Six Flags not operating any parks in Florida]]). In addition, the massive success of ''Film/JurassicPark'' pressured Universal's research and development team to develop and entire land based off the film, which brought the "Cartoon World" concept to its coffin. The DC Comics concept would later be transformed to a Creator/MarvelComics land that went through.
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* [[https://www.attractionsmanagement.com/index.cfm?pagetype=news&codeID=314757 A second Japanese Universal park]] was planned to open in Okinawa, but it was later scrapped.

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