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** To prevent the player from making the final boss (near)-impossible to beat with the equipment they have available at that point of the game, the second PA with Philia that unlocks his limiter isn't available until EndgamePlus.
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* CantGetAwayWithNuthin: If you pickpocket people while the party is assembled, (ie. you aren't in Private Action mode) your relationship values with everyone will decrease. In ''Second Evolution'', this happens even if you are in Private Action mode.

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* CantGetAwayWithNuthin: If you pickpocket people while the party is assembled, (ie. you aren't in Private Action mode) your relationship values with everyone will decrease. In ''Second Evolution'', this happens even if you are in Private Action mode. Subverted in the remake, where the relationship value loss happens at random and one of the dishes you can make with Master Chef has the effect of preventing affinity loss for 2 pickpocketing attempts.

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** Item Creation is now streamlined. The success rate and the different results are now indicated, and the player can input how many materials can be consumed.

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** Item Creation is now streamlined. The success rate and the different results are now indicated, the item creation animation can be skipped and the player can input how many materials can be consumed.they wish to use, up to 10 at a time.



* ReimaginingTheArtifact: The guilds in the original game became irrelevant early on, as you could buy every possible IC and combat skill little more than a third of the way through. In the remake all IC skills are unlocked from the start, while additional combat skills are unlocked elsewhere. To compensate, guilds now offer missions that encourage experimenting with Item Creation, learning new specialties, or trying out the fishing minigame.

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* ReimaginingTheArtifact: ReimaginingTheArtifact:
**
The guilds in the original game became irrelevant early on, as you could buy every possible IC and combat skill little more than a third of the way through. In the remake all IC skills are unlocked from the start, while additional combat skills are unlocked elsewhere. To compensate, guilds now offer missions that encourage experimenting with Item Creation, learning new specialties, or trying out the fishing minigame.minigame.
** The Orchestra Super Speciality, which was essential for increasing IC success rate in the original version, wouldn't really serve much of a purpose in the remake, as all IC success rates have been vastly increased, often granting you a base 100% success rate if you have the respective support item(s) and high enough skill level for it. Instead, it greatly increases the chances for the support items' ability to not consume the material items, letting you use the same stack of 20 items for up to 5-8 times, as opposed to 3-4 normally.
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** When playing The Devil's Aria using the Music specialty, the player can now choose which level to play, so it is no longer necessary to hold back one character's music skill to use different levels.
** When using the Familiar specialty, the player can choose which bird to call, again making it unnecessary to hold back one character's skill level to get a specific result.
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* ReimaginingTheArtifact: The guilds in the original game became irrelevant early on, as you could buy every possible IC and combat skill little more than a third of the way through. In the remake all IC skills are unlocked from the start, while additional combat skills are unlocked elsewhere. To compensate, guilds now offer missions that encourage experimenting with Item Creation, learning new specialties, or trying out the fishing minigame.
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** Item Creation (IC) and Combat skills now consume separate SP, so there's no need to worry about focusing which first. The IC Skills menu can also be toggled on whether to focus on leveling up skills individually or if the player wants to level up the IC itself, making all of the required skills to be leveled up altogether.

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** Upon receiving Combo Link, all fighter characters are immediately allowed to use two additional special moves. In the original game, you are given two (one from Leon, another from Mayor Narl), but because the change renders a second Combo Link moot, Narl instead gives you a fixed Phase Gun.

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** Upon receiving Combo Link, all fighter characters are immediately allowed to use two additional special moves.moves rather than requiring it to be worn as an accessory. In the original game, you are given two (one from Leon, another from Mayor Narl), but because the change renders a second Combo Link moot, Narl instead gives you a fixed Phase Gun.



*** If acquiring them is still slow, completing Challenges rewards the party with a plethora of points. Note that characters not yet recruited will not receive the rewards retroactively.



* BigDamnHeroes: The very first battle of the game is this. Claude saving Rena from an attacking moster.

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* BigDamnHeroes: The very first battle of the game is this. Claude saving Rena from an attacking moster.monster.

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* ArbitraryGunPower: Precis's normal attacks use a mechanical hand that appears out of her backpack, but the damage is still based on her strength stat. Strangely, most of Opera’s killer moves do the same, even though her weapons are all guns.

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** The Eternal Sphere (Aeterna in the remake) is easily lost for good in the original if you miss or sell the sword you receive as a tournament prize. The remake gives you another chance to get it in Fun City, but only once.
* ArbitraryGunPower: Precis's normal attacks use a mechanical hand that appears out of her backpack, but the damage is still based on her strength stat. Strangely, most of Opera’s Opera's killer moves do the same, even though her weapons are all guns.
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* BabiesEverAfter: Sort of; one of the endings Claude has with [[spoiler:Rena state that he's going to be a father in 6 months.]]

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* BabiesEverAfter: Sort of; one of the endings Claude has with [[spoiler:Rena state that he's going to be a father in 6 months. Note that this portion of the ending is canon; in every game which takes place after this one chronologically, there's a member of the Kenny clan with Rena's blue hair.]]



** You saved [[spoiler:the entire universe from destruction, ''and'' brought Expel back from destruction]]. Congratulations! Unfortunately, [[spoiler:Energy Nede is destroyed completely. This would have been a good thing if not for the fact that they are all very nice people...and the fact that ''millions of innocent people are dead''. Additionally, it appears that The Calnus (including Claude's father) was not restored, though the game's director has said it's up to the player to decide if they came back or not.]]
*** Although in ''Second Story R'', [[spoiler:the credits show The Calnus and the Psynard flying atop of Expel]].

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** You saved [[spoiler:the entire universe from destruction, ''and'' brought Expel back from destruction]]. Congratulations! Unfortunately, [[spoiler:Energy Nede is destroyed completely. This would have been a good thing if not for the fact that they are all very nice people... and the fact that ''millions of innocent people are dead''. Additionally, it appears that The Calnus the ''Calnus'' (including Claude's father) was not restored, though the game's director has said it's up to the player to decide if they came back or not.]]
*** Although in ''Second Story R'', [[spoiler:the credits show The Calnus the ''Calnus'' and the Psynard flying atop of Expel]].



-->'''Claude:''' There's something odd about [[DialogueTree this menu]]...none of the choices let me say no! I've never been asked to make a decision that didn't have two real choices before...

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-->'''Claude:''' There's something odd about [[DialogueTree this menu]]... none of the choices let me say no! I've never been asked to make a decision that didn't have two real choices before...



* CallingYourAttacks: Subverted when Claude uses Helmetbreak in ''Second Evolution'': he just lets out a "Haaaaah!" {{kiai}} while using it. In the original version, he also shouts "Teeaaar into pieces!!" instead of "Ripper Burst." But basically every other attack in the whole game plays this straight.

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* CallingYourAttacks: Subverted when Claude uses Helmetbreak in ''Second Evolution'': he just lets out a "Haaaaah!" {{kiai}} while using it. In the original version, he also shouts "Teeaaar into pieces!!" instead of "Ripper Burst." But basically every other attack in the whole game game, in either cast recording, plays this straight.
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In addition to being the first ''Star Ocean'' title to be localized into English, ''The Second Story'' is the TropeCodifier for the franchise as a whole. There are ten recruitable party members, but only six can be acquired in one playthrough, and a few are MutuallyExclusivePartyMembers. Claude and Rena have intertwined but distinct stories, and while every scene in the game canonically happens, a Rena player will not ''see'' the scenes that only involve Claude, and vice versa. In any town, the player may dismiss the party, turning them into {{NPC}}s wandering around who can be talked to via "Private Actions" -- and, therefore, have their {{Relationship Level}}s with other characters modified. A comprehensive SkillScore system couples with a gigantic ItemCrafting mechanic, allowing players to obtain reagents and then produce anything from MedicinalCuisine to new equipment to encyclopedias. And the game features a truly mutable ending, with the game choosing from around 100 different scenes depending on the Relationship Values between any given pair of characters.

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In addition to being the first ''Star Ocean'' title to be localized into English, ''The Second Story'' is the TropeCodifier for the franchise as a whole. There are ten recruitable party members, but only six can be acquired in one playthrough, and a few are MutuallyExclusivePartyMembers. Claude and Rena have intertwined but distinct stories, and while every scene in the game canonically happens, a Rena player will not ''see'' the scenes that only involve Claude, and vice versa. In any town, the player may dismiss the party, turning them into {{NPC}}s wandering around who can be talked to via "Private Actions" -- and, therefore, have their {{Relationship Level}}s RelationshipValues with other characters modified. A comprehensive SkillScore system couples with a gigantic ItemCrafting mechanic, allowing players to obtain reagents and then produce anything from MedicinalCuisine to new equipment to encyclopedias. And the game features a truly mutable ending, with the game choosing from around 100 different scenes depending on the Relationship Values between any given pair of characters.
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In addition to being the first ''Star Ocean'' title to be localized into English, ''The Second Story'' is the TropeCodifier for the franchise as a whole. There are ten recruitable party members, but only six can be acquired in one playthrough, and a few are {{Mutually Exclusive Party Member}}s. Claude and Rena have intertwined but distinct stories, and while every scene in the game canonically happens, a Rena player will not ''see'' the scenes that only involve Claude, and vice versa. In any town, the player may dismiss the party, turning them into {{NPC}}s wandering around who can be talked to via "Private Actions" -- and, therefore, have their RelationshipLevels with other characters modified. A comprehensive SkillScore system couples with a gigantic ItemCrafting mechanic, allowing players to obtain reagents and then produce anything from MedicinalCuisine to new equipment to encyclopedias. And the game features a truly mutable ending, with the game choosing from around 100 different scenes depending on the Relationship Values between any given pair of characters.

to:

In addition to being the first ''Star Ocean'' title to be localized into English, ''The Second Story'' is the TropeCodifier for the franchise as a whole. There are ten recruitable party members, but only six can be acquired in one playthrough, and a few are {{Mutually Exclusive Party Member}}s.MutuallyExclusivePartyMembers. Claude and Rena have intertwined but distinct stories, and while every scene in the game canonically happens, a Rena player will not ''see'' the scenes that only involve Claude, and vice versa. In any town, the player may dismiss the party, turning them into {{NPC}}s wandering around who can be talked to via "Private Actions" -- and, therefore, have their RelationshipLevels {{Relationship Level}}s with other characters modified. A comprehensive SkillScore system couples with a gigantic ItemCrafting mechanic, allowing players to obtain reagents and then produce anything from MedicinalCuisine to new equipment to encyclopedias. And the game features a truly mutable ending, with the game choosing from around 100 different scenes depending on the Relationship Values between any given pair of characters.
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''Star Ocean: The Second Story'' is the second game in the ''VideoGame/StarOcean'' series. It was first released for the UsefulNotes/PlayStation, and unlike [[VideoGame/StarOcean1 the first game]], ''did'' get a Western release. An UpdatedRerelease for the UsefulNotes/PlayStationPortable, titled ''Star Ocean: Second Evolution'', was released in early 2009. It was ported to UsefulNotes/PlayStation3, UsefulNotes/PlayStation4, and UsefulNotes/PlayStationVita in 2015, but only in Japan.

Claude C. Kenny, son of Ronyx from the first game, is a new ensign in [[TheFederation the Pangalactic Federation]] struggling to remove himself from his famous father's shadow. His first mission, exploring Milokeenia, is directly under Admiral Ronyx's command. He activates a {{precursor}} teleporter and ends up stranded on the primitive planet of Expel, where he saves the other main character Rena Lanford from a rampaging monster. Hailed as a prophesied savior, Claude sets off on a quest to find out why things have gotten so bad on Expel recently. But there's more at stake here than one primitive planet....

There was a UsefulNotes/GameBoyColor sequel to ''The Second Story'' entitled ''VideoGame/StarOceanBlueSphere'', [[NoExportForYou that was not released outside of Japan.]] This was remade for cell phones in 2009.

There were also manga and an anime, called ''Star Ocean EX'', which documented the adventures of the cast up until the end of the first half of the game. It was cancelled before it could go any further; the story was later completed with the second half released as a series of five drama [=CDs=]. There were quite a few changes to the plot, but the characters and overall structure remained the same. Most of the art direction changes were retained for the PSP version.

A full VideoGameRemake entitled ''Star Ocean: The Second Story R'' was released on November 2, 2023 for the UsefulNotes/NintendoSwitch, UsefulNotes/PlayStation4, UsefulNotes/PlayStation5, and PC via UsefulNotes/{{Steam}}. As with ''[[VideoGame/StarOcean1 Star Ocean: First Departure R]]'', the game allows the player to switch between the original Japanese voice cast from the [=PlayStation=] version and the cast from ''Second Evolution''.

to:

''Star Ocean: The Second Story'' is the second game in the ''VideoGame/StarOcean'' series. It was first released for the UsefulNotes/PlayStation, and unlike [[VideoGame/StarOcean1 the first game]], ''did'' get a Western release. An UpdatedRerelease for the UsefulNotes/PlayStationPortable, titled ''Star Ocean: Second Evolution'', was released in early 2009. It was ported to UsefulNotes/PlayStation3, UsefulNotes/PlayStation4, and UsefulNotes/PlayStationVita in 2015, but only in Japan.

release.

Claude C. Kenny, son of Ronyx from the first game, is a new ensign in [[TheFederation the Pangalactic Federation]] struggling to remove himself from his famous father's shadow. His first mission, exploring Milokeenia, is directly under Admiral Ronyx's command. He activates a {{precursor}} teleporter and ends up stranded on the primitive planet of Expel, where he saves the other main character Rena Lanford from a rampaging monster. Hailed Claude, hailed as a prophesied savior, Claude sets off joins forces with Rena, the only person on a quest the planet who can cast healing magic, to find out why things have gotten so bad on investigate the "Sorcery Globe," a recent meteorite which has changed Expel recently.for the worse. But there's more at stake here than one primitive planet....

In addition to being the first ''Star Ocean'' title to be localized into English, ''The Second Story'' is the TropeCodifier for the franchise as a whole. There are ten recruitable party members, but only six can be acquired in one playthrough, and a few are {{Mutually Exclusive Party Member}}s. Claude and Rena have intertwined but distinct stories, and while every scene in the game canonically happens, a Rena player will not ''see'' the scenes that only involve Claude, and vice versa. In any town, the player may dismiss the party, turning them into {{NPC}}s wandering around who can be talked to via "Private Actions" -- and, therefore, have their RelationshipLevels with other characters modified. A comprehensive SkillScore system couples with a gigantic ItemCrafting mechanic, allowing players to obtain reagents and then produce anything from MedicinalCuisine to new equipment to encyclopedias. And the game features a truly mutable ending, with the game choosing from around 100 different scenes depending on the Relationship Values between any given pair of characters.

There was a UsefulNotes/GameBoyColor sequel to ''The Second Story'' entitled ''VideoGame/StarOceanBlueSphere'', [[NoExportForYou that was not released outside of Japan.]] This was remade for cell phones in 2009.

2009. There were also manga and an anime, called ''Star Ocean EX'', which documented the adventures of the cast up until the end of the first half of the game. It was cancelled before it could go any further; the story was later completed with the second half released as a series of five drama [=CDs=]. There were quite a few changes to the plot, but the characters and overall structure remained the same. Most of the art direction its art-direction changes were retained for the PSP version.

The game has been re-issued several times. An UpdatedRerelease for the UsefulNotes/PlayStationPortable, titled ''Star Ocean: Second Evolution'', was released in early 2009, upgraded with re-recorded voice acting, {{anime}} {{cutscene}}s and a new recruitable character. ''Second Evolution'' was ported to UsefulNotes/PlayStation3, UsefulNotes/PlayStation4, and UsefulNotes/PlayStationVita in 2015, but only in Japan. A full VideoGameRemake entitled ''Star Ocean: The Second Story R'' was then released on November 2, 2023 for the UsefulNotes/NintendoSwitch, UsefulNotes/PlayStation4, UsefulNotes/PlayStation5, and PC via UsefulNotes/{{Steam}}. As with ''[[VideoGame/StarOcean1 Star Ocean: First Departure R]]'', the game allows the player Japanese-language players to switch between the original Japanese voice cast from the [=PlayStation=] version voice cast and the cast from ''Second Evolution''.Evolution'' cast. (English-language players are stuck with ''Second Evolution'' cast; the [[{{Narm}} somewhat uneven]] [=PS1=] cast is nowhere to be found.)
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** Skill Points are now awarded for battles, and not just leveling up or by learning new talents, making them infinite. A new currency called Battle Points are also awarded, which can be used to upgrade Arts and Combat Skills. This is a less tedious process than manually upgrading Arts in the original game, where you had to use them continuously to master them.
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* BalanceBuff:
** Spellcasting in general gets upgraded. They deal more damage, more hits, and don't interrupt the flow of the fight. Then there are spells that do pause the fight, but you can skip their animation.
** Ernest was once considered a trash character to use. His special moves in the remake got upgraded and his normal attacks now come out faster.
** Noel was sadly relegated as a MasterOfNone with his skillset. Not only did the spell upgrade allowed him to deal multiple hits with his spells, he gains a unique equipment that allows him to resurrect allies when he heals.

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** Certain items that require Claude/Rena to equip them to be used in the field (like Mud Boots) don't need to be worn anymore.

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** Certain items that require Claude/Rena to equip them to be used in the field (like Mud Boots) Boots, the two Pickpocket gloves, and Combo Link) don't need to be worn anymore.


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** Upon receiving Combo Link, all fighter characters are immediately allowed to use two additional special moves. In the original game, you are given two (one from Leon, another from Mayor Narl), but because the change renders a second Combo Link moot, Narl instead gives you a fixed Phase Gun.


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*** In ''Second Story R'', Narl now gives you a fixed Phase Gun which can be upgraded to deal more hits.
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** Certain items that require Claude/Rena to equip them to be used in the field (like Mud Boots) don't need to be worn anymore.
** Pickpocketing is overhauled. Aside from not needing to wear the gloves, pressing the Steal action brings up a small list of pilferable items with matching success rate. The player is given 3 tries to steal per NPC, and this can be restored with a perfume item.
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*** Although in ''Second Story R'',[[spoiler:the credits show The Calnus and the Psynard flying atop of Expel]].

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*** Although in ''Second Story R'',[[spoiler:the R'', [[spoiler:the credits show The Calnus and the Psynard flying atop of Expel]].



* BootstrappedLeitmotif: The now company-wide theme "Incarnation of Devil" first played during the battle against Lucifer/Cyril, which fits his character seeing that he's named after [[{{Satan}} the bibilical devil/fallen angel]]. However, the song eventually becomes more associated with "hyper-powerful OptionalBoss" like Gabriel Celeste, who has since become a recurring OptionalBoss throughout the franchise and Tri-Ace's other franchises such as ''VideoGame/ValkyrieProfile''. Gabriel Celeste pretty much yanked the {{Leitmotif}} out from Lucifer.

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* BootstrappedLeitmotif: The now company-wide theme "Incarnation of Devil" first played during the battle against Lucifer/Cyril, which fits his character seeing that he's named after [[{{Satan}} the bibilical devil/fallen angel]]. However, the song eventually becomes more associated with "hyper-powerful OptionalBoss" like Gabriel Celeste, who has since become a recurring OptionalBoss throughout the franchise and Tri-Ace's other franchises such as ''VideoGame/ValkyrieProfile''. Gabriel Celeste pretty much yanked the {{Leitmotif}} out from Lucifer. And then Ethereal Queen yanked it from Gabriel Celeste and has since stuck to her.
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*** Although in ''Second Story R'',[[spoiler:the credits show The Calnus and the Psynard flying atop of Expel]].
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** And speaking of Private Actions, players can now initiate this on the fly inside the town. No more going out to press the a button!

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** And speaking of Private Actions, players can now initiate this on the fly inside the town. No more going out of town just to press the a button!

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* AntiFrustrationFeatures: ''Second Story R'' gives a visible relationship meter, allowing players to plan their endings in advance.

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* AntiFrustrationFeatures: ''Second Story R'' gives a lot of quality-of-life features.
** There is now a
visible relationship meter, allowing players to plan their endings in advance.advance. Items that affect said meter are also more descriptive, telling how much they add/subtract and to which character it will affect the change.
** Item Creation is now streamlined. The success rate and the different results are now indicated, and the player can input how many materials can be consumed.
** As with most modern [=RPGs=], dialog can be skipped or fast-forwarded.
** Fast travel is now available on visited towns and dungeons, especially on their sub-areas. Indicators are also visible whether it has an important event or Private Actions available, with an additional icon if it's a limited-time PA.
** And speaking of Private Actions, players can now initiate this on the fly inside the town. No more going out to press the a button!
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A full VideoGameRemake entitled ''Star Ocean: The Second Story R'' is set to release on November 2, 2023 for the UsefulNotes/NintendoSwitch, UsefulNotes/PlayStation4, UsefulNotes/PlayStation5, and PC via UsefulNotes/{{Steam}}. As with ''[[VideoGame/StarOcean1 Star Ocean: First Departure R]]'', the game will allow the player to switch between the original Japanese voice cast from the [=PlayStation=] version and the cast from ''Second Evolution''.

to:

A full VideoGameRemake entitled ''Star Ocean: The Second Story R'' is set to release was released on November 2, 2023 for the UsefulNotes/NintendoSwitch, UsefulNotes/PlayStation4, UsefulNotes/PlayStation5, and PC via UsefulNotes/{{Steam}}. As with ''[[VideoGame/StarOcean1 Star Ocean: First Departure R]]'', the game will allow allows the player to switch between the original Japanese voice cast from the [=PlayStation=] version and the cast from ''Second Evolution''.
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* {{Bowdlerized}}: The [=PlayStation=] version of the game came with a fair amount of censorship. All alcoholic beverages that could be brewed and consumed became tea drinks, and any scenes that (intentionally) invoked HoYay were clumsily altered. The remake keeps the former but seems to go out of its way to purposefully exaggerate it to FrothyMugsOfWater level by calling a pint of beer a "cola" despite the obvious color difference and still having plenty of obviously drunk [[=NPCs=]] inside bars which are still called that.

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* {{Bowdlerized}}: The [=PlayStation=] version of the game came with a fair amount of censorship. All alcoholic beverages that could be brewed and consumed became tea drinks, and any scenes that (intentionally) invoked HoYay were clumsily altered. The remake keeps the former but seems to go out of its way to purposefully exaggerate it to FrothyMugsOfWater level by calling a pint of beer a "cola" despite the obvious color difference and still having plenty of obviously drunk [[=NPCs=]] [=NPCs=] inside bars which are still called that.
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* {{Bowdlerized}}: The [=PlayStation=] version of the game came with a fair amount of censorship. All alcoholic beverages that could be brewed and consumed became tea drinks, and any scenes that (intentionally) invoked HoYay were clumsily altered.

to:

* {{Bowdlerized}}: The [=PlayStation=] version of the game came with a fair amount of censorship. All alcoholic beverages that could be brewed and consumed became tea drinks, and any scenes that (intentionally) invoked HoYay were clumsily altered. The remake keeps the former but seems to go out of its way to purposefully exaggerate it to FrothyMugsOfWater level by calling a pint of beer a "cola" despite the obvious color difference and still having plenty of obviously drunk [[=NPCs=]] inside bars which are still called that.
Is there an issue? Send a MessageReason:
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''Star Ocean: The Second Story'' is the second game in the ''VideoGame/StarOcean'' series. It was first released for the UsefulNotes/PlayStation, and unlike [[VideoGame/StarOcean1 the first game]], ''did'' get a Western release. An UpdatedRerelease for the UsefulNotes/PlayStationPortable, titled ''Star Ocean: Second Evolution'', was released in early 2009.

to:

''Star Ocean: The Second Story'' is the second game in the ''VideoGame/StarOcean'' series. It was first released for the UsefulNotes/PlayStation, and unlike [[VideoGame/StarOcean1 the first game]], ''did'' get a Western release. An UpdatedRerelease for the UsefulNotes/PlayStationPortable, titled ''Star Ocean: Second Evolution'', was released in early 2009. \n It was ported to UsefulNotes/PlayStation3, UsefulNotes/PlayStation4, and UsefulNotes/PlayStationVita in 2015, but only in Japan.
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There was a UsefulNotes/GameBoyColor sequel to ''The Second Story'' entitled ''Star Ocean: Blue Sphere'', [[NoExportForYou that was not released outside of Japan.]] This was remade for cell phones in 2009.

to:

There was a UsefulNotes/GameBoyColor sequel to ''The Second Story'' entitled ''Star Ocean: Blue Sphere'', ''VideoGame/StarOceanBlueSphere'', [[NoExportForYou that was not released outside of Japan.]] This was remade for cell phones in 2009.
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* TheProtagonist: The Player can choose either Claude or Rena as their protagonist. The story then shifts for the other to become the Deuteragonist of the story, each with unique scenes. However, one could argue that Claude is the defacto canon Protagonist given his [[relatable LeadYouCanRelateTo]] FishOutOfWater perspective provides a good AudienceSurrogate, a common feature for Protagonists.

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* TheProtagonist: The Player can choose either Claude or Rena as their protagonist. The story then shifts for the other to become the Deuteragonist of the story, each with unique scenes. However, one could argue that Claude is the defacto canon Protagonist given his [[relatable LeadYouCanRelateTo]] [[LeadYouCanRelateTo relatable]] FishOutOfWater perspective provides a good AudienceSurrogate, a common feature for Protagonists.
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* TheProtagonist: The Player can choose either Claude or Rena as their protagonist. The story then shifts for the other to become the Deuteragonist of the story, each with unique scenes. However, one could argue that Claude is the defacto canon Protagonist given his relatable FishOutOfWater perspective provides a good AudienceSurrogate, a common feature for Protagonists.

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* TheProtagonist: The Player can choose either Claude or Rena as their protagonist. The story then shifts for the other to become the Deuteragonist of the story, each with unique scenes. However, one could argue that Claude is the defacto canon Protagonist given his relatable [[relatable LeadYouCanRelateTo]] FishOutOfWater perspective provides a good AudienceSurrogate, a common feature for Protagonists.

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* FishOutOfWater: Claude specifically in the Expel portion of the game.



* TheProtagonist: The Player can choose either Claude or Rena as their protagonist. The story then shifts for the other to become the Deuteragonist of the story, each with unique scenes. However, one could argue that Claude is the defacto canon Protagonist given his special perspective provides a good AudienceSurrogate, a common feature for Protagonists.

to:

* TheProtagonist: The Player can choose either Claude or Rena as their protagonist. The story then shifts for the other to become the Deuteragonist of the story, each with unique scenes. However, one could argue that Claude is the defacto canon Protagonist given his special relatable FishOutOfWater perspective provides a good AudienceSurrogate, a common feature for Protagonists.



* TheRival: Dias to Claude. Claude is immediately a little jealous of how close Dias is to Rena, and they come to blows in the Lacour Tournament, in which Dias promptly wipes the floor with him.

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* TheRival: Dias to Claude. Claude is immediately a little jealous of how close Dias is to Rena, and they come to blows in the Lacour Lecour Tournament, in which Dias promptly wipes the floor with him.
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* TheRival: Dias to Claude. Claude is immediately a little jealous of how close Dias is to Rena, and they come to blows in the Lacour Tournament, in which Dias promptly wipes the floor with him.
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* OfficialCouple: Star Ocean is well known to be one of the early RPG's in the genre to offer multiple endings for their characters, including romantic ones. However, it's been confirmed that Claude and Rena are the official canon pairing for the game. The mainstream story also ships them heavily, regardless of any private actions the player takes to alter the ending romantic outcomes.

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