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A 2001 PlatformGame for the ''UsefulNotes/GameBoyColor'' and a sequel to the previous ''WesternAnimation/SabrinaTheAnimatedSeries'' game, ''[[VideoGame/SabrinaTheAnimatedSeriesZapped Zapped!]]'', and developed by ''Creator/WayforwardTechnologies''.

to:

A 2001 PlatformGame for the ''UsefulNotes/GameBoyColor'' ''Platform/GameBoyColor'' and a sequel to the previous ''WesternAnimation/SabrinaTheAnimatedSeries'' game, ''[[VideoGame/SabrinaTheAnimatedSeriesZapped Zapped!]]'', and developed by ''Creator/WayforwardTechnologies''.



While this game would be the end of the line for Wayforward's Sabrina games, many of their elements, ideas, and even game engine would continue to live on in the games' SpiritualSuccessor, Wayforward's own ''[[VideoGame/Shantae2002 Shantae]]'', which would follow the very next year in 2002, and later would go on to grow into a series its own. Sabrina wasn't done with video games yet because in 2002, ''Sabrina The Teenage Witch: Potion Commotion'', a platform game based on the [[Series/SabrinaTheTeenageWitch live action series]] was released for the ''UsefulNotes/GameBoyAdvance''.

to:

While this game would be the end of the line for Wayforward's Sabrina games, many of their elements, ideas, and even game engine would continue to live on in the games' SpiritualSuccessor, Wayforward's own ''[[VideoGame/Shantae2002 Shantae]]'', which would follow the very next year in 2002, and later would go on to grow into a series its own. Sabrina wasn't done with video games yet because in 2002, ''Sabrina The Teenage Witch: Potion Commotion'', a platform game based on the [[Series/SabrinaTheTeenageWitch live action series]] was released for the ''UsefulNotes/GameBoyAdvance''.''Platform/GameBoyAdvance''.
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* PainfulPointyPufferfish: These float around in the Aquarium Zone like balloons towards Sabrina and occasionally inflating themselves. Sabrina can bounce off the top of them harmlessly when inflated, and only able to destroy them while deflated.
* PalmtreePanic: The Second Level is the Float Zone, a weird pseudo-water dimension with floating pufferfish and other fishy creatures as enemies.

to:

* PainfulPointyPufferfish: These float around in the Aquarium Float Zone like balloons towards Sabrina and occasionally inflating themselves. Sabrina can bounce off the top of them harmlessly when inflated, and only able to destroy them while deflated.
* PalmtreePanic: The Second Level is the Float Zone, a weird pseudo-water dimension with Floating Whales, rainbow platforms, with floating pufferfish and other fishy creatures as enemies.
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* DragonsAreDemonic: In Zodiac City, sneaky dragons like to hide inside the clouds and poke their heads out to attack Sabrina when she comes near. Be very careful navigating near walls.

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* DragonsAreDemonic: In Zodiac City, Nite Lite Land, sneaky dragons like to hide inside the clouds and poke their heads out to attack Sabrina when she comes near. Be very careful navigating near walls.
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* ForcedTransformation: There is an enemy in the third level who can turn Sabrina into a pig. Her controls are reversed, and she can do nothing but jump until the spell wears off.
* GagLips: Floating lips with eyes float around in level one, trying to kiss Sabrina.

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* ForcedTransformation: There The Wizard Mole is an enemy in the third level who can turn Sabrina into a pig. Her controls are reversed, and she can do nothing but jump until the spell wears off.
* GagLips: Floating Smackeroos are floating lips with eyes float around in level one, 'Candy Craze'', trying to kiss bite Sabrina.



* LevelAte: Sugary Mountain. The first stage is a vibrant land full of cakes, chocolates and candies.
* LevelInTheClouds: The Fourth Stage, Zodiac City, takes place in a strange dream scape with clouds and rainbows underneath a night sky.

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* LevelAte: Sugary Mountain.Candy Craze. The first stage is a vibrant land full of cakes, chocolates and candies.
* LevelInTheClouds: The Fourth Stage, Zodiac City, Nite Lite Land, takes place in a strange dream scape with clouds and rainbows underneath a night sky.



* PalmtreePanic: The Second Level is the Aquarium Zone, a weird pseudo-water dimension with floating pufferfish and other fishy creatures as enemies.

to:

* PalmtreePanic: The Second Level is the Aquarium Float Zone, a weird pseudo-water dimension with floating pufferfish and other fishy creatures as enemies.



* UndergroundLevel: The Third level is the Cave of Serendipity. A cave dimension filled with scary monsters.

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* UndergroundLevel: The Third level is the Cave of Serendipity.Jewel Cave. A cave dimension filled with scary monsters.
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Moving to YMMV.


* SpiritualSuccessor: ''VideoGame/Shantae2002''. Which shares the same engine as this game, and similar enemies and level design. Sabrina and Shantae even share the same walk cycle one-for-one. Both games were developed by Wayforward.
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Baleful Polymorph was renamed per TRS


* BalefulPolymorph: There is an enemy in the third level who can turn Sabrina into a pig. Her controls are reversed, and she can do nothing but jump until the spell wears off.


Added DiffLines:

* ForcedTransformation: There is an enemy in the third level who can turn Sabrina into a pig. Her controls are reversed, and she can do nothing but jump until the spell wears off.
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Added DiffLines:

* AntiFrustrationFeatures: If you find a present box with an item you don't need at the moment, you can leave the screen and the item will go back to its box, waiting to be collected again. You can save the Heart Power-Ups for later and come back to collect them if you ever find yourself in trouble.


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* LastChanceHitPoint: Like in the previous game, you don't automatically lose a life if your heart meter gets empty. You can do everything just fine, but [[CriticalExistenceFailure another hit]] knocks you out.

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* BalefulPolymorph: There is an enemy in the third level who can turn Sabrina into a pig. Her controls are reversed,
and she can do nothing but jump until the spell wears off.

to:

* BalefulPolymorph: There is an enemy in the third level who can turn Sabrina into a pig. Her controls are reversed,
reversed, and she can do nothing but jump until the spell wears off.

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Removed: 263

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* BalefulPolymorph: There is an enemy in the third level who can turn Sabrina into a pig. She can do nothing but jump and has to wait until the spell wears off.

to:

* BalefulPolymorph: There is an enemy in the third level who can turn Sabrina into a pig. She Her controls are reversed,
and she
can do nothing but jump and has to wait until the spell wears off.off.
* BeatTheCurseOutOfHim: [[spoiler: How Sabrina cures Spooky of his problem.]]



* DeathThrows: Lose all of your hearts and Sabrina falls off the screen.

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* DeathThrows: Lose all of your hearts and poor Sabrina falls off the screen.



* EldritchLocation: The world within Spooky Jar itself takes Sabrina into many different and weird locales.

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* DragonsAreDemonic: In Zodiac City, sneaky dragons like to hide inside the clouds and poke their heads out to attack Sabrina when she comes near. Be very careful navigating near walls.
* EldritchLocation: The world within the Spooky Jar itself takes Sabrina into many different and weird locales.



* FiendishFish: Numerous in the second level. Pufferfish float about, another fish enemy moves forward and shoots fireballs at Sabrina when it spots her, and another fish enemy jumps out of water pits while throwing projectiles at Sabrina.



* NotEvilJustMisunderstood: [[spoiler: Spooky, in an effort to get some easier sleep, cast a sleep spell on himself which unfortunately, had the added side effect [[{{Sleepwalking}} of driving him insane]]. He thanks Sabrina for snapping him out of it in the ending.]]
* NotHimself: [[spoiler: Spooky's general problem. He cast a sleeping spell on himself that put him under a trance, which is why he acted the way he did.]]



* PalmtreePanic: The Second Level is the Aquarium Zone, a weird psuedo-water dimension with floating pufferfish and other fishy creatures as enemies.

to:

* PalmtreePanic: The Second Level is the Aquarium Zone, a weird psuedo-water pseudo-water dimension with floating pufferfish and other fishy creatures as enemies.



* VoiceGrunting: This game has an upgrade in sound quality from ''Zapped'', and now has added voice samples.
* WithGreatPowerComesGreatInsanity: [[spoiler: Spooky, in an effort to get some easier sleep, cast a sleep spell on himself which unfortunately, had the added side effect [[{{Sleepwalking}} of driving him insane]]. He thanks Sabrina for stopping him the ending.]]

to:

* VoiceGrunting: This game has an upgrade in sound quality from ''Zapped'', and now has added voice samples.
* WithGreatPowerComesGreatInsanity: [[spoiler: Spooky, in an effort to get some easier sleep, cast a sleep spell on himself which unfortunately, had the added side effect [[{{Sleepwalking}} of driving him insane]]. He thanks Sabrina for stopping him the ending.]]
samples.
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* PointyPainfulPufferish: These float around in the Aquarium Zone like balloons towards Sabrina and occasionally inflating themselves. Sabrina can bounce off the top of them harmlessly when inflated, and only able to destroy them while deflated.

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* PointyPainfulPufferish: PainfulPointyPufferfish: These float around in the Aquarium Zone like balloons towards Sabrina and occasionally inflating themselves. Sabrina can bounce off the top of them harmlessly when inflated, and only able to destroy them while deflated.

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* DenserAndWackier: Compared to the rather mundane settings of ''Zapped!'', this games' levels take Sabrina to strange and imaginative fantasy dimensions.



* OurMonstersAreWeird: The enemy lineup very strange and quite dangerous.
* PainfulPointyPufferish: These float around in the Aquarium Zone like balloons towards Sabrina and occasionally inflating themselves. Sabrina can bounce off the top of them harmlessly when inflated, and only able to destroy them while deflated.

to:

* OurMonstersAreWeird: The enemy lineup consists of very strange and quite dangerous.
dangerous monsters, compared to the run of the mill animals of the prior game.
* PainfulPointyPufferish: PointyPainfulPufferish: These float around in the Aquarium Zone like balloons towards Sabrina and occasionally inflating themselves. Sabrina can bounce off the top of them harmlessly when inflated, and only able to destroy them while deflated.

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* GagLips: Floating lips with eyes float around in level one, trying to kiss Sabrina.



* PalmtreePanic: The Second Level is the Aquarium Zone, a weird psuedo-water dimension with floating pufferfish and other fishy creatures as enemies.

to:

* OurMonstersAreWeird: The enemy lineup very strange and quite dangerous.
* PainfulPointyPufferish: These float around in the Aquarium Zone like balloons towards Sabrina and occasionally inflating themselves. Sabrina can bounce off the top of them harmlessly when inflated, and only able to destroy them while deflated.
* PalmtreePanic: The Second Level is the Aquarium Zone, a weird psuedo-water dimension with floating pufferfish and other fishy creatures as enemies.enemies.
* PasswordSave: The same password system from the first game returns.


Added DiffLines:

* TornadoMove: The Tornado spell, when collected lets Sabrina turn into a tornado that lets her bust through barriers and destroy enemies.
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In this follow up, our heroine Sabrina notices Aunt Hilda and Aunt Zelda acting very strangely (Washing Dishes with soup, and reading a pizza like a newspaper), before mysteriously disappearing into a portal. Sabrina and Salem give chase, and end up inside the dimension of the Spooky Jar. There they hear Spooky boasting that he kidnapped the Aunts and is planning on stealing the magic of every witch and warlock in the world. Sabrina is notably concerned because [[TricksterMentor Spooky]] never acted like this before. With Salem by her side, Sabrina embarks on another adventure to rescue her aunts before its too late, as well as figure out ''why'' Spooky is acting so weird.

to:

In this follow up, our heroine Sabrina notices Aunt Hilda and Aunt Zelda acting very strangely (Washing Dishes with soup, and reading a pizza like a newspaper), before mysteriously disappearing into a portal. Sabrina and Salem give chase, follow them into the portal, and end up inside the dimension of the Spooky Jar. There they hear Spooky boasting that he kidnapped the Aunts and is planning on stealing the magic of every witch and warlock in the world. Sabrina is notably concerned because [[TricksterMentor Spooky]] never acted like this before. With Salem by her side, Sabrina embarks on another adventure to rescue her aunts before its too late, as well as figure out ''why'' Spooky is acting so weird.

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* DarkerAndEdgier: Downplayed in tongue-in-cheek style as the game is anything ''but'' dark, but this game's plot is considerably more dramatic than the ExcusePlot of ''Zapped''. Sabrina's Aunts were captured and there is a clear antagonist in this game.

to:

* DarkerAndEdgier: Downplayed in tongue-in-cheek style as the game is anything ''but'' dark, but this game's plot is considerably more dramatic than the comedic ExcusePlot of ''Zapped''. Sabrina's Aunts were captured and there is a clear antagonist in this game.



* EldritchLocation: The world within Spooky Jar itself takes Sabrina into many different locales.

to:

* EldritchLocation: The world within Spooky Jar itself takes Sabrina into many different and weird locales.



* JackassGenie: Spooky. [[spoiler: Though not through his own doing...]]

to:

* JackassGenie: Spooky. [[spoiler: Though not through his own doing...it was totally on accident.]]



* PalmtreePanic: The Second Level is the Aquarium Zone, a weird psuedo-water dimension with floating pufferfish and other fishy creatures as enemies.



* UnderTheSea: The Second Level is the Aquarium Zone, a weird psuedo-water dimension with floating pufferfish as enemies.
* VoiceGrunting: This game has an upgrade in sound quality from ''Zapped'', and now has added voice samples.

to:

* UnderTheSea: The Second Level is the Aquarium Zone, a weird psuedo-water dimension with floating pufferfish as enemies.
* VoiceGrunting: This game has an upgrade in sound quality from ''Zapped'', and now has added voice samples.samples.
* WithGreatPowerComesGreatInsanity: [[spoiler: Spooky, in an effort to get some easier sleep, cast a sleep spell on himself which unfortunately, had the added side effect [[{{Sleepwalking}} of driving him insane]]. He thanks Sabrina for stopping him the ending.]]

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Changed: 255

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The game plays virtually the same as its predecessor, but there are differences. Its a more standard platformer where the objective of each stage is to find three diamonds, which opens the exit portal of the level. With the levels there are enemies that will try to hinder Sabrina's progress. She can fend them off with stomping on them, or shooting them with her magic. Salem also returns to lend a paw, opening up passageways and collecting items Sabrina can't reach. Learning to use the two are crucial to solving puzzles and levels.

to:

The game plays virtually the same as its predecessor, but there are differences. Its a more standard platformer where the objective of each stage is to find three diamonds, which opens the exit portal of the level. With Within the levels there are enemies that will try to hinder Sabrina's progress. She can fend them off with stomping on them, or shooting them with her magic. Salem also returns to lend a paw, opening up passageways and collecting items Sabrina can't reach. Learning to use the two are crucial to solving puzzles and levels.



* BottleEpisode: Literally. This game is only centered the central cast, and takes place with a jar.
* BrainwashedAndCrazy: Sabrina's poor aunts are under a mysterious trance, courtesy of Spooky.

to:

* BottleEpisode: Literally. This game is only centered the central cast, cast in the Spellman house, and takes place with a jar.
within the Spooky Jar.
* BrainwashedAndCrazy: Sabrina's poor aunts are under a mysterious trance, courtesy of Spooky.Spooky [[spoiler: And as it turns out, Spooky himself]].



* EverythingTryingToKillYou: There are many strange monsters who don't want to make your adventure easy.



* HeartsAreHealth: The heart meter from the last game is back.

to:

* HeartsAreHealth: The heart Heart meter from the last prior game is back.back, with the same Heart power-ups that perform the same function. They restore your health to full when found.



* LevelAte: Sugary Mountain. The first stage is a land full of cakes, chocolates and candies.

to:

* LevelAte: Sugary Mountain. The first stage is a vibrant land full of cakes, chocolates and candies.



* PowerUp: Collecting three stars upgrades Sabrina's finger spell into a projectile to attack enemies. Almost all of the previous power ups from ''Zapped!'' returns as well, with the same functions. The Jump Spell doesn't come back, and in its place is a size-shifting spell.

to:

* PowerUp: Collecting three stars upgrades Sabrina's finger spell into a projectile to attack enemies. Almost all of the previous power ups from ''Zapped!'' returns as well, with the same functions. The Jump Spell doesn't come back, and in its place is a size-shifting spell.spell that turns Sabrina tiny.



* ShooOutTheClowns: Chloe, Harvey or any of Sabrina's friends don't make an appearance here.

to:

* ShooOutTheClowns: Chloe, Harvey or any of Sabrina's friends from the cartoon don't make an appearance here.

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Removed: 115

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* BrainwashedAndCrazy: Sabrina's poor aunts are under a mysterious spell, courtesy of Spooky.

to:

* BottleEpisode: Literally. This game is only centered the central cast, and takes place with a jar.
* BrainwashedAndCrazy: Sabrina's poor aunts are under a mysterious spell, trance, courtesy of Spooky.



* DarkerAndEdgier: Downplayed in tongue-in-cheek style as the game is anything ''but'' dark, but this game's plot is considerably more dramatic than ''Zapped''. Sabrina's Aunts were captured and there is a clear antagonist in this game.

to:

* DamselInDistress: Aunt Hilda and Aunt Zelda disappear into another dimension and Sabrina and Salem have to rescue them.
* DarkerAndEdgier: Downplayed in tongue-in-cheek style as the game is anything ''but'' dark, but this game's plot is considerably more dramatic than the ExcusePlot of ''Zapped''. Sabrina's Aunts were captured and there is a clear antagonist in this game.



* ExcusePlot: Aunt Hilda and Aunt Zelda disappear into another dimension and Sabrina and Salem have to rescue them.


Added DiffLines:

* ShooOutTheClowns: Chloe, Harvey or any of Sabrina's friends don't make an appearance here.

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Changed: 935

Removed: 110

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* BigBad: Spooky is the antagonist of the game.
* BrainwashedAndCrazy: Sabrina's poor aunts are under a mysterious spell.

to:

* BalefulPolymorph: There is an enemy in the third level who can turn Sabrina into a pig. She can do nothing but jump and has to wait until the spell wears off.
* BigBad: Spooky, the genie of the Spooky Jar is the main antagonist of the game.
* BrainwashedAndCrazy: Sabrina's poor aunts are under a mysterious spell.spell, courtesy of Spooky.



* DarkerAndEdgier: Downplayed in tongue-in-cheek style of course as the game is anything ''but'' dark, but this game's plot is considerably more dramatic than ''Zapped''. Sabrina's Aunts were captured and there is a clear antagonist in this game.
* DeathThrows: Lose all of your hearts and Sabrina falls off the screen [[EverythingsBetterWithSpinning while spinning]].
* DreamLand: The Fourth Stage, Zodiac City, takes place in a strange dream scape with clouds and rainbows underneath a night sky.
* EldritchLocation: The Spooky Jar itself.
* ExcusePlot: Aunt Hilda and Zelda disappear into another dimension and Sabrina and Salem have to rescue them.

to:

* DarkerAndEdgier: Downplayed in tongue-in-cheek style of course as the game is anything ''but'' dark, but this game's plot is considerably more dramatic than ''Zapped''. Sabrina's Aunts were captured and there is a clear antagonist in this game.
* DeathThrows: Lose all of your hearts and Sabrina falls off the screen [[EverythingsBetterWithSpinning while spinning]].
* DreamLand: The Fourth Stage, Zodiac City, takes place in a strange dream scape with clouds and rainbows underneath a night sky.
screen.
* EldritchLocation: The world within Spooky Jar itself.
itself takes Sabrina into many different locales.
* ExcusePlot: Aunt Hilda and Aunt Zelda disappear into another dimension and Sabrina and Salem have to rescue them.



* LevelAte: Sugary Mountain. The first stage is a land full of cakes, chocolates and candies.
* PowerUp: Collecting three stars upgrades Sabrina's finger spell into a projectile to attack enemies. All of the previous power ups from ''Zapped!'' returns as well, with the same functions.

to:

* HeartsAreHealth: The heart meter from the last game is back.
* JackassGenie: Spooky. [[spoiler: Though not through his own doing...]]
* LevelAte: Sugary Mountain. The first stage is a land full of cakes, chocolates and candies.
candies.
* LevelInTheClouds: The Fourth Stage, Zodiac City, takes place in a strange dream scape with clouds and rainbows underneath a night sky.
* PowerUp: Collecting three stars upgrades Sabrina's finger spell into a projectile to attack enemies. All Almost all of the previous power ups from ''Zapped!'' returns as well, with the same functions.functions. The Jump Spell doesn't come back, and in its place is a size-shifting spell.
* RecurringBoss: Spooky fights Sabrina at the end of every world, with a new attacking gimmick each time.
* {{Sizeshifter}}: Sabrina can acquire a spell that lets her shrink down into a mini-state, that lets her move through tiny passages.



* SuperDrowningSkills: Sabrina didn't take any swimming lessons from ''Zapped'' it seems. Water still kills you instantly.
* UndergroundLevel: The Third level is the Cave of Serendipity. A cave dimension with scary monsters.

to:

* SuperDrowningSkills: Sabrina didn't take any swimming lessons from ''Zapped'' it seems. Water still kills you instantly.
instantly. Stay away from it.
* UndergroundLevel: The Third level is the Cave of Serendipity. A cave dimension filled with scary monsters.

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Changed: 132

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None


* DarkerAndEdgier: Downplayed in tongue-in-cheek style of course as the game is anything ''but'' dark, but this game's plot is considerably more dramatic than ''Zapped''. Sabrina's Aunts were captured and there is a clear antagonist in this game.



* DreamLand: The Fourth Stage takes place in a strange dream scape with clouds and rainbows underneath a night sky.

to:

* DreamLand: The Fourth Stage Stage, Zodiac City, takes place in a strange dream scape with clouds and rainbows underneath a night sky.



* LevelAte: The First stage.

to:

* LevelAte: Sugary Mountain. The First stage.first stage is a land full of cakes, chocolates and candies.



* UndergroundLevel: The Third level takes place in a cave dimension with scary monsters.
* UnderTheSea: The Second Level is an weird psuedo-water dimension with floating pufferfish as enemies.

to:

* UndergroundLevel: The Third level takes place in a is the Cave of Serendipity. A cave dimension with scary monsters.
* UnderTheSea: The Second Level is an the Aquarium Zone, a weird psuedo-water dimension with floating pufferfish as enemies.
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None


[[quoteright:342:https://static.tvtropes.org/pmwiki/pub/images/71pml782o6l_sx342.jpg]]
[[caption-width-right:342:Sabrina's back in this spooky sequel.]]

to:

[[quoteright:342:https://static.[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/71pml782o6l_sx342.jpg]]
[[caption-width-right:342:Sabrina's
org/pmwiki/pub/images/spooked.png]]
[[caption-width-right:350:Sabrina is
back in this spooky sequel.]]
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* SpiritualSuccessor: ''VideoGame/Shantae2002''. Which shares the same engine as this game, and similar enemies and level design. Sabrina and Shantae even share the same walk cycle one-for-one.

to:

* SpiritualSuccessor: ''VideoGame/Shantae2002''. Which shares the same engine as this game, and similar enemies and level design. Sabrina and Shantae even share the same walk cycle one-for-one. Both games were developed by Wayforward.

Added: 193

Changed: 29

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None


While this game would be the end of the line for Wayforward's licenced Sabrina games, many of their elements, ideas, and even game engine would continue to live on in the games' SpiritualSuccessor, Wayforward's own ''VideoGame/{{Shantae}}'', which would follow the very next year in 2002, and later would go on to grow into a series its own. Sabrina wasn't done with video games yet because in 2002, ''Sabrina The Teenage Witch: Potion Commotion'', a platform game based on the [[Series/SabrinaTheTeenageWitch live action series]] was released for the ''UsefulNotes/GameBoyAdvance''.

to:

While this game would be the end of the line for Wayforward's licenced Sabrina games, many of their elements, ideas, and even game engine would continue to live on in the games' SpiritualSuccessor, Wayforward's own ''VideoGame/{{Shantae}}'', ''[[VideoGame/Shantae2002 Shantae]]'', which would follow the very next year in 2002, and later would go on to grow into a series its own. Sabrina wasn't done with video games yet because in 2002, ''Sabrina The Teenage Witch: Potion Commotion'', a platform game based on the [[Series/SabrinaTheTeenageWitch live action series]] was released for the ''UsefulNotes/GameBoyAdvance''.


Added DiffLines:

* SpiritualSuccessor: ''VideoGame/Shantae2002''. Which shares the same engine as this game, and similar enemies and level design. Sabrina and Shantae even share the same walk cycle one-for-one.
Is there an issue? Send a MessageReason:
None


While this game would be the end of the line for Wayforward's licenced Sabrina games, many of their elements, ideas, and even game engine would continue to live on in the games' SpiritualSuccessor, Wayforward's own ''VideoGame/{{Shantae}}'', which would follow the very next year in 2002, and later would go on to grow into a series its own. Sabrina wasn't done with video games yet because in 2002, ''Sabrina The Teenage Witch: Potion Commotion'' a platformer based on [[Series/SabrinaTheTeenageWitch live action series]] was released for the ''UsefulNotes/GameBoyAdvance''.

to:

While this game would be the end of the line for Wayforward's licenced Sabrina games, many of their elements, ideas, and even game engine would continue to live on in the games' SpiritualSuccessor, Wayforward's own ''VideoGame/{{Shantae}}'', which would follow the very next year in 2002, and later would go on to grow into a series its own. Sabrina wasn't done with video games yet because in 2002, ''Sabrina The Teenage Witch: Potion Commotion'' Commotion'', a platformer platform game based on the [[Series/SabrinaTheTeenageWitch live action series]] was released for the ''UsefulNotes/GameBoyAdvance''.
Is there an issue? Send a MessageReason:
None


While this game would be the end of the line for Wayforward's licenced Sabrina games, many of their elements, game engine and ideas would continue to live on the games' SpiritualSuccessor, Wayforward's own ''VideoGame/{{Shantae}}'', which would follow the very next year in 2002, and later would go on to grow into a series its own. Sabrina wasn't done with video games yet because in 2002, ''Sabrina The Teenage Witch: Potion Commotion'' a video game based on [[Series/SabrinaTheTeenageWitch live action series]] was released for the ''UsefulNotes/GameBoyAdvance''.

to:

While this game would be the end of the line for Wayforward's licenced Sabrina games, many of their elements, ideas, and even game engine and ideas would continue to live on in the games' SpiritualSuccessor, Wayforward's own ''VideoGame/{{Shantae}}'', which would follow the very next year in 2002, and later would go on to grow into a series its own. Sabrina wasn't done with video games yet because in 2002, ''Sabrina The Teenage Witch: Potion Commotion'' a video game platformer based on [[Series/SabrinaTheTeenageWitch live action series]] was released for the ''UsefulNotes/GameBoyAdvance''.
Is there an issue? Send a MessageReason:
None


While this game would be the end of the line for Wayforward's licenced Sabrina games, many of their elements, game engine and ideas would continue to live on the games' SpiritualSuccessor, Wayforward's own ''VideoGame/{{Shantae}}'', which would follow the very next year in 2002, and later would go on to grow into a series its own.

to:

While this game would be the end of the line for Wayforward's licenced Sabrina games, many of their elements, game engine and ideas would continue to live on the games' SpiritualSuccessor, Wayforward's own ''VideoGame/{{Shantae}}'', which would follow the very next year in 2002, and later would go on to grow into a series its own. Sabrina wasn't done with video games yet because in 2002, ''Sabrina The Teenage Witch: Potion Commotion'' a video game based on [[Series/SabrinaTheTeenageWitch live action series]] was released for the ''UsefulNotes/GameBoyAdvance''.

Added: 121

Changed: 101

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None


* CollisionDamage: Unlike the prior game, its played totally straight.

to:

* CollisionDamage: Unlike Its straight as an arrow here. Running into enemies costs Sabrina a heart.
* DeathThrows: Lose all of your hearts and Sabrina falls off
the prior game, its played totally straight.screen [[EverythingsBetterWithSpinning while spinning]].
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In this follow up, our heroine Sabrina notices Aunt Hilda and Aunt Zelda acting very strangely (Washing Dishes with soup, and reading a pizza like a newspaper), before mysteriously disappearing into a portal. Sabrina and Salem give chase, and end up inside the dimension of the Spooky Jar. There they hear Spooky boasting that he kidnapped the Aunts and is challenging the duo to find them. Sabrina is notably concerned because [[TricksterMentor Spooky]] never acted like this before. With Salem by her side, Sabrina embarks on another adventure to rescue her aunts, as well as figure out ''why'' Spooky is acting so weird.

to:

In this follow up, our heroine Sabrina notices Aunt Hilda and Aunt Zelda acting very strangely (Washing Dishes with soup, and reading a pizza like a newspaper), before mysteriously disappearing into a portal. Sabrina and Salem give chase, and end up inside the dimension of the Spooky Jar. There they hear Spooky boasting that he kidnapped the Aunts and is challenging planning on stealing the duo to find them.magic of every witch and warlock in the world. Sabrina is notably concerned because [[TricksterMentor Spooky]] never acted like this before. With Salem by her side, Sabrina embarks on another adventure to rescue her aunts, aunts before its too late, as well as figure out ''why'' Spooky is acting so weird.
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In this follow up, our heroine Sabrina notices her Aunts acting very strangely (Washing Dishes with soup, and reading a pizza like a newspaper), before mysteriously disappearing into a portal. Sabrina and Salem give chase, and end up inside the dimension of the Spooky Jar. There they hear Spooky boasting that he kidnapped the Aunts and is challenging the duo to find them. Sabrina is notably concerned because [[TricksterMentor Spooky]] never acted like this before. With Salem by her side, Sabrina embarks on another adventure to rescue her aunts, as well as figure out ''why'' Spooky is acting so weird.

to:

In this follow up, our heroine Sabrina notices her Aunts Aunt Hilda and Aunt Zelda acting very strangely (Washing Dishes with soup, and reading a pizza like a newspaper), before mysteriously disappearing into a portal. Sabrina and Salem give chase, and end up inside the dimension of the Spooky Jar. There they hear Spooky boasting that he kidnapped the Aunts and is challenging the duo to find them. Sabrina is notably concerned because [[TricksterMentor Spooky]] never acted like this before. With Salem by her side, Sabrina embarks on another adventure to rescue her aunts, as well as figure out ''why'' Spooky is acting so weird.

Changed: 1290

Removed: 28

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In this follow up, our heroine Sabrina notices her Aunts acting very strangely (Washing Dishes with soup, and reading a pizza like a newspaper), before mysteriously disappearing into a portal. Sabrina and Salem give chase, and end up inside the dimension of the Spooky Jar. There they hear Spooky boasting that he kidnapped the Aunts and is challenging the duo to find them. Sabrina is notably concerned because Spooky never acted like this before. With Salem by her side, Sabrina embarks on another adventure to rescue her aunts, as well as figure out ''why'' Spooky is acting so weird.

to:

In this follow up, our heroine Sabrina notices her Aunts acting very strangely (Washing Dishes with soup, and reading a pizza like a newspaper), before mysteriously disappearing into a portal. Sabrina and Salem give chase, and end up inside the dimension of the Spooky Jar. There they hear Spooky boasting that he kidnapped the Aunts and is challenging the duo to find them. Sabrina is notably concerned because Spooky [[TricksterMentor Spooky]] never acted like this before. With Salem by her side, Sabrina embarks on another adventure to rescue her aunts, as well as figure out ''why'' Spooky is acting so weird.



* AnotherDimension:
* BigBad:
* BossBattle:
* BrainwashedAndCrazy:
* CollisionDamage:
* DreamLand:
* EldritchLocation:
* ExcusePlot:
* GoombaStomp:
* LevelAte:
* PowerUp:
* SuperDrowningSkills:
* UndergroundLevel:
* UnderTheSea:
* VoiceGrunting:
* WackyLand:

to:

* AnotherDimension:
AnotherDimension: The dimension within the Spooky Jar, where Aunt Hilda and Zelda disappeared into.
* BigBad:
BigBad: Spooky is the antagonist of the game.
* BossBattle:
BrainwashedAndCrazy: Sabrina's poor aunts are under a mysterious spell.
* BrainwashedAndCrazy:
CollisionDamage: Unlike the prior game, its played totally straight.
* CollisionDamage:
DreamLand: The Fourth Stage takes place in a strange dream scape with clouds and rainbows underneath a night sky.
* DreamLand:
EldritchLocation: The Spooky Jar itself.
* EldritchLocation:
ExcusePlot: Aunt Hilda and Zelda disappear into another dimension and Sabrina and Salem have to rescue them.
* ExcusePlot:
GoombaStomp: Sabrina's main attack aside from her magic projectile. Unfortunately, Salem still cannot do this.
* GoombaStomp:
LevelAte: The First stage.
* LevelAte:
PowerUp: Collecting three stars upgrades Sabrina's finger spell into a projectile to attack enemies. All of the previous power ups from ''Zapped!'' returns as well, with the same functions.
* PowerUp:
SuperDrowningSkills: Sabrina didn't take any swimming lessons from ''Zapped'' it seems. Water still kills you instantly.
* SuperDrowningSkills:
UndergroundLevel: The Third level takes place in a cave dimension with scary monsters.
* UndergroundLevel:
UnderTheSea: The Second Level is an weird psuedo-water dimension with floating pufferfish as enemies.
* UnderTheSea:
* VoiceGrunting:
* WackyLand:
VoiceGrunting: This game has an upgrade in sound quality from ''Zapped'', and now has added voice samples.
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A 2001 PlatformGame for the ''UsefulNotes/GameBoyColor''. Based on ''WesternAnimation/SabrinaTheAnimatedSeries'' and a sequel to the previous ''Sabrina'' game, ''[[VideoGame/SabrinaTheAnimatedSeriesZapped Zapped!]]'', and developed by ''Creator/WayforwardTechnologies''.

to:

A 2001 PlatformGame for the ''UsefulNotes/GameBoyColor''. Based on ''UsefulNotes/GameBoyColor'' and a sequel to the previous ''WesternAnimation/SabrinaTheAnimatedSeries'' and a sequel to the previous ''Sabrina'' game, ''[[VideoGame/SabrinaTheAnimatedSeriesZapped Zapped!]]'', and developed by ''Creator/WayforwardTechnologies''.
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Added DiffLines:

[[quoteright:342:https://static.tvtropes.org/pmwiki/pub/images/71pml782o6l_sx342.jpg]]
[[caption-width-right:342:Sabrina's back in this spooky sequel.]]

A 2001 PlatformGame for the ''UsefulNotes/GameBoyColor''. Based on ''WesternAnimation/SabrinaTheAnimatedSeries'' and a sequel to the previous ''Sabrina'' game, ''[[VideoGame/SabrinaTheAnimatedSeriesZapped Zapped!]]'', and developed by ''Creator/WayforwardTechnologies''.

In this follow up, our heroine Sabrina notices her Aunts acting very strangely (Washing Dishes with soup, and reading a pizza like a newspaper), before mysteriously disappearing into a portal. Sabrina and Salem give chase, and end up inside the dimension of the Spooky Jar. There they hear Spooky boasting that he kidnapped the Aunts and is challenging the duo to find them. Sabrina is notably concerned because Spooky never acted like this before. With Salem by her side, Sabrina embarks on another adventure to rescue her aunts, as well as figure out ''why'' Spooky is acting so weird.

The game plays virtually the same as its predecessor, but there are differences. Its a more standard platformer where the objective of each stage is to find three diamonds, which opens the exit portal of the level. With the levels there are enemies that will try to hinder Sabrina's progress. She can fend them off with stomping on them, or shooting them with her magic. Salem also returns to lend a paw, opening up passageways and collecting items Sabrina can't reach. Learning to use the two are crucial to solving puzzles and levels.

While this game would be the end of the line for Wayforward's licenced Sabrina games, many of their elements, game engine and ideas would continue to live on the games' SpiritualSuccessor, Wayforward's own ''VideoGame/{{Shantae}}'', which would follow the very next year in 2002, and later would go on to grow into a series its own.
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!!This game contains examples of:

* AnotherDimension:
* BigBad:
* BossBattle:
* BrainwashedAndCrazy:
* CollisionDamage:
* DreamLand:
* EldritchLocation:
* ExcusePlot:
* GoombaStomp:
* LevelAte:
* PowerUp:
* SuperDrowningSkills:
* UndergroundLevel:
* UnderTheSea:
* VoiceGrunting:
* WackyLand:

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