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* UnwillingSuspension: All of the family members of the two resistance members are detained this way, their wrists are bound overhead while hanging inside a glass cell, each containing the family, which includes the grandfather (who is supposed to be building a superweapon for their captors).
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[[caption-width-right:300:Dad... Mom... Sis... Please Be Careful.]]

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* HomingProjectile: Grey rockets fired from your rocket launcher can chase after enemies and home in on the nearest target. Red ones, in contrast, can't.



%%* KillItWithFire: The flamethrower weapon is the one.

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%%* * KillItWithFire: The flamethrower weapon is the one.allows you to incinerate large groups of neemy mooks standing near to each other.


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* SequentialBoss: King Crimson needs to be defeated twice, his second form turning him into a BrainMonster who continues battling.


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* WallOfWeapons: More than one area in the game is a wall containing a row of different firearms to choose from, ranging from flamethrowers to rocket launchers and heavy machine-guns. Unfortunately the game allows only 1 type of firearm at a time.

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* AirborneMooks: Enemies on [[JetPack hover-packs]] tends to show up in areas with platforming elements, flying circles around you while taking potshots.



* FlyingFace: King Crimson, the game's FinalBoss upon revealing himself, turns out to be a gigantic severed ''skinless'' head with a jet booster in place of his neck. And will hover all over the place trying to attack you. If you kill him, King Crimson's ''brain'' gains a life on it's own as a BrainMonster to resume the fight.



* GroundByGears: The level in the factory have gigantic gears advancing on you in an attempt to squish you into a pulp, until you shoot those to bits.



* ObstructiveForeground: There's an area halfway through the game where you're crossing a catwalk under a waterfall, with said waterfall in the ''foreground'' obscuring enemies coming left ad right.



%%* SpreadShot: The 3-Way Gun.

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%%* * SpreadShot: The 3-Way Gun.Gun fires bullets in an arc covering much of the screen.
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%%* ChainReactionDestruction: How the bosses die.
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* BittersweetEnding: If you don't have enough keys to rescue everyone.
* BulletHell: Things can get real messy, not only on boss levels.

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* %%* BittersweetEnding: If you don't have enough keys to rescue everyone.
* %%* BulletHell: Things can get real messy, not only on boss levels.



* ChainReactionDestruction: How the bosses die.
* CollisionDamage: It gets crowded sometimes.

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* %%* ChainReactionDestruction: How the bosses die.
* %%* CollisionDamage: It gets crowded sometimes.



* DifficultyByRegion: Home computer versions sometimes look like totally different games.
* DisappearsIntoLight: All mooks die this way.

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* %%* DifficultyByRegion: Home computer versions sometimes look like totally different games.
* %%* DisappearsIntoLight: All mooks die this way.



* GoldenEnding: If you rescue everyone.

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* %%* GoldenEnding: If you rescue everyone.



* KillItWithFire: The flamethrower weapon is the one.

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* %%* KillItWithFire: The flamethrower weapon is the one.



* ShowsDamage: As bosses take damage, they will gradually explode and gain smoking cracks.
* SmartBomb: Powerful weapon, so use it sparingly.
* SpreadShot: The 3-Way Gun.
* AWinnerIsYou: The ending of the game is definitely it.

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* ShowsDamage: As bosses take damage, they will gradually explode and gain smoking cracks.
* %%* SmartBomb: Powerful weapon, so use it sparingly.
* %%* SpreadShot: The 3-Way Gun.
* %%* AWinnerIsYou: The ending of the game is definitely it.

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[[caption-width-right:300:Midnight Resistance title screen]]
''Midnight Resistance'' is a side-scrolling action shooter produced by Creator/DataEast in 1989. The game was first made for UsefulNotes/ArcadeGame systems and then ported to various platforms in 1990. It is an instant fireworks show with a lot of fast-paced action, unique enemies and bosses. The original arcade version made used of a rotary joystick similar to its predecessor ''VideoGame/HeavyBarrel'', allowing for separate controls for aiming and moving.

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[[caption-width-right:300:Midnight Resistance title screen]]
[[caption-width-right:300:Dad... Mom... Sis... Please Be Careful.]]
''Midnight Resistance'' is a side-scrolling action shooter produced by Creator/DataEast in 1989.

You play as one or two resistance soldiers, whose family has been kidnapped by a mysterious villain called King Crimson, including their grandfather, who is a scientist, and he's being forced to build a doomsday superweapon for them.

The game was first made for UsefulNotes/ArcadeGame systems and then ported to various platforms in 1990. It is an instant fireworks show with a lot of fast-paced action, unique enemies and bosses. The original arcade version made used of a rotary joystick similar to its predecessor ''VideoGame/HeavyBarrel'', allowing for separate controls for aiming and moving.


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* SpreadShot: The 3-Way Gun.

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* {{BFG}}: Quite impressive choice of ways to do damage. Absolutely neccessary for boss levels.

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* {{BFG}}: Quite impressive choice of ways to do damage. Absolutely neccessary necessary for boss levels.


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* ChainReactionDestruction: How the bosses die.


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* DegradedBoss: The first boss returns as a normal enemy as early as stage 2.


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* ShowsDamage: As bosses take damage, they will gradually explode and gain smoking cracks.
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* BittersweetEnding: You don't have enough keys to rescue everyone.

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* BittersweetEnding: You If you don't have enough keys to rescue everyone.
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''Midnight Resistance'' is a side-scrolling action shooter produced by Creator/DataEast in 1989. The game was first made for UsefulNotes/ArcadeGame systems and then ported to various platforms in 1990. It is an instant fireworks show with a lot of fast-paced action, unique enemies and bosses. It incorporates gaming and control system from its alleged prequel, ''VideoGame/HeavyBarrel''.

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''Midnight Resistance'' is a side-scrolling action shooter produced by Creator/DataEast in 1989. The game was first made for UsefulNotes/ArcadeGame systems and then ported to various platforms in 1990. It is an instant fireworks show with a lot of fast-paced action, unique enemies and bosses. It incorporates gaming The original arcade version made used of a rotary joystick similar to its predecessor ''VideoGame/HeavyBarrel'', allowing for separate controls for aiming and control system from its alleged prequel, ''VideoGame/HeavyBarrel''.moving.
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* WolfpackBoss: The second boss, a squadron of fighter jets that drop bombs on the player.

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* WolfpackBoss: The second boss, a squadron of fighter jets that drop bombs on the player. They don't have too much health individually and appear one at a time (with maximum two on screen) attacking only once each run, but you have to take down ''ten'' of them.
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* BackgroundBoss: The second boss, a squadron of fighter planes. They'll actually fly in formation in the background after every bombing run, although this only just shows to the player how many of them are left.
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* WolfpackBoss: The second boss, a squadron of fighter jets that drop bombs on the player.

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* BittersweetEnding: You don't have enough keys to rescue everyone.



* GoldenEnding: If you rescue everyone.



** BittersweetEnding: You don't have enough keys to rescue everyone.
** GoldenEnding: If you rescue everyone.



* [[SaveThePrincess Save Your Family]]: The BigBad has kidnapped the protagonists' family members.

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* [[SaveThePrincess Save Your Family]]: SaveThePrincess: The BigBad has kidnapped the protagonists' family members.
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'''This game provides examples of:'''

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'''This game !! ''Midnight Resistance'' provides examples of:'''
of:
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''Midnight Resistance'' is a side-scrolling action shooter produced by Creator/DataEast in 1989. The game was first made for ArcadeGame systems and then ported to various platforms in 1990. It is an instant fireworks show with a lot of fast-paced action, unique enemies and bosses. It incorporates gaming and control system from its alleged prequel, ''VideoGame/HeavyBarrel''.

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''Midnight Resistance'' is a side-scrolling action shooter produced by Creator/DataEast in 1989. The game was first made for ArcadeGame UsefulNotes/ArcadeGame systems and then ported to various platforms in 1990. It is an instant fireworks show with a lot of fast-paced action, unique enemies and bosses. It incorporates gaming and control system from its alleged prequel, ''VideoGame/HeavyBarrel''.
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* SadisticChoice: If you have less than six keys when you reach the captured family members, you'll have to leave at least one behind to die.

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* [[IHaveYourWife I Have Your Family]]: The BigBad has kidnapped the protagonists' family members.


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* [[SaveThePrincess Save Your Family]]: The BigBad has kidnapped the protagonists' family members.
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* [[IHaveYourWife I Have Your Family]]: The BigBad has kidnapped the protagonists' family members.
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* MultipleEndings: The only difference being whichever relatives you rescue will be standing with you on the ending screen.
** BittersweetEnding: You don't have enough keys to rescue everyone.
** GoldenEnding: If you rescue everyone.

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[[caption-width-right:300:Midnight Resistance]]

Midnight Resistance is a side-scrolling action shooter produced by Creator/DataEast in 1989. The game was first made for ArcadeGame systems and then ported to various platforms in 1990. It is an instant fireworks show with a lot of fast paced action, unique enemies and bosses. It incorporates gaming and control system from its alleged prequel HeavyBarrel.

to:

[[caption-width-right:300:Midnight Resistance]]

Midnight
Resistance title screen]]
''Midnight Resistance''
is a side-scrolling action shooter produced by Creator/DataEast in 1989. The game was first made for ArcadeGame systems and then ported to various platforms in 1990. It is an instant fireworks show with a lot of fast paced fast-paced action, unique enemies and bosses. It incorporates gaming and control system from its alleged prequel HeavyBarrel.prequel, ''VideoGame/HeavyBarrel''.



* {{Bullet Hell}}: Things can get real messy, not only on boss levels.
* {{Bottomless Magazines}}: The default gun has an unlimited ammo.
* {{Collision Damage}}: It gets crowded sometimes.
* {{Continuing Is Painful}}: You lose power-up's after death.
* {{Difficulty By Region}}: Home computer versions sometimes look like totally different games.
* {{Disappears into Light}}: All regular enemies die this way.
* {{Drop In Drop Out Multiplayer}}: More players means more power-up keys and more enemies at the same time.
* {{IKEA Weaponry}}: Collect red keys on your way to upgrade to better weapons.
* {{Killit With Fire}}: The flamethrower weapon is the one.

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* {{Bullet Hell}}: BulletHell: Things can get real messy, not only on boss levels.
* {{Bottomless Magazines}}: BottomlessMagazines: The default gun has an unlimited ammo.
* {{Collision Damage}}: CollisionDamage: It gets crowded sometimes.
* {{Continuing Is Painful}}: ContinuingIsPainful: You lose power-up's power-ups after death.
* {{Difficulty By Region}}: DifficultyByRegion: Home computer versions sometimes look like totally different games.
* {{Disappears into Light}}: DisappearsIntoLight: All regular enemies mooks die this way.
* {{Drop In Drop Out Multiplayer}}: More players DropInDropOutMultiplayer: When two people play, it means more power-up keys and more enemies at the same time.
* {{IKEA Weaponry}}: IKEAWeaponry: Collect red keys on your way to upgrade to better weapons.
* {{Killit With Fire}}: KillItWithFire: The flamethrower weapon is the one.



* {{Smart Bomb}}: Powerful weapon, use it sparingly.
* {{A Winner Is You}}: The ending of the game is definitely it.

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* {{Smart Bomb}}: SmartBomb: Powerful weapon, so use it sparingly.
* {{A Winner Is You}}: AWinnerIsYou: The ending of the game is definitely it.it.
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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/midnight_resistance_arcade_300pxmidnight_resistance_title_2890.png]]
[[caption-width-right:300:Midnight Resistance]]

Midnight Resistance is a side-scrolling action shooter produced by Creator/DataEast in 1989. The game was first made for ArcadeGame systems and then ported to various platforms in 1990. It is an instant fireworks show with a lot of fast paced action, unique enemies and bosses. It incorporates gaming and control system from its alleged prequel HeavyBarrel.
----
'''This game provides examples of:'''

*{{BFG}}: Quite impressive choice of ways to do damage. Absolutely neccessary for boss levels.
*{{Bullet Hell}}: Things can get real messy, not only on boss levels.
*{{Bottomless Magazines}}: The default gun has an unlimited ammo.
*{{Collision Damage}}: It gets crowded sometimes.
*{{Continuing Is Painful}}: You lose power-up's after death.
*{{Difficulty By Region}}: Home computer versions sometimes look like totally different games.
*{{Disappears into Light}}: All regular enemies die this way.
*{{Drop In Drop Out Multiplayer}}: More players means more power-up keys and more enemies at the same time.
*{{IKEA Weaponry}}: Collect red keys on your way to upgrade to better weapons.
*{{Killit With Fire}}: The flamethrower weapon is the one.
*OneHitPointWonder: Your character dies instantly when hit.
*{{Smart Bomb}}: Powerful weapon, use it sparingly.
*{{A Winner Is You}}: The ending of the game is definitely it.

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