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** In the first movie, Mr Incredible ends up in the bank Bomb Voyage is robbing by pure coincidence when he saves Oliver Sansweet trying to commit suicide. In the game, he and Elastigirl find out that Bomb Voyage is planning to rob the bank after realizing that his {{Mooks}} [[NiceJobFixingItVillain are trying to head there]]. They construct a ballista to launch Mr. Incredible to the bank to stop him.
*** Further, Sansweet’s [[AdaptedOut absence]] causes the game to claim that only the train incident was enough to trigger the Super Registration Act.
** The first movie's references to various superheroes' deaths by cape-related accidents are removed, turning whole "no capes" scene into a brief NoJustNoReaction moment.

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** In the first movie, Mr Incredible ends up in the bank Bomb Voyage is robbing by pure coincidence when he saves Oliver Sansweet trying to commit suicide. In the game, he and Elastigirl find out that Bomb Voyage is planning to rob the bank after realizing that his {{Mooks}} [[NiceJobFixingItVillain are trying to head there]]. They construct a ballista to launch Mr. Incredible to the bank to stop him.
*** Further,
him. Furthermore, Sansweet’s [[AdaptedOut absence]] causes the game to claim that only the train incident was enough to trigger the Super Registration Act.
** The first movie's references to various superheroes' deaths by cape-related accidents are removed, turning the whole "no capes" scene into a brief NoJustNoReaction moment.
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* ObviousRulePatch: Unlike most ''LEGO'' games with the Invincibility cheat, where through either SequenceBreaking or just plain stud-grinding you could get it before completing even half of the game, this game explicitly makes Invincibility only available once you fully complete the story. Given how Invulnerability in this game was upgraded to Immunity, which not only prevents health loss but makes the character impervious to all hazards, primarily in terms of preventing you from walking through them, this is very blatantly to keep the player from cheesing both puzzles and fights in story-mode by just tanking everything.

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* ObviousRulePatch: Unlike most ''LEGO'' games with the Invincibility cheat, where through either SequenceBreaking or just plain stud-grinding you could get it before completing even half of the game, this game explicitly makes Invincibility only available once you fully complete the story. Given how Invulnerability in this game was upgraded to Immunity, which not only prevents health loss but makes the character impervious to all hazards, primarily in terms of preventing you from walking through them, this is very blatantly to keep the player from cheesing both puzzles and fights in story-mode by just tanking everything.

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* PermanentlyMissableContent: {{Averted|Trope}}: After completion of a Crime Wave, you can go to the prison and interact with a jailed supervillain to restart it again, so you won't need to start a new save file if you missed any Crime Wave-exclusive achievements.

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* ObviousRulePatch: Unlike most ''LEGO'' games with the Invincibility cheat, where through either SequenceBreaking or just plain stud-grinding you could get it before completing even half of the game, this game explicitly makes Invincibility only available once you fully complete the story. Given how Invulnerability in this game was upgraded to Immunity, which not only prevents health loss but makes the character impervious to all hazards, primarily in terms of preventing you from walking through them, this is very blatantly to keep the player from cheesing both puzzles and fights in story-mode by just tanking everything.
* PermanentlyMissableContent: {{Averted|Trope}}: After completion of a Very clearly and deliberately {{defied|Trope}} when it comes to Crime Wave, Waves, where you can go to the prison and interact with a jailed supervillain to restart it again, so you won't need to start a new save file if you missed any Crime Wave-exclusive achievements.
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* KitchenSinkIncluded The Crime Wave Report involving The Underminer's second attempt has the news lady note that he's going for everything "but the kitchen sink", just before she gets an update showing he's aiming for the sink too.

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* KitchenSinkIncluded KitchenSinkIncluded: The Crime Wave Report involving The Underminer's second attempt has the news lady note that he's going for everything "but the kitchen sink", just before she gets an update showing he's aiming for the sink too.
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* KitchenSinkIncluded The Crime Wave Report involving The Underminer's second attempt has the news lady note that he's going for everything "but the kitchen sink", just before she gets an update showing he's aiming for the sink too.
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** The StarterVillain conflict involving the Underminer's DrillTank was heavily expanded from a few minutes to taking up an entire elaborate prologue level.
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!Warning! The game is written with the expectation that players have watched both movies beforehand, so all spoilers relating to the originals will be unmarked. Spoilers relating to plot changes and game-original villain schemes will stay marked, though.

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!Warning! The game is written with the expectation that players have watched both movies beforehand, so all spoilers relating to the originals will be unmarked. Spoilers relating to plot changes and game-original villain schemes content will stay marked, though.

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!Warning! The game is written with the expectation that players have watched both movies beforehand, so all spoilers relating to the originals will be unmarked. Spoilers relating to plot changes and game-original villain schemes will stay marked, though.



* AdaptationalAlternateEnding: The adaptation of the first movie ends differently: while in the movie, [[spoiler:Syndrome flew away with Jack-Jack, only to be attacked by the latter and [[TurbineBlender knocked into a jet turbine]] by Mr. Incredible, the game has Jack-Jack easily defeat Syndrome before he could be kidnapped to begin with, causing Syndrome to go into hiding instead.]]

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* AdaptationalAlternateEnding: The adaptation of the first movie ends differently: while in the movie, [[spoiler:Syndrome Syndrome flew away with Jack-Jack, only to be attacked by the latter and [[TurbineBlender knocked into a jet turbine]] by Mr. Incredible, the game has Jack-Jack [[spoiler:Jack-Jack easily defeat Syndrome before he could be kidnapped to begin with, with]], causing Syndrome to go into hiding instead.]]instead, which also results in Syndrome being SparedByTheAdaptation.



** Several Supers that appeared in the first movie solely as extras or for Edna to reveal that they died in a [[CapeSnag cape-related accident]] or at the claws of an Omnidroid variant have more appearances in the game, such as Splashdown appearing in the Glory Days level and revealed to be able to summon water jets out of nowhere and uses them to put out a burning apartment, [[GoneHorriblyRight only to then flood it]]. Many of the aforementioned supers also sometimes appear in the background of various cutscenes. Blazestone, for example, makes an appearance in the final cutscene for the ''Incredibles 2'' storyline, in which she appears in a courtroom [[spoiler:to celebrate the declaration of Supers being made legal again.]]
** This is especially true of the DEVTECH supers. In the original the only notable character was Voyd while the rest only had roles during [[spoiler:the time Evelyn brainwashed them]]. Here, each of them gets a decently bigger role. This is especially true of He-Lectrix and Reflux, who act as second characters during levels involving story points which originally had Elastigirl working alone, which gives both of them massively boosted screentime to flesh out their characters in ways the second movie never did.

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** Several Supers that appeared in the first movie solely as extras or for Edna to reveal that they died in a [[CapeSnag cape-related accident]] or at the claws of an Omnidroid variant have more appearances in the game, such as Splashdown appearing in the Glory Days level and revealed to be able to summon water jets out of nowhere and uses them to put out a burning apartment, [[GoneHorriblyRight only to then flood it]]. Many of the aforementioned supers also sometimes appear in the background of various cutscenes. Blazestone, for example, makes an appearance in the final cutscene for the ''Incredibles 2'' storyline, in which she appears in a courtroom [[spoiler:to to celebrate the declaration of Supers being made legal again.]]
again.
** This is especially true of the DEVTECH supers. In the original the only notable character was Voyd while the rest only had roles during [[spoiler:the the time Evelyn brainwashed them]].them. Here, each of them gets a decently bigger role. This is especially true of He-Lectrix and Reflux, who act as second characters during levels involving story points which originally had Elastigirl working alone, which gives both of them massively boosted screentime to flesh out their characters in ways the second movie never did.



* GainaxEnding: The conclusion of the ''Incredibles 2'' section. [[spoiler:Everything's wrapped up nicely and the family goes to see a movie. The film starts and... [[DiabolusExMachina it turns out to be a trap from Screenslaver]], [[TheBadGuyWins successfully putting the entire family under hypnosis]]. [[CruelTwistEnding The End]]. [[MoodWhiplash Then you can play the first movie's section]].]]

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* GainaxEnding: The conclusion of the ''Incredibles 2'' section.section is both sillier and more bizarre than the original. [[spoiler:Everything's wrapped up nicely and the family goes to see a movie. The film starts and... [[DiabolusExMachina it turns out to be be]] a trap from Screenslaver]], Screenslaver, [[TheBadGuyWins successfully successfully]] putting the entire family under hypnosis]].hypnosis. [[CruelTwistEnding The End]]. Then you [[MoodWhiplash Then you can play the first movie's section]].]]
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* CoolHorse: [[WesternAnimation/ToyStory Woody]] can summon and ride his loyal horse, Bullseye.
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* SparedByTheAdaptation: In tradition for modern ''LEGO'' games, numerous characters who either were {{Posthumous Character}}s or bit the dust during the story in the original movies end up alive and surviving in this game, particular all the heroes mentioned as dead from either a CapeSnap or the Omnidroid, with Gazerbeam having a prominent story role while the others appear in the background of various scenes and can be unlocked as playable characters.

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* SparedByTheAdaptation: In tradition for modern ''LEGO'' games, numerous characters who either were {{Posthumous Character}}s or bit the dust during the story in the original movies end up alive and surviving in this game, particular all the heroes mentioned as dead from either a CapeSnap CapeSnag or the Omnidroid, with Gazerbeam having a prominent story role while the others appear in the background of various scenes and can be unlocked as playable characters.

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Moved several things to the character page as the start of a mass edit.


* AdaptationalKarma:
** In the movie, the Underminer escapes with his haul of money and is never seen again. In the game, however, [[spoiler:in his second Crime Wave, he presses his luck and tries to drill into City Hall, leading to him being arrested. He is, however, confident that he can escape from prison.]]
** Bomb Voyage escapes in the first movie and is not seen again afterwards, having escaped with his loot from the robbery. In the game, however, he returns more than 15 years later, and [[spoiler:his second crime wave sees him battle with the player’s character atop the [=DevTech=] building before ultimately getting locked away for good.]]



* CarFu: This is [[Franchise/{{Cars}} Lightning McQueen]]'s mode of attack.



* EnergyWeapon: Several playable characters, have the power to shoot lasers of varying types, namely those from the eyes, like Gazerbeam and Jack-Jack can, or from the hands, such as [=DynaGuy=].

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* EnergyWeapon: Several playable characters, characters have the power to shoot lasers of varying types, namely those from the eyes, like Gazerbeam and Jack-Jack can, or from the hands, such as [=DynaGuy=].



* InASingleBound: The giant characters, [[WesternAnimation/MonstersInc Sulley]], Brick and The Anchor-Man have the ability to hyper-jump, a HubWorld-exclusive jump variation that allows them to launch themselves into the air by holding the jump button down.

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* InASingleBound: The giant characters, including [[WesternAnimation/MonstersInc Sulley]], Brick Brick, and The Anchor-Man Anchor-Man, have the ability to hyper-jump, a HubWorld-exclusive jump variation that allows them to launch themselves into the air by holding the jump button down.



* ScrewThisImOuttaHere: [[spoiler:Syndrome, after his plan to kidnap Jack-Jack fails because he finds the baby's powers too much to handle, declares he's going into hiding and tells the Parrs to pay their babysitters more money for having to put up with Jack-Jack. It's subverted, however, as he comes back as part of a crime wave in which he steals a large amount of electronics to power up a new Omnidroid with which he plans to take over the city.]]



* SparedByTheAdaptation:
** Gazerbeam among several other Supers, which more or less confirms several fan theories that not all of the Supers that participated in Operation Kronos were killed by the Omnnidroid. While Gazerbeam is made playable during Mr. Incredible's second visit on Nomanisan, the others appear in the background of various scenes and can be unlocked as playable characters.
** [[spoiler: Syndrome too, who simply decides to go into hiding after finding out that Jack-Jack was too much to handle, rather than getting sucked up in an exploding turbine like in the movie. He later gets arrested when a plan involving a bunch of stolen electronics and a new robot catches the attention of the Incredibles yet again.]]

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* SparedByTheAdaptation:
**
SparedByTheAdaptation: In tradition for modern ''LEGO'' games, numerous characters who either were {{Posthumous Character}}s or bit the dust during the story in the original movies end up alive and surviving in this game, particular all the heroes mentioned as dead from either a CapeSnap or the Omnidroid, with Gazerbeam among several other Supers, which more or less confirms several fan theories that not all of the Supers that participated in Operation Kronos were killed by the Omnnidroid. While Gazerbeam is made playable during Mr. Incredible's second visit on Nomanisan, having a prominent story role while the others appear in the background of various scenes and can be unlocked as playable characters.
** [[spoiler: Syndrome too, who simply decides to go into hiding after finding out that Jack-Jack was too much to handle, rather than getting sucked up in an exploding turbine like in the movie. He later gets arrested when a plan involving a bunch of stolen electronics and a new robot catches the attention of the Incredibles yet again.]]
characters.
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* AdaptationalBadass: Several Pixar characters who never directly fought in their own movies like Linguini, Miguel, Bing Bong and Flik are fully capable of fighting enemies here.

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* AdaptationalBadass: Several Pixar characters who never directly fought in their own movies like Linguini, Miguel, [[WesternAnimation/{{Ratatouille}} Linguini]], [[WesternAnimation/{{Coco}} Miguel]], [[WesternAnimation/InsideOut Bing Bong Bong]] and Flik [[WesternAnimation/ABugsLife Flik]] are fully capable of fighting enemies here.
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Crosswicking Company Cameo and adding the lower line to the page


* CompanyCameo: One of the Family Builds in downtown New Urbem is the Creator/TravellersTales "Tt" logo.



* VillainsOutShopping: During the first level on Nomanisan, Mr. Incredible and Frozone find the Omnidroid v.8 casually sipping tea while waiting for them.

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* VillainsOutShopping: During the first level on Nomanisan, Mr. Incredible and Frozone find the Omnidroid v.8 casually sipping tea while waiting for them.them.
----
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Without company and Rating Pending logos.


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/legoincrediblescoverart.jpg]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/legoincrediblescoverart.jpg]]
org/pmwiki/pub/images/lego_incredibles.png]]
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* BadassNormal: Most of the non-super playable characters are fully capable of laying the smackdown on bad guys, even without superpowers.

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* DenserAndWackier: In LEGO Game tradition, the game's retelling of the movie is more gag-oriented and humorous. Most of the characters also engage in CasualDangerDialogue and [[WorldOfPun one-liners]], possibly as a homage to UsefulNotes/TheSilverAgeOfComicBooks.

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* DenserAndWackier: In LEGO Game tradition, the game's retelling of the movie is more gag-oriented and humorous. Most of the characters also engage in CasualDangerDialogue and [[WorldOfPun one-liners]], possibly as a homage to UsefulNotes/TheSilverAgeOfComicBooks.


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* GenreThrowback: The tone is [[LighterAndSofter sillier and less violent]], the heroes like to engage in CasualDangerDialogue and [[WorldOfPun one-liners]], and the villains are LaughablyEvil with [[{{Idiosyncrazy}} wacky gimmicks]], all of which bring UsefulNotes/TheSilverAgeOfComicBooks to mind.
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* DenserAndWackier: In LEGO Game tradition, the game's retelling of the movie is more gag-oriented and humorous. Most of the characters also engage in CasualDangerDialogue and [[WorldOfPun one-liners]], possibly as a homage to UsefulNotes/TheSilverAgeOfComicBooks.
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''LEGO The Incredibles'' is an action-adventure game developed by Creator/TravellersTales and published by Creator/WarnerBrosInteractiveEntertainment. It is a VideoGame/LEGOAdaptationGame that adapts both ''WesternAnimation/TheIncredibles'' and ''WesternAnimation/Incredibles2'', and was released in 2018.


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''LEGO The Incredibles'' is an action-adventure game developed by Creator/TravellersTales and published by Creator/WarnerBrosInteractiveEntertainment. It is a VideoGame/LEGOAdaptationGame VideoGame/LegoAdaptationGame that adapts both ''WesternAnimation/TheIncredibles'' and ''WesternAnimation/Incredibles2'', and was released in 2018.

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!!''LEGO The Incredibles44 provides examples of:

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!!''LEGO The Incredibles44 Incredibles'' provides examples of:
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!!''LEGO The Incredibles contains examples of:''

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!!''LEGO The Incredibles contains Incredibles44 provides examples of:''of:
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Capitalization was fixed from VideoGame.LEGO The Incredibles to VideoGame.Lego The Incredibles. Null edit to update page.

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* PragmaticAdaptation: There are a few points in both movies where either Mr. Incredible or Elastigirl are completely alone while dealing with a situation. Since two characters are needed for playing levels, situations are altered to allow so:
** "Hover Train Hijinx" and "Revelations" feature He-Lectrix helping Elastigirl stop Screenslaver's schemes, while "Elastigirl on the Case" has Reflux help her find and take Screenslaver down for good. Those three levels really help make the two AscendedExtras with greatly expanded characters from the movie.

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* PragmaticAdaptation: There are a few several points in both movies where either Mr. Incredible or Elastigirl are completely alone while dealing with a situation. Since two characters are needed for playing levels, situations are altered to allow so:
** "Hover Train Hijinx" and "Revelations" feature He-Lectrix helping Elastigirl stop Screenslaver's schemes, while "Elastigirl on the Case" has Reflux help her find and take Screenslaver down for good. Those three levels really help make the two AscendedExtras {{Ascended Extra}}s with greatly expanded characters from the movie.


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** "Nomanisan Island" has Frozone turn out to have been contacted for the "Omnidroid destroying job" as well, him trying to keep it a secret from Mr. Incredible mainly because he didn't want to split the reward.
** In "Return to Nomanisan Island", Gazerbeam is SparedByTheAdaptation and given EasyAmnesia as the excuse for them still having difficulties making their way through the island to figure out its secrets.
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Added DiffLines:

* PragmaticAdaptation: There are a few points in both movies where either Mr. Incredible or Elastigirl are completely alone while dealing with a situation. Since two characters are needed for playing levels, situations are altered to allow so:
** "Hover Train Hijinx" and "Revelations" feature He-Lectrix helping Elastigirl stop Screenslaver's schemes, while "Elastigirl on the Case" has Reflux help her find and take Screenslaver down for good. Those three levels really help make the two AscendedExtras with greatly expanded characters from the movie.
** Also in "Revelations", Jack-Jack uses his SelfDuplication power to provide a second player, when that specific power didn't get used until a later scene.
** In "The Golden Years", this is combined with {{Bowdlerization}}, completely removing the incident of Mr. Incredible saving a suicidal man and instead replacing it with him and Elastigirl finding one of Bomb Voyage's {{mook}}s, which is used as the reason he goes to stop Voyage and an excuse to include Elastigirl in the level.
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* PermanentlyMissableContent: {{Averted|Trope}}: After completion of a Crime Wave, you can go to the prison and interact with a jailed supervillain to restart it again.

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* PermanentlyMissableContent: {{Averted|Trope}}: After completion of a Crime Wave, you can go to the prison and interact with a jailed supervillain to restart it again.again, so you won't need to start a new save file if you missed any Crime Wave-exclusive achievements.
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Duplicate entry.


* SparedBytheAdaptation: In the first movie, Gazerbeam is the name of a dead super Bobdiscovers on the island. Here, he survives and joins Bob in unravelling Syndrome's plan in order to facilitate the game's drop in co-op.
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* SparedBytheAdaptation: In the first movie, Gazerbeam is the name of a dead super Bobdiscovers on the island. Here, he survives and joins Bob in unravelling Syndrome's plan in order to facilitate the game's drop in co-op.
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* OriginalGeneration: Several characters created by TT Fusion and Pixar specifically for this game appear.

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* AscendedExtra: Several Supers that appeared in the first movie solely as extras or for Edna to reveal that they died in a [[CapeSnag cape-related accident]] or at the claws of an Omnidroid variant have more appearances in the game, such as Splashdown appearing in the Glory Days level and revealed to be able to summon water jets out of nowhere and uses them to put out a burning apartment, [[GoneHorriblyRight only to then flood it]]. Many of the aforementioned supers also sometimes appear in the background of various cutscenes. Blazestone, for example, makes an appearance in the final cutscene for the ''Incredibles 2'' storyline, in which she appears in a courtroom [[spoiler:to celebrate the declaration of Supers being made legal again.]]

to:

* AscendedExtra: AscendedExtra:
**
Several Supers that appeared in the first movie solely as extras or for Edna to reveal that they died in a [[CapeSnag cape-related accident]] or at the claws of an Omnidroid variant have more appearances in the game, such as Splashdown appearing in the Glory Days level and revealed to be able to summon water jets out of nowhere and uses them to put out a burning apartment, [[GoneHorriblyRight only to then flood it]]. Many of the aforementioned supers also sometimes appear in the background of various cutscenes. Blazestone, for example, makes an appearance in the final cutscene for the ''Incredibles 2'' storyline, in which she appears in a courtroom [[spoiler:to celebrate the declaration of Supers being made legal again.]]]]
** This is especially true of the DEVTECH supers. In the original the only notable character was Voyd while the rest only had roles during [[spoiler:the time Evelyn brainwashed them]]. Here, each of them gets a decently bigger role. This is especially true of He-Lectrix and Reflux, who act as second characters during levels involving story points which originally had Elastigirl working alone, which gives both of them massively boosted screentime to flesh out their characters in ways the second movie never did.


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* CanonForeigner: While game-original {{Mook}}s have been playable before, and there have been increasing numbers of game-original [=NPCs=], this is the first LEGO adaptation that has included full-blown game-original characters with actual backstories and unique personalities. Specifically, it includes the original villains Brainfreezer, formerly Sally Sundae's sister Shelly Sundae, who fell in a vat of experimental ice cream which turned her into a literal ice-cream person that's obsessed with the stuff, and Anchor-Man, former anchorman Don Wheeler, who got lost at sea seven years and mutated into a watery RevenantZombie who desires revenge against the surface for forgetting him.
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Namespacing Needs Wiki Magic Love, and deleting instances that are not appropriate links


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* CallForward: Dialogue between Mr. Incredible and Elastigirl in the first level when they see Frozone imply that he's single at this point. We hear his wife, Honey, much later.

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* CallForward: Dialogue between Mr. Incredible and Elastigirl in the first level "The Golden Years" when they see Frozone imply that he's single at this point. We only hear of his wife, Honey, much later.



* DestructiveSaviour: The first level; 'The Golden Years' displays this, such as most of the walls of a floor of an office block being knocked down by Mr Incredible, an apartment flooded by Splashdown, and a TV aerial being toppled. No wonder they got into trouble!
* EnergyWeapon: Several playable characters, have the power to shoot lasers of varying types, namely those from the eyes, like [=GazerBeam=] and Jack-Jack can, or from the hands, such as [=DynaGuy=].

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* DestructiveSaviour: The first level; 'The DestructiveSaviour:
** "Undermined" ends with the Incredibles failing to truly stop the Underminer’s drill, which leaves a dent in City Hall.
** "The
Golden Years' Years" displays this, this in full force, such as most of the walls of a floor of an office block being knocked down by Mr Mr. Incredible, an apartment being flooded by Splashdown, and a TV aerial radio tower being toppled. No wonder they the Supers got into trouble!
* EnergyWeapon: Several playable characters, have the power to shoot lasers of varying types, namely those from the eyes, like [=GazerBeam=] Gazerbeam and Jack-Jack can, or from the hands, such as [=DynaGuy=].



* InASingleBound: The giant characters, [[WesternAnimation/MonstersInc Sulley]], Brick and The Anchor Man have the ability to hyper-jump, a HubWorld-exclusive jump variation that allows them to launch themselves into the air by holding the jump button down.

to:

* InASingleBound: The giant characters, [[WesternAnimation/MonstersInc Sulley]], Brick and The Anchor Man Anchor-Man have the ability to hyper-jump, a HubWorld-exclusive jump variation that allows them to launch themselves into the air by holding the jump button down.



** One task is called "[[Series/BreakingBad Breaking Baddies]]".

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** One task hidden challenge is called "[[Series/BreakingBad Breaking Baddies]]".



** During the level featuring the burning hotel, Lucius mentions that not everyone wanted fan clubs and "[[UsefulNotes/McDonalds little toys in kids meals]]".[[note]]Bonus points for both movies being promoted through Happy Meals.[[/note]]

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** During the level featuring the burning hotel, "Vigilant Vigilantes", Lucius mentions that not everyone wanted fan clubs and "[[UsefulNotes/McDonalds little toys in kids meals]]".[[note]]Bonus points for both movies being promoted through Happy Meals.[[/note]]



* SlippySlideyIceWorld: During the Brainfreezer Crime Wave, the district is frozen over with ice and snow.

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* SlippySlideyIceWorld: During the Brainfreezer Crime Wave, Waves, the district is frozen over with ice and snow.



** Gazerbeam among several other supers, which more or less confirms several fan theories that not all of the supers that participated in Operation Kronos were killed by the Omnnidroid. While Gazerbeam is made playable during Mr. Incredible's second visit on Nomanisan, the others appear in the background of various scenes and can be unlocked as playable characters.
** [[spoiler: Syndrome too, who simply decides to go into hiding after finding out that Jack-Jack was too much to handle, rather than getting sucked up in an exploding turbine like in the movie. He later gets arrested when his next plan involving a bunch of stolen electronics and a new robot catches the attention of the Incredibles yet again.]]

to:

** Gazerbeam among several other supers, Supers, which more or less confirms several fan theories that not all of the supers Supers that participated in Operation Kronos were killed by the Omnnidroid. While Gazerbeam is made playable during Mr. Incredible's second visit on Nomanisan, the others appear in the background of various scenes and can be unlocked as playable characters.
** [[spoiler: Syndrome too, who simply decides to go into hiding after finding out that Jack-Jack was too much to handle, rather than getting sucked up in an exploding turbine like in the movie. He later gets arrested when his next a plan involving a bunch of stolen electronics and a new robot catches the attention of the Incredibles yet again.]]

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