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* FunnyBackgroundEvent: During the ''Incredibles 2'' final boss, if you look in the background you'll see Jack-Jack just having fun during the chaos, including attacking Screech in Monster Jack form, floating around, or teleporting in and out of the room.
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* HamsterWheelPower: One game mechanic is the presence of giant hamster-wheel-like devices, whether actual hamster-wheels or similar things like large washing machines, that need the SuperSpeed of Dash to run fast enough to charge or over-charge with electricity. High-power sphere pads work similarly, needing Violet to generate a barrier ball and then having Dash jump in so he can provide extra rolling power.
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** The first movie's references to various superheroes' deaths by cape-related accidents are removed, turning the whole "no capes" scene into a brief NoJustNoReaction moment due to the fact that most of the supers *such as Stratogale) didn't die and went to work for Insuricare alongside Bob after Supers were banned.

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** The first movie's references to various superheroes' deaths by cape-related accidents are removed, turning the whole "no capes" scene into a brief NoJustNoReaction moment due to the fact that most of the supers *such (such as Stratogale) didn't die and went to work for Insuricare alongside Bob after Supers were banned.
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* BadassNormal: Most of the non-super playable characters are fully capable of laying the smackdown on bad guys just as much as the Supers themselves (meaning that Tony Rydinger can help his girlfriend Violet out on heroic patrol or Kari [=McKeen=] can team up with Jack-Jack on babysitting patrol), even without superpowers (though some do have some degree of superpowers by default in order to fit the theme of the series, such as Tony and Kari having radar sensing and the ability to hack into technology, allowing them to sense danger and access areas other characters can't access, and Kari gets a unique [[MakeMeWannaShout Super scream]]).

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* BadassNormal: Most of the non-super playable characters are fully capable of laying the smackdown on bad guys just as much as the Supers themselves (meaning that Tony Rydinger can help his girlfriend Violet out on heroic patrol or Kari [=McKeen=] can team up with Jack-Jack on babysitting patrol), even without superpowers (though some do have some degree of superpowers by default in order to fit the theme of the series, such as Tony and Kari having radar sensing and sensing, the ability to hack into technology, and a SuperScream, allowing them to sense danger and danger, access areas other characters can't access, and Kari gets a unique [[MakeMeWannaShout Super scream]]). break glass objects.)

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This really should be put at the top of the page so that people can find it more easily.


!The game is written with the expectation that players have watched both movies beforehand, so all spoilers relating to the originals will be unmarked. Spoilers relating to plot changes and game-original content will stay marked, though.



!Warning! The game is written with the expectation that players have watched both movies beforehand, so all spoilers relating to the originals will be unmarked. Spoilers relating to plot changes and game-original content will stay marked, though.

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