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** Mira will ''only'' join the party if the player is light-sided. However, it's possible to fall to the dark side after recruiting Mira - which will give an alternate ending for her.
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An updated version was released on Steam on July 21st 2015, adding support for widescreen, achievements, and mods through the Steam Workshop, including the aforementioned TSLRCM. A UsefulNotes/NintendoSwitch port was announced in May 2022 for a June 8, 2022 release, with the TSLRCM announced as free DLC.

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An updated version was released on Steam on July 21st 2015, adding support for widescreen, achievements, and mods through the Steam Workshop, including the aforementioned TSLRCM. A UsefulNotes/NintendoSwitch port was announced in May 2022 for a June 8, 2022 release, with the TSLRCM announced as free DLC.
DLC (though that has [[https://www.nintendolife.com/news/2023/06/star-wars-kotor-ii-sith-lords-dlc-cancelled-for-nintendo-switch since been cancelled]]).
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*EasyLevelTrick: During the one on one fights with the Handmaiden as a male exile you're forbidden from using any armor or weapons and have to fight hand to hand. If you try to equip armor or weapons during the fight, Handmaiden will stop the fight and chastise you for cheating. However, because these fights take place on the Ebon Hawk, you have access to all of your companions' equipment from the menu screen, and if you equip armor or weapons onto the Handmaiden, she will not stop the fight. So an easy way to win is to just pause when the battle starts, equip a blaster onto the Handmaiden which will give her a disadvantage in melee combat, and then easily knock her into next week.
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* InfinityPlusOneSword: You find the strongest Disruptor Rifle and the strongest Droid Armor exclusive to HK-47 while you're in the HK-50 factory. That level is also your last opportunity to play as him, but it still supplies you with plenty of targets to use them on.

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* AssholeVictim: HK-50 eliminates the unscrupulous Coorta once it concludes that Coorta's impulsivity is threatening its plans.



* ForWantOfANail: Kreia's frequent lectures about "creating echoes" are based on this trope -- one small decision, even choice to not act, can set forth a chain of events that produce larger sweeping effects, whether intended or not.



* KickTheSonOfABitch: HK-50 dishes a kick out to Coorta once it concludes that Coorta's impulsivity is threatening its plans.
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* HappyEndingOverride: The first game ends with the player character making great strides for either the Repbulic or Sith, whoever they've allied with. The opening to this game makes all those successes moot -- Revan has disappeared, the galaxy is still wounded by war, your new character is the last Jedi left, and everyone else has a bone to pick with both Jedi and Sith.
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'''Atton Rand''': [[PsychicStatic Switch the face of the +1/-1 card, the totals are nine-ten. Switch the face of the +2/-2 card, the totals are eight-eleven...]]\\

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'''Atton Rand''': [[PsychicStatic Switch the face of the +1/-1 card, the totals are nine-ten. Switch the face of the +2/-2 card, the totals are eight-eleven...eight-eleven, switch...]]\\
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* SmallNameBigEgo: Benok is this, through and through. Much like Brejik from the first KOTOR was. The same can also be said for Luxa, though she's much less boastful about it.
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* WhamShot: After defeating Darth Nihillus, the Exile walks away, not noticing the body disintegrates like the dead Jedi do.
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* DeusExMachina: [[spoiler:Light side ending: The Mass Shadow Generator is reactivated, causing Malachor's gravity well to fade and the "planet" (which is really just a mass of asteroids and ship hulls held together by the Generator) to collapse. However, the Exile is saved in the nick of time by the Ebon Hawk, which rises up from below the platform they're on and whisks them away to safety. The last we saw or heard of the ship before this was it crashing into a cliff, then falling down a chasm. The entire rest of the party save for Mira, G0-T0, and Bao-Dur's remote are unaccounted for.]] However, the various cut content {{Game Mod}}s tone it down; [[spoiler: The Ebon Hawk still makes an inexplicable recovery, but all of the party is accounted for save Bao-Dur (who has been explained to have died helping HK-47 reach the HK-50 production factory) and T3-M4 (who is just gone without explanation).]] Ironically, as cut content restored via modding isn’t generally taken as canon, the ''Literature/Revan'' novel establishes what happened to T3 after the game with next to no mention of any of the other party members.

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* DeusExMachina: [[spoiler:Light side ending: The Mass Shadow Generator is reactivated, causing Malachor's gravity well to fade and the "planet" (which is really just a mass of asteroids and ship hulls held together by the Generator) to collapse. However, the Exile is saved in the nick of time by the Ebon Hawk, which rises up from below the platform they're on and whisks them away to safety. The last we saw or heard of the ship before this was it crashing into a cliff, then falling down a chasm. The entire rest of the party save for Mira, G0-T0, and Bao-Dur's remote are unaccounted for.]] However, the various cut content {{Game Mod}}s tone it down; [[spoiler: The Ebon Hawk still makes an inexplicable recovery, but all of the party is accounted for save Bao-Dur (who has been explained to have died helping HK-47 reach the HK-50 production factory) and T3-M4 (who is just gone without explanation).]] Ironically, as cut content restored via modding isn’t generally taken as canon, the ''Literature/Revan'' ''Literature/{{Revan}}'' novel establishes what happened to T3 after the game with next to no mention of any of the other party members.

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* AfterCombatRecovery: As in the first game, characters revive with minimal HP once the battle is done. Atton has a chance to do this ''during'' battle.
* TheAlibi: Dhagon Ghent has an alibi for Captain Sullio's murder, since he was with an acquaintance at the time. Unfortunately, the person in question is a Republic spy, so they can't use that as evidence, lest they blow the spy's cover and [[AllForNothing get Ghent arrested for collaborating with a foreign spy instead]].
* AllForNothing: [[spoiler:After gathering the Jedi Council together on the light side path, they not only turn on the Exile, still believing everything is their fault, but decide to cut them off from the Force, only to be killed by Kreia. Thus, the long journey to gain their aid turns out to be a failure.]]
* AllLoveIsUnrequited: While it's possible to make certain party members fall for the Exile, the game never really gives you the option to return their feelings. At best, all the Exile can do is dance around the issue. A male Exile can openly hit on Mira, but she turns you down cold.
* AllThereInTheManual: The Sith Triumvirate, the name of the Sith faction that is hunting down The Exile, is never mentioned in the game, but it is revealed supplementary materials.
* AllThereInTheScript: [[http://forums.obsidian.net/index.php?showtopic=25061&st=0&p=184142&#entry184142 Character age]] is known from casting documents.
* AltItis: With many possible combinations of resolutions across the planets and numerous ways you can build your character and customize your party, this game encourages multiple playthroughs. Each playthrough even has its own page of save slots.
* AmazonBrigade: The Echani Handmaidens.


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* AfterCombatRecovery: As in the first game, characters revive with minimal HP once the battle is done. Atton has a chance to do this ''during'' battle.
* TheAlibi: Dhagon Ghent has an alibi for Captain Sullio's murder, since he was with an acquaintance at the time. Unfortunately, the person in question is a Republic spy, so they can't use that as evidence, lest they blow the spy's cover and [[AllForNothing get Ghent arrested for collaborating with a foreign spy instead]].
* AllForNothing: [[spoiler:After gathering the Jedi Council together on the light side path, they not only turn on the Exile, still believing everything is their fault, but decide to cut them off from the Force, only to be killed by Kreia. Thus, the long journey to gain their aid turns out to be a failure.]]
* AllLoveIsUnrequited: While it's possible to make certain party members fall for the Exile, the game never really gives you the option to return their feelings. At best, all the Exile can do is dance around the issue. A male Exile can openly hit on Mira, but she turns you down cold.
* AllThereInTheManual: The Sith Triumvirate, the name of the Sith faction that is hunting down The Exile, is never mentioned in the game, but it is revealed supplementary materials.
* AllThereInTheScript: [[http://forums.obsidian.net/index.php?showtopic=25061&st=0&p=184142&#entry184142 Character age]] is known from casting documents.
* AltItis: With many possible combinations of resolutions across the planets and numerous ways you can build your character and customize your party, this game encourages multiple playthroughs. Each playthrough even has its own page of save slots.
* AmazonBrigade: The Echani Handmaidens.
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** The Force Speed ability normally only benefits the individual, but when using it outside of combat to get around more quickly, your companions [[RubberBanding will also run faster]] so they won't get left behind.

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** The Force Speed ability normally only benefits the individual, but when using it outside of combat to get around more quickly, your companions [[RubberBanding [[RubberBandAI will also run faster]] so they won't get left behind.
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** MrExposition: Much of the backstory is revealed through plenty of one on one conversations with {{Non Player Character}}s, party members and the like, but it becomes increasingly clear that many of these characters aren't willing or able to give the whole picture to the Exile due to biases or just lack of knowledge on their part. And that's for people who legitimately want to help the Exile, as many more are willing to misinform and outright lie to push them into fulfilling their own agenda, [[spoiler: [[ConsummateLiar Kreia herself]] [[BigBad being the prime example.]]]]

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** MrExposition: Much of the backstory is revealed through plenty of one on one conversations with {{Non Player Character}}s, party members and the like, but it becomes increasingly clear that many of these characters aren't willing or able to give the whole picture to the Exile due to biases or just lack of knowledge on their part. And that's for people who legitimately want to help the Exile, as many more are willing to misinform and outright lie to push them into fulfilling their own agenda, [[spoiler: [[BigBad Kreia herself]] being the [[ConsummateLiar Kreia herself]] [[BigBad being the prime example.]]]]



** ChronicHeroSyndrome: Kreia questions whether helping every single person you come across is necessarily good in the long run, pointing out how solving their problems for them can not only interfere with the Exile's objectives but may even deprive them of the challenges they need to learn and improve themselves. Worse, giving unsolicited and unearned aid can make the recipients a target in the eyes of the less fortunate, suggesting that StupidGood behaviour can be just as bad, and sometimes worse, in the long run than StupidEvil actions. That said, she does rail against petty and vicious actions, too, because they're pointlessly cruel -- emphasis on ''pointlessly''.

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** ChronicHeroSyndrome: Kreia questions whether helping every single person you come across is necessarily good in the long run, pointing out how solving their problems for them can not only interfere with the Exile's objectives but may even deprive them the people you help of the challenges they need to learn and improve themselves. Worse, giving unsolicited and unearned aid can make the recipients a target in the eyes of the less fortunate, suggesting that StupidGood behaviour can be just as bad, and sometimes worse, in the long run than StupidEvil actions. That said, she does rail against petty and vicious actions, too, because they're pointlessly cruel -- emphasis on ''pointlessly''.''pointlessly''; her philosophy is to extend kindness, or threaten violence, only as much as you need for your own ends, e.g. offering another refugee credits in return for information.

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** There's a point on Dantooine where you explore a crystal cave and encounter a unique crystal that binds itself to the Exile. Kreia explains how it draws off of the Exile's excess power, explaining it via metaphor of the Force being water, the Exile being a sieve that water is poured into, and the crystal drawing from what spills out. [[spoiler:This is extremely similar to the explanation for how the Exile themselves are able to call upon the Force again despite having been cut off from it at the end of the Mandalorian Wars.]]



* GhostPlanet: Korriban was abandoned after the Sith turned on each other in the wake of Malak's defeat and Revan's disappearance. When the Exile visits the planet, all that's left were the scattered corpses of the dead acolytes.

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* GhostPlanet: Korriban was abandoned after the Sith turned on each other in the wake of Malak's defeat and Revan's disappearance. When the Exile visits the planet, all that's left were are the scattered corpses of the dead acolytes.

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* AntiFrustrationFeatures:
** The Force Speed ability normally only benefits the individual, but when using it outside of combat just to get around more quickly, your companions will also run faster so they won't get left behind.
** Compared to the first game, you can apply medpacks on your party members.

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* AntiFrustrationFeatures:
AntiFrustrationFeatures: Including some improvements based on feedback to the first game:
** Characters can now apply medpacks on other party members, not only themselves.
** The Force Speed ability normally only benefits the individual, but when using it outside of combat just to get around more quickly, your companions [[RubberBanding will also run faster faster]] so they won't get left behind.
** Compared to the first game, you can apply medpacks on your party members.
behind.



** RegeneratingHealth kicks-in outside of combat, although at a very slow rate. It's very helpful early on, when you're without proper equipment and healing Force powers. It becomes obsolete later in the game however.

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** RegeneratingHealth kicks-in kicks in outside of combat, although at a very slow rate. It's very helpful early on, when you're without proper equipment and healing Force powers. It becomes obsolete later in the game however.


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** You moved very slowly in the relatively lengthy scuba- and spacesuit sections in the first game. Here Obsidian has greatly increased the speed of the suits, which only appear briefly on Peragus and under the Jekk'Jekk Tarr bar on Nar Shaddaa.

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* TheAlibi: Dhagon Ghent has an alibi for Captain Sullio's murder, since he was with an acquaintance at the time. Unfortunately, the person in question is a Republic spy, so they can't use that as evidence, lest they blow the spy's cover.

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* TheAlibi: Dhagon Ghent has an alibi for Captain Sullio's murder, since he was with an acquaintance at the time. Unfortunately, the person in question is a Republic spy, so they can't use that as evidence, lest they blow the spy's cover.cover and [[AllForNothing get Ghent arrested for collaborating with a foreign spy instead]].


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* EverybodysDeadDave: In the TSLRCM, it's possible to achieve such an ending, with the droids and the Exile being all that are left of the party. Some of the options require the Exile to commit terrible actions ForTheEvulz, so you really have to go out of your way to EarnYourBadEnding.
** [[spoiler:Visas can either be sacrificed to weaken Darth Nihilus at Telos or be killed with the rest of the party on Malachor V.]]
** [[spoiler:HK-47 is mind controlled by G0-T0 if the HK factory is ignored, and destroys the Remote when it attempts to activate the Mass Shadow Generator. Bao-Dur is speculated to have DiedOffscreen by this point.]]
** [[spoiler:Mira can either die at Hanharr's hands on Malachor V or be killed with the rest of the party in Trayus Academy.]]
** [[spoiler:Atton can die at Darth Sion's hands during their duel.]]
** [[spoiler:When you find your party imprisoned within Trayus Academy, choose to gas their cells instead of freeing them.]]
** [[spoiler:Kreia, as the FinalBoss, dies either way.]]
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->' '"Take the greatest Jedi Knight, strip away the Force, and what remains? They rely on it - depend on it, more than they know. Watch as one tries to hold a blaster, as they try to hold a lightsaber, and you will see nothing more than a woman – or a man. A child."''

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->' '"Take ->''"Take the greatest Jedi Knight, strip away the Force, and what remains? They rely on it - depend on it, more than they know. Watch as one tries to hold a blaster, as they try to hold a lightsaber, and you will see nothing more than a woman – or a man. A child."''



* DeusExMachina: [[spoiler:Light side ending: The Mass Shadow Generator is reactivated, causing Malachor's gravity well to fade and the "planet" (which is really just a mass of asteroids and ship hulls held together by the Generator) to collapse. However, the Exile is saved in the nick of time by the Ebon Hawk, which rises up from below the platform they're on and whisks them away to safety. The last we saw or heard of the ship before this was it crashing into a cliff, then falling down a chasm. The entire rest of the party save for Mira, G0-T0, and Bao-Dur's remote are unaccounted for.]] However, the various cut content {{Game Mod}}s tone it down; [[spoiler: The Ebon Hawk still makes an inexplicable recovery, but all of the party is accounted for save Bao-Dur (who has been explained to have died helping HK-47 reach the HK-50 production factory) and T3-M4 (who is just gone without explanation).]] Ironically, as cut content restored via modding isn’t generally taken as canon, the ''Literature/Revan'' establishes what happened to T3 after the game with next to no mention of any of the other party members.

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* DeusExMachina: [[spoiler:Light side ending: The Mass Shadow Generator is reactivated, causing Malachor's gravity well to fade and the "planet" (which is really just a mass of asteroids and ship hulls held together by the Generator) to collapse. However, the Exile is saved in the nick of time by the Ebon Hawk, which rises up from below the platform they're on and whisks them away to safety. The last we saw or heard of the ship before this was it crashing into a cliff, then falling down a chasm. The entire rest of the party save for Mira, G0-T0, and Bao-Dur's remote are unaccounted for.]] However, the various cut content {{Game Mod}}s tone it down; [[spoiler: The Ebon Hawk still makes an inexplicable recovery, but all of the party is accounted for save Bao-Dur (who has been explained to have died helping HK-47 reach the HK-50 production factory) and T3-M4 (who is just gone without explanation).]] Ironically, as cut content restored via modding isn’t generally taken as canon, the ''Literature/Revan'' novel establishes what happened to T3 after the game with next to no mention of any of the other party members.
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->''"Take the greatest Jedi Knight, strip away the Force, and what remains? They rely on it - depend on it, more than they know. Watch as one tries to hold a blaster, as they try to hold a lightsaber, and you will see nothing more than a woman – or a man. A child."''

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->''"Take ->' '"Take the greatest Jedi Knight, strip away the Force, and what remains? They rely on it - depend on it, more than they know. Watch as one tries to hold a blaster, as they try to hold a lightsaber, and you will see nothing more than a woman – or a man. A child."''



* DeusExMachina: [[spoiler:Light side ending: The Mass Shadow Generator is reactivated, causing Malachor's gravity well to fade and the "planet" (which is really just a mass of asteroids and ship hulls held together by the Generator) to collapse. However, the Exile is saved in the nick of time by the Ebon Hawk, which rises up from below the platform they're on and whisks them away to safety. The last we saw or heard of the ship before this was it crashing into a cliff, then falling down a chasm. The entire rest of the party save for Mira, G0-T0, and Bao-Dur's remote are unaccounted for.]] However, the various cut content {{Game Mod}}s tone it down; [[spoiler: The Ebon Hawk still makes an inexplicable recovery, but all of the party is accounted for save Bao-Dur (who has been explained to have died helping HK-47 reach the HK-50 production factory) and T3-M4 (who is just gone without explanation).]] Ironically, as cut content restored via modding isn’t generally taken as canon, the [[Literature/Revan Revan novel]] establishes what happened to T3 after the game with next to no mention of any of the other party members.

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* DeusExMachina: [[spoiler:Light side ending: The Mass Shadow Generator is reactivated, causing Malachor's gravity well to fade and the "planet" (which is really just a mass of asteroids and ship hulls held together by the Generator) to collapse. However, the Exile is saved in the nick of time by the Ebon Hawk, which rises up from below the platform they're on and whisks them away to safety. The last we saw or heard of the ship before this was it crashing into a cliff, then falling down a chasm. The entire rest of the party save for Mira, G0-T0, and Bao-Dur's remote are unaccounted for.]] However, the various cut content {{Game Mod}}s tone it down; [[spoiler: The Ebon Hawk still makes an inexplicable recovery, but all of the party is accounted for save Bao-Dur (who has been explained to have died helping HK-47 reach the HK-50 production factory) and T3-M4 (who is just gone without explanation).]] Ironically, as cut content restored via modding isn’t generally taken as canon, the [[Literature/Revan Revan novel]] ''Literature/Revan'' establishes what happened to T3 after the game with next to no mention of any of the other party members.
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* DeusExMachina: [[spoiler:Light side ending: The Mass Shadow Generator is reactivated, causing Malachor's gravity well to fade and the "planet" (which is really just a mass of asteroids and ship hulls held together by the Generator) to collapse. However, the Exile is saved in the nick of time by the Ebon Hawk, which rises up from below the platform they're on and whisks them away to safety. The last we saw or heard of the ship before this was it crashing into a cliff, then falling down a chasm. The entire rest of the party save for Mira, G0-T0, and Bao-Dur's remote are unaccounted for.]] However, the various cut content {{Game Mod}}s tone it down; [[spoiler: The Ebon Hawk still makes an inexplicable recovery, but all of the party is accounted for save Bao-Dur (who has been explained to have died helping HK-47 reach the HK-50 production factory) and T3-M4 (who is just gone without explanation).]]

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* DeusExMachina: [[spoiler:Light side ending: The Mass Shadow Generator is reactivated, causing Malachor's gravity well to fade and the "planet" (which is really just a mass of asteroids and ship hulls held together by the Generator) to collapse. However, the Exile is saved in the nick of time by the Ebon Hawk, which rises up from below the platform they're on and whisks them away to safety. The last we saw or heard of the ship before this was it crashing into a cliff, then falling down a chasm. The entire rest of the party save for Mira, G0-T0, and Bao-Dur's remote are unaccounted for.]] However, the various cut content {{Game Mod}}s tone it down; [[spoiler: The Ebon Hawk still makes an inexplicable recovery, but all of the party is accounted for save Bao-Dur (who has been explained to have died helping HK-47 reach the HK-50 production factory) and T3-M4 (who is just gone without explanation).]]]] Ironically, as cut content restored via modding isn’t generally taken as canon, the [[Literature/Revan Revan novel]] establishes what happened to T3 after the game with next to no mention of any of the other party members.
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* RunOrDie: Darth Sion elicits this response when he engages the Exile on Korriban. Kreia warns the Exile to flee, as he cannot be beaten while the Dark Side energies of Korriban flow through him.

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* FailureIsTheOnlyOption: PlayedWith. On Korriban, the data for Level Two training is corrupted, and the automated system resolves this by substituting it for the Level Sixteen training routine. No matter how fast you resolve the ensuring fight, the computer will decree that it is an unacceptable performance for a level sixteen student and you'll be scheduled to go to the detention room. Luckily for you, that's precisely where you need to go.



* RecordedSplicedConversation: You need to get through a door which requires the code to be spoken by a particular (now dead) person. You can either break the controls to force it open, trick a droid into speaking the phrase for you to record, or hunt for recordings of the late guy's voice and splice them.

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* RecordedSplicedConversation: You On Peragus, you need to get through a the airlock door which requires the code to be spoken by a particular (now dead) person. the Maintenance Officer, who is unfortunately now dead. You can either break the controls to force it open, trick a droid HK-50 into speaking the phrase with the officer's voice for you to record, or hunt for recordings of the late guy's his voice and splice them.



* ScareChord: It’s used every time you commit a dark-side action. It’s also used in the cut scene where Sion beats up Kreia with [[NightmareFuel terrifying effect]].
* SchmuckBait: When you arrive on Korriban you find several long dead corpses of Sith acolytes scattered throughout the Valley of the Sith Lords. Kreia will advise you not to loot them. If you decide to loot them anyway, a giant creature will appear and attack you, and the game leaves you a reminder with a Steam achievement.

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* ScareChord: It’s used every time you commit a dark-side action. It’s also used in the cut scene where Sion beats up Kreia with [[NightmareFuel terrifying effect]].effect]], and on Korriban when [[spoiler:the party finds the freshly-killed body of Lorna Vash]].
* SchmuckBait: SchmuckBait:
**
When you arrive on Korriban you find several long dead corpses of Sith acolytes scattered throughout the Valley of the Sith Lords. Kreia will advise you not to loot them. If you decide to loot them anyway, a giant creature will appear and attack you, and the game leaves you a reminder with a Steam achievement.achievement.
** In the Sith Academy on Korriban, you can schedule disciplinary action for yourself when you reach the detention room. If you decide to do so, [[spoiler:[[RedHerring nothing happens, because all the detention center staff that can peform it are already long dead]].]]
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An updated version was released on Steam on July 21st 2015, adding support for widescreen, achievements, and mods through the Steam Workshop, including the aforementioned TSLRCM. A UsefulNotes/NintendoSwitch port was announced in May 2022 for a June 8, 2022 release, with the TSLRCM incorporated as free DLC.

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An updated version was released on Steam on July 21st 2015, adding support for widescreen, achievements, and mods through the Steam Workshop, including the aforementioned TSLRCM. A UsefulNotes/NintendoSwitch port was announced in May 2022 for a June 8, 2022 release, with the TSLRCM incorporated announced as free DLC.
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--->'''Vision!Kreia:''' Your "friends" are all arrayed against me. Will you stand for this?\\

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--->'''Vision!Kreia:''' ---->'''Vision!Kreia:''' Your "friends" are all arrayed against me. Will you stand for this?\\
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Changed the line describing the main character to make it the same as in the article for the first game.


The Exile is canonically female, and her CanonName in ''VideoGame/StarWarsTheOldRepublic'' and ''Literature/{{Revan}}'' is Meetra Surik.

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The Exile For those who are curious, the game's player character is canonically female, and her CanonName in ''VideoGame/StarWarsTheOldRepublic'' and ''Literature/{{Revan}}'' is light-side female named Meetra Surik.
Surik, although the player is free to choose the protagonist's gender and alignment for themselves in the game proper.
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* TransplantedAliens: The Telos Restoration Project is a massive terraforming effort by the Republic to make a planet glassed by the Sith during the preceding Jedi Civil War livable again. Part of the project involved importing cannoks from the planet Onderon as the predator in an artifical food chain; however, when Czerka Corporation secured part of the contract, they cheaped out on monitoring and the cannoks ran completely amok in their zones.
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** One quest in the M4-78 mod gives us the line "[[MemeticMutation These are the droids you're looking for.]]"



*** FaceHeelTurn: Because Revan and Malak were Jedi who turned to the Dark Side, and built their Sith off like-minded Jedi and Republic troops who followed Revan in the Mandalorian Wars, the average citizen of the galaxy doesn't see type events surrounding the first game as a glorious battle of the Jedi and an "army of light" against implacable evil made manifest. Instead, they see a horrifyingly destructive conflict between two sects of Jedi with slightly different ideals. After all, even if you see Jedi and Sith fight each other, the only difference to most observers would be their [[DarkIsEvil fashion sense]] and [[ColorCodedForYourConvenience lightsaber colors]].

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*** FaceHeelTurn: Because Revan and Malak were Jedi who turned to the Dark Side, and built their Sith off like-minded Jedi and Republic troops who followed Revan in the Mandalorian Wars, the average citizen of the galaxy doesn't see type the events surrounding the first game as a glorious battle of the Jedi and an "army of light" against implacable evil made manifest. Instead, they see a horrifyingly destructive conflict between two sects of Jedi with slightly different ideals. After all, even if you see Jedi and Sith fight each other, the only difference to most observers would be their [[DarkIsEvil fashion sense]] and [[ColorCodedForYourConvenience lightsaber colors]].
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Direct link.


* DealWithTheDevil: Darths Sion and Nihilus learn from the Third Sith's teachings about Force wounds and become stronger for it, [[FaustianRebellion eventually overthrowing her]]. Nihilus became an [[PhysicalGod unstoppable force of destruction]] while Sion became [[TechnicallyLivingZombie immortal and invincible]], but the prices were very high. Nihilus is no longer a living being, but a walking embodiment of emptiness, eternally hungering through the Force. Sion lives in constant agony and only continues to breathe because of the PowerOfHate, and looks like a walking corpse.

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* DealWithTheDevil: Darths Sion and Nihilus learn from the Third Sith's teachings about Force wounds and become stronger for it, [[FaustianRebellion eventually overthrowing her]]. Nihilus became an [[PhysicalGod unstoppable force of destruction]] while Sion became [[TechnicallyLivingZombie immortal and invincible]], but the prices were very high. Nihilus is no longer a living being, but a walking embodiment of emptiness, eternally hungering through the Force. Sion lives in constant agony and only continues to breathe because of the PowerOfHate, ThePowerOfHate, and looks like a walking corpse.
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Up To Eleven is a defunct trope


** [=HK-47=] and [=T3-M4=] have a much clearer ThoseTwoGuys dynamic than in the original game, akin to that of [=C-3PO=] and [=R2-D2=] - but with the vitriol cranked UpToEleven, with the two outright threatening violence on one another with startling frequency.

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** [=HK-47=] and [=T3-M4=] have a much clearer ThoseTwoGuys dynamic than in the original game, akin to that of [=C-3PO=] and [=R2-D2=] - but with the vitriol cranked UpToEleven, up to eleven, with the two outright threatening violence on one another with startling frequency.



* GameplayAllyImmortality: No matter how many lightsaber stabbings, blaster shots, or Force-chokings your allies receive, they will always limp back to you after the fight is over. [[{{Determinator}} Atton]] takes it UpToEleven, being able to wake up in the middle of combat if there's someone else standing.

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* GameplayAllyImmortality: No matter how many lightsaber stabbings, blaster shots, or Force-chokings your allies receive, they will always limp back to you after the fight is over. [[{{Determinator}} Atton]] takes it UpToEleven, up to eleven, being able to wake up in the middle of combat if there's someone else standing.



** This is one of Atris's defining tropes. She acts in an extremely HolierThanThou manner and insists she is the last true Jedi when you meet her again, despite having a very black and white view on the force, [[UpToEleven even by their standards]]. She advocates the Exile's execution, and blames the Exile for following Revan, and yet she is guilty of [[spoiler: ''sacrificing countless people, even Jedi, in hopes to catch the Sith!'']]

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** This is one of Atris's defining tropes. She acts in an extremely HolierThanThou manner and insists she is the last true Jedi when you meet her again, despite having a very black and white view on the force, [[UpToEleven even by their standards]].standards. She advocates the Exile's execution, and blames the Exile for following Revan, and yet she is guilty of [[spoiler: ''sacrificing countless people, even Jedi, in hopes to catch the Sith!'']]



** The "Regenerate Vitality Points" feat allows the player or their companions to regenerate health faster. It sounds very useful... except that all characters ''already'' regenerate health after battle, making the feat nigh-useless because it has miniscule effects in battle situations. Its effect is laughably low (one hit point recovered per turn), while you can get [[UpToEleven up to three]] with armor upgrades, which [[DiscOneNuke can be pretty powerful early on.]]

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** The "Regenerate Vitality Points" feat allows the player or their companions to regenerate health faster. It sounds very useful... except that all characters ''already'' regenerate health after battle, making the feat nigh-useless because it has miniscule effects in battle situations. Its effect is laughably low (one hit point recovered per turn), while you can get [[UpToEleven up to three]] three with armor upgrades, which [[DiscOneNuke can be pretty powerful early on.]]

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* TheAlibi: Dhagon Ghent has an alibi for Captain Sullio's murder, since he was with an acquaintance at the time. Unfortunately, the person in question is a Republic spy, so they can't use that as evidence, lest they blow the spy's cover.



** [[OldMaster Kreia]] provides several throughout the game that serve to deconstruct the typical morality system of RPG's and the ''Franchise/StarWars'' franchise in general. It should be noted that she is a ConsummateLiar, ManipulativeBastard and [[spoiler:the true BigBad]], so it would be wise not to take everything she says completely at face value.
*** She mentions that solving someone else's problems for them will strengthen you, but weaken them. If you want someone to be the best person they can be, you should let them solve their problems on their own so that the experience from the victory will make them even stronger in the long run.

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** [[OldMaster Kreia]] provides several throughout the game that serve to deconstruct the typical morality system of RPG's [=RPGs=] and the ''Franchise/StarWars'' franchise in general. It should be noted that she is a ConsummateLiar, ManipulativeBastard and [[spoiler:the true BigBad]], so it would be wise not to take everything she says completely at face value.
*** She mentions that solving someone else's problems for them will strengthen you, you but weaken them. If you want someone to be the best person they can be, you should let them solve their problems on their own so that the experience from the victory will make them even stronger in the long run.


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** On Peragus, the player character finds recordings of a miner named Coorta conspiring to hand them over to the Exchange, and apparently being in cahoots with the maintenance officer. This line reveals the identity of their accomplice- the HK-50 droid the player encountered previously.
--->'''Maintenance Officer''': [[SomethingOnlyTheyWouldSay Statement]]:[[note]]HK-47 and other droids of his type, includng this HK-50 unit, begin lines of dialogue with words declaring the tone and intent of what they are about to say[[/note]] You are a risk, Coorta. You are impulsive, crude, and soon, [[YouHaveOutlivedYourUsefulness deceased]].

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* AnAesop: [[OldMaster Kreia]] provides several throughout the game that serve to deconstruct the typical morality system of RPG's and the ''Franchise/StarWars'' franchise in general. It should be noted that she is a ConsummateLiar, ManipulativeBastard and [[spoiler:the true BigBad]], so it would be wise not to take everything she says completely at face value.
** She mentions that solving someone else's problems for them will strengthen you, but weaken them. If you want someone to be the best person they can be, you should let them solve their problems on their own so that the experience from the victory will make them even stronger in the long run.
** Regardless of your intentions, all actions have consequences. Analyze the entire situation, think things through, and make sure you have as much information as possible before you make a choice.
** Even {{Old Master}}s can be wrong and make dumb decisions. Zez-Kai-Ell admits that casting out The Exile instead of trying to understand their choice resulted in a missed opportunity to find flaws in the Jedi teachings. Atris made a reckless move that caused [[spoiler: the destruction of Katarr, which is the [[NiceJobBreakingItHero main reason that the Jedi are on the verge of extinction]]]].
** Apathy helps no one, especially when both sides in a war request your aid. The right thing to do in a conflict is to take a side so that the problem will end quicker. The Jedi Masters that went into hiding resulted in the galaxy undergoing no improvement at best, and at worst, their absence made things even worse. Doing nothing may even cause everyone to turn on ''[[NeutralityBacklash you]].'' This is best shown during the vision in the Sith tomb on Korriban.

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* AnAesop: [[OldMaster AnAesop:
**[[OldMaster
Kreia]] provides several throughout the game that serve to deconstruct the typical morality system of RPG's and the ''Franchise/StarWars'' franchise in general. It should be noted that she is a ConsummateLiar, ManipulativeBastard and [[spoiler:the true BigBad]], so it would be wise not to take everything she says completely at face value.
** *** She mentions that solving someone else's problems for them will strengthen you, but weaken them. If you want someone to be the best person they can be, you should let them solve their problems on their own so that the experience from the victory will make them even stronger in the long run.
** *** Regardless of your intentions, all actions have consequences. Analyze the entire situation, think things through, and make sure you have as much information as possible before you make a choice.
** *** Even {{Old Master}}s can be wrong and make dumb decisions. Zez-Kai-Ell admits that casting out The Exile instead of trying to understand their choice resulted in a missed opportunity to find flaws in the Jedi teachings. Atris made a reckless move that caused [[spoiler: the destruction of Katarr, which is the [[NiceJobBreakingItHero main reason that the Jedi are on the verge of extinction]]]].
** *** Apathy helps no one, especially when both sides in a war request your aid. The right thing to do in a conflict is to take a side so that the problem will end quicker. The Jedi Masters that went into hiding resulted in the galaxy undergoing no improvement at best, and at worst, their absence made things even worse. Doing nothing may even cause everyone to turn on ''[[NeutralityBacklash you]].'' This is best shown during the vision in the Sith tomb on Korriban.


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** In addition to the many that Kreia gives, a general theme and takedown of religious dogmatism runs throughout the story. Ultimately, the average galactic citizen doesn't care much for the distinction between the Jedi and the Sith; they're both a bunch of religiously fundamentalist, laser-sword wielding space wizards who have more than once just within the last few decades torn whole worlds apart and sacrificed the safety of the galaxy just to see who can win their philosophical pissing-match. [[spoiler:The fact that Atris is willing to sacrifice more moderatly minded Jedi just so she can make the Order more like her KnightTemplar philosophy shows that the difference between a Jedi and a Sith can sometimes simply be academic, and Darth Traya's plan to destroy the Force is less about typical Sith villainy and more about trying to free the galaxy from what she sees as an inscrutable entity that ordains the pointless deaths of many and fecklessly empowers a chosen few without giving them any real guiding direction on what to ''do'' with that power (even if such a plan would likely kill a vast majority of the galaxy in the process of bringing about her paradigm shift.]] In summary, religious dogmatism serves no one, especially not the people who are caught up in dogmatic beliefs that blind them to the actual points that their critics and detractors are trying to make.

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