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* WizardWorkshop: Manannan's study hides a secret door to the basement, where his work room is. A spell book lies open on a large table, a pile of tomes is on the other side of it, and, on the other side of the room are shelves with bottles of ingredients.
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** There’s also a few spots where the game gives you a warning that continuing will result in death rather than instantly doing it, such as trying to fly out to sea as an eagle or fly, or approaching the crow's nest on the pirate ship.


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** Die from drinking the spilt booze in the tavern and the game will have you note writing on the barrel's underside: [[VideoGame/QuestForGloryI "Brewed in Spielburg"]].

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* TheCameo: When you're crossing the stone bridge in the mountains you can see [[VideoGame/KingsQuestVAbsenceMakesTheHeartGoYonder Cedric the Owl]] watching over you. If you try to talk with him, the narrator insists that "obviously he can't talk". Later you can meet [[spoiler: [[GreaterScopeVillain The Father]]]] just outside Daventry's castle and even talk to him.

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* TheCameo: TheCameo:
** Picking the mandrake root will cause the sound of a child's scream - the same sound that [[VideoGame/QuestForGloryI the Quest for Glory hero]] hears, upon picking one in the cemetery.
** Talk to the yeti, after outsmarting him, and he says, "I'm going back to [[VideoGame/KingsQuestV Serenia]]."
**
When you're crossing the stone bridge in the mountains you can see [[VideoGame/KingsQuestVAbsenceMakesTheHeartGoYonder Cedric the Owl]] watching over you. If you try to talk with him, the narrator insists that "obviously he can't talk". Later
** Near the end,
you can meet [[spoiler: [[GreaterScopeVillain The Father]]]] just outside Daventry's castle and even talk to him.

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It's the same series, so Nostalgia Level is the appropriate trope here


* NostalgiaLevel: The last part of the game takes place in several areas from ''VideoGame/KingsQuestIQuestForTheCrown''.



** The last part of the game takes place in several areas from ''VideoGame/KingsQuestIQuestForTheCrown''.

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Baleful Polymorph was renamed per TRS


* BalefulPolymorph:
** If you mess up even once while casting the spells, [[NonStandardGameOver you can turn into some horrible creature]] as some of the possible backfires. Also, [[spoiler:this is what the cat cookie does to Manannan]].
** One of Manannan's mostly non-lethal punishments involves turning you into a snail for a brief time. You'll turn back into a human after a little while, but in this version it is possible to die if Manannan's black cat gets a hold of you in snail form.


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* ForcedTransformation:
** If you mess up even once while casting the spells, [[NonStandardGameOver you can turn into some horrible creature]] as some of the possible backfires. Also, [[spoiler:this is what the cat cookie does to Manannan]].
** One of Manannan's mostly non-lethal punishments involves turning you into a snail for a brief time. You'll turn back into a human after a little while, but in this version it is possible to die if Manannan's black cat gets a hold of you in snail form.
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*** Keep in mind the painting is [[TheFourthWallWillNotProtectYou talking to the player, not Gwydion]].
** [[spoiler: The painting turns completely black when Alexander turns the real Manannan into a cat.]]

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*** ** Keep in mind the painting is [[TheFourthWallWillNotProtectYou talking to the player, not Gwydion]].
** [[spoiler: The [[spoiler:The painting turns completely black when Alexander turns the real Manannan into a cat.]]
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-->'''Narrator:''' "He's probably politer than the real thing."\\
'''Manannan Painting:''' "Don't count on it!"
** Keep in mind the painting is [[TheFourthWallWillNotProtectYou talking to the player, not Gwydion]].

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-->'''Narrator:''' "He's He's probably politer than the real thing."\\
\\
'''Manannan Painting:''' "Don't Don't count on it!"
**
it!
***
Keep in mind the painting is [[TheFourthWallWillNotProtectYou talking to the player, not Gwydion]].
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* ForTheEvulz: Manannan's motivation for kidnapping and punishing Gwydion. This version even adds more to it, as you can happen upon a interesting conversation between two hens about a male hen whom Manannan transformed into a fox. As a fox he wants to continue being their friend, while at the same time [[TheMindIsAPlaythingOfTheBody resisting the urge to devour them]], there is literally nothing Manannan would gain from this, aside from this trope.

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* ForTheEvulz: Manannan's motivation for kidnapping and punishing Gwydion. This version even adds more to it, as you can happen upon a interesting conversation between two hens about a male hen rooster whom Manannan transformed into a fox. As a fox he wants to continue being their friend, while at the same time [[TheMindIsAPlaythingOfTheBody resisting the urge to devour them]], there is literally nothing Manannan would gain from this, aside from this trope.

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* AdultFear: Graham's paralyzed by grief. His son was kidnapped from his cradle and enslaved by his enemies ''somewhere,'' his kingdom has been burnt to cinders by a dragon that his best efforts cannot defeat with innocents suffering and dying on his watch...and then his only remaining child offers herself up as a HumanSacrifice. The canonical game didn't play it up, but the remake does, showing a side of Graham the official games did not.


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* FromBadToWorse: Graham's paralyzed by grief. His son was kidnapped from his cradle and enslaved by his enemies ''somewhere,'' his kingdom has been burnt to cinders by a dragon that his best efforts cannot defeat with innocents suffering and dying on his watch...and then his only remaining child offers herself up as a HumanSacrifice. The canonical game didn't play it up, but the remake does, showing a side of Graham the official games did not.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kings_quest_iii_redux.jpg]]

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* EvenEvilHasLovedOnes: As evil as he is, Manannan is very protective of his cat. Attempting to grab it while the wizard is at home will cause him to appear and kill you immediately, while assuring that he will not tolerate his pet to be mistreated.

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* EvenEvilHasLovedOnes: As evil as he is, Manannan is very protective of his cat. Attempting to grab Grabbing or kicking it while the wizard is at home will cause him to appear and kill you immediately, while assuring that he will not tolerate his pet to be mistreated.
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* EvenEvilHasLovedOnes: As evil as he is, Manannan is very protective of his cat. Attempting to grab it while the wizard is at home will cause him to appear and kill you immediately, while assuring that he will not tolerate his pet to be mistreated.

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example indentation. Removing tropeslashing and natter too. Never join two tropes together with a slash.


* AntiFrustrationFeatures: This remake has metric tons of them compared to the original version.

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* AntiFrustrationFeatures: This remake has metric tons of them compared to the original version.



* BalefulPolymorph: If you mess up even once while casting the spells, [[NonStandardGameOver you can turn into some horrible creature]] as some of the possible backfires. Also, [[spoiler:this is what the cat cookie does to Manannan]].
** And by "mess up", we mean get a single step wrong.
*** Hell, if you simply start a spell making process but then leave the page or if you don't have the proper Ingredients, it counts as a botched transformation.

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* BalefulPolymorph: BalefulPolymorph:
**
If you mess up even once while casting the spells, [[NonStandardGameOver you can turn into some horrible creature]] as some of the possible backfires. Also, [[spoiler:this is what the cat cookie does to Manannan]].
** And by "mess up", we mean get a single step wrong.
*** Hell, if you simply start a spell making process but then leave the page or if you don't have the proper Ingredients, it counts as a botched transformation.
Manannan]].



* EvilLaugh[=/=]EvilGloating: ''Gwydion'' actually manages to pull this off pretty well. The former when he gets hair from the cat while able to understand animals, and the latter when he [[spoiler:gives Manannan the cat cookie]].

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* %%* EvilLaugh[=/=]EvilGloating: ''Gwydion'' actually manages to pull this off pretty well. The former when he gets hair from the cat while able to understand animals, and the latter when he [[spoiler:gives Manannan the cat cookie]].



* JumpScare: Depending on how desensitized you are to the format. Manannan will appear the hell out of nowhere. In this version, he appears instantly (where it was slower in the original) with more subtle music, yet the game warns you beforehand when he'll be arriving.

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* JumpScare: JumpScare:
**
Depending on how desensitized you are to the format. Manannan will appear the hell out of nowhere. In this version, he appears instantly (where it was slower in the original) with more subtle music, yet the game warns you beforehand when he'll be arriving.



* ShoutOut: The last part of the game takes place in several areas from ''VideoGame/KingsQuestIQuestForTheCrown''.

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* ShoutOut: ShoutOut:
**
The last part of the game takes place in several areas from ''VideoGame/KingsQuestIQuestForTheCrown''.
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** The original had several mountain path screens both on the path to Manannan's house and the Abominable Snowman's Mountain where the path was extremely narrow and curvy and a single step caused you to fall to your death. Here, the paths are generally a lot less narrow so you're less likely to die if you click on the wrong pixel.

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** The original had several mountain path screens both on the path to Manannan's house and the Abominable Snowman's Mountain where the path was extremely narrow and curvy and a single step caused you to fall to your death. Here, the paths are straight and generally a lot less narrow so you're less likely to die if you click on the wrong pixel.
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** The original had several mountain path screens both on the path to Manannan's house and the Abominable Snowman's Mountain where the path was extremely narrow and a single step caused you to fall to your death. Here, the paths are generally a lot less narrow so you're less likely to die if you click on the wrong pixel.

to:

** The original had several mountain path screens both on the path to Manannan's house and the Abominable Snowman's Mountain where the path was extremely narrow and curvy and a single step caused you to fall to your death. Here, the paths are generally a lot less narrow so you're less likely to die if you click on the wrong pixel.
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The cat does not trip you in this version, it instead pounces on you and causes you to fall off the stairs to your death that way.


* StaircaseTumble: Careful on those stairs leading down to the wizard's secret workshop in the basement. Sometimes the wizard's cat will sit above the steps and pounce on you causing you to fall to your death.

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* StaircaseTumble: Careful on those stairs leading down to the wizard's secret workshop in the basement. Sometimes the wizard's cat will sit above the steps and pounce on you causing you to fall to your death.you.
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** The original had several mountain path screens where the path was extremely narrow and a single step caused you to fall to your death. Here, the paths are generally a lot less narrow so you're less likely to die if you click on the wrong pixel.

to:

** The original had several mountain path screens both on the path to Manannan's house and the Abominable Snowman's Mountain where the path was extremely narrow and a single step caused you to fall to your death. Here, the paths are generally a lot less narrow so you're less likely to die if you click on the wrong pixel.

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The Cat does not sit on the Steps waiting to trip you to your death, it instead leaps a tail you and causes you to fall off the stairs and die that way.


* StaircaseTumble: Careful on those stairs leading down to the wizard's secret workshop in the basement. Sometimes the wizard's cat will sit on the steps, causing you to trip over it and go flying.
** To twist the wound further, there is a chance you could trip over the cat, while Manannan appears right in time to watch you die.

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* StaircaseTumble: Careful on those stairs leading down to the wizard's secret workshop in the basement. Sometimes the wizard's cat will sit on above the steps, steps and pounce on you causing you to trip over it and go flying.
** To twist the wound further, there is a chance you could trip over the cat, while Manannan appears right in time
fall to watch you die.your death.
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The original Kings Quest III version has the text parser but this Redux Version does not, it only has the clicking commands.


** And by "mess up", we mean ''misspell a single word''. Thankfully the parser ignores any and all punctuation, and none of the spells involve words that are spelled differently in British English than in American English.
*** Hell, if you simply enter the page screen and leave, it counts as a botched transformation.

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** And by "mess up", we mean ''misspell get a single word''. Thankfully the parser ignores any and all punctuation, and none of the spells involve words that are spelled differently in British English than in American English.
step wrong.
*** Hell, if you simply enter start a spell making process but then leave the page screen and leave, or if you don't have the proper Ingredients, it counts as a botched transformation.
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* DistinguishingMark: Gwydion has one that shows [[spoiler:he's Prince Alexander of Daventry]]. That's on his ''backside'', mind. Which [[spoiler:his sister Rosella]] asks he reveal as proof. He {{Deadpan Snark|er}} at one point that he hopes [[spoiler:the entire kingdom]] won't ask him to prove himself the same way.

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* DistinguishingMark: Gwydion has one that shows [[spoiler:he's Prince Alexander of Daventry]]. That's on his ''backside'', mind. Which [[spoiler:his sister Rosella]] asks he reveal as proof. He {{Deadpan Snark|er}} at one point that he hopes [[spoiler:the entire kingdom]] won't ask him to prove himself the same way. (Possibly a reference to ''[[Film/TheCourtJester The Court Jester]]'' wherein the true heir to the throne also has a royal birthmark in the same place; which is shown to many people who all respectfully bow and acknowledge him as their true king upon seeing it.)

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-->'''Narrator:''' If he could talk he'd probably be politer than the real thing.\\
'''Manannan Painting:''' Don't count on it!

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-->'''Narrator:''' If he could talk he'd "He's probably be politer than the real thing.\\
"\\
'''Manannan Painting:''' Don't "Don't count on it!it!"


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** [[spoiler: The painting turns completely black when Alexander turns the real Manannan into a cat.]]
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ymmv per TRS


* SequelDifficultyDrop: This remake made some of the more frustrating mechanics more forgiving compared to the game it was based on. Items that Manannan will kill you for having glow blue in your inventory, the timer is color-coded to let you know how close he is to returning/waking up when he leaves/takes a nap, and the CopyProtection puzzle is limited to your standard icon commands (with the instructions right in front of you in-game) instead of having to type it all up from your manual without even a single typo. However, it's still very difficult and tense.
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* WorldHealingWave: How the magic orb fixes the land of Daventry at the end, reversing all of the destruction caused by the three-headed dragon.
Tabs MOD

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* CopyProtection: In this version, there is [[CaptainObvious obviously]] no need for the copy protection spellcasting from the original game, so spellcasting is heavily simplified by having the instructions on screen instead of requiring a manual.

to:

* CopyProtection: In this version, there is [[CaptainObvious obviously]] no need for the copy protection spellcasting from the original game, so spellcasting is heavily simplified by having the instructions on screen instead of requiring a manual.
Is there an issue? Send a MessageReason:
None


* AdultFear: Graham paralyzed by grief. His son was kidnapped from his cradle and enslaved by his enemies ''somewhere,'' his kingdom has been burnt to cinders by a dragon that his best efforts cannot defeat with innocents suffering and dying on his watch...and then his only remaining child offers herself up as a HumanSacrifice. The canonical game doesn't play it up, but the remake don't make an attempt to downplay it, showing a side of Graham the official games never showed.

to:

* AdultFear: Graham Graham's paralyzed by grief. His son was kidnapped from his cradle and enslaved by his enemies ''somewhere,'' his kingdom has been burnt to cinders by a dragon that his best efforts cannot defeat with innocents suffering and dying on his watch...and then his only remaining child offers herself up as a HumanSacrifice. The canonical game doesn't didn't play it up, but the remake don't make an attempt to downplay it, does, showing a side of Graham the official games never showed.did not.



* TheCameo: When you're crossing the stone bridge in the mountains you can see [[VideoGame/KingsQuestVAbsenceMakesTheHeartGoYonder Cedric the Owl]] watching over you. If you try to talk with him though the narrator insist that "Obviously he can't talk". Later you can meet [[spoiler: [[GreaterScopeVillain The Father]]]] just outside Daventry's castle and even talk to him.

to:

* TheCameo: When you're crossing the stone bridge in the mountains you can see [[VideoGame/KingsQuestVAbsenceMakesTheHeartGoYonder Cedric the Owl]] watching over you. If you try to talk with him though him, the narrator insist insists that "Obviously "obviously he can't talk". Later you can meet [[spoiler: [[GreaterScopeVillain The Father]]]] just outside Daventry's castle and even talk to him.



* DoesNotLikeMen: Smaude, due to having little experience with anything other than the bandits and pirates that frequent the nearby city. Gwydion can change her mind if he passes her tests.

to:

* DoesNotLikeMen: Smaude, due to having little experience with anything anyone other than the bandits and pirates that frequent the nearby city. Gwydion can change her mind if he passes her tests.



* MagicalMysteryDoors: In the Remake there's a section of the mountain path were you have to follow the right path through five connected caverns in order to avoid the pursuing Yeti and get to Daventry. Hilariously at one point the Yeti will come out on the path to Daventry (which [[EpicFail isn't even connected to the caves]]), amazing both Gwydion and himself.

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* MagicalMysteryDoors: In the Remake there's a section of the mountain path were path, you have to follow the right path through five connected caverns in order to avoid the pursuing Yeti and get to Daventry. Hilariously at one point the Yeti will come out on the path to Daventry (which [[EpicFail isn't even connected to the caves]]), amazing both Gwydion and himself.

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Trying to rewrite this into sounding less hastly copy-pasted from the page it was split from.


''King's Quest III Redux: To Heir Is Human'' is a FanRemake of Creator/{{Sierra}}'s ''VideoGame/KingsQuestIIIToHeirIsHuman'' created by Creator/AGDInteractive and released for free in 2011.

The young baby Gwydion is kidnapped by the evil Wizard Manannan, to grow up as his slave. As is the tradition of the evil wizard, he will kill the boy upon his eighteenth birthday. That date is fast approaching, and Gwydion must now escape the wizard, and find his way home.

While not as extensive an overhaul of the original game as in the team's previous effort in ''Romancing the Stones'', the game features a couple of new scenes to tie it into the MythArc that started with that game.



!!This game provides examples of:
* AcCENTUponTheWrongSylLABle: The AGD version pronounces his name as a dactyl ("MAN-an-an") yet ''VideoGame/KingsQuestVAbsenceMakesTheHeartGoYonder'' had Mordack pronounce it as an amphibrach ("ma-NAN-an").
* AdultFear: Graham paralyzed by grief. His son was kidnapped from his cradle and enslaved by his enemies ''somewhere,'' his kingdom has been burnt to cinders by a dragon that his best efforts cannot defeat with innocents suffering and dying on his watch...and then his only remaining child offers herself up as a HumanSacrifice. The canonical game doesn't play it up, but the FanRemake games and FanSequel ''VideoGame/TheSilverLining'' don't make an attempt to downplay it, showing a side of Graham the official games never showed.
* AntiFrustrationFeatures: The AGDI version has metric tons of them.
** The original version ran on a timer that couldn't be advanced in any way other than by standing around and waiting. This made waiting around for the wizard to return so you could feed him tedious and the pirate ship (where you had to wait like 15 to 25 minutes for the ship to reach Daventry) horribly boring. The AGDI version allows you to sleep on your bed to skip time to the wizard's next appearance and the pirate section is completely event-based rather than time-based.
** The original had several mountain path screens where the path was extremely narrow and a single step caused you to fall to your death. In the AGDI version, the paths are generally a lot less narrow so you're less likely to die if you click on the wrong pixel.
** In the original game, the game became unwinnable if you gave the wizard the normal porridge and if you ran out of food items, you'd eventually die because you had nothing to feed him. In the AGDI version, one of the food items respawns.
** In the original, the only way to find out the wizard's schedule was to die and take note of the time. In the AGDI version, the game's timer is color-coded with red font meaning Manannan was about to return. This eliminated the JumpScare factor somewhat, but the exact time of return was randomized and you never knew exactly when your master would return, so it could create some very tense moments if the timer turned red sooner than you expected and you still had lots of tracks to cover.
** In the original, using the magic map to warp to the wizard's house teleported you to the foot of the mountain, forcing you to traverse the narrow mountain path every single time. The AGDI remake teleports you to the middle of the mountain path instead, just past the most treacherous part.

to:

!!This game FanRemake provides examples of:
* AcCENTUponTheWrongSylLABle: The AGD version game pronounces his name as a dactyl ("MAN-an-an") yet ''VideoGame/KingsQuestVAbsenceMakesTheHeartGoYonder'' had Mordack pronounce it as an amphibrach ("ma-NAN-an").
* AdultFear: Graham paralyzed by grief. His son was kidnapped from his cradle and enslaved by his enemies ''somewhere,'' his kingdom has been burnt to cinders by a dragon that his best efforts cannot defeat with innocents suffering and dying on his watch...and then his only remaining child offers herself up as a HumanSacrifice. The canonical game doesn't play it up, but the FanRemake games and FanSequel ''VideoGame/TheSilverLining'' remake don't make an attempt to downplay it, showing a side of Graham the official games never showed.
* AntiFrustrationFeatures: The AGDI version This remake has metric tons of them.
them compared to the original version.
** The original version ran on a timer that couldn't be advanced in any way other than by standing around and waiting. This made waiting around for the wizard to return so you could feed him tedious and the pirate ship (where you had to wait like 15 to 25 minutes for the ship to reach Daventry) horribly boring. The AGDI This version allows you to sleep on your bed to skip time to the wizard's next appearance and the pirate section is completely event-based rather than time-based.
** The original had several mountain path screens where the path was extremely narrow and a single step caused you to fall to your death. In the AGDI version, Here, the paths are generally a lot less narrow so you're less likely to die if you click on the wrong pixel.
** In the original game, the game became unwinnable if you gave the wizard the normal porridge and if you ran out of food items, you'd you would eventually die because you had nothing to feed him. In the AGDI version, But here, one of the food items respawns.
** In the original, the only way to find out the wizard's schedule was to die and take note of the time. In the AGDI version, Here, the game's timer is color-coded with red font meaning Manannan was about to return. This eliminated the JumpScare factor somewhat, but the exact time of return was randomized and you never knew exactly when your master would return, so it could create some very tense moments if the timer turned red sooner than you expected and you still had lots of tracks to cover.
** In the original, using the magic map to warp to the wizard's house teleported you to the foot of the mountain, forcing you to traverse the narrow mountain path every single time. The AGDI remake teleports Here, you are teleported to the middle of the mountain path instead, just past the most treacherous part.



** One of Manannan's mostly non-lethal punishments involves turning you into a snail for a brief time. You'll turn back into a human after a little while, but in the AGDI version you'll die if the black cat gets a hold of you in snail form.
* BigfootSasquatchAndYeti: You have to evade a ravenous (and, in the remake, proud of puns) one in the icy mountains surrounding Daventry. In the Remake after you evade him one last time it's highly implied that it's the same Yeti encountered by Graham in ''King's Quest V''.
* BlackCloak: Manannan wears one. He's also linked via later games to the Black Cloak Society (he personally is not linked, but his brother is indirectly linked to Abdul Alhazred), which may or may not be a LegionOfDoom. Several fan games link him directly.
* TheCameo: In the AGD remake, when you're crossing the stone bridge in the mountains you can see [[VideoGame/KingsQuestVAbsenceMakesTheHeartGoYonder Cedric the Owl]] watching over you. If you try to talk with him though the narrator insist that "Obviously he can't talk". Later you can meet [[spoiler: [[GreaterScopeVillain The Father]]]] just outside Daventry's castle and even talk to him.

to:

** One of Manannan's mostly non-lethal punishments involves turning you into a snail for a brief time. You'll turn back into a human after a little while, but in the AGDI this version you'll it is possible to die if the Manannan's black cat gets a hold of you in snail form.
* BigfootSasquatchAndYeti: You have to evade a ravenous (and, in the remake, proud of puns) one in the icy mountains surrounding Daventry. In the The Remake adds a MythologyGag after you evade him one last time it's highly implied time, by implying that it's the same Yeti encountered by Graham in ''King's Quest V''.
* BlackCloak: Manannan wears one. He's also linked via later games to the Black Cloak Society (he personally is not linked, but his brother is indirectly linked to Abdul Alhazred), which may or may not be a LegionOfDoom. Several fan games link This game links him directly.
* TheCameo: In the AGD remake, when When you're crossing the stone bridge in the mountains you can see [[VideoGame/KingsQuestVAbsenceMakesTheHeartGoYonder Cedric the Owl]] watching over you. If you try to talk with him though the narrator insist that "Obviously he can't talk". Later you can meet [[spoiler: [[GreaterScopeVillain The Father]]]] just outside Daventry's castle and even talk to him.



** And Gwydion is far from Manannan's first child slave, and according to a [[ApocalypticLog diary]] in the AGD remake, not the first to attempt using the wizard's own spells against him. No doubt he's become pretty cunning over the years.
* ContinuityNod: In the AGD remake, the teleport effect you get when using the magic map is the exact same as with the magic map in ''[[VideoGame/KingsQuestVIHeirTodayGoneTomorrow King's Quest VI]]''. Even the same line "Alexander feels a strange pulling sensation" is used.

to:

** And Gwydion is far from Manannan's first child slave, and according to a [[ApocalypticLog diary]] in the AGD remake, diary]], not the first to attempt using the wizard's own spells against him. No doubt he's become pretty cunning over the years.
* ContinuityNod: In the AGD remake, the The teleport effect you get when using the magic map is the exact same as with the magic map in ''[[VideoGame/KingsQuestVIHeirTodayGoneTomorrow King's Quest VI]]''. Even the same line "Alexander feels a strange pulling sensation" is used.



* CopyProtection: In the freeware remakes, there is [[CaptainObvious obviously]] no need for copy protection spellcasting, so spellcasting is heavily simplified in one and the other has the instructions on screen instead of requiring a manual.
* CreepyChangingPainting: In the AGD version, if you talk to the painting of Manannan.
---> Narrator: If he could talk he'd probably be politer than the real thing.
---> Manannan(!)Painting: Don't count on it! (Keep in mind the painting is [[TheFourthWallWillNotProtectYou talking to the player, not Gwydion]])
* DistinguishingMark: Gwydion has one that shows [[spoiler:he's Prince Alexander of Daventry]]. That's on his ''backside'', mind. Which [[spoiler:his sister Rosella]] asks he reveal as proof. The AGD fan remake has him {{Deadpan Snark|er}} that he hopes [[spoiler:the entire kingdom]] won't ask him to prove himself the same way.
* DoesNotLikeMen: Smaude in the AGD Remake, due to having little experience with anything other than the bandits and pirates that frequent the nearby city. Gwydion can change her mind if he passes her tests.

to:

* CopyProtection: In the freeware remakes, this version, there is [[CaptainObvious obviously]] no need for the copy protection spellcasting, spellcasting from the original game, so spellcasting is heavily simplified in one and the other has by having the instructions on screen instead of requiring a manual.
* CreepyChangingPainting: In the AGD version, if If you try to talk to the painting of Manannan.
---> Narrator: -->'''Narrator:''' If he could talk he'd probably be politer than the real thing.
---> Manannan(!)Painting:
thing.\\
'''Manannan Painting:'''
Don't count on it! (Keep it!
** Keep
in mind the painting is [[TheFourthWallWillNotProtectYou talking to the player, not Gwydion]])
Gwydion]].
* DistinguishingMark: Gwydion has one that shows [[spoiler:he's Prince Alexander of Daventry]]. That's on his ''backside'', mind. Which [[spoiler:his sister Rosella]] asks he reveal as proof. The AGD fan remake has him He {{Deadpan Snark|er}} at one point that he hopes [[spoiler:the entire kingdom]] won't ask him to prove himself the same way.
* DoesNotLikeMen: Smaude in the AGD Remake, Smaude, due to having little experience with anything other than the bandits and pirates that frequent the nearby city. Gwydion can change her mind if he passes her tests.



* EasterEggs: A GREAT one in the AGD version. If you search Manannan's desk 4 times. You find a very interesting letter to Manannan from [[spoiler: Lolotte]]
* EvilLaugh[=/=]EvilGloating: AGD's remake has ''Gwydion'' pulling this off pretty well. The former when he gets hair from the cat while able to understand animals, and the latter when he [[spoiler:gives Manannan the cat cookie]].
* ForTheEvulz: Manannan's motivation for kidnapping and punishing you. The AGD remake, has a interesting conversation between two hens about a male hen whom Manannan transformed into a fox. As a fox he wants to continue being their friend, while at the same time [[TheMindIsAPlaythingOfTheBody resisting the urge to devour them]], there is literally nothing Manannan would gain from this, aside from this trope.
* GlowingEyesOfDoom: [[spoiler: In TheStinger of the AGD remake The Father does this after finding out that the priceless unique artifact of power he was looking for for over a millenium was destroyed.]]
* HistoryRepeats: In the AGD remake, it turns out Alexander was not the first Gwydion. In fact, it's heavily implied through his predecessor's journal and talking to NPC's, that the last Gwydion went on the same adventure, doing most of the same things, with the same goal. The difference? The last Gwydion ran out of time before he could find the final Cat Cookie ingredient.

to:

* EasterEggs: A GREAT one in the AGD version. If you search Manannan's desk 4 times. You find a very interesting letter to Manannan from [[spoiler: Lolotte]]
* EvilLaugh[=/=]EvilGloating: AGD's remake has ''Gwydion'' pulling actually manages to pull this off pretty well. The former when he gets hair from the cat while able to understand animals, and the latter when he [[spoiler:gives Manannan the cat cookie]].
* ForTheEvulz: Manannan's motivation for kidnapping and punishing you. The AGD remake, has Gwydion. This version even adds more to it, as you can happen upon a interesting conversation between two hens about a male hen whom Manannan transformed into a fox. As a fox he wants to continue being their friend, while at the same time [[TheMindIsAPlaythingOfTheBody resisting the urge to devour them]], there is literally nothing Manannan would gain from this, aside from this trope.
* GlowingEyesOfDoom: [[spoiler: In TheStinger of the AGD remake [[spoiler:In TheStinger, The Father does this after finding out that the priceless unique artifact of power he was looking for for over a millenium was destroyed.]]
* HistoryRepeats: In the AGD remake, it It turns out Alexander was not the first Gwydion. In fact, it's heavily implied through his predecessor's journal and talking to NPC's, that the last Gwydion went on the same adventure, doing most of the same things, with the same goal. The difference? The last Gwydion ran out of time before he could find the final Cat Cookie ingredient.



*** There had been rumours that went as far to say that the cat was in fact his former wife with whom their relationship fell apart.
*** Yet ANOTHER rumour is that the cat is a "Previous Gwydion" whom Manannan transformed and [[MindRape rewrote his memories]] into being evil and obedient. If that's true, the fact the cat hates your guts and literally tries to sabotage you, despite actually being kindred spirits, is beyond tragic.
* JumpScare: Depending on how desensitized you are to the format. Manannan will appear the hell out of nowhere. In the AGD remake, he appears instantly(where it was slower in the original) with more subtle music, yet the game warns you beforehand when he'll be arriving. The IFA version is probably the worst offender of the three, as the music that plays when he appears is loud organ music.
** In the AGD version talking to the portrait of Manannan will take many a player by surprise.

to:

*** There had been rumours that went as far to say that the cat was in fact his former wife with whom their relationship fell apart.
*** Yet ANOTHER rumour is that the cat is a "Previous Gwydion" whom Manannan transformed and [[MindRape rewrote his memories]] into being evil and obedient. If that's true, the fact the cat hates your guts and literally tries to sabotage you, despite actually being kindred spirits, is beyond tragic.
* JumpScare: Depending on how desensitized you are to the format. Manannan will appear the hell out of nowhere. In the AGD remake, this version, he appears instantly(where instantly (where it was slower in the original) with more subtle music, yet the game warns you beforehand when he'll be arriving. The IFA version is probably the worst offender of the three, as the music that plays when he appears is loud organ music.
arriving.
** In the AGD version talking Talking to the portrait of Manannan will probably take many a player by surprise.



* MeaningfulName: Smaude in the AGD remake, is an obvious anagram of Medusa. Which begs the question why they didn't just call her Medusa to begin with.
* OnlyTheWorthyMayPass: In AGD's remake, Smaude/Medusa makes Gwydion answer questions to test his personality to see if he's worthy of not being turned to stone. Later on the ghost of the Pirate Captain who buried the treasure then makes you pick up items according to their true value in order to deserve the booty.

to:

* MeaningfulName: Smaude in the AGD remake, is an obvious anagram of Medusa. Which begs the question why they didn't just call her Medusa to begin with.
* OnlyTheWorthyMayPass: In AGD's remake, Smaude/Medusa makes Gwydion answer questions to test his personality to see if he's worthy of not being turned to stone. Later on the ghost of the Pirate Captain who buried the treasure then makes you pick up items according to their true value in order to deserve the booty.



** A gag in the AGD remake has a pirate going through your belongings, who finds the map, points out Llewdor to the captain, and gets whisked away back to the town.
* ResetButton: [[spoiler: The Green Orb from Saren's treasure in the AGD Remake will restore Daventry to its former glory in the finale.]]
* ReverseEscortMission: In one part, Rosella escorts Alexander back into the palace. While she is able to handle the stairs and the crevices, he on the other hand is susceptable to falling to his death. In the AGD remake, fire pits and an unstable rock bridge are added.
* SequelDifficultyDrop: The AGD remake made some of the more frustrating mechanics more forgiving compared to the game it was based on. Items that Manannan will kill you for having glow blue in your inventory, the timer is color-coded to let you know how close he is to returning/waking up when he leaves/takes a nap, and the CopyProtection puzzle is limited to your standard icon commands (with the instructions right in front of you in-game) instead of having to type it all up from your manual without even a single typo. However, it's still very difficult and tense.

to:

** A gag adding in the AGD this remake has a pirate going through your belongings, who finds finding the map, points then pointing out Llewdor to the captain, and upon which he promptly gets whisked away back to the town.
* ResetButton: [[spoiler: The Green Orb from Saren's treasure in the AGD Remake will restore restores Daventry to its former glory in the finale.]]
* ReverseEscortMission: In one part, Rosella escorts Alexander back into the palace. While she is able to handle the stairs and the crevices, he on the other hand is susceptable susceptible to falling to his death. In the AGD remake, this version, fire pits and an unstable rock bridge are added.
* SequelDifficultyDrop: The AGD This remake made some of the more frustrating mechanics more forgiving compared to the game it was based on. Items that Manannan will kill you for having glow blue in your inventory, the timer is color-coded to let you know how close he is to returning/waking up when he leaves/takes a nap, and the CopyProtection puzzle is limited to your standard icon commands (with the instructions right in front of you in-game) instead of having to type it all up from your manual without even a single typo. However, it's still very difficult and tense.



** In the AGD remake, the music that plays when you die by falling sounds like the end of the ''WesternAnimation/InspectorGadget'' theme song.
** The AGD remake also references the "A Pirate I Was Meant to Be" song from ''VideoGame/TheCurseOfMonkeyIsland'' if Alexander tries to "talk" to a Jolly Roger flag.
* SpannerInTheWorks: In the AGD Remake [[spoiler: if you retrieved the odd statuette from the pirate's treasure it's revealed that it was the artifact The Father was looking for mentioned in the second game, and King Graham immediatly takes care of it by tossing it from the castle's walls, shattering it. Cue to a very pissed Father in the Stinger...]]

to:

** In the AGD remake, the The music that plays when you die by falling sounds like the end of the ''WesternAnimation/InspectorGadget'' theme song.
** The AGD remake There is also references a reference to the "A Pirate I Was Meant to Be" song from ''VideoGame/TheCurseOfMonkeyIsland'' if Alexander tries to "talk" to a Jolly Roger flag.
* SpannerInTheWorks: In the AGD Remake [[spoiler: if [[spoiler:If you retrieved the odd statuette from the pirate's treasure it's revealed that it was the artifact artefact The Father was looking for mentioned in the second game, and King Graham immediatly immediately takes care of it by tossing it from the castle's walls, shattering it. Cue to a very pissed Father in the Stinger...]]



** WebVideo/{{Paw|Dugan}} in his AGD remake let's play. Humourously tumbles down the last bunch of (not enough to kill you) steps every time as a "shortcut".
* WrongGenreSavvy: In the AGD remake, you can show the mirror to Smaude immediately, turning herself to stone, which seems the obvious thing to do at first. But not only will you not get full points, but it's also a DownerEnding if you do that instead of turning her back to the joyful, beautiful woman she once was.

to:

** WebVideo/{{Paw|Dugan}} in his AGD remake let's play. Humourously tumbles down the last bunch of (not enough to kill you) steps every time as a "shortcut".
* WrongGenreSavvy: In the AGD remake, you You can show the mirror to Smaude immediately, turning herself to stone, which seems the obvious thing to do at first. But not only will you not get full points, but it's also a DownerEnding if you do that instead of turning her back to the joyful, beautiful woman she once was.was.
----
Is there an issue? Send a MessageReason:
None


** The AGD remake also references the "A Pirate I Was Meant to Be" song from ''VideoGame/TheCurseOfMonkeyIsland'' if Alexander tries to "talk" to a Jolly Roger flag.

to:

** The AGD remake also references the "A Pirate I Was Meant to Be" song from ''VideoGame/TheCurseOfMonkeyIsland'' if Alexander tries to "talk" to a Jolly Roger flag.flag.
* SpannerInTheWorks: In the AGD Remake [[spoiler: if you retrieved the odd statuette from the pirate's treasure it's revealed that it was the artifact The Father was looking for mentioned in the second game, and King Graham immediatly takes care of it by tossing it from the castle's walls, shattering it. Cue to a very pissed Father in the Stinger...]]
* StaircaseTumble: Careful on those stairs leading down to the wizard's secret workshop in the basement. Sometimes the wizard's cat will sit on the steps, causing you to trip over it and go flying.
** To twist the wound further, there is a chance you could trip over the cat, while Manannan appears right in time to watch you die.
** WebVideo/{{Paw|Dugan}} in his AGD remake let's play. Humourously tumbles down the last bunch of (not enough to kill you) steps every time as a "shortcut".
* WrongGenreSavvy: In the AGD remake, you can show the mirror to Smaude immediately, turning herself to stone, which seems the obvious thing to do at first. But not only will you not get full points, but it's also a DownerEnding if you do that instead of turning her back to the joyful, beautiful woman she once was.
Is there an issue? Send a MessageReason:
None


* ReverseEscortMission: In one part, Rosella escorts Alexander back into the palace. While she is able to handle the stairs and the crevices, he on the other hand is susceptable to falling to his death. In the AGD remake, fire pits and an unstable rock bridge are added.

to:

* ReverseEscortMission: In one part, Rosella escorts Alexander back into the palace. While she is able to handle the stairs and the crevices, he on the other hand is susceptable to falling to his death. In the AGD remake, fire pits and an unstable rock bridge are added.added.
* SequelDifficultyDrop: The AGD remake made some of the more frustrating mechanics more forgiving compared to the game it was based on. Items that Manannan will kill you for having glow blue in your inventory, the timer is color-coded to let you know how close he is to returning/waking up when he leaves/takes a nap, and the CopyProtection puzzle is limited to your standard icon commands (with the instructions right in front of you in-game) instead of having to type it all up from your manual without even a single typo. However, it's still very difficult and tense.
* ShoutOut: The last part of the game takes place in several areas from ''VideoGame/KingsQuestIQuestForTheCrown''.
** In the AGD remake, the music that plays when you die by falling sounds like the end of the ''WesternAnimation/InspectorGadget'' theme song.
** The AGD remake also references the "A Pirate I Was Meant to Be" song from ''VideoGame/TheCurseOfMonkeyIsland'' if Alexander tries to "talk" to a Jolly Roger flag.
Is there an issue? Send a MessageReason:
None


* EasterEggs: A GREAT one in the AGD version. If you search Manannan's desk 4 times. You find a very interesting letter to Manannan from [[spoiler: Lolotte]]

to:

* EasterEggs: A GREAT one in the AGD version. If you search Manannan's desk 4 times. You find a very interesting letter to Manannan from [[spoiler: Lolotte]]Lolotte]]
* EvilLaugh[=/=]EvilGloating: AGD's remake has ''Gwydion'' pulling this off pretty well. The former when he gets hair from the cat while able to understand animals, and the latter when he [[spoiler:gives Manannan the cat cookie]].
* ForTheEvulz: Manannan's motivation for kidnapping and punishing you. The AGD remake, has a interesting conversation between two hens about a male hen whom Manannan transformed into a fox. As a fox he wants to continue being their friend, while at the same time [[TheMindIsAPlaythingOfTheBody resisting the urge to devour them]], there is literally nothing Manannan would gain from this, aside from this trope.
* GlowingEyesOfDoom: [[spoiler: In TheStinger of the AGD remake The Father does this after finding out that the priceless unique artifact of power he was looking for for over a millenium was destroyed.]]
* HistoryRepeats: In the AGD remake, it turns out Alexander was not the first Gwydion. In fact, it's heavily implied through his predecessor's journal and talking to NPC's, that the last Gwydion went on the same adventure, doing most of the same things, with the same goal. The difference? The last Gwydion ran out of time before he could find the final Cat Cookie ingredient.
* HoistByHisOwnPetard: The only way to defeat Manannan is to make him have a taste of his own remedy.
*** There had been rumours that went as far to say that the cat was in fact his former wife with whom their relationship fell apart.
*** Yet ANOTHER rumour is that the cat is a "Previous Gwydion" whom Manannan transformed and [[MindRape rewrote his memories]] into being evil and obedient. If that's true, the fact the cat hates your guts and literally tries to sabotage you, despite actually being kindred spirits, is beyond tragic.
* JumpScare: Depending on how desensitized you are to the format. Manannan will appear the hell out of nowhere. In the AGD remake, he appears instantly(where it was slower in the original) with more subtle music, yet the game warns you beforehand when he'll be arriving. The IFA version is probably the worst offender of the three, as the music that plays when he appears is loud organ music.
** In the AGD version talking to the portrait of Manannan will take many a player by surprise.
* MagicalMysteryDoors: In the Remake there's a section of the mountain path were you have to follow the right path through five connected caverns in order to avoid the pursuing Yeti and get to Daventry. Hilariously at one point the Yeti will come out on the path to Daventry (which [[EpicFail isn't even connected to the caves]]), amazing both Gwydion and himself.
* MeaningfulName: Smaude in the AGD remake, is an obvious anagram of Medusa. Which begs the question why they didn't just call her Medusa to begin with.
* OnlyTheWorthyMayPass: In AGD's remake, Smaude/Medusa makes Gwydion answer questions to test his personality to see if he's worthy of not being turned to stone. Later on the ghost of the Pirate Captain who buried the treasure then makes you pick up items according to their true value in order to deserve the booty.
* PointAndClickMap: Well, move-cursor-with-arrow-keys-and-press-enter map, anyway. Unique in that the map is an (optional) actual item that must be found, rather than just a feature of the interface like most other examples of this trope.
** A gag in the AGD remake has a pirate going through your belongings, who finds the map, points out Llewdor to the captain, and gets whisked away back to the town.
* ResetButton: [[spoiler: The Green Orb from Saren's treasure in the AGD Remake will restore Daventry to its former glory in the finale.]]
* ReverseEscortMission: In one part, Rosella escorts Alexander back into the palace. While she is able to handle the stairs and the crevices, he on the other hand is susceptable to falling to his death. In the AGD remake, fire pits and an unstable rock bridge are added.
Is there an issue? Send a MessageReason:
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Added DiffLines:

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!!This game provides examples of:
* AcCENTUponTheWrongSylLABle: The AGD version pronounces his name as a dactyl ("MAN-an-an") yet ''VideoGame/KingsQuestVAbsenceMakesTheHeartGoYonder'' had Mordack pronounce it as an amphibrach ("ma-NAN-an").
* AdultFear: Graham paralyzed by grief. His son was kidnapped from his cradle and enslaved by his enemies ''somewhere,'' his kingdom has been burnt to cinders by a dragon that his best efforts cannot defeat with innocents suffering and dying on his watch...and then his only remaining child offers herself up as a HumanSacrifice. The canonical game doesn't play it up, but the FanRemake games and FanSequel ''VideoGame/TheSilverLining'' don't make an attempt to downplay it, showing a side of Graham the official games never showed.
* AntiFrustrationFeatures: The AGDI version has metric tons of them.
** The original version ran on a timer that couldn't be advanced in any way other than by standing around and waiting. This made waiting around for the wizard to return so you could feed him tedious and the pirate ship (where you had to wait like 15 to 25 minutes for the ship to reach Daventry) horribly boring. The AGDI version allows you to sleep on your bed to skip time to the wizard's next appearance and the pirate section is completely event-based rather than time-based.
** The original had several mountain path screens where the path was extremely narrow and a single step caused you to fall to your death. In the AGDI version, the paths are generally a lot less narrow so you're less likely to die if you click on the wrong pixel.
** In the original game, the game became unwinnable if you gave the wizard the normal porridge and if you ran out of food items, you'd eventually die because you had nothing to feed him. In the AGDI version, one of the food items respawns.
** In the original, the only way to find out the wizard's schedule was to die and take note of the time. In the AGDI version, the game's timer is color-coded with red font meaning Manannan was about to return. This eliminated the JumpScare factor somewhat, but the exact time of return was randomized and you never knew exactly when your master would return, so it could create some very tense moments if the timer turned red sooner than you expected and you still had lots of tracks to cover.
** In the original, using the magic map to warp to the wizard's house teleported you to the foot of the mountain, forcing you to traverse the narrow mountain path every single time. The AGDI remake teleports you to the middle of the mountain path instead, just past the most treacherous part.
** Quite a few dead ends were eliminated like boarding the ship without the items necessary to finish the game, overusing the Magic Rose Essence and thus losing it before entering the cave, feeding the porridge to the wizard or wasting all your money on booze.
* BalefulPolymorph: If you mess up even once while casting the spells, [[NonStandardGameOver you can turn into some horrible creature]] as some of the possible backfires. Also, [[spoiler:this is what the cat cookie does to Manannan]].
** And by "mess up", we mean ''misspell a single word''. Thankfully the parser ignores any and all punctuation, and none of the spells involve words that are spelled differently in British English than in American English.
*** Hell, if you simply enter the page screen and leave, it counts as a botched transformation.
** One of Manannan's mostly non-lethal punishments involves turning you into a snail for a brief time. You'll turn back into a human after a little while, but in the AGDI version you'll die if the black cat gets a hold of you in snail form.
* BigfootSasquatchAndYeti: You have to evade a ravenous (and, in the remake, proud of puns) one in the icy mountains surrounding Daventry. In the Remake after you evade him one last time it's highly implied that it's the same Yeti encountered by Graham in ''King's Quest V''.
* BlackCloak: Manannan wears one. He's also linked via later games to the Black Cloak Society (he personally is not linked, but his brother is indirectly linked to Abdul Alhazred), which may or may not be a LegionOfDoom. Several fan games link him directly.
* TheCameo: In the AGD remake, when you're crossing the stone bridge in the mountains you can see [[VideoGame/KingsQuestVAbsenceMakesTheHeartGoYonder Cedric the Owl]] watching over you. If you try to talk with him though the narrator insist that "Obviously he can't talk". Later you can meet [[spoiler: [[GreaterScopeVillain The Father]]]] just outside Daventry's castle and even talk to him.
* CantGetAwayWithNuthin: The wizard has the nasty habit of punishing you for arbitrary reasons. More importantly, if you happen to carry any magical components, including such innocuous items as a fly's wings or a cat's fur, [[spoiler:or have misplaced the magic wand,]] he will kill you instead. ZAP!
** The innocuous items punishment is justified, however: Manannan might have raised you from childhood, but he's not been nice about it, and he's absolutely ''paranoid'' that you might learn to do something about that before he can find another child to raise (at which point he'll kill you).
** And Gwydion is far from Manannan's first child slave, and according to a [[ApocalypticLog diary]] in the AGD remake, not the first to attempt using the wizard's own spells against him. No doubt he's become pretty cunning over the years.
* ContinuityNod: In the AGD remake, the teleport effect you get when using the magic map is the exact same as with the magic map in ''[[VideoGame/KingsQuestVIHeirTodayGoneTomorrow King's Quest VI]]''. Even the same line "Alexander feels a strange pulling sensation" is used.
** It's heavily implied that the bard in the AGD remake is the same one from ''King's Quest IV''.
* CopyProtection: In the freeware remakes, there is [[CaptainObvious obviously]] no need for copy protection spellcasting, so spellcasting is heavily simplified in one and the other has the instructions on screen instead of requiring a manual.
* CreepyChangingPainting: In the AGD version, if you talk to the painting of Manannan.
---> Narrator: If he could talk he'd probably be politer than the real thing.
---> Manannan(!)Painting: Don't count on it! (Keep in mind the painting is [[TheFourthWallWillNotProtectYou talking to the player, not Gwydion]])
* DistinguishingMark: Gwydion has one that shows [[spoiler:he's Prince Alexander of Daventry]]. That's on his ''backside'', mind. Which [[spoiler:his sister Rosella]] asks he reveal as proof. The AGD fan remake has him {{Deadpan Snark|er}} that he hopes [[spoiler:the entire kingdom]] won't ask him to prove himself the same way.
* DoesNotLikeMen: Smaude in the AGD Remake, due to having little experience with anything other than the bandits and pirates that frequent the nearby city. Gwydion can change her mind if he passes her tests.
* DreadfulMusician: The minstrel in the remake if given a lute. The Narrator points out that it's a pity you didn't have another of those potions of enhancing the musical talent.
* EasterEggs: A GREAT one in the AGD version. If you search Manannan's desk 4 times. You find a very interesting letter to Manannan from [[spoiler: Lolotte]]

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