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In August 2023, a remastered version of the game for PC, Platform/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, Platform/XboxSeriesXAndS and UsefulNotes/NintendoSwitch was announced by Creator/NightdiveStudios in collaboration with [=luciusDXL=], creator of the Force Engine project (an effort to reverse-engineer ''Dark Forces''' Jedi engine to create a source port for modern PCs). The remaster was released on February 28th, 2024.

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In August 2023, a remastered version of the game for PC, Platform/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, Platform/XboxSeriesXAndS and UsefulNotes/NintendoSwitch was announced by Creator/NightdiveStudios in collaboration with [=luciusDXL=], creator of the Force Engine project (an effort to reverse-engineer ''Dark Forces''' Jedi engine to create a source port for modern PCs).[=PCs=]). The remaster was released on February 28th, 2024.
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In August 2023, a remastered version of the game for PC, Platform/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, Platform/XboxSeriesXAndS and UsefulNotes/NintendoSwitch was announced by Creator/NightdiveStudios in collaboration with The Force Engine Project. The remaster was released on February 28th, 2024.

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In August 2023, a remastered version of the game for PC, Platform/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, Platform/XboxSeriesXAndS and UsefulNotes/NintendoSwitch was announced by Creator/NightdiveStudios in collaboration with The [=luciusDXL=], creator of the Force Engine Project.project (an effort to reverse-engineer ''Dark Forces''' Jedi engine to create a source port for modern PCs). The remaster was released on February 28th, 2024.
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* UpdatedReRelease: The 2024 remaster features redone high-resolution assets including textures, weapons and character sprites, as well as redone high resolution cutscenes. It also has true 3D environmental rendering rather than the pseudo-3D rendering of the original. It also includes bonus content such as an art gallery and a playable bonus level, The Avenger, taking on an Imperial ship; this is based on a demo level for the original game that was only ever shown at a computer gaming expo in the 90's. An optional also exists to toggle off all the modern enhancements and play with the game's original pixellated software rendered graphics.

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* UpdatedReRelease: The 2024 remaster features redone high-resolution assets including textures, weapons and character sprites, as well as redone high resolution cutscenes. It also has true 3D environmental rendering rather than the pseudo-3D rendering of the original. It also includes bonus content such as an art gallery and a playable bonus level, The Avenger, taking on an Imperial ship; this is based on a demo level for the original game that was only ever shown at a computer gaming expo in the 90's. An optional option also exists to toggle off all the modern enhancements and play with the game's original pixellated software rendered graphics.
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None

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* UpdatedReRelease: The 2024 remaster features redone high-resolution assets including textures, weapons and character sprites, as well as redone high resolution cutscenes. It also has true 3D environmental rendering rather than the pseudo-3D rendering of the original. It also includes bonus content such as an art gallery and a playable bonus level, The Avenger, taking on an Imperial ship; this is based on a demo level for the original game that was only ever shown at a computer gaming expo in the 90's. An optional also exists to toggle off all the modern enhancements and play with the game's original pixellated software rendered graphics.
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In August 2023, a remastered version of the game for PC, Platform/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, Platform/XboxSeriesXAndS and UsefulNotes/NintendoSwitch was announced by Creator/NightdiveStudios in collaboration with The Force Engine Project.

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In August 2023, a remastered version of the game for PC, Platform/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, Platform/XboxSeriesXAndS and UsefulNotes/NintendoSwitch was announced by Creator/NightdiveStudios in collaboration with The Force Engine Project.
Project. The remaster was released on February 28th, 2024.
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* ArtEvolution: A variation. To keep in line with the most recent installments, the updated cover art for the remaster now uses the new Stormtrooper design used by Disney since ''Film/TheForceAwakens''.
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Fixed a couple of greenlinks.


In August 2023, a remastered version of the game for PC, UsefulNotes/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, UsefulNotes/XboxSeriesXAndS and UsefulNotes/NintendoSwitch was announced by Creator/NightdiveStudios in collaboration with The Force Engine Project.

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In August 2023, a remastered version of the game for PC, UsefulNotes/PlayStation4, Platform/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, UsefulNotes/XboxSeriesXAndS Platform/XboxSeriesXAndS and UsefulNotes/NintendoSwitch was announced by Creator/NightdiveStudios in collaboration with The Force Engine Project.



* SeanConneryIsAboutToShootYou: The cover art features a Stormtrooper blasting at you, while you get a hit in on one of his squadmates. The different cover art for the UsefulNotes/PlayStation version features this as well, minus you shooting back. It's also pretty amusing that both covers have the Stormtrooper's aim being [[ImperialStormtrooperMarksmanshipAcademy rather off-center]].

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* SeanConneryIsAboutToShootYou: The cover art features a Stormtrooper blasting at you, while you get a hit in on one of his squadmates. The different cover art for the UsefulNotes/PlayStation Platform/PlayStation version features this as well, minus you shooting back. It's also pretty amusing that both covers have the Stormtrooper's aim being [[ImperialStormtrooperMarksmanshipAcademy rather off-center]].
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* VideoGameLives: Uniquely in the series, this game uses a lives system rather than simply saving your progress when needed. Kyle starts the game with three extra lives and can have up to nine (though there's more available), acquired by running over a rotating Rebel Alliance symbol. The downside is that dying at any point in a level forces the player to start over from the beginning of said level.
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Crosswicking.

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* HealingCheckpoint: Late in level 8 (the robotics facility on Anteevy), Kyle drops a fair distance that does quite a bit of damage to his health. Fortunately, there's a Revive waiting at the landing spot, which refills his health and shields... right before he heads into a room where he has to plant three sequencer charges, the last of which triggers the level's boss fight against a Phase II Dark Trooper.
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* DefeatEqualsExplosion: The Probe Droids. After crashing to the ground, they explode, potentially damaging Kyle if he gets too close before they go up.
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In August 2023, a remastered version of the game for PC, UsefulNotes/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, UsefulNotes/XboxSeriesXAndS and UsefulNotes/NintendoSwitch was announced by Creator/NightDiveStudios in collaboration with The Force Engine Project.

to:

In August 2023, a remastered version of the game for PC, UsefulNotes/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, UsefulNotes/XboxSeriesXAndS and UsefulNotes/NintendoSwitch was announced by Creator/NightDiveStudios Creator/NightdiveStudios in collaboration with The Force Engine Project.



-->"It's been a long time since I've challenged a man to battle. I'm glad [[OneManArmy my opponent]] [[VillainRespect is so]] [[WorthyOpponent worthy]]."

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-->"It's been a long time since I've challenged a man to battle. I'm glad [[OneManArmy my opponent]] [[VillainRespect is so]] [[WorthyOpponent worthy]].{{worthy|Opponent}}."
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In August 2023, a remastered version of the game for PC, UsefulNotes/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, UsefulNotes/XboxSeriesXAndS and UsefulNotes/NintendoSwitch was announced by Creator/NightDiveStudios.

to:

In August 2023, a remastered version of the game for PC, UsefulNotes/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, UsefulNotes/XboxSeriesXAndS and UsefulNotes/NintendoSwitch was announced by Creator/NightDiveStudios.
Creator/NightDiveStudios in collaboration with The Force Engine Project.

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On August 2023, a remastered version of the game for PC, UsefulNotes/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, UsefulNotes/XboxSeriesXAndS and UsefulNotes/NintendoSwitch was announced by Creator/NightDiveStudios.

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On In August 2023, a remastered version of the game for PC, UsefulNotes/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, UsefulNotes/XboxSeriesXAndS and UsefulNotes/NintendoSwitch was announced by Creator/NightDiveStudios.Creator/NightDiveStudios.



* {{BFG}}: The Concussion Rifle, the Mortar Gun and the Assault Cannon.

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* {{BFG}}: The Concussion Rifle, the Mortar Gun and the Assault Cannon.Cannon are all big and powerful guns.



* HerdHittingAttack: The Stouker concussion rifle that Kyle first acquires on Nar Shaddaa, which fires bullets of ionized air that explode in shockwaves, hitting multiple targets within an area at a time.



* ItemDropMechanic: Slain enemies drop ammo (or weapons) and energy cells -- for example, Imperial officers drop generic ammo refills for the Bryar Pistol and E-11 blaster rifle, stormtroopers and Imperial commandos drop the E-11 blaster rifle and its ammo, Grans drop thermal detonators and Trandoshans drop the Stouker Concussion Rifle and its ammo, while Probe Droids and Interrogation Droids drop energy cells used for the Repeater Rifle and Jeron Fusion Cutter, and Phase II Dark Troopers drop plasma and missile cartridges for the Assault Cannon. A number of Imperial Officers also drop keys, both regular and code keys, to let Kyle traverse further through their respective levels.

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* ItemDropMechanic: Slain enemies drop ammo (or weapons) and energy cells -- for example, Imperial officers drop generic ammo refills (or "energy units") for the Bryar Pistol and E-11 blaster rifle, stormtroopers and Imperial commandos drop the E-11 blaster rifle and its ammo, Grans drop thermal detonators and Trandoshans drop the Stouker Concussion Rifle and its ammo, while Probe Droids and Interrogation Droids drop energy cells used for the Repeater Rifle and Rifle, Jeron Fusion Cutter, Cutter and concussion rifle, and Phase II Dark Troopers drop plasma and missile cartridges for the Assault Cannon. A number of Imperial Officers also drop keys, both regular and code keys, to let Kyle traverse further through their respective levels.



* NoGearLevel: Level 10 (Jabba's ship), where Kyle had all the weapons he'd been acquiring throughout the game taken away, and had to fight with what he could scrounge off killed enemies until he could locate his weapon stash.

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* NoGearLevel: Level 10 (Jabba's ship), where Kyle Kyle's had all the weapons he'd been acquiring throughout the game taken away, and had has to fight with what he could can scrounge off killed enemies until he could can locate his weapon stash.



* SlippySlideyIceWorld: Anteevy on level 8. Downplayed, as only specific patches of ground are slippery, and they are easily identified. Kyle also has retractable [[StickyShoes ice cleats]] in his boots to dampen, if not eliminate, the effect.

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* SlippySlideyIceWorld: Anteevy on level 8. Downplayed, as only specific patches of ground are slippery, and they are easily identified. Kyle also has gets to pick up a set of retractable [[StickyShoes ice cleats]] in for his boots to dampen, if not eliminate, the effect.
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On August 2023, a remastered version of the game for PC, UsefulNotes/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, UsefulNotes/XboxSeriesXAndS and UsefulNotes/NintendoSwitch was announced by Creator/NightDiveStudios.
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* NobodyPoops: Averted, unlike the films. In one spaceport level there's a bathroom with a communal urinal, somehow being used by stormtroopers in full armor.
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* EliteMooks: The black-clad Imperial Navy Troopers can take more damage and have noticeably better aim than the Stormtroopers (who are ''supposed'' to be the ones who are the Elite Mooks).

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* EliteMooks: The black-clad Imperial Navy Troopers (referred to as Commandoes in the game files) can take more damage and have noticeably better aim than the Stormtroopers (who are ''supposed'' to be the ones who are the Elite Mooks).

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** While there is no 100% feature-complete mod to play the game on modern systems with [=OpenGL=] graphics (like [=ZDoom=] for ''VideoGame/{{Doom}}'' or [=EDuke=] for ''VideoGame/DukeNukem3D'') yet, the closest currently is The Force Engine, which builds upon its predecessor [=DarkXL=]'s foundation. It has been in an early development alpha state for some time, but finally became playable from beginning to end with all features and no major flaws around late 2021, with the full 1.0 release finally coming out on December 19th, 2022.

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** While there is no 100% feature-complete mod For a long time, the only 3D source port to play the game on modern systems with [=OpenGL=] graphics (like [=ZDoom=] for ''VideoGame/{{Doom}}'' or [=EDuke=] for ''VideoGame/DukeNukem3D'') yet, was [=DarkXL=], which could play the closest currently is game from start to finish but lacked a number of features such as the last few weapons, and bugged A.I. on the Dark Troopers II and III.
** A fully feature-complete modern source port finally came about with
The Force Engine, which builds built upon its predecessor [=DarkXL=]'s foundation.the discontinued [=DarkXL=]. It has been in an early development alpha state for some time, but finally became playable from beginning to end with all features and no major flaws around late 2021, with the full 1.0 release finally coming out on December 19th, 2022.


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* StoneWall: Gamorrean guards have an impressive 90 health (compared to 20 health for a Stormtrooper), but are slow and are limited to a short-range melee attack with their axes. They mostly just get in your way while Grans spam you with grenades and Trandoshans blast you with concussion rifles.

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* BountyHunter: Boba Fett shows up to confront Kyle on Coruscant (level 11).

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* BountyHunter: In the intro to level 6, General Mohc assures Vader that Kyle won't get anywhere near the ''Arc Hammer'' -- "My new hire will see to that." Cue Boba Fett emerging from the shadows. Fett then shows up to confront Kyle on Coruscant (level 11).11) as the final enemy of that level.



* EmergingFromTheShadows: The cutscene at the start of level 6 (the detention center on Orinackra) ends with General Mohc ominously stating Kyle Katarn will never get near the ''Arc Hammer'' -- "My new hire will see to that." Cue ''Boba Fett'' stepping out of the shadows.



* ItemDropMechanic: Slain enemies drop ammo (or weapons) and energy cells -- for example, Imperial officers drop generic ammo refills, stormtroopers and Imperial commandos drop the E-11 blaster rifle and its ammo, Grans drop thermal detonators and Trandoshans drop the Stouker Concussion Rifle and its ammo.

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* ItemDropMechanic: Slain enemies drop ammo (or weapons) and energy cells -- for example, Imperial officers drop generic ammo refills, refills for the Bryar Pistol and E-11 blaster rifle, stormtroopers and Imperial commandos drop the E-11 blaster rifle and its ammo, Grans drop thermal detonators and Trandoshans drop the Stouker Concussion Rifle and its ammo.ammo, while Probe Droids and Interrogation Droids drop energy cells used for the Repeater Rifle and Jeron Fusion Cutter, and Phase II Dark Troopers drop plasma and missile cartridges for the Assault Cannon. A number of Imperial Officers also drop keys, both regular and code keys, to let Kyle traverse further through their respective levels.



* PlasmaCannon: Kyle's tenth and final weapon is the Assault Cannon, the same weapon used by the Dark Troopers, which fires powerful plasma shots.

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* PlasmaCannon: Kyle's tenth and final weapon is the Assault Cannon, the same weapon used by the Phase II Dark Troopers, which fires powerful plasma shots.
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* ThrowDownTheBomblet: Most, though not all, of the Grans in the game throw the explosive Thermal Detonators as their weapon (though considerably nerfed -- Boussh threatened Jabba with one in ''Film/ReturnOfTheJedi'', with implications that it would have killed him and most everyone else in the room, while one later destroyed an entire floor of a building in ''Literature/ShadowsOfTheEmpire'', causing the rest of the building to collapse on itself; in contrast, the game version takes three or four to take out a single Gamorrean guard). Luckily, Kyle can use the same weapon, most of them coming from the Grans he kills.
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* AirborneMook: Imperial probe droids, interrogation droids and remote droids fly around freely and attack at range. There is also the Phase II Dark Troopers, who spend most of their time in the air due to having jump packs.

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* AirborneMook: Imperial probe droids, interrogation droids and remote droids fly around freely and attack at range. There is are also the Phase II Dark Troopers, who spend most of their time in the air due to having jump packs.



** While there is no 100% feature-complete mod to play the game on modern systems with [=OpenGL=] graphics ( like [=ZDoom=] for ''VideoGame/{{Doom}}'' or [=EDuke=] for ''VideoGame/DukeNukem3D'') yet, the closest currently is The Force Engine, which builds upon its predecessor [=DarkXL=]'s foundation. It has been in an early development alpha state for some time, but finally became playable from beginning to end with all features and no major flaws around late 2021, with the full 1.0 release finally coming out on December 19th, 2022.

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** While there is no 100% feature-complete mod to play the game on modern systems with [=OpenGL=] graphics ( like (like [=ZDoom=] for ''VideoGame/{{Doom}}'' or [=EDuke=] for ''VideoGame/DukeNukem3D'') yet, the closest currently is The Force Engine, which builds upon its predecessor [=DarkXL=]'s foundation. It has been in an early development alpha state for some time, but finally became playable from beginning to end with all features and no major flaws around late 2021, with the full 1.0 release finally coming out on December 19th, 2022.

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* KaizoTrap: The Robotics Facility level on the ice planet Anteevy (level 8) ends with a boss fight against your first Phase II Dark Trooper. Immediately afterwards, you get chased through a maze of vents by a pair of Phase I Dark Troopers, with the tight maze-like corridors giving them a significant advantage over you as you're unable to properly use explosives against them and can't just shoot them because of their blaster-deflecting hand shields.

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* KaizoTrap: The Robotics Facility level on the ice planet Anteevy (level 8) ends with a boss fight against your first Phase II Dark Trooper. Immediately afterwards, you get chased through a maze of vents by a pair of Phase I Dark Troopers, Troopers (three on the hardest setting), with the tight maze-like corridors giving them a significant advantage over you as you're unable to properly use explosives against them and can't just shoot them because of their blaster-deflecting hand shields.


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* StormingTheCastle: Three levels -- 5 (the Gromas Mines, where the phrik metal is being dug up), 8 (the robotics facility on Anteevy, where phrik metal was refined for use in constructing Dark Troopers) and 14 (the ''Arc Hammer'', where the Dark Troopers themselves are built) -- see Kyle invading an Imperial base for the express purpose of blowing it up, stalling and ultimately putting an end to the Dark Trooper Project; his invasion of the ''Arc Hammer'' also sees him facing and killing General Mohc, mastermind of the Dark Trooper Project.
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No chained sinkholes. And, that's a YMMV thing.


The intro showcases Katarn as the one to steal the plans for the first Death Star and transmit them to the rebellion, thus leading into the events of ''Film/ANewHope'' ([[Film/RogueOne Sound]] [[HilariousInHindsight familiar]]?). Afterwards, the game time-jumps to after the Death Star's destruction and goes its own way, uncovering the Emperor's top-secret "Dark Trooper Project".

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The intro showcases Katarn as the one to steal the plans for the first Death Star and transmit them to the rebellion, thus leading into the events of ''Film/ANewHope'' ([[Film/RogueOne Sound]] [[HilariousInHindsight familiar]]?).''Film/ANewHope''. Afterwards, the game time-jumps to after the Death Star's destruction and goes its own way, uncovering the Emperor's top-secret "Dark Trooper Project".

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* GiantMook: The Dark Troopers are huge Stormtrooper-shaped battle droids who can soak more than 40 blaster bolts or several direct explosive hits before falling, and are armed with rapid fire plasma assault cannons. Unlike most examples of the trope, they're also {{Lightning Bruiser}}s with jetpacks who can fly around surprisingly quickly.



* GodMode: Players can enable the Super Shield in the options which will make them impervious to energy weapons and explosions; however [[DownplayedTrope the player is still vulnerable to physical damage]] like falling, punches, medical droid and dianoga attacks, and Dark Trooper Phase I blades.



* GiantMook: The Dark Troopers are huge Stormtrooper-shaped battle droids who can soak more than 40 blaster bolts or several direct explosive hits before falling, and are armed with rapid fire plasma assault cannons. Unlike most examples of the trope, they're also {{Lightning Bruiser}}s with jetpacks who can fly around surprisingly quickly.
* GodMode: Players can enable the Super Shield in the options which will make them impervious to energy weapons and explosions; however [[DownplayedTrope the player is still vulnerable to physical damage]] like falling, punches, medical droid and dianoga attacks, and Dark Trooper Phase I blades.

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* GiantMook: The Dark Troopers are huge Stormtrooper-shaped battle droids who can soak more than 40 blaster bolts or several direct GrenadeLauncher: One of Kyle's ten weapons is the Packered mortar gun, essentially a grenade launcher that fires explosive hits before falling, and are armed with rapid fire plasma assault cannons. Unlike most examples of the trope, they're also {{Lightning Bruiser}}s with jetpacks who can fly around surprisingly quickly.
* GodMode: Players can enable the Super Shield in the options which will make them impervious to energy weapons and explosions; however [[DownplayedTrope the player is still vulnerable to physical damage]] like falling, punches, medical droid and dianoga attacks, and Dark Trooper Phase I blades.
shells.



* ImprovisedWeapon: One of Kyle's ten weapons, the Jeron fusion cutter, is actually a portable mining tool used to cut rock that Kyle repurposes as a ranged weapon.



* ItemDropMechanic: Slain enemies drop ammo (or weapons) and energy cells -- for example, Imperial officers drop generic ammo refills, stormtroopers and Imperial commandos drop the E-11 blaster rifle and its ammo, Grans drop thermal detonators and Trandoshans drop the Stouker Concussion Rifle and its ammo.



* LandMineGoesClick: I.M. Mines, both the ones Kyle uses and the ones planted by the enemy, make an odd noise before they explode.



* PlasmaCannon: Kyle's tenth and final weapon is the Assault Cannon, the same weapon used by the Dark Troopers, which fires powerful plasma shots.



* StickyShoes: Kyle has ice cleats for use on slick surfaces, though they only really come into play on level 8 (Anteevy).

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* StickyShoes: Kyle has picks up a set of ice cleats in level 8 (Anteevy) for use on slick surfaces, though they only really come into play on level 8 (Anteevy).that level.
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* FedToTheBeast: Attempted in level 10. Kyle and Jan are captured and taken aboard Jabba the Hutt's star cruiser, and Kyle is thrown in a pit to be eaten by Jabba's favorite kell dragon... which he promptly punches to death, before having to face up to nine more (on the hardest difficulty setting) on his way to retrieving his gear and Nava Card, rescuing Jan from her cell and escaping the ship.

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The intro showcases Katarn as the one to steal the plans for the first Death Star and transmit them to the rebellion, thus leading into the events of ''Film/ANewHope'' ([[Film/RogueOne Sound]] [[HilariousInHindsight familiar]]?). Afterwards, the game time-jumps to after the Death Star's destruction and goes its own way, uncovering the Emperor's top-secret "Dark Trooper Project."

to:

The intro showcases Katarn as the one to steal the plans for the first Death Star and transmit them to the rebellion, thus leading into the events of ''Film/ANewHope'' ([[Film/RogueOne Sound]] [[HilariousInHindsight familiar]]?). Afterwards, the game time-jumps to after the Death Star's destruction and goes its own way, uncovering the Emperor's top-secret "Dark Trooper Project."
Project".



* AllThereInTheManual: "Dark Forces: Soldier for the Empire", a novella released two years after this game, explains how Kyle went from loyal Imperial trooper to a mercenary after he met Jan Ors and defected from the Empire.



* BountyHunter: Boba Fett shows up to confront Kyle on Coruscant.

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* BountyHunter: Boba Fett shows up to confront Kyle on Coruscant.Coruscant (level 11).



* ExactlyWhatItSaysOnTheTin: When you are stripped of all your weapons and other equipment, it only figures you should try and retrieve it. What's the name of the item you need to pick up in order to get your gear back? "Your Gear".

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* ExactlyWhatItSaysOnTheTin: When you are stripped of all your weapons and other equipment, equipment on Jabba's ship (level 10), it only figures you should try and retrieve it. What's the name of the item you need to pick up in order to get your gear back? "Your Gear".



* FinalBoss: After setting explosive devices across the Arc Hammer, Rom Mohc shows up just before you can reach your ship. For the battle, he wears a prototype Phase III Dark Trooper suit that's more than twice as durable as a regular Phase II Dark Trooper and equipped with an Assault Cannon and a Homing Missile launcher that can do a lot of damage. He also has a jump pack that allows him to be airborne.
* FisticuffsBoss: In one level, Kyle is captured and stripped of his weapons by Jabba the Hutt, then forced to fight a kell dragon unarmed (two in hard mode). After he is done punching it to death with his bare hands, another kell dragon-infested part of the level opens up, but the odds can end up a little more balanced in his favor if he chooses to force some grenade-carrying {{Mooks}} to part with their weapons.

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* FinalBoss: After In Level 14, after setting explosive devices across the Arc Hammer, Rom Mohc shows up just before you can reach your ship. For the battle, he wears a prototype Phase III Dark Trooper suit that's more than twice as durable as a regular Phase II Dark Trooper and equipped with an Assault Cannon and a Homing Missile launcher that can do a lot of damage. He also has a jump pack that allows him to be airborne.
* FisticuffsBoss: In one level, level 10 (Jabba's ship), Kyle is captured and stripped of his weapons by Jabba the Hutt, then forced to fight a kell dragon unarmed (two in hard mode). unarmed. After he is done punching it to death with his bare hands, another kell dragon-infested part of the level opens up, up (with ten total appearing throughout the entire level in Hard mode, counting the first one Kyle fought in that pit), but the odds can end up a little more balanced in his favor if he chooses to force some grenade-carrying {{Mooks}} to part with their weapons.



* KaizoTrap: The Robotics Facility level on the ice planet ends with a boss fight against your first Phase II Dark Trooper. Immediately afterwards, you get chased through a maze of vents by a pair of Phase I Dark Troopers, with the tight maze-like corridors giving them a significant advantage over you as you're unable to properly use explosives against them and can't just shoot them because of their blaster-deflecting hand shields.

to:

* KaizoTrap: The Robotics Facility level on the ice planet Anteevy (level 8) ends with a boss fight against your first Phase II Dark Trooper. Immediately afterwards, you get chased through a maze of vents by a pair of Phase I Dark Troopers, with the tight maze-like corridors giving them a significant advantage over you as you're unable to properly use explosives against them and can't just shoot them because of their blaster-deflecting hand shields.



* NoGearLevel: The game had a level where Kyle had all the weapons he'd been acquiring throughout the game taken away, and had to fight with what he could scrounge off killed enemies until he could locate his weapon stash.
* OneManArmy:

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* NoGearLevel: The game had a level Level 10 (Jabba's ship), where Kyle had all the weapons he'd been acquiring throughout the game taken away, and had to fight with what he could scrounge off killed enemies until he could locate his weapon stash.
* OneManArmy: OneManArmy:



** Kyle fights his way through two large Imperial ships, countless Stormtroopers and every remaining active Dark Trooper by the end.

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** Kyle fights his way through two large Imperial ships, countless Stormtroopers and every remaining active Dark Trooper by the end. On Hard mode, he faces 31 in total throughout the game -- fifteen each of the Phase I and Phase II troopers, plus a single Phase III model.



* SlippySlideyIceWorld: Anteevy. Downplayed, as only specific patches of ground are slippery, and they are easily identified. Kyle also has retractable [[StickyShoes ice cleats]] in his boots to dampen, if not eliminate, the effect.

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* SlippySlideyIceWorld: Anteevy.Anteevy on level 8. Downplayed, as only specific patches of ground are slippery, and they are easily identified. Kyle also has retractable [[StickyShoes ice cleats]] in his boots to dampen, if not eliminate, the effect.



* StickyShoes: Kyle has ice cleats for use on slick surfaces.

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* StickyShoes: Kyle has ice cleats for use on slick surfaces.surfaces, though they only really come into play on level 8 (Anteevy).
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* BladeBelowTheShoulder: The phase I Dark Troopers are skeletal battle droids, each sporting a vibrosword attached to the wrist of their right arm.
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** While there is no 100% feature-complete mod to play the game on modern systems with [=OpenGL=] graphics ( like [=ZDoom=] for ''VideoGame/{{Doom}}'' or [=EDuke=] for ''VideoGame/DukeNukem3D'') yet, the closest currently is The Force Engine, which builds upon its predecessor [=DarkXL=]'s foundation. It has been in an early development alpha state for some time, but finally became playable from beginning to end with all features and no major flaws around late 2021, with a bug-fixed 1.0 release planned for late 2022, along with eventual mod support.

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** While there is no 100% feature-complete mod to play the game on modern systems with [=OpenGL=] graphics ( like [=ZDoom=] for ''VideoGame/{{Doom}}'' or [=EDuke=] for ''VideoGame/DukeNukem3D'') yet, the closest currently is The Force Engine, which builds upon its predecessor [=DarkXL=]'s foundation. It has been in an early development alpha state for some time, but finally became playable from beginning to end with all features and no major flaws around late 2021, with a bug-fixed the full 1.0 release planned for late 2022, along with eventual mod support.finally coming out on December 19th, 2022.
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-->"It's been a long time since I've challenged a man to battle. I'm glad [[OneManArmy my opponent]] is so [[WorthyOpponent worthy]]."

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-->"It's been a long time since I've challenged a man to battle. I'm glad [[OneManArmy my opponent]] [[VillainRespect is so so]] [[WorthyOpponent worthy]]."
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correcting some inaccuracies regarding the rifle


* BoringButPractical: The stormtroopers' E-11. All you can do is spray and pray, but with its rapid secondary fire it can chew through all the lighter enemies in no time, and since you'll mostly be fighting stormtroopers, you'll nearly always keep your ammunition stock near full.

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* BoringButPractical: The stormtroopers' E-11. All you can do is spray and pray, but with its rapid secondary fire it can chew through all the lighter enemies in no time, and since you'll mostly be fighting stormtroopers, you'll nearly always keep your ammunition stock near full. Also, in terms of damage per unit of time, it is among the best weapons in the game.

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The game was a dramatic leap for graphics and level design, being one of the first to feature multiple floors. It was also one of the first successful examples of looking up and down, as well as jumping.

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The game was a dramatic leap for graphics and level design, being one of the first to feature multiple floors. It was also one of the first successful examples of looking up and down, as well as jumping.down (although it did not feature true mouselook), jumping, and mixing 3d objects with sprites.



%% zce * {{BFG}}: The Concussion Rifle, the Mortar Gun and the Assault Cannon.

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%% zce * {{BFG}}: The Concussion Rifle, the Mortar Gun and the Assault Cannon.



%% zce * BountyHunter: Boba Fett shows up to confront Kyle on Coruscant.

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%% zce * BoringButPractical: The stormtroopers' E-11. All you can do is spray and pray, but with its rapid secondary fire it can chew through all the lighter enemies in no time, and since you'll mostly be fighting stormtroopers, you'll nearly always keep your ammunition stock near full.
* BountyHunter: Boba Fett shows up to confront Kyle on Coruscant.


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* SpritePolygonMix: Kyle's hands and all enemies are sprites, but various objects like mouse droids and the ''Moldy Crow'' are true 3D.

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