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* HardModeMooks: Similar to ''VideoGame/{{Doom}}'', difficulty level affects the number of enemies that appear on each level. On Hard mode, not only will there be a lot more Stormtroopers, but BossInMooksClothing enemies such as Kell Dragons and Dark Troopers will appear more frequently as well; at times you'll face 2 or 3 Dark Troopers on Hard Mode in areas which you only had to face 1 on Normal.

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* HardModeMooks: HardModeMook: Similar to ''VideoGame/{{Doom}}'', difficulty level affects the number of enemies that appear on each level. On Hard mode, not only will there be a lot more Stormtroopers, but BossInMooksClothing enemies such as Kell Dragons and Dark Troopers will appear more frequently as well; at times you'll face 2 or 3 Dark Troopers on Hard Mode in areas which you only had to face 1 on Normal.
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* HardModeMooks: Similar to ''VideoGame/{{Doom}}'', difficulty level affects the number of enemies that appear on each level. On Hard mode, not only will there be a lot more Stormtroopers, but BossInMooksClothing enemies such as Kell Dragons and Dark Troopers will appear more frequently as well; at times you'll face 2 or 3 Dark Troopers on Hard Mode in areas which you only had to face 1 on Normal.
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* PurposelyOverpowered: The Dark Trooper Assault Cannon is an absurdly powerful weapon that will chew through most {{Mook}}s in no time and will give the Dark Troopers themselves a bad day. It's also the only weapon in the game with two separate ammo pools; A [[MoreDakka fast firing]], hard hitting PlasmaCannon as its primary fire and a rocket launcher as its secondary. Outside of the final two missions, ammo is scarce, but in those two missions, it is a helpful goto when dealing with the Dark Troopers.
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* BossBonanza: In the final level, the Arc Hammer, you fight more Dark Troopers than have appeared in every single previous level of the game combined. Justified in that it's the final level ''and'' takes place on the ship which manufactures the Dark Troopers.

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* BossBonanza: In the final level, the Arc Hammer, ''Arc Hammer'', you fight more Dark Troopers than have appeared in every single previous level of the game combined. Justified in that it's the final level ''and'' takes place on the ship which manufactures the Dark Troopers.



* UpdatedReRelease: The 2024 remaster features redone high-resolution assets including textures, weapons and character sprites, as well as redone high resolution cutscenes. It also has true 3D environmental rendering rather than the pseudo-3D rendering of the original. It also includes bonus content such as an art gallery and a playable bonus level, The Avenger, taking on an Imperial ship; this is based on a demo level for the original game that was only ever shown at a computer gaming expo in the 90's. An option also exists to toggle off all the modern enhancements and play with the game's original pixellated software rendered graphics.

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* UpdatedReRelease: The 2024 remaster features redone high-resolution assets including textures, weapons and character sprites, as well as redone high resolution cutscenes. It also has true 3D environmental rendering rather than the pseudo-3D rendering of the original. It also includes bonus content such as an art gallery and a playable bonus level, The Avenger, "The ''Avenger''", taking on an Imperial ship; ship to retrieve the Death Star plans; this is based on a demo level for the original game that was only ever shown at a computer gaming expo in the 90's.90s. An option also exists to toggle off all the modern enhancements and play with the game's original pixellated software rendered graphics.
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* VideoGameLives: Uniquely in the series, this game uses a lives system rather than simply saving your progress when needed. Kyle starts the game with three extra lives and can have up to nine (though there's more available), acquired by running over a rotating Rebel Alliance symbol. The downside is that dying at any point in a level forces the player to start over from the beginning of said level.

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* VideoGameLives: Uniquely in the series, this game uses a lives system rather than simply saving your progress when needed. Kyle starts the game with three extra lives and can have up to nine (though there's more available), acquired by running over a rotating Rebel Alliance symbol. The downside is that dying running out of lives at any point in a level forces the player to start over from the beginning of said level.
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* DualBoss: Towards the end of the Executor, you go through a boss room in which you fight a Dark Trooper Phase II and then immediately after fight 2 Phase IIs at once. Also, in the Arc Hammer, there are areas with multiple Dark Troopers, and if you manage to trigger them simultaneously you'll end up having to fight 2 or even 3 of them at once.

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* DualBoss: Towards the end of the Executor, you go through a boss room in which you fight a Dark Trooper Phase II and then immediately after fight 2 Phase IIs [=IIs=] at once. Also, in the Arc Hammer, there are areas with multiple Dark Troopers, and if you manage to trigger them simultaneously you'll end up having to fight 2 or even 3 of them at once.
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* DualBoss: Towards the end of the Executor, you go through a boss room in which you fight a Dark Trooper Phase II and then immediately after fight 2 Phase IIs at once. Also, in the Arc Hammer, there are areas with multiple Dark Troopers, and if you manage to trigger them simultaneously you'll end up having to fight 2 or even 3 of them at once.

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* BossBonanza: In the final level, the Arc Hammer, you fight more Dark Troopers than have appeared in every single previous level of the game combined. Justified in that it's the final level ''and'' takes place on the ship which manufactures the Dark Troopers.



* EasyLevelTrick:
** In Nar Shadaa, the bridge leading to the exit to the level is visible from near the beginning of the level, across a large gap over a bottomless pit. It's possible to grenade jump over the gap and reach the exit, skipping the entire level.
** In the Imperial City, the level's boss, Boba Fett, is actually hidden behind a retracting wall right behind you in the area where you start the level. Normally, he appears at the end of the level to ambush you when you're trying to extract. However, it's possible to kill him through the wall with explosives, and his death triggers the end of the level, allowing you to trigger the end of the level from the beginning.



* GiantMook: The Dark Troopers are huge Stormtrooper-shaped battle droids who can soak more than 40 blaster bolts or several direct explosive hits before falling, and are armed with rapid fire plasma assault cannons. Unlike most examples of the trope, they're also {{Lightning Bruiser}}s with jetpacks who can fly around surprisingly quickly.

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* GiantMook: The Dark Troopers are huge 9-foot tall Stormtrooper-shaped battle droids who can soak more than 40 blaster bolts or several direct explosive hits before falling, and are armed with powerful rapid fire plasma assault cannons. Unlike most examples of the trope, they're also {{Lightning Bruiser}}s with jetpacks who can fly around surprisingly quickly.



** Trandoshan goons aren't any more durable than regular mooks, but they carry powerful concussion rifles that deal heavy damage and will even blow you backwards a couple dozen feet.

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** Trandoshan goons aren't any much more durable than regular mooks, but they carry powerful concussion rifles that deal heavy damage and will even blow you backwards a couple dozen feet.
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* GodMode: Players can enable the Super Shield in the options which will make them impervious to energy weapons and explosions; however [[DownplayedTrope the player is still vulnerable to physical damage]] like falling, punches, medical droid and dianoga attacks, and Dark Trooper Phase I blades.

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* GodMode: Players can enable the Super Shield in the options which will make them impervious to energy weapons and explosions; however [[DownplayedTrope the player is still vulnerable to physical damage]] like falling, punches, medical droid and dianoga attacks, and Dark Trooper Phase I blades. An actual God Mode can be accessed by entering the cheat code laimlame.
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Fixed a redlink.


* {{Bowlderize}}: In one level in the remaster, two ashtrays with a group of cigarette butts were removed, presumably to avoid risking an upgrade in the ESRB rating.

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* {{Bowlderize}}: {{Bowdlerize}}: In one level in the remaster, two ashtrays with a group of cigarette butts were removed, presumably to avoid risking an upgrade in the ESRB rating.
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In August 2023, a remastered version of the game for PC, Platform/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, Platform/XboxSeriesXAndS and UsefulNotes/NintendoSwitch was announced by Creator/NightdiveStudios in collaboration with [=luciusDXL=], creator of [[https://theforceengine.github.io/ the Force Engine project]] (an effort to reverse-engineer ''Dark Forces''' Jedi engine to create a source port). The remaster was released on February 28th, 2024.

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In August 2023, a remastered version of the game for PC, Platform/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, Platform/PlayStation5, Platform/XboxOne, Platform/XboxSeriesXAndS and UsefulNotes/NintendoSwitch Platform/NintendoSwitch was announced by Creator/NightdiveStudios in collaboration with [=luciusDXL=], creator of [[https://theforceengine.github.io/ the Force Engine project]] (an effort to reverse-engineer ''Dark Forces''' Jedi engine to create a source port). The remaster was released on February 28th, 2024.
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Added DiffLines:

* {{Bowlderize}}: In one level in the remaster, two ashtrays with a group of cigarette butts were removed, presumably to avoid risking an upgrade in the ESRB rating.
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* TheColoredCross: Averted in the original game, where the sprite for Medkits had a visible red cross on them. Played straight in the Remaster, as the cross has been changed from red to blue.

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* BoringButPractical: The stormtroopers' E-11. All you can do is spray and pray, but with its rapid fire it can chew through all the lighter enemies in no time, and since you'll mostly be fighting stormtroopers, you'll nearly always keep your ammunition stock near full. Also, in terms of damage per unit of time, it is among the best weapons in the game.

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* BoringButPractical: BoringButPractical:
**
The stormtroopers' E-11. All you can do is spray and pray, but with its rapid fire it can chew through all the lighter enemies in no time, and since you'll mostly be fighting stormtroopers, you'll nearly always keep your ammunition stock near full. Also, in terms of damage per unit of time, it is among the best weapons in the game.game.
** The Bryar Pistol. Using the same energy cells as the Stormtrooper Rifle, albeit more efficiently per shot, it's a far more accurate weapon, making it better over distance.
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In August 2023, a remastered version of the game for PC, Platform/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, Platform/XboxSeriesXAndS and UsefulNotes/NintendoSwitch was announced by Creator/NightdiveStudios in collaboration with [=luciusDXL=], creator of [[https://theforceengine.github.io/ the Force Engine project]] (an effort to reverse-engineer ''Dark Forces''' Jedi engine to create a source port for modern [=PCs=]). The remaster was released on February 28th, 2024.

to:

In August 2023, a remastered version of the game for PC, Platform/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, Platform/XboxSeriesXAndS and UsefulNotes/NintendoSwitch was announced by Creator/NightdiveStudios in collaboration with [=luciusDXL=], creator of [[https://theforceengine.github.io/ the Force Engine project]] (an effort to reverse-engineer ''Dark Forces''' Jedi engine to create a source port for modern [=PCs=]).port). The remaster was released on February 28th, 2024.
Is there an issue? Send a MessageReason:
None


In August 2023, a remastered version of the game for PC, Platform/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, Platform/XboxSeriesXAndS and UsefulNotes/NintendoSwitch was announced by Creator/NightdiveStudios in collaboration with [=luciusDXL=], creator of the Force Engine project (an effort to reverse-engineer ''Dark Forces''' Jedi engine to create a source port for modern [=PCs=]). The remaster was released on February 28th, 2024.

to:

In August 2023, a remastered version of the game for PC, Platform/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, Platform/XboxSeriesXAndS and UsefulNotes/NintendoSwitch was announced by Creator/NightdiveStudios in collaboration with [=luciusDXL=], creator of [[https://theforceengine.github.io/ the Force Engine project project]] (an effort to reverse-engineer ''Dark Forces''' Jedi engine to create a source port for modern [=PCs=]). The remaster was released on February 28th, 2024.

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