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* SpringsSpringsEverywhere: Wooden springboards with metal coils appear quite frequently throughout the levels. The height of which they send Hat Kid upwards varies per spring.

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* SpringsSpringsEverywhere: Wooden springboards with metal coils appear quite frequently throughout the levels. The height of which they send Hat Kid upwards varies per spring. Some other objects like umbrellas and electric wires also act as springboards.
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* ConspicuousElectricObstacle: In the Big Parade, electric sparks travel along some wires.


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* SpringsSpringsEverywhere: Wooden springboards with metal coils appear quite frequently throughout the levels. The height of which they send Hat Kid upwards varies per spring.
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** It is mathematically possible to get a tied score in Battle of the Birds, with both the Conductor and DJ Grooves getting equal points overall in the movie reviews prior to the finale. When this happens, the game will select one of the two at random to be the award winner. But there is a unique interaction for this result where the game will outrightly [[BreakingTheFourthWall break the fourth wall]] and ''tell you'' that it's going to pick the winner at random. You can then choose to either continue knowing it'll be a random choice, or say no and go try to alter the score balance by playing any of the levels again.
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* {{Nerf}}: Several of the Death Wish challenges were made easier in later patches, probably due to their [[NintendoHard ridiculous level of difficulty.]] For example, "Bird Sanctuary" initially made it so any bird being killed instantly results in a death for the player. This was later changed so a bird death just results in taking one point of damage, with the OneHitPointWonder run being relegated to a bonus objective (previously a TimedMission).
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** Chapter 7 can be reached with 20 time pieces, meaning it can be played before unlocking Chapter 5 (25 time pieces) and Chapter 6 (35 time pieces).
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Surprise Creepy was disambiguated.


* SurpriseCreepy: Queen Vanessa's Manor is far more twisted than one might expect from, well, the entire rest of the game, playing more like a straight-up horror game and lacking the game's typical humor.

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* SurpriseCreepy: SurprisinglyCreepyMoment: Queen Vanessa's Manor is far more twisted than one might expect from, well, the entire rest of the game, playing more like a straight-up horror game and lacking the game's typical humor.

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* PetTheDog: At the very end of the game, you can choose to [[spoiler:leave one Time Piece behind for Mustache Girl to defeat the Mafia with, at the risk of not getting all the way back home]].

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* PetTheDog: PetTheDog:
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At the very end of the game, you can choose to [[spoiler:leave one Time Piece behind for Mustache Girl to defeat the Mafia with, at the risk of not getting all the way back home]].


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* PickupHierarchy:
** '''Primary:''' Time Pieces
** '''Secondary:''' Yarn, Safe codes, Relics, Tokens
** '''Tertiary:''' Pons
** '''Extra:''' Pages in Rifts
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* AmbiguousSituation: During the ending, you are given the choice to [[spoiler:either drop a Time Piece to the unconscious Mustache Girl to help her, or keep all of them for yourself to ensure you'll get home. What her reaction is and what she'll do with it, as well as if the loss of fuel will prevent Hat Kid from getting all the way home, are left to the player's imagination, with the ending not changing afterward and the DLC chapters having an unclear placement and making no reference to the ending.]]

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* AmbiguousSituation: During the ending, you are given the choice to [[spoiler:either drop a Time Piece to the unconscious Mustache Girl to help her, her free her town from the Mafia, or keep all of them for yourself to ensure you'll get home. What her reaction is and what she'll do with it, as well as if the loss of fuel will prevent Hat Kid from getting all the way home, are left to the player's imagination, with the ending not changing afterward and the DLC chapters having an unclear placement and making no reference to the ending.]]
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* SinkingShipScenario: The climax of the "Arctic Cruise" DLC involves the cruise ship "[[TemptingFate S.S. LITERALLY Can't Sink]]" crashing into an iceberg and sinking. Hat Kid is forced to rescue all the passengers and crew on account of being the only remotely competent person on board.
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* MusicalGameplay: Seal the Deal adds a new time rift that is aptly named "Rhythm Jump Studio", where blue and pink blocks appear and disappear between each other with the beat of the music. You have to time your jumps in accordance to the rhythm to avoid falling down the BottomlessPit below.

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* MusicalGameplay: Seal the Deal adds a new time rift that is aptly named "Rhythm Jump Studio", where blue and pink blocks appear and disappear between each other with the beat of the music. You have to time your jumps in accordance to the rhythm to avoid falling down the BottomlessPit {{Bottomless Pit|s}} below.

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No longer a trope


* EverythingsBetterWithPenguins: DJ Grooves, a penguin with CoolShades, a nice vest, and a generally calm, cool personality. [[spoiler:If he wins the award, however, he becomes the second chapter's villain.]]
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''A Hat in Time'' is a SpiritualSuccessor and GenreThrowback to the [[CollectAThonPlatformer Collect-a-Thon Platformers]] of UsefulNotes/TheFifthGenerationOfConsoleVideoGames, including ''VideoGame/SuperMario64'', ''VideoGame/BanjoKazooie'', ''VideoGame/SpyroTheDragon'', and ''VideoGame/DonkeyKong64'', though with a brightly colored cel-shaded visual style reminiscent of ''VideoGame/TheLegendOfZeldaTheWindWaker''.

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''A Hat in Time'' is a SpiritualSuccessor and GenreThrowback to the [[CollectAThonPlatformer Collect-a-Thon Platformers]] of UsefulNotes/TheFifthGenerationOfConsoleVideoGames, including ''VideoGame/SuperMario64'', ''VideoGame/BanjoKazooie'', ''VideoGame/SpyroTheDragon'', ''Franchise/SpyroTheDragon'', and ''VideoGame/DonkeyKong64'', though with a brightly colored cel-shaded visual style reminiscent of ''VideoGame/TheLegendOfZeldaTheWindWaker''.
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*** There's also a very, very strong implication the portraits you burn to do this are real people trapped in a picture frame and burning them kills the victim. You see a mafia goon sucked into a portrait before you throw it on the fire and the rest look the same just with NPC characters from other worlds.

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TRS disambig


* ArmorPiercingSlap: [[spoiler:If Hat Kid attacks the Empress in her shop in Nyakuza Metro, she'll retaliate with a swipe [[OneHitKill that instantly kills Hat Kid.]]]]


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* {{Mundangerous}}: [[spoiler:If Hat Kid attacks the Empress in her shop in Nyakuza Metro, she'll retaliate with a swipe [[OneHitKill that instantly kills Hat Kid.]]]]

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* TheDeadGuyDidIt: Parodied in the level "The Murder on the Owl Express". [[spoiler:Hat Kid can accuse the "victim" of being the murderer of the Owl Express. The victim then proceeds to drop his act and confesses he was faking his death in order to avoid cleaning the floor.]]



* TheDeadGuyDidIt: Parodied in the level "The Murder on the Owl Express". [[spoiler:Hat Kid can accuse the "victim" of being the murderer of the Owl Express. The victim then proceeds to drop his act and confesses he was faking his death in order to avoid cleaning the floor.]]
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* VillainyFreeVillain: While a lot of the Mafia are jerks, and they did apparently seize the island they inhabit by force, many of them certainly don't seem heinous enough for how much Mustache Girl seems to violently despise them. [[spoiler: This is the first sign that she's not quite as heroic as she thinks.]]
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* TongueOutInsult: Hat Kid can stick her tongue out to taunt. She even does so toward a mafia mook in one cutscene.

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->''"My mission is to find the time pieces so I can go home! I wish it were that easy..."''
--> '''Hat Kid (from the game's manual)'''


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->''"My mission is to find the time pieces so I can go home! I wish it were that easy..."''
--> '''Hat Kid (from the game's manual)'''

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->''My mission is to find the time pieces so I can go home! It wish it were that easy...

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->''My ->''"My mission is to find the time pieces so I can go home! It I wish it were that easy..."''
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->''"Why couldn't I have gotten stranded near a normal planet?"''
--> '''Hat Kid (diary entry for chapter 1, act 1)'''


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->''"Why couldn't ->''My mission is to find the time pieces so I have gotten stranded near a normal planet?"''
can go home! It wish it were that easy...
--> '''Hat Kid (diary entry for chapter 1, act 1)'''

(from the game's manual)'''

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--> '''Hat Kid (diary entry for chapter 1, Act 1)'''


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--> '''Hat Kid (diary entry for chapter 1, Act act 1)'''

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--> '''Hat Kid (diary for chapter 1)'''


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--> '''Hat Kid (diary entry for chapter 1, Act 1)'''

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->''"Death is inevitable, your time is valuable? Who labeled this? I thought these hats were made for kids!"''
--> '''The Snatcher'''


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->''"Death is inevitable, your time is valuable? Who labeled this? ->''"Why couldn't I thought these hats were made for kids!"''
have gotten stranded near a normal planet?"''
--> '''The Snatcher'''

'''Hat Kid (diary for chapter 1)'''

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->''"Death is inevitable, your time is valuable? Who labeled this? I thought these hats were made for kids!"''
--> '''The Snatcher'''

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** Mustache Girl's excitement about the opportunity to inflict extreme violence on the Mafia is easy to see as BlackComedy--especially since the game's dialogue as a whole makes frequent use of black comedy--in the moment, but in hindsight there's no way someone who wants to not only kill them but also stuff their ''remains in jars to sell for pocket money'' could turn out to be a pleasant person. Sure enough, Mustache Girl is every bit as AxCrazy as you'd expect someone who wants to do such a thing would be.

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** Mustache Girl's excitement about the opportunity to inflict extreme violence on the Mafia is easy to see as BlackComedy--especially since the game's dialogue as a whole makes frequent use of black comedy--in the moment, but in hindsight there's no way someone who wants to not only kill them but also stuff ''stuff their ''remains remains in jars to sell for pocket money'' as a first resort could turn out to be a pleasant person. Sure enough, Mustache Girl is every bit as AxCrazy as you'd expect someone who wants to do such a thing would be.
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Reeks of "I am very intelligent" and also isn't really applicable within the work itself; it's more a meta thing


* HypocriticalHumor: The Sleepy Subcon Time Rift contains a book titled ''Evidence of Ethical Consumption under Capitalism'', with all-blank pages. This display of razor-sharp wit is undermined by the fact that this game was designed from the ground up to [[CollectAThonPlatformer cater to an unsatisfied marketplace]], largely funded by free-market investment through Kickstarter.

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* HatOfPower: Tons of them, most notably the default Kid's Hat. Each unlockable hat either grants Hat Kid new abilities, or a restyle of a hat they already own.



* NiceHat: Tons of them, most notably the default Kid's Hat. Each unlockable hat either grants Hat Kid new abilities, or a restyle of a hat they already own.
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* HypocriticalHumor: The Sleepy Subcon Time Rift contains a book titled ''Evidence of Ethical Consumption under Capitalism'', with all-blank pages. This display of razor-sharp wit is undermined by the fact that this game was designed from the ground up to [[CollectAThonPlatformer cater to an unsatisfied marketplace]], largely funded by free-market investment through Kickstarter.

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** Mustache Girl plans on killing the Mafia, then smashing their corpses, putting the remains in jars, and selling them. Pretty gruesome by this game's standards, but it's all played for laughs.

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** Mustache Girl plans on killing the Mafia, then smashing their corpses, putting the remains in jars, and selling them. Pretty gruesome by this game's standards, but it's all played PlayedForLaughs. [[spoiler:[[HarsherInHindsight In hindsight]] however, this can be interpreted as {{foreshadowing}} for laughs.Mustache Girl's true nature.]]


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* ObliviouslyEvil: Mustache Girl. Despite the fact that she eventually [[spoiler:steals the Time Pieces to create an alternate timeline where she rules as JudgeJuryAndExecutioner over the entire world]], her reaction to anyone having a problem with her authoritarian extremism is one of complete confusion, indicating that she genuinely believes that what she's doing is right.
-->'''Mustache Girl:''' Wh, wha? But I'm fixing everything! No more bad guys! Why can't you see that I'm doing this for all of us?

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On November 16th, 2021, Gears For Breakfast would announce the Creator DLC program, which would feature new DLC packs for the game developed by the community and published by Gears for Breakfast, with the first pack revealed being ''Vanessa's Curse'', a online multiplayer mode in which players have to collect crowns, while avoiding shadowy counterparts sent by Vanessa. The DLC pack was released on November 27th, 2021.

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On November 16th, 2021, Gears For Breakfast would announce the Creator DLC program, which would feature new DLC packs for the game developed by the community and published by Gears for Breakfast, with the first pack revealed being ''Vanessa's Curse'', a online multiplayer mode in which players have to collect crowns, while avoiding shadowy counterparts sent by Queen Vanessa. The DLC pack was released on November 27th, 2021.


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* CharacterInTheLogo: Hat Kid, Mustache Girl, a Mafia character, the Conductor, Queen Vanessa, and the Snatcher all feature as silhouettes in the game's logo.

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