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* All of the enemies in ''VideoGame/EnderLiliesQuietusOfTheKnights'', including the bosses, are {{Tragic Monster}}s driven mad by a HatePlague, so most of the boss themes are this to some extent.

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* All of the enemies in ''VideoGame/EnderLiliesQuietusOfTheKnights'', including the bosses, are {{Tragic Monster}}s driven mad by a HatePlague, so most of the boss themes are this to some extent. The standout example is the final boss theme during the path to the GoldenEnding - all of the other boss themes switch to a more intense version when the boss TurnsRed, but when the final boss enters its second phase, you instead get a NostalgicMusicBox leading into a BossRemix of the game's main theme, a soft and somber track.

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* ''VideoGame/LibraryOfRuina'' has the song ''[[https://www.youtube.com/watch?v=D_qiWvjJ3kk Gone Angels]]'', the theme of [[spoiler:the final phase of the Black Silence reception]], which details [[spoiler:Roland's conflicting emotions (specifically, his friendship with Angela against the grudge he holds against her for causing the Distortion phenomenon that led to the death of his wife) and self-destructive desire for revenge]]. Really, the entire [[spoiler:Black Silence reception]] counts, as the theme used for the other three phases, ''[[https://www.youtube.com/watch?v=Jnr4rTNnTO4 Furioso]]'', is also plenty melancholic.

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* ''VideoGame/LibraryOfRuina'' ''VideoGame/LibraryOfRuina'':
** The game
has the song ''[[https://www.youtube.com/watch?v=D_qiWvjJ3kk Gone Angels]]'', the theme of [[spoiler:the final phase of the Black Silence reception]], which details [[spoiler:Roland's conflicting emotions (specifically, his friendship with Angela against the grudge he holds against her for causing the Distortion phenomenon that led to the death of his wife) and self-destructive desire for revenge]]. Really, the entire [[spoiler:Black Silence reception]] counts, as the theme used for the other three phases, ''[[https://www.youtube.com/watch?v=Jnr4rTNnTO4 Furioso]]'', is also plenty melancholic.
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** [[https://www.youtube.com/watch?v=-IDEYy_0hcY The track]] that plays in the second phase of the battle against [[spoiler: Hindley following his distortion into The Reaved Lamenter, which demonstrates how pitiable Hindley really is beneath all his bluster and anger toward Heathcliff.]]
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* ''VideoGame/ElPasoElsewhere'' has "[[https://youtu.be/FDTL6jXer98 yesterday's sobriquet is tomorrow's sorrow]]" for the first phase of the FinalBoss fight against your ex-girlfriend vampire whom you're reluctant to kill.
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** Radahn's entire boss fight is a MercyKill for a once-beloved hero whose mind has been destroyed by [[TheCorruption the Scarlet Rot]], and his slow, chanting music very much brings to mind a funeral march.
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* ''VideoGame/DarkChronicle'' (also known as ''Dark Chronicle'') plays [[https://www.youtube.com/watch?v=nRIYB7Pq9dE Sad Fate]] during the second half of your second battle against Emperor Griffon. Only natural, considering everything that led him to villainy in the first place.

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* ''VideoGame/DarkChronicle'' (also known as ''Dark Chronicle'') plays [[https://www.youtube.com/watch?v=nRIYB7Pq9dE Sad Fate]] during the second half of your second battle against Emperor Griffon. Only natural, considering everything that led him to villainy in the first place.
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* ''VideoGame/DarkCloud2'' (also known as ''Dark Chronicle'') plays [[https://www.youtube.com/watch?v=nRIYB7Pq9dE Sad Fate]] during the second half of your second battle against Emperor Griffon. Only natural, considering everything that led him to villainy in the first place.

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* ''VideoGame/DarkCloud2'' ''VideoGame/DarkChronicle'' (also known as ''Dark Chronicle'') plays [[https://www.youtube.com/watch?v=nRIYB7Pq9dE Sad Fate]] during the second half of your second battle against Emperor Griffon. Only natural, considering everything that led him to villainy in the first place.
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* ''VideoGame/BladeMaster'' has [[https://www.youtube.com/watch?v=2vwcLlFKkhk a rather downbeat-sounding final boss theme]], considering that the FinalBoss is [[spoiler:the DamselInDistress having turned into a monster]].
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** [[https://www.youtube.com/watch?v=_FD-2K-VRSE The track]] that plays during the first battle against the end boss of the fourth chapter, the [[spoiler: the distortion of Dongrang. It highlights the tragedy and vanity of this foe who sacrificed so much of himself and those he once cared for out of desperation to find fulfilment, and who just realized how monstrous he had become in doing so.]]

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** [[https://www.youtube.com/watch?v=_FD-2K-VRSE The track]] that plays during the first battle against the end boss of the fourth chapter, the [[spoiler: the distortion of Dongrang. It highlights the tragedy and vanity of this foe who sacrificed so much of himself and those he once cared for out of desperation to find fulfilment, and who just realized how monstrous he had become in doing so.]]
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* ''VideoGame/FugaMelodiesOfSteel'' tends to have war march-like music tracks per its WarIsHell theming, but it nevertheless indulges in this trope by quite a fair amount, sharing a developer and composer with ''VideoGame/AsurasWrath'' to boot:
** [[https://youtu.be/knjk1iljUSg?feature=shared "Flower on the Trails"]] is the main theme for the game and the music for most story-critical bosses, and is meant to instill a sense of melancholy despite its hopeful nature, with its lyrics being about holding onto said hope in the midst of war.
** "Elegy of Winds" is a choir song (with different variations for [[https://youtu.be/5DIeyfCjYEo Japanese]] and [[https://youtu.be/hysnX2L7LDQ French]]) themed around the losses and hardships the children experience throughout the war. The first time the game uses it as a backing track for a fight is following the Soul Cannon tutorial at the beginning, showing the children [[HopelessBossFight losing the will to fight on]] after losing their friend. The second time is when [[spoiler:the children have to very, ''very'' reluctantly [[FightingYourFriend fight Britz]], with Britz himself being shown going through a mental breakdown]].
** On the other hand, [[https://youtu.be/gsuGvm22ars?feature=shared "Flames of Delusion"]] is a piano and string piece for [[spoiler:the second boss fight with Flam Kish, as if to pity her for letting her desire for revenge consume her, and to hammer in how this is a fight that [[AlasPoorVillain she has absolutely no hope of winning]]]].
* ''VideoGame/FugaMelodiesOfSteel2'' continues the trend:
** The [[https://youtu.be/5ptxeC04O4I?feature=shared battle and route theme]] for Chapter 4 is a more down-tempo remix of "Holy Samoyede" from ''VideoGame/SolatoroboRedTheHunter'', [[spoiler:as a reflection of the children's feelings of defeat and grief following Hanna's PlotlineDeath]].
** The [[https://youtu.be/sxNQlHinXhY?feature=shared boss theme]] for Chapter 7 is a more lullaby-like theme meant to represent [[spoiler:the love the Female Engineer had for the hybrid children she cared for— with the boss having been programmed to protect her last child, [[EvenEvilHasLovedOnes Jihl]]]].
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** [[https://www.youtube.com/watch?v=_FD-2K-VRSE The track]] that plays during the first battle against the end boss of the fourth chapter, the [[spoiler: the distortion of Dongrang. It highlights the tragedy and vanity of this foe who sacrificed so much of himself and those he once cared for out of desperation to find fulfilment, and who just realized how monstrous he had become in doing so.]]
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** During the second chapter of the sequel, ''VideoGame/LimbusCompany'', most of its last fights in the ice castle are played to an instrumental arrange of the credits song [[https://www.youtube.com/watch?v=GJ_wOUBLn_8 Pass On.]] This serves to highlight the melancholy feeling of the chapter and its focal character's [[spoiler: guilt over indirectly causing the deaths of all the souls recreated there.]]
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* ''VideoGame/BrutalWolfenstein3D'' has [[https://www.youtube.com/watch?v=ovJIsnwT_vk a remix of "Into The Dungeons" by Rich Douglas]], which plays in the secret level of Episode 2, and Floor 7 of Episode 3. It is a sad and mournful song which reflects the countless horrors and brutality of World War II.

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* It's almost a series standard for ''VideoGame/LikeADragon'' final bosses to have this (and sometimes they're not even the only one): since the series deals heavily in the AntiVillain and TragicVillain tropes, even the more pulse-pounding boss themes will often have a segment where the mood dips into melancholy. It's almost easier to list the ones that ''aren't'' sad:
** ''VideoGame/{{Yakuza 1}}'' has [[https://www.youtube.com/watch?v=x8LZ2GqzOSA "For Who's Sake"]], the final boss theme for Akira Nishikiyama which empathizes on the grief of him and Kiryu. It gets a [[https://www.youtube.com/watch?v=_Hl6KNY10ZA much more dramatic remix]] in the ''[[VideoGame/YakuzaKiwami Kiwami]]'' remake.
** ''VideoGame/Yakuza2'' has [[https://www.youtube.com/watch?v=rcEtPhCJenQ A Scattered Moment]], which plays [[spoiler: during the final fistfight with Goda]]. Like the above, it gets [[https://www.youtube.com/watch?v=e8WGb2gs-F8 remixed]] in the ''Kiwami 2'' remake.
** ''VideoGame/YakuzaKiwami2'' has another remix of Fiercest Warrior as [[{{Superboss}} Jo Amon's]] theme, only this one is [[https://www.youtube.com/watch?v=8MAqTLHpeTo more somber and emotional]] than the normally energetic, pulse-sounding versions, reflecting that this is the final game (at least in terms of real-life chronology) where Kiryu and Amon will face off.
** ''VideoGame/LikeADragonIshin'' has the [[https://www.youtube.com/watch?v=1KB6f5fQn0Y final phase]] of the FinalBoss theme ''"[[https://www.youtube.com/watch?v=G25zh83_gvc Assassination]] Of [[https://www.youtube.com/watch?v=qOM_8Dfc7tI Bodhisattva]]"'', which is notably more somber that the former two.
** ''VideoGame/Yakuza0'' has a final boss for each protagonist, and each gets a distinctly non-sad theme: Majima gets "Archnemesis", a tension-filled, imposing track fitting for a fight against the ruthless hitman Lao Gui, while Kiryu has "Two Dragons", a powerful metal song perfectly suited to Keiji Shibusawa, one of the most manipulative and cold-blooded villains in the series. It also has ''"[[https://www.youtube.com/watch?v=d59CAI-CbUA Oath of Enma]]"'', which plays during Kiryu's last fight against Kuze; the song is a melancholic remix of Kuze's earlier boss theme, highlighting [[WorthyOpponent the newfound respect the two men now have]].
** ''VideoGame/Yakuza6'' has "The Way Of Life", a song that underscores both the nature of the fight as Kazuma Kiryu's final bout and the sheer smackdown you're laying on the sociopathic, childishly cruel Tsuneo Iwami.
** ''Videogame/YakuzaLikeADragon'' has "[[https://www.youtube.com/watch?v=xIkQ6yAfVgg ism]]", the boss theme of Ryo Aoki, AKA [[spoiler:Masato Arakawa, Ichiban's EvilFormerFriend]]. The song's somber nature emphasizes how Ichiban is fighting [[spoiler:to save the man he sees as his brother as well as Aoki's VillainousBreakdown]].
** Spinoff ''Videogame/LostJudgment'' has "[[https://www.youtube.com/watch?v=caVIF46ACv0 Unwavering Belief]]", the theme for the final fight against [[spoiler:Jin Kuwana]], a DarkReprise of his earlier theme "Dig In Your Heels" that underscores the grim determination of the villain.



* It's almost a series standard for ''Videogame/{{Yakuza}}'' final bosses to have this (and sometimes they're not even the only one): since the series deals heavily in the AntiVillain and TragicVillain tropes, even the more pulse-pounding boss themes will often have a segment where the mood dips into melancholy. It's almost easier to list the ones that ''aren't'' sad:
** ''VideoGame/{{Yakuza 1}}'' has [[https://www.youtube.com/watch?v=x8LZ2GqzOSA "For Who's Sake"]], the final boss theme for Akira Nishikiyama which empathizes on the grief of him and Kiryu. It gets a [[https://www.youtube.com/watch?v=_Hl6KNY10ZA much more dramatic remix]] in the Kiwami remake.
** ''VideoGame/Yakuza2'' has [[https://www.youtube.com/watch?v=rcEtPhCJenQ A Scattered Moment]], which plays [[spoiler: during the final fistfight with Goda]]. Like the above, it gets [[https://www.youtube.com/watch?v=e8WGb2gs-F8 remixed]] in the remake.
** ''Yakuza Kiwami 2'' has another remix of Fiercest Warrior as [[{{Superboss}} Jo Amon's]] theme, only this one is [[https://www.youtube.com/watch?v=8MAqTLHpeTo more somber and emotional]] than the normally energetic, pulse-sounding versions, reflecting that this is the final game (at least in terms of real-life chronology) where Kiryu and Amon will face off.
** ''VideoGame/RyuGaGotokuIshin'' has the [[https://www.youtube.com/watch?v=1KB6f5fQn0Y final phase]] of the FinalBoss theme ''"[[https://www.youtube.com/watch?v=G25zh83_gvc Assassination]] Of [[https://www.youtube.com/watch?v=qOM_8Dfc7tI Bodhisattva]]"'', which is notably more somber that the former two.
** ''VideoGame/Yakuza0'' has a final boss for each protagonist, and each gets a distinctly non-sad theme: Majima gets "Archnemesis", a tension-filled, imposing track fitting for a fight against the ruthless hitman Lao Gui, while Kiryu has "Two Dragons", a powerful metal song perfectly suited to Keiji Shibusawa, one of the most manipulative and cold-blooded villains in the series. It also has ''"[[https://www.youtube.com/watch?v=d59CAI-CbUA Oath of Enma]]"'', which plays during Kiryu's last fight against Kuze; the song is a melancholic remix of Kuze's earlier boss theme, highlighting [[WorthyOpponent the newfound respect the two men now have]].
** ''VideoGame/Yakuza6'' has "The Way Of Life", a song that underscores both the nature of the fight as Kazuma Kiryu's final bout and the sheer smackdown you're laying on the sociopathic, childishly cruel Tsuneo Iwami.
** ''Videogame/YakuzaLikeADragon'' has "[[https://www.youtube.com/watch?v=xIkQ6yAfVgg ism]]", the boss theme of Ryo Aoki, AKA [[spoiler:Masato Arakawa, Ichiban's EvilFormerFriend]]. The song's somber nature emphasizes how Ichiban is fighting [[spoiler:to save the man he sees as his brother as well as Aoki's VillainousBreakdown]].
** Spinoff ''Videogame/LostJudgment'' has "[[https://www.youtube.com/watch?v=caVIF46ACv0 Unwavering Belief]]", the theme for the final fight against [[spoiler:Jin Kuwana]], a DarkReprise of his earlier theme "Dig In Your Heels" that underscores the grim determination of the villain.
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* ''VideoGame/{{Wandersong}}'' has "[[spoiler:The King Of Hearts]]" playing during the fight with the beast that's been pursuing you throughout Act 6. It sounds energetic on the surface, only for most of the instruments to go silent when the boss is stunned, bringing the melancholic heartstrings and the singing of the Bard to the forefront [[spoiler:as they try to cure the King of Hearts of their corruption]].
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Adding an example.

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* ''Romancing [=StellaVisor=]'', a FanRemake of ''VideoGame/HoshiWoMiruHito'', breaks out the NostalgicMusicBox and somber violins for [[https://www.youtube.com/watch?v=Uqb2A0WJkhA the boss fight]] against [[spoiler:[[FightingYourFriend Marionette!Aine]]]].

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** ''VideoGame/FireEmblemEngage'' has “[[https://youtu.be/Y7P5AERmmak Broken Bonds]],” which played during Chapter 11, “Retreat,” when [[spoiler:[[BigBad Sombron]] has successfully been awoken and [[TheDragon Veyle]] has taken all of Alear’s Emblem rings. This makes them too powerful to take on, and as the name of the chapter implies, they must retreat. As Alear and friends must run away from Veyle through the forest, she gives the rings to The Corrupted, meaning that Alear and friends are forced to fight against their former allies.]]

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** ''VideoGame/FireEmblemEngage'' has ''VideoGame/FireEmblemEngage'':
**
“[[https://youtu.be/Y7P5AERmmak Broken Bonds]],” which played plays during Chapter 11, “Retreat,” when [[spoiler:[[BigBad Sombron]] has successfully been awoken and [[TheDragon Veyle]] has taken all of Alear’s Emblem rings. This makes them too powerful to take on, and as the name of the chapter implies, they must retreat. As Alear and friends must run away from Veyle through the forest, she gives the rings to The Corrupted, meaning that Alear and friends are forced to fight against their former allies.]]]]
** "[[https://www.youtube.com/watch?v=IdR7CDFvqLY Falling Petals]]" plays during Chapter 17, and is a DarkReprise of [[spoiler: Veyle's theme, as Alear has just learned of the depths of Sombron's abuse towards her, and is now forced to fight her evil SplitPersonality alongside ''five other opponents with Emblems'', including a [[CameBackWrong Corrupted]] King Hyacinth]].
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* ''VideoGame/{{Minecraft}}'' doesn't seem like a game that'd have a sad battle theme at all, but the theme of the FinalBoss [[spoiler:the Ender Dragon]] is surprisingly [[https://youtu.be/dWL2QYMdGKw?si=BXl1znoaCABMEVps low-key and somber]].
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* "[[https://www.youtube.com/watch?v=VDbfOdvFBrA People Imprisoned by Destiny]]" in ''VideoGame/ChronoCross'' plays during the climax of the game's WhamEpisode, when it's revealed that [[spoiler:things did ''not'' end well for the protagonists of ''VideoGame/ChronoTrigger,'' and that their actions are directly responsible for the events of the game]]. It culminates in the fight against the infamous [[spoiler:Miguel]], who was bound to the Dead Sea by Fate. It also plays in the fight against [[spoiler:Dario]], a noble knight who lost everything he had and was driven to madness just by acquiring a once-holy, but now [[UnholyHolySword sadistically-twisted sword]].

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* "[[https://www.youtube.com/watch?v=VDbfOdvFBrA People Imprisoned by Destiny]]" com/watch?v=YUPbMd2fbp8 Prisoners of Fate]]" in ''VideoGame/ChronoCross'' plays during the climax of the game's WhamEpisode, when it's revealed that [[spoiler:things did ''not'' end well for the protagonists of ''VideoGame/ChronoTrigger,'' and that their actions are directly responsible for the events of the game]]. It culminates in the fight against the infamous [[spoiler:Miguel]], who was bound to the Dead Sea by Fate. It also plays in the fight against [[spoiler:Dario]], a noble knight who lost everything he had and was driven to madness just by acquiring a once-holy, but now [[UnholyHolySword sadistically-twisted sword]].
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* ''VideoGame/ToontownCorporateClash'': When fighting [[TragicVillain Rainmaker]], the battle music isn't as upbeat as the rest of the bosses. It's an unsettling and lonely piano/techno piece that incorporates the sound of water droplets.
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Fixed an error regarding spacing.


* The fight against the final boss of ''VideoGame/IAmStillAlive'' Act One,[[spoiler:Chance]] has [[https://www.youtube.com/watch?v=sVttj49XU5c "Alone" and its short intro, "The Last Fight"]] for the first phase. It's somewhat upbeat, showing just how determined both Emily and her opponent are -- but this only makes it all the more sad once you realize that both potential outcomes of the fight are tragic. Either [[spoiler:Chance, a man who lost his home, his wife, all of his friends (or so he believes), and his daughter, will die]], or [[spoiler:his daughter's tormented soul will continue to suffer for an eternity, and Chance will be even more hopeless and guilt-ridden than before]].

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* The fight against the final boss of ''VideoGame/IAmStillAlive'' Act One,[[spoiler:Chance]] One, [[spoiler:Chance]] has [[https://www.youtube.com/watch?v=sVttj49XU5c "Alone" and its short intro, "The Last Fight"]] for the first phase. It's somewhat upbeat, showing just how determined both Emily and her opponent are -- but this only makes it all the more sad once you realize that both potential outcomes of the fight are tragic. Either [[spoiler:Chance, a man who lost his home, his wife, all of his friends (or so he believes), and his daughter, will die]], or [[spoiler:his daughter's tormented soul will continue to suffer for an eternity, and Chance will be even more hopeless and guilt-ridden than before]].
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* ''VideoGame/{{Ultrakill}}'' has the bombastic but mournful [[https://youtu.be/cI5V_8RErzI "Order"]], the theme for the tragic [[spoiler:[[{{Superboss}} Minos]] [[HeroAntagonist Prime]]]], complete with a DarkReprise of the chapter's {{Leitmotif}}.
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** ''VideoGame/KingdomHearts358DaysOver2'': [[spoiler:Xion's]] fight theme, "Vector to the Heavens".

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** ''VideoGame/KingdomHearts358DaysOver2'': [[spoiler:Xion's]] fight theme, "Vector to the Heavens".Heavens" is a somber, piano-heavy piece set to underscore the tragic circumstances of the ClimaxBoss.
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Showdown against Z is typically not considered one. Words That Never Reached You on the other hand is a perfect example.


*** The final boss theme of ''3'' is rather melancholy compared to most of the games louder and more energetic battle music. [[spoiler:[[https://youtu.be/MxYyPv8ErRA Showdown With Z, Act 1]] and [[https://youtu.be/qDosQa0dmr8 Showdown With Z, Act 2]]. It shows just how powerful [[BigBad Z]] is, and that this is truly the last push before Moebius are truly defeated. The gang know that despite just how evil Z is, he’s still the only thing that’s keeping Keves and Agnus together, and without him, the worlds will be separated, and the gang may never see each other again. Regardless, they know that Z still must be stopped, and are willing to push on and do anything to defeat him]].

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*** The final boss theme of ''3'' There is rather melancholy compared to most of the games louder and also "[[https://www.youtube.com/watch?v=8hs1zwwQuUo Words that Never Reached You]] which is more energetic battle music. [[spoiler:[[https://youtu.be/MxYyPv8ErRA Showdown With Z, Act 1]] of a SpiritualSuccessor to "Tragic Decision". It typically plays during climactic moments in the story against some [[AntiVillain Anti-Villains]] such as the fight against N in Chapter 6, [[spoiler:Shania in Side Story: Sena]] and [[https://youtu.be/qDosQa0dmr8 Showdown With Z, Act 2]]. It shows just how powerful [[BigBad Z]] is, and that this is truly [[spoiler:against Crys at the last push before Moebius are truly defeated. The gang know that despite just how evil Z is, he’s still the only thing that’s keeping Keves and Agnus together, and without him, the worlds will be separated, and the gang may never see each other again. Regardless, they know that Z still must be stopped, and are willing to push on and do anything to defeat him]].start of Chapter 7]].

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** The final boss theme of ''VideoGame/XenobladeChronicles3'' is rather melancholy compared to most of the games louder and more energetic battle music. [[spoiler:[[https://youtu.be/MxYyPv8ErRA Showdown With Z, Act 1]] and [[https://youtu.be/qDosQa0dmr8 Showdown With Z, Act 2]]. It shows just how powerful [[BigBad Z]] is, and that this is truly the last push before Moebius are truly defeated. The gang know that despite just how evil Z is, he’s still the only thing that’s keeping Keves and Agnus together, and without him, the worlds will be separated, and the gang may never see each other again. Regardless, they know that Z still must be stopped, and are willing to push on and do anything to defeat him]].

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** ''VideoGame/XenobladeChronicles3'':
*** The last fight against Consul N brings a SpiritualSuccessor of sorts to "The Power of Jin" with "[[https://www.youtube.com/watch?v=WyJ5mlsWTK0&ab_channel=NintendoMelody Noah and N]]", which encapsulates [[spoiler:Consul N's intense feelings of regret and hopelessness, as well as his intensity in battle despite losing everything he's held dear.]] It plays again in ''[[VideoGame/XenobladeChronicles3FutureRedeemed Future Redeemed]]'' during [[spoiler:N's fight with Alpha at Raguel Lake and the Founders' fight against N on Prison Island.]]
***
The final boss theme of ''VideoGame/XenobladeChronicles3'' ''3'' is rather melancholy compared to most of the games louder and more energetic battle music. [[spoiler:[[https://youtu.be/MxYyPv8ErRA Showdown With Z, Act 1]] and [[https://youtu.be/qDosQa0dmr8 Showdown With Z, Act 2]]. It shows just how powerful [[BigBad Z]] is, and that this is truly the last push before Moebius are truly defeated. The gang know that despite just how evil Z is, he’s still the only thing that’s keeping Keves and Agnus together, and without him, the worlds will be separated, and the gang may never see each other again. Regardless, they know that Z still must be stopped, and are willing to push on and do anything to defeat him]].

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