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* ClockOfPower: A timepiece that has superpower or grants superpower to its user / inhabitant.
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* MemoryJar: Memories kept in an object for safekeeping and viewing.

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-->-- '''America''', "Magic"

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-->-- '''America''', "Magic"
'''Music/{{America}}''', "You Can Do Magic"



* MagicalAccessory: An accessory, from hats to jewelry, with magical properties.
* MagicalCamera: A camera imbued with supernatural powers.



* MagicalFloatingShawl: A shawl or stole that levitates and possibly grants magical powers. Usually worn by Asian deities and other supernatural beings.



* MagicalUnderpinningsOfReality: ''Everything'' in existence can be traced back to magical and/or fantastical sources, especially natural occurrences.
* MagicalWeapon: A weapon with supernatural properties.



* MagicalCamera: A camera imbued with supernatural powers.
* MagicalUnderpinningsOfReality: ''Everything'' in existence can be traced back to magical and/or fantastical sources, especially natural occurrences.



* MagicalAccessory: An accessory, from hats to jewelry, with magical properties.
* MagicalFloatingShawl: A shawl or stole that levitates and possibly grants magical powers. Usually worn by Asian deities and other supernatural beings.
* MagicalWeapon: A weapon with supernatural properties.
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Not to be confused with ''LightNovel/ACertainMagicalIndex''. Or HocusTropus (which is for stage shows).

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Not to be confused with ''LightNovel/ACertainMagicalIndex''.''Literature/ACertainMagicalIndex''. Or HocusTropus (which is for stage shows).
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* MagicalFloatingShawl: A shawl or stole that levitates and possibly grants magical powers. Usually worn by Asian deities and other supernatural beings.
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* PlotTriggeringBook: A character comes across or is given a book that may have magical properties which set the plot into motion.
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* AccidentalIncantation: Someone accidentally triggers a spell by reading the incantation out loud.
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* AnomalousArt: Works of fine art with supernatural properties.


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* SupernaturalPhone: A telephone or cellphone with paranormal qualities.
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grammar


* FamouslyMundaneFictionallyMagical: A real-life object of notable historical value (that ''indisputably'' exist or existed in real life) has fantastical properties.

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* FamouslyMundaneFictionallyMagical: A real-life object of notable historical value (that ''indisputably'' exist exists or existed in real life) has fantastical properties.
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* MayContainEvil
* MineralMacGuffin
* MirrorMoralityMachine
* MorphWeapon
* MysticalCave
* OnlyTheChosenMayWield
* {{Panacea}}
* PaperTalisman
* ParanormalMundaneItem
* PhantomZonePicture
* PortableHole
* PortalBook
* PortalPicture
* PowerCrutch
* PowerCrystal
* PoweredArmor
* PowerNullifier
* PowerLimiter
* PowersViaWeapon
* ProtectiveCharm
* PublicDomainArtifact
* RealityChangingMiniature
* RealityWritingBook
* RingOfPower
* SeeThruSpecs
* SentientPhlebotinum
* SetBonus
* SilverHasMysticPowers
* SocketedEquipment
* SoulCuttingBlade
* SoulJar
* SpellBlade
* SpellBook
* SummoningArtifact
* SwissArmyWeapon (sometimes)
* TalkingWeapon
* TarotTroubles
* TomeOfEldritchLore
* TomesOfProphecyAndFate
* TransformationTrinket
* UnbreakableWeapons
* UnholyHolySword
* UpgradeArtifact
* VoodooDoll

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* MayContainEvil
MayContainEvil: An evil product that can be purchased by consumers. Often, it has a warning on the label declaring it to be evil.
* MineralMacGuffin
MineralMacGuffin: A [=MacGuffin=] that takes the form of a precious (or semi-precious) stone.
* MirrorMoralityMachine
MirrorMoralityMachine: A spell, magical artifact, or machine that can invert a character's morality, turning good characters evil and/or evil characters good.
* MorphWeapon
MorphWeapon: A weapon that changes into multiple forms.
* MysticalCave
MysticalCave: Caverns and caves with supernatural properties or qualities.
* OnlyTheChosenMayWield
OnlyTheChosenMayWield: A weapon only wieldable by a character with certain special attributes.
* {{Panacea}}
{{Panacea}}: A medicine that can cure any ailment, or at least many major ones.
* PaperTalisman
PaperTalisman: Paper strips traditionally used by the Chinese and Japanese to seal or exorcise demons.
* ParanormalMundaneItem
ParanormalMundaneItem: Items with mystical properties look like modern, everyday items that someone could have bought in a shop yesterday.
* PhantomZonePicture
PhantomZonePicture: A 2-D picture is used to trap or imprison a character.
* PortableHole
PortableHole: An object that creates a "hole" through whatever solid surface it is placed against, enabling a character to reach through the surface in question to its interior or opposite side.
* PortalBook
PortalBook: An oftentimes-magical book that can transport someone to the world of its story, or the location that is represented in it.
* PortalPicture
PortalPicture: A picture or painting that can transporting people elsewhere, usually another world or dimension.
* PowerCrutch
PowerCrutch: An object which enables a character to use their superpowers, or at least assists in their use.
* PowerCrystal
PowerCrystal: Crystals with supernatural powers, oftentimes a power source.
* PoweredArmor
PoweredArmor: Armor that enhances a character's abilities while offering them protection.
* PowerNullifier
PowerNullifier: Something that turns off superpowers, or otherwise renders them useless.
* PowerLimiter
PowerLimiter: A device that limits someone's powers.
* PowersViaWeapon
PowersViaWeapon: A weapon that grants its wielder their powers.
* ProtectiveCharm
ProtectiveCharm: A spell or magical artifact that shields the wielder from harm.
* PublicDomainArtifact
PublicDomainArtifact: A famous artifact commonly used in legend and fiction, often exhibiting different powers and properties depending on the source.
* RealityChangingMiniature
RealityChangingMiniature: A model or miniature version of an object that affects the larger counterpart when it's changed.
* RealityWritingBook
RealityWritingBook: A book or other medium describing what is currently happening to its reader.
* RingOfPower
RingOfPower: A ring that has special abilities, thanks to magic and/or technology.
* SeeThruSpecs
SeeThruSpecs: Special spectacles that allow its wearer to see the hidden that usually cannot be seen.
* SentientPhlebotinum
SentientPhlebotinum: A living phlebotinum with some kind of intention.
* SetBonus
SetBonus: Collecting some or all items of the same set gives the owner additional powers.
* SilverHasMysticPowers
SilverHasMysticPowers: Silver has supernatural or paranormal properties.
* SocketedEquipment
SocketedEquipment: Adding certain items to a piece of equipment can enhance them.
* SoulCuttingBlade
SoulCuttingBlade: A supernatural weapon so sharp or evil, or otherwise paranormal, that it can affect and harm the soul.
* SoulJar
SoulJar: An object that contains (part of) a character's life essence, usually their soul, outside of their body, which grants them immense strength or power and possibly immortality.
* SpellBlade
SpellBlade: A spell or enchantment that temporarily imbues the user's weapon with magic.
* SpellBook
SpellBook: A book filled with rituals, incantations and instructions for casting magic, which may or may not be a magical artifact itself.
* SummoningArtifact
SummoningArtifact: A magical artifact that can summon supernatural, powerful, and sometimes evil entities.
* SwissArmyWeapon (sometimes)
SwissArmyWeapon: A versatile weapon with multiple functions, which is sometimes caused by magic.
* TalkingWeapon
TalkingWeapon: A weapon, often a sword, that can speak.
* TarotTroubles
TarotTroubles: A tarot card, usually the Death card, is a bad omen that foretells terrible danger.
* TomeOfEldritchLore
TomeOfEldritchLore: An old and evil book that contains forbidden knowledge.
* TomesOfProphecyAndFate
TomesOfProphecyAndFate: A book that contains prophecies of the future, which may or may not be rewritten or edited.
* TransformationTrinket
TransformationTrinket: An object that enables or focuses a character's transformation into a superpowered being.
* UnbreakableWeapons
UnbreakableWeapons: Weapons that do not require maintenance and do not malfunction.
* UnholyHolySword
UnholyHolySword: A weapon that is supposedly holy, but turns out to be evil.
* UpgradeArtifact
UpgradeArtifact: An object that can allow its user to instantly learn new abilities just by holding it.
* VoodooDollVoodooDoll: A small figurine or doll of a person that damages the person it resembles when it itself is damaged.

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+ MagicHat



* MagicalEye
* MagicallyBindingContract
* MagicCauldron
* MagicalCamera
* MagicalUnderpinningsOfReality
* MagicCarpet
* MagicCompass
* MagicFeather
* MagicHat
* MagicMap
* MagicMirror
* MagicPotion
* MagicStaff
* MagicTool
* MagicWand
* MagicalAccessory
* MagicalWeapon
* {{Magitek}}
* MaskOfPower

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* MagicalEye
MagicalEye: One or both of a character's eyes have supernatural powers, usually relating to the character's perception.
* MagicallyBindingContract
MagicallyBindingContract: An agreement made with magic that acts on any stakeholders that don't follow it, whether it's forcing them to comply or punishing them.
* MagicCauldron
MagicCauldron: A large pot used by magic-users to brew spells and/or potions.
* MagicalCamera
MagicalCamera: A camera imbued with supernatural powers.
* MagicalUnderpinningsOfReality
MagicalUnderpinningsOfReality: ''Everything'' in existence can be traced back to magical and/or fantastical sources, especially natural occurrences.
* MagicCarpet
MagicCarpet: A carpet that can transport passengers who sit on it, usually by flying through the air.
* MagicCompass
MagicCompass: A special compass, often infused with magic, that is used to lead whoever holds it to something that is lost or hidden.
* MagicFeather
MagicFeather: A supposedly magic item that ends up being a placebo.
* MagicHat
MagicMap: A special map that shows things that don't appear on normal maps, e.g. hidden and otherworldly places.
* MagicMap
MagicMirror: A mirror, usually one with magical properties, that does more than reflect the user's appearance and surroundings.
* MagicMirror
MagicPotion: A magical brew or drink with fantastical effects.
* MagicPotion
MagicStaff: A large stick with supernatural properties, often used as a vessel to cast magic through.
* MagicStaff
MagicTool: A hand-tool with either many varied functions or is highly specialized at a specific function, and thus has many applications. Oftentimes, this is caused by fantastical sources.
* MagicTool
MagicWand: A small stick with supernatural properties, usually a channel to cast and concentrate magic through.
* MagicWand
MagicalAccessory: An accessory, from hats to jewelry, with magical properties.
* MagicalAccessory
MagicalWeapon: A weapon with supernatural properties.
* MagicalWeapon
{{Magitek}}: Technology that utilizes fantastical magic, which includes (and is not limited to) machines powered by magic and enchanted items with similar functions to mundane machines.
* {{Magitek}}
* MaskOfPower
MaskOfPower: A mask that grants power to the wearer.
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* EmbarrassingButEmpoweringOutfit: An outfit that grants its wearer immense power but is also ridiculous to the point of being embarrassing.

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* EmbarrassingButEmpoweringOutfit: An outfit that grants its wearer immense power but is also ridiculous embarrassing to the point of being embarrassing.wear.



* FamouslyMundaneFictionallyMagical
* FlamingSword
* FlyingBroomstick
* GenieInABottle
* GreenRocks
* HandOfGlory
* HungryWeapon
* HypnoTrinket
* ImmortalBreaker
* ImmortalityField
* ImmortalityInducer (sometimes)
* InstantAllegianceArtifact
* InvisibilityCloak
* KryptoniteProofSuit
* LimitedUseMagicalDevice
* LoyalPhlebotinum
* MadeOfMagic

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* FamouslyMundaneFictionallyMagical
FamouslyMundaneFictionallyMagical: A real-life object of notable historical value (that ''indisputably'' exist or existed in real life) has fantastical properties.
* FlamingSword
FlamingSword: A weapon, usually a sword, that is on fire.
* FlyingBroomstick
FlyingBroomstick: A magical cleaning implement, traditionally an old and bristly wooden broomstick, that is used for transportation.
* GenieInABottle
GenieInABottle: A genie trapped in or otherwise bound to a vessel, often a bottle, that grants wishes to the user.
* GreenRocks
GreenRocks: An object, piece of technology, or substance with effects that are seemingly random and varied, but always do something to move the plot along.
* HandOfGlory
HandOfGlory: A preserved severed hand that can serve as a source of light, often acting as a candelabra for its user.
* HungryWeapon
HungryWeapon: A weapon that literally feeds on violence and bloodshed, and is usually evil in nature due to this.
* HypnoTrinket
HypnoTrinket: A wearable object with the ability to mind-control the wearer.
* ImmortalBreaker
ImmortalBreaker: A magical weapon able to kill beings who are normally immortal.
* ImmortalityField
ImmortalityField: A fantastical location that can induce immortality.
* ImmortalityInducer (sometimes)
ImmortalityInducer: A magical or technological device that grants immortality to its user.
* InstantAllegianceArtifact
InstantAllegianceArtifact: A fantastical artifact that alters the user's personality and ethics to suit an agenda.
* InvisibilityCloak
InvisibilityCloak: A wearable object that makes the user invisible.
* KryptoniteProofSuit
KryptoniteProofSuit: A suit or immunity device or trinket that protects its user from their weakness.
* LimitedUseMagicalDevice
LimitedUseMagicalDevice: A magical item that allows a spell to be cast a limited amount of times before being consumed.
* LoyalPhlebotinum
LoyalPhlebotinum: A item can only be wielded by its proper owner.
* MadeOfMagicMadeOfMagic: An item (or a person) is composed of magic or its equivalent.
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Adding explanations to the tropes for accessibility


* ClothesMakeTheManiac
* ClothesMakeTheSuperman
* CrownOfPower
* CrystalBall
* CrystalLandscape
* CrystalPrison
* CrystalSkull
* CursedItem
* EmbarrassingButEmpoweringOutfit
* EvilMask
* EvilWeapon

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* ClothesMakeTheManiac
ClothesMakeTheManiac: A sentient item of clothing or accessory that tempts and corrupts its wearer into evil.
* ClothesMakeTheSuperman
ClothesMakeTheSuperman: Clothing that gives the wearer access to superpowers they don't personally have.
* CrownOfPower
CrownOfPower: A crown is the source of its user's supernatural power.
* CrystalBall
CrystalBall: Crystal or glass spheres usually used for fortune telling, scrying, and long distance communication in fantasy worlds.
* CrystalLandscape
CrystalLandscape: A setting made of or filled with crystals, gemstones and jewels, thus oftentimes possessing magical properties.
* CrystalPrison
CrystalPrison: Trapping or imprisoning a being in a magical crystal.
* CrystalSkull
CrystalSkull: A skull made of crystal is usually said to have magical powers.
* CursedItem
CursedItem: An object which has been cursed to inflict some deleterious effect on its user.
* EmbarrassingButEmpoweringOutfit
EmbarrassingButEmpoweringOutfit: An outfit that grants its wearer immense power but is also ridiculous to the point of being embarrassing.
* EvilMask
EvilMask: A mask, helmet, or other headgear that has some form of corrupting influence on its wearer.
* EvilWeaponEvilWeapon: An evil and sapient weapon that often tries to corrupt its wielder into evil.
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* AdaptiveArmor
* AmplifierArtifact
* AmuletOfConcentratedAwesome
* AmuletOfDependency
* AnimatingArtifact
* ArtifactDomination
* ArtifactOfDeath
* ArtifactOfDoom
* ArtifactOfHope
* BagOfHolding
* BloodBath
* BlowThatHorn
* CardsOfPower
* ColdIron
* CoolSword
* CosmicKeystone
* ClingyMacGuffin

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* AdaptiveArmor
AdaptiveArmor: Magical armor that can change form and function based on who wears it and where.
* AmplifierArtifact
AmplifierArtifact: A magical artifact that boosts and enhances whatever powers the user already possesses, sometimes even activating latent ones.
* AmuletOfConcentratedAwesome
AmuletOfConcentratedAwesome: A magical artifact that can give its user new supernatural powers and abilities.
* AmuletOfDependency
AmuletOfDependency: An item, often a magical artifact, that causes its user to depend on it to live.
* AnimatingArtifact
AnimatingArtifact: A magical artifact that imbues life and sentience on otherwise lifeless and non-sentient things.
* ArtifactDomination
ArtifactDomination: An item of power, often magical in nature, that controls and/or influences the wielder instead of the other way around.
* ArtifactOfDeath
ArtifactOfDeath: An object that brings death to all of its users, whether immediately or with time.
* ArtifactOfDoom
ArtifactOfDoom: A powerful, evil magical artifact that corrupts its wielder and its surroundings.
* ArtifactOfHope
ArtifactOfHope: A powerful, benevolent magical artifact with only good, or at least holy, applications.
* BagOfHolding
BagOfHolding: A portable item and/or container with hammerspace.
* BloodBath
BloodBath: Taking a bath in blood, which is usually intended to cause some fantastical effect on the person using the bath.
* BlowThatHorn
BlowThatHorn: Blowing a horn, often for symbolic or at times fantastic reasons.
* CardsOfPower
CardsOfPower: Magical cards, most commonly used for spellcasting and summoning.
* ColdIron
ColdIron: Iron having magical properties, usually in that it harms magical beings.
* CoolSword
CoolSword: A sword that is special, oftentimes due to having magical or fantastical properties.
* CosmicKeystone
CosmicKeystone: An artifact that controls and regulates the state of the Universe; its destruction or loss leads to the world spiraling into unimaginable chaos.
* ClingyMacGuffinClingyMacGuffin: A magical artifact that is either irremovably attached to its user or always within their presence.
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My bad, not an object


* SupernaturalSealing
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* SupernaturalSealing
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* ArtifactOfHope
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* MagicalWeapon
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* MysticalCave
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* MagicPotion
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* RobotWizard
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* CyborgWizard
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Green Lantern Ring is a disambiguation page.


* GreenLanternRing

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