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* BeneathTheEarth: Vast and complex underworlds abound in fictional settings.
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* BeneathTheEarth: Vast and complex underworlds abound in fictional settings.
* MoleMen: An underground civilization of vaguely humanoid creatures.
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* MoleMen: An underground civilization of vaguely humanoid creatures.
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* OurDarkElvesAreDifferent: The Norse Svartalfar lived beneath the earth, and many of their modern adaptations follow suit.
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* BunkerWoman: A woman is kidnapped and held in a contained location (usually underground).
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* LandShark: When ThreateningSharks decide to swim in the ground instead of the sea.
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* LandShark: When ThreateningSharks threatening sharks decide to swim in the ground instead of the sea.
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* LandShark: When ThreateningSharks decide to swim in the ground instead of the sea.
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* YeOldeNuclearSilo: Former military construction, typically subterranean, that can be used as a base.
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* SubterraneanSanityFailure: Being underground does nasty things to the mind.
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* DrillMole: Moles tunneling with literal drills.
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* SecretUndergroundPassage: A subterranean passageway that acts as a way to get from point A to point B without being detected.
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* MysticalCave: A cave with magical or spiritual qualities.
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* MoleMonster: A videogame enemy that burrows underground, emerging only to attack.
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* PlanetaryCoreManipulation: Adjusting or draining the core of a planet.
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* BewareTheSkullBase: Bases or locations that resemble skulls in part or in whole.
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* BewareTheSkullBase: Bases or locations that resemble Giant skulls in part acting as dungeons or in whole. fortresses.
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* BewareTheSkullBase: Bases or locations that resemble skulls in part or in whole.
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* CreepyCave: Natural caves are scary and dangerous.
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* AncientTomb: Often found underground.
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* CreepyBasement: Rooms underground are dank and frightening.
* CrystalLandscape: Often found in caves.
* CrystalLandscape: Often found in caves.
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* VolcanoLair: A secret base inside a volcano.
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* {{Claustrophobia}}: Caves often prompt feelings of being trapped.
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* AWayOutOfACaveIn: The heroes seem trapped underground, but then they notice the telltale sign of a way out.
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Compare UnderwaterIndex.
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Compare UnderwaterIndex.
UnderwaterIndex and IndexInTheSky.
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Created from YKTTW
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A list of tropes pertaining to subterranean locations, the things found therein and stories set in underground places.
Compare UnderwaterIndex.
Despite the names, NoobCave (the earliest, easiest level in a game) and PlatonicCave (named for Plato's allegory likening a deceptive artificial controlled "world" to being trapped in a cave) are not examples.
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* AbandonedMine: Abandoned mineshafts and mining complexes used as unnerving and foreboding locations, concealing unpleasant things in their shadows.
* AbsurdlySpaciousSewer: Strangely roomy, extensive, traversable and well-lit sewer systems.
* BeneathTheEarth: Vast and complex underworlds abound in fictional settings.
* BuriedAlive: Being sealed underground while still alive.
* CaveBehindTheFalls: A cave whose entrance is hidden by a waterfall.
* CaveMouth: A cave whose entrance looks like a mouth.
* DigAttack: Attacking an enemy by burrowing underneath them.
* DiggingToChina: Digging through the Earth to emerge at another point on its surface.
* DownTheDrain: A level that takes place inside a sewer or other pipe system.
* DrillTank: A weaponized vehicle that drills its way through the earth.
* DugTooDeep: People who dig too deep into the earth risk encountering dangerous things indeed, deep underground.
* ElaborateUndergroundBase: Villains often set up shop in complex and high-tech bases hidden underground.
* FastTunnelling: Characters who can dig unnaturally fast, or just unrealistically so.
* FunnyTerrainCrossSection: Cross-sections of the soil showing all sorts of wacky and humorous things buried in the earth.
* MinecartMadness: Mine level in videogames using the minecarts and their tracks as transportation.
* MoleMiner: FunnyAnimal moles portrayed as miners.
* MoleMen: An underground civilization of vaguely humanoid creatures.
* OurDwarvesAreAllTheSame: Stereotypical dwarves live in underground halls mining the earth.
* RollercoasterMine: Out of control minecarts on elaborate underground tracks.
* SandWorm: Enormous, wormlike beasts that tunnel unseen underground to attack prey walking above.
* SinisterSubway: Subways used as spooky or sinister settings.
* StalactiteSpite: Falling stalactites.
* SubwaysSuck: Subways are more trouble than they're worth.
* ThrownDownAWell: Imprisoning someone someplace they cannot escape from, generally a pit like an oubliette.
* TimeCapsule: A buried capsule with a record for those who dig it up.
* TunnelKing: A character who specializes in digging and/or inhabiting tunnels and mines.
* TunnelNetwork: A complex system of tunnels allowing for stealthy or sheltered movement below the surface.
* UnderCity: A city that used to be on the surface, but is now deep underground.
* UndergroundCity: Inhabited, full-scale cities beneath the earth.
* UndergroundLevel: Videogame levels set underground and inhabited by cave- or ground-themed enemies.
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Compare UnderwaterIndex.
Despite the names, NoobCave (the earliest, easiest level in a game) and PlatonicCave (named for Plato's allegory likening a deceptive artificial controlled "world" to being trapped in a cave) are not examples.
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* AbandonedMine: Abandoned mineshafts and mining complexes used as unnerving and foreboding locations, concealing unpleasant things in their shadows.
* AbsurdlySpaciousSewer: Strangely roomy, extensive, traversable and well-lit sewer systems.
* BeneathTheEarth: Vast and complex underworlds abound in fictional settings.
* BuriedAlive: Being sealed underground while still alive.
* CaveBehindTheFalls: A cave whose entrance is hidden by a waterfall.
* CaveMouth: A cave whose entrance looks like a mouth.
* DigAttack: Attacking an enemy by burrowing underneath them.
* DiggingToChina: Digging through the Earth to emerge at another point on its surface.
* DownTheDrain: A level that takes place inside a sewer or other pipe system.
* DrillTank: A weaponized vehicle that drills its way through the earth.
* DugTooDeep: People who dig too deep into the earth risk encountering dangerous things indeed, deep underground.
* ElaborateUndergroundBase: Villains often set up shop in complex and high-tech bases hidden underground.
* FastTunnelling: Characters who can dig unnaturally fast, or just unrealistically so.
* FunnyTerrainCrossSection: Cross-sections of the soil showing all sorts of wacky and humorous things buried in the earth.
* MinecartMadness: Mine level in videogames using the minecarts and their tracks as transportation.
* MoleMiner: FunnyAnimal moles portrayed as miners.
* MoleMen: An underground civilization of vaguely humanoid creatures.
* OurDwarvesAreAllTheSame: Stereotypical dwarves live in underground halls mining the earth.
* RollercoasterMine: Out of control minecarts on elaborate underground tracks.
* SandWorm: Enormous, wormlike beasts that tunnel unseen underground to attack prey walking above.
* SinisterSubway: Subways used as spooky or sinister settings.
* StalactiteSpite: Falling stalactites.
* SubwaysSuck: Subways are more trouble than they're worth.
* ThrownDownAWell: Imprisoning someone someplace they cannot escape from, generally a pit like an oubliette.
* TimeCapsule: A buried capsule with a record for those who dig it up.
* TunnelKing: A character who specializes in digging and/or inhabiting tunnels and mines.
* TunnelNetwork: A complex system of tunnels allowing for stealthy or sheltered movement below the surface.
* UnderCity: A city that used to be on the surface, but is now deep underground.
* UndergroundCity: Inhabited, full-scale cities beneath the earth.
* UndergroundLevel: Videogame levels set underground and inhabited by cave- or ground-themed enemies.
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