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* The ''Cradle of/Jewel Master'' series, originally developed by Awem Studio, combines this with city-building elements. It consists of:

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* The ''Cradle of/Jewel ''VideoGame/CradleSeries'', less commonly known as the ''Jewel Master'' series, originally developed by Awem Studio, combines this with city-building elements. It consists of:
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* ''VideoGame/FunkoPopBlitz'', based on the Toys/FunkoPop toyline, features a variety of pop culture characters on the board.
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* ''VideoGame/LilysGarden'' has you tapping on sets of two or more tiles in order to match them away. New tiles fall from above to fill the empty spaces.
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Wick Namespace Migration - Chomashift exists... But finding a copy is hard.


** ''VideoGame/CradleOfEmpires'' (2014): The first game in the series to not be released on any computers or consoles (it's only on [[UsefulNotes/IOSGames iOS]] and [[UsefulNotes/AndroidGames Android]]). Even worse is that it's an AllegedlyFreeGame.

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** ''VideoGame/CradleOfEmpires'' (2014): The first game in the series to be an AllegedlyFreeGame and not be released on any computers or consoles (it's only on [[UsefulNotes/IOSGames iOS]] UsefulNotes/{{iOS|Games}} and [[UsefulNotes/AndroidGames Android]]). Even worse is that it's an AllegedlyFreeGame.UsefulNotes/{{Android|Games}})



* ''VideoGame/FrozenFreeFall'': This one features the characters and setting of the 2013 Franchise/DisneyAnimatedCanon film ''Disney/{{Frozen}}''.

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* ''VideoGame/FrozenFreeFall'': This one features the characters and setting of the 2013 Franchise/DisneyAnimatedCanon film ''Disney/{{Frozen}}''.''WesternAnimation/Frozen2013''.



* ''Gunspell'', which is an UrbanFantasy RPG where you match gems to get Mana (of three different colors) to power up your gear, green celtic crosses to heal, or skulls made out of precious metals to directly damage an enemy.

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* ''Gunspell'', ''VideoGame/{{Gunspell}}'', which is an UrbanFantasy RPG where you match gems to get Mana (of three different colors) to power up your gear, green celtic crosses to heal, or skulls made out of precious metals to directly damage an enemy.



* ''Hexic''

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* ''Hexic''''VideoGame/{{Hexic}}''



* ''Jewel of Atlantis''

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* ''Jewel of Atlantis''''VideoGame/JewelOfAtlantis''



* ''Chromashift'', which uses a relatively unique game mechanic, in that you change the color of the gems, instead of moving the gem positions. [[http://www.msfhigh.com/chromashift/]].

to:

* ''Chromashift'', which uses a relatively unique game mechanic, in that you ''VideoGame/{{Chromashift}}'': You change the color of the gems, instead of moving the gem positions. [[http://www.msfhigh.com/chromashift/]].[[https://www.deviantart.com/akuoreo/art/Chroma-Shift-532740849 ]].

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* ''VideoGame/Knightfall'': In the first game, three is the minimal amount of same-color blocks that can be eliminated. When there are no combinations left, the game lets you switch blocks around. In the second game, blocks can be eliminated in pairs and individually, but doing so consumes you AP at double and triple rates.

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* ''VideoGame/Knightfall'': ''VideoGame/{{Knightfall}}'': In the first game, three is the minimal amount of same-color blocks that can be eliminated. When there are no combinations left, the game lets you switch blocks around. In the second game, blocks can be eliminated in pairs and individually, but doing so consumes you AP at double and triple rates.



** ''Videogame/MarvelPuzzleQuest''

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** ''Videogame/MarvelPuzzleQuest''''VideoGame/MarvelPuzzleQuest''
** ''Magic Puzzle Quest'' (combines ''Puzzle Quest'' with ''TabletopGame/MagicTheGathering'')
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I've been playing a lot of Cradle Of Empires and decided that I ought to make a page for it.


** ''Cradle of Empires'' (2014): The first game in the series to not be released on any computers or consoles (it's only on [[UsefulNotes/IOSGames iOS]] and [[UsefulNotes/AndroidGames Android]]). Even worse is that it's an AllegedlyFreeGame.

to:

** ''Cradle of Empires'' ''VideoGame/CradleOfEmpires'' (2014): The first game in the series to not be released on any computers or consoles (it's only on [[UsefulNotes/IOSGames iOS]] and [[UsefulNotes/AndroidGames Android]]). Even worse is that it's an AllegedlyFreeGame.



* ''VideoGame/PokemonBattleTrozei'', a sequel to ''VideoGame/PokemonTrozei'' but removing the ''falling'' mechanic. Also, it has nothing in common with ''Puzzle League'' which is a simple ''VideoGame/PanelDePon'' reskin.

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* ''VideoGame/PokemonBattleTrozei'', a sequel to ''VideoGame/PokemonTrozei'' but removing the ''falling'' mechanic. Also, it has nothing in common with ''Puzzle League'' League'', which is a simple ''VideoGame/PanelDePon'' reskin.
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** ''Cradle of Egypt'' (2011): Originally released for PC (along with an UsefulNotes/AdobeFlash online demo version) by Awem Studio. Ported to the UsefulNotes/Nintendo DS as ''Jewel Master: Cradle of Egypt 2'' and to the UsefulNotes/Nintendo3DS as ''Jewel Master: Cradle of Egypt 2 3D'', both in 2012 by Rising Star Games. The number 2 was added so it wouldn't be confused with the previous game ''Jewel Master: Cradle of Egypt'', however the number 2 was retained even in the USA, where said game was just called ''Jewel Master: Egypt''.

to:

** ''Cradle of Egypt'' (2011): Originally released for PC (along with an UsefulNotes/AdobeFlash online demo version) by Awem Studio. Ported to the UsefulNotes/Nintendo DS as ''Jewel Master: Cradle of Egypt 2'' and to the UsefulNotes/Nintendo3DS as ''Jewel Master: Cradle of Egypt 2 3D'', both in 2012 by Rising Star Games. The number 2 was added so it wouldn't be confused with the previous game ''Jewel Master: Cradle of Egypt'', however the number 2 was retained even in the USA, where said game was just called ''Jewel Master: Egypt''.
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** ''Cradle of Rome'' (2007): The first game in the series, originally released for PC (along with an UsefulNotes/AdobeFlash online demo version) by Awem Studio. Ported to the UsefulNotes/NintendoDS in 2008 with its original title by Creator/D3Publisher and ported to the Wii in 2009 with the title ''Jewel Master: Cradle of Egypt'' by Destineer (the European DS version also used this name). The PC and Flash versions also uses the name ''Rome Puzzle'' on some versions of the game.

to:

** ''Cradle of Rome'' (2007): The first game in the series, originally released for PC (along with an UsefulNotes/AdobeFlash online demo version) by Awem Studio. Ported to the UsefulNotes/NintendoDS in 2008 with its original title by Creator/D3Publisher and ported to the Wii in 2009 with the title ''Jewel Master: Cradle of Egypt'' by Destineer (the European DS version also used this name). The PC and Flash versions also uses use the name ''Rome Puzzle'' on some versions of the game.
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** ''Cradle of Rome'' (2007): The first game in the series, originally released for PC (along with an UsefulNotes/AdobeFlash online demo version) by Awem Studio. Ported to the UsefulNotes/NintendoDS in 2008 with its original title by Creator/D3Publisher and ported to the UsefulNotes/Wii in 2009 with the title ''Jewel Master: Cradle of Egypt'' by Destineer (the European DS version also used this name). The PC and Flash versions also uses the name ''Rome Puzzle'' on some versions of the game.

to:

** ''Cradle of Rome'' (2007): The first game in the series, originally released for PC (along with an UsefulNotes/AdobeFlash online demo version) by Awem Studio. Ported to the UsefulNotes/NintendoDS in 2008 with its original title by Creator/D3Publisher and ported to the UsefulNotes/Wii Wii in 2009 with the title ''Jewel Master: Cradle of Egypt'' by Destineer (the European DS version also used this name). The PC and Flash versions also uses the name ''Rome Puzzle'' on some versions of the game.



** ''Cradle of Empires'' (2014): The first game in the series to not be released on any computers or consoles (it's only on [[UsefulNotes/IOSGames iOS]] and [[UsefulNotes/AndroidGames Android]]. Even worse is that it's an AllegedlyFreeGame.

to:

** ''Cradle of Empires'' (2014): The first game in the series to not be released on any computers or consoles (it's only on [[UsefulNotes/IOSGames iOS]] and [[UsefulNotes/AndroidGames Android]].Android]]). Even worse is that it's an AllegedlyFreeGame.

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** ''[[VideoGame/{{Hebereke}} Hebereke's Popoitto]]'', a similar game to Dr. Mario



* ''Taisen Puzzle Dama'' and its numerous sequels and themed {{Spin Off}}s:
** ''Susume! Taisen Puzzle Dama''

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* ''Taisen Puzzle Dama'' Dama/Crazy Cross'' and its numerous sequels and themed {{Spin Off}}s:
** ''Susume! Taisen Puzzle Dama''Dama/Let's Attack Crazy Cross''



* ''VideoGame/{{Tidalis}}'' has you match disconnected blocks using "streams".
* [[VideoGame/{{Hebereke}} ''Hebereke's Popoon'']]

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* ''VideoGame/{{Tidalis}}'' ''Tidalis'' has you match disconnected blocks using "streams".
* [[VideoGame/{{Hebereke}} ''Hebereke's Popoon'']]''[[VideoGame/{{Hebereke}} Hebereke's Popoon]]''



* ''[[http://www.hardcoregaming101.net/ohmygod/ohmygod.htm Oh My God!]]''

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* ''[[http://www.hardcoregaming101.net/ohmygod/ohmygod.htm net/oh-my-god/ Oh My God!]]''



* ''Cradle of Rome''

to:

* The ''Cradle of/Jewel Master'' series, originally developed by Awem Studio, combines this with city-building elements. It consists of:
**
''Cradle of Rome''Rome'' (2007): The first game in the series, originally released for PC (along with an UsefulNotes/AdobeFlash online demo version) by Awem Studio. Ported to the UsefulNotes/NintendoDS in 2008 with its original title by Creator/D3Publisher and ported to the UsefulNotes/Wii in 2009 with the title ''Jewel Master: Cradle of Egypt'' by Destineer (the European DS version also used this name). The PC and Flash versions also uses the name ''Rome Puzzle'' on some versions of the game.
** ''Cradle of Persia'' (2007): The sequel. Originally released for PC (along with an UsefulNotes/AdobeFlash online demo version) by Awem Studio. Ported to the UsefulNotes/NintendoDS in 2012 with the title ''Jewel Master: Cradle of Persia'' by Rising Star Games.
** ''Jewel Master Egypt'' (2009): The first game in the series without a PC version. It was released exclusively for the UsefulNotes/NintendoDS by Storm City Games. Called ''Jewel Master: Cradle of Egypt'' in Europe.
** ''Jewel Master: Cradle of Athena'': The second game in the series released exclusively for the UsefulNotes/NintendoDS by Storm City Games.
** ''Cradle of Rome 2'' (2010): The series returns to Rome in this game. Originally released for the PC by Awem Studio, it was ported to the UsefulNotes/NintendoDS as ''Jewel Master: Cradle of Rome 2'' in 2011 and to the UsefulNotes/Nintendo3DS as ''Jewel Master: Cradle of Rome 2 3D'' in 2012, both by Rising Star Games.
** ''Cradle of Egypt'' (2011): Originally released for PC (along with an UsefulNotes/AdobeFlash online demo version) by Awem Studio. Ported to the UsefulNotes/Nintendo DS as ''Jewel Master: Cradle of Egypt 2'' and to the UsefulNotes/Nintendo3DS as ''Jewel Master: Cradle of Egypt 2 3D'', both in 2012 by Rising Star Games. The number 2 was added so it wouldn't be confused with the previous game ''Jewel Master: Cradle of Egypt'', however the number 2 was retained even in the USA, where said game was just called ''Jewel Master: Egypt''.
** ''Cradle of Empires'' (2014): The first game in the series to not be released on any computers or consoles (it's only on [[UsefulNotes/IOSGames iOS]] and [[UsefulNotes/AndroidGames Android]]. Even worse is that it's an AllegedlyFreeGame.



* ''{{VideoGame/Knightfall}}'': In the first game, three is the minimal amount of same-color blocks that can be eliminated. When there are no combinations left, the game lets you switch blocks around. In the second game, blocks can be eliminated in pairs and individually, but doing so consumes you AP at double and triple rates.

to:

* ''{{VideoGame/Knightfall}}'': ''VideoGame/Knightfall'': In the first game, three is the minimal amount of same-color blocks that can be eliminated. When there are no combinations left, the game lets you switch blocks around. In the second game, blocks can be eliminated in pairs and individually, but doing so consumes you AP at double and triple rates.



* ''YesChef''

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* ''YesChef''''Yes Chef''



* ''Videogame/{{Alphacat}}'' combines this with TurnBasedCombat. The more matching tiles you draw a line through, the more effective your attack is.

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* ''Videogame/{{Alphacat}}'' ''Alphacat'' combines this with TurnBasedCombat. The more matching tiles you draw a line through, the more effective your attack is.
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** ''Videogame/MarvelPuzzleQuest''
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* ''Dynomite!''
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Per TRS, Light Gun is being merged with Light Gun Game.


* ''Blastris B'', one of the six games sold with the [[LightGun Super Scope]].

to:

* ''Blastris B'', one of the six games sold with the [[LightGun [[LightGunGame Super Scope]].
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* Play until you run out of time or space.
* Match a certain amount of Object X to advance
* Rack up a certain amount of points to advance

to:

* Play until you run out of time time, space, or space.
moves.
* Match a certain amount of Object X to advance
advance.
* Rack up a certain amount of points to advance
advance.
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* ''Zoo Keeper''

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* ''Zoo Keeper''''VideoGame/ZooKeeper2003''
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** ''VideoGame/ZookeeperBattle''
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* ''[[Manga/JoJosBizarreAdventure JOJO]] Pitter-Patter Pop''

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* ''[[Manga/JoJosBizarreAdventure JOJO]] Pitter-Patter Pop''Pop'' (match four)
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* ''[[Manga/JoJosBizarreAdventure JOJO]] Pitter-Patter Pop''
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** ''VideoGame/MagicalDaysTheBratsParade'' with a similar mechanic.
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* ''VideoGame/{{Gardenscapes}}''

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Alphabetized two folders; etc.


* ''7 Wonders''
* ''[[http://www.starthinker.com/sand/bubbles.swf Bubbles]]'' (browser game requiring Flash).
* ''VideoGame/BubbleWitchSaga''
* ''WesternAnimation/InsideOut Thought Bubbles''.
* ''VideoGame/{{Luxor}}''



* ''Money Idol Exchanger'' (match two or five)
* ''Palamedes'', with the twist that blocks can only be matched after being individually eliminated from the board
* ''Plotting'' (match two)
* ''Pop'n Pop''



* ''Puzzloop''



* ''[[http://www.starthinker.com/sand/bubbles.swf Bubbles]]'' (browser game requiring Flash).
* ''VideoGame/BubbleWitchSaga''
* ''WesternAnimation/InsideOut Thought Bubbles''.
* ''Palamedes'', with the twist that blocks can only be matched after being individually eliminated from the board
* ''Plotting'' (match two)
* ''Money Idol Exchanger'' (match two or five)
* ''Pop'n Pop''
* ''Zuma'' from the UsefulNotes/XboxLiveArcade
* ''Puzzloop''
* ''7 Wonders''
* ''VideoGame/{{Luxor}}''

to:

* ''[[http://www.starthinker.com/sand/bubbles.swf Bubbles]]'' (browser game requiring Flash).
* ''VideoGame/BubbleWitchSaga''
* ''WesternAnimation/InsideOut Thought Bubbles''.
* ''Palamedes'', with the twist that blocks can only be matched after being individually eliminated from the board
* ''Plotting'' (match two)
* ''Money Idol Exchanger'' (match two or five)
* ''Pop'n Pop''
* ''Zuma'' from the UsefulNotes/XboxLiveArcade
* ''Puzzloop''
* ''7 Wonders''
* ''VideoGame/{{Luxor}}''
''Zuma''



* ''Chromashift'', which uses a relatively unique game mechanic, in that you change the color of the gems, instead of moving the gem positions. [[http://www.msfhigh.com/chromashift/]].



* ''VideoGame/BestFiends'' has players create a line through at least three of the same piece to clear them off of the board, filling up meters to unleash special attacks and depleting slug hit points. Some levels require certain amounts of a piece to be cleared to finish it.
* ''Chromashift'', which uses a relatively unique game mechanic, in that you change the color of the gems, instead of moving the gem positions. [[http://www.msfhigh.com/chromashift/]].
* ''VideoGame/DisneyTsumTsum'': Players drag their fingers over three or more {{Puni Plush}}ies of Creator/{{Disney}}, Creator/{{Pixar}}, and ''Franchise/StarWars'' characters to clear them away.



* ''VideoGame/WreckingCrew '98'': Each row of panels can be shifted, though unwanted panels can usually be demolished individually.

to:

* ''VideoGame/WreckingCrew '98'': Each row of panels can The game show ''Series/ThreeOnAMatch'' had contestants attempting to match either prizes or images (depending on when in the run it was) on a large 4x3 game board, using money earned from answering questions to uncover boxes.
* TabletopGame/TicTacToe (Noughts and Crosses) might
be shifted, though unwanted panels can usually be demolished individually.the simplest match-three game. Two players. The first to get three X's or O's in a row, column, or diagonal is the winner.
** Game show ''Series/TheHollywoodSquares'' and its UK counterpart ''Celebrity Squares'' are based on this.



* TabletopGame/TicTacToe (Noughts and Crosses) might be the simplest match-three game. Two players. The first to get three X's or O's in a row, column, or diagonal is the winner.
** Game show ''Series/TheHollywoodSquares'' and its UK counterpart ''Celebrity Squares'' are based on this.
* The game show ''Series/ThreeOnAMatch'' had contestants attempting to match either prizes or images (depending on when in the run it was) on a large 4x3 game board, using money earned from answering questions to uncover boxes.
* ''VideoGame/BestFiends'' has players create a line through at least three of the same piece to clear them off of the board, filling up meters to unleash special attacks and depleting slug hit points. Some levels require certain amounts of a piece to be cleared to finish it.

to:

* TabletopGame/TicTacToe (Noughts and Crosses) might ''VideoGame/WreckingCrew '98'': Each row of panels can be the simplest match-three game. Two players. The first to get three X's or O's in a row, column, or diagonal is the winner.
** Game show ''Series/TheHollywoodSquares'' and its UK counterpart ''Celebrity Squares'' are based on this.
* The game show ''Series/ThreeOnAMatch'' had contestants attempting to match either prizes or images (depending on when in the run it was) on a large 4x3 game board, using money earned from answering questions to uncover boxes.
* ''VideoGame/BestFiends'' has players create a line through at least three of the same piece to clear them off of the board, filling up meters to unleash special attacks and depleting slug hit points. Some levels require certain amounts of a piece to
shifted, though unwanted panels can usually be cleared to finish it.demolished individually.
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Minor edits.


* ''VideoGame/DisneyEmojiBlitz'' features famous Creator/{{Disney}} and Creator/{{Pixar}} characters and items in emoji form. Its main draw is that it comes with a free mobile keyboard that allows players to use the emojis in their favorite messaging apps, but the emojis have to be unlocked by playing the game itself.

to:

* ''VideoGame/DisneyEmojiBlitz'' features famous Creator/{{Disney}} Creator/{{Disney}}, Creator/{{Pixar}}, and Creator/{{Pixar}} even ''Franchise/StarWars'' characters and items in emoji form. Its main draw is that it comes with a free mobile keyboard that allows players to use the emojis in their favorite messaging apps, but the emojis have to be unlocked by playing the game itself.



* VideoGame/FrozenFreeFall: This one features the characters and setting of the 2013 Franchise/DisneyAnimatedCanon film Disney/{{Frozen}}.

to:

* VideoGame/FrozenFreeFall: ''VideoGame/FrozenFreeFall'': This one features the characters and setting of the 2013 Franchise/DisneyAnimatedCanon film Disney/{{Frozen}}.''Disney/{{Frozen}}''.
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* ''VideoGame/AkanesasuSekaiDeKimiToUtau'', the SpiritualSucessor of ''[=Yume100=]'' above.

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* ''VideoGame/AkanesasuSekaiDeKimiToUtau'', the SpiritualSucessor SpiritualSuccessor of ''[=Yume100=]'' above.

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* ''VideoGame/OneHundredSleepingPrincesAndTheKingdomOfDreams'', which combines the mechanic with a fantasy adventure OtomeGame plot.



* ''VideoGame/AkanesasuSekaiDeKimiToUtau'', which combines the mechanic with a fantasy adventure OtomeGame plot.

to:

* ''VideoGame/AkanesasuSekaiDeKimiToUtau'', which combines the mechanic with a fantasy adventure OtomeGame plot.SpiritualSucessor of ''[=Yume100=]'' above.
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* ''MauiWowee''

to:

* ''MauiWowee''''Maui Wowee''
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* ''MauiWowee''


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* ''Magic Vines'' has you rotating branches of various flora instead of swapping tiles. Align three or more and ''poof''!
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* ''MassiveMatch.io'', an IoGame (obviously) where everyone plays simultaneously on the same board. Rotates between several different cooperative and team-competition modes, though they all track individual scores as well.

to:

* ''MassiveMatch.io'', ''[=MassiveMatch.io=]'', an IoGame (obviously) where everyone plays simultaneously on the same board. Rotates between several different cooperative and team-competition modes, though they all track individual scores as well.
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Added DiffLines:

* ''MassiveMatch.io'', an IoGame (obviously) where everyone plays simultaneously on the same board. Rotates between several different cooperative and team-competition modes, though they all track individual scores as well.
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A CasualVideoGame sub-genre that is ExactlyWhatItSaysOnTheTin. The object is to match three objects of similar color/shape/species to eliminate said objects from the playing field. Specific objectives vary from game to game, but include:

to:

A CasualVideoGame sub-genre of the PuzzleGame that is ExactlyWhatItSaysOnTheTin. The object is to match three objects of similar color/shape/species to eliminate said objects from the playing field. Specific objectives vary from game to game, but include:

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