Follow TV Tropes

Following

History Main / LateCharacterSyndrome

Go To

OR

Is there an issue? Send a MessageReason:
None


* ''Franchise/SuperRobotWars'' games tend to have characters join when the story says they should, which means any EleventhHourRanger or last-minute HeelFaceTurn will almost inevitably be one of these unless they're either made just as strong as one of the main protagonists, an honor only given to a tiny handful of rival characters. If they ''do'' fall into that category, enough investment of money, and [=TacP=] in games that use the [=TacP=] system, will bring them up to par with the rest of the team in no time, but the majority of endgame characters come well after the player has already selected their final team and invested plenty of resources in them.

to:

* ''Franchise/SuperRobotWars'' ''VideoGame/SuperRobotWars'' games tend to have characters join when the story says they should, which means any EleventhHourRanger or last-minute HeelFaceTurn will almost inevitably be one of these unless they're either made just as strong as one of the main protagonists, an honor only given to a tiny handful of rival characters. If they ''do'' fall into that category, enough investment of money, and [=TacP=] in games that use the [=TacP=] system, will bring them up to par with the rest of the team in no time, but the majority of endgame characters come well after the player has already selected their final team and invested plenty of resources in them.

Added: 816

Changed: 860

Is there an issue? Send a MessageReason:
None


* ''VideoGame/SuperRobotWarsV'': [[spoiler:The [=VangRay=] II and the sub-protagonist]]. Sure, [[spoiler:[=VangRay=] II]] is more powerful than its predecessor, but that's not saying much by the time you get it, at which point there really isn't any reason to use it anymore. Averted however with [[spoiler:Full Frontal with the Neo Zeong as he has some of the best spirit commands in the game coupled with one of the larger MAP attacks. All he really needs is "Hit and Run" and he's good to go.]]

to:

* ''VideoGame/SuperRobotWarsV'': [[spoiler:The [=VangRay=] II and ''Franchise/SuperRobotWars'' games tend to have characters join when the sub-protagonist]]. Sure, [[spoiler:[=VangRay=] II]] is more powerful than its predecessor, but that's not saying much by the time you get it, at story says they should, which point there really isn't means any reason to use it anymore. Averted however with [[spoiler:Full Frontal with the Neo Zeong EleventhHourRanger or last-minute HeelFaceTurn will almost inevitably be one of these unless they're either made just as he has some of the best spirit commands in the game coupled with strong as one of the larger MAP attacks. All he really needs is "Hit main protagonists, an honor only given to a tiny handful of rival characters. If they ''do'' fall into that category, enough investment of money, and Run" [=TacP=] in games that use the [=TacP=] system, will bring them up to par with the rest of the team in no time, but the majority of endgame characters come well after the player has already selected their final team and he's good invested plenty of resources in them.
** ''VideoGame/SuperRobotWarsZ'' and a handful of others have units which take this trope
to go.]]an extreme and only join ''during'' the final boss battle. These units inevitably come with no or few upgrades, and because they come in the middle of the stage, can never receive them, meaning they're only useful for whatever supportive Spirit Commands they can offer to bolster the main party.
** ''VideoGame/SuperRobotWarsV'' and ''30'' each have a secret which allows recruiting the protagonist who wasn't picked, piloting a slightly enhanced copy of the main protagonist's unit before its MidSeasonUpgrade. Unfortunately for both of them, that means they're using an outdated machine with middling to low stats for this point in the game, and the second protagonist doesn't have any unique features to make up for it.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''Anime/PokemonTheSeries'': A recurring problem with Satoshi's/Ash's Pokémon Team. Starting with Johto, he often ends up catching his newest regional Pokémon really late into the series, which often either ends up underdeveloped or has quite the potential, only for it to not being able to tap into it because it gets left behind.
** In Johto, this was the case for Phanpy, which was caught before Ash got his seventh badge. Despite being quite powerful for its young age, it doesn't get to fight in any Gym Match, and it gets tossed aside for the Johto League Tournament in favor for the many returning Kanto Pokémon. Phanpy has to be brought back for the Battle Frontier arc in the next series where it finally gets the chance to mature and evolve.
** In Hoenn, Snorunt is caught shortly before Ash gets his eighth Badge, and this Pokémon is quickly defeated in the eighth Gym. Luckily, after mastering Ice Beam and evolving into Glalie, it has become an incredible asset during the Hoenn League Tournament and earns an amazing battle record. Unfortunately, it gets PutOnABus right at the start of the Battle Frontier arc. During that arc, Ash catches an Aipom as his newest Pokémon to fill his roster, but it does nothing during his quest of conquering the Battle Frontier. In fact, it's caught so late that it actually accompanies with him to Sinnoh right away, where it finally gets to shine.
** In Sinnoh, Gible is caught shortly before the eighth Gym, and it's shown that it's actually quite adept in battle and has a very powerful Draco Meteor. Unfortunately, being caught so late means it doesn't get the chance to evolve, and unlike Snorunt and Phanpy, Gible is part of a three-part evolution line, a very powerful one on top of that. It's one of the most infamous examples of untapped potential.
** In Unova, ''Charizard'' of all things fall into this trope, being recruited back to Ash's team...''after'' the Unova League Tournament has been long concluded. The narration boasts how Charizard would be an amazing powerhouse for Ash's team, but it ultimately doesn't get to use its power quite often, since the rest of the series are mostly leisure activities. And it also does very little during the Episode of N arc, which is the arc where Charizard's power would have been very useful.
** In Kalos, Goodra and Noibat suffer from this. Noibat is caught shortly before the seventh Gym. It evolves into a Noivern before the eighth Gym and it's shown to be quite powerful, but it eventually suffers from its overall lack of experience due to its young age and falls behind in performance. Goodra, which was caught in the middle of the series, is initially one of Ash's strongest Kalos Pokémon, but it is PutOnABus until the semi-finals of the Kalos League Tournament. While it's still powerful, it doesn't show the same kind of performance as it did in its heydays.
** In Alola, the Mythical Pokémon Meltan falls into this trope who is caught very late into the series. While it evolves into the powerful Melmetal right before the final match of the Alola League Tournament, its lack of battle experience holds it back significantly.
Is there an issue? Send a MessageReason:
Avoid the need for a spoiler. It's just a lot simpler this way vs having a spoiler every time we say this character's name, which makes the twist kinda obvious


** ''Royal'' has newcomer Kasumi Yoshizawa, [[spoiler:or better said, Sumire]]. She gets her Persona in early October, but doesn't join until early January, during the ''Royal''-exclusive third semester. By the time she joins, her Confidant is only Rank 5 at most (the last 5 levels open up after she joins) and she only has a first-tier Persona, while the other Phantom Thieves should have second or third-tier Personas (and Morgana ''will'' have his third-tier Persona by the time you start exploring the last Palace). Cendrillon won't evolve into Vanadis until you complete the Faith Confidant, and won't change into Ella until just before the FinalBattle.

to:

** ''Royal'' has newcomer Kasumi Yoshizawa, [[spoiler:or better said, Sumire]].Yoshizawa. She gets her Persona in early October, but doesn't join until early January, during the ''Royal''-exclusive third semester. By the time she joins, her Confidant is only Rank 5 at most (the last 5 levels open up after she joins) and she only has a first-tier Persona, while the other Phantom Thieves should have second or third-tier Personas (and Morgana ''will'' have his third-tier Persona by the time you start exploring the last Palace). Cendrillon won't evolve into Vanadis until you complete the Faith Confidant, and won't change into Ella until just before the FinalBattle.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The last character recruited in ''VideoGame/FugaMelodiesOfSteel'' is Britz Strudel, who has useful anti-air and stun abilities, but can fall behind in terms of stats as his averaged out level upon introduction makes him less-than-reliable unless you're willing to spend the effort to quickly get him up to the rest of the Taranis crew. [[spoiler:What's worse is that the game cryptically warns you that you need to get his total affinity level up to a certain threshold in order to get the GoldenEnding, as he'll bail on the team after Chapter 10 and can permanently die by Chapter 11 otherwise. Since you recruit him so late into the game, that means you need to basically drop everything in order to keep him emotionally happy enough for him to live past Chapter 11, which in turn can indirectly drag everyone else down]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The first game has five characters (Imoen, Xzar and Montaron, Khalid and Jaheira) provided nearly right after you leave Candlekeep, a number of others within moderate reach, and several that are only recruitable once you're well into the story. Predictably, at that point you're likely already set up with a well-balanced team and don't want to mess it up.

Added: 676

Removed: 676

Is there an issue? Send a MessageReason:
None


* The mod ''VideoGame/StardewValleyExpanded'' introduces Lance, a charming and exotic adventurer-mage who is fully romancable. He only shows up once you've completed the Community Center, rebuilt the boat to Ginger Island, ''and'' reached the top of the volcano - meaning that, unless you know about him beforehand and are intentionally aiming for him, you've probably already married someone else already. To make it worse, he has a very complicated schedule (he's only in the valley two days a week, on the island two days, and the rest in places you can't reach yet) and has ''no'' affordable or easy Loved gifts, meaning that befriending him is going to be a slow process.


Added DiffLines:

* The mod ''VideoGame/StardewValleyExpanded'' introduces Lance, a charming and exotic adventurer-mage who is fully romancable. He only shows up once you've completed the Community Center, rebuilt the boat to Ginger Island, ''and'' reached the top of the volcano - meaning that, unless you know about him beforehand and are intentionally aiming for him, you've probably already married someone else already. To make it worse, he has a very complicated schedule (he's only in the valley two days a week, on the island two days, and the rest in places you can't reach yet) and has ''no'' affordable or easy Loved gifts, meaning that befriending him is going to be a slow process.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The mod ''VideoGame/StardewValleyExpanded'' introduces Lance, a charming and exotic adventurer-mage who is fully romancable. He only shows up once you've completed the Community Center, rebuilt the boat to Ginger Island, ''and'' reached the top of the volcano - meaning that, unless you know about him beforehand and are intentionally aiming for him, you've probably already married someone else already. To make it worse, he has a very complicated schedule (he's only in the valley two days a week, on the island two days, and the rest in places you can't reach yet) and has ''no'' affordable or easy Loved gifts, meaning that befriending him is going to be a slow process.

Added: 1409

Changed: 876

Is there an issue? Send a MessageReason:
None


* Lakilester's the last partner to join up in ''VideoGame/PaperMario64'', and unfortunately, there's not much he can do in battle better than anyone who joined before. Even ignoring that prior partners would likely already be upgraded at this point while he isn't, his main combat niche (being able to hit airborne spiked enemies) is already something that Watt can do, [[HerdHittingAttack Spiny Surge]] doesn't have the damage potential that Sushie's Tidal Wave does, and the evasion bonus that Cloud Nine gives is moot when Lady Bow can grant full immunity from damage for a turn with Outta Sight. Even his ultimate move, Hurricane[[labelnote:*]]which can remove enemies from battle, at the cost of any [[ExperiencePoints Star Points]] you'd earn[[/labelnote]], doesn't do anything that Lady Bow's Spook or Mario's own Up & Away can't. He isn't useless, but he's not a remarkable party member, either.

to:

* ''VideoGame/PaperMario'':
**
Lakilester's the last partner to join up in ''VideoGame/PaperMario64'', and unfortunately, there's not much he can do in battle better than anyone who joined before. Even ignoring that prior partners would likely already be upgraded at this point while he isn't, his main combat niche (being able to hit airborne spiked enemies) is already something that Watt can do, [[HerdHittingAttack Spiny Surge]] doesn't have the damage potential that Sushie's Tidal Wave does, and the evasion bonus that Cloud Nine gives is moot when Lady Bow can grant full immunity from damage for a turn with Outta Sight. Even his ultimate move, Hurricane[[labelnote:*]]which can remove enemies from battle, at the cost of any [[ExperiencePoints Star Points]] you'd earn[[/labelnote]], doesn't do anything that Lady Bow's Spook or Mario's own Up & Away can't. He isn't useless, but he's not a remarkable party member, either.either.
** In ''VideoGame/SuperPaperMario'', Luigi joins the party in Chapter 7, meaning that, without taking into account sidequests and post-game content, he is only playable for two chapters and thus sees little use compared to Mario, Peach and Bowser. His saving grace is that he can attack airborne enemies from beneath, but they become less common at this point in the game. [[spoiler:What's worse is that you can't even play as him during the FinalBoss due to him being used as a host for Super Dimentio]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Downplayed with Sonny and Shocklord. Both party members are only accessible after beating the Tag Team Championship and Eternal Championship at EWC, respectively. EWC is between Area 2 & 3, nearing the end of the game, and by then you’d have a solid party. Thankfully, Sonny [[LightningBruiser hits like a truck and moves as fast as one]] for fairly little investment. Shocklord is [[JokeCharacter a one-trick pony]]. [[SimpleYetAwesome Granted, a very effective one-trick pony]].
Is there an issue? Send a MessageReason:
None


* ''VideoGame/FinalFantasyXIV'' runs into this with the ''Heavensward'' expansion: It introduces three new Jobs, which all start at Level 30. But to actually reach the area you gain the Jobs in requires you to have gone through the entire base game and started the Expansion content, at which point you will be on the far side of Level ''50''. This means the player has to bring the entire Main Quest to a halt, or at least take frequent breaks in progression, to catch up if they wish to continue the story with the new Jobs. Later expansions made sure to have the base levels of the new jobs be at least level 50, making it easier to level them by contrast.

to:

* ''VideoGame/FinalFantasyXIV'' runs into this with the ''Heavensward'' expansion: It introduces three new Jobs, which all start at Level 30. But to actually reach the area you gain the Jobs in requires you to have gone through the entire base game and started the Expansion content, at which point you will be on the far side of Level ''50''. This means the player has to bring the entire Main Quest to a halt, or at least take frequent breaks in progression, to catch up if they wish to continue the story with the new Jobs. Later expansions made sure to have the base levels of the new jobs be at least level 50, making it easier to level them by contrast.contrast, and place the Quests to obtain them in one of the three starting hubs, meaning players can always access them as soon as they reach the appropriate level.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/TheLegendOfHeroesTrailsFromZeroAndTrailsToAzure'': Detective Alex Dudley, a recurring GuestStarPartyMember, finally joins permanently in ''Azure''... right before the penultimate dungeon. He's not a ''bad'' party member per-say, but by that point you're likely to have a team you're used to. What ''really'' doesn't help matters is that he's the 8th member to join and you can only bring 6 with you, and since [[CantDropTheHero the main four SSS members can't be removed]], using Dudley forces you to give up [[GameBreaker Wazy]] or [[spoiler: Rixia]], another late-joiner who starts strong enough to avoid this trope.
Is there an issue? Send a MessageReason:
Rephrasing.


** Many of the "pseudo-legendaries" tend to be available quite late, often only encountered in the final area of the main game and, in rare cases, only during the post-game ([[VideoGame/PokemonGoldAndSilver Larvitar]] and [[VideoGame/PokemonRubyAndSapphire Beldum]] are prime examples of the latter, with Larvitar in particular only being found in TheVeryDefinitelyFinalDungeon at the end of the post-game). Even if you get them mid-game, they also reach their powerful final evolutions pretty late into your journey, often evolving in the mid-50s, if not later (looking at you, Hydreigon). Maybe you'll have them in time to fight the Elite Four and Champion if you grind a bit, but in most cases they're only be useful for post-game activities and competitive [=PvP=]. Later games play with this, as earlier games' pseudo-legendaries might be made available much earlier than the newest addition to the group; for example, Jangmo'o, the pseudo-legendary of [[VideoGame/PokemonSunAndMoon Generation VII]], isn't available until shortly before the final trial, but several other pseudos can be found on earlier islands.

to:

** Many of the "pseudo-legendaries" tend to be available quite late, often only encountered in the final area of the main game and, in rare cases, only during the post-game ([[VideoGame/PokemonGoldAndSilver Larvitar]] and [[VideoGame/PokemonRubyAndSapphire Beldum]] are prime examples of the latter, with Larvitar in particular only being found in TheVeryDefinitelyFinalDungeon at the end of the post-game). Even if you get them mid-game, they also reach their powerful final evolutions pretty late into your journey, often evolving in the mid-50s, if not later (looking at you, Hydreigon).(Hydreigon deserves a special mention for not evolving until the mid-'''60s'''). Maybe you'll have them in time to fight the Elite Four and Champion if you grind a bit, but in most cases they're only be useful for post-game activities and competitive [=PvP=]. Later games play with this, as earlier games' pseudo-legendaries might be made available much earlier than the newest addition to the group; for example, Jangmo'o, the pseudo-legendary of [[VideoGame/PokemonSunAndMoon Generation VII]], isn't available until shortly before the final trial, but several other pseudos can be found on earlier islands.
Is there an issue? Send a MessageReason:
None


* ''{{VideoGame/Lisa}}'' gives us two party members: Buffalo Van Dyke and Crisp Ladaddy. Although these two allies are quite versatile and fun to use, they aren't recruitable until you're ridiculously late into the game; like, so late that you'll only have one or two unfinished left dungeons to explore before [[spoiler:Brad abandons everyone to explore the final area alone in search of Buddy]].

to:

* ''{{VideoGame/Lisa}}'' gives us two party members: Buffalo Van Dyke and Crisp Ladaddy. Although these two allies are quite versatile and fun to use, they aren't recruitable until you're ridiculously late into the game; like, so late that you'll only have one or two unfinished left unfinished dungeons left to explore before [[spoiler:Brad abandons everyone to explore the final area alone in search of Buddy]].
Is there an issue? Send a MessageReason:
Typo.


* ''VideoGame/Lisa'' gives us two party members: Buffalo Van Dyke and Crisp Ladaddy. Although these two allies are quite versatile and fun to use, they aren't recruitable until you're ridiculously late into the game; like, so late that you'll only have one or two unfinished left dungeons to explore before [[spoiler:Brad abandons everyone to explore the final area alone in search of Buddy]].

to:

* ''VideoGame/Lisa'' ''{{VideoGame/Lisa}}'' gives us two party members: Buffalo Van Dyke and Crisp Ladaddy. Although these two allies are quite versatile and fun to use, they aren't recruitable until you're ridiculously late into the game; like, so late that you'll only have one or two unfinished left dungeons to explore before [[spoiler:Brad abandons everyone to explore the final area alone in search of Buddy]].
Is there an issue? Send a MessageReason:
LISA addition

Added DiffLines:

* ''VideoGame/Lisa'' gives us two party members: Buffalo Van Dyke and Crisp Ladaddy. Although these two allies are quite versatile and fun to use, they aren't recruitable until you're ridiculously late into the game; like, so late that you'll only have one or two unfinished left dungeons to explore before [[spoiler:Brad abandons everyone to explore the final area alone in search of Buddy]].
Is there an issue? Send a MessageReason:
None


* Lakilester's the last partner to join up in ''VideoGame/PaperMario64'', and unfortunately, there's not much he can do in battle better than anyone who joined before. Even ignoring that prior partners would likely already be upgraded at this point while he isn't, his main combat niche (being able to hit airborne spiked enemies) is already something that Watt can do, [[HerdHittingAttack Spiny Surge]] doesn't have the damage potential that Sushie's Tidal Wave does, and the evasion bonus that Cloud Nine gives is moot when Lady Bow can grant full immunity from damage for a turn with Outta Sight. Even his ultimate move, Hurricane[[labelnote:*]]which can remove enemies from battle, at the cost of any [[ExperiencePoints Star Points]] you'd earn[[/labelnote]], doesn't do anything that Lady Bow's Spook or Mario's own Up & Away can't. He isn't useless, but he's not a remarkable party member, either.



** Ken and Koromaru run the risk of this in ''VideoGame/{{Persona 3}}'' due to being (relative) latecomers who are not as deeply integrated into the core storyline as the others, and in Ken's case is a little unfocused when it comes to his spell selection -- he tries to cover Lightning and Holy elements, Persona-based physical attacks, improving his regular physical attacks, and healing, all with [[MasterOfNone only 8 skill slots]]. He can cover some gaps, but the PlayerCharacter is far, far better at filling in for the rest of the party's deficiencies than Ken could ever be.

to:

** Ken and Koromaru run the risk of this in ''VideoGame/{{Persona 3}}'' due to being (relative) latecomers who are not as deeply integrated into the core storyline as the others, and in Ken's case is a little unfocused when it comes to his spell selection -- he selection--he tries to cover Lightning and Holy elements, Persona-based physical attacks, improving his regular physical attacks, and healing, all with [[MasterOfNone only 8 skill slots]]. He can cover some gaps, but the PlayerCharacter is far, far better at filling in for the rest of the party's deficiencies than Ken could ever be.



** Haru Okumura of ''VideoGame/Persona5'' suffers from this trope similarly. Although she joins towards the end of the midgame and isn't too far behind, her Confidant opens up incredibly late -- almost an in-game month after she becomes playable and two weeks after her introductory Palace's deadline -- and has a steep Proficiency requirement to advance past rank 1. In comparison, most other party member Confidants are available shortly after the preceding Palace is completed. On top of that, Akechi joins the party a few days before her Confidant opens up, and he gets a whole suite of Confidant-related tactical bonuses at once, making him a more useful party member before Haru can even ''begin'' catching up.

to:

** Haru Okumura of ''VideoGame/Persona5'' suffers from this trope similarly. Although she joins towards the end of the midgame and isn't too far behind, her Confidant opens up incredibly late -- almost late--almost an in-game month after she becomes playable and two weeks after her introductory Palace's deadline -- and deadline--and has a steep Proficiency requirement to advance past rank 1. In comparison, most other party member Confidants are available shortly after the preceding Palace is completed. On top of that, Akechi joins the party a few days before her Confidant opens up, and he gets a whole suite of Confidant-related tactical bonuses at once, making him a more useful party member before Haru can even ''begin'' catching up.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/FinalFantasyXIV'' runs into this with the ''Heavensward'' expansion: It introduces three new Jobs, which all start at Level 30. But to actually reach the area you gain the Jobs in requires you to have gone through the entire base game and started the Expansion content, at which point you will be on the far side of Level ''50''. This means the player has to bring the entire Main Quest to a halt, or at least take frequent breaks in progression, to catch up if they wish to continue the story with the new Jobs.

to:

* ''VideoGame/FinalFantasyXIV'' runs into this with the ''Heavensward'' expansion: It introduces three new Jobs, which all start at Level 30. But to actually reach the area you gain the Jobs in requires you to have gone through the entire base game and started the Expansion content, at which point you will be on the far side of Level ''50''. This means the player has to bring the entire Main Quest to a halt, or at least take frequent breaks in progression, to catch up if they wish to continue the story with the new Jobs. Later expansions made sure to have the base levels of the new jobs be at least level 50, making it easier to level them by contrast.
Is there an issue? Send a MessageReason:
None


** Though not as extreme as some of the other examples, ''Sword and Shield'' marked the debut of Eiscue, Stonjourner, and Duraludon[[labelnote:However...]]Duraludon has a small chance of appearing in rare dens in Wild Areas after the third gym, meaning you ''might'' find it prior to the second half of the game, though the chance of both the right den appearing and a Duraludon appearing in it is still only 0.15% (3 dens out of 99 it can spawn in, and a 5% chance in those dens).[[/labelnote]], none of which are available in the base game until the very last patches of tall grass before the end credits. Stonjourner in particular is a bizarre case, as rock formations that look like it are found around the early-game town of Turffield, which is also home to a cardboard cutout of this Pokémon. Downplayed after the release of the DLC areas, as all three are available in the Crown Tundra area, which can be visited earlier in the game.

to:

** Though not as extreme as some of the other examples, ''Sword and Shield'' marked the debut of Eiscue, Stonjourner, and Duraludon[[labelnote:However...]]Duraludon has a small chance of appearing in rare dens in Wild Areas after the third gym, meaning you ''might'' find it prior to the second half of the game, though the chance of both the right den appearing and a Duraludon appearing in it is still only 0.15% (3 dens out of 99 it can spawn in, and a 5% chance in those dens).[[/labelnote]], none of which are available in the base game until the very last patches of tall grass before the end credits. Stonjourner in particular is a bizarre case, as rock formations that look like it are found around the early-game town of Turffield, which is also home to a cardboard cutout of this Pokémon. Downplayed after the release of the DLC areas, as all three are available in the Crown Tundra area, which can be visited earlier in the game.game (but you need to defeat Peony to properly explore the region, and although he only uses two Pokémon, both are level 70).
Is there an issue? Send a MessageReason:
None


** ''Sun & Moon'' had a number of location-based evolutions of this nature. Outside of Glaceon, there is Magnezone, Probopass, Vikavolt, and Crabominable. The first three need to be evolved by a magnetic field, and for whatever reason, the power plant you can visit halfway through the game doesn't count. No, they only evolve in Vast Poni Canyon, towards the end of the final island. Meanwhile, Mount Crabominable was even worse, as it can only evolve from Crabrawler when on Mount Lanakila, which is on the third island but nevertheless can't be accessed until the final hour of the main story. All of these were remedied in ''[[VideoGame/PokemonUltraSunAndUltraMoon Ultra Sun and Ultra Moon]]'', where the Power Plant now counts as a magnetic field, and you're allowed to access the base of Mount Lanakila once you reach the third island.

to:

** ''Sun & Moon'' had a number of location-based evolutions of this nature. Outside of Glaceon, there is Magnezone, Probopass, Vikavolt, and Crabominable. The first three need to be evolved by a magnetic field, and for whatever reason, the power plant you can visit halfway through the game doesn't count. No, they only evolve in Vast Poni Canyon, towards the end of the final island. Meanwhile, Mount Crabominable was even worse, as it can only evolve from Crabrawler when on Mount Lanakila, which is on the third island but nevertheless can't be accessed until the final hour of the main story. All of these were remedied in ''[[VideoGame/PokemonUltraSunAndUltraMoon Ultra Sun and Ultra Moon]]'', where the Power Plant now counts as a magnetic field, and you're allowed to access the base of Mount Lanakila once you reach the third island.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ''VideoGame/FireEmblemEngage''
*** Lindon, who can be recruited in Chapter 18 out of 26. His personal skill is one of the most unique skills in the game, probably to incentivize at least trying him out; he's your seventh Tome-user (eighth if you promoted Jean), after all, and your sixth Staff-user (ninth if you promoted Celine, Chloe, and Citrinne). He also fills the series' long-running role of replacement Mage/healer, since those kinds of units tend to die easily, but that paints his average stats in a somewhat-worse light if you haven't lost everyone else.
*** Saphir, who joins one chapter after Lindon. excellent personal skill and starting class are often overshadowed by just how late she joins your party. She is the [[spoiler:third-to-last]] character you can recruit, and your last optional recruit at that. It's certainly possible that all of your other axe-users or archers might be worse (or dead) by the time you get her, but that's not an ideal scenario. At the very least, even if you don't end up using her for your team if recruited, her inventory of weapons and items (a brave axe, a tomahawk and an Elixir) makes it a very good option to recruit her anyway, as you can just give these to someone else.
*** Averted with [[spoiler:Mauvier and Veyle]]. Despite joining even later, they're less likely to be benched for units players have used for a long time, if only because the final missions have more deployment slots.
Is there an issue? Send a MessageReason:
Bonus Boss was renamed by TRS


** The remake of ''VideoGame/WildArms1'' has [[spoiler:secret character Zed]], who to unlock you have to go halfway into the final dungeon, grab an item and head back out. {{Subverted|Trope}} in that while he is gotten so late, and his skills all have NecessaryDrawback, his stats are astronomical and he's very useful for fighting all the {{Bonus Boss}}es that unlock the same time he does.

to:

** The remake of ''VideoGame/WildArms1'' has [[spoiler:secret character Zed]], who to unlock you have to go halfway into the final dungeon, grab an item and head back out. {{Subverted|Trope}} in that while he is gotten so late, and his skills all have NecessaryDrawback, his stats are astronomical and he's very useful for fighting all the {{Bonus Boss}}es {{Superboss}}es that unlock the same time he does.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Both Hannibal and Coirpre/Charlot in ''VideoGame/FireEmblemGenealogyOfTheHolyWar'' fall under this for different reasons when they're recruited in chapter 9. Hannibal is a promoted General, but because of the notoriously huge maps in this game, and armored units having low movement, chances are he'll be lumped into just guarding the base castle. Coirpre/Charlot join as a level 1 priest, making him stuck in healing duty until he promotes. Charlot at the very least has Paragon as his only skill, allowing him to level up faster, but cannot inherit any staves or rings like Coirpre can, meaning he'll start off with only Psychic in his inventory.
Is there an issue? Send a MessageReason:
TRS disambig


* In the original ''[[VideoGame/BreathOfFireI Breath of Fire]]'', your last party member is Mogu a mole-like creature you have to save from being trapped within his own nightmare. The only reason you need Mogu is to make use of dig command to find treasure on the world map and once to perform a vital plot function. And Mogu has it from the getgo, so there's almost no reason to level him up, particularly since [[TierInducedScrappy he's not useful in battle]].

to:

* In the original ''[[VideoGame/BreathOfFireI Breath of Fire]]'', your last party member is Mogu a mole-like creature you have to save from being trapped within his own nightmare. The only reason you need Mogu is to make use of dig command to find treasure on the world map and once to perform a vital plot function. And Mogu has it from the getgo, so there's almost no reason to level him up, particularly since [[TierInducedScrappy [[LowTierLetdown he's not useful in battle]].
Is there an issue? Send a MessageReason:
None


* ''VideoGame/XenobladeChronicles3'' takes many steps to [[AvertedTrope avert]] this. Despite having six primary party members, they all join the party as early as Chapter 2, the battle system expands to not only allow all six of them to participate in battle at once but allow the player to switch between them at any time. Even the OptionalPartyMembers avert this, as while you can have only one Hero at a time, they share the same EXP, so they are immediately viable when acquired. The game even encourages using them by making it easier to level up the party's [[JobSystem classes]] faster.

to:

* ''VideoGame/XenobladeChronicles3'' takes many steps to [[AvertedTrope avert]] this. Despite having six primary party members, they all join the party as early as Chapter 2, the battle system expands to not only allow all six of them to participate in battle at once but allow the player to switch between them at any time. Even the OptionalPartyMembers [[OptionalPartyMember Heroes]] avert this, as while you can have only one Hero at a time, they share the same EXP, so they are immediately viable when acquired. The game even encourages using them by making it easier to level up the party's [[JobSystem classes]] faster.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/XenobladeChronicles3'' takes many steps to [[AvertedTrope avert]] this. Despite having six primary party members, they all join the party as early as Chapter 2, the battle system expands to not only allow all six of them to participate in battle at once but allow the player to switch between them at any time. Even the OptionalPartyMembers avert this, as while you can have only one Hero at a time, they share the same EXP, so they are immediately viable when acquired. The game even encourages using them by making it easier to level up the party's [[JobSystem classes]] faster.

Changed: 191

Removed: 155



** Terry joins the party pretty late in ''VideoGame/DragonQuestVI''. It's good that he mastered Warrior and Martial Arts jobs and wearing strong equipment. After Terry joins, you can recruit Lizzy, the Dragon Hacksaurus who is very useful in the party.
*** In the original, Terry didn't have anything mastered and he was 5 levels lower to boot. Thankfully, the remake gave him a few buffs as described above.

to:

** Terry joins the party pretty late in ''VideoGame/DragonQuestVI''. It's good that he mastered Warrior and Martial Arts jobs and wearing strong equipment. After Terry joins, you can recruit Lizzy, the Dragon Hacksaurus who is very useful in the party.
***
party. In the original, Terry didn't have anything mastered and he was 5 levels lower to boot. Thankfully, the remake gave him a few buffs as described above.



* In some ''VideoGame/EtrianOdyssey'' games, you can unlock classes later into the game. Problem is, like with all other characters you make, making a character of those classes starts them off at level 1. Depending on when the class is unlocked, this can mean having to pad out your adventure by 4-5 hours just to get their levels up to speed. In the DS games, the only way around this is to retire an existing character, replacing them with a fresh recruit that has half the retired character's level or level 30 -- whichever is lower -- and some stat bonuses. ''Etrian Odyssey IV'' has some items that let you head-start a new character's levels, and later games just drop the unlockable class mechanic completely.

to:

* In some ''VideoGame/EtrianOdyssey'' games, you can unlock classes later into the game. Problem is, like with all other characters you make, making a character of those classes starts them off at level 1. Depending on when the class is unlocked, this can mean having to pad out your adventure by 4-5 hours just to get their levels up to speed. In the DS games, the only way around this is to retire an existing character, replacing them with a fresh recruit that has half the retired character's level or level 30 -- whichever is lower -- and some stat bonuses. ''Etrian Odyssey IV'' ''VideoGame/EtrianOdysseyIVLegendsOfTheTitan'' has some items that let you head-start a new character's levels, and later games just drop the unlockable class mechanic completely.



** Debatably Edge from ''VideoGame/FinalFantasyIV''. Especially in the DS remake, which requires a lot of grinding.

to:

** Debatably Edge from ''VideoGame/FinalFantasyIV''. Especially in the DS remake, which requires a lot of grinding.
Is there an issue? Send a MessageReason:
None


*** In Part 1 of ''[[FinalFantasyVIIRemake Remake]]'' Red XIII joins late in the game as a GuestStarPartyMember, presumably to avoid this trope.

to:

*** In Part 1 of ''[[FinalFantasyVIIRemake Remake]]'' ''VideoGame/FinalFantasyVIIRemake'' Red XIII joins late in the game as a GuestStarPartyMember, presumably to avoid this trope.

Added: 611

Changed: 64

Is there an issue? Send a MessageReason:
None


** Haru Okumura of ''VideoGame/Persona5'' suffers from this trope similarly. Although she joins towards the end of the midgame and isn't too far behind, her Confidant opens up incredibly late -- almost an in-game month after she becomes playable and two weeks after her introductory Palace's deadline -- and has a steep Proficiency requirement to advance past rank 1. In comparison, most other party member Confidants are available shortly after the preceding Palace is completed. On top of that, [[spoiler:Akechi]] joins the party a few days before her Confidant opens up, and he gets a whole suite of Confidant-related tactical bonuses at once, making him a more useful party member before Haru can even ''begin'' catching up.

to:

** Haru Okumura of ''VideoGame/Persona5'' suffers from this trope similarly. Although she joins towards the end of the midgame and isn't too far behind, her Confidant opens up incredibly late -- almost an in-game month after she becomes playable and two weeks after her introductory Palace's deadline -- and has a steep Proficiency requirement to advance past rank 1. In comparison, most other party member Confidants are available shortly after the preceding Palace is completed. On top of that, [[spoiler:Akechi]] Akechi joins the party a few days before her Confidant opens up, and he gets a whole suite of Confidant-related tactical bonuses at once, making him a more useful party member before Haru can even ''begin'' catching up.



** ''Royal'' has newcomer Kasumi Yoshizawa, [[spoiler:or better said, Sumire]]. She gets her Persona in early October, but doesn't join until early January, during the ''Royal''-exclusive third semester. By the time she joins, her Confidant is only Rank 5 and she only has a first-tier Persona, while the other Phantom Thieves should have second or third-tier Personas (and Morgana ''will'' have his third-tier Persona by the time you start exploring the last Palace). Cendrillon won't evolve into Vanadis until you complete the Faith Confidant, and won't change into Ella until just before the FinalBattle.

to:

** ''Royal'' has newcomer Kasumi Yoshizawa, [[spoiler:or better said, Sumire]]. She gets her Persona in early October, but doesn't join until early January, during the ''Royal''-exclusive third semester. By the time she joins, her Confidant is only Rank 5 at most (the last 5 levels open up after she joins) and she only has a first-tier Persona, while the other Phantom Thieves should have second or third-tier Personas (and Morgana ''will'' have his third-tier Persona by the time you start exploring the last Palace). Cendrillon won't evolve into Vanadis until you complete the Faith Confidant, and won't change into Ella until just before the FinalBattle.FinalBattle.
** ''VideoGame/Persona5Strikers'' averts this problem by having all of the Phantom Thieves from ''Persona 5'' (sans Akechi and Kasumi[[spoiler:/Sumire]] [[ChuckCunninghamSyndrome who are entirely absent]]) available from the very start and has Sophia join in the first Jail. While Zenkichi doesn’t join until the 5th Jail, he makes up for it by having access to [[NonElemental Almighty]] moves among other powerful skills, making him very useful. Both characters ([[spoiler:including Sophia’s ultimate Persona which doesn’t become available until the endgame]]) are also available from the start on NewGamePlus.
Is there an issue? Send a MessageReason:
Both characters are not only on the cover art for both games but are advertised members of the group. Naoto also falls heavily into It Was His Sled and Late Arrival Spoiler.


** ''VideoGame/Persona4'' has [[spoiler:Naoto Shirogane]], the last member to join, and one of the more difficult members to integrate into the standard party dynamic. The fact that she comes in more than a month later than you would expect from the previous pattern of new party members is bad enough, but you've likely gotten pretty far into the social links of your friends, if not outright completed them, by the time she joins the party. More important is that she joins right before the biggest WhamEpisode of the game, [[spoiler:Nanako's kidnapping.]] And while your other party members have had months to get to know and love the victim, [[spoiler:Naoto]] had only just gotten to know her and so, emotionally, it's almost difficult to justify placing [[spoiler:Naoto]] in the rescue party. To top it off, while her stats are good and she has the widest range of attacks outside the PlayerCharacter, all of her attacks are single targeting and rather expensive, so taking out even a single group of enemies can take a serious chunk out of her SP. Almost as if to [[CharacterSelectForcing convince you to use]] [[spoiler:Naoto]] in the dungeon immediately after she joins the party, an abnormal amount of enemies in that dungeon are weak to Light, Dark, or nothing at all. [[spoiler:Naoto]] is the only party member outside of the PlayerCharacter who has access to Light, Dark, and Almighty spells, making her much more useful in that dungeon than in any other.

to:

** ''VideoGame/Persona4'' has [[spoiler:Naoto Shirogane]], Naoto Shirogane, the last member to join, and one of the more difficult members to integrate into the standard party dynamic. The fact that she comes in more than a month later than you would expect from the previous pattern of new party members is bad enough, but you've likely gotten pretty far into the social links of your friends, if not outright completed them, by the time she joins the party. More important is that she joins right before the biggest WhamEpisode of the game, [[spoiler:Nanako's kidnapping.]] And while your other party members have had months to get to know and love the victim, [[spoiler:Naoto]] Naoto had only just gotten to know her and so, emotionally, it's almost difficult to justify placing [[spoiler:Naoto]] Naoto in the rescue party. To top it off, while her stats are good and she has the widest range of attacks outside the PlayerCharacter, all of her attacks are single targeting and rather expensive, so taking out even a single group of enemies can take a serious chunk out of her SP. Almost as if to [[CharacterSelectForcing convince you to use]] [[spoiler:Naoto]] Naoto in the dungeon immediately after she joins the party, an abnormal amount of enemies in that dungeon are weak to Light, Dark, or nothing at all. [[spoiler:Naoto]] Naoto is the only party member outside of the PlayerCharacter who has access to Light, Dark, and Almighty spells, making her much more useful in that dungeon than in any other.



** To some people, [[spoiler:Akechi]] falls into this. While the character's status as a Bless/Curse user is a step up from [[spoiler:Naoto]] in the previous game, since [[spoiler:Akechi]] has direct damage skills instead of having to rely on instant kill skills, [[spoiler:his]] Persona does not get Boost or Amp skills for those. There's also the fact that [[spoiler:he betrays you at the end of the Palace in which he joins, and never returns to your party in the original game]]. ''Royal'' fixes this by having the character rejoin the party for the third semester, granting him more screentime and usage than in the original game.

to:

** To some people, [[spoiler:Akechi]] Akechi falls into this. While the character's status as a Bless/Curse user is a step up from [[spoiler:Naoto]] Naoto in the previous game, since [[spoiler:Akechi]] Akechi has direct damage skills instead of having to rely on instant kill skills, [[spoiler:his]] his Persona does not get Boost or Amp skills for those. There's also the fact that [[spoiler:he betrays you at the end of the Palace in which he joins, and never returns to your party in the original game]]. ''Royal'' fixes this by having the character rejoin the party for the third semester, granting him more screentime and usage than in the original game.

Top