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* ''VideoGame/ColdWar'' Zig Zags this as the actual Anesthetics that you find can only be used to sedate an enemy that's already unconscious to keep them out longer but Chloroform made from Ether and Rags as well as craftable darts that you make take effect instantly on awake targets.

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* ''VideoGame/ColdWar'' ''[[VideoGame/ColdWar2005 Cold War]]'' Zig Zags this as the actual Anesthetics that you find can only be used to sedate an enemy that's already unconscious to keep them out longer but Chloroform made from Ether and Rags as well as craftable darts that you make take effect instantly on awake targets.
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* ''VideoGame/ColdWar'' Zig Zags this as the actual Anesthetics that you find can only be used to sedate an enemy that's already unconscious to keep them out longer but Chloroform made from Ether and Rags as well as craftable darts that you make take effect instantly on awake targets.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/ColdWar'' Zig Zags this as the actual Anesthetics that you find can only be used to sedate an enemy that's already unconscious to keep them out longer but Chloroform made from Ether and Rags as well as craftable darts that you make take effect instantly on awake targets.

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* Frank Drebin's cufflink tranquilizer darts in the first ''[[Film/TheNakedGun NakedGun]]'' movie. However, they're not ''quite'' instant enough, since the bad guy staggers around long enough to fall over a railing to a CruelAndUnusualDeath.
* In Soviet comedy ''Operation Y'' a.k.a. ''Operation Laughter'', Instant Sedation together with TapOnTheHead are played [[RuleOfFunny unrealistically straight]]. [[ThePlan To cover his embezzlements]] a warehouse manager hires 3 [[IneffectualSympatheticVillain lowlifes]] to sedate a guard with a chloroform handkerchief and imitate a robbery. The [[https://www.youtube.com/watch?feature=player_detailpage&v=WjG-LTi0BuI#t=4080s rehearsal]] seems to work fine, but then the old woman guard [[ItsALongStory is replaced by a young student Shurik]] and HilarityEnsues. [[https://www.youtube.com/watch?feature=player_detailpage&v=WjG-LTi0BuI#t=4700s First]] the crook with the chloroform faints[[note]][[DirtyCoward he was afraid to attack Shurik, but also afraid to tell the others to cancel the operation]][[/note]] and Shurik unknowingly waves the handkerchief over his face putting him to sleep. Then Shurik beats his accomplices with [[ImprovisedWeapon cymbal, practice rapier, rope, and tobacco]]. [[https://www.youtube.com/watch?feature=player_detailpage&v=WjG-LTi0BuI#t=5349s Then]] Shurik wipes his face [[BrickJoke with the same handkerchief]] and falls asleep too. Then a mouse smells the handkerchief and also falls asleep.

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* ''Film/MyDemonLover'': When [[spoiler:Charles]] kidnaps Denny, he holds a handkerchief to her face. She struggles for a few seconds and then goes limp.
* Frank Drebin's cufflink tranquilizer darts in the first ''[[Film/TheNakedGun NakedGun]]'' Naked Gun]]'' movie. However, they're not ''quite'' instant enough, since the bad guy staggers around long enough to fall over a railing to a CruelAndUnusualDeath.
* In Soviet comedy ''Operation Y'' ''Film/OperationY'' a.k.a. ''Operation Laughter'', Instant Sedation together with TapOnTheHead are played [[RuleOfFunny unrealistically straight]]. [[ThePlan To cover his embezzlements]] a warehouse manager hires 3 [[IneffectualSympatheticVillain lowlifes]] to sedate a guard with a chloroform handkerchief and imitate a robbery. The [[https://www.youtube.com/watch?feature=player_detailpage&v=WjG-LTi0BuI#t=4080s rehearsal]] seems to work fine, but then the old woman guard [[ItsALongStory is replaced by a young student Shurik]] and HilarityEnsues. [[https://www.youtube.com/watch?feature=player_detailpage&v=WjG-LTi0BuI#t=4700s First]] the crook with the chloroform faints[[note]][[DirtyCoward he was afraid to attack Shurik, but also afraid to tell the others to cancel the operation]][[/note]] and Shurik unknowingly waves the handkerchief over his face putting him to sleep. Then Shurik beats his accomplices with [[ImprovisedWeapon cymbal, practice rapier, rope, and tobacco]]. [[https://www.youtube.com/watch?feature=player_detailpage&v=WjG-LTi0BuI#t=5349s Then]] Shurik wipes his face [[BrickJoke with the same handkerchief]] and falls asleep too. Then a mouse smells the handkerchief and also falls asleep.
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* ''Film/{{Sheroes}}'': Ezra injects Koon with a sleeping drug and he immediately goes down.
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Added example(s) video game - bad mojo

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* One of the puzzles in ''VideoGame/BadMojo'' requires spiking your landlord's beer with a sleeping pill. When he drinks it, he staggers for a bit before falling flat on his bed. The camera then jump-cuts to the guy already properly tucked in, seconds later.
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* ''Manga/MariaNoDanzai'': Maria puts Kowase to sleep by injecting him with a sedative. It works fast enough that he's left completely helpless as she kidnaps him, allowing Maria to leave before Yajima can see her.

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* ''Manga/MariaNoDanzai'': Maria puts Kowase to sleep by injecting him with a sedative. It works fast enough that he's left completely helpless as she kidnaps him, allowing Maria to leave before Yajima Yashima can see her.
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* ''Literature/JurassicPark'':

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* ''Literature/JurassicPark'':''Literature/JurassicPark1990'':



* Averted in the first ''Franchise/JurassicPark'' video game for the Sega Genesis. Grant needs to shoot most dinosaurs multiple times with tranquilizer darts to render them unconscious, and even then it typically only lasts a few seconds before wearing off.

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* Averted in the first ''Franchise/JurassicPark'' video game for the Sega Genesis.''VideoGame/JurassicParkSegaGenesis''. Grant needs to shoot most dinosaurs multiple times with tranquilizer darts to render them unconscious, and even then it typically only lasts a few seconds before wearing off.

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* ''VideoGame/{{Hitman}}'' supplies various ways to render people unconscious so as to get them out of the way without killing them, for the purpose of attaining the "Silent Assassin" ranking for missions. Early games gave you a rag which had to be "charged up" with chloroform from a limited supply to knock a person out for variable amounts of time. Later games traded this out for a single-use knockout syringe, with ''VideoGame/HitmanAbsolution'' trading all chemical means of sedation in favor of [[BoringButPractical a basic choke-hold]]. ''VideoGame/Hitman2016'' and ''VideoGame/Hitman2'' (and likely ''VideoGame/Hitman3'' as well) all have sedatives return as well as the choke-hold, but using sedatives voided a Silent Assassin run until ''2'' released and buffed it to not count towards the "Body Found" score.

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* ''VideoGame/{{Hitman}}'' ''Franchise/{{Hitman}}'' supplies various ways to render people unconscious so as to get them out of the way without killing them, for the purpose of attaining the "Silent Assassin" ranking for missions. Early games gave you a rag which had to be "charged up" with chloroform from a limited supply to knock a person out for variable amounts of time. Later games traded this out for a single-use knockout syringe, with ''VideoGame/HitmanAbsolution'' trading all chemical means of sedation in favor of [[BoringButPractical a basic choke-hold]]. ''VideoGame/Hitman2016'' and ''VideoGame/Hitman2'' (and likely ''VideoGame/Hitman3'' as well) all have sedatives return as well as the choke-hold, but using sedatives voided a Silent Assassin run until ''2'' released and buffed it to not count towards the "Body Found" score.



* ''VisualNovel/PiofioreFatedMemories'':
** In some instances when Lili is kidnapped, her kidnapper often uses a chloroformed cloth to knock her out within seconds.
** Averted in [[spoiler: Dante]]'s route where he and Lili drink a tampered wine without realizing it and they continue with their dinner and conversation for some time well before Lili even begins to feel drowsy.



* The first ''VideoGame/SystemShock'' has a dart gun which can be loaded with tranquilizers. Take a guess whether you have to wait around several minutes for them to take effect. Maybe there's something about SHODAN's method of creating mutants that causes special sensitivity to tranquilizers...
** Perhaps the part with replacing lots of disgusting flesh with beautiful machinery.

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* The first ''VideoGame/SystemShock'' has a dart gun which can be loaded with tranquilizers. Take a guess whether you have to wait around several minutes for them to take effect. Maybe there's something about SHODAN's method of creating mutants that causes special sensitivity to tranquilizers...
**
tranquilizers... Perhaps the part with replacing lots of disgusting flesh with beautiful machinery.



* ''[[VideoGame/UltimateSpiderMan2005 Ultimate Spider-Man]]'': Played straight when ComicBook/SilverSable tries to kidnap Peter Parker by knocking him out with a couple of tranquilizer darts... for a few minutes anyway. Then his enhanced metabolism kicks in allowing him to wake up earlier than he was supposed to and resist all subsequent shots. Cue boss battle where he has to fight off both Silver Sable and her mercenaries while trying not to succumb to the effects of the tranquilizers in his system.
* Played with in the ''VisualNovel/ZeroEscape'' series. In-universe, a drug named Soporil is invented shortly before the events of the first game, that cause all the familiar conditions of this trope, without any dangers of lethal overdose. However, it is pointed out that such a drug would be groundbreaking in the medical field and has led the company behind it to extreme wealth.

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* ''[[VideoGame/UltimateSpiderMan2005 Ultimate Spider-Man]]'': ''VideoGame/UltimateSpiderMan2005'': Played straight when ComicBook/SilverSable Silver Sable tries to kidnap Peter Parker by knocking him out with a couple of tranquilizer darts... for a few minutes minutes, anyway. Then his enhanced metabolism kicks in allowing him to wake up earlier than he was supposed to and resist all subsequent shots. Cue boss battle where he has to fight off both Silver Sable and her mercenaries while trying not to succumb to the effects of the tranquilizers in his system.
* Played with in the ''VisualNovel/ZeroEscape'' series. In-universe, a drug named Soporil is invented shortly before the events of the first game, that cause all the familiar conditions of this trope, without any dangers of lethal overdose. However, it is pointed out that such a drug would be groundbreaking in the medical field and has led the company behind it to extreme wealth.
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[[folder:Visual Novels]]
* ''VisualNovel/PiofioreFatedMemories'':
** In some instances when Lili is kidnapped, her kidnapper often uses a chloroformed cloth to knock her out within seconds.
** Averted in [[spoiler:Dante]]'s route where he and Lili drink a tampered wine without realizing it and they continue with their dinner and conversation for some time well before Lili even begins to feel drowsy.
* Played with in the ''VisualNovel/ZeroEscape'' series. In-universe, a drug named Soporil is invented shortly before the events of the first game, that cause all the familiar conditions of this trope, without any dangers of lethal overdose. However, it is pointed out that such a drug would be groundbreaking in the medical field and has led the company behind it to extreme wealth.
[[/folder]]
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* ''Manga/MariaNoDanzai'': Maria puts Kowase to sleep by injecting him with a sedative. It works fast enough that he's left completely helpless as she kidnaps him, allowing Maria to leave before Yajima can see her.
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* Averted in ''Film/AClockworkOrange'': Alex is given wine that's been spiked, but it takes effect some minutes later after he drinks it.

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* Brainships in ''Literature/TheShipWho'' books are able to flood their compartments with "sleepygas" to knock out passengers. This is actually ''not'' instant, but it is quick. In [=Partnership=], [[spoiler: Polyon recognizes the signature hiss of release and leaves the room in time to avoid more than momentary lightheadedness. Another character, having to pass through a flooded hallway, first hyperventilates in clean air to lessen the effect of the gas.]]

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* Brainships in ''Literature/TheShipWho'' books are able to flood their compartments with "sleepygas" to knock out passengers. This is quick but actually ''not'' instant, but it is quick. so while there are several times in which people are simply knocked out without issue it's not guaranteed.
**
In [=Partnership=], [[spoiler: ''[=PartnerShip=]'', Polyon recognizes the signature hiss of release and just leaves the room in time to avoid more than momentary lightheadedness. lightheadedness, [[spoiler: knowing that the brainship trying to gas him is too preoccupied with a ComputerVirus to counter him]]. Another character, having about to pass through a flooded hallway, gas-flooded hallway too long to allow him to hold his breath the entire way, first hyperventilates in clean air to lessen the effect of the gas.]]effect.
** In ''The City Who Fought'', a SpacePirate being gassed starts to feel woozy and realizes what must be happening, so he kills himself rather than be captured while unconscious.

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