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** Moses sees a burning bush, which tells him to remove his shoes, because he is standing on [[TropeNamer Holy Ground]].
** Prior to the attack on Jericho, Joshua is visited by the Captain of the Lord's Host, and told to remove his shoes because he is standing on holy ground.

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** Moses sees a burning bush, which tells him to remove his shoes, shoes because he is standing on [[TropeNamer Holy Ground]].
** Prior to the attack on Jericho, Joshua is visited by the Captain of the Lord's Host, Host and told to remove his shoes because he is standing on holy ground.



* In ''Literature/TheDresdenFiles'', the church of [[https://en.wikipedia.org/wiki/St._Mary_of_the_Angels_in_Chicago Saint Mary of the Angels]] is one of the few remaining true holy grounds in the world, meaning that it is mostly impervious to all dark magic and anti-human supernatural forces. [[spoiler:Except {{Fallen Angel}}s and their hosts: they can enter, but ''really'' don't like to, because it lets them sense the presence of God and reminds them horribly that they could still repent]].

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* In ''Literature/TheDresdenFiles'', the church of [[https://en.wikipedia.org/wiki/St._Mary_of_the_Angels_in_Chicago Saint Mary of the Angels]] is one of the few remaining true holy grounds in the world, meaning that it is mostly impervious to all dark magic and anti-human supernatural forces. [[spoiler:Except [[spoiler: Except {{Fallen Angel}}s and their hosts: they can enter, but ''really'' don't like to, because it lets them sense the presence of God and reminds them horribly that they could still repent]].



** The rule only prevents Immortals from fighting. Regular humans can still kill them there, as [[spoiler:Darius]] found out first-hand.

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** The rule only prevents Immortals from fighting. Regular humans can still kill them there, as [[spoiler:Darius]] [[spoiler: Darius]] found out first-hand.



* ''TabletopGame/DungeonsAndDragons'' have a number of spells for ''creating'' holy or unholy ground, such as ''[[http://www.d20srd.org/srd/spells/hallow.htm Hallow]]''. Generally these give {{Field Power Bonus}}es to any creatures that share the ground's alignment.

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* ''TabletopGame/DungeonsAndDragons'' have a number of spells for ''creating'' holy or unholy ground, such as ''[[http://www.d20srd.org/srd/spells/hallow.htm Hallow]]''. Generally Generally, these give {{Field Power Bonus}}es to any creatures that share the ground's alignment.



* ''TabletopGame/PrincessTheHopeful'' has Blessed Places. Any place where acts of true goodness and beauty were performed can become invested with the Light. Within a Blessed place those with good intentions are strengthened, and those who spend a long time in one find it easier to gain Integrity.

to:

* ''TabletopGame/PrincessTheHopeful'' has Blessed Places. Any place where acts of true goodness and beauty were performed can become invested with the Light. Within a Blessed place place, those with good intentions are strengthened, and those who spend a long time in one find it easier to gain Integrity.



* In ''VideoGame/FinalFantasyX'', the ruins of Zanarkand are considered holy ground by the Yevon clergy. It serves as the end of a summoner's pilgrimage to acquire the Final Summoning with which to defeat Sin. [[spoiler:Turns out the city's leader, Yu Yevon, was the one who MADE Sin in the first place.]]

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* In ''VideoGame/FinalFantasyX'', the ruins of Zanarkand are considered holy ground by the Yevon clergy. It serves as the end of a summoner's pilgrimage to acquire the Final Summoning with which to defeat Sin. [[spoiler:Turns [[spoiler: Turns out the city's leader, Yu Yevon, was the one who MADE Sin in the first place.]]



* Scourge forces in ''VideoGame/WorldOfWarcraft'' apparently lost the Battle of Light's Hope Chapel because of they fought on sacred ground.

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* ''VideoGame/WorldOfWarcraft'': the Scourge forces in ''VideoGame/WorldOfWarcraft'' apparently lost the Battle of Light's Hope Chapel because of they fought on sacred ground.ground. To clarify, the Sacred Light is a magical sentient force that is the ElementalRockPaperScissors of the Undead. To wield it, the user must harbor absolute faith in its sacredness and purity.



* Zigzagged in WesternAnimation/Castlevania2017. God is so disgusted by the corrupt church that he has withdrawn his protection of the church, leaving the bishop to be killed by a demon.

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* Zigzagged {{Subverted}} and {{justified}} in WesternAnimation/Castlevania2017. God is so disgusted by the corrupt church that he has withdrawn his protection of the church, leaving the bishop to be killed by a demon.



* In the ''UsefulNotes/{{Shinto}}'' religion, both the temple complex and the area surrounding it (signified with the iconic red Tori gates) is Holy Ground. This is landmarked by various items such as ropes and paper. The idea is that the area beyond the temple's reach is in some measure corrupted and thus a division has to be made. But this also works in reverse, so if the temple gets corrupted and it becomes UnholyGround, the same barrier protections will seal the evil inside so it does not influence the outside world.

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* In the ''UsefulNotes/{{Shinto}}'' UsefulNotes/{{Shinto}} religion, both the temple complex and the area surrounding it (signified with the iconic red Tori gates) is Holy Ground. This is landmarked by various items such as ropes and paper. The idea is that the area beyond the temple's reach is in some measure corrupted and thus a division has to be made. But this also works in reverse, so if the temple gets corrupted and it becomes UnholyGround, the same barrier protections will seal the evil inside so it does not influence the outside world.


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** The Biblical costume of removing one's shoes when standing in Holy Ground has faded and is now only practiced by the Muslims. This is explained by the fact Islam is one of the three Abrahamic religions along the Christianism and Judaism.

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* In the Hindu religion, the goddess Ganga is the personification of the Ganges river, thus rendering the river as Holy Ground (or water body). Ganga is the deity of forgiveness and purification, so the Hindus bathe in its waters to pay homages to their ancestors and gods.
* In the ''UsefulNotes/{{Shinto}}'' religion, both the temple complex and the area surrounding it (signified with the iconic red Tori gates) is Holy Ground. This is landmarked by various items such as ropes and paper. The idea is that the area beyond the temple's reach is in some measure corrupted and thus a division has to be made. But this also works in reverse, so if the temple gets corrupted and it becomes UnholyGround, the same barrier protections will seal the evil inside so it does not influence the outside world.



%% * The Ganges River for the Hindu religion.
* In the ''UsefulNotes/{{Shinto}}'' religion, both the temple complex and the area surrounding it (signified with the iconic red Tori gates) is Holy Ground. This is landmarked by various items such as ropes and paper. The idea is that the area beyond the temple's reach is in some measure corrupted and thus a division has to be made. But this also works in reverse, so if the temple gets corrupted and it becomes UnholyGround, the same barrier protections will seal the evil inside so it does not influence the outside world.

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* ''WesternAnimation/Ben10'': In the episode "Benwolf", Gwen and Kai need to search [[HolyGround a sacred grove]] for a specific cactus that they believe will help cure Ben's supposed [[OurWerewolvesAreDifferent Lycanthropy]] ([[spoiler:it won't]]). Kai explains to Gwen that this grove is where the spirits of her people go to after death. [[MaybeMagicMaybeMundane It's implied]] that the spirits are real after Gwen sarcastically invokes them for help in finding the cactus, which she then finds after accidentally sitting on it.

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* ''WesternAnimation/Ben10'': In the episode "Benwolf", Gwen and Kai need to search [[HolyGround a sacred grove]] for a specific cactus that they believe will help cure Ben's supposed [[OurWerewolvesAreDifferent Lycanthropy]] ([[spoiler:it ([[spoiler: it won't]]). Kai explains to Gwen that this grove is where the spirits of her people go to after death. [[MaybeMagicMaybeMundane It's implied]] that the spirits are real after Gwen sarcastically invokes them for help in finding the cactus, which she then finds after accidentally sitting on it.



* Temples, churches, UsefulNotes/VaticanCity, many graveyards, the Ganges River...
** Interestingly done in ''UsefulNotes/{{Shinto}}'', where the temple complex and area around it (signified with the iconic red gates) is the Holy Ground, and various items such as ropes and paper are placed to mark it as such. The idea is that the area beyond the temple's reach is in some measure corrupted and thus a division has to be made. But this also works in reverse, so if the temple gets corrupted and it becomes UnholyGround, the same barrier protections will seal the evil inside so it does not influence the outside world.

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* Temples, For the Christian religion, churches, the UsefulNotes/VaticanCity, many graveyards, and the Jordan River are all sacred places. Churches because that's where the Mass among other rituals (Baptism, the Confirmation, etc.) regularly takes place. The Vatican because it's where the Pope and the highest-ranking Catholic officers reside. And the Jordan River because the descendants of Abraham (chosen by God) crossed it to reach the Promised Lands and, several decades after, the prophet Jesus was baptized there.
** Often, graveyards are also included by virtue of being where the dead rest. It has to be noted, however, that for a graveyard to be Holy Ground, the people there must have been buried following the Christian traditions. Interestingly, graveyards are the most referenced sacred soil in Western media.
%% * The
Ganges River...
** Interestingly done in ''UsefulNotes/{{Shinto}}'', where
River for the Hindu religion.
* In the ''UsefulNotes/{{Shinto}}'' religion, both
the temple complex and the area around surrounding it (signified with the iconic red Tori gates) is the Holy Ground, and Ground. This is landmarked by various items such as ropes and paper are placed to mark it as such.paper. The idea is that the area beyond the temple's reach is in some measure corrupted and thus a division has to be made. But this also works in reverse, so if the temple gets corrupted and it becomes UnholyGround, the same barrier protections will seal the evil inside so it does not influence the outside world.
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* ''Series/GoodOmens2019'': During UsefulNotes/WorldWarII, NobleDemon Crowley is forced to enter a church to save the angel Aziraphale from a Nazi trap. Crowley spends the scene hopping around and unable to stand still because HolyBurnsEvil. He compares it to standing barefoot on a hot beach.
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[[folder:Web Original]]
* On the ''LetsPlay/DreamSMP'', the Holy Land, also known as the Suburbs of Prime (or The Subs for short), is a district on the server considered "holy". Killing and the usage of weapons and armor are not allowed within the borders of the district, which are visibly marked out by smooth stone. [[ExploitedTrope As a result of]] the no-violence policy of the Holy Land, it doubles as a TruceZone by various server members in conflict with each other, and the independence of El Rapids was also negotiated in the district.
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* Zigzagged in WesternAnimation/{{Castlevania}}. God is so disgusted by the corrupt church that he has withdrawn his protection of the church, leaving the bishop to be killed by a demon.

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* Zigzagged in WesternAnimation/{{Castlevania}}.WesternAnimation/Castlevania2017. God is so disgusted by the corrupt church that he has withdrawn his protection of the church, leaving the bishop to be killed by a demon.
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* According to Luke Skywalker in ''Franchise/StarWars: Film/TheLastJedi'', the Jedi Temple on Atch-To is on sacred ground. He says so in response to R2-D2 [[PardonMyKlingon beeping something that's meant to be profane]].
-->"Hey, sacred island. Watch the language."
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* ''Series/StargateSG1'': In "Maternal Instinct" when the team and Bray'tac find Kheb, Daniel suggests they don't enter with weapons and Bray'tac agrees as they are on sacred ground.
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* ''WesternAnimation/Ben10'': In the episode "Benwolf", Gwen and Kai need to search [[HolyGround a sacred grove]] for a specific cactus that they believe will help cure Ben's supposed [[OurWerewolvesAreDifferent Lycanthropy]] ([[spoiler:it won't]]). Kai explains to Gwen that this grove is where the spirits of her people go to after death. [[MaybeMagicMaybeMundane It's implied]] that the spirits are real after Gwen sarcastically invokes them for help in finding the cactus, which she then finds after accidentally sitting on it.
-->'''Kai:''' I guess the spirits work in strange ways.
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[[folder: Fan Fiction]]
* The real-life Cathédrale Notre Dame de l'Assomption in Clermont-Ferrand France is where the plot of ''[[FanFic/AngelOfTheBat Angel of the Bat III: Da Pacem Domine]]'' kicks off, and its status as holy ground plays several major roles. John Constantine and Abraham Arlington seek shelter inside to escape a demon that was pursuing them, and John notes that neither his magic nor that of a possible fae he engages in a fight with work within. Arlington, on the other hand, wields powers based on faith, and thus is unaffected by the church's power.
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* ''Film/TheCar'': Lauren and a group of children are saved from the demonically possessed car when they run to a cemetery.
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* Temples, churches, Vatican City, many graveyards, the Ganges River...

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* Temples, churches, Vatican City, UsefulNotes/VaticanCity, many graveyards, the Ganges River...
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* In ''Film/SleepyHollow'' the Headless Horseman cannot cross the fence into the church. When he tries throwing a weapon, it lands on the ground and dissolves. He needs more creative means of getting his victim.

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* In ''Film/SleepyHollow'' ''Film/SleepyHollow1999'' the Headless Horseman cannot cross the fence into the church. When he tries throwing a weapon, it lands on the ground and dissolves. He needs more creative means of getting his victim.
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* In ''Film/LeftForDead'', the remains of the church are the only place in the GhostTown of Amnesty that the demonic ghost of Mobius Lockhart cannot go.
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* In ''Literature/TheDresdenFiles'', the church of [[https://en.wikipedia.org/wiki/St._Mary_of_the_Angels_in_Chicago Saint Mary of the Angels]] is one of the few remaining true holy grounds in the world, meaning that it is mostly impervious to all dark magic and anti-human supernatural forces. [[spoiler:Except Fallen Angels and their hosts, they can enter just fine, but the Fallen don't like to enter (see [[MyGodWhatHaveIDone/{{Literature}} My God, What Have I Done?]] for more)]].

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* In ''Literature/TheDresdenFiles'', the church of [[https://en.wikipedia.org/wiki/St._Mary_of_the_Angels_in_Chicago Saint Mary of the Angels]] is one of the few remaining true holy grounds in the world, meaning that it is mostly impervious to all dark magic and anti-human supernatural forces. [[spoiler:Except Fallen Angels {{Fallen Angel}}s and their hosts, hosts: they can enter just fine, enter, but the Fallen ''really'' don't like to enter (see [[MyGodWhatHaveIDone/{{Literature}} My God, What Have I Done?]] for more)]].to, because it lets them sense the presence of God and reminds them horribly that they could still repent]].
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* ''TabletopGame/PrincessTheHopeful'' has Blessed Places. Any place where acts of true goodness and beauty were performed can become invested with the Light. Within a Blessed place those with good intentions are strengthened, and those who spend a long time in one find it easier to gain Integrity.

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* In the ''Series/{{Supernatural}}'' episode [[Recap/SupernaturalS02E22AllHellBreaksLoosePartTwo "All Hell Breaks Loose, Part Two" (S02, Ep22)]], 5 pioneer churches are used to make a Devil's Trap, preventing demons from being able to reach the Hell Gate in the center.

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* In the ''Series/{{Supernatural}}'' episode [[Recap/SupernaturalS02E22AllHellBreaksLoosePartTwo "All ''Series/{{Supernatural}}'':
** "[[Recap/SupernaturalS02E22AllHellBreaksLoosePartTwo All
Hell Breaks Loose, Part Two" (S02, Ep22)]], Two]]": 5 pioneer churches are used in the GeometricMagic to make a county-wide Devil's Trap, preventing demons from being able to reach escaping the Hell Gate {{Hellgate}} hidden in the center. center.
** "[[Recap/SupernaturalS01E13RouteSixSixSix Route 666]]": Sam and Dean dispose of a ghostly truck by tricking it into driving full-tilt into an old churchyard. The building is long gone, but the ghost "crashes" on the threshold of the consecrated ground.

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* Falcon's Ache in ''VideoGame/{{Arcanum}}'' is sacred to the elves, and anyone who sheds blood on the ground will have their life taken by the spirits that live there. This becomes important in a quest when you have to drive away some lumberjacks that want to claim the site as a timber yard; you can't hurt them, but you can goad them into attacking you and let the spirits kill them, so long as you don't fight back.



* In ''Franchise/TheElderScrolls'' series, [[OurGiantsArebigger Giants]] have sites set aside strictly as the final resting place for their dead. They typically do not live near these locations and do not guard them. Giants who feel that they are nearing the end of their lives will travel to these sites to die. If a Giant dies elsewhere, other Giants will [[DueToTheDead carry his body to one of these sites]].
* In ''VideoGame/FinalFantasyX'', the ruins of Zanarkand are considered holy ground by the Yevon clergy. It serves as the end of a summoner's pilgrimage to acquire the Final Summoning with which to defeat Sin. [[spoiler:Turns out the city's leader, Yu Yevon, was the one who MADE Sin in the first place.]]
* In the first ''VideoGame/{{Mass Effect|1}}'', Wrex tells Shepherd of how his father, Jarrod, called him to a Crush, a meeting between rival Krogan clans, at the Hollows, as close to sacred ground as Krogans get. Weapons and fighting are not allowed. Of course, it's a trap, and a fight breaks out, ending with Wrex killing Jarrod. This results in Wrex becoming severely disillusioned with his own people, so he leaves Tuchanka and spends the next several centuries wandering the galaxy as a mercenary.



* In the first ''VideoGame/{{Mass Effect|1}}'', Wrex tells Shepherd of how his father, Jarrod, called him to a Crush, a meeting between rival Krogan clans, at the Hollows, as close to sacred ground as Krogans get. Weapons and fighting are not allowed. Of course, it's a trap, and a fight breaks out, ending with Wrex killing Jarrod. This results in Wrex becoming severely disillusioned with his own people, so he leaves Tuchanka and spends the next several centuries wandering the galaxy as a mercenary.

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* In the first ''VideoGame/{{Mass Effect|1}}'', Wrex tells Shepherd of how his father, Jarrod, called him to a Crush, a meeting between rival Krogan clans, at the Hollows, as close to sacred ground as Krogans get. Weapons and fighting ''VideoGame/{{Stellaris}}'', so-called Gaia worlds are not allowed. Of course, it's a trap, and a fight breaks out, ending with Wrex killing Jarrod. This results planets that are so accommodating to life-forms that any race in Wrex becoming severely disillusioned with his own people, so he leaves Tuchanka and spends the next several centuries wandering the galaxy can settle them without difficulty, regardless of what climates they're accustomed to. This means you'll want to snap them up as soon as you find them, but if such worlds happen to have a mercenary.name already, you may want to reconsider - these are a religious [[VestigialEmpire Fallen Empire's]] sacred planets, and ignoring their warnings and settling such worlds will earn their ire. ''Destroying'' them with a planet-cracker will make the Holy Guardians instantly [[AwakeningTheSleepingGiant Awaken]] and teach you just how big a mistake you've made. Or, if you're a religious civilization yourself, you can sanctify any unsettled Gaia Worlds in your space for a permanent boost to your Unity output.
* Meta-example in ''VideoGame/UrbanDead''. There's a longstanding agreement between the human and zombie players that cemeteries are considered sacred ground, that survivors will regularly try to revive zombies there, and zombies are expected to not perform any hostilities.
* Done in ''VideoGame/ValkyriaChronicles'' as Prince Maximilian von Regingrave didn't want to kill off Gallian militiamen present in the ruins of a Valkyrian temple, which is considered to be holy grounds.



* Done in VideoGame/ValkyriaChronicles as Prince Maximilian von Regingrave didn't want to kill off Gallian militiamen present in the ruins of a Valkyrian temple, which is considered to be holy grounds.
* Falcon's Ache in ''VideoGame/{{Arcanum}}'' is sacred to the elves, and anyone who sheds blood on the ground will have their life taken by the spirits that live there. This becomes important in a quest when you have to drive away some lumberjacks that want to claim the site as a timber yard; you can't hurt them, but you can goad them into attacking you and let the spirits kill them, so long as you don't fight back.
* Meta-example in VideoGame/UrbanDead. There's a longstanding agreement between the human and zombie players that cemeteries are considered sacred ground, that survivors will regularly try to revive zombies there, and zombies are expected to not perform any hostilities.
* In ''VideoGame/FinalFantasyX'', the ruins of Zanarkand are considered holy ground by the Yevon clergy. It serves as the end of a summoner's pilgrimage to acquire the Final Summoning with which to defeat Sin. [[spoiler:Turns out the city's leader, Yu Yevon, was the one who MADE Sin in the first place.]]
* In ''Franchise/TheElderScrolls'' series, [[OurGiantsArebigger Giants]] have sites set aside strictly as the final resting place for their dead. They typically do not live near these locations and do not guard them. Giants who feel that they are nearing the end of their lives will travel to these sites to die. If a Giant dies elsewhere, other Giants will [[DueToTheDead carry his body to one of these sites]].
* In ''VideoGame/{{Stellaris}}'', so-called Gaia worlds are planets that are so accommodating to life-forms that any race in the galaxy can settle them without difficulty, regardless of what climates they're accustomed to. This means you'll want to snap them up as soon as you find them, but if such worlds happen to have a name already, and an automated fleet standing guard over them, you may want to reconsider - these are a religious [[VestigialEmpire Fallen Empire's]] sacred planets, and ignoring their warnings and settling such worlds is an easy way to [[AwakeningTheSleepingGiant Awaken]] them.
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* Zigzagged in WesternAnimation/{{Castlevania}}. God is so disgusted by the corrupt church that he has withdrawn his protection of the church, leaving the bishop to be killed by a demon.

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* Played within the ''Series/DoctorWho'' episode "Father's Day". The ClockRoaches can't get into a church, not directly because it's holy, but because its ''status'' as a holy structure has kept it in place for a very long time and therefore it's exceptionally "solid" to them.

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* Played within In ''Series/{{Angel}}'' Wolfram & Hart's people found the ''Series/DoctorWho'' episode best place to build their first building was going to be on holy ground. They had to turn it into UnholyGround by desecrating it with the blood of a serial killer.
* ''Series/DoctorWho'': PlayedWith in [[Recap/DoctorWhoS27E8FathersDay
"Father's Day".Day"]]. The ClockRoaches can't get into a church, not directly because it's holy, but because its ''status'' as a holy structure has kept it in place for a very long time and therefore it's exceptionally "solid" to them.



-->'''Duncan''': And?
-->'''Joe''': It was in Pompeii. 79 AD.
-->'''Duncan''': The volcano...

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-->'''Duncan''': And?
-->'''Joe''':
--->'''Duncan''': And?\\
'''Joe''':
It was in Pompeii. 79 AD.
-->'''Duncan''':
AD.\\
'''Duncan''':
The volcano...



* In ''Series/{{Angel}}'' Wolfram & Hart's people found the best place to build their first building was going to be on holy ground. They had to turn it into UnholyGround by desecrating it with the blood of a serial killer.

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** The last time an Immortal violated that rule was in the Temple of Isis in Pompeii. In August of 79 AD.

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** The last time an Immortal violated An explanation seems to come in "Little Tin God" when Joe mentions that rule according to Watcher legend, there's only been one recorded instance of two Immortals dueling on holy ground. Specifically, a temple in Southern Italy.
-->'''Duncan''': And?
-->'''Joe''': It
was in the Temple of Isis in Pompeii. In August of 79 AD.AD.
-->'''Duncan''': The volcano...
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* In ''TabletopGame/ArsMagica'', Holy Ground is one of four types of Aura that can develop in an area, and it weakens creatures of Evil and [[AntiMagic interferes with magic]]. Village churches and the like acquire a low-level holy aura, while the most powerful ones can create an EldritchLocation where people can cross into successive "layers" of the holy site, each version becoming more unearthly and more saturated with holy power.
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* ''VideoGame/Destiny2'': Io, one of Jupiter's moons, is considered this by some Guardians, particularly Warlocks like Ikora. It was the last place the Traveler terra-formed before the Darkness attacked, and it's still rife with the Traveler's energy due to the job only being halfway done.
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* In the [[VisualNovel/FateStayNight Fate]] [[VisualNovel/FateZero series]], the church in Fuyuki City is considered this, being used as a neutral site for Masters to meet.

to:

* In the [[VisualNovel/FateStayNight Fate]] [[VisualNovel/FateZero [[LightNovel/FateZero series]], the church in Fuyuki City is considered this, being used as a neutral site for Masters to meet.
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** Interestingly done in ''UsefulNotes/{{Shinto}}'', where the temple complex and area around it (signified with the iconic red gates) is the Holy Ground, and various items such as ropes and paper are placed to mark it as such. The idea is that the area beyond the temple's reach is in some measure corrupted and thus a division has to be made. But this also works in reverse, so if the temple gets corrupted and it becomes UnholyGround, the same barrier protections will seal the evil inside so it does not influence the outside world.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''VideoGame/{{Stellaris}}'', so-called Gaia worlds are planets that are so accommodating to life-forms that any race in the galaxy can settle them without difficulty, regardless of what climates they're accustomed to. This means you'll want to snap them up as soon as you find them, but if such worlds happen to have a name already, and an automated fleet standing guard over them, you may want to reconsider - these are a religious [[VestigialEmpire Fallen Empire's]] sacred planets, and ignoring their warnings and settling such worlds is an easy way to [[AwakeningTheSleepingGiant Awaken]] them.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''Franchise/TheElderScrolls'' series, [[OurGiantsArebigger Giants]] have sites set aside strictly as the final resting place for their dead. They typically do not live near these locations and do not guard them. Giants who feel that they are nearing the end of their lives will travel to these sites to die. If a Giant dies elsewhere, other Giants will [[DueToTheDead carry his body to one of these sites]].
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* Holy Terra, Shrine Worlds, and some SpaceMarine recruitment worlds in ''TabletopGame/Warhammer40K'' are entire planets devoted to this trope.

to:

* Holy Terra, Shrine Worlds, and some SpaceMarine recruitment worlds in ''TabletopGame/Warhammer40K'' ''TabletopGame/Warhammer40000'' are entire planets devoted to this trope.
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* In ''Literature/TheDresdenFiles'', the church of [[https://en.wikipedia.org/wiki/St._Mary_of_the_Angels_in_Chicago Saint Mary of the Angels]] is one of the few remaining true holy grounds in the world, meaning that it is mostly impervious to all dark magic and anti-human supernatural forces. [[spoiler:Except Fallen Angels and their hosts, they can enter just fine, but the Fallen don't like to enter (see MyGodWhatHaveIDone/Literature for more)]].

to:

* In ''Literature/TheDresdenFiles'', the church of [[https://en.wikipedia.org/wiki/St._Mary_of_the_Angels_in_Chicago Saint Mary of the Angels]] is one of the few remaining true holy grounds in the world, meaning that it is mostly impervious to all dark magic and anti-human supernatural forces. [[spoiler:Except Fallen Angels and their hosts, they can enter just fine, but the Fallen don't like to enter (see MyGodWhatHaveIDone/Literature [[MyGodWhatHaveIDone/{{Literature}} My God, What Have I Done?]] for more)]].
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* In ''Film/HocusPocus'' the witches may not touch hallowed ground, most notably including graveyards, lest they [[TakenForGranite turn to stone]]. However, nothing stops them from [[LoopholeAbuse flying just above the ground]] on [[FlyingBroomstick broomsticks]] and snatching their prey.

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