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* The ''VideoGame/{{Shantae}}'' series has Heart Holders, genie bottles shaped like hearts. They are found only in out-of-the-way places. ''VideoGame/ShantaeAndThePiratesCurse'' has the Heart Squids, which are living beings that must be melted down by a lady in Scuttle Town four at a time to increase your health. They were absent with a return of Heart Holders in ''VideoGame/ShantaeHalfGenieHero'', possibly because enough of Hardcore Mode's enemies would be a OneHitKill at the starting 8 HitPoints, only to return in force in ''VideoGame/ShantaeAndTheSevenSirens''. It's revealed there that they are [[BlackComedy actually the children of Squid Baron's sister]] when he asks Shantae to look out for them.
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* The ''VideoGame/{{Shantae}}'' series has Heart Holders, genie bottles shaped like hearts. They are found only in out-of-the-way places. ''VideoGame/ShantaeRiskysRevenge'': In the inventory menu, the current amount appears, even when it's 0. ''VideoGame/ShantaeAndThePiratesCurse'' has the Heart Squids, which are living beings that must be melted down by a lady in Scuttle Town four at a time to increase your health. They were absent with a return of Heart Holders in ''VideoGame/ShantaeHalfGenieHero'', possibly because enough of Hardcore Mode's enemies would be a OneHitKill at the starting 8 HitPoints, only to return in force in ''VideoGame/ShantaeAndTheSevenSirens''. It's revealed there that they are [[BlackComedy actually the children of Squid Baron's sister]] when he asks Shantae to look out for them.
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* The ''VideoGame/{{Shantae}}'' series has Heart Holders, genie bottles shaped like hearts. They are found only in out-of-the-way places. ''Pirate's Curse'' has the Heart Squids, which are living beings that must be melted down by a lady in Scuttle Town four at a time to increase your health. They were absent with a return of Heart Holders in ''VideoGame/ShantaeHalfGenieHero'', possibly because enough of Hardcore Mode's enemies would be a OneHitKill at the starting 8 HitPoints, only to return in force in ''Seven Sirens''. It's revealed there that they are [[BlackComedy actually the children of Squid Baron's sister]] when he asks Shantae to look out for them.
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* The ''VideoGame/{{Shantae}}'' series has Heart Holders, genie bottles shaped like hearts. They are found only in out-of-the-way places. ''Pirate's Curse'' ''VideoGame/ShantaeAndThePiratesCurse'' has the Heart Squids, which are living beings that must be melted down by a lady in Scuttle Town four at a time to increase your health. They were absent with a return of Heart Holders in ''VideoGame/ShantaeHalfGenieHero'', possibly because enough of Hardcore Mode's enemies would be a OneHitKill at the starting 8 HitPoints, only to return in force in ''Seven Sirens''.''VideoGame/ShantaeAndTheSevenSirens''. It's revealed there that they are [[BlackComedy actually the children of Squid Baron's sister]] when he asks Shantae to look out for them.
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Crosswicking.
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[[AC:Tabletop Games]]
* ''TabletopGame/LEGOGames'': The relic of Castle Fortaan in ''Heroica'', the helmet, properly should be placed on a health piece, which you can add to your inventory after claiming the relic. An alternate scenario is to have goblin king wear it, so players have to defeat him twice.
[[AC:Video Games]]
* ''TabletopGame/LEGOGames'': The relic of Castle Fortaan in ''Heroica'', the helmet, properly should be placed on a health piece, which you can add to your inventory after claiming the relic. An alternate scenario is to have goblin king wear it, so players have to defeat him twice.
[[AC:Video Games]]
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* Even though the ''Franchise/{{Castlevania}}'' games since ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]'' have used EXP, a lot have heart containers--both for life, and the ammo that is known as "hearts." Games that have [[{{Mana}} Magic Points]] have MP boosters, as well.
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* Even though the ''Franchise/{{Castlevania}}'' games since ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]'' Night]]'', such as ''VideoGame/CastlevaniaHarmonyOfDissonance'', have used EXP, a lot have heart containers--both for life, and the ammo that is known as "hearts." Games that have [[{{Mana}} Magic Points]] have MP boosters, as well.
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* The ''VideoGame/{{Shantae}}'' series has Heart Holders, genie bottles shaped like hearts. They are found only in out-of-the-way places. ''Pirate's Curse'' has the Heart Squids, which are living beings that must be melted down by a lady in Scuttle Town four at a time to increase your health. They were absent with a return of Heart Holders in ''VideoGame/ShantaeHalfGenieHero'', only to return in force in ''Seven Sirens''. It's revealed there that they are [[BlackComedy actually the children of Squid Baron's sister]] when he asks Shantae to look out for them.
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* The ''VideoGame/{{Shantae}}'' series has Heart Holders, genie bottles shaped like hearts. They are found only in out-of-the-way places. ''Pirate's Curse'' has the Heart Squids, which are living beings that must be melted down by a lady in Scuttle Town four at a time to increase your health. They were absent with a return of Heart Holders in ''VideoGame/ShantaeHalfGenieHero'', possibly because enough of Hardcore Mode's enemies would be a OneHitKill at the starting 8 HitPoints, only to return in force in ''Seven Sirens''. It's revealed there that they are [[BlackComedy actually the children of Squid Baron's sister]] when he asks Shantae to look out for them.
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* ''VideoGame/{{Shantae}}'' has Heart Holders, genie bottles shaped like hearts. They are found only in out-of-the-way places. ''Pirate's Curse'' has the Heart Squids, which are living beings that must be melted down by a lady in Scuttle Town four at a time to increase your health. They were absent with a return of Heart Holders in ''Half-Genie Hero'', only to return in force in ''Seven Sirens''. It's revealed there that they are [[BlackComedy actually the children of Squid Baron's sister]] when he asks Shantae to look out for them.
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* The ''VideoGame/{{Shantae}}'' series has Heart Holders, genie bottles shaped like hearts. They are found only in out-of-the-way places. ''Pirate's Curse'' has the Heart Squids, which are living beings that must be melted down by a lady in Scuttle Town four at a time to increase your health. They were absent with a return of Heart Holders in ''Half-Genie Hero'', ''VideoGame/ShantaeHalfGenieHero'', only to return in force in ''Seven Sirens''. It's revealed there that they are [[BlackComedy actually the children of Squid Baron's sister]] when he asks Shantae to look out for them.
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* ''VideoGame/HaikuTheRobot'': Capsule Fragments can be bought from shops or found hidden in areas around the game world. Collecting three grants Haiku an extra hitpoint, although you need to take the fragments to Rondel to have them welded first.
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* ''VideoGame/{{Blood}}'' has the literal hearts, ripped from bodies, as the "health packs".
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* The ''VideoGame/{{Blood}}'' series has the literal hearts, ripped from bodies, as the "health packs".
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Whoops THAT’S the trope I wanted to use
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* ''VideoGame/{{Hades}}'' has Centaur Hearts, which increase Zagreus’s total health for the run by 25 points. They’re a potential chamber reward, and can also be acquired by beating [[EmotionallyTongueTied Thanatos]] in a BodyCountCompetition, though he only pops up once in a while.
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* ''VideoGame/{{Hades}}'' has Centaur Hearts, which increase Zagreus’s total health for the run by 25 points. They’re a potential chamber reward, and can also be acquired by beating [[EmotionallyTongueTied [[RivalryAsCourtship Thanatos]] in a BodyCountCompetition, though he only pops up once in a while.
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* ''VideoGame/{{Hades}}'' has Centaur Hearts, which increase Zagreus’s total health for the run by 25 points. They’re a potential chamber reward, and can also be acquired by beating [[EmotionallyTongueTied Thanatos]] in a BodyCountCompetition, though he only pops up once in a while.
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%%Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1326153003037241600
%%Please do not change or remove without starting a new thread.
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* Infusions in ''VideoGame/BioShockInfinite'' give you the option of increasing your health, shield, or [[{{Mana}} salts]] when collected.
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[[folder:Hack And Slash]]
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[[folder:Hack And and Slash]]
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[[folder:Shoot Em Up]]
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[[folder:Shoot Em 'em Up]]
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[[folder:Stealth Based Game]]
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Adding the game "Lila's Sky Ark".
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* ''VideoGame/LilasSkyArk'': In various places around the world, the protagonist Lila may find items that cause her "life's flower" to grow, attracting more "blooderflies", and thus increasing her maximum health.
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* ''VideoGame/MsPacManMazeMadness'' has rare golden hearts that permanently increase the length of Ms. Pac-Man's health bar whenever she collects one.
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Crosswicking Froggers Journey The Forgotten Relic.
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* ''VideoGame/FroggersJourneyTheForgottenRelic'': The rare Frogger head items will permanently add one extra heart to Frogger's health bar.
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The TropeNamer is the Heart Container, an item from ''Franchise/TheLegendOfZelda''.
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The TropeNamer {{Trope Namer|s}} is the Heart Container, an item from ''Franchise/TheLegendOfZelda''.
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* In ''VideoGame/MichaelJordanChaosInTheWindyCity'', Golden Hearts permanently extend UsefulNotes/MichaelJordan's health meter by one. They're tricky to find, but makes the effort well worth it.
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* ''VideoGame/{{Doom}}'': Health and armor bonuses respectively can raise your health and armor past 100, though you {{cap}} at 200 and regular medkits will never raise you above the default 100. Soulspheres gives you an extra 100 health, Megaarmors gives you 200 armor points instantly.
* ''VideoGame/Doom2016'' has health and armor capacity increases as two of the options provided by picking up Argent Cells.
* ''VideoGame/Doom2016'' has health and armor capacity increases as two of the options provided by picking up Argent Cells.
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* ''Franchise/{{Doom}}'':
** ''VideoGame/{{Doom}}'': Health and armor bonuses respectively can raise your health and armor past 100, though you {{cap}} at 200 and regular medkits will never raise you above the default 100. Soulspheres gives you an extra 100 health, Megaarmors (introduced in ''VideoGame/DoomII'') gives you 200 health ''and'' 200 armor points instantly.
* ** ''VideoGame/Doom2016'' has health and armor capacity increases as two of the options provided by picking up Argent Cells.
** ''VideoGame/{{Doom}}'': Health and armor bonuses respectively can raise your health and armor past 100, though you {{cap}} at 200 and regular medkits will never raise you above the default 100. Soulspheres gives you an extra 100 health, Megaarmors (introduced in ''VideoGame/DoomII'') gives you 200 health ''and'' 200 armor points instantly.
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Crosswicking
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* ''VideoGame/{{Doom}}'': Health and armor bonuses respectively can raise your health and armor past 100, though you {{cap}} at 200 and regular medkits will never raise you above the default 100. Soulspheres gives you an extra 100 health, Megaarmors gives you 200 armor points instantly.
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* Action-packed multiplayer games like the ''VideoGame/{{Quake}}'', ''VideoGame/{{Unreal}}'' and ''Franchise/{{Halo}}'' series have special items that temporarily boost your various health meters beyond their normal limits. ''Quake'' and ''Halo'' even go so far as to continually whittle away at any health "over the brim" in order to discourage cowardly playstyles.
* ''VideoGame/QuakeII'' has multiple hidden Adrenaline pickups that permanently add 1 point to the player's overall HP. There are 40 throughout the game, giving a player with a keen eye a 40% health increase by the final stage.
* ''VideoGame/QuakeII'' has multiple hidden Adrenaline pickups that permanently add 1 point to the player's overall HP. There are 40 throughout the game, giving a player with a keen eye a 40% health increase by the final stage.
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* Action-packed multiplayer games like the ''VideoGame/{{Quake}}'', ''VideoGame/{{Unreal}}'' and ''Franchise/{{Halo}}'' series have special items that temporarily boost your various health meters beyond their normal limits. ''Quake'' and ''Halo'' even go so far as to continually whittle away at both also continuously drain any health "over the brim" in order to discourage cowardly playstyles.
as an AggressivePlayIncentive.
* ''VideoGame/QuakeII'' has multiple hidden Adrenaline pickups that permanently add 1 point to the player's overall HP. There are 40 throughout the game, giving a player with a keen eye a 40% health increase by thefinal stage.time you face [[FinalBoss Makron]].
* ''VideoGame/QuakeII'' has multiple hidden Adrenaline pickups that permanently add 1 point to the player's overall HP. There are 40 throughout the game, giving a player with a keen eye a 40% health increase by the
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* ''VideoGame/GladiatorSwordOfVengeance'' gives you a stone tablet on the Isle of Titans which can boost your maximum life meter and increase your health to the new level.
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* ''VideoGame/TheLegendOfTianding'' allows you to collect rare wines, that boosts your maximum health by a whole new bar and increase your current health to that level. You can only do this four times in the game however.
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* ''VideoGame/TheLegendOfTianding'' allow the titular hero to obtain quality wine in certain checkpoints, usually after boss fights, which adds a new bar to his maximum health and raise his life to the new level. But the number of times he gains this advantage in-game can be counted on one hand.
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* ''VideoGame/{{Bayonetta}}'' and ''VideoGame/{{Bayonetta 2}}'' both have the Broken Witch Hearts, and you can also buy items that give you a maxed out lifebar for the duration of a single level.
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* ''VideoGame/{{Bayonetta}}'' and ''VideoGame/{{Bayonetta 2}}'' both its sequels have the Broken Witch Hearts, and which increase your LifeMeter for every two you get. You can also buy items that give you a maxed out lifebar for the duration of a single level.
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* ''VideoGame/{{Psychonauts}}'' has brains, which increases your "mental health." The game {{justifie|dTrope}}s this by saying that, once you rescue your friends' brains, they [[ThePowerOfFriendship add their positive psychic energies to yours, making you stronger.]]
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* ''VideoGame/{{Psychonauts}}'' has brains, which increases ''VideoGame/{{Psychonauts}}'':
** Late in the first game, your friends have [[BrainTheft their brains stolen]] and [[BrainInAJar put into jars]]. Collecting them and bringing them to Ford so he can restore them to their owners will increase your "mental health." The game {{justifie|dTrope}}s this by saying that, once you rescue your friends' brains, they [[ThePowerOfFriendship add their positive psychic energies to yours, making you stronger.]]]]
** In ''VideoGame/Psychonauts2'', you've got [[{{Pun}} half a mind]] to put together the Half-a-Minds strewn around the mindscapes. Finding two of them will permanently increase your maximum health.
** Late in the first game, your friends have [[BrainTheft their brains stolen]] and [[BrainInAJar put into jars]]. Collecting them and bringing them to Ford so he can restore them to their owners will increase your "mental health." The game {{justifie|dTrope}}s this by saying that, once you rescue your friends' brains, they [[ThePowerOfFriendship add their positive psychic energies to yours, making you stronger.
** In ''VideoGame/Psychonauts2'', you've got [[{{Pun}} half a mind]] to put together the Half-a-Minds strewn around the mindscapes. Finding two of them will permanently increase your maximum health.
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* ''VideoGame/OceanhornMonsterOfUnchartedSeas'': Like [[Franchise/TheLegendOfZelda the games it takes oh so much inspiration from]], you can collect these in it. Also like the Zelda games, there are smaller ones that will extend your LifeMeter for every four you collect.
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-->-- '''Cranky Kong''', ''VideoGame/DonkeyKongCountryReturns'' (when buying a Heart Boost)
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-->-- '''Cranky Kong''', '''[[MetaGuy Cranky Kong]]''', ''VideoGame/DonkeyKongCountryReturns'' (when buying a Heart Boost)
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* ''VideoGame/{{HAAK}}'': If you collect three life shards, you get another circle of health for your LifeMeter.
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* The first ''VideoGame/NoMoreHeroes'' game awards Travis with a ''Zelda''-style Heart Container upon the defeat of a boss. An extra Container is gained when the training with Thunder Ryu is completed. The trope is averted in [[VideoGame/NoMoreHeroes2DesperateStruggle the sequel]], so Travis can only make his regular health meter more enduring.
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* ''VideoGame/NoMoreHeroes'': The first ''VideoGame/NoMoreHeroes'' game awards Travis with a ''Zelda''-style Heart Container upon the defeat of a boss. An extra Container is gained when the training with Thunder Ryu is completed. The trope is averted in [[VideoGame/NoMoreHeroes2DesperateStruggle the sequel]], so sequels, because in them Travis can only make his regular health meter more enduring.enduring (via training with Ryan in ''Desperate Struggle'' and spending WESN units to level up in ''III'').
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* In ''The VideoGame/BerenstainBearsCampingAdventure'', the player characters have a simple life meter with six hearts that can be extended to as many as eight. [[PowerUpFood Snack Baskets]] fully restore health but only up to six hearts. In order to get up to eight, only Hearts and Hot Dogs can extend the life meter.
* ''VideoGame/{{Guacamelee}}'' has ''Zelda''-style pieces of heart for health, skull pieces for the [[ManaMeter stamina meter]], and exclusively for the UpdatedRerelease, medallion pieces for the [[SuperMode El Intenso]] meter. Three of each are needed to upgrade their respective meters; a limited few can be bought, but the rest are found around the world.
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* ''VideoGame/{{Guacamelee}}'' has ''Zelda''-style pieces of heart for health, skull pieces for the [[ManaMeter stamina meter]], and exclusively for the UpdatedRerelease, medallion pieces for the [[SuperMode El Intenso]] meter. Three of each are needed to upgrade their respective meters; a limited few can be bought, but the rest are found around the world.