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* Subverted in ''VideoGame/MetalGearSolid3''. The graveyard just looks like a normal graveyard and is sunny in contrast to the sadness of the scene.

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* Subverted in ''VideoGame/MetalGearSolid3''.''VideoGame/MetalGearSolid3SnakeEater''. The graveyard just looks like a normal graveyard and is sunny in contrast to the sadness of the scene.
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* ''{{VideoGame/Valheim}}'': The Swamp biome is the home of the draugr, skeleton, and a literal UndeadAbomination (a tree-monster that's been dead for so long it animated again) along with containing the draugrs' sunken crypts, and is permanently overcast and raining, meaning the player always has the Wet debuff active.

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* Creator/TerryPratchett's Literature/{{Discworld}}: During a scene in ''Guards! Guards!'', when the Night Watch men buried one of their own, the copper Herbert Gaskin, one of the rapidly shrinking number of policemen in Ankh-Morpork, in the Cemetery of Small Gods, it was a grey, rainy day, with the raindrops drumming on the coffin as it was lowered into the sodden ground. Of course, that was the old Watch, full of washed-out losers... before the coming of Carrot Ironfoundersson. When we see the Cemetery of Small Gods in later novels, it's a peaceful (if somewhat overgrown) place full of blooming lilac that not many people come to visit.
** Of course, the graveyards in Überwald are almost certainly shrouded in eternal twilight, full of mist and fog clinging to lopsided tombstones and black leafless branches of dead trees, with the lonely cries of ravens echoing across the landscape. Because Überwald ("the Old Country") [[strike:suffers from]] enjoys every minute of EmpathicEnvironment.

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* ''Literature/TheCountOfMonteCristo'': During the funeral of Valentine's grandparents, the weather is noted to be "overcast, and so quite appropriate for the dismal ceremony". At the novel's second funeral, the weather is dull and stormy.
* Creator/TerryPratchett's Literature/{{Discworld}}: Literature/{{Discworld}}:
**
During a scene in ''Guards! Guards!'', ''Literature/GuardsGuards'', when the Night Watch men buried one of their own, the copper Herbert Gaskin, one of the rapidly shrinking number of policemen in Ankh-Morpork, in the Cemetery of Small Gods, it was a grey, rainy day, with the raindrops drumming on the coffin as it was lowered into the sodden ground. Of course, that was the old Watch, full of washed-out losers... before the coming of Carrot Ironfoundersson. When we see the Cemetery of Small Gods in later novels, it's a peaceful (if somewhat overgrown) place full of blooming lilac that not many people come to visit.
** Of course, the The graveyards in Überwald Überwald, a region noted for its EmpathicEnvironment, are almost certainly shrouded in eternal twilight, full of mist and fog clinging to lopsided tombstones and black leafless branches of dead trees, with the lonely cries of ravens echoing across the landscape. Because Überwald ("the Old Country") [[strike:suffers from]] enjoys every minute of EmpathicEnvironment.landscape.
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* Creator/TerryPratchett's Literature/{{Discworld}}: During a scene in ''Guards! Guards!'', when the Night Watch men buried one of their own, the copper Herbert Gaskin, one of the rapidly shrinking number of policemen in Ankh-Morpork, in the Cemetery of Small Gods, it was a grey, rainy day, with the raindrops drumming on the coffin as it was lowered into the sodden ground. Of course, that was the old Watch, full of washed-out losers... before the coming of Carrot Ironfoundersson. When we see the Cemetery of Small Gods in later novels, it's a peaceful (if somewhat overgrown) place full of blooming lilac where not many people come to visit.

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* Creator/TerryPratchett's Literature/{{Discworld}}: During a scene in ''Guards! Guards!'', when the Night Watch men buried one of their own, the copper Herbert Gaskin, one of the rapidly shrinking number of policemen in Ankh-Morpork, in the Cemetery of Small Gods, it was a grey, rainy day, with the raindrops drumming on the coffin as it was lowered into the sodden ground. Of course, that was the old Watch, full of washed-out losers... before the coming of Carrot Ironfoundersson. When we see the Cemetery of Small Gods in later novels, it's a peaceful (if somewhat overgrown) place full of blooming lilac where that not many people come to visit.



** Played straight in the end of "Oh Oh Oh... It's Magic", though.

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** Played straight in at the end of "Oh Oh Oh... It's Magic", though.



* The second mission in ''VideoGame/Hitman3'', "Death in the Family" takes place in [[UsefulNotes/BritishWeather Dartmoor, England]] on the [[BigFancyHouse sprawling estate]] of [[spoiler:Alexa Carlisle]], the final remaining Partner of [[NebulousCriminalConspiracy Providence]] where you must assassinate [[spoiler:her]] and steal the case file that details the whearabouts of the [[MagnificentBastard Constant]], [[TheChessmaster Arthur Edwards]]. Your target's countryside manor includes a {{Hedge Maze}} and a private graveyard, where [[spoiler:her]] [[FakingTheDead faked funeral]] is planned to occur shortly. Opportunities abound for assassinations both dramatic and subtle under the the pale gray sky, including a Mission Story where you can lure [[spoiler:Carlisle herself]] out to the grave site to conduct the hit.

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* The second mission in ''VideoGame/Hitman3'', "Death in the Family" takes place in [[UsefulNotes/BritishWeather Dartmoor, England]] on the [[BigFancyHouse sprawling estate]] of [[spoiler:Alexa Carlisle]], the final remaining Partner of [[NebulousCriminalConspiracy Providence]] where you must assassinate [[spoiler:her]] and steal the case file that details the whearabouts whereabouts of the [[MagnificentBastard Constant]], [[TheChessmaster Arthur Edwards]]. Your target's countryside manor includes a {{Hedge Maze}} and a private graveyard, where [[spoiler:her]] [[FakingTheDead faked funeral]] is planned to occur shortly. Opportunities abound for assassinations both dramatic and subtle under the the pale gray sky, including a Mission Story where you can lure [[spoiler:Carlisle herself]] out to the grave site to conduct the hit.
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-->-- '''Rorschach''' in ''Comicbook/{{Watchmen}}''

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-->-- '''Rorschach''' in '''Rorschach''', ''Comicbook/{{Watchmen}}''

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* In ''Manga/FruitsBasket'', going to visit Hanajima, the members of the Yuki fan club convince themselves that she lives in a spooky house with gravestones in the yard and GraveClouds.
** Averted when Tohru and co. go to visit her mother's grave - the weather is bright and sunny.

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* In ''Manga/FruitsBasket'', going ''Manga/FruitsBasket'':
** Going
to visit Hanajima, the members of the Yuki fan club convince themselves that she lives in a spooky house with gravestones in the yard and GraveClouds.
** Averted when Tohru and co. go to visit her mother's grave - -- the weather is bright and sunny.



* Strangely averted in ''VideoGame/MitsumeteKnight'', a game which ''thrives'' on EmpathicEnvironment: the graveyard is located on a beautiful greenery cliff, and when visiting it, it's always sunny, with a cloudless blue sky. It was maybe done like this [[WhatDoYouMeanItsNotSymbolic for symbolism]] as [[spoiler: this is where the Asian will fight Salishuan the Spy of the Eight Generals of Valpha-Valaharian, aka Raizze Haimer, in a Raizze Run, meaning there's still hope to save the girl from the death she's throwing herself into - [[ThePowerOfLove and that's the case if you have a 5-Heart Love Gauge with her]] [[DefeatMeansFriendship and beat her in a duel]]]].

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* Strangely averted in ''VideoGame/MitsumeteKnight'', a game which ''thrives'' on EmpathicEnvironment: the graveyard is located on a beautiful greenery cliff, and when visiting it, it's always sunny, with a cloudless blue sky. It was maybe done like this [[WhatDoYouMeanItsNotSymbolic for symbolism]] as [[spoiler: this [[spoiler:this is where the Asian will fight Salishuan the Spy of the Eight Generals of Valpha-Valaharian, aka Raizze Haimer, in a Raizze Run, meaning there's still hope to save the girl from the death she's throwing herself into - -- [[ThePowerOfLove and that's the case if you have a 5-Heart Love Gauge with her]] [[DefeatMeansFriendship and beat her in a duel]]]].
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A SubTrope of EmpathicEnvironment and GloomyGray. See also ItAlwaysRainsAtFunerals and GrayRainOfDepression. Contrast with ItsAlwaysSunnyAtFunerals. See also AlwaysNight, where spooky and general horror-themed areas (and the odd HauntedHouse in a perfectly normal street) will be in permanent night [[ItWasADarkAndStormyNight with thunder and lightning optional]]. When the weather is actively hostile to our heroes, see CueTheRain.

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A SubTrope of EmpathicEnvironment and GloomyGray. See also ItAlwaysRainsAtFunerals and GrayRainOfDepression. Contrast with ItsAlwaysSunnyAtFunerals. See also AlwaysNight, where spooky and general horror-themed areas (and the odd HauntedHouse in a perfectly normal street) will be in permanent night [[ItWasADarkAndStormyNight with thunder and lightning optional]]. When the weather is actively hostile to our heroes, see CueTheRain.
CueTheRain. Compare OminousClouds, a sign of danger.
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Added an example from Hitman 3

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* The second mission in ''VideoGame/Hitman3'', "Death in the Family" takes place in [[UsefulNotes/BritishWeather Dartmoor, England]] on the [[BigFancyHouse sprawling estate]] of [[spoiler:Alexa Carlisle]], the final remaining Partner of [[NebulousCriminalConspiracy Providence]] where you must assassinate [[spoiler:her]] and steal the case file that details the whearabouts of the [[MagnificentBastard Constant]], [[TheChessmaster Arthur Edwards]]. Your target's countryside manor includes a {{Hedge Maze}} and a private graveyard, where [[spoiler:her]] [[FakingTheDead faked funeral]] is planned to occur shortly. Opportunities abound for assassinations both dramatic and subtle under the the pale gray sky, including a Mission Story where you can lure [[spoiler:Carlisle herself]] out to the grave site to conduct the hit.
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In fictional depictions of [[CreepyCemetery graveyards]], burial grounds or areas that serve a similar function, the weather is almost always bleak and grey at the least, [[ItAlwaysRainsAtFunerals pitch-black and raining]] at the worst.

Even if it's a sunny day, somehow, magically, the sunlight will seem shaky and bleak, washed out and faded. This is the weather of choice for a quietly dramatic [[MeaningfulFuneral funeral.]]

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In fictional depictions of [[CreepyCemetery graveyards]], burial grounds grounds, or areas that serve a similar function, the weather is almost always bleak and grey at the least, [[ItAlwaysRainsAtFunerals pitch-black and raining]] at the worst.

Even if it's a sunny day, somehow, magically, the sunlight will seem shaky and bleak, washed out and faded. This is the weather of choice for a quietly dramatic [[MeaningfulFuneral funeral.]]
funeral]].



A SubTrope of EmpathicEnvironment and GloomyGray. See also ItAlwaysRainsAtFunerals and GrayRainOfDepression. Contrast with ItsAlwaysSunnyAtFunerals. See also AlwaysNight, where spooky and general horror themed areas (and the odd HauntedHouse in a perfectly normal street) will be in permanent night [[ItWasADarkAndStormyNight with thunder and lightning optional]]. When the weather is actively hostile to our heroes, see CueTheRain.

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A SubTrope of EmpathicEnvironment and GloomyGray. See also ItAlwaysRainsAtFunerals and GrayRainOfDepression. Contrast with ItsAlwaysSunnyAtFunerals. See also AlwaysNight, where spooky and general horror themed horror-themed areas (and the odd HauntedHouse in a perfectly normal street) will be in permanent night [[ItWasADarkAndStormyNight with thunder and lightning optional]]. When the weather is actively hostile to our heroes, see CueTheRain.



* The Comedian in ''Comicbook/{{Watchmen}}'' is buried in a rainy day. The opening shot of the comic's second chapter shows a statue in the graveyard dripping with water, making it look as if it were crying.

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* The Comedian in ''Comicbook/{{Watchmen}}'' is buried in on a rainy day. The opening shot of the comic's second chapter shows a statue in the graveyard dripping with water, making it look as if it were crying.



** Of course, the graveyards in Überwald are almost certainly shrounded in eternal twilight, full of mist and fog clinging to lopsided tombstones and black leafless branches of dead trees, with the lonely cries of ravens echoeing across the landscape. Because Überwald ("the Old Country") [[strike:suffers from]] enjoys every minute of EmpathicEnvironment.

to:

** Of course, the graveyards in Überwald are almost certainly shrounded shrouded in eternal twilight, full of mist and fog clinging to lopsided tombstones and black leafless branches of dead trees, with the lonely cries of ravens echoeing echoing across the landscape. Because Überwald ("the Old Country") [[strike:suffers from]] enjoys every minute of EmpathicEnvironment.



* Subverted (quote fittingly) in ''Series/DeadLikeMe''. The times we're actually shown a graveyard, it's always a sunny and nice, peaceful place. Because ''funerals'' are really not among the worst things that happen on that series. Once you get to the bit with the graveyard and coffins, the worst has ''already'' happened to someone.

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* Subverted (quote fittingly) in ''Series/DeadLikeMe''. The times we're actually shown a graveyard, it's always a sunny and nice, peaceful place. Because ''funerals'' are really not among the worst things that happen on in that series. Once you get to the bit with the graveyard and coffins, the worst has ''already'' happened to someone.



* Strangely averted in ''VideoGame/MitsumeteKnight'', a game which ''thrives'' on EmpathicEnvironment : the graveyard is located on a beautiful greenery cliff, and when visiting it it's always sunny, with a cloudless blue sky. It was maybe done like this [[WhatDoYouMeanItsNotSymbolic for symbolism]] as [[spoiler: this is where the Asian will fight Salishuan the Spy of the Eight Generals of Valpha-Valaharian, aka Raizze Haimer, in a Raizze Run, meaning there's still hope to save the girl from the death she's throwing herself into - [[ThePowerOfLove and that's the case if you have a 5-Heart Love Gauge with her]] [[DefeatMeansFriendship and beat her in duel]]]].

to:

* Strangely averted in ''VideoGame/MitsumeteKnight'', a game which ''thrives'' on EmpathicEnvironment : EmpathicEnvironment: the graveyard is located on a beautiful greenery cliff, and when visiting it it, it's always sunny, with a cloudless blue sky. It was maybe done like this [[WhatDoYouMeanItsNotSymbolic for symbolism]] as [[spoiler: this is where the Asian will fight Salishuan the Spy of the Eight Generals of Valpha-Valaharian, aka Raizze Haimer, in a Raizze Run, meaning there's still hope to save the girl from the death she's throwing herself into - [[ThePowerOfLove and that's the case if you have a 5-Heart Love Gauge with her]] [[DefeatMeansFriendship and beat her in a duel]]]].



* While the first quarter or so of the Aetha in ''VideoGame/{{Primal}}'' focus around a bleaky windy rainy graveyard, it's somewhat justified because the ''entire world'' is like this.
* In ''VideoGame/ShadowOfTheColossus'', the Sealed Lands are covered by clouds. Most of the landscape is brightly-illuminated, yet the sun is nowhere to be seen. Only the beams of light over the remains of slain colossi pierce the cloud cover.

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* While the first quarter or so of the Aetha in ''VideoGame/{{Primal}}'' focus around a bleaky bleakly windy rainy graveyard, it's somewhat justified because the ''entire world'' is like this.
* In ''VideoGame/ShadowOfTheColossus'', the Sealed Lands are covered by clouds. Most of the landscape is brightly-illuminated, brightly illuminated, yet the sun is nowhere to be seen. Only the beams of light over the remains of slain colossi pierce the cloud cover.
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A subtrope of EmpathicEnvironment and GloomyGray. See also ItAlwaysRainsAtFunerals and GrayRainOfDepression. Contrast with ItsAlwaysSunnyAtFunerals. See also AlwaysNight, where spooky and general horror themed areas (and the odd HauntedHouse in a perfectly normal street) will be in permanent night [[ItWasADarkAndStormyNight with thunder and lightning optional]]. When the weather is actively hostile to our heroes, see CueTheRain.

to:

A subtrope SubTrope of EmpathicEnvironment and GloomyGray. See also ItAlwaysRainsAtFunerals and GrayRainOfDepression. Contrast with ItsAlwaysSunnyAtFunerals. See also AlwaysNight, where spooky and general horror themed areas (and the odd HauntedHouse in a perfectly normal street) will be in permanent night [[ItWasADarkAndStormyNight with thunder and lightning optional]]. When the weather is actively hostile to our heroes, see CueTheRain.



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A subtrope of EmpathicEnvironment. See also ItAlwaysRainsAtFunerals and GrayRainOfDepression. Contrast with ItsAlwaysSunnyAtFunerals. See also AlwaysNight, where spooky and general horror themed areas (and the odd HauntedHouse in a perfectly normal street) will be in permanent night [[ItWasADarkAndStormyNight with thunder and lightning optional]]. When the weather is actively hostile to our heroes, see CueTheRain.

to:

A subtrope of EmpathicEnvironment.EmpathicEnvironment and GloomyGray. See also ItAlwaysRainsAtFunerals and GrayRainOfDepression. Contrast with ItsAlwaysSunnyAtFunerals. See also AlwaysNight, where spooky and general horror themed areas (and the odd HauntedHouse in a perfectly normal street) will be in permanent night [[ItWasADarkAndStormyNight with thunder and lightning optional]]. When the weather is actively hostile to our heroes, see CueTheRain.
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None


In fictional depictions of graveyards, burial grounds or areas that serve a similar function, the weather is almost always bleak and grey at the least, [[ItAlwaysRainsAtFunerals pitch-black and raining]] at the worst.

to:

In fictional depictions of graveyards, [[CreepyCemetery graveyards]], burial grounds or areas that serve a similar function, the weather is almost always bleak and grey at the least, [[ItAlwaysRainsAtFunerals pitch-black and raining]] at the worst.

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* ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. It's always cloudy and dark in the Kakariko Village graveyard.



* ''VideoGame/TheMovies'' actually has a specific, cloudy backdrop called "Cemetary".
* Subverted in ''VideoGame/MetalGearSolid3''. The graveyard just looks like a normal graveyard and is sunny in contrast to the sadness of the scene.
* While the first quarter or so of the Aetha in ''VideoGame/{{Primal}}'' focus around a bleaky windy rainy graveyard, it's somewhat justified because the ''entire world'' is like this.
* Strangely averted in ''VideoGame/MitsumeteKnight'', a game which ''thrives'' on EmpathicEnvironment : the graveyard is located on a beautiful greenery cliff, and when visiting it it's always sunny, with a cloudless blue sky. It was maybe done like this [[WhatDoYouMeanItsNotSymbolic for symbolism]] as [[spoiler: this is where the Asian will fight Salishuan the Spy of the Eight Generals of Valpha-Valaharian, aka Raizze Haimer, in a Raizze Run, meaning there's still hope to save the girl from the death she's throwing herself into - [[ThePowerOfLove and that's the case if you have a 5-Heart Love Gauge with her]] [[DefeatMeansFriendship and beat her in duel]]]].


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* ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. It's always cloudy and dark in the Kakariko Village graveyard.
* Subverted in ''VideoGame/MetalGearSolid3''. The graveyard just looks like a normal graveyard and is sunny in contrast to the sadness of the scene.
* Strangely averted in ''VideoGame/MitsumeteKnight'', a game which ''thrives'' on EmpathicEnvironment : the graveyard is located on a beautiful greenery cliff, and when visiting it it's always sunny, with a cloudless blue sky. It was maybe done like this [[WhatDoYouMeanItsNotSymbolic for symbolism]] as [[spoiler: this is where the Asian will fight Salishuan the Spy of the Eight Generals of Valpha-Valaharian, aka Raizze Haimer, in a Raizze Run, meaning there's still hope to save the girl from the death she's throwing herself into - [[ThePowerOfLove and that's the case if you have a 5-Heart Love Gauge with her]] [[DefeatMeansFriendship and beat her in duel]]]].
* ''VideoGame/TheMovies'' actually has a specific, cloudy backdrop called "Cemetary".
* While the first quarter or so of the Aetha in ''VideoGame/{{Primal}}'' focus around a bleaky windy rainy graveyard, it's somewhat justified because the ''entire world'' is like this.


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* In ''VideoGame/{{Terraria}}'', Graveyards are "mini-biomes" created when enough tombstones, which drop whenever the player or [=NPCs=] die, are placed or accumulate in a given area. As more grave markers are added, the game's colors become more washed-out, fog accumulates on the ground, and the weather gets bleaker, until the area becomes completely monochrome and subject to a perpetual thunderstorm, allowing zombies and other monsters that normally spawn at night to walk about even in daylight.
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* In ''Manga/FullMoonOSagashite'' when Mitsuki visits [[spoiler:Eichi]]'s grave it's snowing. The snow is especially touching because she [[spoiler:lies down in the snow hoping to die in the cold so she can join him.]]

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* In ''Manga/FullMoonOSagashite'' ''Manga/FullMoon'' when Mitsuki visits [[spoiler:Eichi]]'s grave it's snowing. The snow is especially touching because she [[spoiler:lies down in the snow hoping to die in the cold so she can join him.]]

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