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Any women with athletic training is likely to avoid this [[TruthInTelevision but there are a handful out there]]. It's also not exclusive to women and can be excused through the clothing they are wearing at the time or unusual terrain that prevents a traditional sprinting form.

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Any Most women with athletic training is likely to avoid don't actually run this way when they're trying to get somewhere fast, [[TruthInTelevision but there are is a handful out there]]. It's also not exclusive to women and can be excused through the clothing they are wearing at the time or unusual terrain that prevents a traditional sprinting form.
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* ''Franchice/TheFlash'': Jesse Quick, DependingOnTheArtist, is sometimes drawn with a more feminine gait than the other speedsters are depicted with. Not ''always'', in fact typically whenever she's shown running alongside the boys she'll run with the same intensity, but often when on her own or when shown coming to a stop, her posture is a lot more feminine. Given she's got SuperSpeed though, it doesn't ''really'' matter how girly her run is, she's out-pacing the vast majority of threats she faces anyway.
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** The ''VideoGame/ResidentEvil2Remake'' shows (even in 2019) female characters aren't free from this. As Claire despite having a respectable sprint for the [[ZombieApocalypse situation]] throughout most of the game, at one point in her scenario [[https://youtu.be/e_DHrNfi1jo?t=359 girlishly runs down some stairs]] towards [[ChickMagnet Leon]] like a princess.

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** The ''VideoGame/ResidentEvil2Remake'' shows (even in 2019) female characters aren't free from this. As Claire despite having a respectable sprint for the [[ZombieApocalypse situation]] throughout most of the game, at one point in her scenario [[https://youtu.be/e_DHrNfi1jo?t=359 girlishly runs down some stairs]] towards [[ChickMagnet Leon]] like a princess. Considering though she's running down some stairs though, its a little justified, as noted in the RealLife section this ''is'' how most people would realistically run down stairs to avoid losing balance, not to mention in that current instance they're not in an immediate press for time.
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* Film/{{Spy}}: Rayna Boyanova [[https://i.imgur.com/BrDZ7OG.mp4 runs this way]] towards the end of the film to escape the car park. She is also justified because she is wearing high heels and a tight dress
* Film/{{MarsAttacks}}: Cindy Gomez and especially Barbara Land [[https://i.imgur.com/V1BdO9g.mp4 thus run]] to escape the bombardment of the Martians who attack Las Vegas

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* Film/{{Spy}}: ''Film/{{Spy}}'': Rayna Boyanova [[https://i.imgur.com/BrDZ7OG.mp4 runs this way]] towards the end of the film to escape the car park. She is also justified because she is wearing high heels and a tight dress
* Film/{{MarsAttacks}}: ''Film/{{MarsAttacks}}'': Cindy Gomez and especially Barbara Land [[https://i.imgur.com/V1BdO9g.mp4 thus run]] to escape the bombardment of the Martians who attack Las Vegas
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** Vanille in ''VideoGame/FinalFantasyXIII''

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** Vanille in ''VideoGame/FinalFantasyXIII''''VideoGame/FinalFantasyXIII'' has such an exaggerated girly run that look less like she's trying to sprint and more like she's trying to do some esoteric arm exercise while moving.
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Added example(s)

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* Film/{{Spy}}: Rayna Boyanova [[https://i.imgur.com/BrDZ7OG.mp4 runs this way]] towards the end of the film to escape the car park. She is also justified because she is wearing high heels and a tight dress
* Film/{{MarsAttacks}}: Cindy Gomez and especially Barbara Land [[https://i.imgur.com/V1BdO9g.mp4 thus run]] to escape the bombardment of the Martians who attack Las Vegas
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* ''WesternAnimation/TheVentureBrothers'': Hank and Dean each have a very... ''peculiar'' running style, as seen during the opening credits. The opening credits of episode 2x01 shows that their father has a third one.

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* ''WesternAnimation/TheVentureBrothers'': ''WesternAnimation/TheVentureBros'': Hank and Dean each have a very... ''peculiar'' running style, as seen during the opening credits. The opening credits of episode 2x01 shows that their father has a third one.
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Any women with athletic training is likely to avoid this [[TruthInTelevision but there are a handful out there]]. It's also not exclusive to women and can be excused through the clothing they are wearing at the time or unusual terrain that standard a traditional sprinting form.

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Any women with athletic training is likely to avoid this [[TruthInTelevision but there are a handful out there]]. It's also not exclusive to women and can be excused through the clothing they are wearing at the time or unusual terrain that standard prevents a traditional sprinting form.

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A gait particular to female characters (and sometimes used to mock effeminate males).

In the most exaggerated Girly Run, the upper arms are kept high and pressed against the sides in order to control "bounce". The lower arms do not swing freely, and the hands are held upright with the fingers delicately clasped or hanging rather than forming fists or the stiffly pointed position favored by proper athletes. Often she will flex her wrists. The thighs are held together, but the calves may windmill out slightly, giving her a knock-kneed look, and her feet are lifted straight up, as though she were marching. Additionally, she carries her back straight up from the hips to the shoulders, rather than bent forward into the run. In extreme cases, she may even lean ''back'' slightly.

Variants include wildly-flailing arms rather than tightly-clenched arms; carrying the arms down and slightly out along the sides, not really bringing them up at all; running only on the toes rather than striking on the front of the foot (the way a barefoot person runs) or on the heel (as someone wearing running shoes does); and flapping hands.

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A gait particular to female characters (and sometimes used to mock effeminate males).

In
males). The BigHeroicRun is typically done with expert form: long strides, locked viewpoint and consistent arm movement. This is functionally the most exaggerated opposite, a serious attempt at running that lacks any semblance of efficiency and athletic coordination.

Among many possible forms of the
Girly Run, the upper Run:
* Upper
arms are kept high and pressed against the sides in order to control "bounce". The "bounce", with the lower arms flared out, wrists bent and fingers lightly touching each other (rather than the hand being clenched or in a bladed shape). Probably the iconic image of the trope.
* Lower
arms do not swing freely, and consistently, acting different from each other with every run cycle whether it be the hands height of the motion or odd horizontal movement.
* Legs
are held upright with the fingers delicately clasped or hanging rather than forming fists or the stiffly pointed position favored by proper athletes. Often she will flex her wrists. The thighs are held together, close together but the calves may windmill out slightly, giving her a knock-kneed look, and her feet with fairly shorts steps that can be called a "twinkle toes" form.
* Feet
are lifted planted straight up, down with exaggerated knee lifts, as though she were marching. Additionally, she carries her marching.
* Her
back is carried straight up from the hips to the shoulders, rather than bent forward into the run. In in extreme cases, she cases may even lean ''back'' slightly.

Variants
slightly.
* Full on windmill patterns with their arms, as though they are hoping to gain speed like an airplane propeller.
* Arms kept flat against their body and weight is transferred through their shoulders.
* Minor variants
include wildly-flailing arms rather than tightly-clenched arms; carrying the arms down and slightly out along the sides, not really bringing them up at all; running only on the toes rather than striking on the front of the foot (the way a barefoot person runs) or on the heel (as someone wearing running shoes does); and flapping hands.



You may notice that very few girls run this way in real life if they are actually trying to get somewhere fast, [[TruthInTelevision but there are a handful out there.]]

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You may notice that very few girls run Any women with athletic training is likely to avoid this way in real life if they are actually trying to get somewhere fast, [[TruthInTelevision but there are a handful out there.]]
there]]. It's also not exclusive to women and can be excused through the clothing they are wearing at the time or unusual terrain that standard a traditional sprinting form.
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* In the ''VideoGame/SonicTheHedgehog'' game series, Amy Rose, Cream the Rabbit, and Rouge the Bat will start off running like this, though they'll stop once they reach full speed. Hilariously, in ''[[VideoGame/SonicAdvanceTrilogy Sonic Advance 2]]'', Amy will Girly ''Spin Dash''.

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* In the ''VideoGame/SonicTheHedgehog'' ''Franchise/SonicTheHedgehog'' game series, Amy Rose, Cream the Rabbit, and Rouge the Bat will start off running like this, though they'll stop once they reach full speed. Hilariously, in ''[[VideoGame/SonicAdvanceTrilogy Sonic Advance 2]]'', Amy will Girly ''Spin Dash''.
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* Agnea from ''VideoGame/OctopathTraveler2'' has this run cycle, fitting her upbeat nature and dreams of becoming a worldwide star.

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* Agnea from ''VideoGame/OctopathTraveler2'' ''VideoGame/OctopathTravelerII'' has this run cycle, fitting her upbeat nature and dreams of becoming a worldwide star.
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* Agnea from ''VideoGame/OctopathTraveler2'' has this run cycle, fitting her upbeat nature and dreams of becoming a worldwide star.
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* ''Film/TheFlash2023''. When the title character is running at SuperSpeed his running style is a very distinctive form emulating a gazelle or speed skating. Then he gets BroughtDownToNormal and when he tries running, it looks more like this trope.
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* Azaka Kokuto from ''LightNovel/TheGardenOfSinners'' noticeably ran like this when she did a FoeTossingCharge, although it might be because she was running on the backs of pews to get directly to her target.

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* Azaka Kokuto from ''LightNovel/TheGardenOfSinners'' ''Literature/TheGardenOfSinners'' noticeably ran like this when she did a FoeTossingCharge, although it might be because she was running on the backs of pews to get directly to her target.



* Mikuru in ''LightNovel/HaruhiSuzumiya'', especially in the student film shown in the first episode. It doesn't control her bouncing, though.

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* Mikuru in ''LightNovel/HaruhiSuzumiya'', ''Literature/HaruhiSuzumiya'', especially in the student film shown in the first episode. It doesn't control her bouncing, though.



* Izaya from ''LightNovel/{{Durarara}}'' lapses into this occasionally. Also skipping. He's also one of the most dangerous characters in the series.

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* Izaya from ''LightNovel/{{Durarara}}'' ''Literature/{{Durarara}}'' lapses into this occasionally. Also skipping. He's also one of the most dangerous characters in the series.



* Cecilia in ''LightNovel/InfiniteStratos'' runs like this, most notably in the ending.

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* Cecilia in ''LightNovel/InfiniteStratos'' ''Literature/InfiniteStratos'' runs like this, most notably in the ending.
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* Lolo from ''VideoGame/{{Klonoa}}'' has this gait, at least in her debut game ''[[VideoGame/Klonoa2LunateasVeil Lunatea's Veil]]'' during cutscenes, going quite well with her kind-hearted but shy personality, which contrasts with Leorina's more tomboyish personality.
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Contrast PowerWalk, UnflinchingWalk, and NinjaRun.

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Contrast PowerWalk, UnflinchingWalk, NinjaRun, TheSlowWalk, SillyWalk, SupermodelStrut, TeamPowerWalk, and NinjaRun.
UnflinchingWalk.
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* In ''Film/IndependenceDay'', Marty runs like this in the office.

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* ''VideoGame/BatenKaitosEternalWingsAndTheLostOcean'': Downplayed with Xelha, who properly leans forward while running, but still keeps her arms at chest level.



* Alice from ''VideoGame/ShadowHearts'' definitely runs like this.

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* Alice from ''VideoGame/ShadowHearts'' definitely runs like this. ''VideoGame/ShadowHearts1'' keeps her body straight and wildly flails her arms while running, which you can see when you briefly take control of her in several sections.
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* In ''WesternAnimation/TurningRed'', Mei runs like this as she desperately tries to get home after turning into her giant red panda form at school for the first time.
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** Female Midlander Hyurs' running animation in ''VideoGame/FinalFantasyXIV'' running animation is noticeably girly, especially compared to the females of other races that have more standard running animations.
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** Malcolm Tucker from ''Series/TheThickOfIt'' and ''Film/InTheLoop'' is an aggressive, foul-mouthed, violent alpha male... who runs like a girl.

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** Malcolm Tucker from ''Series/TheThickOfIt'' and ''Film/InTheLoop'' is an aggressive, terrifying, foul-mouthed, violent alpha male... who runs like a girl.
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TRS has turned Gainaxing into a definition only page. Removing examples.


In the most exaggerated Girly Run, the upper arms are kept high and pressed against the sides in order to control [[{{Gainaxing}} "bounce"]]. The lower arms do not swing freely, and the hands are held upright with the fingers delicately clasped or hanging rather than forming fists or the stiffly pointed position favored by proper athletes. Often she will flex her wrists. The thighs are held together, but the calves may windmill out slightly, giving her a knock-kneed look, and her feet are lifted straight up, as though she were marching. Additionally, she carries her back straight up from the hips to the shoulders, rather than bent forward into the run. In extreme cases, she may even lean ''back'' slightly.

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In the most exaggerated Girly Run, the upper arms are kept high and pressed against the sides in order to control [[{{Gainaxing}} "bounce"]]."bounce". The lower arms do not swing freely, and the hands are held upright with the fingers delicately clasped or hanging rather than forming fists or the stiffly pointed position favored by proper athletes. Often she will flex her wrists. The thighs are held together, but the calves may windmill out slightly, giving her a knock-kneed look, and her feet are lifted straight up, as though she were marching. Additionally, she carries her back straight up from the hips to the shoulders, rather than bent forward into the run. In extreme cases, she may even lean ''back'' slightly.



* Mikuru in ''LightNovel/HaruhiSuzumiya'', especially in the student film shown in the first episode. It doesn't control her {{Gainaxing}}, though.

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* Mikuru in ''LightNovel/HaruhiSuzumiya'', especially in the student film shown in the first episode. It doesn't control her {{Gainaxing}}, bouncing, though.
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Added Helluva Boss example.

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[[folder:Web Animation]]
* ''WebAnimation/HelluvaBoss'': Stolas had this run in his younger years. Justified, seeing how he was (and still is) much more of a bookworm than an athlete.
[[/folder]]
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** Now he's [[Series/DoctorWho the Twelfth Doctor]], and yes, he ''still'' runs like that.

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** Now he's Even as [[Series/DoctorWho the Twelfth Doctor]], and yes, he ''still'' runs like that.

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* Komachi/Cure Mint of ''Anime/YesPrettyCure5''.
** Reika/Cure Beauty of ''Anime/SmilePrettyCure'' does this as well.

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* ''Anime/PrettyCure'':
**
Komachi/Cure Mint of ''Anime/YesPrettyCure5''.
** Reika/Cure Beauty of ''Anime/SmilePrettyCure'' ''Anime/SmilePrecure'' does this as well.
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* Lilith's walking animation in ''VideoGame/{{Darkstalkers}}'' is more or less a hopping-on-tiptoes variation of this, reflecting her more playful and childish nature compared to [[HornyDevils Morrigan]]. She does it both [[https://www.fightersgeneration.com/characters2/lilith-skipfor.gif forward]] and [[https://www.fightersgeneration.com/characters2/lilith-skip.gif backwards.]]

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* Lilith's walking animation in ''VideoGame/{{Darkstalkers}}'' is more or less a hopping-on-tiptoes variation of this, reflecting her more playful and childish nature compared to [[HornyDevils [[SuccubiAndIncubi Morrigan]]. She does it both [[https://www.fightersgeneration.com/characters2/lilith-skipfor.gif forward]] and [[https://www.fightersgeneration.com/characters2/lilith-skip.gif backwards.]]

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