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* ''VideoGame/{{Borderlands}}'': Guns and grenade mods can have elemental damage. This gives them a damage bonus (with a chance for [[DamageOverTime DoT]]) and makes them more effective against certain targets. The first game had Corrosive (armour), Fire (flesh), Shock (shields) and Explosive (basically "non-elemental" bonus damage). The sequel added Slag (no bonus damage on its own, but it applied a debuff which made the target weaker to everything else), the pre-sequel added Cryo (freezes the enemy solid and decreases their damage resistance), and the third game is slated to add Radiation in place of Slag (increased vulnerability, DOT, and any irradiated enemies explode when they die, possibly irradiating others). Shields similarly had damage resistance (and some also had effects which dealt elemental damage, such as harming enemies that used melee attacks).

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* ''VideoGame/{{Borderlands}}'': Guns and grenade mods can have elemental damage. This gives them a damage bonus (with a chance for [[DamageOverTime DoT]]) and makes them more effective against certain targets. The first game had has Corrosive (armour), Fire (flesh), Shock (shields) and Explosive (basically "non-elemental" bonus damage). The sequel [[VideoGame/Borderlands2 sequel]] added Slag (no bonus damage on its own, but it applied applies a debuff which made the target weaker to everything else), the pre-sequel added [[VideoGame/BorderlandsThePreSequel pre-sequel]] adds Cryo (freezes the enemy solid and decreases their damage resistance), and the [[VideoGame/Borderlands3 third game is slated to add game]] adds Radiation in place of Slag (increased vulnerability, DOT, and any irradiated enemies explode when they die, possibly irradiating others). Shields similarly had have damage resistance (and resistance, and some also had have effects which dealt deal elemental damage, such as harming enemies that used melee attacks).attacks.
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[-[[caption-width-right:350:[[http://www.deviantart.com/art/Hand-Painted-Elemental-Weapons-Concept-355360011 Image]] by [[http://dinfet.deviantart.com/ dinfet]]]]-]

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** ''VideoGame/DevilMayCry1'': Dante can acquire Alastor, a lightning sword and Ifrit, a fiery [[PowerFist gauntlet]].
** ''VideoGame/DevilMayCry3DantesAwakening'': We have Cerberus (icy 3-pronged nunchuks), Agni & Rudra (fire and wind scimitars), Nevan (electric guitar that can shoot bats), and Beowulf (light-element gauntlets and greaves).

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** ''VideoGame/DevilMayCry1'': Dante can acquire Alastor, a lightning sword and Ifrit, a fiery pair of [[PowerFist gauntlet]].gauntlets]].
** ''VideoGame/DevilMayCry3DantesAwakening'': We have There's Cerberus (icy 3-pronged nunchuks), Agni & Rudra (fire and wind scimitars), Nevan (electric guitar that can shoot bats), bats and lightning), and Beowulf (light-element (light-elemental gauntlets and greaves).



** ''VideoGame/DevilMayCry5'': In Mission 16, Dante acquires an upgraded version of the Cerberus Devil Arm called King Cerberus. This one is a MorphWeapon that has three forms, each with their own element; a three-handled ice nunchaku like the original Cerberus, a fire-tipped bō staff and an electrified three-section staff.

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** ''VideoGame/DevilMayCry5'': In Mission 16, Dante acquires an upgraded version of the Cerberus Devil Arm called King Cerberus. This one is Cerberus, a MorphWeapon that has three forms, each with their own element; a three-handled ice nunchaku like the original Cerberus, a fire-tipped bō staff and an electrified three-section staff.
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* ''VideoGame/BountyOfOne'': Ollin's Mighty Mezcal Staff appears to be a staff-shaped cactus. It gives him [[GreenThumb cactus-based powers]], such as shooting a giant cactus ball that deals double damage and explodes into a SpreadShot of spines upon destruction.
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* In ''Fanfic/ObitoSensei'', Sakura combines her advanced chakra control, [[MakingASplash her water affinity]], and her sword (modified by Asuma to channel chakra) to create a water blade capable of cutting through wood and steel. [[spoiler:During the Chunin Exam finals, it's able to break through Gaara's attack and his default sand coating]].
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* ''Webcomic/YokokasQuest'': Mao sends electricity through his whip, and sets his whip aflame.

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* ''Webcomic/YokokasQuest'': Mao [[https://yokokasquest.com/comic/chapter-9-page-2/ sets his whip aflame]], and sends electricity through his whip, and sets his whip aflame.it to [[https://yokokasquest.com/comic/chapter-2-page-37/ shock Yfa]] and [[https://yokokasquest.com/comic/chapter-9-page-6/ Cadmium]].
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** ''VideoGame/DevilMayCry3'': We have Cerberus (icy 3-pronged nunchuks), Agni & Rudra (fire and wind scimitars), Nevan (electric guitar that can shoot bats), and Beowulf (light-element gauntlets and greaves).

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** ''VideoGame/DevilMayCry3'': ''VideoGame/DevilMayCry3DantesAwakening'': We have Cerberus (icy 3-pronged nunchuks), Agni & Rudra (fire and wind scimitars), Nevan (electric guitar that can shoot bats), and Beowulf (light-element gauntlets and greaves).
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* ''Webcomic/{{Unsounded}}'': Keon has a spear pymaric loaded up with an electrical aspect, he's made is so fancy that it looks like it has a set of ghostly lightning teeth hovering in front of the spear tip.

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correcting an error and adding another example


* ''WesternAnimation/{{Ninjago}}'': The first season is a quest to get the four elemental weapons before the baddy does.

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* ''WesternAnimation/{{Ninjago}}'': The first season pilot is a quest to get the four elemental weapons before the baddy does.does.
** In the second season the ninja get new elemental blades.
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* ''VideoGame/EpicBattleFantasy'': Most weapons are elemental based and can sometimes cause StandardStatusEffects such as freezing, burns, or paralysis.

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* ''VideoGame/EpicBattleFantasy'': Most weapons are elemental based and can sometimes cause StandardStatusEffects StatusEffects such as freezing, burns, or paralysis.
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** Gas Arrows (Air) explode into a small cloud of gas that can [=KO=] guards from long-range. [[TooAwesomeToUse You never get very many]], but the few you do get can trivialize otherwise difficult sections.

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** Gas Arrows (Air) explode into [[KnockoutGas a small cloud of gas gas]] that can [=KO=] any guards from long-range.near the impact site. [[TooAwesomeToUse You never get very many]], but the few you do get can trivialize otherwise difficult sections.
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* Garrett from the ''VideoGame/{{Thief}}'' series uses a wide variety of [[TrickArrow special arrows]], including four that incorporate elemental crystals:
** Fire Arrows are basically rockets. Their explosion is highly destructive, but not very conducive to maintaining stealth.
** Gas Arrows (Air) explode into a small cloud of gas that can [=KO=] guards from long-range. [[TooAwesomeToUse You never get very many]], but the few you do get can trivialize otherwise difficult sections.
** Moss Arrows (Earth) spread a carpet of moss across the floor, muffling your footsteps to allow you to cross metal gratings and other noisy surfaces without attracting attention.
** Water Arrows are arguably the most useful tool in Garrett's arsenal. All they do is douse torches[[note]]Well, technically that's not ''all'' they do: they'll occasionally be used to damage fire-based enemies, or combined with holy water and used against the undead, but neither of those is a common occurrence[[/note]], but in a game that revolves around sneaking through the shadows, that's an extremely vital function.
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* ''LightNovel/HighschoolDxD'': Early in the series, Kiba uses his [[SpontaneousWeaponCreation Sword Birth]] to create weapons with different elemental attributes as counters for specific opponents, such as an ice sword that dispels flames or a shadow sword that drinks light. This largely falls by the wayside after he gains the ability to create powerful YinYangBomb weapons, though as he becomes more experienced with his powers he slowly learns to imbue them with elements as well.
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* In RealLife wicca, elemental weapons are also used, though drastically different from any VideoGame ones. Wands are used for Fire, Chalices are used for Water, Athames are used for Air, and Pentacles are used for Earth. Occasionally, the assignation of Wands and Athames are switched.

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* In RealLife wicca, elemental weapons are also used, though drastically different from any VideoGame ones. Wands are used for Fire, Chalices are used for Water, Athames are used for Air, and Pentacles are used for Earth. Occasionally, the assignation of Wands and Athames are switched. This switch can possibly be traced back to the practices of the Golden Dawn, who may have garbled their rituals to the outside world in order to prevent imitations.
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* Due to the prevalence of [[{{Magitek}} Techno-wizardry]] in the setting, ''TabletopGame/{{Rifts}}'' has an awful lot of these over the whole series of sourcebooks, worldbooks, and the Rifter series.

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* ''TabletopGame/{{Rifts}}'': Due to the prevalence of [[{{Magitek}} Techno-wizardry]] techno-wizardry]] in the setting, ''TabletopGame/{{Rifts}}'' the game has an awful lot of these over the whole series of sourcebooks, worldbooks, and the Rifter series.



* ''VideoGame/{{Bayonetta}}'' has Durga -- gauntlet and greaves that can be switched between having fire or lightning effects. ''VideoGame/Bayonetta2'' has Undine -- bellows that emit streams of either fire or ice.

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* ''VideoGame/{{Bayonetta}}'' has Durga -- Durga, a gauntlet and greaves that can be switched between having fire or lightning effects. ''VideoGame/Bayonetta2'' has Undine -- Undine, a bellows that emit emits streams of either fire or ice.
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** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' uses a FireIceLightning approach to weapons like these, bringing back the Fire and Ice Rods while adding Thunder Rods as well as physical weapons --- swords, greatswords, and spears -- imbued with those three elements. [[DevelopersForesight Having fire or ice weapons equipped will also keep Link warm/cool in areas with extreme temperatures]].

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** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' uses a FireIceLightning approach to weapons like these, bringing back the Fire and Ice Rods while adding Thunder Rods as well as physical weapons --- -- swords, greatswords, and spears -- imbued with those three elements. [[DevelopersForesight Having fire or ice weapons equipped will also keep Link warm/cool in areas with extreme temperatures]].
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** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' uses a FireIceLightning approach to weapons like these, bringing back the Fire and Ice Rods while adding Thunder Rods as well as physical weapons such as swords, greatswords, and spears imbued with those three elements. [[DevelopersForesight Having fire or ice weapons equipped will also keep Link warm/cool in areas with extreme temperatures]].

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** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' uses a FireIceLightning approach to weapons like these, bringing back the Fire and Ice Rods while adding Thunder Rods as well as physical weapons such as --- swords, greatswords, and spears -- imbued with those three elements. [[DevelopersForesight Having fire or ice weapons equipped will also keep Link warm/cool in areas with extreme temperatures]].
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* ''WebAnimation/{{RWBY}}'': Weiss Schnee's weapon [[NamedWeapon Myrtenaster]], is a rapier with a revolving chamber that provides supernatural effects like ice, fire, barriers, and gravity manipulation. Adam Taurus and Raven Branwen also use blades infused with [[ElementalPowers Dust]]: Adam's is infused with Fire Dust, and Raven uses a revolving chamber of DetachableBlades that are made of different Dust types, and therefore produce different elemental effects.

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* ''WebAnimation/{{RWBY}}'': Weiss Schnee's weapon [[NamedWeapon Myrtenaster]], is a rapier with a that is designed to channel Dust; when the revolving chamber that provides supernatural effects like is full, the sword can produce various elemental effects, such as ice, fire, barriers, rock, and gravity manipulation. gravity. Adam Taurus and Raven Branwen also use have swords with blades that are infused with [[ElementalPowers Dust]]: with, or made from, Dust. Adam's is infused with Fire Dust, and while Raven uses a revolving chamber of DetachableBlades that are made of from different Dust types, allowing her to pick and therefore produce different choose which elemental effects.
effect to fight with.
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Crosswicking.

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[[folder:Web Animation]]
* ''WebAnimation/{{RWBY}}'': Weiss Schnee's weapon [[NamedWeapon Myrtenaster]], is a rapier with a revolving chamber that provides supernatural effects like ice, fire, barriers, and gravity manipulation. Adam Taurus and Raven Branwen also use blades infused with [[ElementalPowers Dust]]: Adam's is infused with Fire Dust, and Raven uses a revolving chamber of DetachableBlades that are made of different Dust types, and therefore produce different elemental effects.

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A SuperTrope to FlamingSword, LaserBlade, FreezeRay, and LightningLash.

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A SuperTrope to FlamingSword, HotBlade, MatchstickWeapon, LaserBlade, FreezeRay, LightningGun, LightningLash, ThunderDrum and LightningLash.
ThunderHammer.
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* ''WesternAnimation/YoungJustice'': Aqualad has two Water Bearers that when charged create "hard water constructs" usually in the form %%* ''WesternAnimation/StevenUniverse'': [[spoiler: [[FusionDance Obsidian]] combines Amethyst's whip, Pearl's spear, Steven's shield, and Garnet's gauntlets into... a bladeless greatsword hilt. Then she ''chomps down on it'' and forms a [[FlamingSword blade]] out of her ''[[MagmaMan magma saliva]]'']].%%Examples can't be completely spoilered out. Figure out what to reveal before uncommenting.
of [[HeroesPreferSwords swords]], maces, or [[DropTheHammer hammers]].

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* ''WesternAnimation/YoungJustice'': Aqualad has two Water Bearers that when charged create "hard water constructs" usually in the form %%* of [[HeroesPreferSwords swords]], maces, or [[DropTheHammer hammers]].
*
''WesternAnimation/StevenUniverse'': [[spoiler: [[FusionDance Obsidian]] Obsidian]]]] combines Amethyst's whip, Pearl's spear, Steven's shield, and Garnet's gauntlets into... a bladeless greatsword hilt. Then she [[spoiler: she]] ''chomps down on it'' and forms a [[FlamingSword blade]] out of her [[spoiler: her]] ''[[MagmaMan magma saliva]]'']].%%Examples can't be completely spoilered out. Figure out what to reveal before uncommenting.
of [[HeroesPreferSwords swords]], maces, or [[DropTheHammer hammers]].
saliva]]''.
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* In ''VideoGame/DivinityOriginalSin'' and ''[[VideoGame/DivinityOriginalSinII Original Sin II]]'', {{Magic Wand}}s and [[MagicStaff Staffs]] deal damage of a specific element[[note]](Air, Earth, Fire, Poison, or Water)[[/note]] by default, while some other weapons deal elemental damage on top of their usual [[NonElemental Physical]] damage. Some have a chance of inflicting elemental-themed StatusEffects like [[ManOnFire Burning]]. Weapons can also gain elemental damage through {{socketed|Equipment}} runes and/or by ItemCrafting them with damage sources.

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* In ''VideoGame/DivinityOriginalSin'' and ''[[VideoGame/DivinityOriginalSinII Original Sin II]]'', {{Magic Wand}}s and [[MagicStaff Staffs]] deal damage of a specific element[[note]](Air, Earth, Fire, Poison, or Water)[[/note]] by default, while some other weapons deal elemental damage on top of their usual [[NonElemental Physical]] damage. Some have a chance of inflicting elemental-themed StatusEffects like [[ManOnFire Burning]]. Weapons can also gain elemental damage through from {{socketed|Equipment}} runes and/or runes, by ItemCrafting them with damage sources.sources, and/or temporarily from spells.
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* In ''VideoGame/DivinityOriginalSin'' and ''[[VideoGame/DivinityOriginalSinII Original Sin II]]'', {{Magic Wand}}s and [[MagicStaff Staffs]] deal damage of a specific element[[note]](Air, Earth, Fire, Poison, or Water)[[/note]] by default, while some other weapons deal elemental damage on top of their usual [[NonElemental Physical]] damage. Some have a chance of inflicting elemental-themed StatusEffects like [[ManOnFire Burning]]. Weapons can also gain elemental damage through {{socketed|Equipment}} runes and/or by ItemCrafting them with damage sources.

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* ''Franchise/MortalKombat'' has two examples involving [[AnIcePerson ice people]] Sub-Zero (Who can create swords as well as decoys using ice) and Frost (Who makes daggers out of ice).

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* ''Franchise/MortalKombat'' has two examples involving ''Franchise/MortalKombat'':
** Sub-Zero and Frost can create weapons made of
[[AnIcePerson ice people]] Sub-Zero (Who ice.]]
** Raiden wields a MagicStaff that
can create swords as well as decoys using ice) and Frost (Who makes daggers out of ice).channel electricity.
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** ''VideoGame/DevilMauCry3'': We have Cerberus (icy 3-pronged nunchuks), Agni & Rudra (fire and wind scimitars), Nevan (electric guitar that can shoot bats), and Beowulf (light-element gauntlets and greaves).

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** ''VideoGame/DevilMauCry3'': ''VideoGame/DevilMayCry3'': We have Cerberus (icy 3-pronged nunchuks), Agni & Rudra (fire and wind scimitars), Nevan (electric guitar that can shoot bats), and Beowulf (light-element gauntlets and greaves).

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* ''VideoGame/DevilMayCry'': Dante can acquire Alastor, a lightning {{BFS}}, and Ifrit, a fiery PowerFist. In the third game, he can get many more: Cerberus (ice 3-pronged nunchuks), Agni & Rudra (fire and wind scimitars), Nevan (electric guitar that can shoot bats), and Beowulf (light-element gauntlets and greaves).

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* ''VideoGame/DevilMayCry'': ''VideoGame/DevilMayCry'':
** ''VideoGame/DevilMayCry1'':
Dante can acquire Alastor, a lightning {{BFS}}, sword and Ifrit, a fiery PowerFist. In the third game, he can get many more: [[PowerFist gauntlet]].
** ''VideoGame/DevilMauCry3'': We have
Cerberus (ice (icy 3-pronged nunchuks), Agni & Rudra (fire and wind scimitars), Nevan (electric guitar that can shoot bats), and Beowulf (light-element gauntlets and greaves).greaves).
** ''VideoGame/DevilMayCry4'': Nero fights with a FlamingSword called Red Queen.
** ''VideoGame/DevilMayCry5'': In Mission 16, Dante acquires an upgraded version of the Cerberus Devil Arm called King Cerberus. This one is a MorphWeapon that has three forms, each with their own element; a three-handled ice nunchaku like the original Cerberus, a fire-tipped bō staff and an electrified three-section staff.
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