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* ''ComicBook/{{Superman}}'': Any planet orbiting a red sun is this for Superman (and all other native Kryptonians), whose powers derive from exposure to yellow sunlight.

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* ''ComicBook/{{Superman}}'': Any planet orbiting a red sun is this for Superman (and all as well as other native Kryptonians), Kryptonians, whose powers derive from exposure to yellow sunlight.sunlight. This also applies to the Daxamites, a Kryptonian subspecies native to the planet Daxam, whose ancestors migrated there sometime prior to Krypton's destruction.
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** The TruceZone PortalCrossroadWorld of Sigil exerts this effect around the infinitely tall spire where it hovers. As one approaches, its influence suppresses progressively greater powers; within 100 miles, even the highest DivineRanks lose their abilities. Oddly, within Sigil itself magic works fine.

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** The TruceZone PortalCrossroadWorld of Sigil exerts this effect around the infinitely tall spire where it hovers. As one approaches, its influence suppresses progressively greater powers; within 100 miles, even the highest DivineRanks lose their abilities. Oddly, within Sigil itself magic works fine.fine, with the exception of SummonMagic, as it's only possible to enter or exit Sigil by using a Portal.
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* ''VideoGame/{{Monolith}}'': In breaches, you are forced to use your basic peashooter if you have a non-basic weapon.
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* ''Anime/OnePiece'': A prison formed from Seastone is this for Devil Fruit users, as Seastone (like sea water) [[KryptoniteFactor neutralizes their powers and weakens them]].

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* ''Anime/OnePiece'': ''Manga/OnePiece'': A prison formed from Seastone is this for Devil Fruit users, as Seastone (like sea water) [[KryptoniteFactor neutralizes their powers and weakens them]].
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** The TruceZone PortalCrossroadWorld of Sigil exerts this effect around the infinitely tall spire where it hovers. As one approaches, its influence suppresses progressively greater powers; within 100 miles, even the highest DivineRanks lose their abilities.

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** The TruceZone PortalCrossroadWorld of Sigil exerts this effect around the infinitely tall spire where it hovers. As one approaches, its influence suppresses progressively greater powers; within 100 miles, even the highest DivineRanks lose their abilities. Oddly, within Sigil itself magic works fine.
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* In ''Anime/MahouSenseiNegima'', there is a place in the Magical World where magic is completely nullified, and it is inhabited by ravenous beasts, making it a popular execution site. [[spoiler:Not that it stops Nagi Springfield from rescuing his love from it]].

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* In ''Anime/MahouSenseiNegima'', ''Manga/NegimaMagisterNegiMagi'', there is a place in the Magical World where magic is completely nullified, and it is inhabited by ravenous beasts, making it a popular execution site. [[spoiler:Not that it stops Nagi Springfield from rescuing his love from it]].

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* The Spirit Crucible Elpys is one of these in ''VideoGame/XenobladeChronicles2''.

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* The Spirit Crucible Elpys is acts as one of these in ''VideoGame/XenobladeChronicles2''.''VideoGame/XenobladeChronicles2'', by virtue of the absence of [[MinovskyPhysics Ether particles in its air]]. Without Ether, the grand majority of Blades are weakened and starved of their source of power, which [[GameplayAndStoryIntegration results in your own Blades' capabilities being restricted in combat situations while there]]. There are a few exceptions, though the only one in the base game (i.e., disregarding DLC) is [[RobotGirl Poppi]], who has a built-in Ether furnace, and, thus, her own power source. [[spoiler:The fact that Nia also struggles to breathe while there is one of the giveaways to the later reveal of her status as a Flesh Eater; a Blade infused with human cells as part of experiments to increase their potential power.]]



** The gladiator prison of the Empire of Blood has permanent AntiMagic fields around its cells to prevent escape or magical outside help.

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** The gladiator prison of the Empire of Blood has permanent AntiMagic fields around its cells to prevent escape or magical outside help. Naturally, this doesn't extend to non-magical checks, which Haley uses to her advantage by boosting her already sky-high Bluff ranks with a Potion of Glibness, allowing her to lie her way past the guards.



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* Several writers on ''ComicBook/WonderWoman1987'' treat Themyscira as a place where Wonder Woman's superpowers do not function, which becomes a plot point in ''ComicBook/TheContest'' as it allows others to keep up with her and hides the fact that her strength is being siphoned to ComicBook/{{Artemis}} in a plot to ensure Artemis dies instead of Diana in a prophesied death of Wonder Woman.

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* ''Anime/OnePiece'': A prison formed from Seastone is this for Devil Fruit users, as Seastone (like sea water) [[KryptoniteFactor neutralizes their powers and weakens them]].



* ''ComicBook/FantasticFour'': In Issue #37 ("Behold, a Distant Star!"), the team travel to the Skrull homeworld, and find their powers fade out shortly after arriving, due to some unknown element in the planet's atmosphere. Though they are able to restore their abilities through the use of Reed's power ray.

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* ''ComicBook/FantasticFour'': In Issue #37 ("Behold, a Distant Star!"), the team travel to the Skrull homeworld, and find their powers fade fading out shortly after arriving, due to some unknown element in the planet's atmosphere. Though atmosphere (Though they later are able to restore their abilities through the use of Reed's power ray.ray}.



* In ''WesternAnimation/AvatarTheLastAirbender'' and ''WesternAnimation/TheLegendOfKorra'', benders' abilities don't work if they meditate into the spirit world. They, however, can bend if they enter the spirit world physically through one of the portals at the world's poles.



* ''WesternAnimation/ThunderCatsRoar'': "Warrior Maiden Invasion" reveals that the "Thunder Brig" neutralizes the powers and even weapons of those imprisoned within.



* In ''WesternAnimation/AvatarTheLastAirbender'' and ''WesternAnimation/TheLegendOfKorra'', benders' abilities don't work if they meditate into the spirit world. They, however, can bend if they enter the spirit world physically through one of the portals at the world's poles.
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See also: AntiMagic, BroughtDownToNormal, DePower, PowerNullifier, and YourMagicsNoGoodHere. Compare with KryptoniteFactor, where the characters are de-powered because of one specific item they're vulnerable to.

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See also: AntiMagic, BroughtDownToNormal, DePower, PowerNullifier, and YourMagicsNoGoodHere. Compare with KryptoniteFactor, where the characters are de-powered because of one specific item they're vulnerable to.
to. Also, this item may actually hurt the character, as opposed to simply counteracting their powers.
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* ''ComicBook/{{Superman}}'': Any planet orbiting a red sun is this for Superman, whose powers derive from exposure to yellow sunlight.

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* ''ComicBook/{{Superman}}'': Any planet orbiting a red sun is this for Superman, Superman (and all other native Kryptonians), whose powers derive from exposure to yellow sunlight.
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* In ''Anime/MahouSenseiNegima'', there is a place in the Magical World where magic is completely nullified, and it is inhabited by ravenous beasts, making it a popular execution site. [[spoiler:Not that it stops Nagi Springfield from rescuing his love from it]].
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* A lobotomized Courier is incapable of drawing a weapon in the presence of the Think Tank in the Old World Blues DLC for ''VideoGame/FalloutNewVegas''. [[spoiler: That is until the end if you choose to side with Mobius.]]
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* In ''WesternAnimation/AvatarTheLastAirbender'' and ''WesternAnimation/TheLegendOfKorra'', benders' abilities don't work if they meditate into the spirit world. They, however, can bend if they enter the spirit world physically through one of the portals at the world's poles.


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* Both ''VideoGame/{{Destiny}}'' and [[VideoGame/Destiny2 its sequel]] make use of Darkness Zones to keep players on their toes during story missions, strikes, etc. Players’ regular abilities still work, but if a character dies, they have to either be revived by a teammate or wait for a timer to rejoin the fight. If an entire fireteam dies, they’re kicked back to the last checkpoint. Nightfall strikes add additional wrinkles like waiting a certain amount of time before living Guardians can bring their fallen teammates back, and once even went as far as to kick teams out of the mission on a full wipe.
** Certain missions in the first game, including the Oryx boss fight at the end of the Taken King campaign, also use mechanics where Guardians are locked out from using their Super abilities.
* ''VideoGame/{{Anthem}}'' disables players’ [[PoweredArmor Javelin suits]] from accessing their flight capabilities in some areas, usually during combat sequences in missions. Freelancers can still use their suits’ hover mode, making it more of a mild inconvenience than an outright roadblock (and no problem at all for the Storm Javelin, which has the longest hover timer of the four suits).
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* ''Film/{{Sky High|2005}}'': The detention room is designed to neutralize the students' powers if they are in trouble for misusing them.

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* ''Film/{{Sky High|2005}}'': The detention room is designed to neutralize the students' powers if they are in trouble for misusing them. [[spoiler:Its later used as a make shift holding cell for Royal Pain and her goons after they're defeated.]]
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* ''TabletopGame/{{Shadowrun}}'':
** Astral topographies and Background Count serves as this for mages. Areas with background count penalize spellcasting and reduce the potency of active spells, foci and spirits. They commonly appear in areas where pollution or mass acts of death or suffering have caused disruptions in the local mana flow, or where followers of [[UnequalRites a specific magic tradition]] have created a mana topography beneficial only to themselves. For example, the ModernMayincatecEmpire capital of Teotihuacan is so suffused with BloodMagic that non-blood mages take a -4 penalty on all spellcasting there.
** Spam and dead zones in [[TheAlternet the Matrix]] does the same to wireless internet by introducing noise penalties to Matrix actions. The former appear in areas with lots of high-intensity Matrix usage and advertisements present (such as downtown shopping areas, stock exchanges, etc) while the latter appear in areas with bad wireless coverage. They are usually, but not always, exclusive to each other.
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* In ''VideoGame/Fixation'', there are no-smoking areas where you cannot produce smoke to trigger detectors.

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* In ''VideoGame/Fixation'', ''VideoGame/{{Fixation}}'', there are no-smoking areas where you cannot produce smoke to trigger detectors.
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* In ''VideoGame/Fixation'', there are no-smoking areas where you cannot produce smoke to trigger detectors.

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** Edolas is an AlternateUniverse where magic is not naturally occurring and must be extracted for use in magical items. As a result, any Earthland wizards are instantly BroughtDownToNormal like the rest of Edolas' people unless they take a special drug designed to restore their abilities.

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** Edolas is an AlternateUniverse where magic is not naturally occurring and must be extracted for use in magical items. As a result, any Earthland wizards are instantly BroughtDownToNormal like the rest of Edolas' people unless they take a special drug designed to restore their abilities.






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* ''Film/SkyHigh2005'': The detention room is designed to neutralize the students' powers if they are in trouble for misusing them.

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* ''Film/SkyHigh2005'': ''Film/{{Sky High|2005}}'': The detention room is designed to neutralize the students' powers if they are in trouble for misusing them.
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** Anti-magic fields and dead magic zones frequently act as this for spellcasters.

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** Anti-magic fields and dead magic zones frequently act as this for spellcasters. And considering how much most adventurers are dependent on magic items, they're quite weakening for anybody.






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* ''Webcomic/TheOrderOfTheStick'', being based on ''TabletopGame/DungeonsAndDragons'', featured an anti-magic field being deployed against Varsuvius by a vengeful black dragon mother. Unfortunately, being BroughtDownToNormal was far less of a drawback for her than it was for them. They only survived the resulting CurbStompBattle because the dragon was planning a FateWorseThanDeath for them.

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* ''Webcomic/TheOrderOfTheStick'', being ''Webcomic/TheOrderOfTheStick'':
** Being
based on ''TabletopGame/DungeonsAndDragons'', featured an anti-magic field being deployed against Varsuvius by a vengeful black dragon mother. Unfortunately, being BroughtDownToNormal was far less of a drawback for her than it was for them. They only survived the resulting CurbStompBattle because the dragon was planning a FateWorseThanDeath for them.them.
** The gladiator prison of the Empire of Blood has permanent AntiMagic fields around its cells to prevent escape or magical outside help.






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** ''WesternAnimation/Ben10UltimateAlien'': In "Escape From Aggregor", Aggregor's captives were kept in a special prison cell that prevented them from using their alien abilities.

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** ''WesternAnimation/Ben10UltimateAlien'': In "Escape From from Aggregor", Aggregor's captives were kept in a special prison cell that prevented them from using their alien abilities.
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* In ''Series/{{The Flash|2014}}'', the metahuman wing of Iron Heights is fitted with power dampeners that disable the powers of any incarcerated meta humans, including that of The a Flash.

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* In ''Series/{{The Flash|2014}}'', the metahuman wing of Iron Heights is fitted with power dampeners that disable the powers of any incarcerated meta humans, including that of The a Flash.
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* In ''Series/{{The Flash|2014}}'', the metahuman wing of Iron Heights is fitted with power dampeners that disable the powers of any incarcerated meta humans, including that of The a Flash.
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* ''Film/SkyHigh2005'': The detention room is designed to neutralize the students' powers if they are in trouble for misusing them.

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* ''Film/SkyHigh2005'': The detention room is designed to neutralize the students' powers if they are in trouble for misusing them.

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* ''VideoGame/FireEmblemTheBlazingBlade'': Kishuna, a morph created and abandoned by Nergal, is a Magic Seal, a strange creature that can prevent magic from being casted in a certain zone.

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* ''VideoGame/FireEmblemTheBlazingBlade'': Kishuna, a morph created and abandoned by Nergal, is a Magic Seal, a strange creature that can prevent magic from being casted in a certain zone.



[[AC:Webcomics]]
* ''Webcomic/TheOrderOfTheStick'', being based on ''TabletopGame/DungeonsAndDragons'', featured an anti-magic field being deployed against Varsuvius by a vengeful black dragon mother. Unfortunately, being BroughtDownToNormal was far less of a drawback for her than it was for them. They only survived the resulting CurbStompBattle because the dragon was planning a FateWorseThanDeath for them.
* ''Webcomic/{{Sinfest}}'' had The Reality Zone, a section of the 'verse where the rules of the real world applied. While it was capable of turning a humanoid robot into a real woman (because there is no such thing as RidiculouslyHumanRobots), it also robbed devilkins of their infernal powers, reduced the anthropomorphic pig to a regular one, and caused the cartoonish looking characters to appear more photorealistic.

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* ''Webcomic/TheOrderOfTheStick'', being based on ''TabletopGame/DungeonsAndDragons'', featured an anti-magic field being deployed against Varsuvius by a vengeful black dragon mother. Unfortunately, being BroughtDownToNormal was far less of a drawback for her than it was for them. They only survived the resulting CurbStompBattle because the dragon was planning a FateWorseThanDeath for them.
them.
* ''Webcomic/{{Sinfest}}'' had The Reality Zone, a section of the 'verse where the rules of the real world applied. While it was capable of turning a humanoid robot into a real woman (because there is no such thing as RidiculouslyHumanRobots), it also robbed devilkins of their infernal powers, reduced the anthropomorphic pig to a regular one, and caused the cartoonish looking characters to appear more photorealistic.



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* ''WesternAnimation/XMen'': The Savage Land in the season 2 finale, due to [[BigBad Mister Sinister]] surrounding it in an energy field that neutralizes all mutant powers.

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* ''WesternAnimation/XMen'': The Savage Land in the season 2 finale, due to [[BigBad Mister Sinister]] surrounding it in an energy field that neutralizes all mutant powers.powers.
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** In "The Wedding", Alpha 5 (who has been [[BrainwashedAndCrazy reprogrammed]] by the villains) tricks the Rangers into [[TeleportersAndTransporters teleporting]] to an abandoned theatre on the edge of Angel Grove. According to [[TheMentor Zordon]], the theatre is a "vortex", which prevents their powers from working. While they retain their morphed forms, the Rangers are unable to teleport back out, nor can they call upon their Power Weapons.

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** In "The Wedding", Alpha 5 (who has been [[BrainwashedAndCrazy reprogrammed]] by the villains) tricks the Rangers into [[TeleportersAndTransporters [[{{Teleportation}} teleporting]] to an abandoned theatre on the edge of Angel Grove. According to [[TheMentor Zordon]], the theatre is a "vortex", which prevents their powers from working. While they retain their morphed forms, the Rangers are unable to teleport back out, nor can they call upon their Power Weapons.

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* ''Literature/TheLegendsOfEthshar'':
** The spell Ellran's Dissipation creates zones where wizardry doesn't work, rendering wizards powerless.
** The refuge world in ''The Final Calling'' isolates warlocks from the source of their power.
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* In the ''Anime/DragonballZ'' fanfic "[[https://www.fanfiction.net/s/745618/1/KiBlind KiBlind]]", invading alien machines set up satellites that cover the Earth in a ki-dampening field that prevents anyone from using their ki abilities, including techniques, transforming, flying, and teleporting. Afterwards, spider-like machine troops are sent down to destroy everything and [[spoiler:kidnap anyone who can repair them, using torture methods on them until they cooperate, and even after that]].
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* The Spirit Crucible Elpys is one of these in ''VideoGame/XenobladeChronicles2''.
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* In ''Literature/ThroughTheMotions'', the SCRB system (short for '''S'''pell '''C'''ontainment and '''R'''eduction '''B'''oundary) prevents anyone within its area of influence from using magic, and also nullifies any enchantments cast outside of the boundary if an enchanted object or person should enter a SCRB-protected zone. The system is used by some stores as an extra layer of protection against magic-based burglaries.
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In a world where there are people with superpowers, said people often stumble upon areas that, either by some quirk of nature or intelligent design, rob them of those abilities. Such areas can either disable a certain power set, or all kinds.

This is often used as a DramaPreservingHandicap, with the affected individuals having to rely on their natural skills and smarts in order to prevail.

See also: AntiMagic, BroughtDownToNormal, DePower, PowerNullifier, and YourMagicsNoGoodHere. Compare with KryptoniteFactor, where the characters are de-powered because of one specific item they're vulnerable to.

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!!Examples:

[[AC:Anime and Manga]]
* ''Anime/DigimonAdventure02'': Any area with a Control Spire in it prevents Digimon from digivolving (and in some instances, will force a Digimon to de-digivolve when they enter the area).
* ''Anime/FairyTail'':
** Edolas is an AlternateUniverse where magic is not naturally occurring and must be extracted for use in magical items. As a result, any Earthland wizards are instantly BroughtDownToNormal like the rest of Edolas' people unless they take a special drug designed to restore their abilities.
** The Magic Council has a weapon called Face that can flood an entire continent with so much Ethernano that it can make it impossible to use magic, effectively turning a country into this. It uses this as a deterrent against the Alvarez Empire, threatening MutuallyAssuredDestruction should it invade. [[spoiler:Unfortunately, it's hijacked and nearly used against Ishgar by Tartaros, forcing Wendy and Carla to destroy it before it goes off.]]
* In ''LightNovel/FateApocrypha'', one of Achilles' Noble Phantasms allows him to create a "Duel Field" where no gods, outside help, or luck can intervene. This is designed to create a fair fight between him and his opponent, going so far as to completely nullify his own legendary invulnerability. It's on this playing field he battled Hektor in the Trojan War and Chiron during the Great Holy Grail War.
* ''Anime/MagicalGirlLyricalNanohaStrikers'': Anti-Magic Fields are a big focus of the season, but they are a downplayed example. AMF generators essentially create localized no-magic zones around them, but even the strongest AMF, like the one covering the interior of the [[CoolStarship Saint's Cradle]], can be overcome by mages with truly exceptional mana capacity, such as the title character (but not her students, for instance).

[[AC:Comic Books]]
* ''ComicBook/FantasticFour'': In Issue #37 ("Behold, a Distant Star!"), the team travel to the Skrull homeworld, and find their powers fade out shortly after arriving, due to some unknown element in the planet's atmosphere. Though they are able to restore their abilities through the use of Reed's power ray.
* ''ComicBook/{{Superman}}'': Any planet orbiting a red sun is this for Superman, whose powers derive from exposure to yellow sunlight.

[[AC:Fanfics]]
* ''Fanfic/DungeonKeeperAmi'': {{Mana}} draining diagrams are possible, to be drawn to affect an area, turning locations into this for spellcasters, unless they have a constant source of power greater than the drain.

[[AC:Films]]
* ''Film/SkyHigh2005'': The detention room is designed to neutralize the students' powers if they are in trouble for misusing them.

[[AC:Literature]]
* ''Literature/LabyrinthsOfEcho'': Castle Kholomi is where the offenders against the BanOnMagic are incarcerated because no regular magic can be cast within its walls, turning it into TheAlcatraz for mages.
* In ''[[Literature/TheParasolProtectorate Timeless]]'', Alexia finally finds out what her father did to upset so many people: he created a structure at the Temple of Hatshepsut, made out of the mummified corpses of fellow Preternaturals. Over time, the AntiMagic influence of these corpses strengthens, and will eventually extend to Cairo itself, meaning any Supernatural who goes there will lose their powers and turn human until they leave. She decides to leave it, so she and Maccon will have a place to eventually grow old together.

[[AC:Live-Action Television]]
* ''Series/MightyMorphinPowerRangers'':
** In "The Wedding", Alpha 5 (who has been [[BrainwashedAndCrazy reprogrammed]] by the villains) tricks the Rangers into [[TeleportersAndTransporters teleporting]] to an abandoned theatre on the edge of Angel Grove. According to [[TheMentor Zordon]], the theatre is a "vortex", which prevents their powers from working. While they retain their morphed forms, the Rangers are unable to teleport back out, nor can they call upon their Power Weapons.
** In "I'm Dreaming of a White Ranger", Zedd and Rita launch a plan to have their minions infiltrate Santa's workshop in order to send [[BrainwashedAndCrazy brainwashing toys]] all over the world. Before the Rangers set out to stop them, Zordon warns the heroes that, due to a combination of Christmas magic and close proximity to the magnetic north pole, neither their powers, nor those of the villains, will work up there.

[[AC:Tabletop Games]]
* ''TabletopGame/DungeonsAndDragons'':
** Anti-magic fields and dead magic zones frequently act as this for spellcasters.
** The TruceZone PortalCrossroadWorld of Sigil exerts this effect around the infinitely tall spire where it hovers. As one approaches, its influence suppresses progressively greater powers; within 100 miles, even the highest DivineRanks lose their abilities.

[[AC:Video Games]]
* ''VideoGame/FireEmblemTheBlazingBlade'': Kishuna, a morph created and abandoned by Nergal, is a Magic Seal, a strange creature that can prevent magic from being casted in a certain zone.
* Aramis Stilton's manor in ''VideoGame/Dishonored2''. It's a strange place that leaves you drained of spiritual energy and unable to use your supernatural powers.
* In ''VideoGame/AHatInTime'', as part of a deal with the Snatcher, Hat Kid is unable to use her hat abilities in Queen Vanessa's Manor and has to deal with her the hard way. The only hats she's able to use are her default hat (which only points the player in the direction they need to go), and the [[LoopholeAbuse Dweller's Mask]] (which only reveals hidden secrets). Both are not really useful in helping Hat Kid avoid [[TheDreaded Queen Vanessa]].

[[AC:Webcomics]]
* ''Webcomic/TheOrderOfTheStick'', being based on ''TabletopGame/DungeonsAndDragons'', featured an anti-magic field being deployed against Varsuvius by a vengeful black dragon mother. Unfortunately, being BroughtDownToNormal was far less of a drawback for her than it was for them. They only survived the resulting CurbStompBattle because the dragon was planning a FateWorseThanDeath for them.
* ''Webcomic/{{Sinfest}}'' had The Reality Zone, a section of the 'verse where the rules of the real world applied. While it was capable of turning a humanoid robot into a real woman (because there is no such thing as RidiculouslyHumanRobots), it also robbed devilkins of their infernal powers, reduced the anthropomorphic pig to a regular one, and caused the cartoonish looking characters to appear more photorealistic.
* ''Webcomic/{{Spinnerette}}'' has Cherenkov-Kirby damping and enhancing zones, which affect superpowers in those areas. Dr. Universe and the Columbus team use one of the former as a "neutral meeting ground" in one chapter.
* ''Webcomic/{{Unsounded}}'':
** [[ForeverWar Centuries]] of magical warfare between Alderode and Cresce have permanently ruined the BackgroundMagicField along the border, creating a demilitarized zone where RealityIsOutToLunch and magic is either [[MagicMisfire unreliable]] or impossible.
** Excessive magic in an area can produce a temporary "khert-fire" where any magic either fails or automatically [[MagicMisfire misfires]]. In a {{Flashback}}, a rebel faction [[InvokedTrope Invokes]] a massive khert-fire to protect its leaders from the State's SympatheticMagic.
** The BackgroundMagicField only extends a limited distance from the continental landmass of Kasslyne, beyond which magic doesn't work. As a security measure, the royal palace of Cresce has towers tall enough to escape it. The oceans are also without magic, which is part of why local religions believe [[EldritchOceanAbyss Hell is on the ocean floor]].

[[AC:Western Animation]]
* ''Franchise/Ben10'':
** ''WesternAnimation/Ben10UltimateAlien'': In "Escape From Aggregor", Aggregor's captives were kept in a special prison cell that prevented them from using their alien abilities.
** ''WesternAnimation/Ben10Omniverse'': In the SeriesFinale, [[spoiler:the TimeMaster villain Maltruant travels back to before the beginning of the universe, and finds that his time-manipulating abilities no longer work, since [[LogicalWeakness time itself doesn't exist yet]]]].
* ''WesternAnimation/MyLittlePonyFriendshipIsMagic'': In the season 6 finale "To Where and Back Again", the area around the changeling hive serves as this to the rescue team, thanks to [[InsectQueen Queen Chrysalis's]] throne, which was carved out of a ancient dark stone that absorbs all non-changeling magic.
* ''WesternAnimation/RickAndMorty'': In "Claw and Hoarder: Special Ricktim's Morty", Rick follows a sorcerer to his home dimension, and finds that all his high-tech weapons cannot operate there.
* ''WesternAnimation/{{Trollhunters}}'': In "The Oath", the mountain where the Staff of Avalon is hidden is protected in a way where no forms of magic can be used within it.
* ''WesternAnimation/XMen'': The Savage Land in the season 2 finale, due to [[BigBad Mister Sinister]] surrounding it in an energy field that neutralizes all mutant powers.

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