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* Quite a few bosses in ''VideoGame/FireEmblem'' will say something along these lines when you first attack them, or when a specific character attacks them.

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* In a few battles in ''VideoGame/FinalFantasyTacticsAdvance'', such as both battles with Babus, and [[spoiler:the fight with Ritz and her clan in the penultimate mission at Siena Gorge]], Marche will exchange words with the boss at the start of Marche's first turn.
* Quite a few bosses in ''VideoGame/FireEmblem'' will say something along these lines when you first attack them, or when a specific character who has ties to them attacks them.them. For example, in the second chapter of ''VideoGame/FireEmblemEngage'', Lumera, who's the boss of a training battle, tells her child [[PlayerCharacter Alear]] and their stewards Vander, Clanne and Framme not to hold back against her.
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* Nearly all bosses and minibosses in ''VideoGame/{{Undertale}}'', as well as normal monsters, will produce some degree of {{Speech Bubble}}s. Some just cycle between a few characteristic lines and some mostly maintain VisibleSilence, but some bosses will carry on a lively dialogue and agree to spare you when they finally run out of things to say. The only exceptions are [[spoiler:ASGORE and "God Flowey,"]] tied to an InterfaceScrew and an UnexpectedGameplayChange respectively.

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* Nearly all bosses and minibosses in ''VideoGame/{{Undertale}}'', as well as normal monsters, will produce some degree of {{Speech Bubble}}s.SpeechBubbles. Some just cycle between a few characteristic lines and some mostly maintain VisibleSilence, but some bosses will carry on a lively dialogue and agree to spare you when they finally run out of things to say. The only exceptions are [[spoiler:ASGORE and "God Flowey,"]] tied to an InterfaceScrew and an UnexpectedGameplayChange respectively.
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* ''VideoGame/BuffyTheVampireSlayer'' and ''[[VideoGame/BuffyTheVampireSlayerChaosBleeds Chaos Bleeds]]'' have this. According to vamp!Tara, Willow is the domme in the relationship.
* In ''VideoGame/CreepyCastle'':

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* ''VideoGame/BuffyTheVampireSlayer'' ''VideoGame/BuffyTheVampireSlayer2002'' and ''[[VideoGame/BuffyTheVampireSlayerChaosBleeds Chaos Bleeds]]'' have this. According to vamp!Tara, vampire Tara, Willow is the domme in the relationship.
* In ''VideoGame/CreepyCastle'':
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* In ''VideoGame/ZombieInfection'', [[spoiler:Blackburn]] in his OneWingedAngel form will repeatedly taunt you during his penultimate boss fight. Impressive, considering he's a monstrosity of an ex-human who somehow still have enough sentience.
--> Embrace your inferiority!... Feel the wrath of a deity!
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* ''VideoGame/StarFox'':

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* ''VideoGame/StarFox'':''Franchise/StarFox'':



--->'''Wesker''': ''The human race requires judgment.''
--->'''Chris''': ''And you're going to judge us? Do you get all your ideas from comic book villains?''

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--->'''Wesker''': ''The --->'''Wesker:''' The human race requires judgment.''
--->'''Chris''': ''And
\\
'''Chris:''' And
you're going to judge us? Do you get all your ideas from comic book villains?''villains?



-->'''Mithrix''': Now is the time for fear.

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-->'''Mithrix''': -->'''Mithrix:''' Now is the time for fear.



** The FinalBoss of ''VideoGame/{{Splatoon|1}}'', [[spoiler:DJ Octavio]], is quite the chatterbox. The Japanese and European versions of him engage in the usual mixture of threats and braggadocio, while the [[{{Woolseyism}} American localization]] stands out for making him a veritable fountain of gleefully over-the-top [[PungeonMaster puns]] and [[EvilIsHammy ham]].

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** The FinalBoss of ''VideoGame/{{Splatoon|1}}'', ''VideoGame/Splatoon1'', [[spoiler:DJ Octavio]], is quite the chatterbox. The Japanese and European versions of him engage in the usual mixture of threats and braggadocio, while the [[{{Woolseyism}} American localization]] stands out for making him a veritable fountain of gleefully over-the-top [[PungeonMaster puns]] and [[EvilIsHammy ham]].



* Every boss in John Woo's ''{{VideoGame/Stranglehold}}'' will do this during your battle with them.

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* Every boss in John Woo's ''{{VideoGame/Stranglehold}}'' ''VideoGame/{{Stranglehold}}'' will do this during your battle with them.
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* ''VideoGame/RiskOfRain2'': Mithrix uses the in-game chat box to sling insults and taunts to the player until the very end.
-->'''Mithrix''': Now is the time for fear.
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redirect to franchise page


* Dr. Robotnik/[[SpellMyNameWithAnS Eggman]] in the ''VideoGame/SonicTheHedgehog'' is fond of taunting Sonic during their battles (at least, in ''VideoGame/SonicAdventure'' and onward), all of which are heard so often that they received MemeticMutation.

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* Dr. Robotnik/[[SpellMyNameWithAnS Eggman]] Eggman[=/=]Robotnik in the ''VideoGame/SonicTheHedgehog'' ''Franchise/SonicTheHedgehog'' series is fond of taunting Sonic during their battles (at least, in ''VideoGame/SonicAdventure'' and onward), all of which are heard so often that they received MemeticMutation.



** Even though the exact line in question wasn't delivered by the boss, ''VideoGame/ShadowTheHedgehog'' features a rare example where the in-battle banter is highly important to the plot: [[spoiler:The entire game's branching storyline is about determining what really happened to Shadow during his memory gap and whether he is still the original Shadow or a duplicate, and the various alternate endings provide contradictory revelations. During the true final boss battle, the supporting characters periodically give banter that doesn't repeat, usually updates on their current situation, but waiting long enough (longer than it usually takes to win the battle) results in Eggman revealing the truth: one of his robots saved Shadow after the events of ''VideoGame/SonicAdventure2'', and though he suffered from amnesia, Shadow survived. This is the ''only place'' where the truth is ever revealed.]]

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** Even though the exact line in question wasn't delivered by the boss, ''VideoGame/ShadowTheHedgehog'' features a rare example where the in-battle banter is highly important to the plot: [[spoiler:The entire game's branching storyline is about determining what really happened to Shadow during his memory gap and whether he is still the original Shadow or a duplicate, and the various alternate endings provide contradictory revelations. During the true final boss battle, the supporting characters periodically give banter that doesn't repeat, usually updates on their current situation, but waiting long enough (longer than it usually takes to win the battle) results in Eggman revealing the truth: one of his robots saved Shadow after the events of ''VideoGame/SonicAdventure2'', and though he suffered from amnesia, Shadow survived. This is the ''only place'' where the truth is ever revealed.]]revealed]].
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** '''[[VideoGame/SonicUnleashed YOU LITTLE!]]''' ''YOU LITTLE!''

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** '''[[VideoGame/SonicUnleashed YOU LITTLE!]]''' ''YOU LITTLE!'''''''[[VideoGame/SonicUnleashed YOU LITTLE!]]'''''
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''Tian-ding''': Come on, you ''stupid'' gorilla! [''cue boss theme'']

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''Tian-ding''': '''Tian-ding''': Come on, you ''stupid'' gorilla! [''cue boss theme'']
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** The BossBonanza of ''VideoGame/KingdomHeartsIII'' against the Organization brings back numerous iconic lines from the villains’ past boss battles, such as Xigbar’s "arm and reload", Ansem’s "submit!", and Xemnas’s "anger and hatred reign supreme". ''VideoGame/KingdomHeartsIIIReMind'' adds a few more for good fanservice like Vanitas’s "too slow".
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* ''VideoGame/{{Ubersoldier}} 2'' have you battling the ReturningBigBad, Dr. Schaeffer, who assaults you in his mini-tank in the last stage. And he delivers trash-talk bu the ''truckloads'', to the point that you'll wonder if he's going to shut the hell up.

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* ''VideoGame/{{Ubersoldier}} 2'' have you battling the ReturningBigBad, Dr. Schaeffer, who assaults you in his mini-tank in the last stage. And he delivers trash-talk bu by the ''truckloads'', to the point that you'll wonder if he's going to shut the hell up.
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* ''VideoGame/{{Ubersoldier}} 2'' have you battling the ReturningBigBad, Dr. Schaeffer, who assaults you in his mini-tank in the last stage. And he delivers trash-talk bu the ''truckloads'', to the point that you'll wonder if he's going to shut the hell up.
--> Soon you will die!\\
Only one of us is going to walk out of here, and that will be me!\\
I am the face of your death!\\
Your death is closer than you think!\\
You shouldn't have come here!\\
These are the last minutes of your life!\\
Unfortunately, you'll die too fast!\\
You're a nobody!\\
[[ArsonMurderAndJaywalking Die!]]
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corrected the page quote


->''"Well, you found me. Congratulations. Was it worth it? Because the only thing you've managed to break so far is my heart. Maybe you could settle for that and we'll just call it a day. I guess we both know that isn't going to happen. You chose this path. Now I have a surprise for you. Deploying surprise in five, four..."''

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->''"Well, you found me. Congratulations. Was it worth it? Because despite your violent behavior, the only thing you've managed to break so far is my heart. Maybe you could settle for that and we'll just call it a day. I guess we both know that isn't going to happen. You chose this path. Now I have a surprise for you. Deploying surprise in five, four..."''
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* Every single boss fight in ''VideoGame/TheLegendOfTianDing''. Then again, the titular character can be pretty cocky at times - besides being TheNicknamer who has a habit of trash-talking his opponents.
--> '''Nakamura''': Let me show you how to crack a few eggs!\\
''Tian-ding''': Come on, you ''stupid'' gorilla! [''cue boss theme'']
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* ''VideoGame/OctopathTravelerII'' has even more boss banters than the previous game, to the point that ''every'' character has one:
** When the Darkling becomes totally consumed by darkness and can only growl in pain, Ochette says that she want to end its pain as soon as possible.
** Halfway through the battle against Trousseau, his mask is destroyed, revealing a violent and broken man inside. Trousseau comments on how Castti will never understand him, Castti explains to him that life is always worth living for, and Trousseau has a VillainousBreakdown, telling Castti that he'll help her by killing her.
** Throné has this with Mother, Father and Claude. During the first one, Mother expresses pure hatred towards Throné while the latter is dedicated to killing her; when fighting Father, bother Throné and Father become unstable as Father reveals that he wants her to kill him; and while Claude keeps complimenting Throné on how powerful she is, Throné expresses disgust towards Claude.
** Professor Harvey angrily commenting on how he could never beat Osvald with his researches, when Osvald learns the One True Magic via ThePowerOfLove. Osvald on the other hand comments that Harvey has never changed for the better.
** When Roque has a breakdown in his steam tank, Partitio tells him that he always looks up to him and wants to help him see his error.
** Between the two battles against Dolcinaea, just as Agnea is about to give up as she sees the crowd cheering for Dolcinaea, she is cheered up by the people she's helped in her way, and she picks herself up and ready to perform a duet with Dolcinaea.
** Captain Kaldena shows Temenos the concept of shadow magic, tries to use the shadow magic to empower herself, only to be consumed by it.
** Mugen saying that he'll execute Hikari, calls him the shame of Ku, and also calls him a "sentimental fool" when Hikari says that he'll fight against him for his friends.
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* ''VideoGame/FinalFantasyXIV'' has many bosses that speak to the player, usually to taunt them, sometimes to encourage them. The Thunder God, one of the bosses from the final portion of the "Return to Ivalice" raid questline, is particularly famous for spending the first several minutes egging the players on.
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-->'''[[AxCrazy Zagi]]:''' I'm going to kill you, and carve your name into my blood!
-->'''[[DeadpanSnarker Yuri]]:''' Yeah... that's pretty disgusting.

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-->'''[[AxCrazy --->'''[[AxCrazy Zagi]]:''' I'm going to kill you, and carve your name into my blood!
-->'''[[DeadpanSnarker --->'''[[DeadpanSnarker Yuri]]:''' Yeah... that's pretty disgusting.



-->'''Lloyd''': How can your world be ideal when you've caused countless innocent people to suffer?\\

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-->'''Lloyd''': --->'''Lloyd''': How can your world be ideal when you've caused countless innocent people to suffer?\\



* In ''VideoGame/KidIcarusUprising'' they don't just talk throughout the boss fights, but the entire level too. In a WorldOfHam, this can be pretty entertaining -- and distracting on higher difficulties. Those that don't speak themselves result in chatter with their rulers/manipulators (Cragalanche, the Underworlder rematches, Phoenix), between Pit and Palutena (Twinbellows, Great Reaper), or even between Pit ''[[TalkingToThemself and Pit]]'' [[spoiler:namely, Heart Of Hades]].

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* In ''VideoGame/KidIcarusUprising'' ''VideoGame/KidIcarusUprising'', they don't just talk throughout the boss fights, but the entire level too. In a WorldOfHam, this can be pretty entertaining -- and distracting on higher difficulties. Those that don't speak themselves result in chatter with their rulers/manipulators (Cragalanche, the Underworlder rematches, Phoenix), between Pit and Palutena (Twinbellows, Great Reaper), or even between Pit ''[[TalkingToThemself and Pit]]'' [[spoiler:namely, Heart Of Hades]].



-->'''Wesker''': ''The human race requires judgment.''
-->'''Chris''': ''And you're going to judge us? Do you get all your ideas from comic book villains?''

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-->'''Wesker''': --->'''Wesker''': ''The human race requires judgment.''
-->'''Chris''': --->'''Chris''': ''And you're going to judge us? Do you get all your ideas from comic book villains?''
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This is a wiki, not a movie reviews blog


** The FinalBoss of ''VideoGame/KingdomHeartsII'' has some, uh, memorable banter. First, for those of you who haven't played the games: It is, among other things, the story of two boys who are close friends and, before the game started, rivals, who, after making some horrific mistakes and serious sacrifices, spend three games and the better part of two in-verse years trying to fix what went wrong, find each other, and go home, their rivalry abandoned because dammit, there are more important things than one-upping each other, and through it all, never losing trust in each other. And all that is if you don't believe they're romantically inclined towards each other. The final boss's taunts?

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** ''VideoGame/KingdomHeartsII'': The FinalBoss of ''VideoGame/KingdomHeartsII'' has some, uh, memorable a strange banter. First, for those of you who haven't played the games: It is, among other things, the story of two boys who are close friends and, before the game started, rivals, who, after making some horrific mistakes and serious sacrifices, spend three games and the better part of two in-verse years trying to fix what went wrong, find each other, and go home, their rivalry abandoned because dammit, there are more important things than one-upping each other, and through it all, never losing trust in each other. And all that is if you don't believe they're romantically inclined towards each other. The final boss's taunts?
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Bonus Boss was renamed by TRS


* Common in ''VideoGame/{{Persona 3}}'' and ''VideoGame/{{Persona 4}}'', though in the former it only appears when fighting Strega, [[spoiler:the last boss]], [[spoiler:[[BonusBoss Elizabeth]], and your teammates]] in ''The Answer''; the other bosses, being Shadows, don't speak human languages. In the latter, every plotline boss does it.

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* Common in ''VideoGame/{{Persona 3}}'' and ''VideoGame/{{Persona 4}}'', though in the former it only appears when fighting Strega, [[spoiler:the last boss]], [[spoiler:[[BonusBoss [[spoiler:[[OptionalBoss Elizabeth]], and your teammates]] in ''The Answer''; the other bosses, being Shadows, don't speak human languages. In the latter, every plotline boss does it.
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** Many bosses in ''VideoGame/DMCDevilMayCry'' will taunt you mid-battle, depending on how the fight goes. Unlike the previous four games of the classic continuity, ''[=DmC=]'' is the first game in the franchise where the in-game boss banters are also displayed in the subtitles.
** In previous entries (especially the first four games), some bosses would say one or two simple lines at best if they talked at all beyond battle cries and [[CallingYourAttacks attack cues]]. In ''Devil May Cry 5'', many bosses will taunt you mid-battle and the player characters will smack-talk them back right away. And just like in ''[=DmC=]'', the in-game boss banters are also displayed in the subtitles.

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** Many bosses in ''VideoGame/DMCDevilMayCry'' will taunt you mid-battle, depending on how the fight goes. Unlike the previous four games of the classic continuity, ''[=DmC=]'' is the first game in the franchise where the in-game boss banters are also displayed in the subtitles.
** In the previous entries (especially the first four games), classic continuity games, some bosses would say one or two simple lines at best if they talked at all beyond battle cries and [[CallingYourAttacks attack cues]]. In ''Devil May Cry 5'', many bosses will taunt you mid-battle and the player characters will smack-talk them back right away. And just like in ''[=DmC=]'', the in-game boss banters are also displayed in the subtitles.

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Crosswicking


* Nearly every boss in ''VideoGame/DevilMayCry'' does this, especially Vergil ("Don't get cocky", "You are not worthy as my opponent"). When being beaten, he stops this, instead switching to "Now I'm a little motivated!" and "You are going down!"

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* Nearly every boss in ''VideoGame/DevilMayCry'' does this, especially ''VideoGame/DevilMayCry'':
**
Vergil ("Don't get cocky", "You is chock full of it when he becomes your opponent in ''VideoGame/DevilMayCry3DantesAwakening'' and ''VideoGame/DevilMayCry5''. Apart from having lines that [[CallingYourAttacks cue some of his attacks]], a few of his banters are not also situationally played depending on the game and the circumstances.
*** Vergil in ''Devil May Cry 3'' repeatedly insults Dante, calling him "scum" who is "not
worthy as my opponent"). When of being beaten, he stops this, instead switching to "Now (his) opponent". The other lines you hear depend on how you're faring, ranging from [[LetsGetDangerous "Now, I'm a little motivated!" motivated!"]] or [[IAmNotLeftHanded "Don't get cocky."]] if you're doing well in the fight, or "Where's your motivation?" if you're performing [[YouFightLikeACow poorly]] otherwise.
*** In ''Devil May Cry 5'', he can [[DevelopersForesight comment on your attack]] at one point when he blocks you for the first time ("Foolishness... is rushing in blindly all you can do?"), he has specific lines when he successfully impales you with his katana, while some of his other lines directly addressing Dante or Nero are triggered when his health drops at certain thresholds.
** Aside from Vergil, some bosses in ''Devil May Cry 3'' also talk to Dante during their fights:
*** Apart from his grunts, Beowulf has dialogue lines when he performs his GroundPunch,
and "You when he TurnsRed. Both are going down!"simply about wanting to kill or crush Dante.
*** In between its attacks, Doppelganger can taunt you by imitating Dante's trademark brand of TrashTalk, no less.
---->'''Doppelganger:''' Come on, wimp.
*** Nevan spends the whole match seductively taunting Dante.
** In ''VideoGame/DevilMayCry4'', Agnus is talkative even during his boss fights. In the Containment Room, he constantly taunts you from behind the glass wall as you are busy dealing with his Gladius demons. As Angelo Agnus, many of his attacks are cued by specific dialogue lines. He also has situational lines which depend on you either getting caught or evading his LifeDrain grab.
** Many bosses in ''VideoGame/DMCDevilMayCry'' will taunt you mid-battle, depending on how the fight goes. Unlike the previous four games of the classic continuity, ''[=DmC=]'' is the first game in the franchise where the in-game boss banters are also displayed in the subtitles.
** In previous entries (especially the first four games), some bosses would say one or two simple lines at best if they talked at all beyond battle cries and [[CallingYourAttacks attack cues]]. In ''Devil May Cry 5'', many bosses will taunt you mid-battle and the player characters will smack-talk them back right away. And just like in ''[=DmC=]'', the in-game boss banters are also displayed in the subtitles.
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->''[[AC:"Well, you found me. Congratulations. Was it worth it? Because the only thing you've managed to break so far is my heart. Maybe you could settle for that and we'll just call it a day. I guess we both know that isn't going to happen. You chose this path. Now I have a surprise for you. Deploying surprise in five, four..."]]''

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->''[[AC:"Well, ->''"Well, you found me. Congratulations. Was it worth it? Because the only thing you've managed to break so far is my heart. Maybe you could settle for that and we'll just call it a day. I guess we both know that isn't going to happen. You chose this path. Now I have a surprise for you. Deploying surprise in five, four..."]]''"''
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Seriously, why do SO MANY examples pertaining the NMH games "and its sequel" (as in, sigular, only one) neglect that there have been more games since then?


* Most of the bosses in ''VideoGame/NoMoreHeroes'' and [[VideoGame/NoMoreHeroes2DesperateStruggle the sequel]] do this.

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* ''VideoGame/NoMoreHeroes'': Most of the bosses in ''VideoGame/NoMoreHeroes'' and [[VideoGame/NoMoreHeroes2DesperateStruggle the sequel]] do this.games chastise Travis during battle.

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* In ''VideoGame/ResidentEvil5'', every boss-fight with Wesker involves him taunting you and/or explaining his [[TheSocialDarwinist evil plan]] in great detail. Towards the end, Chris finally had enough...

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* In ''VideoGame/ResidentEvil5'', every ''Franchise/ResidentEvil'':
** ''VideoGame/ResidentEvil4'': The boss battle with Salazar is the ONLY boss battle (besides the final boss) to talk with you. And it can be used very tactically, as he only talks for 3 reasons, besides his introductory "You will suffer like Ashley did": Whenever you shoot the Verdugo, he mocks you saying things like "That tickles"; whenever he grabs with you with the tentacle; finally, he talks when he uses his OneHitKill move. Which is very useful, since you can tell when to dodge.
** ''VideoGame/ResidentEvil5'': Every
boss-fight with Wesker involves him taunting you and/or explaining his [[TheSocialDarwinist evil plan]] in great detail. Towards the end, Chris finally had enough...



* In ''VideoGame/ResidentEvil4'', the boss battle with Salazar is the ONLY boss battle (besides the final boss) to talk with you. And it can be used very tactically, as he only talks for 3 reasons, besides his introductory "You will suffer like Ashley did". 1, whenever you shoot the Verdugo, he mocks you saying things like "That tickles"; 2, whenever he grabs with you with the tentacle, and the best of all, when he uses his one hit ko move. Which is very useful, since you can tell when to dodge.

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