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* IdleAnimation: Characters will have these when they are just standing still for a while.

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* IdleAnimation: Characters By default, playable characters will have two of these when they are just standing left to stand still for a while. While the most common animation is stretching, they also tend to pull out and fiddle with items they have on their person or test out their unique ability. For example, Xinyan plays her guitar in her first idle animation. Some enemies also have idle animations.
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Jean got an alternate outfit in 2.4, not Lisa. Lisa didn't get any new outfits until 3.4.


** In Version 2.4, a new outfit style titled "Alternate" was revealed for Lisa, Rosaria, Mona, and Amber and was given out to players for free. These outfits look similar to the ones they wear by default; however, they cover up any "revealing" parts of their original attire and occasionally bring a few other cosmetic changes, such as making Amber's lengthed shorts a darker red.

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** In Version 2.4, a new outfit style titled "Alternate" was revealed for Lisa, Jean, Rosaria, Mona, and Amber and was given out to players for free. These outfits look similar to the ones they wear by default; however, they cover up any "revealing" parts of their original attire and occasionally bring a few other cosmetic changes, such as making Amber's lengthed shorts a darker red.
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No Pronunciation Guide is now a disambig. Dewicking


* NoPronunciationGuide:
** The English voice actors do not pronounce Liyue consistently, with "Lee-way" and "Lee-yu-uh" being popular choices.
** Primogems, the gacha currency, don't seem to actually exist in-universe, so there isn't a clear official pronunciation. It's probably meant to be "pry-mo-gem" since the ingame description says they're "primordial crystalline gems," but people often say "pree-mo-gem" as in, er, "[[https://www.merriam-webster.com/dictionary/primo primo]] gem."
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* LimitedWardrobe:
** Every character starts with a default outfit that they are always depicted wearing no matter how long the passage of time has been since they last spoke to the Traveler. It wasn't until the Echoing Chambers event in Version 1.6 that Jean and Barbara would lead off new unit outfit additions to the game. However, these alternate outfits get added slowly and only two at a time, meaning most playable characters won't receive their additional outfit for months or even years.
** In Version 2.4, a new outfit style titled "Alternate" was revealed for Lisa, Rosaria, Mona, and Amber and was given out to players for free. These outfits look similar to the ones they wear by default; however, they cover up any "revealing" parts of their original attire and occasionally bring a few other cosmetic changes, such as making Amber's lengthed shorts a darker red.
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* MultipleDemographicAppeal: ''Genshin'' is marketed to several platforms (mobile phones, PC, [=PS4=], [=PS5=] and an upcoming Nintendo switch port). Visually, it is designed for anime fans. Gameplay-wise, it appeals to the RPG fans, open world fans, and gacha communities all at once.

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* MultipleDemographicAppeal: ''Genshin'' is marketed to several platforms (mobile phones, PC, [=PS4=], [=PS5=] and an upcoming Nintendo switch Switch port). Visually, it is designed for anime fans. Gameplay-wise, it appeals to the RPG fans, open world fans, and gacha communities all at once.
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Wanted to update this, but I'm honestly surprised the ratio stayed the same after that many versions lol.


** Downplayed--though a far cry from the 99% female casts of most gacha games, the playable options still lean in this direction, with about two-thirds being female as of Version 1.5 (21 girls and 11 boys, not counting the selectable-gender protagonist). Playables are essentially anyone who has a Vision [[spoiler:or is an Archon]], so there's no in-universe explanation for this. None of the male playable characters in particular are children, while there are 7 female characters that are that age physically.

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** Downplayed--though a far cry from the 99% female casts of most gacha games, the playable options still lean in this direction, with about two-thirds being female as of Version 1.5 (21 3.3 (40 girls and 11 20 boys, not counting the selectable-gender protagonist). Playables are essentially anyone who has a Vision [[spoiler:or is an Archon]], so there's no in-universe explanation for this. None of the male playable characters in particular are children, while there are 7 female characters that are that age physically.
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** For the enemies, Ruin Guards can shoot a volley of six projectiles aimed at the player after marking them with a crosshair.

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** For the enemies, Ruin Guards can shoot a volley of six projectiles missiles aimed at the player after marking them with a crosshair.



** Downplayed--though a far cry from the 99% female casts of most gacha games, the playable options still lean in this direction, with about two-thirds being female as of Version 1.5 (21 girls and 11 boys, not counting the selectable-gender protagonist). Playables are essentially anyone who has a Vision [[spoiler:or is an Archon]], so there's no in-universe explanation for this. No male catalyst users have been added and none of the male playable characters are children, while there are 3 female characters that are that age physically.

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** Downplayed--though a far cry from the 99% female casts of most gacha games, the playable options still lean in this direction, with about two-thirds being female as of Version 1.5 (21 girls and 11 boys, not counting the selectable-gender protagonist). Playables are essentially anyone who has a Vision [[spoiler:or is an Archon]], so there's no in-universe explanation for this. No male catalyst users have been added and none None of the male playable characters in particular are children, while there are 3 7 female characters that are that age physically.



* InexplicablyIdenticalIndividuals: Katheryne, the woman who welcomes you to the Adventure Guilds, appears in every single region. Each "Katheryne" is supposedly a different person, much to the Traveler and Paimon’s (and the player’s) confusion. The one in Inazuma tells you that she actually uses teleport points to move between different cities, but it turns out she’s just joking… maybe.

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* InexplicablyIdenticalIndividuals: Katheryne, the woman who welcomes you to the Adventure Guilds, appears in every single region. Each "Katheryne" is supposedly a different person, much to the Traveler and Paimon’s (and the player’s) confusion. The one in Inazuma tells you that she actually uses teleport points to move between different cities, but it turns out she’s just joking… maybe. Justified in that [[spoiler: each Katheryne is revealed to be a set of robots.]]



* LighterAndSofter: Compared to ''VideoGame/HonkaiImpact3rd'', [=miHoYo=]'s previous work. While ''Honkai Impact 3rd'' is a ScienceFantasy game with a bleak tone and complex storytelling, ''Genshin Impact'' is a HighFantasy game with bright tone and easy to understand storytelling.

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* LighterAndSofter: Compared to ''VideoGame/HonkaiImpact3rd'', [=miHoYo=]'s previous work. While ''Honkai Impact 3rd'' is a ScienceFantasy game with a bleak tone and complex storytelling, ''Genshin Impact'' is a HighFantasy game with more bright tone and easy to understand storytelling.
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Updating.


** Weapon size varies depending on the build of the character wielding it. While easy to miss when comparing most characters, it's very noticeable when it comes to [[PintSizedPowerhouse Sayu]], whose claymores are visibly smaller than those used by taller characters that they could easily be mistaken as standard swords in their own right.

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** Weapon size varies depending on the build of the character wielding it. While easy to miss when comparing most characters, it's very noticeable when it comes to [[PintSizedPowerhouse Sayu]], Sayu and Dori]], whose claymores are visibly smaller than those used by taller characters that they could easily be mistaken as standard swords in their own right.
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* NegativeSpaceWedgie: The world of Teyvat seems to a magnet for these sort of things, for in almost every event, either a portal to a domain opens up, or a {{leyline}} disorder occurs, where the Traveler and their friends can partake in to win prizes. The events all imply that this has been happening for thousands of years, which is why few people make a big deal out of them.
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* InASingleBound: In addition to Xiao and Kazuha, all characters can make use of a certain object called a Spoutrock, found exclusively in the Chasm, to enhance their jumping ability, allowing them to reach super high places they previously could not.
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* KaizoTrap: In the Tenshukaku weekly boss fight, it is possible to succumb and die to the Blazing Heat environmental effect right when the boss is defeated (which would simultaneously dissipate Blazing Heat), which will automatically send you back outside to the overworld, disregarding whether or not you've collected your rewards.
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* HateSink: While the game is full of characters whose principles and actions are hotly debated, such as Raiden Shogun and Childe/Tartaglia, no one will bother to defend the heads of the Hiiragi and Kujou clans, who respectively command the Kanjou and Tenryou Comissions in Inazuma, nor the Sages of the Akademiya, ''especially'' Azar.
** In the first case, said clan heads were willing to affiliate with the Fatui to manipulate the Shogun into starting the Sakoku and Vision Hunt Decrees, which resulted in confiscation of Visions and shutting Inazuma from the outside world, and perpetrate a civil war that was tearing Inazuma from inside out, leaving its economy and society in a shambles, as the Archon Quest and a great portion of the World Quests make clear. All this to maintain their power and influence in the political game of the nation.
** Azar and the Sages of the Akademiya somehow managed to be even worse, by neglecting the existence of Nahida [[BreaktheCutie and imprisoning her for not meeting their expectations of a goddess for 500 years]]. Not only that, they conducted experiments by reaping the dreams of Sumeru's population, who was unknowingly part of this scheme for centuries, and went as far as causing a [[GroundhogDayLoop samsara]] to continuously drain information from their unwitting citizens, trapping the entire capital in an ever-repeating day that visibly started taking a toll on the health of the weakest civilians, such as Dunyarzad. All this in order to fulfill their goal of turning The Balladeer into an artificial god, both to replace Nahida for good, to have a deity they could exert control and to brag themselves about being able to create such entity. Once the Archon Quest is finally completed, even in-game characters complain that their punishment was incredibly light considering everything they have done.
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Lord British Postulate is all about a supposedly unkillable NPC being killed by players through abnormal means.


* LordBritishPostulate: The world of Teyvat is unfinished, and trying to leave the intended playable area causes Paimon to [[BorderPatrol forcibly turn you around]]. Naturally, since the forbidden zones contain templates for future regions (and sometimes plants that you can't normally reach), players have tried various methods to circumvent Paimon, with varying levels of success. One early glitch allowed you to plunge-attack sideways, making it possible to fly some distance past the border; some people have also managed to halfway-disconnect from the server and walk through it. For self-evident reasons, the devs ''really don't like it'' when it happens, fixing any boundary-breaking glitches after being discovered and even banning accounts who abuse said glitches.
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* MatrixRainingCode: Some can be seen as [[spoiler:the illusion Nahida puts Scaramouche under falls off]], emphasizing the PostCyberpunk nature of Sumeru.

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* MatrixRainingCode: Some can be seen as [[spoiler:the illusion Nahida puts Scaramouche under falls off]], emphasizing the PostCyberpunk DungeonPunk nature of Sumeru.
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We don't know if its delusional.


* MirroringFactions: The Fatui and the Abyss Order are two villainous factions that the [[PlayerCharacter Traveler]] faces in their journey across Teyvat. They differ from each other in both origins and goals to the point that [[EvilVersusEvil they oppose each other in-game and are in direct competition for control of the continent]]. The Fatui is a CorruptBureaucrat syndicate from Snezhnaya lead by the [[AnIcePerson Cryo]] [[PhysicalGod Archon]]; the Tsaritsa, whose goal is to steal every Archon's Gnosis and end their reign over Teyvat in pursuit of her delusional dream of peace, while the Abyss Order is an AntiHumanAlliance composed of monsters from the [[EldritchLocation Abyss]] and currently lead by [[spoiler:the Traveler's long lost sibling]], whose goal is to overthrow the Archons and Celestia entirely as revenge for [[spoiler:destroying their original home of Khaenri'ah]]. Despite this, both factions do overlap in many aspects, such as their desire to challenge the divine order ruling Teyvat as well as having [[WellIntentionedExtremist sympathetic motives]] behind them.

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* MirroringFactions: The Fatui and the Abyss Order are two villainous factions that the [[PlayerCharacter Traveler]] faces in their journey across Teyvat. They differ from each other in both origins and goals to the point that [[EvilVersusEvil they oppose each other in-game and are in direct competition for control of the continent]]. The Fatui is a CorruptBureaucrat syndicate from Snezhnaya lead by the [[AnIcePerson Cryo]] [[PhysicalGod Archon]]; the Tsaritsa, whose goal is to steal every Archon's Gnosis and end their reign over Teyvat in pursuit of her delusional dream of peace, while the Abyss Order is an AntiHumanAlliance composed of monsters from the [[EldritchLocation Abyss]] and currently lead by [[spoiler:the Traveler's long lost sibling]], whose goal is to overthrow the Archons and Celestia entirely as revenge for [[spoiler:destroying their original home of Khaenri'ah]]. Despite this, both factions do overlap in many aspects, such as their desire to challenge the divine order ruling Teyvat as well as having [[WellIntentionedExtremist sympathetic motives]] behind them.
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* HenotheisticSociety: The Archons are seven minor deities that ascended to the status of Gods collectively known as "[[StockGods The Seven]]" of Teyvat. In this world, there are seven nations that are patronized for every Archon that also [[ElementalEmbodiment represents one of the seven elements]] in this world. Until now, three of the seven nations have been visited (Mondstadt, Liyue and Inazuma) are patronized by the [[BlowYouAway Anemo]] Archon Barbatos, [[DishingOutDirt Geo]] Archon Morax, and [[ShockAndAwe Electro]] Archon [[spoiler:[[BodyDouble Beelzebul]]]] [[spoiler:(all of which are {{playable character}}s as Venti, Zhongli, and Raiden Shogun)]] respectively.

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* HenotheisticSociety: The Archons are seven minor deities that ascended to the status of Gods collectively known as "[[StockGods The Seven]]" of Teyvat. In this world, there are seven nations that are patronized for every Archon that also [[ElementalEmbodiment represents one of the seven elements]] in this world. Until now, three As of the 3.0 patch ycle, four of the seven nations have been visited (Mondstadt, Liyue Inazuma, and Inazuma) Sumeru) are patronized by the [[BlowYouAway Anemo]] Archon Barbatos, [[DishingOutDirt Geo]] Archon Morax, and [[ShockAndAwe Electro]] Archon [[spoiler:[[BodyDouble Beelzebul]]]] Beelzebul]]]], and Dendro Archon Buer [[spoiler:(all of which are {{playable character}}s as Venti, Zhongli, and the Raiden Shogun)]] Shogun, and Nahida)]] respectively.
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TRS has turned Gainaxing into a definition only page. Removing examples.


* JigglePhysics: The game's physics engine is very robust, as seen in how well hair, capes, coats, etc. flow with the player's movements. Naturally, this also applies to the more well-endowed female characters [[{{Gainaxing}} exactly how you'd expect;]] running, jumping, and even simply turning around or idling causes their breasts to noticeably shake.

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* JigglePhysics: The game's physics engine is very robust, as seen in how well hair, capes, coats, etc. flow with the player's movements. Naturally, this also applies to the more well-endowed female characters [[{{Gainaxing}} exactly how you'd expect;]] expect; running, jumping, and even simply turning around or idling causes their breasts to noticeably shake.
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* HumansAreSpecial: One of the {{Central Theme}}s of the main story, most evident in Liyue and Inazuma chapter. The questions Dainsleif asks when he meets you for the first time pertain to this topic, and his character quote says that humans have their humanity, and they will defy the heavens with power from beyond. This isn't always a good thing however, as it could easily lead to hubris, and is implied to be the reason Celestia razed Khaenri'ah to the ground.
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** Mona and Ayaka have an Alternate Sprint, which turns them into a fast-moving cloud of their respective element while sprinting. Unlike regular sprint, one cannot Alternate Sprint off edges. This makes these characters able to cheese "invisible platform" puzzles in Sumeru's desertby using Alternate Sprint to detect the edges of the invisible platforms.


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** When activating a Clusterleaf of Cultivation for the first time, the camera will automatically rotate towards the Four-Leaf Sigils generated.
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* IJustWantToBeNormal: Some of the actual Vision holders don't put their Visions in high regard. Lisa fears the possible truth behind the Vision's power, Keqing outright hates being given a Vision, and Jiangxue (an NPC near Wangshu Inn) swears to not use his Vision anymore after a disaster in the past, among other cases.
* IJustWantToBeSpecial: From the words of some [=NPCs=] to the various texts written by people, normal people wish they can get a Vision, either to raise their position in life or to help them with their work.

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* IJustWantToBeNormal: Some of the actual Vision holders don't put their Visions in high regard. Lisa fears the possible truth behind the Vision's power, Keqing [[{{Naytheist}} Keqing]] outright hates being given a Vision, and Jiangxue (an NPC near Wangshu Inn) swears to not use his Vision anymore after a disaster in the past, among other cases.
* IJustWantToBeSpecial: From the words of some [=NPCs=] to the various texts written by people, normal people wish they can get a Vision, either to raise their position in life or to help them with their work. A recurring theme in the game is just how arbitrary it is how some people get Visions while others with equal or greater ambitions do not, and the extreme lengths some non-Vision holders like [[spoiler:Teppei]] and [[spoiler:Zhiqiong]] can go in the pursuit of fulfilling their ambitions.
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*MatrixRainingCode: Some can be seen as [[spoiler:the illusion Nahida puts Scaramouche under falls off]], emphasizing the PostCyberpunk nature of Sumeru.
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* NewMediaAreEvil: The Akasha Terminal in Sumeru is considered the ultimate creation of Greater Lord Rukkhadevaata, which grants anyone who wears it an entire library's worth of knowledge on voice command. [[spoiler:The people of Sumeru have also become so reliant on it that most of its citizens have been robbed of their curiosity and independant thought, as almost anything they want to know about, they can look up almost instantly. Additionally, the Sages are able to control public thought and what information the population has access to by being selective about what Knowledge Capsules are uploaded into it, allowing them to easily keep them under control due to the widespread belieef that anything that the Akasha says ''must'' be true. Once Nahida takes back control of the nation at the end of the Archon Quest, she decides to shut down the Akasha for good, since she thinks humanity needs their natural curiositiy to be slated in order to make progress.]]

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* NewMediaAreEvil: The Akasha Terminal in Sumeru is considered the ultimate creation of Greater Lord Rukkhadevaata, which grants anyone who wears it an entire library's worth of knowledge on voice command. [[spoiler:The people of Sumeru have also become so reliant on it that most of its citizens have been robbed of their curiosity and independant thought, as almost anything they want to know about, they can look up almost instantly. Additionally, the Sages are able to control public thought and what information the population has access to by being selective about what Knowledge Capsules are uploaded into it, allowing them to easily keep them under control due to the widespread belieef belief that anything that the Akasha says ''must'' be true. Once Nahida takes back control of the nation at the end of the Archon Quest, she decides to shut down the Akasha for good, since she thinks humanity needs their natural curiositiy to be slated in order to make progress.]]
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* NewMediaAreEvil: The Akasha Terminal in Sumeru is considered the ultimate creation of Greater Lord Rukkhadevaata, which grants anyone who wears it an entire library's worth of knowledge on voice command. [[spoiler:The people of Sumeru have also become so reliant on it that most of its citizens have been robbed of their curiosity and independant thought, as almost anything they want to know about, they can look up almost instantly. Additionally, the Sages are able to control public thought and what information the population has access to by being selective about what Knowledge Capsules are uploaded into it, allowing them to easily keep them under control due to the widespread belieef that anything that the Akasha says ''must'' be true. Once Nahida takes back control of the nation at the end of the Archon Quest, she decides to shut down the Akasha for good, since she thinks humanity needs their natural curiositiy to be slated in order to make progress.]]
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* MoneyIsExperiencePoints: Mora is used for almost everything from buying items at shops to leveling up weapons, artifacts and characters. In the case of the latter, levelling up characters and equipment requires mora, drops from enemies and bosses, and regional items along with exp items.
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* InstantExpert: Knowledge Capsules / Canned Knowledges from Sumeru allows knowledge to be downloaded through Akasha Terminals directly to the mind. It does come with its own risks, but it allows anyone to instantly assemble a large group of experts for any project.
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* NotSoExtinct: In Xiangling's story quest, you can find an ancient species of boar, encased in ice, near where the Cryo Regisvine is fought in the quest's special domain, and the Traveler and Xiangling take its meat to Springvale. Draff notes that said boar might've been the last of its kind and thus its meat would be very pricey. But later on, after the Dragonspine update, you can find more of those boars being encased in ice on said mountain. You can even find their KingMook version, the Great Snowboar King, which will drop a lot of Chilled Meat when you beat it and respawn once every day.

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* NotSoExtinct: In Xiangling's story quest, you can find an ancient species of boar, encased in ice, near where the Cryo Regisvine is fought in the quest's special domain, and the Traveler and Xiangling take its meat to Springvale. Draff notes that said boar might've been the last of its kind and thus its meat would be very pricey. But later on, after the Dragonspine update, you can find more of those boars being encased in ice on said mountain. You can even find their KingMook version, the Great Snowboar King, which will drop a lot of Chilled Meat when you beat it and respawn once every day. This initially went unremarked, but it became a plot point during the Of Ballads and Brews event, where the premise of the Autumn Crisis minigame was that a researcher from Sumeru had tasked you with capturing Snowboars so they can report to the Akademiya that the species is not extinct as was previously thought.

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Added an example of a Jack Bauer Interrogation from the latest Archon Quest


* JackBauerInterrogationTechnique: In both of their character quests, Lisa and Diluc use their elemental abilities to interrogate some Abyss Mages after fighting them. The poor enemies usually have their butts zapped or burned until they give up. In Diluc's case, the Traveler also participates by convincing Diluc to use his powers even more.

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* JackBauerInterrogationTechnique: JackBauerInterrogationTechnique:
**
In both of their character quests, Lisa and Diluc use their elemental abilities to interrogate some Abyss Mages after fighting them. The poor enemies usually have their butts zapped or burned until they give up. In Diluc's case, the Traveler also participates by convincing Diluc to use his powers even more.more.
** In Sumeru's fourth Archon Quest, Chapter III Act IV: "King Deshret and the Three Magi", two rebels affiliated with the radical [[TheFundamentalist Ayn Al-Ahmar]] faction of Eremites dedicated to the resurrection of the Scarlet King are captured by Dehya and the Traveler, and taken back to Aaru Village for questioning as to the whereabouts of kidnapped Village Keepers. The two {{Desert Bandits}} are reticent to give up any information on Ayn Al-Ahmar or their plans for the [[GoMadFromTheRevelation Village Keepers]], so the Guardian of Aaru Village (Candace) and the General Mahamatra (Cyno) decide that the urgent need to rescue the innocent Village Keepers from [[spoiler:possibly becoming [[HumanSacrifice human sacrifices]]]] or succumbing to the [[ThirstyDesert harsh conditions of Sumeru's western deserts]] outweighs any other considerations. However, it is not known if Candace and Cyno use their elemental powers much as Lisa and Diluc did in the aforementioned example, or if they resorted to {{Good Old Fisticuffs}} to beat the vital information out of the extremist malefactors.
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* {{Namedar}}: After Il Dottore is revealed to be [[spoiler: the Second]] of the Fatui Harbingers in the BossSubtitles, the characters recognize this immediately without needing to be told.

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[[VideoGame/GenshinImpact Main Page]] | GenshinImpact/TropesAToD | GenshinImpact/TropesEToG | '''Tropes H To N''' | GenshinImpact/TropesOToS
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[[VideoGame/GenshinImpact Main Page]] | GenshinImpact/TropesAToD | GenshinImpact/TropesEToG | '''Tropes H To N''' | GenshinImpact/TropesOToS
GenshinImpact/TropesOToS | GenshinImpact/TropesSToZGenshinImpact/TropesTToZ
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[[VideoGame/GenshinImpact Main Page]] | GenshinImpact/TropesAToD | GenshinImpact/TropesEToG | '''Tropes H To N''' | GenshinImpact/TropesOToS
| GenshinImpact/TropesSToZ
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[[folder:H]]
* HardLight: Due to the massive scale of ''Genshin Impact'', the topic of hard light is best broken down by the noting the different ways the principal nations of Teyvat (and their special regions) use it.
** Mondstadt: Hard light isn't particularly common in the {{Green Hill Zone}} nation of Mondstadt, but it is curiously found in the dilapidated ruins that make up the lair of [[DiscOneFinalBoss Stormterror]].
** Liyue: Hard light is used in the Domains of the [[OurGodsAreDifferent Adepti]] to bridge floating islands, and can be activated or deactivated by switches scattered throughout that control the rotation of these floating islands allowing the Traveler to navigate the Domains and accomplish the challenges set forth by the various Adepti.
** Enkanomiya: Hard light forms barriers called the Shield-Lights of Tokoyo, which are dispelled or formed when the Traveler alters the underground realm's [[EndlessDaytime day]] and [[TheNightThatNeverEnds night]] cycle using the [[ThePowerOfTheSun Dainichi Mikoshi]]. Hard light also forms bridges between the islands which make up the [[spoiler:haunted]] {{Advanced Ancient Acropolis}} located far underneath Inazuma's Watatsumi Island.
** Sumeru: In Sumeru's far western desert region, there is a vast underground network linking various [[AncientEgypt temples and pyramids]] that date back to the reign of the ancient King Deshret (aka [[IHaveManyNames The Scarlet King or Al-Ahmar]]), a rival god of wisdom who [[spoiler:once collaborated with]] the previous [[GreenThumb Dendro Archon]] to [[spoiler:save Sumeru (and possibly all of Teyvat) from an outbreak of {{The Corruption}} brought on by unlocking the secrets of [[ThereAreThingsManWasnotMeantToKnow forbidden Divine Knowledge]].]] Throughout King Deshret's ruins there exist numerous hard light structures forming mazes, with floors and walls forming as the Traveler walks up to them, along with massive obelisks and plinths activated by glowing spiky {{Power Source}} orbs (made of hard light, naturally) that are set alight with {{Tron Lines}} thanks to King Deshret's {{Sufficiently Advanced Bamboo Technology}}.
** Celestia: The very beginning of the game has the twins [[PlayerCharacter Aether and Lumine]] flying through a {{Fluffy Cloud Heaven}} when they're ambushed and detained by the [[LightIsNotGood Unknown God]], who uses [[RedAndBlackAndEvilAllOver red and black hard light cubes]] to detain the duo and [[AndYourLittleDogToo kidnap the chosen Traveler's sibling]] kick-starting the whole adventure as a {{Roaring Rampage of Rescue}}.
* HardModePerks: The more difficult the content is, the better the rewards are given out. This is more straightforward in the Domains as shown in their drop tables. As your World Level increases, enemies and Ley Line Blossoms in the open world drop rarer materials and more money for upgrading your characters even further. This also allows your newly-acquired characters to catch up faster through ascensions.
* HailfirePeaks: Sumeru is home to both [[JungleJapes lush tropical jungles]] and [[ShiftingSandLand arid deserts]].
* HarmlessFreezing: A consequence of getting hit by a cold-magic attack (Cryo) while inflicted with the Wet effect (either from water, rain, or Hydro attacks); you can break out unscathed by [[SmashingSurvival mashing a button]], or slightly-scathed by getting hit with a smashing attack. In one sidequest, you accidentally [[HumanPopsicle thaw out a man who was frozen 300 years ago]], and is none the worse for wear.
* HealItWithWater: The Hydro element is commonly associated with healing.
** From the playable characters, Barbara and Kokomi are Hydro-elemental whose skillset primarily focuses on healing the team. Xingqiu is an offensive support who can also heal on the side.
** Among the [[UndergroundMonkey elemental variants of certain enemy types]], the Hydro Samachurls and Hydro Gunner Legionnaires can [[CombatMedic heal their allies while also having offensive moves]]. They are usually prime targets [[ShootTheMedicFirst that are taken out first]] during a fight.
** The Hydro Mimic Boars spawned by the Oceanid have RegeneratingHealth thanks to the constant rain in the arena. The other world bosses are not water-themed and cannot restore health.
** The Hydro Hypostasis world boss main gimmick is healing itself mid-battle, and you have to interrupt it.
** {{Zig Zagg|ing Trope}}ed by Hydro's Elemental Resonance. Up until 3.0, having at least two Hydro characters on your team increased all healing effects by 30%. Now it buffs max HP instead, which also has an effect on healing as healing is typically based on a character's max HP, but [[CombatMedic it also buffs some character's damage]], makes many character's [[BarrierWarrior shields]] stronger, and obviously makes characters more tanky.
* HealerSignsOnEarly: Zig-Zagged. The first available [=F2P=] healer is Noelle, whose Breastplate skill has a 50% chance of healing, but only if you do the Beginners' Wish gacha (you're given some "Acquaint Fates" freely before the Wish is unlocked), which becomes available after clearing the first act of the Prologue and at Adventure Rank 5. The next available and first fully dedicated [=F2P=] healer is Barbara, who was given out for free on Version 1.0 after reaching Adventure Rank 20 (approximately near the end of, or after completing the Prologue chapter), which can take about 30 hours. Players who signed in from Version 1.1 onwards need to take longer and complete the whole prologue chapter to acquire her.
* HealingCheckpoint: Statues of the Seven can restore your party's HP, though it's limited by a slowly-replenishing health reserve.
* HenotheisticSociety: The Archons are seven minor deities that ascended to the status of Gods collectively known as "[[StockGods The Seven]]" of Teyvat. In this world, there are seven nations that are patronized for every Archon that also [[ElementalEmbodiment represents one of the seven elements]] in this world. Until now, three of the seven nations have been visited (Mondstadt, Liyue and Inazuma) are patronized by the [[BlowYouAway Anemo]] Archon Barbatos, [[DishingOutDirt Geo]] Archon Morax, and [[ShockAndAwe Electro]] Archon [[spoiler:[[BodyDouble Beelzebul]]]] [[spoiler:(all of which are {{playable character}}s as Venti, Zhongli, and Raiden Shogun)]] respectively.
** Archons aren't the only gods as there are gods who didn't get the title or role as Archon, although most of them are now dead. Some of the dead gods are still worshiped in the present day such as Havria by some people in Liyue, Orobaxi in Watatsumi Island, and [[spoiler:Rukkhadevata, Kusanali's predecessor as Dendro Archon, in Sumeru]].
* HiddenElfVillage: Vanarana, on the northern reaches of eastern Sumeru, is home to the Anarana, a race of diminutive, plant-like beings who largely retreated from the waking world following the Calamity five hundred years ago, and now largely appear in the dreams of Teyvatians, with only a handful still roaming the outside world.
* HijackedByGanon: PlayedWith in Chapter 2. [[spoiler: Beelzebul serves as the primary antagonist throughout the whole chapter, but it revealed that [[NebulousEvilOrganization the Fatui]] manipulated her into enacting the Vision Hunt Decree, in collusion with corrupt elements within the Tri-Commission, so that they could exploit the conflict to manufacture and sell Delusions.]]
* HintSystem: Aside from providing lore, FlavorText and backstories, the loading screens may occasionally show gameplay tips as well.
* HistoryRepeats: A subtle but recurring theme in the game is current events mirroring those of the past. For example:
** The nation of Khaenri'ah lashed out against the gods long ago and was razed to the ground for it. 500 years later, the nation of Snezhnaya, lead by the Fatui under the Tsaritsa, is similarly gathering strength so they can launch their own rebellion against Celestia.
** Ei's Story Quests reveal that [[spoiler: her sister Makoto was actually the first Electro Archon and ruler of Inazuma, while Ei stuck to the shadows and fought various conflicts on her behalf, with only a few people knowing the Raiden Shogun had a twin. By the end of her second Story Quest, Ei has come to better understand her sister's view of Transience and how that relates to Eternity, and has become more directly involved in ruling Inazuma, while the Raiden Shogun puppet has become Ei's shadow, even directly stating how she will play the role for Ei that Ei once played for Makoto, with only a handful of people knowing of the puppet's existence.]]
** A more minor example, but during the Perilous Trail questline of the second Interlude, the characters present (Yelan, Yanfei, Itto, and Shinobu) serve as counterparts to the four fallen Yakshas (Bonanus, Indarius, Menogias, and Bosacius, respectively) thanks to their Visions. And if the Traveler as Anemo equipped, then they serve as a counterpart to Xiao, while the Geo Traveler becomes one to Morax, the King of Geo the Yakshas answer directly to, furthering the parallels. Fittingly enough, Itto and Yelan nearly come to blows at the start of the quest, similar to how their Yakshas counterparts died fighting each other.
* HitTheGroundHarder: Jumped off a cliff and into free fall? Just use your Plunge Attack! Downplayed in that you'll still take up to 40% damage from the really high drops, but it's still better than taking fatal fall damage. Taken to extremes with Xiao, who takes ''no'' damage from plunging attacks whatsoever.
* HomingProjectile: Quite a handful of attacks behave as such. However, they their lose their tracking effect if the target is too far away.
** On the player's side, some projectile-based catalyst users[[note]]Ningguang, Yanfei, Kokomi[[/note]] have their attacks seek the enemy.
** For the enemies, Ruin Guards can shoot a volley of six projectiles aimed at the player after marking them with a crosshair.
** Triggering Hyperbloom[[note]]Hitting a Dendro Core (made by Hydro and Dendro) with Electro[[/note]] generates a homing projectile that deals Dendro damage on hit.
* HongKongDub: Happens quite frequently in the English voiceovers; sometimes you hear voices that go for much longer than the mouth flaps move in cutscenes.
* HotBlooded: One thing common among the users of Pyro Visions is that they tend to be passionate in one way or another. Diluc may seem to be an exception with his cold demeanor, but the manga shows that back when he was younger, he too was a spirited and passionate young knight.
* HumanPopsicle: In Xianling's first story quest, a hunter named Olaf is found shivering in cold after being attacked by a Cryo Regisvine. He turned out to had been frozen for 300 years, and is Draff's ancestor.
* HumbleHero: The playable Traveler is usually given the option to be in dialogue. This also extends to the first four Archons to become relevant. Barbatos and Rex Lapis are benevolent and hide among their citizenry unknown with secret identities, while Baal[[note]][[spoiler:[[AngstySurvivingTwin actually Beelzebul]]]][[/note]] and the Tsaritsa are antagonists who are the rulers of their nations with their Archon identities fully public.
* HumongousMecha: In Sumeru, there is a wreck of a truly colossal Ruin Guard (estimated to be ~300 meters tall) half-buried in the Devantaka Mountain. It gives a hint to the [[spoiler:enormous technological power of Khaenri'ah at their peak, and the sheer scale of the war they waged against Celestia.]]
* HyperactiveMetabolism: Scavenged food and cooked dishes can provide buffs, revives, and health. Your characters can eat anything instantly--even if they're currently dead and need to eat it to resurrect--but there ''is'' a limit to how many meals they can consume in a short span of time (and there's an additional cooldown limit for stamina-replenishing and reviving foods), forcing you to use healing skills in some circumstances.
[[/folder]]
[[folder:I]]
* IdleAnimation: Characters will have these when they are just standing still for a while.
* IdleGame:
** Expeditions allow you to send a character away for up to 20 real-time hours to [[ResourceGatheringMission retrieve some items]], especially crystal chunks (a relatively rare item needed in large quantities to craft weapons and high-level enhancement ore). Certain characters have passive skills that can cut the time needed for expeditions depending on the region by some percentage. Originally, characters who are sent in the expeditions couldn't be put in the party, but Version 1.1 removed this limitation.
** The Serenitea Pot has a setup similar to an incremental game. Realm Currency is gotten at a fixed rate per hour, which can then be spent to get blueprints for furniture, or items to speed up furniture creation. Each piece of furniture put down then increases the rate of getting Realm Currency, and each new piece of furniture made increases your Trust Rank, which then lets you store more Realm Currency at a time and make more furniture at once. Near the end of Trust Rank progression, you unlock the option to exchange Realm Currency for goods useful outside the Serenita Pot like Mora and EXP Materials.
* IJustWantToBeNormal: Some of the actual Vision holders don't put their Visions in high regard. Lisa fears the possible truth behind the Vision's power, Keqing outright hates being given a Vision, and Jiangxue (an NPC near Wangshu Inn) swears to not use his Vision anymore after a disaster in the past, among other cases.
* IJustWantToBeSpecial: From the words of some [=NPCs=] to the various texts written by people, normal people wish they can get a Vision, either to raise their position in life or to help them with their work.
* IKnowWhatYouFear: In "Perilous Trail", while searching for Xiao, the Traveler and company encounter a door that can read their innermost fears whenever one of them activates the switch to open it, putting that person's fears on full display for others to see. Itto fears the FantasticRacism that he endured as an Oni in the past, Shinobu fears confronting her mother over abandoning her future prospect of becoming a {{Miko}}, Yanfei fears a domestic dispute between clients because it's one of the few cases she has difficulty dealing with, and the Traveler fears [[spoiler:the Abyss because they know it was what corrupted their sibling to join the Abyss Order]]. Yelan, [[HeKnowsTooMuch knowing that the door could expose confidential information about the Liyue Qixing if she opens it]], refuses to participate for this reason and gives a veiled death threat to everyone that she'll have no choice but to kill them if they find out via the door.
* IllegalReligion: In Sumeru the worship of Lesser Lord Kusanali is actively suppressed by the Akademiya due to her being seen as a SketchySuccessor to Greater Lord Rukkhadevata. Most notably the Sabzeruz Festival, a celebration of Kusanali's birthday, is declared prohibited. [[spoiler:For her part, Nahida is willing to accept the Akademiya taking charge of the nation but their schemes in attempting to trapping the populace of Sumeru City in a LotusEaterMachine caused her to try and take steps to stop them]].
* ImmortalApathy: The Raiden Shogun's ideal is eternity. She has a difficult time understanding why the ambitions of mortals are valuable, partly because she sees them as minor in the grand scheme of things, but also because she is afraid of change. This is why she enacts the Vision Hunt Decree. [[spoiler: Being defeated by mortals and getting to see for herself what the world is like in the present changes her mind, as she realizes mortal wishes are more meaningful than she thought.]]
* ImprobablyFemaleCast:
** Downplayed--though a far cry from the 99% female casts of most gacha games, the playable options still lean in this direction, with about two-thirds being female as of Version 1.5 (21 girls and 11 boys, not counting the selectable-gender protagonist). Playables are essentially anyone who has a Vision [[spoiler:or is an Archon]], so there's no in-universe explanation for this. No male catalyst users have been added and none of the male playable characters are children, while there are 3 female characters that are that age physically.
** Played straighter as of 2.0 onwards. In 1.0-1.6 a slim majority of 5-star promotional characters were male, with 6 male characters vs. 4 female characters, meaning that men made up a significant chunk of the advertising. Out of the 8 playable characters that were revealed to be a part of Inazuma's Archon Quest on July 9th, 2021, 2 are male.
** Of the Seven Archons, only two are male, rather than a slightly more even 4-3 gender split.
* ImprovisedWeapon: The description of the Fillet Blade sword hints that it's actually just a sharp long-bladed knife used to make fish fillets.
* InexplicableTreasureChests: Found all over the place, sitting out in the open or only manifesting after completing some sort of challenge. Some also have a magic shield, and [[KillEnemiesToOpen can only be opened after killing the monsters]] guarding them. Special shielded shrines house chests with particularly rare items, requiring a key from a raid-type mission to get inside. Who sets up all these chests is anyone's guess.
* InexplicablyIdenticalIndividuals: Katheryne, the woman who welcomes you to the Adventure Guilds, appears in every single region. Each "Katheryne" is supposedly a different person, much to the Traveler and Paimon’s (and the player’s) confusion. The one in Inazuma tells you that she actually uses teleport points to move between different cities, but it turns out she’s just joking… maybe.
* InfinityMinusOneSword: 4-star weapons are generally not as strong as 5-star weapons, but they are perfectly usable, drastically easier to obtain, and in many cases are preferred over 5-star weapons on certain characters. Among 4-star weapons, "The Catch" is especially notable for being an Infinity Minus One Sword, as it is particularly disproportionately powerful for how easy it is to obtain; you don't have to go through the RNG of [[LootBoxes Wishes]] to obtain and refine it at all, you just need to fish a lot, and it is much stronger comparatively than forgable weapons.
* InfinityPlusOneSword: Most every 5-star weapon is this. Unfortunately, they tend to cost a ''lot'' of Primogems to obtain, as much as or sometimes even more than the playable characters which are the main draw of the game, so players not interested in min-maxing a few characters they ''really'' like often make do with 4-star weapons.
* InformedEquipment: Artifacts don't show up on a character's person when you have them equipped.
* InGameNovel: The library in the Knights' headquarters contains a number of stories told throughout several volumes. Other books can be collected throughout the world as well. Many don't have anything to do with the plot and are just there for lore and entertainment purposes.
* InstrumentOfMurder:
** The Flute is a sword with holes on its handle and blade, giving it the ability to produce flute-like sounds when wielded by those with skill. Sadly, the sword [[SubvertedTrope lost its ability]] to "sing" when it was buried and unearthed. Similarly, The Bell claymore and The Stringless bow used to be musical instruments as well.
** Xinyan's skill whacks nearby enemies with a guitar (pulled from {{Hammerspace}} since her normal weapon is a claymore).
* AnInteriorDesignerIsYou: Version 1.5 added the Serenitea Pot, a PocketDimension that acts as housing to the player character. Essentially a step up version of ''[=HI3's=]'' Dorms, not only does the Serenitea Pot have a rather expansive mansion that can be decorated with many craftable furniture, but also an outdoors area that can be furnished with buildings, allowing players to, over time, effectively craft themselves a personalized village to walk around in.
* InternalReveal: As of Chapter I, Act IV: The Traveler now knows [[spoiler: that their twin is leading the Abyss Order]].
* InUniverseGameClock: There's a day-and-night cycle that's determined by an in-game clock separate from the server clock. It affects how certain quests can only be accessed during their specified time ranges (For example, a StealthBasedMission in Prologue Act 2 is only available during nighttime).
* InvisibleWall: In a sort of an overlap between this trope and BorderPatrol, if you approach the unreleased regions of the map, your vision darkens and gains a threatening red tint; if you keep going anyway, Paimon forces you to turn around, saying only "Let's explore the area in front of us later." {{Lampshaded}} in Venti's story quest where the Traveler finds out that Timmie's "imaginary friend" is a Ruin Guard of all things and you can urge Paimon to "say her favourite line", after which you turn away.
* InvulnerableAttack: Characters with lengthy and cinematic elemental burst animations (such as Diluc) can take advantage of their burst's invincibility frames since they don't take damage, aren't knocked back by enemy attacks, and are immune to elemental reactions during the entire animation sequence.
* ItAlwaysRainsAtFunerals: In the comic, there was a torrential rain shortly after [[spoiler:Diluc's father, Crepus Ragnvindr died]].
* ItemCrafting: There are four systems related to this trope; Forging (creating weapon enhancement materials and 4★ weapons), [[CookingMechanics Cooking]] (making dishes), Alchemy (creating potions and other character progression materials), and Processing (creating Cooking ingredients from raw materials).
* ItemFarming: [[ItemCrafting Crafting weapons]] (especially high-level ones), ascending characters and weapons, and leveling the characters' skills will require you to have certain materials; many of them are either looted in the wild, taken from enemies, or acquired as prizes from domains (dungeons). In particular, the game suggests certain places have abundance of certain materials, if you check the materials' description, so that you know where to look. Expeditions also allow for passive item farming to obtain common ores and ingredients to cut down on exploration diversions for meals and forging.
* ItsAllUpstairsFromHere: Stormterror's Lair. A main story quest in Prologue Act 3 requires you to skirt around the barrier and climb up the ruins in order to reach the objective on the highest floor.
* ItWillNeverCatchOn: A running gag during the "Shadows Amidst Snowstorms" event is Paimon asking Alchemists if they could make a gadget that could turn fruits into juice (IE, a juicer), only to be told that such a thing is either ridiculous or beyond their capabilities.
* IWillFindYou: At the start of the game, the player character is separated from their sibling, and the principal story arc through the game's prologue and all of chapter one is to find them. [[spoiler: The end of chapter one has them finally finding their sibling, only to discover that they '''don't''' want to be reunited (yet), and are working with (and possibly leading) the antagonistic Abyss faction. The story arc then changes from finding their sibling to understanding their motives.]]
[[/folder]]
[[folder:J]]
* JackBauerInterrogationTechnique: In both of their character quests, Lisa and Diluc use their elemental abilities to interrogate some Abyss Mages after fighting them. The poor enemies usually have their butts zapped or burned until they give up. In Diluc's case, the Traveler also participates by convincing Diluc to use his powers even more.
* JigglePhysics: The game's physics engine is very robust, as seen in how well hair, capes, coats, etc. flow with the player's movements. Naturally, this also applies to the more well-endowed female characters [[{{Gainaxing}} exactly how you'd expect;]] running, jumping, and even simply turning around or idling causes their breasts to noticeably shake.
[[/folder]]
[[folder:K]]
* KarmicButtMonkey: Childe is tasked with [[spoiler:stealing Rex Lapis' gnosis]]. To accomplish this, [[spoiler:he deceives the Traveler to lead him to it, but when that doesn't pan out, he summons [[EldritchAbomination Osial]] to threaten Liyue and draw Rex Lapis out]]. Outside of that, he's an AxeCrazy BloodKnight with a massive bodycount. He's later not pleased to find out [[spoiler:La Signora and [[GodInHumanForm Zhongli]] had already negotiated for the gnosis and Childe was only an unwitting pawn used to test Liyue, who was was never meant to succeed]]. On top of that, [[spoiler:due to unleashing Osial, [[ZeroPercentApprovalRating his reputation in Liyue is ruined]]]].
* KillEnemiesToOpen:
** There are treasure chests surrounded by seals and can only be opened after the nearby enemies are defeated.
** Inside dungeons or Temples, the doors may only open if the surrounding enemies are killed. They may also require killing such enemies in a certain manner (as part of a tutorial), or using a specific character to deal with them (such as sniping enemies out of platforms).
* KleptomaniacHero: Following the open-world RPG tradition, you can steal crops, ore, and other supplies right in front of people, and they never bat an eye. Some sidequests end in you claiming a treasure that clearly belongs to someone else; sometimes the owner tells you to take it, but not always.
[[/folder]]
[[folder:L]]
* LagCancel:
** Elemental Skills can be immediately chained during combos, a useful animation cancelling trick for those with long recovery animations, such as the final hit of Diluc's normal attack combo being cancelled into Searing Onslaught.
** Pressing the Sprint button can skip recovery animations if timed properly. Offensively, this allows you to reset combos manually. Defensively, this can come in handy when you want to avoid getting stun-locked by certain enemies like the Pyro Whopperflowers.
** It's possible to skip attack animations entirely by jumping or moving, allowing you to execute or spam attacks faster than usual. For example, [[https://www.reddit.com/r/Genshin_Impact/comments/jeqay0/klees_attack_speed_animation_cancel/ this Redditor]] [[https://imgur.com/a/X4w6cXT demonstrates both]] cancelling techniques using Klee. The recovery animations of Plunge Attacks can also be cancelled by jumping as soon as you hit the ground, although this trick is more noticeable on Xiao because he can spam them during his [[SuperMode Elemental Burst]].
** For bow users, quickly entering then exiting Aim Mode cancels animations and resets combos. Unlike the sprint cancel method, this is faster and doesn't consume stamina, as [[https://www.youtube.com/watch?v=NBHLs4P6NcQ demonstrated in this video using Fischl]].
* LandOfOneCity: [[DownplayedTrope Downplayed]]. The Nations shown so far only have one ''major'' city each. However, they also have smaller settlments or villages in their respective region, such as Springvale in Mondstadt, Qingce Village in Liyue, Ritou and Bourou Village in Inazuma, and Ghandarva Ville and Port Ormos in Sumeru.
* LeaningOnTheFourthWall:
** During Venti's story quest, when you discover that Little Timmie's "imaginary friend" is a ''ruin guard'', Paimon is terrified, so the Traveler tells her to say her "favorite line" about "exploring the area ahead of us later." (What she says when you get too close to the [[InvisibleWall unreleased parts of Teyvat]].)
** Zhongli's story quest ends with him saying that he wishes to find better ways to preserve Liyue's history, and for that, he sees the Traveler as his solution; as he/she is a traveler of worlds, Zhongli wishes that they can bring his old stories with them wherever they go. It reflects how the player themselves may have memorized or recorded the stories of the game and talk about it in other places.
** A NPC handing out a daily commission from the huge tree outside Mondstadt is a researcher who laments that she lacks a Vision, something that almost all the playable characters have.
-->"It's like only those with a Vision are the main characters in this world."
* LegendaryWeapon: The {{flavor text}} given to some equippable weapons hint that they've played significant roles in the backstories of their previous wielders. For example:
** The Black Sword was once wielded by a knight who fought for justice, but he was driven mad by the killings, causing him to don an iron mask, while the bloodstains turned his armor and the sword black.
** The Flute was used by a sword-wielding dancer who fought bravely even when she was enslaved as a gladiator. As her sword is described to sing with the radiance of the moon's light, she was dubbed the "[[RedBaron Dawnlight Swordswoman]]".
** It's heavily hinted in the Aquila Favonia's [[FlavorText descriptions]] that Vennessa is the weapon's original wielder, and it was used when she overthrew the aristocracy in Mondstadt.
* LemonyNarrator: Genshin's food descriptions are usually [[FoodPorn Food]] DescriptionPorn, but suspicious foods are chock-full of these.
-->'''Suspicious Steak:''' Its color is a little bleak, almost as if it feels sorry for itself for being a sorry excuse for a steak.\\
'''Suspicious Onigiri:''' It just about has a triangle shape, but is so loose that it threatens to disintegrate should you pick it up. Yes, disintegrate - like the expectations of your prospective guests.
* LevelCap:
** The levels of characters, weapons, and artifacts are capped at certain thresholds, preventing further EXP acquisition. For characters and weapons, the base level cap is 20, which can be raised through Ascensions up until the hard cap of level 90 (the first Ascension raises the cap to 40, the second onwards by increments of 10); in addition, characters unlock Passive Talents for their first and fourth Ascensions, weapons change in appearance on the second. Meanwhile, those of artifacts are fixed based on their rarity (1★ and 2★ are capped at 4, 3★ at 12, 4★ at 16, and 5★ at 20).
** Adventure Ranks are capped at certain ranks until you finish Adventure Rank ascension quests, in which you're tasked to finish a domain. As going up to certain adventure ranks will also raise the world level and the enemies' strength, this cap is helpful in order to prepare your characters before entering a higher world level.
* LevelScaling: Each time you increase your World Level, the enemies you find will be higher-leveled than before as well. The tradeoff is that they will drop better loot when you defeat them.
* LeyLine: In this game, "ley lines" are formed from a network of a certain ancient plant that grows virtually everywhere beneath the soil. They imbue elemental energy to strange plant phenomena such as the Mist Flowers, Whopperflowers, and the monstrous Regisvines.
* LighterAndSofter: Compared to ''VideoGame/HonkaiImpact3rd'', [=miHoYo=]'s previous work. While ''Honkai Impact 3rd'' is a ScienceFantasy game with a bleak tone and complex storytelling, ''Genshin Impact'' is a HighFantasy game with bright tone and easy to understand storytelling.
* LimitBreak: "Elemental Bursts" are the characters' ultimate attacks that can only be used after accumulating enough Energy.
* LimitedLoadout: Characters can only equip one of each Artifact type (Flower of Life, Plume of Death, Sands of Eon, Goblet of Eonothem, Circlet of Logos). There's also only 1 active skill/spell plus a LimitBreak.
* LiterallyShatteredLives: It's very subtle, but defeating enemies while they're frozen solid from a Hydro-Cryo combo will cause them to shatter into pieces. Even the Treasure Hoarders (who usually SmokeOut of battle once their HP is depleted) are not immune from this.
* LivingMemory: [[OurGhostsAreDifferent Ghosts are this.]] They spring up along the path of Ley Line Disorders, which are disruptions in the roots of the WorldTree that contains the collective memories of the people of Teyvat, and therefore are technically memories themselves. At least one such ghost is aware of this and claims that this is a DistinctionWithoutADifference, and they should know given that they were a {{Youkai}} in life.
* LivingWeapon: Played with the Luxurious Sea-Lord, which is [[JokeWeapon a giant mackerel]]. The weapon's lore is from its perspective, saying that it was the strongest being in the sea before taking after jellyfish by [[SealedBadassInACan learning to stop its own heart]], and hopes to be able to fight its wielder when the world ends.
* LoadsAndLoadsOfSidequests: There's quite a lot of stuff to do outside of the main story quests, most of which provide Adventure Rank EXP.
** Looking out for [[CollectionSidequest collectibles]] such as treasure chests, Mysterious Seelie, gathering enough oculi to upgrade the Statues of the Seven, etc...
** Character Story quests are also lengthy since they are essentially chains of consecutive quests grouped together.
** There are a few dozen World Quests per region, and the game adds a few ones each update.
** The AchievementSystem rewards you with Primogems for every completed task.
** There are 4 Guild Commission Quests that [[PlayEveryDay refresh everyday]].
** Ley Line Blossoms and Domains don't go away, the former kind spawn elsewhere again after you just completed them. However, Resin is needed to claim their rewards.
** The Adventurer Handbook has an Experience tab that provides significant rewards for completing tasks that are related to your overall progression. Other than that, there are also tabs that keep track of Commissions, Domains and Bosses. Just like Ley Line Blossoms, most minor bosses in the open world map respawn elsewhere even if you recently defeated one.
** There are {{Random Event}}s that occasionally pop up while you're exploring in the open world.
** The Spiral Abyss is [[BonusDungeon a special Domain]] consisting of 12 floors with 3 chambers each. Every chamber also has 3 challenges that reward Abyssal Stars. The first 8 floors are one-time challenges, while the 9th floor onward will be reset after new updates, allowing players to get their rewards again.
** The events may come with quests of their own. In particular, the Lantern Rite event has "Lantern Rite Tales" where you help many characters in Liyue with their problems during the Lantern Rite festival.
* LogicalWeakness: Though the game downplays ElementalRockPaperScissors thanks to Elemental Reaction mechanic, expect [[MakingASplash Hydro]] to extinguish [[PlayingWithFire Pyro]], and Pyro to melt [[AnIcePerson Cryo]].
* LootBoxes: The game has a gacha system called "Wish", available after completing first few quests. Using it requires some rare currency. It also comes with a [[AntiFrustrationFeatures Pity mechanic]] wherein a high-rarity character or weapon will be available after a certain amount of pulls if you didn't get any high-rarity item in the previous pulls.
* LordBritishPostulate: The world of Teyvat is unfinished, and trying to leave the intended playable area causes Paimon to [[BorderPatrol forcibly turn you around]]. Naturally, since the forbidden zones contain templates for future regions (and sometimes plants that you can't normally reach), players have tried various methods to circumvent Paimon, with varying levels of success. One early glitch allowed you to plunge-attack sideways, making it possible to fly some distance past the border; some people have also managed to halfway-disconnect from the server and walk through it. For self-evident reasons, the devs ''really don't like it'' when it happens, fixing any boundary-breaking glitches after being discovered and even banning accounts who abuse said glitches.
* LostTechnology:
** Technologies such as Teleport Waypoints and Ruin Machines are remnants of a lost civilization.
** The Scarlet King's desert civilisation was very technologically advanced, with their automatons being distinctly different to that of Ruin Machines and can still be found in the deserts of Sumeru.
* LuckBasedMission: Since you can't control which commissions you get each day, and many achievements require specific ones to appear, you have to rely on luck to get them done.
** When trying to accomplish the learn-all-recipes achievement, most players get stuck on the Crab, Ham and Veggie Bake thanks to its two layers of randomness. You need to get "Food Delivery" as one of your four daily commissions, and get lucky when you complete it, since the recipe is a RareRandomDrop. Even if you don't care about the achievement, this food happens to be the best revival item (the others restore only a pitiful amount of HP), and it's also required to make Sucrose's signature dish, the "Nutritious Meal (V. 593)."
** Getting the Beginner's Luck achievement requires the Diamond in the Rough commission to pop up (a small chance each day), and then you have to guess which of three stones contains some rare ore. You can cheat on this last part by maneuvering the camera so it phases into the rocks, but even this may not help you since quite often ''none'' of them contain anything valuable. If you guess wrong on your first try, or there's no correct rock available, you'll have to wait weeks or months for the commission to reappear.
** The Equivalent Exchange sidequest requires randomly getting the Tales of Winter commission, which is frustratingly rare; many high-level players who've done practically everything else in the game haven't had a chance to do this yet. Just to make it more irritating, it's [[LastLousyPoint tracked in the reputation points menu]] for world quests, ''and'' there's an achievement for doing the followup quest 3 times in slightly different ways.
** "Cliffhanger," where you need to help a storyteller get ahold of the next chapter of a story, has two achievements, one for a specific tale and the other for both parts of the other one. You can only give him one chapter each time, and which two you get to choose from is random, so it's possible for one of the three to just never show up, locking you out of one of the achievements.
** [[TalkLikeAPirate "Pirates! Argh!"]] is not only luck-based but also misleading, since all it says to do is "Play a game of pirates with Little Lulu, Little Fei, and Little Meng," a commission that sometimes pops up. The catch is there are three different versions of it, each starting with a different child; you have to do all three to get the achievement, and you can't choose which kid to talk to first.
[[/folder]]
[[folder:M]]
* MageMarksman: The playable archers (like Amber, Venti or Fischl) can imbue their arrows with elemental power as their charged attack, or automatically when they enter Aim Mode.
* MagicalAccessory: Artifacts are pieces of equipment that increase your characters' stats. They come in sets and have SetBonus effects when you assemble two or four of any given set together.
* MagicalGuide: The Seelie used to be like this towards humanity, as mentioned in a loading screen:
-->Now you see them, now you don't. Once a mighty race that lived to guide mankind, now the most Seelie offer is a little treasure to willing followers.
* MagicKnight: All of the playable characters can use elemental magic, and some of them use either a sword, a [[{{BFS}} greatsword]], or [[BladeOnAStick a spear]].
* MagicSkirt: Even when in freefall, skirts and dresses will never rise past a character's waist.
* MagicStaff: A few polearms in the game, such as the Staff of Homa or the Staff of the Scarlet Sands, take on the appearance of staves and are devoid of any sharp edges (though the former has pointed tips at the top).
* TheMagnificent: Various characters, playable or minor NPC otherwise, have titles attached after their names. Sometimes, it's a description that's used prominently for them, or the title may just be mentioned in a brief conversation. For example, there's "Bennett the Unlucky", "Roald the Adventurer", "Lisa the Librarian", "Venti the Bard", "Chang the Ninth", etc...
* ManaMeter: It's called "Energy" in this game, and is needed to unleash [[LimitBreak Elemental Bursts]]. It can be replenished by collecting [[EssenceDrop elemental particles]], attacking enemies, and equipping certain weapons or artifacts. Some characters also have abilities that grant them RegeneratingMana.
* {{Manchild}}: An NPC named Childish Jiang is one, being a grown man living alone on a mountain whose parents died when he was a child. One quest involves you playing hide and seek with him.
* MarathonLevel: The "Aranyaka" World Quest chain, introduced in 3.0. What begins with saving a Forest Watcher from being attacked by fungi quickly turns into an extensive chain of quests ''exceeding'' some Archon Quests in duration.
* MarketBasedTitle: Interestingly, only the language versions that use roman-derived alphabets call the game "Genshin '''Impact'''" (and thus try for any implied connection to ''VideoGame/HonkaiImpact3rd''[[labelnote:Spoiler alert!]]During [[https://www.youtube.com/watch?v=XJaGQr8OX48 title update v4.2 trailer]], one of the writers briefly explain at the end of Chapter 17, Otto observed other worlds via the Imaginary Tree; one of his observations is Stormterror/Dvalin.[[/labelnote]]). In Chinese and Japanese, it is simply known outright as "原神" ("Yuánshén" or "Genshin", spoken language depending). The Korean version splits the difference, giving it the main title of "원신" ("Wonsin") but giving a subtitle of "Genshin Impact" in English beneath the ''hangul''.
* MassMonsterSlaughterSidequest: Ley Line Blossoms, Domains, and some Daily Commission Quests require you to kill a certain number of enemies before you can claim your rewards.
* MeaningfulName: Weapons usually have accompanying [[FlavorText lore in their descriptions]] that explain how they got their names, such as The Flute (it once produced flute-like sounds), and the Skyrider Sword (it's a {{flying weapon}} that was used by a man named Leap to soar and pierce the clouds).
* MeaningfulRename: The ringed ruin with the tall tower in the Brightcrown Canyon was previously known as the capital of Old Mondstadt, or the city of Decarabian. But ever since he was dethroned by Barbatos, that place became abandoned. It does have a history of being used as Dvalin's resting place after he battled Durin, so it got renamed into "Stormterror's Lair".
* MemorialForTheAntagonist: By the end of the Story Quest "Historia Antiqua Chapter I", [[spoiler:Zhongli offers a tribute to his fallen foe Osial (who he defeated in the Archon War millennia ago) by offering him the relics of Havria; the Goddess of Salt, at his final resting place of Guyun Stone Forest, lamenting how the era of [[DeathOfTheOldGods bygone gods]] is nothing but a distant memory]].
--> [[spoiler:'''Zhongli:''' Osial... you and I were foes... But our ancient grudge is but a bygone memory now. May that which Havria has left behind be yours to subsume. Thus another spark of divinity departs from Liyue. My legacy shall now be left for those who come after to debate]].
* MeltingPotNomenclature: The names of characters from Mondstadt are mostly Amero-European ones with Anglic or German roots, like Amber, Jean, or Barbara. But then we have "Venti" (Latin, maybe because he's [[spoiler:[[GratuitousLatin a deity, true name Barbatos]]]]), "Sucrose" (chemical name for "sugar"[[note]]Her name in Chinese version is even 砂糖/Shātáng, a decidedly Chinese name meaning "sugar"[[/note]]), and "Fischl" (though there's a lot of evidence that this is a pseudonym, and the girl herself is named Amy). For comparison, everyone from Liyue has obviously-Chinese names like Xingqiu or Chongyun. Kaeya is an OddNameOut [[spoiler:because he's from Khaenri'ah, a mysterious nation outside the seven primary ones]].
* MerchantCity: The nation of Liyue doubles as a merchant city and a PortTown. The place is well-known for its huge market activity and its local crafts. Its people, appropriately, are a ProudMerchantRace.
* {{Metroidvania}}: The Inazuma region features shades of this through its Electrograna system. Unlike previous regions where roadblocks came from story events, Adventure Rank, multiplayer-only puzzles or insufficient character strength, Inazuma features an exploration-based system of roadblocks and progress. Rather than being used as currency, Electro Sigils from chests can be offered to the Sacred Sakura to upgrade the level of the Electrograna which can let the player through the many Electro barriers and shield them from electric weather. The more basic exploration and combat one does, the more they can upgrade Electrograna, which will let them either pass through higher-level barriers or reach barriers that are further away due to the Electrograna time limit increasing. The areas reached through barriers available after upgrades will usually then allow the player to upgrade further by letting them reach more Electro Sigils and Electroculi.
* MinMaxing: It's common for players to outfit a character with weapons and artifacts that fit the character's skills and stats, particularly their inborn stat (different for each character[[note]]For example, the Traveler has ATK%, Keqing has Crit DMG%, Diluc has Crit Rate% and so on[[/note]]) and whatever stat their skills rely on; e.g. Noelle tends to be given artifacts that have DEF increase as their stats, as well as the Whiteblind claymore (which has DEF% as its extra stat) because many of her skills run on her DEF stat. In the case of artifacts, it's also common to use only the 2-piece SetBonus effects (with 2 pairs of artifacts) because they tend to be more straightforward to use than the 4-piece ones.
* MirroringFactions: The Fatui and the Abyss Order are two villainous factions that the [[PlayerCharacter Traveler]] faces in their journey across Teyvat. They differ from each other in both origins and goals to the point that [[EvilVersusEvil they oppose each other in-game and are in direct competition for control of the continent]]. The Fatui is a CorruptBureaucrat syndicate from Snezhnaya lead by the [[AnIcePerson Cryo]] [[PhysicalGod Archon]]; the Tsaritsa, whose goal is to steal every Archon's Gnosis and end their reign over Teyvat in pursuit of her delusional dream of peace, while the Abyss Order is an AntiHumanAlliance composed of monsters from the [[EldritchLocation Abyss]] and currently lead by [[spoiler:the Traveler's long lost sibling]], whose goal is to overthrow the Archons and Celestia entirely as revenge for [[spoiler:destroying their original home of Khaenri'ah]]. Despite this, both factions do overlap in many aspects, such as their desire to challenge the divine order ruling Teyvat as well as having [[WellIntentionedExtremist sympathetic motives]] behind them.
* MissingSecret: Since new locations or regions are only added on subsequent updates, the early versions of the game have areas or fields that are visible from a distance, yet are inaccessible. Oftentimes when exploring in the open world, you may come across a wide landscape on top of a mountain, or a secret exit from a cave. Trying to approach the unreleased areas will only cause Paimon to appear, [[BorderPatrol forcing you to turn around]].
* ModelMuseum: The "Living Beings" Archive lists every single enemy, boss, and non-hostile wildlife that you encounter in the game. It comes with a built-in model viewing feature that allows you to check out their models and view them in finer detail without having to engage them in the overworld, provided that you already fought the enemies or hunted (or captured) the wild animals once before.
* MoneyGrinding: Everything you need to do for empowering characters, from levelling them up to improving their gear, costs ever-increasing amounts of Mora. There's plenty of ways to get Mora, with the most direct way being opening Blossoms of Wealth with Resin.
* MoneySpider: Most enemies, whatever kind of creature they may be, drop Mora, along with a more-logical species-specific item (like damaged masks for hilichurls, and slime condensate for slimes) that has a special crafting/leveling purpose.
* MonsterArena:
** The Contending Tides and Phantom Flow events are a series of challenges that pit you against a set of enemies. Each challenge has special conditions attached, like an aura that powers up your characters or dealing bonus damage under certain conditions, and up to three objectives to complete within the time limit. There are several difficulties for each challenge, which determines the enemies' levels and how tough the objectives are. The Phantom Flow event adds an Okuden Mode that changes the enemy lineup and may add additional stipulations to the challenge.
** Hyakunin Ikki is a time-attack-based event in which you bring six teams of two to fight a set of enemies. Each challenge provides a bonus to different types of damage, and each team can be equipped with Garyuu Arts to bolster their abilities.
* MonsterCompendium: The game has two: the Enemies section in your Adventurer Handbook and the Living Beings section in your main Archive. The former acts more like a utility piece as it lists each type of enemy, what levels they are currently at relative to your World Rank, what items they carry, and where they can be found. The latter (introduced in Version 1.3) is for general completion purposes, as it lists every distinct enemy and allows you to view their models with some flavor text. They can be added by simply defeating them in battle, and the Archive also includes non-enemy wildlife and the pets in settlements.
* MoodDissonance:
** In the Lantern Rite of 2021, particularly the "Lantern Rite Tales" sidequests, the atmosphere is more melancholy than festive, and said quests have a strangely recurring theme of TheOneThatGotAway.
** The Echoing Conches from summer event Midsummer Island Adventure contrast with the summer vacation theme of the event. The stories from the conches are quite sad, involving people escaping Inazuma and being shipwrecked.
* MultiMookMelee: Much like the Superstring Dimension game mode (AKA Exalted Abyss) in ''Videogame/HonkaiImpact3rd'', the Spiral Abyss domain contains multiple floors and chambers where you have to fight multiple mooks. Each floor has a special effect that strengthens your characters in different ways, and in each floor, there are 3 chambers filled with enemies you have to tackle through. At the start of each chamber, you're given a choice of 3 buffs to help you. Finishing a floor grants various rewards; finishing the challenges in each chamber awards you with stars, which you can collect to gain Primogems as rewards. There are 12 floors; floors 1-8 are one-time challenges while floors 9-12 are much tougher but their rewards and progress are reset every 2 weeks.
* MultipleDemographicAppeal: ''Genshin'' is marketed to several platforms (mobile phones, PC, [=PS4=], [=PS5=] and an upcoming Nintendo switch port). Visually, it is designed for anime fans. Gameplay-wise, it appeals to the RPG fans, open world fans, and gacha communities all at once.
* MundaneUtility:
** One quest at the Dawn Winery has you clean up some stains inside using either [[BlowYouAway Anemo]] or [[MakingASplash Hydro]].
** A Daily Commission Quest from Albert requires you to blow away piles of leaves using Anemo abilities. [[ThereIsNoKillLikeOverkill Alternatively]], you ''can'' use Pyro to burn off the pile of leaves instead of blowing them away with Anemo or Hydro. Be careful not to burn the haystacks though, the quest giver won't like that.
** Many of the character-related profiles and lore reference how they use their Visions for miscellaneous tasks, such as Diona using her ice powers to chill drinks, or Keqing using her lightning powers to cook fish when out in the wild.
** It's common to use certain elemental skills or even elemental bursts to [[VideoGameCrueltyPotential take out the cluster of pigeons often seen gathering in front of Timmie]], as it's the easiest place to find a group of birds for Fowl gathering.
* MythologyGag: ''Genshin'' has some references to the ''Honkai Gakuen'' universe of miHoYo, particularly in the form of [[{{Expy}} expies]] to ''Honkai Impact 3rd'' characters, or reused concepts overall:
** With the Unknown God's long flowing white hair, a crescent-shaped IdiotHair and yellow eyes with cross-shaped pupils, not to mention her power over space and theatrical speeches, you'd be forgiven to think that Herrscher of the Void somehow made her way into this game.
** Venti is basically themed after Wendy, who has a similar color scheme and ability to control the winds. [[spoiler:Both characters also have titles that allude to their powers and godly status (Anemo Archon and Herrscher of Wind, respectively), and they lose their "power sources" (Gnosis and Herrscher Core) to mature blonde ladies affiliated with an enemy group (Signora and Cocolia).]]
** Likewise, Zhongli [[spoiler:giving his Gnosis to the Tsaritsa]] is a reference to [[spoiler:the Herrscher of Earth (Owl) giving his Herrscher Core to the Herrscher of Ice (Ana)]].
** In this game's supplementary manga, [[https://vignette.wikia.nocookie.net/gensin-impact/images/7/72/Children_of_Murata.png/revision/latest?cb=20200907170657&format=original Murata]] is known as the "Lady of Fire", the Pyro Archon worshipped by a tribe with their characteristic red hair. In ''[=HI3=]'', there's a character named Himeko Murata, who has red hair [[spoiler:and Himeko's Previous Era counterpart was known as the Herrscher of Flames]].
** Diluc is also very similar to Himeko Murata. Both are red-headed, fiery greatsword wielders associated with alcohol. The twist is that while Himeko is TheAlcoholic, Diluc actually hates alcohol.
** The first Electro Archon Baal has the title of "Raiden Shogun", [[spoiler:real name Raiden Ei]], referencing Raiden Mei, the Herrscher of Thunder from ''[=HI3=]''. In fact, one of ''[=HI3=]'''s supplementary comics "Escape from Nagazora" has a chapter titled [[https://manga.honkaiimpact3.com/book/1015/3 "The Wrath of Baal"]] which showcases Mei's time as a Herrscher.
** One of the in-game books, titled "Vera's Melancholy (I)" has Vera mention that "there is a world currently in a war against doomsday, where the noble and elegant souls of fourteen Valkyries burn bright, if only for a brief but magnificent moment". Savvy ''VideoGame/HonkaiImpact3rd'' players will understand that words like "doomsday" and "fourteen Valkyries" are referring to the Honkai threats and playable characters of ''[=HI3=]'' respectively; although, for the latter, there are 13 characters in the roster at its current state.[[note]]In context, Vera was then rebuked by her friend, saying that "[[YouWatchTooMuchX you've read too many books]]" - implying that ''Honkai Impact'' is a fiction inside a fiction ''inside a fiction''.[[/note]]
** The Cecilia flower that only grows naturally in the heights of Mondstadt is a clear reference to Cecilia Schariac, the mother of [[TheHero Kiana Kaslana]]. The stigmata set modeled after Cecilia in ''Honkai Impact 3rd'' prominently features similar flowers in its art, and the blooming petals of the actual flower in ''Genshin Impact'' are modeled after the Schariac family crest.
** During Chang the Ninth's daily commission, the NPC mentioned that he wants to participate a literary competition hosted by Yae Publishing House, an Inazuma-based publishing company. Many ''Honkai Impact 3rd'' players will understand that the publishing company's name is an obvious reference of Yae Sakura, one of the playable characters.
** From the "Marvelous Merchandise" event, the NPC named Liben carries a sachet of blue crystals from ''[=HI3=]'' on his back.
** The co-founder of miHoYo, Forrest Wei Liu had an AuthorAvatar in ''Honkai Impact 3rd'' known as "Dawei".[[note]]based from "Da Wei" (大伟哥), or "Brother Wei", a fan nickname used by the miHoYo playerbase[[/note]] In that game, his [[https://static.tvtropes.org/pmwiki/pub/images/rsz_k2pgc33v3uj21.png avatar's face]] is only a pair of eyebrows and the hanzi for "Wei". He returns in ''Genshin Impact'' as the "Unusual Hilichurl", complete with the same "face", and the exact standard (albeit tattered) [[SharpDressedMan 3-piece suit]]. He also throws "crystals" and the plush bunny HOMU from that game as attacks, and when defeated, he drops cabbages, a reference to Ai-chan, another mascot of the game (who's often called "cabbage" because of her hair).
** Xiao's story quest mentions that the fallen gods' lingering hatred created miasma, plagues, mutations and monsters to spring forth. They are all also how the Honkai can manifest; in particular, the "major" Honkai Beasts are named after gods and tend to cause corruptions and gathering of minor beasts by their presence alone.
[[/folder]]
[[folder:N]]
* NamedAfterSomebodyFamous: As listed further in the Shout Out tab, some [=NPCs=] are inspired by real-life individuals. There's an author NPC named [[Creator/NeilGaiman Gaiman]], and a painter NPC named [[Creator/JohannesVermeer Vermeer]]. There's also Ella Musk, whose name is based from Elon Musk.
* NationalWeapon:
** The Favonius Sword is a standard-issue longsword wielded by the Knights of Favonius.
** The Prototype Rancour became the basis for all subsequent swords made in Liyue.
* NeglectedSidequestConsequence:
** Neglecting Tsarevich's specifications in "Reliable Helper" yields a lower payout than if you complete the commission as he instructed. Note that a "successful" completion doesn't give that much of a higher payout.
** Downplayed as there is no serious consequence for skipping out on optional event quests aside from not gaining rewards, but a lot of character interactions and stories will no longer be accessible.
*** The Midsummer Island Adventure has confirmation that Klee went on vacation with her friends without you due to Barbara leaving a note talking about her experience at the Golden Apple Archipelago. Participating in the event reveals she holds the outlander close to her despite their little interactions and that it meant a lot to her if they joined. [[spoiler:Since Alice, Klee's mother revealed how she is part of a race that lives ''much'' longer than normal humans,]] this trip was a once-in-a-lifetime chance for her to spend time with all her friends [[spoiler:that she'd eventually outlive]], even moreso when the islands become inaccessible later.
*** The "holiday" events such as Lantern Rite and Windblume festival are implied to go on without the player's input due to decorations being present in the nation and commemorative items being sold in souvenir shops. However, this implies that the Traveler was not present to influence some of the events such as convincing Xiao to see the lanterns or being the Windblume Star of Mondstadt.
*** If you didn't participate in the "Shadows Amidst Snowstorms" event since it will prevent Joel from reuniting with his lost father. However there will be a World Quest where Pallad will still find Joel's father as compensation.
* NintendoHard: The later floors of the Spiral Abyss and some of the more combat-focused events can fall into this. Enemies can have levels higher than 90, the maximum for a player's roster, and they're usually either bosses or multiple EliteMooks. The game leaves little room for error in order to kill all the enemies that spawn in time to get the highest possible rank. It doesn't help that the bosses have phases where they cannot be attacked, which eat up precious time. Few games make players shout "WhyWontYouDie" as often as this one.
* NonCombatEXP:
** Character EXP Materials are [[RareCandy consumable items]] that instantly [[ExactlyWhatItSaysOnTheTin give EXP to a character]]. Some Character EXP ''is'' gained through quests and defeating monsters, but the latter is such a small amount that it might as well not be there.
** Adventure Ranks are gained by opening chests, activating [[WarpWhistle teleporters and Statues of the Seven]], and finishing quests and domains.
* NoPronunciationGuide:
** The English voice actors do not pronounce Liyue consistently, with "Lee-way" and "Lee-yu-uh" being popular choices.
** Primogems, the gacha currency, don't seem to actually exist in-universe, so there isn't a clear official pronunciation. It's probably meant to be "pry-mo-gem" since the ingame description says they're "primordial crystalline gems," but people often say "pree-mo-gem" as in, er, "[[https://www.merriam-webster.com/dictionary/primo primo]] gem."
* NoOSHACompliance: Ningguang's Jade Chamber [[spoiler:(including its rebuilt version)]] has no guardrails on the outside that prevents people from accidentally falling off the edge of the Chamber. Notably, this is where Yun Jin hosted an opera outside with guests, and the area where Keqing, Traveler, Ningguang, Beidou, Yun Jin and Xinyan watched the fireworks during the second Lantern Rite festival.
* NotDrawnToScale:
** Weapon size varies depending on the build of the character wielding it. While easy to miss when comparing most characters, it's very noticeable when it comes to [[PintSizedPowerhouse Sayu]], whose claymores are visibly smaller than those used by taller characters that they could easily be mistaken as standard swords in their own right.
** Ruin Hunters are normally large machines, however the one that lies inactive on a forest at the south of Wangshu Inn is much, much smaller, being about the size of a large action figure.
* NotTheIntendedUse:
** The Hypostatic Symphony and Energy Amplifier Initiation event domains restore your party's HP and energy when you enter them, which is meant to let you challenge the domain repeatedly. However, this means they're also useful as general healing checkpoints which are not resource-limited like the Statues of The Seven are.
** In the Wishful Drops event, Endora's Bubble Spit ability can also be used on other enemies besides the Hydro mimics despite not being the intended use of this mechanic. It only works in specific areas, but players took advantage of this to immobilize enemies and keep them from attacking.
* NoticeThis:
** If a quest waypoint or marker is being tracked, a tall pillar of light will shine on its location when the player is still far away from it. When the objective is just close by, a sparkling trail on the ground leads to it instead.
** Objects that give a small shine can be investigated, usually yielding some items in the process.
** When you activate "elemental sight", on-screen enemies and objects that have an elemental attribute will be tinted with a specific color related to their element. [[SuspiciouslyCrackedWall Breakable walls]] are also highlighted with a vibrant color, while the Seelie Garden statues have a green mist that point to where their respective Seelies are stranded.
** If it's your first time visiting the edge of Cape Oath, the camera will automatically focus your attention to the floating wormhole in the sky.
** A complex puzzle in Liyue requires three crane statues to be rotated and face Qingyun Peak in order to activate a mechanism. While the game doesn't explicitly show the location of the statues on the mini-map, standing near the mechanism causes blinking lights to appear from a distance, hinting at the statues' locations.
** During the "Unreconciled Stars" event, the playable characters' Visions glow and produce a noise when they are near a meteorite shard.
** The "Lost Riches" event gives you a "Treasure-Seeking Seelie" that will help you locate the Iron Coins used to buy the items in the event shop. When you get closer to the coins' location, the Seelie will glow brighter; when the coins are nearby, the Seelie will emit beeping noises.
* NotSoExtinct: In Xiangling's story quest, you can find an ancient species of boar, encased in ice, near where the Cryo Regisvine is fought in the quest's special domain, and the Traveler and Xiangling take its meat to Springvale. Draff notes that said boar might've been the last of its kind and thus its meat would be very pricey. But later on, after the Dragonspine update, you can find more of those boars being encased in ice on said mountain. You can even find their KingMook version, the Great Snowboar King, which will drop a lot of Chilled Meat when you beat it and respawn once every day.
* NotRareOverThere: Previously, crabs were rather annoying to collect, as they don't spawn on every Mondstadt and Liyue shorelines. In contrast, the beaches of Seirai Island in Inazuma are positively crawling with the critter, easing cooking recipes requiring crabs.
[[/folder]]

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