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* ''VideoGame/MegaManX'', set [[ExtyYearsFromNow 100 years after the original series]][[note]]Except for ''Command Mission'', which [[ContinuitySnarl somehow]] takes place in 22XX[[/note]], and starring X, the last creation of Dr. Light fighting Sigma and the Mavericks (1993);

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* ''VideoGame/MegaManX'', set [[ExtyYearsFromNow [[ExactlyExtyYearsAgo 100 years after the original series]][[note]]Except for ''Command Mission'', which [[ContinuitySnarl somehow]] takes place in 22XX[[/note]], and starring X, the last creation of Dr. Light fighting Sigma and the Mavericks (1993);
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* ContinuitySnarl: Taken from the BroadStrokes above, though an attempt was made to place all series in a fine timeline that on the surface makes sense, closer detail examination ''creates problems'', to put it gently.[[note]]The only references to the ''X'' series within the ''Classic'' series are the arcade titles that have their own dubious canonicity and snarls (like Wily showing blueprints of Zero's upgraded body rather than his original form), ''X5's'' BadEnding is included to lead to the ''Legends'' series as X declares his intent to create Elysium by name, the Zero and ZX series refuse to directly acknowledge any events or elements of the X series that occurred after ''X6'', and while the Humanoid race in the ''ZX'' series seems to be a logical predecessor to the [[SuspiciouslySimilarSubstitute Carbons]] of the ''Legends'' titles it creates the issue of natural humans no longer existing when that was a large element of the ''Legends'' backstory.[[/note]] The current team in charge of the franchise has gone on record stating that they view the various chronologically-succeeding series as "possible" futures, rather than strictly-occurring ones, freeing up individual entries from ''needing'' to necessarily tie into the one to come after.

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* ContinuitySnarl: Taken from the BroadStrokes above, though an attempt was made to place all series in a fine timeline that on the surface makes sense, closer detail examination ''creates problems'', to put it gently.[[note]]The only references to the ''X'' series within the ''Classic'' series are the arcade titles that have their own dubious canonicity and snarls (like Wily showing blueprints of Zero's upgraded body rather than his original form), form); ''X5's'' BadEnding is included to lead to the ''Legends'' series as X declares his intent to create Elysium by name, name despite the Zero fact that the nation he leads in the ''Zero'' series is called Neo Arcadia with explicit mention there are no other major technological human settlements around, let alone space colonies, and ZX his condition by the end of the ''Zero'' series leaves him in no position to build anything himself; the ''Zero'' and ''ZX'' series refuse to directly acknowledge any events or elements of the X ''X'' series that occurred after ''X6'', ''X6''; and while the Humanoid race in the ''ZX'' series seems to be a logical predecessor to the [[SuspiciouslySimilarSubstitute Carbons]] of the ''Legends'' titles it creates the issue of natural humans no longer existing when that was a large element of the ''Legends'' backstory.[[/note]] The current team in charge of the franchise has gone on record stating that they view the various chronologically-succeeding series as "possible" futures, rather than strictly-occurring ones, freeing up individual entries from ''needing'' to necessarily tie into the one to come after.
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Fixing assertions. One is another instance of the "gaiden = non-canon" western misconception that was countered by statements given on the game in question, and the other is an assertion disproven by a timeline released around the time of the Dragalia crossover event that shows a line leading from the X series to the Legends series.


* ''VideoGame/MegaManX'', set [[ExtyYearsFromNow 100 years after the original series]][[note]]Except for ''Command Mission'', which [[ContinuitySnarl somehow]] takes place in 22XX and is non-canon[[/note]], and starring X, the last creation of Dr. Light fighting Sigma and the Mavericks (1993);

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* ''VideoGame/MegaManX'', set [[ExtyYearsFromNow 100 years after the original series]][[note]]Except for ''Command Mission'', which [[ContinuitySnarl somehow]] takes place in 22XX and is non-canon[[/note]], 22XX[[/note]], and starring X, the last creation of Dr. Light fighting Sigma and the Mavericks (1993);



* ContinuitySnarl: Taken from the BroadStrokes above, though an attempt was made to place all series in a fine timeline that on the surface makes sense, closer detail examination ''creates problems'', to put it gently.[[note]]The only references to the ''X'' series within the ''Classic'' series are the arcade titles that have their own dubious canonicity and snarls (like Wily showing blueprints of Zero's upgraded body rather than his original form), ''X5's'' BadEnding is included to lead to the ''Legends'' series as X declares his intent to create Elysium by name while also being non-canon, the Zero and ZX series refuse to directly acknowledge any events or elements of the X series that occurred after ''X6'', and while the Humanoid race in the ''ZX'' series seems to be a logical predecessor to the [[SuspiciouslySimilarSubstitute Carbons]] of the ''Legends'' titles it creates the issue of natural humans no longer existing when that was a large element of the ''Legends'' backstory.[[/note]] The current team in charge of the franchise has gone on record stating that they view the various chronologically-succeeding series as "possible" futures, rather than strictly-occurring ones, freeing up individual entries from ''needing'' to necessarily tie into the one to come after.

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* ContinuitySnarl: Taken from the BroadStrokes above, though an attempt was made to place all series in a fine timeline that on the surface makes sense, closer detail examination ''creates problems'', to put it gently.[[note]]The only references to the ''X'' series within the ''Classic'' series are the arcade titles that have their own dubious canonicity and snarls (like Wily showing blueprints of Zero's upgraded body rather than his original form), ''X5's'' BadEnding is included to lead to the ''Legends'' series as X declares his intent to create Elysium by name while also being non-canon, name, the Zero and ZX series refuse to directly acknowledge any events or elements of the X series that occurred after ''X6'', and while the Humanoid race in the ''ZX'' series seems to be a logical predecessor to the [[SuspiciouslySimilarSubstitute Carbons]] of the ''Legends'' titles it creates the issue of natural humans no longer existing when that was a large element of the ''Legends'' backstory.[[/note]] The current team in charge of the franchise has gone on record stating that they view the various chronologically-succeeding series as "possible" futures, rather than strictly-occurring ones, freeing up individual entries from ''needing'' to necessarily tie into the one to come after.
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** ''VideoGame/MegaManZX'': ''Advent'' has Vulturon the Condoroid, a robotic vulture rock guitarist that can resurrect nearby robots from nearby junk with his guitar.
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* RoboticUndead:
** ''VideoGame/MegaMan7'': Shade Man's stage is a kind of tribute to ''VideoGame/GhostsNGoblins'', so the {{Mecha Mook}}s appearing in the stage are basically robot zombies that conveniently come from the ground to attack Mega Man. Shade Man himself is modeled after a ClassicalMovieVampire.
** ''VideoGame/MegaManX'': Sigma is the BigBad of the franchise who dies at the end of each game only to come back again, becoming more and more deformed with each revival until he looks like [[VideoGame/MegaManX8 a skeletal demon]]. Not only that, but it's established that Sigma came to be this way because of the Maverick virus infecting him when he first met Zero, resulting in the original Commander Sigma being overwritten into the monster that he became.
** ''VideoGame/MegaManZero'': In the first and third games, the boss Anubis Necromances can summon reanimated broken robots from the desert to harass Zero. In the [[VideoGame/MegaManZero4 fourth game]], in Fenri Lunaedge's stage, there are broken robots lying around that can be reanimated if special enemies called "Scrap Elves" inhabit their bodies.
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There have been several TV shows based on the games -- Ruby-Spears first created a cartoon based on the Classic series, simply named ''WesternAnimation/MegaMan'' (1994). Mega Man was also featured as part of the heroic ensemble in ''WesternAnimation/CaptainNTheGameMaster'' (1989), although he was presented as having a VerbalTic, saying random words with the prefix "mega-". Meanwhile, Japan's Ashi Productions made their own animated adaptation, resulting in a limited-release OVA called ''Anime/MegaManUponAStar'' (1994). Despite featuring the cast from the Classic series, this one's presented as [[{{Edutainment}} an edutainment cartoon]] about the Japanese culture.

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There have been several TV shows based on the games -- Ruby-Spears first created a cartoon based on the Classic series, simply named ''WesternAnimation/MegaMan'' ''[[WesternAnimation/MegaManRubySpears Mega Man]]'' (1994). Mega Man was also featured as part of the heroic ensemble in ''WesternAnimation/CaptainNTheGameMaster'' (1989), although he was presented as having a VerbalTic, saying random words with the prefix "mega-". Meanwhile, Japan's Ashi Productions made their own animated adaptation, resulting in a limited-release OVA called ''Anime/MegaManUponAStar'' (1994). Despite featuring the cast from the Classic series, this one's presented as [[{{Edutainment}} an edutainment cartoon]] about the Japanese culture.
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Various artists collaborated with Capcom to create a number of mangas and manhuas for the series, but the most famous one is ''Manga/MegaManMegamix'' by Hitoshi Ariga. ''Megamix'' made its way into the US courtesy of Udon Entertainment. An American comic book series by Creator/ArchieComics, named simply ''ComicBook/MegaMan'', was released in spring 2011, which eventually lead to a crossover with their ''[[ComicBook/SonictheHedgehogArchieComics Sonic the Hedgehog]]'' [[ComicBook/SonictheHedgehogArchieComics comics]] in ''ComicBook/SonicTheHedgehogMegaManWorldsCollide'', followed by another, larger crossover in ''ComicBook/SonicTheHedgehogMegaManWorldsUnite'' that sadly [[FranchiseKiller killed off both comics]]. An [[ComicBook/MegaManDreamwave earlier American comic by Dreamwave ]] was short-lived. Brazil had its own [[ComicBook/NovasAventurasDeMegaMan grim yet off-beat take on the character]]. And ''Fully Charged'' had its own [[ComicBook/MegaManFullyCharged comic adaption]] after its conclusion.

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Various artists collaborated with Capcom to create a number of mangas and manhuas for the series, but the most famous one is ''Manga/MegaManMegamix'' by Hitoshi Ariga. ''Megamix'' made its way into the US courtesy of Udon Entertainment. An American comic book series by Creator/ArchieComics, named simply ''ComicBook/MegaMan'', ''{{ComicBook/Mega Man|ArchieComics}}'', was released in spring 2011, which eventually lead to a crossover with their ''[[ComicBook/SonictheHedgehogArchieComics Sonic the Hedgehog]]'' [[ComicBook/SonictheHedgehogArchieComics comics]] in ''ComicBook/SonicTheHedgehogMegaManWorldsCollide'', followed by another, larger crossover in ''ComicBook/SonicTheHedgehogMegaManWorldsUnite'' that sadly [[FranchiseKiller killed off both comics]]. An [[ComicBook/MegaManDreamwave earlier American comic by Dreamwave ]] Dreamwave]] was short-lived. Brazil had its own [[ComicBook/NovasAventurasDeMegaMan grim yet off-beat take on the character]]. And ''Fully Charged'' had its own [[ComicBook/MegaManFullyCharged comic adaption]] after its conclusion.



** In Archie's ''ComicBook/MegaMan'' comic, Duo is part of a group called the Star Marshals who battled Ra Moon and the Star Droids 20,000 years ago.

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** In Archie's ''ComicBook/MegaMan'' comic, the ''ComicBook/MegaManArchieComics'' series, Duo is part of a group called the Star Marshals who battled Ra Moon and the Star Droids 20,000 years ago.
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Doesn't belong here


A [[https://www.youtube.com/watch?v=S_JTqVTolBw live-action, no-budget, full-length]] [[WebVideo/MegaMan fan movie]] [[http://www.vimeo.com/11554824 has been released]]. [[http://megaman.ningin.com/2008/11/22/megaman-movie-contest-1/ Reactions]] to the trailer have been promising.
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Various artists collaborated with Capcom to create a number of mangas and manhuas for the series, but the most famous one is ''Manga/MegaManMegamix'' by Hitoshi Ariga. ''Megamix'' made its way into the US courtesy of Udon Entertainment. An American comic book series by Creator/ArchieComics, named simply ''ComicBook/MegaMan'', was released in spring 2011, which eventually lead to a crossover with their ''[[ComicBook/SonictheHedgehogArchieComics Sonic the Hedgehog]]'' [[ComicBook/SonictheHedgehogArchieComics comics]] in ''ComicBook/SonicTheHedgehogMegaManWorldsCollide'', followed by another, larger crossover in ''ComicBook/SonicTheHedgehogMegaManWorldsUnite'' that sadly [[FranchiseKiller killed off both comics]]. An [[ComicBook/DreamwavesMegaMan earlier American comic by Dreamwave ]] was short-lived. Brazil had its own [[ComicBook/NovasAventurasDeMegaMan grim yet off-beat take on the character]]. And ''Fully Charged'' had its own [[ComicBook/MegaManFullyCharged comic adaption]] after its conclusion.

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Various artists collaborated with Capcom to create a number of mangas and manhuas for the series, but the most famous one is ''Manga/MegaManMegamix'' by Hitoshi Ariga. ''Megamix'' made its way into the US courtesy of Udon Entertainment. An American comic book series by Creator/ArchieComics, named simply ''ComicBook/MegaMan'', was released in spring 2011, which eventually lead to a crossover with their ''[[ComicBook/SonictheHedgehogArchieComics Sonic the Hedgehog]]'' [[ComicBook/SonictheHedgehogArchieComics comics]] in ''ComicBook/SonicTheHedgehogMegaManWorldsCollide'', followed by another, larger crossover in ''ComicBook/SonicTheHedgehogMegaManWorldsUnite'' that sadly [[FranchiseKiller killed off both comics]]. An [[ComicBook/DreamwavesMegaMan [[ComicBook/MegaManDreamwave earlier American comic by Dreamwave ]] was short-lived. Brazil had its own [[ComicBook/NovasAventurasDeMegaMan grim yet off-beat take on the character]]. And ''Fully Charged'' had its own [[ComicBook/MegaManFullyCharged comic adaption]] after its conclusion.
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There are also a number of [[https://megaman.fandom.com/wiki/Category:Mobile_phone_games mobile device spin-offs]], varying in complexity and quality. None of them have been released outside of Asia, not counting the ports of main series games. Many are puzzle games, but there're a few exception like ''Rockman GO GO!'' (2015), is an EndlessRunningGame featuring the cast of ''Powered Up''. Another one is ''VideoGame/RockmanXover'' (2012, pronounced "Crossover"), a CrisisCrossover RPG game for mobile devices, designed to celebrate Mega Man's 25th anniversary. Capcom pulled the plug after the game's poor performance, however, and the Western release was cancelled before its eventual discontinuation. 2020 brought ''[[VideoGame/MegaManXDive Rockman X DiVE]]'', a 2D action platformer developed by Capcom Taiwan.

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There are also a number of [[https://megaman.fandom.com/wiki/Category:Mobile_phone_games mobile device spin-offs]], varying in complexity and quality. None of them have been released outside of Asia, not counting the ports of main series games. Many are puzzle games, but there're there are a few exception exceptions like ''Rockman GO GO!'' (2015), is an EndlessRunningGame featuring the cast of ''Powered Up''. Another one is ''VideoGame/RockmanXover'' (2012, pronounced "Crossover"), a CrisisCrossover RPG game for mobile devices, designed to celebrate Mega Man's 25th anniversary. Capcom pulled the plug after the game's poor performance, however, and the Western release was cancelled before its eventual discontinuation. 2020 brought ''[[VideoGame/MegaManXDive Rockman X DiVE]]'', a 2D action platformer developed by Capcom Taiwan.
Taiwan, with a global release as ''[=MegaMan X DiVE=]'' in 2021; it is the first mobile game, not counting ports of main series games, to be released outside of Asia.
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** Downplayed in ''VideoGame/MegaManBattleNetwork'', which has a pair of recurring female Operators with Aqua element Navis--HotScoop Ribitta (the Operator of [=ToadMan=]) and CuteClumsyGirl Shuko Kido (the Operator for [=AquaMan=]).

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** Downplayed in ''VideoGame/MegaManBattleNetwork'', which has a pair of recurring female Operators with Aqua element Navis--HotScoop Ribitta (the Operator of [=ToadMan=]) and CuteClumsyGirl Shuko Kido (the Operator for of [=AquaMan=]).
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** Downplayed in ''VideoGame/MegaManBattleNetwork'', where there are no female [=NetNavis=] with the Aqua element, but there are a pair of recurring female Operators with Aqua element Navis--HotScoop Ribitta (the Operator of [=ToadMan=]) and CuteClumsyGirl Shuko Kido (the Operator for [=AquaMan=]).

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** Downplayed in ''VideoGame/MegaManBattleNetwork'', where there are no female [=NetNavis=] with the Aqua element, but there are which has a pair of recurring female Operators with Aqua element Navis--HotScoop Ribitta (the Operator of [=ToadMan=]) and CuteClumsyGirl Shuko Kido (the Operator for [=AquaMan=]).
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** Downplayed in ''VideoGame/MegaManBattleNetwork'', where there are no female [=NetNavis=] with the Aqua element, but there are a pair of recurring female Operators with Aqua element Navis--HotScoop Ribitta (the Operator of [=ToadMan=]) and CuteClumsyGirl Shuko Kido (the Operator for [=AquaMan=]).
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* TheGimmick: Nearly every boss in the franchise has their own, especially the classic Robot Masters and Battle Network's [=NetNavi=]s, who are all just [[AstonishinglyAppropriateAppearance oozing their own schtick]]. The sequel series complexify this with AnimalThemedSuperBeing.
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Misuse


** The Dreamwave comic set the stage for a ''Mega Man''/''Mega Man X'' crossover story, but [[AuthorExistenceFailure Dreamwave shut down]].

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** The Dreamwave comic set the stage for a ''Mega Man''/''Mega Man X'' crossover story, but [[AuthorExistenceFailure Dreamwave shut down]].down.
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dewicking Famous Last Words per trs


* FamousLastWords: Now [[FamousLastWords/MegaMan has its own page]].
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* ''VideoGame/ProjectXZone'': X and Zero are playable characters. They return in the sequel.

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* ''VideoGame/ProjectXZone'': X and Zero are playable characters. They return in the sequel. Vile appears as an enemy in both games, and Sigma appears as an enemy in the second game.
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Minor fix.


Mega Man is an [[CashCowFranchise insanely popular]] and [[VideoGameLongRunners long-running video game franchise]] created by Creator/{{Capcom}} in the 1980s. [[MarketBasedTitle Known as "Rockman" in Japan.]]

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Mega Man is an [[CashCowFranchise insanely popular]] and [[VideoGameLongRunners long-running video game franchise]] created by Creator/{{Capcom}} in the 1980s. [[MarketBasedTitle Known as "Rockman" in Japan.Japanese.]]



* ''VideoGame/MegaManLegends'' (''Rockman DASH'' in Japan), set at least 4,400 years after the ZX series with a new, seemingly-human Mega Man, bearing the name "Mega Man Volnutt." (1998)

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* ''VideoGame/MegaManLegends'' (''Rockman DASH'' in Japan), Japanese), set at least 4,400 years after the ZX series with a new, seemingly-human Mega Man, bearing the name "Mega Man Volnutt." (1998)



** The classic series used a musical theme in naming the protagonist robots: Rock and Roll, Blues ([[GeniusBonus Rock's predecessor]]), and Bass and Treble (Forte and Gospel in Japan). A few of these names were inherited by successor series.

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** The classic series used a musical theme in naming the protagonist robots: Rock and Roll, Blues ([[GeniusBonus Rock's predecessor]]), and Bass and Treble (Forte and Gospel in Japan).Japanese). A few of these names were inherited by successor series.
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* ''VideoGame/NamcoXCapcom'': [=MegaMan=] Volnutt, Roll Caskett, Tron Bonne, and the Servbot appear as playable characters.

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* ''VideoGame/NamcoXCapcom'': [=MegaMan=] Volnutt, Roll Caskett, Tron Bonne, and the Servbot Servbots appear as playable characters.characters. The Horokkos, Gorobesshus, and [=MegaMan=] Juno appear as enemies.
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On September 2, 2015, The Tracking Board [[http://www.tracking-board.com/tb-exclusive-a-mega-man-movie-is-a-go-at-fox/ announced]] that Creator/TwentiethCenturyFox had secured the rights to do a ''Mega Man'' feature film, reports that Capcom subsequently confirmed several years later in October 2018. Henry Joost and Ariel Schulman of ''Film/{{Catfish}}'' are in talks to write and direct this one.

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On September 2, 2015, The Tracking Board [[http://www.tracking-board.com/tb-exclusive-a-mega-man-movie-is-a-go-at-fox/ announced]] that Creator/TwentiethCenturyFox had secured the rights to do a ''Mega Man'' feature film, reports that Capcom subsequently confirmed several years later in October 2018. Henry Joost and Ariel Schulman of ''Film/{{Catfish}}'' are in talks to write and direct this one.
one. However the project has been indefinitely shelved due to the Fox merger with Disney.
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Should be changed to X6 because it's outright known and stated that Inafune had to alter the initial plot he had for the Zero series to at least accommodate X6's existence.


* ContinuitySnarl: Taken from the BroadStrokes above, though an attempt was made to place all series in a fine timeline that on the surface makes sense, closer detail examination ''creates problems'', to put it gently.[[note]]The only references to the ''X'' series within the ''Classic'' series are the arcade titles that have their own dubious canonicity and snarls (like Wily showing blueprints of Zero's upgraded body rather than his original form), ''X5's'' BadEnding is included to lead to the ''Legends'' series as X declares his intent to create Elysium by name while also being non-canon, the Zero and ZX series refuse to acknowledge any events or elements of the X series that occurred after ''X5'', and while the Humanoid race in the ''ZX'' series seems to be a logical predecessor to the [[SuspiciouslySimilarSubstitute Carbons]] of the ''Legends'' titles it creates the issue of natural humans no longer existing when that was a large element of the ''Legends'' backstory.[[/note]] The current team in charge of the franchise has gone on record stating that they view the various chronologically-succeeding series as "possible" futures, rather than strictly-occurring ones, freeing up individual entries from ''needing'' to necessarily tie into the one to come after.

to:

* ContinuitySnarl: Taken from the BroadStrokes above, though an attempt was made to place all series in a fine timeline that on the surface makes sense, closer detail examination ''creates problems'', to put it gently.[[note]]The only references to the ''X'' series within the ''Classic'' series are the arcade titles that have their own dubious canonicity and snarls (like Wily showing blueprints of Zero's upgraded body rather than his original form), ''X5's'' BadEnding is included to lead to the ''Legends'' series as X declares his intent to create Elysium by name while also being non-canon, the Zero and ZX series refuse to directly acknowledge any events or elements of the X series that occurred after ''X5'', ''X6'', and while the Humanoid race in the ''ZX'' series seems to be a logical predecessor to the [[SuspiciouslySimilarSubstitute Carbons]] of the ''Legends'' titles it creates the issue of natural humans no longer existing when that was a large element of the ''Legends'' backstory.[[/note]] The current team in charge of the franchise has gone on record stating that they view the various chronologically-succeeding series as "possible" futures, rather than strictly-occurring ones, freeing up individual entries from ''needing'' to necessarily tie into the one to come after.
Willbyr MOD

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[[caption-width-right:350:'''Top:''' [[VideoGame/MegaManZero Zero]]\\
'''Middle, L-R''': [[VideoGame/RockmanXover OVER-1]], [[VideoGame/MegaManLegends Volnutt]], [[VideoGame/MegaManStarForce Geo/Omega]], [[VideoGame/MegaManZX Model ZX]]\\
'''Bottom, L-R:''' [[VideoGame/MegaManBattleNetwork MegaMan.EXE]], [[VideoGame/MegaManClassic Rock]], [[VideoGame/MegaManX X]]]]
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%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1366503186036633100

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%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1366503186036633100php?discussion=1615297760019063600



%% Previous thread: https://tvtropes.org/pmwiki/posts.php?discussion=1366503186036633100



[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/MegaManShowcaseByKinniku350_6828.jpg]]
[-[[caption-width-right:350:[[http://www.themmnetwork.com/2013/04/19/a-truly-fantastic-mega-man-character-piece/#more-21482 Image]] by [[http://www.pixiv.net/member.php?id=36216 Kinniku]]]]-]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/MegaManShowcaseByKinniku350_6828.jpg]]
[-[[caption-width-right:350:[[http://www.themmnetwork.com/2013/04/19/a-truly-fantastic-mega-man-character-piece/#more-21482 Image]] by [[http://www.pixiv.net/member.php?id=36216 Kinniku]]]]-]
org/pmwiki/pub/images/megaman30th.png]]
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There are also a number of [[http://megaman.wikia.com/wiki/Category:Mobile_phone_games mobile device spinoffs]], varying in complexity and quality. None of them have been released outside of Asia, not counting the ports of main series games. Many are puzzle games, but there're a few exception like ''Rockman GO GO!'' (2015), is an EndlessRunningGame featuring the cast of ''Powered Up''. Another one is ''VideoGame/RockmanXover'' (2012, pronounced "Crossover"), a CrisisCrossover RPG game for mobile devices, designed to celebrate Mega Man's 25th anniversary. Capcom pulled the plug after the game's poor performance, however, and the Western release was cancelled before its eventual discontinuation.

to:

There are also a number of [[http://megaman.wikia.[[https://megaman.fandom.com/wiki/Category:Mobile_phone_games mobile device spinoffs]], spin-offs]], varying in complexity and quality. None of them have been released outside of Asia, not counting the ports of main series games. Many are puzzle games, but there're a few exception like ''Rockman GO GO!'' (2015), is an EndlessRunningGame featuring the cast of ''Powered Up''. Another one is ''VideoGame/RockmanXover'' (2012, pronounced "Crossover"), a CrisisCrossover RPG game for mobile devices, designed to celebrate Mega Man's 25th anniversary. Capcom pulled the plug after the game's poor performance, however, and the Western release was cancelled before its eventual discontinuation.
discontinuation. 2020 brought ''[[VideoGame/MegaManXDive Rockman X DiVE]]'', a 2D action platformer developed by Capcom Taiwan.



On December 17, 2012, Capcom released ''VideoGame/StreetFighterXMegaMan'' as a {{Freeware}} game. [[http://www.capcom-unity.com/mega_man Get it here!]]

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On December 17, 2012, Capcom released ''VideoGame/StreetFighterXMegaMan'' as a {{Freeware}} game. [[http://www.[[https://web.archive.org/web/20131218061825/http://www.capcom-unity.com/mega_man com:80/mega_man/ Get it here!]]



* LeftHanging: Only 3 series have ever been given a proper conclusion[[note]]''VideoGame/MegaManBattleNetwork'', ''VideoGame/MegaManZero'', and ''VideoGame/MegaManStarForce''[[/note]] (with the third only because of bad reception). The rest? Not counting the {{Gaiden Game}}s, two[[note]]''VideoGame/MegaManX'' and ''VideoGame/MegaManZX''[[/note]] currently have very blatant {{Sequel Hook}}s that have yet to be followed up, while the third[[note]]''VideoGame/MegaManLegends''[[/note]] sits on a depressing CliffHanger, and it's already been a long-OrphanedSeries! With the subsequent releases of the most recent ''Classic'' games, fans are hoping that it won't be long 'til Capcom remembers the rest of the series mythology.

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* LeftHanging: Only 3 series have ever been given a proper conclusion[[note]]''VideoGame/MegaManBattleNetwork'', ''VideoGame/MegaManZero'', and ''VideoGame/MegaManStarForce''[[/note]] (with the third only because of bad reception). The rest? Not counting the {{Gaiden Game}}s, two[[note]]''VideoGame/MegaManX'' and ''VideoGame/MegaManZX''[[/note]] currently have very blatant {{Sequel Hook}}s that have yet to be followed up, while the third[[note]]''VideoGame/MegaManLegends''[[/note]] sits on a depressing CliffHanger, {{Cliffhanger}}, and it's already been a long-OrphanedSeries! With the subsequent releases of the most recent ''Classic'' games, fans are hoping that it won't be long 'til Capcom remembers the rest of the series mythology.
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Various artists collaborated with Capcom to create a number of mangas and manhuas for the series, but the most famous one is ''Manga/MegaManMegamix'' by Hitoshi Ariga. ''Megamix'' made its way into the US courtesy of Udon Entertainment. An American comic book series by Creator/ArchieComics, named simply ''ComicBook/MegaMan'', was released in spring 2011, which eventually lead to a crossover with their ''[[ComicBook/ArchieComicsSonictheHedgehog Sonic the Hedgehog]]'' [[ComicBook/ArchieComicsSonictheHedgehog comics]] in ''ComicBook/SonicTheHedgehogMegaManWorldsCollide'', followed by another, larger crossover in ''ComicBook/SonicTheHedgehogMegaManWorldsUnite'' that sadly [[FranchiseKiller killed off both comics]]. An [[ComicBook/DreamwavesMegaMan earlier American comic by Dreamwave ]] was short-lived. Brazil had its own [[ComicBook/NovasAventurasDeMegaMan grim yet off-beat take on the character]]. And ''Fully Charged'' had its own [[ComicBook/MegaManFullyCharged comic adaption]] after its conclusion.

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Various artists collaborated with Capcom to create a number of mangas and manhuas for the series, but the most famous one is ''Manga/MegaManMegamix'' by Hitoshi Ariga. ''Megamix'' made its way into the US courtesy of Udon Entertainment. An American comic book series by Creator/ArchieComics, named simply ''ComicBook/MegaMan'', was released in spring 2011, which eventually lead to a crossover with their ''[[ComicBook/ArchieComicsSonictheHedgehog ''[[ComicBook/SonictheHedgehogArchieComics Sonic the Hedgehog]]'' [[ComicBook/ArchieComicsSonictheHedgehog [[ComicBook/SonictheHedgehogArchieComics comics]] in ''ComicBook/SonicTheHedgehogMegaManWorldsCollide'', followed by another, larger crossover in ''ComicBook/SonicTheHedgehogMegaManWorldsUnite'' that sadly [[FranchiseKiller killed off both comics]]. An [[ComicBook/DreamwavesMegaMan earlier American comic by Dreamwave ]] was short-lived. Brazil had its own [[ComicBook/NovasAventurasDeMegaMan grim yet off-beat take on the character]]. And ''Fully Charged'' had its own [[ComicBook/MegaManFullyCharged comic adaption]] after its conclusion.
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* ArtifactMook: The infamous Metools. In the original ''Mega Man'' game the little hard hat guys appeared only on Guts Man's stage, which had the look of a quarry/construction site (Guts Man himself appears to wear a hard hat). However, they have since appeared in every ''Mega Man'' game on multiple levels and in massive numbers to the point that Metool variants are the most common enemy encountered.

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* ArtifactMook: The infamous Metools. In the original ''Mega Man'' game the little hard hat guys appeared only on Guts Man's stage, which had the look of a quarry/construction site (Guts Man himself appears to wear a hard hat). However, they have since appeared in every ''Mega Man'' game on multiple levels non-construction-themed levels, in [[UndergroundMonkey multiple variations]] like snorkel-wearing or giant versions, and in massive numbers to the point that Metool variants are the most common enemy encountered.



* ContinuitySnarl: Taken from the BroadStrokes above, though an attempt was made to place all series in a fine timeline that on the surface makes sense, closer detail examination ''creates problems'', to put it gently.[[note]]The arcade Classic titles that tie directly to the X series have had their canonicity regarded as questionable even at the time, ''X5's'' BadEnding is included to lead to the ''Legends'' series as X declares his intent to create Eurasia by name, ''X6's'' ending for Zero was placed to tie into the ''Zero'' series that Inafune had already begun working on, the Zero and ZX series refuse to acknowledge any events or elements of the X series that occurred after ''X5'', the expy of Axl in Model A was confirmed by WordOfGod to have nothing to do with him, and while the Humanoid race in the ''ZX'' series seems to be a logical predecessor to the [[SuspiciouslySimilarSubstitute Carbons]] of the ''Legends'' titles it creates the issue of natural humans no longer existing when that was a large element of the ''Legends'' backstory.[[/note]] The current team in charge of the franchise has gone on record stating that they view the various chronologically-succeeding series as "possible" futures, rather than strictly-occurring ones, freeing up individual entries from ''needing'' to necessarily tie into the one to come after.

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* ContinuitySnarl: Taken from the BroadStrokes above, though an attempt was made to place all series in a fine timeline that on the surface makes sense, closer detail examination ''creates problems'', to put it gently.[[note]]The only references to the ''X'' series within the ''Classic'' series are the arcade Classic titles that tie directly to the X series have had their own dubious canonicity regarded as questionable even at the time, and snarls (like Wily showing blueprints of Zero's upgraded body rather than his original form), ''X5's'' BadEnding is included to lead to the ''Legends'' series as X declares his intent to create Eurasia Elysium by name, ''X6's'' ending for Zero was placed to tie into the ''Zero'' series that Inafune had already begun working on, name while also being non-canon, the Zero and ZX series refuse to acknowledge any events or elements of the X series that occurred after ''X5'', the expy of Axl in Model A was confirmed by WordOfGod to have nothing to do with him, and while the Humanoid race in the ''ZX'' series seems to be a logical predecessor to the [[SuspiciouslySimilarSubstitute Carbons]] of the ''Legends'' titles it creates the issue of natural humans no longer existing when that was a large element of the ''Legends'' backstory.[[/note]] The current team in charge of the franchise has gone on record stating that they view the various chronologically-succeeding series as "possible" futures, rather than strictly-occurring ones, freeing up individual entries from ''needing'' to necessarily tie into the one to come after.
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* BellBottomLimbedBots: This is more notable in artwork than in games but it's there in both. In some cases his lower legs and forearms might be ''twice'' as thick as the arms attached, which usually look like blue tights.
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* VirtualSidekick:
** In ''VideoGame/MegaManBattleNetwork'', [=NetNavis=] are sentient virtual assistants who have become ubiquitous and essential to everyday life. In addition to being walking antivirus programs, they are often responsible for helping Mr. Progs run everything from [[EverythingIsOnline TVs to cars to life support equipment]]. Almost everyone carries a PET to house their personal [=NetNavi=] and jack them into appliances for when they need to access the internet. [=NetNavis=] and their Operators also pit themselves against each other for sport in [=NetBattles=].
** In ''VideoGame/MegaManStarForce'', [=NetNavis=] are replaced in the third game by Wizards, EM beings who do many of the same things their predecessors did in the new EM Wave-technology centered world. Unlike them, they can spontaneously manifest themselves in the real world, and EM Wave Beings can be converted into Wizards via program update.
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* WaterIsWomanly:
** Splash Woman, the only female Robot Master, in ''VideoGame/MegaManClassic'' is a robotic mermaid associated with water.
** ''VideoGame/MegaManZero'' has Fairy Leviathan, the only female among the Four Guardians. She is known as the "Ocean Goddess of the Blue Sea" and has a water theme.
** Lurerre the Abysroid in ''VideoGame/MegaManZX'' can form a whirlpool and looks like a mermaid when her real body is actually a giant anglerfish robot. She acts like an innocent girl but is in truth violent and aggressive.
** Queen Tia in ''VideoGame/MegaManStarForce''. She's cold and aloof, and as the partner of Virgo she has water powers to contrast with her brother Jack's fire powers. She can become Queen Virgo, wielding water attacks in an [[BattleBallgown armored dress]].

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