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* BlobMonster: The Jelly boss, which is basically an upgrade to the Yellow Devil.



* CoresAndTurretsBoss: Boobeam Trap Mk.2.

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* CoresAndTurretsBoss: Boobeam Trap Mk.2.II.
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** Several enemies from ''VideoGame/{{Mega Man 3}}'' return, including the Doc Robots. The boss select screen is also inspired by ''Mega Man 3'''s.

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** Several enemies from ''VideoGame/{{Mega Man 3}}'' return, including the Doc Robots. The boss stage select screen is also inspired by ''Mega Man 3'''s.

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** The [[VideoGame/MegaMan2 Boobeam Trap]] reppears, and is weak to bombs just like in Mega Man 2.

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** The [[VideoGame/MegaMan2 Boobeam Trap]] reppears, and is weak to bombs just like in Mega ''Mega Man 2.2''.


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* {{Hologram}}: Holo Man, and most of the enemies in his stage.


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* SIPrefixName: Mega Man, of course.
* SomethingPerson: As usual, the Robot Masters.
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** And Sakikiri.


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** The Sakikiri enemy is named after a type of Japanese hammer.
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** The [[VideoGame/MegaMan Killer Bullet]], [[VideoGame/MegaMan Spine]], [[VideoGame/MegaMan2 Blocky]], [[VideoGame/MegaMan2 Mole]], [[VideoGame/MegaMan2 Petit Goblin]], [[VideoGame/MegaMan2 Press]], [[VideoGame/MegaMan2 Springer]], [[VideoGame/MegaMan2 Telly]], [[VideoGame/MegaMan3 Bolton and Nutton]], [[VideoGame/MegaMan3 Elec'n]], [[VideoGame/MegaMan3 Hologran]], [[VideoGame/MegaMan3 Mag Fly]], [[VideoGame/MegaMan3 Peterchy]], [[VideoGame/MegaMan2 Potton]], [[VideoGame/MegaMan3 Wanaan]], [[VideoGame/MegaMan4 Biree]], [[VideoGame/MegaMan4 Garyoby]], [[VideoGame/MegaMan4 Up'n'Down]], [[VideoGame/MegaMan5 Camon]], [[VideoGame/MegaMan5 Rolling Drill]], [[VideoGame/MegaMan5 Subeil]], [[VideoGame/MegaMan7 CFN-24]], [[VideoGame/MegaMan9 Adamski]], [[VideoGame/MegaMan10 Shield Attacker TRL]], and [[VideoGame/MegaMan10 Yonbain]] reappear.

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** The [[VideoGame/MegaMan Killer Bullet]], [[VideoGame/MegaMan Spine]], [[VideoGame/MegaMan2 Blocky]], [[VideoGame/MegaMan2 Mole]], [[VideoGame/MegaMan2 Petit Goblin]], [[VideoGame/MegaMan2 Press]], [[VideoGame/MegaMan2 Springer]], [[VideoGame/MegaMan2 Telly]], [[VideoGame/MegaMan3 Bolton and Nutton]], [[VideoGame/MegaMan3 Elec'n]], [[VideoGame/MegaMan3 Hologran]], [[VideoGame/MegaMan3 Mag Fly]], [[VideoGame/MegaMan3 Peterchy]], [[VideoGame/MegaMan2 Potton]], [[VideoGame/MegaMan3 Wanaan]], [[VideoGame/MegaMan4 Biree]], [[VideoGame/MegaMan4 Garyoby]], [[VideoGame/MegaMan4 Up'n'Down]], [[VideoGame/MegaMan5 Camon]], [[VideoGame/MegaMan5 Rolling Drill]], [[VideoGame/MegaMan5 Subeil]], [[VideoGame/MegaMan7 CFN-24]], [[VideoGame/MegaMan9 Adamski]], [[VideoGame/MegaMan10 Shield Attacker TRL]], and [[VideoGame/MegaMan10 Yonbain]] Several enemies from previous games reappear.
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* ArmorPiercingAttack: Spike Shot.


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* {{Retraux}}
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** The Vicer enemy resembles an enemy in ''VideoGame/{{Street Fighter X Mega Man}}''.
** The Guidzer enemy is based on the Chanzer from ''VideoGame/{{Mega Man Unlimited}}''.
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[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/mega_man_11_title_screen_6546.png]]
[[caption-width-right:256:The title screen]]
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** The [[VideoGame/MegaMan2 Boobeam Trap]] reppears, and is weak to bombs just like in Mega Man 2.
* CoresAndTurretsBoss: Boobeam Trap Mk.2.
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* {{Flight}}: Holo Man floats around the room.
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** The [[VideoGame/MegaMan Killer Bullet]], [[VideoGame/MegaMan Spine]], [[VideoGame/MegaMan2 Blocky]], [[VideoGame/MegaMan2 Telly]], [[VideoGame/MegaMan2 Mole]], [[VideoGame/MegaMan2 Press]], [[VideoGame/MegaMan2 Springer]], [[VideoGame/MegaMan2 Telly]], [[VideoGame/MegaMan3 Bolton and Nutton]], [[VideoGame/MegaMan3 Elec'n]], [[VideoGame/MegaMan3 Hologran]], [[VideoGame/MegaMan3 Mag Fly]], [[VideoGame/MegaMan3 Peterchy]], [[VideoGame/MegaMan2 Potton]], [[VideoGame/MegaMan3 Wanaan]], [[VideoGame/MegaMan4 Biree]], [[VideoGame/MegaMan4 Garyoby]], [[VideoGame/MegaMan4 Up'n'Down]], [[VideoGame/MegaMan5 Camon]], [[VideoGame/MegaMan5 Rolling Drill]], [[VideoGame/MegaMan5 Subeil]], [[VideoGame/MegaMan7 CFN-24]], [[VideoGame/MegaMan9 Adamski]], [[VideoGame/MegaMan10 Shield Attacker TRL]], and [[VideoGame/MegaMan10 Yonbain]] reappear.

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** The [[VideoGame/MegaMan Killer Bullet]], [[VideoGame/MegaMan Spine]], [[VideoGame/MegaMan2 Blocky]], [[VideoGame/MegaMan2 Telly]], Mole]], [[VideoGame/MegaMan2 Mole]], Petit Goblin]], [[VideoGame/MegaMan2 Press]], [[VideoGame/MegaMan2 Springer]], [[VideoGame/MegaMan2 Telly]], [[VideoGame/MegaMan3 Bolton and Nutton]], [[VideoGame/MegaMan3 Elec'n]], [[VideoGame/MegaMan3 Hologran]], [[VideoGame/MegaMan3 Mag Fly]], [[VideoGame/MegaMan3 Peterchy]], [[VideoGame/MegaMan2 Potton]], [[VideoGame/MegaMan3 Wanaan]], [[VideoGame/MegaMan4 Biree]], [[VideoGame/MegaMan4 Garyoby]], [[VideoGame/MegaMan4 Up'n'Down]], [[VideoGame/MegaMan5 Camon]], [[VideoGame/MegaMan5 Rolling Drill]], [[VideoGame/MegaMan5 Subeil]], [[VideoGame/MegaMan7 CFN-24]], [[VideoGame/MegaMan9 Adamski]], [[VideoGame/MegaMan10 Shield Attacker TRL]], and [[VideoGame/MegaMan10 Yonbain]] reappear.
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** The Bomb Thrower resembles the Colton enemy from ''VideoGame/{{Mega Man 6}}''.
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* DropTheHammer: The Hanma-kun enemy.


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** The Count Bomb S looks a lot like the Count Bombs in ''VideoGame/{{Mega Man Powered Up}}''.
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** The [[VideoGame/MegaMan Killer Bullet]], [[VideoGame/MegaMan Spine]], [[VideoGame/MegaMan2 Blocky]], [[VideoGame/MegaMan2 Telly]], [[VideoGame/MegaMan2 Mole]], [[VideoGame/MegaMan2 Press]], [[VideoGame/MegaMan2 Springer]], [[VideoGame/MegaMan2 Telly]], [[VideoGame/MegaMan3 Bolton and Nutton]], [[VideoGame/MegaMan3 Elec'n]], [[VideoGame/MegaMan3 Hologran]], [[VideoGame/MegaMan3 Mag Fly]], [[VideoGame/MegaMan3 Peterchy]], [[VideoGame/MegaMan2 Potton]], [[VideoGame/MegaMan3 Wanaan]], [[VideoGame/MegaMan4 Biree]], [[VideoGame/MegaMan4 Garyoby]], [[VideoGame/MegaMan4 Up'n'Down]], [[VideoGame/MegaMan5 Camon]], [[VideoGame/MegaMan5 Rolling Drill]], [[VideoGame/MegaMan5 Subeil]], [[VideoGame/MegaMan7 CFN-24]], [[VideoGame/MegaMan8 Big Telly]], [[VideoGame/MegaMan9 Adamski]], [[VideoGame/MegaMan10 Shield Attacker TRL]], and [[VideoGame/MegaMan10 Yonbain]] reappear.

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** The [[VideoGame/MegaMan Killer Bullet]], [[VideoGame/MegaMan Spine]], [[VideoGame/MegaMan2 Blocky]], [[VideoGame/MegaMan2 Telly]], [[VideoGame/MegaMan2 Mole]], [[VideoGame/MegaMan2 Press]], [[VideoGame/MegaMan2 Springer]], [[VideoGame/MegaMan2 Telly]], [[VideoGame/MegaMan3 Bolton and Nutton]], [[VideoGame/MegaMan3 Elec'n]], [[VideoGame/MegaMan3 Hologran]], [[VideoGame/MegaMan3 Mag Fly]], [[VideoGame/MegaMan3 Peterchy]], [[VideoGame/MegaMan2 Potton]], [[VideoGame/MegaMan3 Wanaan]], [[VideoGame/MegaMan4 Biree]], [[VideoGame/MegaMan4 Garyoby]], [[VideoGame/MegaMan4 Up'n'Down]], [[VideoGame/MegaMan5 Camon]], [[VideoGame/MegaMan5 Rolling Drill]], [[VideoGame/MegaMan5 Subeil]], [[VideoGame/MegaMan7 CFN-24]], [[VideoGame/MegaMan8 Big Telly]], [[VideoGame/MegaMan9 Adamski]], [[VideoGame/MegaMan10 Shield Attacker TRL]], and [[VideoGame/MegaMan10 Yonbain]] reappear.
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** The [[VideoGame/MegaMan Killer Bullet]], [[VideoGame/MegaMan Spine]], [[VideoGame/MegaMan2 Blocky]], [[VideoGame/MegaMan2 Telly]], [[VideoGame/MegaMan2 Mole]], [[VideoGame/MegaMan2 Press]], [[VideoGame/MegaMan2 Springer]], [[VideoGame/MegaMan2 Telly]], [[VideoGame/MegaMan3 Bolton and Nutton]], [[VideoGame/MegaMan3 Hologran]], [[VideoGame/MegaMan3 Peterchy]], [[VideoGame/MegaMan3 Wanaan]], [[VideoGame/MegaMan4 Garyoby]], [[VideoGame/MegaMan4 Up'n'Down]], [[VideoGame/MegaMan5 Rolling Drill]], [[VideoGame/MegaMan5 Subeil]], [[VideoGame/MegaMan7 CFN-24]], [[VideoGame/MegaMan8 Big Telly]], [[VideoGame/MegaMan9 Adamski]] and [[VideoGame/MegaMan10 Yonbain]] reappear.

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** The [[VideoGame/MegaMan Killer Bullet]], [[VideoGame/MegaMan Spine]], [[VideoGame/MegaMan2 Blocky]], [[VideoGame/MegaMan2 Telly]], [[VideoGame/MegaMan2 Mole]], [[VideoGame/MegaMan2 Press]], [[VideoGame/MegaMan2 Springer]], [[VideoGame/MegaMan2 Telly]], [[VideoGame/MegaMan3 Bolton and Nutton]], [[VideoGame/MegaMan3 Elec'n]], [[VideoGame/MegaMan3 Hologran]], [[VideoGame/MegaMan3 Mag Fly]], [[VideoGame/MegaMan3 Peterchy]], [[VideoGame/MegaMan2 Potton]], [[VideoGame/MegaMan3 Wanaan]], [[VideoGame/MegaMan4 Biree]], [[VideoGame/MegaMan4 Garyoby]], [[VideoGame/MegaMan4 Up'n'Down]], [[VideoGame/MegaMan5 Camon]], [[VideoGame/MegaMan5 Rolling Drill]], [[VideoGame/MegaMan5 Subeil]], [[VideoGame/MegaMan7 CFN-24]], [[VideoGame/MegaMan8 Big Telly]], [[VideoGame/MegaMan9 Adamski]] Adamski]], [[VideoGame/MegaMan10 Shield Attacker TRL]], and [[VideoGame/MegaMan10 Yonbain]] reappear.
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** The [[VideoGame/MegaMan Killer Bullet]], [[VideoGame/MegaMan Spine]], [[VideoGame/MegaMan2 Blocky]], [[VideoGame/MegaMan2 Telly]], [[VideoGame/MegaMan2 Mole]], [[VideoGame/MegaMan2 Press]], [[VideoGame/MegaMan2 Springer]], [[VideoGame/MegaMan2 Telly]], [[VideoGame/MegaMan3 Bolton and Nutton]], [[VideoGame/MegaMan3 Hologran]], [[VideoGame/MegaMan3 Peterchy]], [[VideoGame/MegaMan3 Wanaan]], [[VideoGame/MegaMan4 Garyoby]], [[VideoGame/MegaMan4 Up'n'Down]], [[VideoGame/MegaMan5 Rolling Drill]], [[VideoGame/MegaMan5 Subeil]], [[VideoGame/MegaMan7 CFN-24]], [[VideoGame/MegaMan8 Big Telly]], [[VideoGame/MegaMan9 Adamski]] and [[VideoGame/MegaMan10 Yonbain]] reappear.
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* AlwaysAccurateAttack: Homing Missile.


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* PowerCopying
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* NostalgiaLevel: The Doc Robot stages are modeled after the Robot Master stages in ''VideoGame/{{Mega Man Powered Up}}''.

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* BoringButPractical: Spike Shot. It goes through ALL defense, and destroys barriers. But it only does 1 HP of damage except to things weak to it.
* ContinuityNod: Holo Man is mentioned to be made from the recycled parts of [[VideoGame/MegaMan8 Astro Man]].



** Blast Man is basically the counterpart to [=BlastMan=].EXE in ''VideoGame/{{Mega Man Battle Network}} 6''.

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** Blast Man is basically the counterpart to [=BlastMan=].EXE in ''VideoGame/{{Mega ''[[VideoGame/MegaManBattleNetwork Mega Man Battle Network}} 6''.Network 6]]''.
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** Blast Man is basically the counterpart to BlastMan.EXE in ''VideoGame/{{Mega Man Battle Network}} 6''.

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** Blast Man is basically the counterpart to BlastMan.[=BlastMan=].EXE in ''VideoGame/{{Mega Man Battle Network}} 6''.
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* AcidPool: In Acid Man's stage.


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* LavaPit: In Blast Man's level.


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** Blast Man is basically the counterpart to BlastMan.EXE in ''VideoGame/{{Mega Man Battle Network}} 6''.
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* FictionalCurrency: Bolts, just like in previous games, can be used to buy items at Auto's shop.


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* HollywoodAcid: Acid Man, along with most of the enemies in his stage.


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* ShopKeeper: Auto, as usual.


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*** And they greatly resemble the Adamski enemies from ''VideoGame/{{Mega Man 9}}''.


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** The Gabyoall Classic enemy is based on the original Gabyoall from ''VideoGame/{{Mega Man}}''.
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* MesACrowd: The Yunbain enemy (based on Yonbain from ''VideoGame/{{Mega Man 10}}'') does this.
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* RecurringBoss: The Doc Robots copy the attack patterns of ''VideoGame/{{Mega Man Powered Up}}'''s bosses.
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* MasterOfIllusion: Holo Man.


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* SpikesOfDoom: Wouldn't be a ''Mega Man'' game without them.

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* SpreadShot: The Seer enemy fires three bullets outward.

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* SpreadShot: SpreadShot:
**
The Seer enemy fires three bullets outward.outward.
** The Spark'n enemy fires sparks in all directions.
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!!This game provides examples of:

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!!This game provides examples of:of:

* EvilKnockoff: The Copy Robot Mk. 3.
* OneWheeledWonder: Skull Roader.
* PromotedToPlayable: Just like in ''VideoGame/{{Mega Man 10}}'', Proto Man and Bass are playable.
* ShoutOut:
** The Godfrey enemy is named after Alan Godfrey, a ufologist.
** Several enemies from ''VideoGame/{{Mega Man 3}}'' return, including the Doc Robots. The boss select screen is also inspired by ''Mega Man 3'''s.
* SpreadShot: The Seer enemy fires three bullets outward.
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A Mega Man fangame taking place shortly after ''VideoGame/{{MegaMan10}}''.

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A Mega Man fangame taking place shortly after ''VideoGame/{{MegaMan10}}''.
''VideoGame/{{Mega Man 10}}''.
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A Mega Man fangame taking place shortly after ''VideoGame/{{MegaMan10}}''.

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!!This game provides examples of:

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