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SeptimusHeap MOD (Edited uphill both ways)
Mar 22nd 2021 at 8:54:00 AM •••

Linking to a past Trope Repair Shop thread that dealt with this page: Description not Supported, started by SenshiSun on Jan 3rd 2011 at 3:30:29 AM

"For a successful technology, reality must take precedence over public relations, for Nature cannot be fooled." - Richard Feynman
Someone404 random Since: Dec, 2019
random
May 26th 2020 at 5:31:28 PM •••

So I have an image idea: Any Magic the Gathering card that can cause a game loss. Pact of Negation, Chance for Glory, and Final Fortune come to mind.

MikeRosoft Since: Jan, 2001
Jul 25th 2013 at 11:12:22 AM •••

Removed (that's Fission Mailed):

  • Lampshaded/Inverted in Eversion, where "GAME OVER" shows on your screen sometimes, as the "READY!" screen after you get to X-5 or later.

Long live Marxism-Lennonism!
muninn 'M not Crazy, just Raven Since: Jan, 2001
'M not Crazy, just Raven
Aug 30th 2010 at 9:26:13 PM •••

removed this, because it isn't an example. Getting killed by the shopkeeper simply triggers the normal "game over" screen

  • The Legend Of Zelda: Link's Awakening: If you steal more than once any shop on the island, the shopkeeper will fire a bolt of lightning at you and kill you instantly.

Now Bloggier than ever before! Hide / Show Replies
SenshiSun Since: Aug, 2009
Jan 2nd 2011 at 6:23:19 PM •••

There seems to be a lot of similar examples, and the page's quote and picture don't help. I'm going to make a discussion.

Sarelm Since: Dec, 1969
May 2nd 2011 at 7:30:13 PM •••

It's funny though. I was wondering where all the "Scare'm Straight" examples where here. I guess if you still get the standard game over, it doesn't count. But there's a few, like where you trap yourself in Portal (Meaning the one time you're /not/ let out) that it's certainly a "game over" for you.. Without the screen at all.

SNDL Since: Mar, 2011
May 2nd 2011 at 10:30:00 PM •••

That Link's Awakening example is a case of One-Hit Kill. It should be moved there.

Edited by SNDL
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