How is it hyperbolic?
http://archive.is/TYHDx <- The manual art
http://archive.is/LNEOI <- The in-game pilot sprites (instead of the very chibi-esque main menu appearances)
(I recommend pasting the links directly into your address bar: some odd formatting error is messing with these links, at least on my end)
In the manual art, everyone is wearing scarves. That's not the case in-game: only fox wears his signature scarf. Also, their outfits are totally different colors in the manual compared to the in-game outfits (red and orange in-game, blue and green in the manual), and Miyu is distinctly missing the ring on her ear. The in-game pilot sprites both have the signature semi-realistic look of classic Star Fox instead of the smoother, chibi-look of the manual.
I still do not buy it. The in-game sprites for Falco and Peppy both have their scarves visible, and Miyu looks like she has the same article of clothing around her neck. With Fay, it is admittedly harder to tell whether the sprite is showing a scarf or just a shirt collar, but it is still a red article of clothing around the base of her neck, so it is close enough that the artist could interpret it as a red scarf.
Fay has the overall color scheme in her outfit: white jacket, red neckpiece and bow. Miyu's colors are different, true, but that is currently covered by Depending on the Artist (besides, there are plenty of SNES games where the in-game sprites have different colors from the official art... looking at you, pink-haired Link and green-armed Bowser). I admittedly did not notice Miyu's missing earring, so that it is worth mentioning. But, like I said before, Depending on the Artist feels like the more appropriate trope to avoid that whole "within the same installment!" Mind Screw.
I am still not seeing this "signature semi-realistic look of classic Star Fox". They are still cartoony anthro animals with the same facial proportions and facial features, even in the in-game sprites. Maybe they are ever-so-slightly more realistic, but it does not jump out to me as obvious. An eagle-eyed fan might be able to point out every single little difference, but to me as a casual fan? Saying that the artwork "looks nothing at all like" the sprites is absolutely a hyperbole.
I removed the following examples from Miyu and Fay's folders:
These examples argue that the 2017 artwork "looks nothing at all like" their in-game designs, which is absolutely a hyperbole. The basis of this argument is that the SNES designs resemble realistic animals and the 2017 promotional artwork is cartoony. However, when looking at the actual in-game sprites, I can easily recognize that these are clearly cartoony and not realistic at all. Aside from Miyu's clothing (which is already covered by Depending on the Artist), most differences are subtle enough that the average person probably wouldn't even notice them.
Aside from that, I also altered these examples:
The first one potholes the trope name, which is generally not allowed on TV Tropes. There is also no need to pothole Incredibly Lame Pun in these examples.
Edited by PeabodySam Hide / Show Replies