Timeline 1
- In Star Fox, the team started with four Space Pirate outlaws: Fox McCloud, Falco Lombardi, Peppy Hare, and Slippy Toad. They were hired to take out Andross only because nobody in the Lylat system could match their piloting skills. The comic tie-in adds Fara Phoenix, the daughter of a rich businessman, and Fox's love interest in this timeline. Star Fox 2 adds Miyu and Fay as playable pilots while ignoring Fara entirely even though she existed in early builds of the game.note
Timeline 2
- The original (unplayable) team, according to backstory, was made up of James McCloud, Peppy Hare, and Pigma Dengar. They were hired to investigate a military buildup on the planet Venom, but during the mission, Pigma betrayed the team and killed James after being paid off by Andross, who was responsible for the military buildup. Peppy barely escaped with his life and returned to Corneria to tell Fox the tragic news.
- In Star Fox 64, The team was re-formed and led by James's son Fox McCloud, and featured Falco Lombardi, Peppy Hare, and Slippy Toad, with the express intent to destroy Andross. This is the core team during the Lylat Wars, as seen in the original game, but with the addition of ROB/NUS 64: the robotic operator of the Great Fox.
- Falco left the team in Farewell, Beloved Falco; afterwards, Slippy temporarily traded in his pilot's wings to devote the bulk of his time to Cornerian Weapons Research and Development, and Peppy retired from active flight duty to concentrate on an advisory position in mission planning.
- Falco rejoined the team at the end of Adventures. Krystal also joined the team. Tricky is proclaimed to be an honorary member for his invaluable assistance, but never leaves his home planet to join the Great Fox. Instead, he stays home to uphold his royal responsibilities. The team stays this way come Star Fox: Assault.
- Peppy replaced Pepper as general sometime before Star Fox Command, Slippy again focused on his mechanic work elsewhere, Falco left the team for similar reasons, and Krystal was kicked out due to Fox's concern over her safety. Since Star Fox Command has Multiple Endings, there are many different ways the Star Fox team can end up depending on the player's actions.
Timeline 3
- Star Fox Zero is currently the only game in this timeline, and it follows essentially the same plot (and thus, the same characters) as Star Fox 64, but with addition of Direct-I: a small robot designed to assist the Gyrowing and Roadmaster)
- Ace Pilot: While all of the Star Fox pilots qualify, Falco and Fox are specifically referred to as the best. It's a source of rivalry between them.
- Age Lift: In the initial continuity, aside from Peppy, they are all older with Fox being 25, Falco being 28, Peppy being 36 and Slippy being 19. In the second continuity, Fox and Slippy are both 18, Falco is 19, and Peppy is 41.
- Anti-Hero: The Star Fox team is a bit more anti-heroic than a lot of other Nintendo protagonists. They will mercilessly taunt soon-to-be-departed bad guys as their ship is blowing itself to smithereens, as they believe that Smiting Evil Feels Good. They've got lethal intent towards most of their opponents, seeing as how they're fighting in and against machines of war. Also, they're mercenaries who are in it for the money — as shown by the end of Star Fox 64, they bill General Pepper and the Cornerian Army for their services, and this service does not come cheap. Even so, the Star Fox team goes out of their way to help people who really need it, and they charge for their help because Heroism Won't Pay the Bills.
- Artistic License: Real fighter pilots would rather not use stuff like Somersaults and U-Turns, usually reserved for Stunt Pilots. Likewise, the Barrel Roll is actually an Aileron Roll.
- Badass Crew: They are the greatest mercenary team in the galaxy. Each individual member is capable of defeating entire armies by themselves, and their equipment includes a carrier, space fighters, gunships, tanks, walkers, and a truly incredible array of handheld weapons.
- Badbutt: The way they appear in 64, as opposed to their portrayal in earlier games and tie-in media. This exaggerated in the English dub.
- Band of Brothers: The Star Fox team is a squad of elite pilots who live together and always have each others' backs.
- Balance, Power, Skill, Gimmick: Fox is Jack of All Stats, Slippy is Mighty Glacier, Falco is Fragile Speedster. Peppy and Krystal are both gimmicks, and they're not active on the core team at the same time.
- Big Damn Heroes: Star Fox's entrance in almost every game is this.
- Color-Coded Characters: In the multiplayer mode of 64, Fox is yellow, Peppy is red, Slippy is green, and Falco is blue. This is also shown by the color of the borders around their portraits, which are the same color as their mutliplayer components.
- Early Installment Character-Design Difference: In the first game and its comic tie-in, the Star Fox team is represented in an unapologetically dark and gritty style, focusing on realistic textures and animalistic expressions. 64 and its remake both used a much more cartoony look overall, in keeping with the lighter tone. Additionally, in the original game, its manual, and all official media related to it, the entire Star Fox team is clearly and consistently depicted with identical robotic prosthetics for legs — a design trend that persisted as late as their appearance in Super Smash Bros. Melee. This created a popular fan theory that the characters legs were replaced with prosthetics to handle extreme G-forces without passing out, which just happens to make sense. Future games clearly depict the team wearing suspiciously large boots instead.
- Four-Philosophy Ensemble:
- The Optimist: Slippy
- The Realist: Peppy
- The Cynic: Falco
- The Conflicted: Fox is more level-headed than Slippy, but more hopeful than Peppy.
- Four-Temperament Ensemble: Fox (sanguine/choleric), Falco (choleric), Slippy (melancholic), Peppy (phlegmatic), Krystal (sanguine/phlegmatic), and ROB (leukine).
- Good Is Not Soft: They are - for the most part - a genuinely amicable and friendly group, and they only take jobs they deem morally acceptable. That said, these jobs tend to get extremely messy, which is something Star Fox has no problems◊ with◊.
- Heroism Won't Pay the Bills: Star Fox doesn't work for free... or cheap. They will be paid for their heroism. Given that they need to maintain their equipment, this attitude is fully justified.
- Nonuniform Uniform: Star Fox has no standard uniform, but they do tend to wear similar outfits. That said, their outfits change with literally each game in the franchise.
- Perpetual Poverty:
- The 64 iteration of the team has it really bad regarding money. Starting with James's insane 80-year loan to Space Dynamics to pay for the Great Fox, the team is half the time shown in utter poverty in Adventures and Command. In Adventures, before the start of the story, it turned out that there isn't much work or enough pay that it drove Falco away out of frustration, and the state of the Great Fox is that of a flying trash can with comically large and empty pizza boxes in the cockpit. In Assault, the team averts any mention of poverty as they're perhaps at their very best with Krystal part of the team. But then comes Command when the team hits its absolute lowest point due to the other team members going their different ways which culminate in Fox being the only member left piloting a ghost ship (with ROB 64) until the Anglar come along and he gets busy. It's not subtle that the loan James had to pass to Fox is what keeps stressing Fox, because suplementary material mentions that Fox is trying his best to pay said loan to this day.
- The Zero iteration averts poverty (for now) because the paycheck they get from beating Andross has an extra digit, implying that the money they got as reward will keep them afloat for much longer.
- Private Military Contractors: They work as commandos-for-hire, usually for the Cornerian Army. They refuse to join the army proper because they like doing things their own way.
- Scarf of Asskicking: The Iconic Item of Star Fox is a distinctive neck scarf that comes in assorted colors. They are rarely seen without them (an exception being Star Fox: Assault).
- Situational Sword: They have a submarine, called the Blue Marine, that Fox uses in one, specific planet in 64.
- Smiting Evil Feels Good: All of them have shades of this. They will mercilessly taunt soon-to-be-departed bad guys as their ship is blowing itself to smithereens.
- Soldier Versus Warrior: An independent mercenary group that plays the Warrior to the unified Cornerean Army's Soldier.
- Unwanted Assistance: If Fox shoots a target that one of his teammates was after, said teammate will chew him out for stealing.Falco: Go find your own target, Fox!
Peppy: What's the big idea, Fox?!
Slippy: Hey! He was mine!
Original Members
Kenji Nojima (Star Fox: Assault, Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS and Wii U)
Takashi Ohara (Star Fox 64 3D, Star Fox Zero, Super Smash Bros. Ultimate)
Mike West (Star Fox 64, Star Fox 64 3D, Super Smash Bros. for Nintendo 3DS and Wii U, Star Fox Zero, Starlink: Battle for Atlas, Super Smash Bros. Ultimate)
Steve Malpass (Star Fox Adventures, Super Smash Bros. Melee)
Jim Walker (Star Fox: Assault, Super Smash Bros. Brawl)
Joe Zieja (Star Fox Zero – The Battle Begins tie-in animation)
Fox McCloud is the main character of all of the Star Fox games. Stern and self-willed, the combination of his piloting skills and decisive thinking makes him the indisputable leader of the Star Fox mercenary team.
- Ace Pilot: He is the leader of the Star Fox team thanks to his piloting skills and leadership spirit.
- Adaptation Name Change: He was called Fox McCloud Jr. in the original continuity.note
- Age Lift: In timeline 1, Fox is 25 years old as of the first Lylat War. After the reboot, he was aged down to 18 for the same conflict.
- Art Shift: Each game gives Fox a slightly different look. In the first two games, his design looks quite like an actual fox, while all subsequent releases have gone for a more cartoony or stylized look.note This is particularly notable in Super Smash Bros.: when Krystal made her debut in Adventures, she and Fox were roughly equal in height◊, with her being just a smidge taller; by the time Krystal appeared in Smash Bros. as an Assist Trophy, Fox had long since settled into more exaggerated and cartoony proportions, while Krystal kept her original design and proportions. The result: she is now substantially taller than Fox◊.
- Blinded by Rage: In the Nintendo Power comics, Fox's hatred of Andross made him so angry that he ignored his teammates and tried to go solo in a mission to stop Andross. While Falco notes that he's never seen Fox that angry before, it also nearly gets the entire Star Fox team killed.
- Deadpan Snarker: While it's rather rare, he tends to snark when particularly annoyed.Fox: Peppy, send me a Landmaster, will ya?
Peppy: On its way! What's the situation, Fox?
Fox: Well, I got my hands full. But what else is new.
Peppy: Done! Here's your Landmaster! [...] Transmission complete. It's all yours, Fox!
(Landmaster dramatically teleports in... in the middle of a swarm of aparoids...)
Fox: Great. Good to see the transmission system's targeting is as sterling as ever. - A Dog Named "Dog": A Fox named "Fox", even though his father's name is "James" with no reference to his species anywhere in his name, which also makes this an example of Aerith and Bob.
- Drowning My Sorrows: One of Star Fox Command's endings shows him doing this should Krystal leave him and choose to join Star Wolf.
- Emotion Suppression:
- Whenever he's fighting in his Arwing, Fox is remarkably calm, even under the most extreme circumstances. This is especially apparent in 64, where Fox speaks purely for mission-critical reasons while everyone else is reacting to the carnage in the most exaggerated fashion possible.
- This comes up both before and during the last mission of Assault. Just after Peppy crashes the Great Fox to open the way for Star Fox and Star Wolf to the Aparoid Queen, Fox tells the crew not to waste the opportunity and flies in. Then, just before fighting the first form of the Final Boss, the Aparoid Queen tries to trick Fox by telling Fox to give up in his father's voice. Fox falters for a moment, before noting that his father would never tell him to give up.
- Era-Specific Personality: Out of all the main characters, Fox's personality changed the most when the franchise got rebooted.
- In the original timeline, Fox is portrayed as a Byronic Hero who didn't care much for money (in stark contrast to Falco's greed), preferring to liquidate his unneeded resources to support the downtrodden. (This personality trait was shown in the tie-in comic and on his official trading card◊) He even avoided squeezing a rich man for money when there was a clear opportunity to do so. That is not to say that he doesn't enjoy luxuries now and then, but don't go suggesting that he should raid wealthier noncombatants to make a fortune unless you want to seriously piss him off.Fox: First class tickets would be nice.
Falco: You could have asked for a moon!
Fox: Moons aren't nearly as comfortable. - After the reboot, Fox is initially portrayed as not being particularly interested in anyone's overall well-being aside his own and his team. Instead, he is more interested in either killing Andross or cashing his paycheck. Additionally, his tendency to suppress his real emotions was played up. This portrayal is clearly shown in both 64 and Adventures, though it peters down come Assault, where he is shown to have a few cracks on his armor where he shows more emotion.
- In the original timeline, Fox is portrayed as a Byronic Hero who didn't care much for money (in stark contrast to Falco's greed), preferring to liquidate his unneeded resources to support the downtrodden. (This personality trait was shown in the tie-in comic and on his official trading card◊) He even avoided squeezing a rich man for money when there was a clear opportunity to do so. That is not to say that he doesn't enjoy luxuries now and then, but don't go suggesting that he should raid wealthier noncombatants to make a fortune unless you want to seriously piss him off.
- Everyone Can See It: Fox tries (and utterly fails) to keep his crush on Krystal under wraps in Star Fox Adventures and Star Fox Assault. Not that it would make any difference anyway; all of his teammates know him too well, ROB has a way of putting it out in the open, and others (like Tricky) had assumed they were already together.
- Happily Married: One of Command's endings has him become this with Krystal.
- Heroic Safe Mode: Fox is usually very calm on a mission, doing his level best to keep his emotions in check. In the original game, he only speaks for mission-critical reasons. 64 has a few moments of snark, but largely retains this. Assault has a few cracks in the armor show through, though. Fox is clearly conflicted about fighting General Pepper, even though he's been infected by the Aparoids. Just after Peppy apparently makes a Heroic Sacrifice to let everyone else get to the Aparoid Queen, Fox says "Peppy, you mustn't..." before regaining his composure. Right after that, when the Aparoid Queen uses the voice of his father James to tell him to quit, Fox briefly falters before yelling that James would never tell him to quit.
- I Am X, Son of Y: Before Fox's father was renamed James McCloud in 64, Fox's father was dubbed Fox McCloud Sr. (or "Fox Senior") in supplemental material. Fox himself was called "Junior" in the comic, although he hates it.
- It's Not You, It's My Enemies: His reason for kicking Krystal off Star Fox prior to Command was that he did not want to see her get hurt as a result of being part of The Team. Unfortunately, she doesn't take it well. The game seems to relish in pointing out how phenomenally stupid this decision was on Fox's part — practically all of his allies call Fox an idiot at various points in the storyline for thinking that kicking Krystal off the team was somehow the best option.
- It's Personal: Fox really hates Andross. Might've had something to do with arranging the death of his dad.
- Jack of All Stats: In the games where there are multiple playable characters with differing stats, equipment or skills, note he's a generally well rounded, middle-of-the-road character.
- The Last DJ: In the original continuity, he was exiled because he had highly critical opinions regarding Corneria's lax handling of Andross. Eventually, Corneria had to hire him to take out Andross.
- The Leader: Fox McCloud is the team leader and frontline commander of Star Fox. Peppy is usually the strategist but Fox is the one putting the pieces in place on the battlefield.
- Like Father, Like Son: Fox's father was as much of an Ace Pilot as Fox was. Hopefully for Fox, he won't end up being backstabbed by one of his supposed allies the same way.
- Like Parent, Like Spouse: In the first timeline, it's specifically noted that Fara Phoenix closely resembles his late mother.
- Nice Guy: While Fox is a Punch-Clock Hero who protects the galaxy mainly to pay the bills, he is shown to be kind and compassionate in every timeline.
- Not Allowed to Grow Old: In the "Good-bye, Fox" ending of Command, about the only difference physically in his older appearance as a father was that he started wearing sunglasses and grew a goatee.
- Not So Stoic: He's rather calm when on a mission, never letting his emotions get the better of him if it means failing the mission, only occasionally engaging in some light snark. That being said, he still does let a few things slip through the cracks.
- In Assault, just before Peppy apparently performs a Heroic Sacrifice to open the way for Star Fox and Star Wolf to the Aparoid Queen, Fox lets out a pained "Peppy... you mustn't!" After Peppy goes through with it anyway, Fox takes a moment before telling Star Fox that they need to act in spite of what's just happened.
- Just before the Final Battle of Assault, the Aparoid Queen begins telling Fox to just surrender and join the Aparoids with James McCloud's voice. It actually gets to Fox for a moment.Falco: Fox! Don't listen! You know your father is—
Fox: I know! My father... My father would never tell me to give up! - Should Krystal break up with Fox permanently in an ending of Command, Fox can be found drinking himself into a stupor over it.
- Official Couple: Fox's canonical girlfriend and the dynamics of their relationship with each other changed with the continuity.
- Originally, he was going strong with Fara Phoenix, the daughter of a rich spaceship magnate and chief test pilot of the prototype Arwing. Their mutual affections were on full display in the comic. She goes on to become a member of Star Fox and helps defeat Andross after his return.
- Since the reboot, there have been very strong hints that he'll end up with Krystal, who first appeared in Adventures. She is the sole survivor of the doomed planet Cerinia, whom he met on Sauria. She becomes a member of Star Fox and assists in defeating the aparoids in Assault. Fox breaks up with her at the beginning of Command because Fox is worried for Krystal's safety. Depending on the ending, they either reunite, settle down and have a child, or stay permanently broken up.
- Parental Abandonment: Fox's parents are both gone; his mother is dead, and depending on the continuity, his father is either also dead or trapped in Another Dimension. Also depending on the continuity, Andross had something to do with the death of each of Fox's parents.
- Punch-Clock Hero: In the rebooted timeline, he helps the Cornerian Army since the job paid well which meant he could pay the bills... and also because it meant he could get revenge on Andross.
- Putting the Band Back Together: He has to do this in several of the games.
- Real Men Wear Pink: Originally, Fox's pilot scarf was a bright, pinkish red in the first game. It was changed to a more neutral red in 64 onwards.
- Rescue Romance: His relationships with both of his love interests begin by him saving their lives.
- The Rival: To Falco and Wolf.
- He used to butt heads with Falco quite a bit, but the tensions seemed to have died down in later games until they became Bash Brothers and merely friendly rivals.
- His true rival and Worthy Opponent is Wolf O'Donnell, who was also his father's rival before Andross killed him. Both respect each other more as the games go on, but according to Wolf in Assault, "If anyone's gonna tan [Fox's] hide, it's gonna be me". The sentiment seems mutual though, given Fox will utter "This is the end for you, Wolf!" if he catches him in his Final Smash in Super Smash Bros. Ultimate.
- Say My Name: In the Japanese versions, his team members will do this if Fox is killed (these are replaced with a Big "NO!" in the English version).
- She Is Not My Girlfriend: Once in Assault, relating to Krystal. Played with in that she is his girlfriend, but the subject of marriage makes Fox clearly uncomfortable. Tricky assumes that Fox and Krystal are already engaged, and promises to keep Sauria intact until they can come back on their honeymoon. Fox unfortunately phrases his response in a way that makes it clear that although they aren't, he does want them to be, causing much embarrassment until he can change the subject.Fox: What are you nuts?! We aren't- we not yet-
Tricky: Not yet?
[Krystal leans in curiously whilst Fox struggles over his words]
Fox: Uh... I mean- I mean, this is not a conversation for children!
[Krystal laughs at his immediate topic changing]
Tricky: You said you weren't gonna treat me like a kid anymore!
Fox: Then stop acting like one!
Tricky: You're just mad 'cause you don't wanna talk about it.
Krystal: Alright, that's enough, boys. - Standardized Leader: Falco is arrogant and hot-headed, but talented. Peppy is wise, but his old age is catching up to him. Slippy is a reckless and inexperienced genius. As for Fox, he is just good at what he does, which is leading his team and making sure they perform well.
- Strong Family Resemblance: This is probably the reason James is always shown wearing shades and Fox rarely is — without them, father and son look nearly the same.
- Technicolor Eyes: Fox was shown having brown eyes in the title screen of the original game, then blue eyes in the comic,note Star Fox 2, and in Super Smash Bros. Melee. Since Farewell and Adventures, Fox has had green eyes, except for one piece of promotional artwork for Assault, where he appears to have blue and green eyes (fading from one color to the other in the same iris, no less!). Since the green eyes became fixed, they have usually been some of the nicest hue of green imaginable. Green eyes of course exist in reality, but it's not often you see someone with such a penetrating emerald color.
- Trigger-Happy: Some dialogue in Adventures implies that he's like this (specifically General Pepper forbidding him from taking a blaster to his first mission on Dinosaur Planet and shooting everything in sight to solve his problems, requiring him to find a different, yet suitable weapon for the circumstances), but so far it's been an Informed Attribute.
- Vocal Evolution: Given it was the first time in years he's played the character in a proper Star Fox game, Zero shows Mike West has more range that allows him to give Fox a wider set of emotions when talking. Compare him saying "Andross!" in 64 and Zero; in the former he's just saying it, in the latter he's not as loud and snarls the word.
Kosuke Takaguchi (Star Fox 64 3D, Star Fox Zero, Super Smash Bros. Ultimate)
Ben Cullum (Super Smash Bros. Melee, Star Fox Adventures)
Mike Madeoy (Star Fox: Assault)
Dex Manley (Super Smash Bros. Brawl)
Mark Lund (Star Fox 64 3D, Star Fox Zero, Starlink: Battle for Atlas, Super Smash Bros. Ultimate)
Falco Lombardi is something of a loose cannon compared to the rest of Star Fox. He doesn't play well with others, and seems to work with the team for purely financial reasons, though deep down he realizes what is at stake and will do what is right. He tends to butt heads with Fox, leading to a falling out between them before Adventures, which is explained in the manga Farewell, Beloved Falco, but by Assault, he seems to have warmed up to him, and they are simply friendly rivals. Falco is either the best pilot on the team or at least Fox's equal, with the best Arwing stats in Assault and a specialized Sky Claw vehicle in Command.
- 11th-Hour Ranger: He aids Fox during the Final Boss of Adventures.
- Ace Pilot: This is his official team designation. His stats even seem to imply that he's a more skilled pilot than Fox, though this doesn't come up during gameplay and is contradicted by the plot. That said, in Route 3 of the SNES game, he solos the Attack Carrier while Fox takes on the Destructor, so it's not always Gameplay and Story Segregation. Appropriately for a bird, he expressively prefers flying an Arwing, as opposed to using any of the team's other tactical options.
- Age Lift: Falco was 28 years old in the SNES canon. As of the 64 canon, he starts out at 19, at just a year older than Fox.
- All There in the Manual: The manga Farewell, Beloved Falco explains his absence for most of Adventures. It was caused by a falling out between him and Fox due to the machinations of a Cornerian officer who planned on resurrecting Andross.
- Anti-Hero: He acts a bit on the rough side at times, but he is clearly not interested in becoming an evildoer anytime soon.
- Bash Brothers: His relationship with Fox and Slippy comes off as this in Assault with his calmer disposition and lower amount of snark.
- Blue Is Heroic: He is a blue avian and is a member of Star Fox.
- Brooklyn Rage: He's got the accent, an Italian-sounding last name, and he's a former gang member.
- The Cavalry: He shows up out of nowhere in Adventures to help with the final boss fight.
- Celibate Hero: When asked by Katt in the manga Farewell, Beloved Falco, he replies with a smug "I fly solo, babe".
- Character Development: His relationship with Fox and the rest of the team improves considerably after taking a four-year break between 64 and Adventures.
- Chekhov M.I.A.: In Adventures, he's departed the team. His only appearance is the final battle with Andross, where he supports you in the showdown.
- Cool Old Guy: In one of the possible endings for Command, he's sought out by Fox and Krystal's son, Slippy's son, and Peppy's granddaughter as a mentor. Wisened by age, he takes to the role of mentoring the team whilst looking out for them much like Peppy once did.
- Deadpan Snarker: Falco is never shy about presenting his feelings.(in 64, if his ship's shields are low after a mission) "See my ship? Does it look okay to you?"
- Defrosting Ice King: Throughout the series, he slowly grows fonder and more appreciative of his teammates.
- Despair Event Horizon: Falco's always been one to be late to the party, but attempting to pursue his own leads during the story of Command leads him to realize that if he'd simply stuck with the team, he would've gotten the fame and prosperity he wanted. Severely depressed from this revelation, he flees the system in a mix of despair, anger, and fear of being rejected.
- Deuteragonist: He acts as the second-in command of Fox.
- A Dog Named "Cat": Despite his name, he's a pheasant, not a falcon.
- Expy: Of Han Solo. Former criminal who joined the heroes? Check. Claims to only be with them for the money? Check. Snarky attitude towards leadership and arrogant about his piloting skills? Check. Still a good guy who can back up his ego? Check. Falco's first voice actor, Bill Johns, even admits that he was told to "think Han Solo" while voicing him.
- Fake Defector: Averted in Farewell, Beloved Falco: he neither betrayed Star Fox nor even faked betrayal when he fought Fox, as it turns out that the "Androssian rebels" were Katt Monroe and her gang (not to mention his former gang), FREE AS A BIRD, and the only reason Star Fox fought against them was because they were manipulated by Captain Shears.
- False Reassurance: Falco's choices in Command which disobey ROB's orders to go look for Star Fox are written in the UI as if he was simply tying up loose ends while the rest of the team handles the direct assaults by the Anglar forces. Upon finishing the last mission on this route, Star Fox promptly informs Falco that he's been completely useless the entire time, leading him to flee the system in despair.
- Feather Fingers: This is how he uses the controls of his Arwing, and how he uses guns.
- Fragile Speedster: In Command, his Sky Claw ship has the highest boost, but one of the lowest health ratings.
- Friendly Rival: To Fox. Despite being teammates, Falco constantly tries to one-up him during missions. And despite that, they are always on the same side.
- Glass Cannon: Across the games - including his appearances in the Super Smash Bros. series - Falco typically has low health and/or defense, but higher accuracy, damage, and/or speed. Particularly notable in Assault, where he has an Arwing piloting skill higher than everyone else, including Fox, but also has the lowest health.
- Good Is Not Nice: He's on the Star Fox team, but he usually acts rude, cynical and somewhat ungrateful. Downplayed in Assault as he's softened considerably by then.
- I Work Alone: He's a bit of a loner, meaning he seems to leave the team every other game only to come back later. In Command, if you choose to enable his behavior, Falco's extreme regret at seeing Star Fox prosper without him will lead him to angrily flee the system.
- Jerk with a Heart of Gold: Despite mocking some of his teammates constantly, he does genuinely care about their well-being. In 64 and Zero, for all his rudeness to Fox usually, he starts to panic if Fox's health is low. According to the ''Assault'' instruction booklet, he considers the team his family. He also praises Fox, flatly in the bad ending, genuinely and openly in the good ending.
- The Lancer: Falco often snarks at Fox's leadership in battle and has his own way of doing things but he's effective nonetheless and lives up to his own opinion of himself.
- A Lizard Named "Liz": Subverted. Despite his namesake, his design was originally based on a pheasant.
- Mentor Archetype: In one of the Command endings; he becomes one to the next generation of Star Fox, started by Fox and Krystal's son, Slippy's oldest son, and Peppy's granddaughter.
- Noble Bird of Prey: Subverted. Falco is a pheasant, although he quite clearly fancies himself as a bird of prey, such as indignantly shouting "Go find your own target, Fox!" in 64 whenever Fox shoots down a target he had in his sights.
- Non-Indicative Name: While everyone else on the team has their species in their name (Fox McCloud is a fox, Peppy Hare is a hare, and Slippy Toad is a toad), Falco doesn't. His first name invokes a falcon, but he's actually based on a pheasant.
- Only in It for the Money: Particularly in the comic, Falco seems ever-concerned with opportunities to get rich. This is particularly annoying to Fox; while they both are in it for the money, and both have a set of standards they won't cross even for cash, Falco's standards are looser than Fox's are.
- O.O.C. Is Serious Business: While normally an arrogant, sarcastic hotshot, he shows a few cracks in 64.
- When the team enters Corneria City and see all the destruction Andross's forces have caused, all Falco can say is a solemn and subdued "This is horrible."
- At Zoness, Falco is at a loss for words over the pollution, stating he "can't believe [Andross] did this". When Slippy delcares it's "a dump", Falco agrees with a "I hear ya, Slippy."
- When Fox destroys the real Andross, Falco praises him genuinely, with no snark whatsoever.
- Pretty Boy: Though it depends on the artist, Falco seems to have this appearance in Adventures and Assault, compared to the other games or the manga.
- Shout-Out: He is supposedly named after Carlo Rambaldi, an Italian special effects artist who worked on the films Close Encounters of the Third Kind and E.T. the Extra-Terrestrial.
- So Proud of You: For all his snarking, he gives a really heartfelt one to Fox in the good ending of 64."That's our leader!"
- Start My Own: Repeatedly refusing to obey ROB's orders as Falco in Command will result in an ending where Falco angrily drags the Great Fox out of the system, only to form a splinter group at the behest of Katt Monroe.
- Token Evil Teammate: Certainly not "evil", but easily the biggest and most ungrateful jerk inside the team.
- Took a Level in Kindness: Compare his dialog and interactions in 64 to those in Assault. The latter has him noticeably less snarky and more genuine. It's clear that his time away from Star Fox over the course of Adventure left him more appreciative of them.
- Toothy Bird: Not seen in the games, but has been seen in the comic, Farewell, Beloved Falco. but not in the Nintendo Power comics. Whether Falco has teeth or not seems to depend on the artist more than comics vs. games.
- Tsundere: Especially in the original comic. Falco is deeply loving toward Fox, even while beating the shit out of him.
- Ungrateful Bastard: Every single time you save him in a dogfight in 64."Gee, I've been saved by Fox. How swell."
"Mind your own business, Fox!"
"I guess I should be thankful." - Vitriolic Best Buds: With Fox in 64. Even though Falco is at his snarkiest in said game, he still has Fox's back.
- Vocal Evolution: Japanese voice only — his voice is much deeper now than it was in 64. Interestingly, his original voice in the first and second games was also very deep.
- Worf Had the Flu: In the very first mission of 64, he is tailed by three measly Granga Fighters who drain his health very fast and will shoot him down if Fox is too slow. The reason? His G-Diffuser malfunctions momentarily. If he is saved, he repays the favor and shows his true skills by tracking the Attack Carrier.
Chris Seavor (Super Smash Bros. Melee, Star Fox Adventures)
Henry Dardenne (Star Fox: Assault)
Dex Manley (Super Smash Bros. Brawl)
Jaz Adams (Star Fox 64 3D, Star Fox Zero, Starlink: Battle for Atlas)
Peppy Hare is a veteran of the original Star Fox team led by his former classmate James McCloud, acting as a father figure to the current Star Fox team led by Fox McCloud. Since the end of the Lylat Wars, he rarely climbs into the cockpit of an Arwing, preferring instead to serve as the team's navigator and general advisor. By Command, he left the team to become a general in the Cornerian Army.
- 10-Minute Retirement: It doesn't take much to convince him to take action until Farewell, Beloved Falco, when the 45-year old suddenly insists on being "too old" to pilot the Landmaster, and tells Slippy to do it.Slippy: Funny how you're suddenly so acutely aware of your age.
- A Day in the Limelight: He gets his own mission here he's playable in Zero. He also yells "Barrel roll!" whenever you do a barrel roll.
- Age Lift: Peppy was 36 years old in the SNES canon. In the 64 canon, he was 41.
- Ascended Meme: His "Do a Barrel Roll!" quote has been instantly recognizable since the 64 days, but it wasn't until Zero when Peppy, when playing his own mission, joyously yells "Barrel roll!" every time you do one.
- Big Brother Mentor: He acted more like this towards Fox in the Nintendo Power comic. Later portrayals make him more like a father figure due to Age Lift. Justified, as he once was close friends with Fox's father.
- The Big Guy: Surprisingly strong for his age and serves as somewhat of a hard hitter.
- The Cameo: In the free-to-play Steel Diver: Sub Wars 3DS game, he acts as a sponsor for buying the premium version of the game. He doesn't say his name, but it's him in an admiral outfit. It is also a Shout-Out to various 3DS games having add-ons being sponsored by rabbits (like in Streetpass Mii Plaza).
- Cool Old Guy: Even if he can't pilot an Arwing in his advanced age, he still takes command of the Great Fox, acting as Mission Control.
- Do a Barrel Roll: The Trope Namer. This is one of Peppy's signature phrases in 64.
- Gameplay and Story Integration: The most experienced and wise pilot in the group; as such when he is around he gives the most consistently useful information, from telling you basic controls to how to find alternate paths to pointing out critical weaknesses in bosses.
- Genki Girl: A rare male example, Peppy is described and depicted as the team's "mood-maker" in the original game. From 64 onwards, that role went to Slippy.
- Happily Married: From what little is gathered of it in Command, he used to be this with Vivian, before she died.
- Heroic Sacrifice: In Assault, Peppy ends up sacrificing the Great Fox, and himself in the process, by ramming the iconic mother ship (which was gradually being assimilated by the aparoids) into the shields of the aparoid homeworld's core in order to allow the rest of his team entry. Turns out, he survived by using the Great Fox's bridge as an escape pod.
- It Has Been an Honor: He tells his teammates this during the penultimate level of Star Fox Assault (which is also before he ended up nearly sacrificing himself as well as sacrificing the Great Fox by kamikazing it into the shield generator).Peppy: Fox, Krystal, Falco, Slippy... I'm proud to have fought alongside you.
Fox: Huh? What are you saying?
Peppy: Err... nothing, I'm just babbling, that's all. - Mentor Archetype: He acts as the mentor to Fox, and tries to keep the younger McCloud on the straight-and-narrow.
- Mr. Exposition: Is this consistently in the games on which he appears, his information ranging from the basic controls, to pointing out the level's architecture, to how to find alternate paths, to pointing out critical weaknesses in bosses...
- Parental Substitute: Is this to Fox. Considering Fox was still a young teenager when James disappeared with his mother already being gone, Peppy had to raise and train Fox, to make sure he made it to adulthood.
- Retired Badass: He's playable in Command and shows that he's still capable of flying an Arwing despite his age.
- Sole Survivor: He's the only member of the original Star Fox team who's known to still be alive, due to James' ambiguous fate, and Pigma being corrupted and possibly destroyed.
- Species Surname: A hare whose last name is Hare.
- Still Wearing the Old Colors: Even in games where the rest of the team wear drastically different and personalized outfits, Peppy's outfit consistently remains in the same style as the outfit he wore on the original Star Fox team.
- Team Dad: Generally a kinder, more egalitarian version of this, who gives a lot of advice and makes the planning. Fox is still the leader, after all. But heaven help you if you're being a total idiot, a notable example being the aftermath of Fox's dogfight with Falco.
- Telepathic Spacemen: In the original comics, Peppy is a psychic with limited Clairvoyance and Clairaudience. When using this ability, the background always turns solid black, and he typically raises both of his hands to the sides of his head. He uses this as a radar of sorts at least twice: once to warn the team about invading enemy soldiers◊ on the freighter to Corneria, and another to detect a lizard piloting Slippy's Arwing.◊ He also used it to identify Fara Phoenix on Fox's request.◊
- You Remind Me of X: Fox reminds him of James. Saving Peppy in 64 results in him saying "Your father helped me like that, too!"
- Younger Than They Look: Peppy was 41 in Star Fox 64, making him in his late 40s by the time of Adventures and Assault. His overall grandfatherly appearance and demeanour give him the impression of someone older than that.
Chris Seavor (Super Smash Bros. Melee, Star Fox Adventures)
Mike McAuliffe (Star Fox: Assault, Super Smash Bros. Brawl)
Slippy Toad is a close friend of Fox McCloud since their school days, and a talented mechanical engineer. His enthusiasm tends to outweigh his technical flight skills, so he is the one most likely to get into trouble. Still, he is considered the likeable, morale-boosting "mascot" of the team.
- A Day in the Limelight: Star Fox Guard prominently features him and his uncle Grippy.
- Age Lift: Slippy was 19 years old in the SNES canon, whereas in the 64 canon, he was 18. This makes him the only member of the team whose age was largely unchanged in the rebooted continuity.
- Blood Knight: Hard to picture Slippy as such, but in Assault, he clearly likes the idea of following Fox to the Sargasso Space Zone. Then during gameplay, you can see him finding enemies in the hangar, and...Slippy: No mercy! (proceeds to destroy the troop) Did you see how well I fought?
- Brainwashed and Crazy: In one plotline in Command, Slippy ends up brainwashed by Octoman into fighting against Fox and Amanda.
- Cloudcuckoolander: Some of his lines in Assault paint him this way, especially when he looks at the menacing aparoid base and remarks about how tasty it looks (as well as angrily ask if the aparoids have ever heard of windows in one conversation).
- Distressed Dude: Slippy has been kidnapped no less than four times in official works:
- First in the original comic, he was kidnapped by a lizardman mechanic in a hangar on Titania, and taken to Andross's base on Fortuna. He was eventually able to free himself with the help of the explosives hidden on his person.
- In 64, he can potentially get shot down over Titania, on which case he nearly ends up in the jaws of Goras. He needs to be rescued by Fox.
- Then in Farewell, Beloved Falco, Slippy is piloting the Landmaster on Titania, and recalls how he was previously kidnapped in the same situation. Then he's kidnapped again, this time by the Goras and Captain Shears, and Fox has to rescue him again.
- One path of Command sees him get possessed by the enemy, and Fox has to save him AGAIN.
- The Dog Bites Back: Played for Laughs. In Assault, on Sauria, Fox and Krystal set on an on-foot mission while Falco and Slippy clear the skies. After receiving orders, Slippy had a few choice words for Falco.Fox: Falco, Slippy! The airborne enemies are all yours!
Falco: Gotcha! Try not to make a mess of things, Slippy!
Slippy: Give it a rest Falco. Seriously. Shut your beak for once. - Enemy Scan: Does this for you in most games, allowing you to see the boss' shields/Hit Points.(in 64) "Enemy shield analyzed!"/"Data analysis complete. Here it comes!"
(in Assault) "Shield analysis complete! Bringing it up on the monitor!" - Establishing Character Moment: In 64, seconds after gameplay begins, he goes off on his own and a fighter begins chasing him.Peppy: Slippy, watch out. Bogey on your tail!
Slippy: Whoa! Help me!
(Fox saves him from the enemy ships)
Slippy: Thanks Fox! I thought they had me. - Gadgeteer Genius: It runs in the family, considering his father's knack for inventions. The two worked together on the Blue-Marine according to the guide for 64, and according to a Codec Conversation for Super Smash Bros. Brawl, he is the one that devised Fox and Falco's blasters and reflectors for that game.
- Gameplay and Story Integration: Outside of his tendency for distress, he's the most consistently-useful member of the team because he's the game's justification for bosses having Life Bars. If his Arwing was totaled, you won't have him around to analyze the enemy's Shield Gauge, and will be flying blind as far as that particular info goes.
- Gratuitous English: In the Japanese versions of 64 and Assault, saving Slippy during the flight missions usually results him in saying "Thank you, Fox!" in English.
- Hidden Depths:
- Assault reveals that while he's not a particularly skilled flyer, he's still a competent (and pretty eager fighter on foot). His multiplayer stats also show he's a force to be reckoned with as a Landmaster tank driver. This gets reflected in Star Fox Command, and earlier in Star Fox 2, where his personal ship is essentially a flying tank.
- While he's a Gadgeteer Genius, he's also the responsible for the invention of the Blue Marine, basically being single-handedly responsible for Fox standing his ground on underwater missions.
- Homemade Inventions: Slippy assembled the Blue Marine submarine out of spare parts and scrap metal. He planned to use it as a recreational boat, but reworked it into a combat vehicle on short notice for the team's mission on Aquas.
- Humble Hero: He might be the least skilled pilot of his team, but in his defense he never bragged about the opposite.
- Kid-Appeal Character: He's chirpy and enthusiastic, but somewhat naive. This aspect of him usually gets on Falco's nerves.
- Leeroy Jenkins: Has a tendency to fly off on his own during missions, which potentially gets him into big trouble in Sector X.
- Like Father, Like Son: Though the similarities between father and son are applied somewhat differently. His father Beltino is a geeky, stuttering, absent-minded inventor of ships and weaponry (though no indication is given he's the type who's been in a fight), whereas Slippy is a geeky, mostly non-stuttering, occasionally absent-minded inventor and operator of ships and weaponry.
- Manchild: He's the same age as Fox, but he has a high-pitched voice, gets into trouble constantly, and has little adaptive talent. His traits could pass for someone younger.
- The Millstone: Only once, when he tries to help Fox with a giant robot in Sector X and fails, ending up trapped by Goras and ruining the chances of the team to fight the true Andross. However, this can be stopped if Fox destroys the machine first, and usually Slippy averts this trope.
- Mighty Glacier: In Command, his Bullfrog ship gets plasma shots, but it has a tiny boost meter and isn't very mobile.
- Missing Mom: Who is Slippy's mom? Out of all the major Star Fox characters whose parents have been shown, Slippy is the only one who has been depicted with no mother whatsoever.
- Nice Guy: He is one of the friendliest characters in the series.
- Older Than They Look: Despite being approximately the same age as Fox, he looks and sounds like a lot younger.
- Playful Hacker: His hacking skills are the main reason to keep him active. Otherwise, you can't see enemy health gauges.
- The Smart Guy: Serves as the mechanic to the Star Fox team and is the one to analyze the enemy and their shields.
- Species Surname: Although he looks more like a frog than a toad.
- Support Party Member: He's not the best pilot, but he's the group's genius mechanic, responsible for maintaining the team's equipment, as well as the game's reason for bosses having Life Bars.
- Utility Belt: In the original game and its SNES sequel, Slippy wore a bead necklace. This necklace actually had a practical use in the comic, where its pieces doubled as sleeping gas explosives.
- Vocal Evolution: From 64 to Assault, his English voice became less feminine over time. Inverted by the time of 64 3D and Zero.
Other Members
Coming from a rich family, Fara Phoenix is the chief test pilot of the Arwing and Fox McCloud's Love Interest in Timeline 1. First appearing in the tie-in comic series for the original Star Fox, she also appeared in an alpha for Star Fox 2 as a playable character, but was not included in the final game.
- Ace Custom: Fara's Arwings tend to be specially modified - typically for greater speed - and uniquely colored. Her first Arwing◊ was orange and black, but didn't seem to have any special features. Her second Arwing◊ was equipped with "hyper boosters" that allowed it to outrun the earlier versions and had a hot pink paint job. In the Star Fox 2 alpha, she pilots the "Light Arwing", which is a faster, but more fragile version of the standard Arwing.
- Ace Pilot: Fara is the chief test pilot of the Arwing, and the only person on Corneria skilled enough to fly one - the only other people who could fly Arwings were exiles that had to be shipped in from Papetoon.
- Action Girl: Though she makes her first appearance as a hostage, she is the Arwing's chief test pilot for a reason. She is a member of Star Fox, and just like the rest of the team, she demonstrates an amazing level of skill. Her only mistake was to greatly underestimate the power of the Attack Carrier, a mistake she never repeated in any other instance.
- Action Girlfriend: She's Fox's love interest.
- Battle Couple: She forms one with Fox McCloud in the comics.
- Blue Blood: Her father is a very rich spaceship magnate, who is implied to be directly involved with the development of the Arwing (He may, in fact, be the owner of Arspace Dynamics).
- Daddy's Girl: This trope is rather heavily implied when she's used as a shield by a Venomian soldier. It doesn't have any effects beyond that scene.
- Danger Deadpan: With her Arwing on fire and missing a wing◊, Fara talks as if everything is peachy keen, even though her somber facial expression shows plainly that she's fully aware of just how bad the damage is. She's a test pilot, so it's likely she was trained this way: her flight data would be of future utility even if she died.
- Flirting Under Fire: During their first flight together, Fara does this with Fox.
- Fragile Speedster: In the Star Fox 2 alpha, she pilots the "Light Arwing" - a faster variant of the Arwing with less shielding than standard. Notably, in the comic, her custom Arwing had "hyper boosters".
- Future Spandex: Her typical outfit is a spandex bodysuit.
- Graceful Ladies Like Purple: She always wore purple, but she appears especially graceful when wearing Vixy's dress◊.
- Hartman Hips: She fits this shape exactly.◊
- High-Class Gloves: She always wears notable purple "opera style" gloves.
- Huge Guy, Tiny Girl: Justified: Fara is a fennec fox: they are quite small compared to other species of Fox, and as such, she is much shorter than Fox McCloud.◊
- Identical Stranger: Fara looks just like Fox's dead mother Vixy, to the point of being virtually indistinguishable from her when she puts on one of Vixy's dresses (in spite of the two being different species no less; Fara appears to be a Fennec Fox, whilst Vixy looks like a Red Fox). Even Andross confuses Fara for Vixy, which causes him to become sentimental and delusional, and apologize on loudspeaker for the Accidental Murder of Vixy that no one else knew he'd committed.
- Non-Idle Rich: She's from a rich family, is the chief test pilot of the prototype Arwing, and is also a member of Star Fox.
- Not with Them for the Money: Fox's relationship with her is this. At no point does he show any interest in her money, much to Falco's dismay.Falco: You could have asked for a moon!
Fox: Moons aren't nearly as comfortable. - Official Couple: In Timeline 1, she is unambiguously Fox's love interest. The final issue in particular makes it clear that they are an item.◊
- Ojou: Her background certainly leans towards this trope, but it's not an overwhelming part of the character.
- Pink Means Feminine: Fara's replacement Ace Custom Arwing (after she lost the first) was pink.
- Purple Is Powerful: Most of her wardrobe is this color, and she's an excellent fighter pilot.
- Rescue Romance: It's implied that this trope is why she fell for Fox. Star Fox - as a group - saved her from getting her head blown off by one of Andross's lizard troopers (they attempted to use her as a hostage). Later, he stops his team from opening fire on her ship when she shows up during a training exercise. When they enter real combat, when her Arwing goes down, Fox manages to catch her ejected cockpit mid-air with his, before it crashes into the ground below. The second and third saves are commented upon.
- Sensual Spandex: Her spandex jumpsuit is very form-fitting, so much so that she has a noticeable cameltoe.
- Silk Hiding Steel: She comes from a high class family, and has distinctly ladylike mannerisms. Put her in an Arwing and give her a target, and watch what happens◊.
- Sixth Ranger: Fara became a member of the Star Fox team in the comic, since she is also qualified to fly an Arwing.
- Species Surname: "Phoenix" may be a play on "fennec", which is what she happens to be.
- Spirited Young Lady: When Fox suggested flying into the Black Hole to bypass Andross' defenses, everyone◊ - including General Pepper - rejected the idea as total lunacy. This sent Fox into a stubborn rage◊ that quickly got him locked in solitary confinement. Sometime afterwards, Fara overheard Slippy explaining to Falco that the Arwings can be modified to pull it off◊, at which point she proceeded to break Fox out of solitary confinement◊, and with him, take the newly modified Arwings to fight Andross.
- Thrill Seeker: She starts out like this, and quickly grows out of it. Early on, Fara flew her arwing right up to Star Fox during a training exercise without identifying herself, almost causing a Friendly Fire incident that could have easily gotten her killed if Fox hadn't intervened. Shortly after that, she charges the Attack Carrier and promptly gets shot down. Thanks to Fox, she survives, but only just. After that experience, she becomes considerably more mellow and aware of her surroundings.
- Yamato Nadeshiko: She has shades of this trope, but wears western clothing. This is likely due to the fact that the Star Fox comic strip was written for a western audience by a Japanese man.
Miyu served as the fifth member of Star Fox in Star Fox 2. Not much is known about her personality and backstory.
- Ace Pilot: She is this, along with the rest of Star Fox.
- Artistic License – Biology: Her 2017 artwork shows her with a long, cat-like tail, despite real lynxes being known for having very short tails, making her look more like a serval cat instead.
- Depending on the Artist: Her 2017 artwork depicts her wearing a purple jumpsuit and a blue scarf, despite the fact that the outfit she wears in-game is orange and red. She is also missing her earring in this artwork.
- Dissonant Serenity: She never loses her smile, despite the fact that she is fighting a war to prevent Corneria's total destruction. However, the nature of some of her dialogue implies that this is unintentional: she only seems this way because she only has one expression in her sprite images."No! The missiles are falling on Corneria!"
- Flirting Under Fire: In the pilot's select screen, after she is selected along with a second pilot, she blows a kiss presumably to the player, or her co-pilot, just seconds before they take off to fight Andross and his forces.
- Fragile Speedster: Miyu and Fay's Arwings (dubbed the "Light Arwing") move the fastest, and they charge their attack the fastest, but they have the least shields. This is made up for by their default special weapon being an Invincibility Powerup.
- Leaning on the Fourth Wall: She notably blows a kiss to the player upon selection. It's believed that her flirtatious attitude was applied to her spiritual successor, Katt Monroe (this may have been confirmed in Star Fox Zero, as Katt now wears a golden earring on her left ear similar to Miyu's).
- Only One Name: The leaked 1995 CES build suggests her last initial may have been W, but her last name has not been given in any canonical released media.
- Private Military Contractors: She is a PMC, drafted from the Cornerian Army and is fighting to protect Corneria from Andross.
- Sixth Ranger: Miyu becomes a new addition to the Star Fox team in this game.
- Tomboy and Girly Girl: She is described as a "tomboyish lynx" and therefore is the Tomboy to Fay's Girly Girl.
- Two Girls to a Team: She, along with Fay, effectively fill this trope when they join the team.
Fay served as the sixth member of Star Fox in later builds of Star Fox 2. Like Miyu, not much is known about her. The manual for the SNES Mini Classic release lists her as being the daughter of an aristocratic family that has decided to join Star Fox to defend her home planet, Corneria.
- Ace Pilot: She is this, along with the rest of the team.
- Badass Adorable: She's notably more optimistic and upbeat compared to the other Star Fox Team. Her perky and energetic nature makes her one of the cuter members. That doesn't stop her from her involvement in combat and pulls some decently good attacks.
- Blue Is Heroic: This heroic character has blue eyes, and her 2017 artwork shows her wearing a blue jumpsuit.
- Dissonant Serenity: Like Miyu, She never loses her smile, despite the fact that she is fighting a war. However, the nature of some of her dialogue implies that this is unintentional: she only seems this way because she only has one expression in her sprite images."Eeek! Missiles are falling on Corneria!"
- Fragile Speedster: Fay and Miyu's Arwings (dubbed the "Light Arwing") move the fastest, and they charge their attack the fastest, but they have the least shields. This is made up for by their default special weapon being an Invincibility Powerup.
- Genki Girl: And infectiously so! She has a very perky demeanor, and her communication clip is a series of energetic barks.
- Girly Bruiser: She wears a giant pink bow in her hair, and is always bubbling with perky enthusiasm. With her personal Arwing interceptor, she can potentially destroy an entire navy without the slightest bit of help.
- Heroic Dog: By virtue of being part of Star Fox... and a dog.
- Innocent Blue Eyes: Directly averted: she's a PMC who gleefully destroys whole armadas with a pleasent smile on her face.
- Non-Idle Rich: She's from an aristocratic family, pilots one of the Light Arwings, and is a member of Star Fox.
- Only One Name: The leaked 1995 CES build suggests her last initial may have been O, but her last name has not been given in any canonical released media.
- Private Military Contractors: She is a PMC who was drafted from the Corneria Army and is fighting to protect her home planet from Andross.
- Sixth Ranger: Fay becomes a new addition to the Star Fox team in this game.
- Suspiciously Similar Substitute: Not only has she replaced Fara's spot from an early build of Star Fox 2, but her entry in the game's manual gives her a very similar backstory.
- Tomboy and Girly Girl: She is described as a "girlish dog" and therefore is the Girly Girl to Miyu's Tomboy.
- Two Girls to a Team: She and Miyu effectively fill this trope when they join the team.
Krystal is Fox's on-again off-again Love Interest who was introduced in Adventures. She is a telepath, and replaced Peppy as the fourth active member of the team by Assault.
- Aborted Arc: Krystal starts off the plot of Adventures by looking for clues about the death of her parents and her doomed home world Cerinia. This is never brought up again.
- Ace Pilot: She becomes this in Star Fox Assault. She is chased less often than her more experienced team mates.
- Action Girl: She is skilled in both piloting and use of firearms, being able to take out whole groups of enemies by herself. She also participates in ground combat alongside Fox more often than the other team mates.
- Age-Gap Romance: The official Japanese website for Adventures reveals that when they met, Krystal was 19 and Fox was 26, leaving a notable seven-year age gap between them.
- Age Lift: Krystal's original conceptualised counterpart in Dinosaur Planet was 16 years old. Her canon Star Fox self was aged up to 19 years.
- Aliens of London: Her home planet Cerinia is outside of the Lylat System, and she is the only character in the series who speaks with an Estuary English accent (likely to denote her foreign origins).
- All There in the Manual: The manual for Adventures tells us that Krystal's home planet was Cerinia. Nowhere else in the games do we hear of that.
- Amazing Technicolor Wildlife: Krystal is a fox, and arctic foxes do sometimes have bluish coats... but no fox species can have cobalt blue fur like hers. It should be noted that Krystal isn't a normal fox even by Lylat standards, so it's highly likely her coloration is a direct result of her Cerinian heritage.
- The Artifact: Krystal has a sizable (though hardly universal) fanbase in the West, but she hasn't proven as popular in Japan. Since her introduction in Adventures, the creators have been increasingly unkind to her, but can't quite seem to find a way to keep her or write her out without upsetting some portion of the series' fans. Star Fox Command handled this rather creatively, where some of the Multiple Endings are favorable to Krystal, while some others (including the default ending) decisively cast her aside. The second continunity reboot, Star Fox Zero, adheres to the original status quo; leaving it open whether she'll be reintroduced in the new continuity or not.
- The Baby of the Bunch: She is the youngest member of the team, and despite being a skilled combatent, she is the least experienced.
- Badass Adorable: She is very cute, gentle and sweet. She can also very readily kick someone's ass with either magical artifacts, futuristic weapons, or space fighters. It's implied in Assault that she can also make psychic deflector shields.
- Barrier Warrior: Assault hints that this may be part of her telepathic abilities, as in multiplayer mode she starts out with a free barrier item.
- Battle Couple: Star Fox Assault has her accompany Fox during the ground missions on Sauria and the Aparoid homeworld.
- The Big Damn Kiss: In an unused portion of Star Fox Adventures, Krystal said she could join the team provided Fox kissed her.
- Blood Knight: Many of Krystal's quips in the multiplayer mode of Assault demonstrate that she enjoys fighting, and is very confident in herself while doing it.
- Blue Is Heroic: A kind-hearted heroic character who is blue all over, even wearing a blue suit.
- Boyish Short Hair: Krystal's hair is always worn pretty short.
- Canon Immigrant: She was the original protagonist of Dinosaur Planet before it was repurposed into a Star Fox game.
- Cleavage Window: Her top is always open in a way that shows her Décolletage.
- Combat Stilettos: Her Star Fox Assault uniform includes boots with heels.
- Continuity Nod: While the trademarked Dinosaur Planet name had to go after Star Fox Adventures, her custom ship is named after the CloudRunner dinosaurs in Command.
- Contrasting Sequel Main Character: She compares to Fara Phoenix - Fox's girlfriend in the first continuity - in that they were both rescued by Fox and joined his team afterwards, but that's where their similarities end. Fara came from a wealthy Cornerian family while Krystal starts out as a drifting foreigner outside of Lylat. While Fara is an expert in piloting the Arwing, Krystal prefers hand-to-hand fighting, but is also a decent dog fighter. Fara has no special powers to speak of, while Krystal is telepathic. Finally, Fox and Fara had no bumps in their relationship, whereas Fox and Krystal went through a Downtime Downgrade in Command; whether they patch up or not depends on the game's ending.
- Conveniently an Orphan: Krystal one-ups Fox's orphan status by having her entire planet be destroyed as part of her origin (how hasn't been made fully clear yet, but Andross was probably involved).
- Cool Big Sis: She somewhat appears to fill this role towards Slippy, despite being younger than him. She is shown looking out for his safety and telling him to be careful, and she also comforts him after he is chased by enemies on Fichina.
- Custom Uniform of Sexy: After joining Star Fox, Krystal ditched her skimpy tribal outfit in favor of tight-fitting flight suits unique specifically to her.
- Damsel in Distress: Andross trapped her inside a crystal to drain her life-force and use it to become immortal. It nearly worked, until Fox put a stop to it.
- Demoted to Satellite Love Interest: Krystal is a capable fighter who so happens to be adept at reading minds. She is also the Sole Survivor of the destroyed planet Cerinia, and is on a mission to discover why her planet was destroyed. The moment she was rescued by Fox her backstory ceased to matter, and in Command, she lost everything besides her attachment to Fox.
- The Drifter: Spent her life before joining Star Fox searching for answers about her ruined planet while helping others along the way.
- Dude Magnet: Had both Fox and Panther fawning after her without even saying a word to either of them.
- The Empath: This is her official designation when she joins the team. Her telepathic abilities are generally supposed to come in pretty handy at anticipating the enemies' movements. It even gets to the point where she can pick up on the thought patterns of completely alien creatures, like aparoids. This may be one explanation for how she is apparently able to speak both Dino and English.
- Everyone Can See It: She generally tries to be more open about her feelings than Fox does. Humorously, Fox doesn't need to try.
- The Face: She does most of the talking with other groups in Assault, such as convincing Star Wolf to tell them where Pigma is. It complements her role as the team telepath.
- Fantastic Foxes: An alien vixen woman with psychic powers.
- Faux Action Girl: In Adventures, Krystal is playable for all of five minutes before she gets trapped. She stays that way until the very end of the game. Her appearances in all later games avert this trope, as she is seen directly participating in both land and space combat in Assault, and she is a playable pilot in the campaign of Command.
- Foxy Vixen: She's a fox woman who is the resident Ms. Fanservice and Dude Magnet of the franchise.
- Gameplay and Story Integration: Krystal is no stranger to piloting space craft as seen in the ending of Adventures, but with only a year between her joining Star Fox and Assault she isn't as experienced with Star Fox's vehicles as her wingmen. This is reflected in her multiplayer stats in Assault which are among the worst regarding the Arwing and Landmaster, making her better off as an on-foot fighter with a focus on utilizing her barrier item.
- Girly Girl with a Tomboy Streak: She has a very girly appearance and demeanor, is overtly flirty towards Fox, and serves as the emotional support for the team, but she is also not afraid of getting her hands dirty and is implied to enjoy hand-to-hand fighting.
- Green-Skinned Space Babe: In a franchise where the various humanoid animals tend to have fairly realistic colors for their species, Krystal is cobalt blue. She's also an absolute bombshell, considering her tribal origins, and tends to wear very little clothing.
- The Heart: From Assault and on, she's the emotional center of the team, replacing Peppy. At the end of the game, as the others are relieved to make it out alive, Krystal immediately reminisces of all the Heroic Sacrifices that went for the Aparoids to get vanquished.
- Human Notepad: Her upper arms, hips, and lower back are covered in strange white tattoos.
- Iconic Outfit: Despite only wearing it once, her original tribal outfit is far and away more popular than either of the tight flightsuits she wore later on, for obvious reasons.
- Innocent Aliens: While a forienger to the Lylat system, she's commited to helping and protecting its inhabitets, a big contrast to the Aparoids.
- Jungle Princess: Her first appearance evokes this trope by design.
- Lady of Black Magic: She fits whenever she wields her Magic Staff. She's one of the only magic users in a primarily sci-fi setting capable of using a versatile array of offense and defensive spells with her staff, while being a graceful and sensual Foxy Vixen. She bucks a few trends regarding team dynamics, as she's the protagonist's love interest and despite her Team Mom position, is the youngest of the Star Fox team.
- Last of Her Kind: Krystal is the Sole Survivor of Cerinia's destruction.
- Love at First Sight: Whilst Fox was clearly enamored by her when he saw her, the way she looks into his eyes when he pulls her to safety implies the same may have been also true for her.
- Love Makes You Dumb: She has a pretty giddy reaction when Tricky embarrasses Fox by saying that he and Krystal can come back to Sauria for their honeymoon.
- Magic Staff: She had a collapsible one in Star Fox Adventures, but she abandoned it in her subsequent appearances.
- Ms. Fanservice: To ludicrous degrees. Her original outfit is a very skimpy tribal bikini with a very short loincloth and her theme music is cheesy saxophone. Continues even when she switches to higher tech flight suits: her clothes in Assault and Command are more covering, but they are also form fitting and show some décolletage◊. There are a large number of people who know nothing about Star Fox, but are aware of Krystal solely for this reason.
- Mysterious Past: In the original English version, Krystal was given a background around her lost homeworld, while in the Japanese version, it wasn't accounted for, and instead had this by name in the game and its manual.
- Nice Girl: She is shown to be a very friendly, polite and caring individual who is always willing to help others out. She even put her search for the answers to her planet's destruction on hold so she could respond to a distress signal.
- Nubile Savage: She's a tribal girl from Cerinia, a destroyed world that seems to have prefered magic and/or psychic powers over technology. Despite this, she's the Ms. Fanservice of the Star Fox series.
- Official Couple: She can become this with Fox in Star Fox Command, depending on the player's actions.
- Only One Name: Krystal has never been shown to possess a surname, nor does she make any reference to having one, most likely due to her different cultural background to other Lylatian species.
- Rescue Romance: She starts flirting with Fox barely a few hours after being rescued by him on Sauria.
- Satellite Love Interest: A very proactive one, but one nonetheless.
- Ship Tease: She shamelessly teases Fox at the end of Star Fox Adventures, and is still teasing him in Star Fox Assault. They can upgrade to a married couple in Star Fox Command, depending on the player's actions.
- Shout-Out: Krystal's imprisonment in Adventures is similar to Zelda's in Ocarina of Time.
- Sixth Ranger: She joins Star Fox during the aftermath of Adventures and becomes one of Fox's wingmen in Assault.
- The Smurfette Principle: While there are several other female Star Fox pilots in the franchise as a whole, Krystal is the only female member of the Star Fox team in the reboot timeline.
- The Soft-Hearted Warrior: Krystal is shown to enjoy fighting, and she put her skills to good use against the Aparoids, but after the war ended, she is the first to mourn over the presumed deaths and sacrifices of the team's friends and allies.
- Team Mom: She shows strong care and concern for her team mates and can be very protective of them, especially Fox.
- Telepathy: How she communicates with Fox during most of Adventures until their face-to-face meeting near the end of the game.
- The Tease: She likes to make Fox blush.
- Took a Level in Badass: Goes from losing her staff, being thrown off a ship and getting captured in Adventures to taking out entire groups of enemies on ground with a gun by herself and chasing and taking down a whole squadron of enemy fighters on her own in her Arwing in Assault.
- Vapour Wear: The outfit she wore in her first appearance easily fits this trope. She tones it down to Sensual Spandex in Assault.
- Virtuous Character Copy: While making the jump from Dinosaur Planet (Rare) to Star Fox Adventures, Krystal was redesigned to resemble the title character of Vampirella going from an interview with Takaya Imamura. Like the Queen of Screams, Krystal is a scantily clad heroine who wields fantastical powers via her alien heritage (vampire’s power set for Vampirella, psionics and a Magic Staff for Krystal). Whereas Vampirella is usually depicted as an Anti-Hero/Dark Action Girl who has troubling dealing with her hunger for blood, Krystal is a Soft Hearted Warrior who’s willing to drop down everything to help innocents in need, and would become Star Fox's moral center after she joins them, while having none of the literal bloodthirst of her inspiration.
- Younger Than They Look: She is much younger than the rest of the team, which aside from Peppy should all be pushing or into their thirties by Command.