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YMMV / The Council

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  • Harsher in Hindsight: When exploring Mortimer's study in Episode 2, Louis can find a letter that was written to Mortimer by John Adams who wants to convince George Washington to not sign the Fugitive Slave Act of 1793...the same year that The Council takes place...ouch.
  • Heartwarming Moments: At one point in Mortimer's office you can find Waldo, his pet Mynah Bird, who is apparently very well-loved, since one of the phrases he can say is "Pretty Boy! Pretty Boy Waldo!"
  • Narm:
    • A common complaint reviews have for the game is the voice acting for Louis, which can get rather distracting.
    • Emily's corset-dress literally defies physics in order to show off her ample bosom to best effect, which can be distracting during her more serious scenes.
  • Squick: It's possible for Louis to sleep with both of the Hillsborrow sisters over the course of the game. It's revealed in episode 4 that Mortimer is the father of all three, meaning Louis had sex with his own half sisters!
  • That One Puzzle:
    • Escaping Mortimer's secret study. Four digits you have to enter in the lock, and they are completely unrelated to anything in the giant room of secrets and miscellaneous data behind you. The game will continue as normal if you fail too many times, but this is not clear until it actually happens. The trick is to just turn the dials so that the combination is once again 1191, but viewed from the outside, making it 6466 from your perspective.
    • The puzzle that closes out Episode 3 takes the cake thus far. It's a massive, multi-stage extravaganza of moving parts that involves cross-referencing certain dates across three different calendars, the phases of the moon, and a pair of Biblical texts. While skill checks can alleviate a lot of the headache, this is a puzzle that can't be brute-forced by just throwing enough Effort Points at it. And the best part? Make a mistake without the means to overcome a whopping Difficulty 10 Agility check? Better savescum or Louis is losing that hand.
  • Unintentional Uncanny Valley: The faces in this game are highly detailed yet also exaggeratedly cartoon-like with their proportions, which ends up making them rather unnerving at times.

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