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  • Camera Screw: The Brandish games, instead of featuring a protagonist's viewpoint that can be turned around to face another direction, instead have the player character facing upwards and the game's view rotating automatically with each step.
  • Epileptic Trees: Due to the amount of interconnected Worldbuilding in the Trails Series, many fans jokingly speculate on a theory that all Falcom games take place in the same world, and often go to great lengths to cram every single game that Falcom has made into the Kiseki lore such as Dragon Slayer, Ys and Tokyo Xanadu. This resulted in spread sheets such as this popping up in many Falcom discussions, and the theory itself is not unfounded since a lot of Falcom games like to reference each other directly and indirectly on a regular basis. Kondo being a Trolling Creator about all this certainly added more fuel into the speculation.
  • Event-Obscuring Camera: Gurumin suffers slightly from a zoomed-in perspective and low field-of-view.

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