Follow TV Tropes

Following

YMMV / Disney Magical World

Go To

  • Awesome Music: Some of the music in the games can be really pleasant to hear. Case in point? The 'day' theme for Castleton in the first game, which gives a sense of both adventure and cheerfulness that is fitting for the town.
  • Breather Boss: One of the later quests in Cinderella's World requires you to beat multiple boss ghosts. Among them is a Spooklet, which can be dealt with rather easily compared to the other bosses in the quest.
  • Demonic Spiders:
    • The Thwakka ghosts in Wonderland deal a huge amount of damage with their hammers, are insanely fast, chase you, and have surprisingly quick turnaround times when chasing you, and can charge up their hammers and perform an attack that instantly depletes all of your hearts, regardless of your quest clothes or current health. The attack is slow and easy to dodge, but unfortunately the Bonus episode of Alice's world likes to place several of them in very narrow corridors.
    • Fawhooshes in the Agrabah Ruins move as fast as your character can run and breathe streams of fire that can deplete your magic if they land a hit. Babooshes are even worse because their fire stays on the ground for a good while.
  • Friendly Fandoms: Judging from users on the KiraKira Shiny Star wiki, people who are fans of the KiraKira Shiny Star spin-off tend to be fans of PriPara, with both games being gachapon-based arcade games with a generally "cute" design and lots of character customization.
  • Goddamn Bats: Polly-Rollons' rolling attacks can easily hit you as they close circles around you, and Pipoppins have bouncing fruit attacks that can very easily hit you.
  • Good Bad Bugs: There are glitches in certain areas such as the hedge maze in Wonderland that allow ghosts to travel out-of-bounds! It can be surprising and/or funny to see the first time, but it can be irritating if you need to kill the ghost to advance in the quest.
  • Scrappy Mechanic:
    • Fishing is the only way to get jewel bubbles, which you need to trade for rare items, new fishing rods, and to craft certain outfits and furniture, but which jewels you get are completely random and each quest area spot only has about four fish each per visit, meaning if you don't find the jewel you were looking for, you have to enter the area all over again. To make it even harder, three types of jewel bubbles can be found in each quest area, and Donald always asks you for the rarest kind. This was fixed slightly in the sequel where the fish will respawn endlessly and certain fish are likely to give nicer items, but it's still tedious.
    • Farming is equally tedious, as while some crops can be bought or found in treasure chests or on the ground, most seeds must be found randomly in quest areas, and since you need the seeds as well as just the crops to fill out the collection it makes hunting for them a pain. Growing the crops can take several hours for rarer ones, and you're not guaranteed to get a seed back or a rarer seed even with the Seed of Bounty adjacent to it. To make it even more difficult, many crops grow in chains where on occasion you'll get a seed ranked above the one planted, but what you get isn't known until you pick it.
    • Unlike the first game, the second game uses Streetpass as a requirement to obtain medals, which are required to buy certain items at McDucks that cannot be obtained otherwise. If no one around you has a copy of the game, you'll never get all the items.
    • The second game has four ingredients (Rainbow Hunny, Deep Sea Orchid, Broken Fork, and Huge Tear) that can only be harvested if a Disney character has a special harvesting quest available during the current six hour window. Only fifteen quests will be available during each six hour window, it's entirely random when these quests show up, and these quests have a random chance of not even giving you the rare item when you do them! Good luck!
  • Sequel Difficulty Drop: The second game is easier than the first due to less restrictive fishing, crafting, and farming, and clarifying which shop items are exclusive to McDuck's.
  • Squick: The Wreck-it Ralph themed lollipops in the second game are available in many tasty flavors like Scrambled Eggs, Barbecue Beef, Fiery Chili, and Healthy Salad.
  • Sweet Dreams Fuel: It's a cute Animal Crossing-style game where you run around having fun and making friends with all the Disney characters. Can't go wrong with that.
  • That One Boss:
    • Guiltea, the giant teapot ghost, and the Final Boss Ghost of Alice's World. While the other two of the main three Final Boss Ghosts can be somewhat difficult at times, Guiltea is easily the most difficult one. First of all, it spawns many teacups around itself that spin rapidly around the boss and are pretty challenging to avoid when in large quantities, all while Guiltea spits out tea drops at you. Thankfully, you can break the spinning teacups with magic, but that's where another problem comes into play: if you destroy all the teacups, then Guiltea will go absolutely berserk and unleash a variety of attacks on you, one of which is a sprinkler move that takes away a lot of health AND is extremely difficult to dodge. (so difficult, that the only fool-proof way to avoid it is to hide behind a part of the entrance to the battle area where it can't hit you) Your only options will be to fight the boss up-close while avoiding a few leftover teacups, going all-out and potentially suffering massive damage, or wasting half a minute or so behind a secluded wall, securing yourself before the teacups respawn again. This also applies to Vanitea, the Final Boss Ghost of the Bonus Episode of Alice's World.
    • The penultimate episode of Aladdin's World (before the Bonus Episode) pits you against THREE Babooshes as a boss battle in an area with damaging fire in it. The fight requires lots of precise timings and tight dodging, since you have to run from the extremely fast Babooshes while avoiding the fire on the ground, and having to deal with the fire they spit out, too, all of which deal large amounts of damage. Not even the "Showtime: Unlimited Magic!" powerup can save you, as by the time it runs out, the three ghosts will likely still have lots of HP left.
  • That One Sidequest: The balls in Cinderella's world have almost no room for error to complete them, to the point where even the easiest ones can be tough if you miss more than once.
  • The Woobie: Wreck-it Ralph comes off as this at times from his dialogue, especially during the spring holidays.
    Ralph: It's been way too long since I sat back and appreciated spring. Guess I've been too busy for the past...oh, thirty years or so.

Top