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  • Anticlimax Boss: Mother Hydra. She has no way of actually attacking you, her only defense is a bunch of respawning Deep Ones, but they are absolutely no problem when the Yithian Lightning Gun can kill them in one hit and has infinite ammo.
  • Best Level Ever: One of the most praised levels in the game is the hotel escape, where you have to flee an entire town of cultists. You have no weapons, no allies, no mission... all you can do is run, bolting doors behind you while desperately trying to find a way out.
    • On the same token, the cutter level. To go into further detail: Jack has been fished out of the water by a Coast Guard Cutter (a ship operated by the coast guard that is at least over 65 feet long), when suddenly it comes under attack by the Deep Ones, who pour onto the deck and start killing everything. The crew arm themselves with Springfield rifles and Tommy guns, eventually fighting off the Deep One assault... then Father Dagon shows up. With almost everyone else on the ship dead, Jack singlehandedly takes down Dagon with the main gun by firing missiles into his face before Dagon manages to sink the boat.
  • Disappointing Last Level: A pretty serious case too, it's quite clear that most of the game's development went into the first half of the game. The last two levels are particularly problematic.
  • Moment of Awesome: By the end of the game, Jack has done several awesome things within the week. Namely, he fought his way out of Innsmouth, killed a number of cultists, destroyed a shoggoth with factory machinery, blew up Dagon by blasting him in the face, vanquished the cult leader Robert Marsh armed only with a knife, took on two Flying Polyps on very unforgiving terrain, dismantled the Esoteric Order of Dagon and electrocuted Hydra. All without going completely insane. Until the ending, that is.
  • Nightmare Fuel: The ore-crusher scene. Dear god.
    • Also the scene where an FBI agent has been covered in Shoggoth acid and can only yell gibberish as Hoover tries to get him to say what he ran into. Eventually, Hoover takes out a gun and shoots him. He then turns to you and says: "What're you looking at me like that for? He was an agent, he knew the risks!"
    • And about the shoggoth itself. It's gigantic, capable of forming eyes, mouths, tentacles and weird "blossom"-things wherever it wants to attack you. One thing that was added to the shoggoth for this game that makes it even worse is that its entire body is highly corrosive and will hurt you just by brushing up against it. Oh, and staring too long at it makes Jack (justifiably) freak out so much his vision blurs and he mutters to himself in a panic very rapidly. If not for the fact that it's sitting in the middle of a bunch of dangerous industrial machinery you would be totally unable to hurt it.
    • Also, when the Fishmen in the Hell Hotel try to kill Jack in his sleep. And they learn he's awake and aware of what's going on. And he's completely unarmed.
  • Squick: Mother Hydra. She has scales, is grotesquely fat, has razor sharp teeth, and has four giant breasts. She's just... gross.
  • That One Boss: The pair of Flying Polyps. Though they don't do a lot of damage to you when the attack, the terrain they are on is narrow enough to fall off if you walk carelessly. Add in that their method of attacking involves pushing you our pulling you towards them with powerful winds makes this even harder.
    • In addition, you have to fully charge your Yithian weapon (which is the only thing that can hurt them) and fire at them. Oh, and they can teleport.
  • That One Level: The penultimate level in the Deep One's underground city is absolutely infuriating in just how annoying it is. Mostly because it has one of the most insane, long, and Guide Dang It! puzzles in the history of video games that requires a bunch of backtracking and searching.

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