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  • Awesome Music: It may be a cash-in project, but it has unbelievably good music!
  • Hilarious in Hindsight:
    • Apparently, the "Stylish costumes" for characters in All-Stars were scrapped because Capcom couldn't see some of the characters in the chosen outfits. This is before they signed off on Ryu's B-Boy Costume in V, and before Street Fighter: Duel gave everyone some exclusive new duds.
    • Dante showing up to face Jedah in the latter's ending, since the two would end up fighting in the story of Marvel vs. Capcom: Infinite.
    • All-Stars was going to be primarily based off of the Street Fighter-Final Fight Shared Universe with characters from other Capcom properties such as Darkstalkers, Strider, and Rival Schools showing up as playable characters. Come Street Fighter V, the latter two series officially became part of the Street Fighter canon: Season 2 would add Zeku, who's all but stated to be the founder of the Striders, and Season V would bring Akira Kazama into the fold, with her Story Mode confirming that Sakura's appearance in the first Rival Schools was canon.
  • The Scrappy: Ingrid, who is widely disliked for being the face of a less-than-stellar fighting game, and for being an improbably powerful goddess with a bland schoolgirl design. By itself it would not be an issue, but her later appearances — the PSP port of Alpha 3 in particular — would have her getting pushed prominently while defeating up more powerful characters with poorly explained Story-Breaker Powers, which led to the fandom perceiving her as a Creator's Pet. To Capcom's credit, Project × Zone 2 does take several potshots at Ingrid, either by means of Xiaomu or Ingrid herself, though for some it wasn't enough to undo the damage.
  • Scrappy Mechanic: It's a neat idea to have various characters from different franchises against each other, but Capcom also ported their mechanics over on a per-game basis. So the Street Fighter II characters are fundamentally crippled with their Super Turbo rules compared to the rest of the other cast members, who have numerous abilities like air guards, rolls or dashes, parries, Custom Combos, double meters and other things originating from their titles. The characters from Red Earth and Darkstalkers even had to get statistical buffs to equal up to the numerous Street Fighter carryovers. The mechanical clash resulted in some severely unbalanced play and tiers.
  • So Okay, It's Average: Those who didn't hate this game thought of it as this. There are certainly worse fighting games out there, but it isn't anything special, either.
  • Suspiciously Similar Song:
  • They Wasted a Perfectly Good Character: The majority of the game's roster consists of four characters from each game represented and Red Earth just happens to have exactly four playable characters. So it's only obvious to have two of its four reps be unplayable bosses who are not even remotely humanoid. While Leo and Kenji made the cut, rather than being joined by their contemporaries, Tessa and Mai-Ling, the game instead replaces them with the monstrous Hydron and Hauzer. But don't worry, the girls still show up... as cameos in Leo's ending. Tessa's exclusion is even more of a glaring omission considering she was the only character of the cast to appear outside of Red Earth (and therefore its most recognizable character), being playable in Super Gem Fighter and SNK vs. Capcom: SVC Chaos — the latter of which released a full year before this game.
  • They Wasted a Perfectly Good Plot: Well, more like they wasted a game concept, but the idea of a Capcom crossover fighting game that didn't involve Marvel, SNK, or any other company and simply uses Capcom properties definitely deserved better.

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