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  • Anti-Climax Boss: Compared to pretty much any part of the game, but particularly compared to the hell that is level 9, level 10 seems incredibly trivial and underwhelming. Defeating Thorax is easy enough that he's basically a Zero-Effort Boss. Of course, you might welcome this after what you went through to get to that point, but the Boss Dissonance will be strongly felt either way.
  • Breather Level: Level 5 is a very simple level where you ride a dragonfly to shoot down a beehive that does not fight back in any way, with the only obstacles being easy-to-avoid bees. Considering Level 4 is infamous for being That One Level, responsible for ending many elementary students' progress in the game, this is more an awesome action scene reward for getting past it.
  • Difficulty Spike: Happens at Level 4. The length of the level is far longer than anything before that, the stomping feet do major damage if they hit you, and you have to master riding a dragonfly that controls awkwardly to say the least - if you fly too high above the level you get eaten by a bat and die instantly.
  • Fridge Horror: The story says the kingdom was ruled by ladybirds and pill-bugs before the ants invasion. Yet Rollie is the only pill-bug we see. Makes you wonder, what happened to the other pill-bugs?
  • Goddamned Bats: The fireflies are definitely the most infuriating enemy in the whole game, even more so than the ghost ants. They don't even attack you — instead they kidnap you, carry you miles away from where you wanted to be, and drop you smack in the middle of a bunch of enemies, usually fire-breathing ants or poisonous roaches. Sometimes they even drop you straight into a pool of toxic ooze!
  • Nightmare Fuel:
    • The player's small size transforms mundane things like fish, bats and human feet into terrifying menaces. The music is also pretty grim on some levels, namely Level 4 (giant human feet!) and Level 9 (undead ants!).
    • To say nothing of the spiders that look ugly and scary as hell in levels 4 and 5, and the bees that have the realistic textures and buzzing sound, and don't even get Me started on the bee heads sticking out of the larvae in the beehive levels, ugh.
    • Not to mention the Fire Ants. No matter if they're throwing spears, chucking rocks, or the kind with wings that fly around breathing fire at you, their faces all look savage and since all the characters including the enemies plastic expressions never change, it makes them all the scarier, and to make matters worse when you kill them you they twitch their antenna and you can still kind of see their faces which means even after you've defeated them they don't stop being scary, though they're really at their worst in the Anthill level where if you kill them they come back to life as ghosts that continue to attack you, and you're screwed if you aren't near a pipe to flood a room or some lava to trick them to fall into to cause them to get stuck in a loop of dying and coming back to life because you're normal attacks won't work on them at all!
  • Surprise Difficulty: Don't let it's cute cartoony design fool you, this game is borderline Nintendo Hard from Level 4 onwards. Although the Final Boss, by contrast, looks much harder than it is.
  • Squick: The sound that the mosquitoes make when they suck Rollie's blood is just...eurgh. Made worse by the fact that they always aim for Rollie's head, so it looks like they're sucking out his brains.

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