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  • Awesome Music: Despite how zany the mashups that comprise this soundtrack are, there's definitely moments where the music sounds genuinely nice. Special mention goes to the music for Mega Satan, titled "GoAnimosity"; a full epic remix of the stock Rock music from GoAnimate... Composed by Mudeth, of Antibirth fame.
  • Big-Lipped Alligator Moment: After killing Murphy, Čeda gets a call from... someone. It turns out to be a man who stutters an incomprehensible voice line. No explanation is given to this scene before the computer near Čeda turns on and the Lizardman drags Čeda inside it. Even in the original MariObama cutscene that this comes from, it still doesn't make any sense.
  • Breather Boss: For the ability to turn into Creepypasta characters on the fly, Lizardman isn't particularly tough. The Audino phase can get tricky, yes, but compared to the Marathon Bosses that are Murphy before him and Mega Satan after him... he's nothing.
  • That One Boss:
    • Murphy is a borderline Marathon Boss. First, you need to complete a level that's a bit tricky, and if you're not careful, can end with you dying from the various explosives. Then comes the actual fight with Murphy. His chomping attack and lasers aren't particularly hard to dodge, but the bomb attack gets nasty after the first volley, as it starts opening up bottomless pits. The last volley is borderline Platform Hell. To damage him, you need to chuck an Explosive Floppy Disc at him, but it gets difficult in the second phase, as the place to not get damaged is slim, and you need to pick it up before it hits the ground, otherwise it'll just blow up the ground and not hit Murphy. And the third phase? It requires you to know you need a power-up... and the fact you can get a power-up prior is bordering on Guide Dang It!. Don't have a power-up? You need to go up during Murphy's chomping phase... which is difficult, considering Murphy goes rather fast. And you still need to catch the Explosive Disc. Oh yeah, and if you get a Game Over? Back to the beginning of the level. Rage.
    • Mega Satan, even by final boss standards, is ludicrous. To start with, you have to destroy his fists. The fists take three hits each, and you have to hit them during a bullet hell attack with skulls... and there's little room for error. And this is just the first phase! The second phase requires you to use Greed heads to jump up and hit the hands again. They only take two hits this time, but they're borderline difficult to hit, and there's not real good timing window. To make things harder, as the fight goes on, they'll drop blood that will make the ground hazardous for a bit (and the hands are invulnerable during this attack!), and litter the ground with buzzsaws and enemies to make it extremely difficult to get a hit in. Once the hands are done, there's MORE. The third phase, while not difficult, is a Guide Dang It! on how to hit it, and you'll be looping his singular stressful attack over and over. Thought because his skin falls off, he's dead now? Not even close. You now have to chase him through a long auto-scroller, which, while you can basically get infinite lives from it, requires you to go through it in one fell swoop to get to the next phase. This next phase is also difficult, as Mega Satan will shoot out bullets in a cramped room with flames, and you need to do a really precise jump on the bottles he occasionally shoots out to damage him. Thankfully, this is the last hit you need to do before the boss finally ends. ...Oh yeah, by the way? You have to fight him AGAIN if you want 101% with Mari Obama.
  • That One Level: Even a Nintendo Hard game like this has its ragers.
    • 2-4, "Icy Tower", is likely the first stumbling block a regular player will come across. The level begins with standard platforming, but you may notice the timer is stuck at 15 seconds. This isn't a glitch; as soon as you enter the tower itself, the timer starts ticking down. You now have to rush through an auto-scrolling tower as the timer ticks down. You have to collect clocks and go through the tower at a high speed with precision that wasn't needed prior, lest you either fall behind and die from the bottomless pit that the autoscroller creates, or the timer ticking down to 0. Fittingly, Djole says it's a hard level before the fight with Mega Satan. Think you can scale all 100 floors?
    • 6-4, "Around the World in 80s" comes at you like a brick hurtling towards you at 500 mph. The first part of the level requires being extremely precise in dodging any obstacles. Bear in mind, the maximum you can take is 3 hits... and the level is autoscrolling to the right, meaning you have to do it quick, otherwise Čeda will become a Serbian pancake. Near the end of the first part, you may notice the timer ticking down to the single digits... Yes, this has now become a TimedMission. Now you have to go up a tower filled with more precise movement that you need to do to get through all the enemies and hazards. And after that? It still isn't done! Now, with about 20 seconds remaining, you have to get past Alex Mercer, who, while not difficult once you know what to do, is a major Guide Dang It! on how to get past. And if you touch him? Instant kill, regardless of setting. Miroslav points out the level was horrible before the fight with Mega Satan. Fittingly, Leather, in the original video for the music of the level, said "Level 6-4, never again".
    • 7-7, "Get 2 it", is a Brutal Bonus Level if there ever was one, and is basically as close as this game gets to a full on Kaizo Mario experience. To give you an example on how bad the level is, the NPC guarding the door to it tells you it's unfair... and once you get in the door, you have to know to go right, or else you'll fall into a pit. It gets worse from there, throwing in items that you barely interacted with at you, and also giving some flat-out Platform Hell sections. If there's one time you need to turn on infinite lives, do it here. MariObama's version is even worse, as one of the checkpoints is nigh-unobtainable due to the amped-up skeletons making it difficult to get to it (and bear in mind: the level resets your powerups once entered... and there's no powerups up to that point.)

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