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  • Crosses the Line Twice: This game takes many of the classic NES characters and enemies people have come to love, hate, or Love to Hate, and brutally slaughters most of them.
  • Demonic Spiders: there are several enemies in the game that can give you a hard time, a special mention goes to Flurry from SMB2 that appears the Zeldabobo level, although they only appear in one room & the Old Man's boss fight, they run very fast enemies & hard to hit as they run around the entire room & you can easily get hit by them if you're not careful.
  • Fan Nickname: Fans have taking to calling this game the Game Of The Forever (in reference to Game of the Year).
  • Goddamned Bats: Aside from Flurries from Zeldabobo, some enemies act like this for example the Ghosts 'n Goblins Zombies from the Contrabobo level, where hoards of them appear throughout the level.
  • Heartwarming Moments:
    • After defeating Little Mac in the final level, Abobo sees his son, Aboboy being lowered, and is delighted to see him again, as the two of them smile at each other. Abobo then punches his son free, Aboboy jumps into his arms, as the two of them hug each other, with the "Dream Fight" tune playing.
      • And then they murder absolutely everyone in sight together, as a father and son should! Doubles as a Moment of Funny.
  • Hilarious in Hindsight:
    • Partway through Contra Abobo, Kirby kills Krang and hijacks his mecha suit, turning it into a bigger, better version of itself. Four years later, and...
    • After you knock Little Mac down twice, he Hulks Out. He'd later do that for real in the Wii iteration of his home game, and later get that form as his Final Smash.
    • This wouldn't be the last game to give the main character role to a minor character from a Technos property, as River City Girls and Stay Cool, Kobayashi-san!: A River City Ransom Story can attest to. Bonus points for Abobo appearing as the fourth boss of the former game.
    • The boss of Zeldabobo, the Old Man, features the unassuming and usually non-violent item giver pulling out all the stops, including creating sword-wielding illusory clones of himself and even growing to massive size. Come Breath of the Wild and its Champion's Ballad DLC, and Monk Maz Koshia would do the exact same thing.
  • I Am Not Shazam: The naming of the enemies (who are almost all directly lifted from the NES games) is incredibly inconsistent. Some of them retain the original names from the titles they appeared in, others have made-up names, and others take the name of the game they starred in, such as Kid Icarus, Dig Dug and the Balloon Fight guy. Granted, since Captain N: The Game Master shows up in the ending, it's probably less a major case of I Am Not Shazam and more of a sendout to the Captain N cartoon, which infamously referred to Pit as "Kid Icarus".
  • Nintendo Hard: Ultimately averted: the game isn't easy, but it is far less frustrating than many of the titles that inspired it, plus it has an autosave feature that lets you continue from the last level reached. Still, some people think it's too hard, and the Balloon Fight/Pro Wrestling level is overall pretty difficult since you die in 2 hits in the first part, dying at the second part forces you to do the first one again and naturally you can't skip to the second part right away from stage select. You can skip to the second part by pressing 1 while on the first part, though.
  • That One Achievement: A few of them, here and there, but mostly the "do not die/get hit" challenges in Pro Wrabobo and Contrabobo.
  • That One Boss: The Old Man, the boss of Zeldabobo. By the time you first enter his boss room, you're probably hurting for health. He starts off with a shield, and he kicks the fight off by spawning enemies you've fought earlier in the stage (which means he can even spawn Flurries, the Goddamned Bats of the dungeon). He can send out a homing projectile which, if you get hit by it, will be turned into a snail for about ten seconds, and will be more prone to being attacked. He can fire lasers and a homing stream of fireballs, which can also be frustrating, even more so if you get hit by the snail spell at a wrong time. Then, after taking enough damage, he splits himself into three more old men, who can use a spin attack, which means more damage if you don't see it coming (but thankfully, if you have enough rage at this point, a single rage attack will end this phase of the fight quickly). THEN, he drinks a potion, transforming into the Old Giant, who hits like a tank. This portion of the fight is considerably easier, since he's a much larger target and his attacks are easier to dodge (unless you get unlucky), but he gains invincibility frames during his attack start up, so this fight is a lot harder than it needs to be. The cutscene afterwards does make up for it, though.
  • That One Level: Pro Wrabobo, as stated on the main page. It's not because of the boss portion that makes it frustrating, it's what comes before it that gives players a hard time. Getting through the Balloon Fighter part can be easier said than done, as there's a ridiculous amount of obstacles between you and the boss fight, the Amazon keeps popping in to shoot a spread shot at you constantly, and, if you're trying for the two "no damage" achievements for this portion, expect to get pretty frustrated.
    • Mega Mabobo also counts, since it does have that infamous deadly lasers where you have to avoid all the lasers that kill you in one hit.
    • Punchabobo also can count because Little Mac's boss battle is not very simple & the three Round limit that happens.
  • Ugly Cute: Abobo in Zeldabobo, the first part of Pro Wrabobo, and Mega Mabobo.
    • Aboboy, to some extent, and The Amazon's sprite, during the Balloon Fight portion of level 5.

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